@babylonjs/react-native 2.0.0 → 2.0.1-preview

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Files changed (599) hide show
  1. package/package.json +1 -1
  2. package/react-native-babylon.podspec +2 -0
  3. package/shared/BabylonNative/CMakeLists.txt +2 -0
  4. package/shared/BabylonNative/Repo/CMakeLists.txt +16 -12
  5. package/shared/BabylonNative/Repo/Core/Graphics/CMakeLists.txt +41 -21
  6. package/shared/BabylonNative/Repo/Core/Graphics/Include/Platform/iOS/Babylon/Graphics/Platform.h +2 -2
  7. package/shared/BabylonNative/Repo/Core/Graphics/Include/Platform/macOS/Babylon/Graphics/Platform.h +2 -2
  8. package/shared/BabylonNative/Repo/Core/Graphics/Include/Platform/visionOS/Babylon/Graphics/Platform.h +2 -2
  9. package/shared/BabylonNative/Repo/Core/Graphics/Include/RendererType/Metal/Babylon/Graphics/RendererType.h +6 -6
  10. package/shared/BabylonNative/Repo/Core/Graphics/InternalInclude/Babylon/Graphics/BgfxCallback.h +1 -1
  11. package/shared/BabylonNative/Repo/Core/Graphics/Source/BgfxCallback.cpp +32 -9
  12. package/shared/BabylonNative/Repo/Core/Graphics/Source/DeviceImpl.cpp +7 -5
  13. package/shared/BabylonNative/Repo/Core/Graphics/Source/{DeviceImpl_Metal.cpp → DeviceImpl_Metal.mm} +4 -3
  14. package/shared/BabylonNative/Repo/Core/Graphics/Source/DeviceImpl_iOS.mm +5 -3
  15. package/shared/BabylonNative/Repo/Core/Graphics/Source/DeviceImpl_macOS.mm +10 -1
  16. package/shared/BabylonNative/Repo/Core/Graphics/Source/DeviceImpl_visionOS.mm +2 -4
  17. package/shared/BabylonNative/Repo/Dependencies/CMakeLists.txt +77 -12
  18. package/shared/BabylonNative/Repo/Dependencies/xr/CMakeLists.txt +1 -3
  19. package/shared/BabylonNative/Repo/Plugins/ExternalTexture/CMakeLists.txt +1 -6
  20. package/shared/BabylonNative/Repo/Plugins/ExternalTexture/Source/ExternalTexture_D3D11.cpp +4 -0
  21. package/shared/BabylonNative/Repo/Plugins/ExternalTexture/Source/ExternalTexture_D3D12.cpp +4 -0
  22. package/shared/BabylonNative/Repo/Plugins/ExternalTexture/Source/{ExternalTexture_Metal.mm → ExternalTexture_Metal.cpp} +128 -120
  23. package/shared/BabylonNative/Repo/Plugins/NativeCamera/CMakeLists.txt +2 -2
  24. package/shared/BabylonNative/Repo/Plugins/NativeCamera/Source/Apple/CameraDevice.mm +5 -5
  25. package/shared/BabylonNative/Repo/Plugins/NativeEngine/CMakeLists.txt +2 -1
  26. package/shared/BabylonNative/Repo/Plugins/NativeEngine/Source/NativeEngine.cpp +2 -1
  27. package/shared/BabylonNative/Repo/Plugins/NativeEngine/Source/ShaderProvider.cpp +6 -6
  28. package/shared/BabylonNative/Repo/Plugins/NativeOptimizations/CMakeLists.txt +1 -2
  29. package/shared/BabylonNative/Repo/Plugins/NativeTracing/CMakeLists.txt +1 -2
  30. package/shared/BabylonNative/Repo/Plugins/NativeXr/Source/NativeXrImpl.cpp +1 -0
  31. package/shared/BabylonNative/Repo/Plugins/ShaderCache/CMakeLists.txt +0 -2
  32. package/shared/BabylonNative/Repo/Plugins/ShaderCache/Include/Babylon/Plugins/ShaderCache.h +2 -2
  33. package/shared/BabylonNative/Repo/Plugins/ShaderCache/Source/ShaderCache.cpp +2 -2
  34. package/shared/BabylonNative/Repo/Plugins/ShaderCache/Source/ShaderCacheImpl.cpp +4 -4
  35. package/shared/BabylonNative/Repo/Plugins/ShaderCache/Source/ShaderCacheImpl.h +2 -2
  36. package/shared/BabylonNative/Repo/Plugins/ShaderCompiler/Source/ShaderCompilerCommon.cpp +2 -0
  37. package/shared/BabylonNative/Repo/Plugins/ShaderCompiler/Source/ShaderCompilerTraversers.cpp +4 -0
  38. package/shared/BabylonNative/Repo/Plugins/TestUtils/CMakeLists.txt +6 -8
  39. package/shared/BabylonNative/Repo/Plugins/TestUtils/Include/Babylon/Plugins/TestUtils.h +0 -1
  40. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/TestUtils.cpp +20 -6
  41. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/TestUtils.h +13 -13
  42. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/{Android/TestUtilsImpl.cpp → TestUtils_Android.cpp} +1 -10
  43. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/{Unix/TestUtilsImpl.cpp → TestUtils_Unix.cpp} +10 -20
  44. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/{Win32/TestUtilsImpl.cpp → TestUtils_Win32.cpp} +10 -20
  45. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/{WinRT/TestUtilsImpl.cpp → TestUtils_WinRT.cpp} +9 -13
  46. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/TestUtils_iOS.mm +25 -0
  47. package/shared/BabylonNative/Repo/Plugins/TestUtils/Source/TestUtils_macOS.mm +50 -0
  48. package/shared/BabylonNative/Repo/Polyfills/Canvas/Source/Shaders/dx11/fs_boxblur.h +1 -1
  49. package/shared/BabylonNative/Repo/Polyfills/Canvas/Source/Shaders/dx11/fs_gaussblur.h +1 -1
  50. package/shared/BabylonNative/Repo/Polyfills/Canvas/Source/Shaders/dx11/fs_nanovg_fill.h +1 -1
  51. package/shared/BabylonNative/Repo/Polyfills/Canvas/Source/Shaders/dx11/vs_fspass.h +1 -1
  52. package/shared/BabylonNative/Repo/Polyfills/Canvas/Source/Shaders/dx11/vs_nanovg_fill.h +1 -1
  53. package/shared/BabylonNative/Repo/Polyfills/Canvas/shaderc.cmake +2 -2
  54. package/shared/BabylonNative/Repo/azure-pipelines.yml +36 -24
  55. package/shared/BabylonNative/deps/arcana.cpp-src/CMakeLists.txt +17 -1
  56. package/shared/BabylonNative/deps/arcana.cpp-src/README.md +1 -1
  57. package/shared/BabylonNative/deps/arcana.cpp-src/Source/Shared/arcana/string.h +0 -12
  58. package/shared/BabylonNative/deps/arcana.cpp-src/Source/Shared/arcana/threading/cancellation.h +25 -12
  59. package/shared/BabylonNative/deps/arcana.cpp-src/Source/Windows.Test/Threading/CancellationMemoryLeakTest.cpp +37 -0
  60. package/shared/BabylonNative/deps/bgfx.cmake-src/CMakeLists.txt +3 -3
  61. package/shared/BabylonNative/deps/bgfx.cmake-src/README.md +5 -5
  62. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/LICENSE +1 -1
  63. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/README.md +31 -14
  64. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/args.h +5 -1
  65. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/aviwriter.h +1 -1
  66. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/bgfx_utils.cpp +4 -3
  67. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/bgfx_utils.h +1 -1
  68. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/common.h +43 -1
  69. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/common.sh +1 -1
  70. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/debugdraw.cpp +1 -1
  71. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/debugdraw.h +1 -1
  72. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_fill.bin.h +180 -29
  73. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_fill.sc +1 -1
  74. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_fill_lit.bin.h +305 -92
  75. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_fill_lit.sc +1 -1
  76. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_fill_texture.bin.h +328 -26
  77. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_fill_texture.sc +1 -1
  78. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_lines.bin.h +227 -13
  79. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_lines.sc +1 -1
  80. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_lines_stipple.bin.h +290 -38
  81. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/fs_debugdraw_lines_stipple.sc +1 -1
  82. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/makefile +1 -1
  83. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill.bin.h +319 -95
  84. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill.sc +2 -1
  85. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_lit.bin.h +410 -133
  86. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_lit.sc +2 -1
  87. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_lit_mesh.bin.h +378 -120
  88. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_lit_mesh.sc +1 -1
  89. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_mesh.bin.h +290 -85
  90. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_mesh.sc +1 -1
  91. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_texture.bin.h +259 -18
  92. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_fill_texture.sc +1 -1
  93. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_lines.bin.h +228 -14
  94. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_lines.sc +1 -1
  95. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_lines_stipple.bin.h +255 -16
  96. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/debugdraw/vs_debugdraw_lines_stipple.sc +1 -1
  97. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/cmd.cpp +1 -1
  98. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/cmd.h +1 -1
  99. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/dbg.h +1 -1
  100. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/dialog.cpp +1 -1
  101. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/dialog.h +1 -1
  102. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry.cpp +1 -1
  103. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry.h +1 -1
  104. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_android.cpp +1 -1
  105. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_glfw.cpp +1 -1
  106. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_html5.cpp +1 -1
  107. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_ios.mm +1 -1
  108. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_noop.cpp +1 -1
  109. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_osx.mm +2 -2
  110. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_p.h +1 -1
  111. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_sdl.cpp +1 -1
  112. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_windows.cpp +3 -3
  113. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/entry_x11.cpp +2 -2
  114. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/input.cpp +2 -2
  115. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/entry/input.h +1 -1
  116. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/example-glue.cpp +21 -9
  117. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_basic.bin.h +391 -75
  118. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field.bin.h +382 -119
  119. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field_drop_shadow.bin.h +587 -227
  120. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field_drop_shadow_image.bin.h +655 -265
  121. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field_outline.bin.h +452 -164
  122. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field_outline_drop_shadow_image.bin.h +719 -307
  123. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field_outline_image.bin.h +535 -208
  124. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/fs_font_distance_field_subpixel.bin.h +495 -125
  125. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/makefile +1 -1
  126. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_basic.bin.h +254 -16
  127. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field.bin.h +254 -16
  128. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field_drop_shadow.bin.h +340 -15
  129. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field_drop_shadow_image.bin.h +340 -15
  130. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field_outline.bin.h +310 -15
  131. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field_outline_drop_shadow_image.bin.h +340 -15
  132. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field_outline_image.bin.h +310 -15
  133. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/font/vs_font_distance_field_subpixel.bin.h +254 -16
  134. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/fs_imgui_image.bin.h +277 -59
  135. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/fs_ocornut_imgui.bin.h +324 -25
  136. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/imgui.cpp +9 -9
  137. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/imgui.h +1 -1
  138. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/makefile +1 -1
  139. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/vs_imgui_image.bin.h +219 -15
  140. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/imgui/vs_ocornut_imgui.bin.h +239 -7
  141. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/nanovg/fs_nanovg_fill.bin.h +925 -472
  142. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/nanovg/makefile +1 -1
  143. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/nanovg/nanovg_bgfx.cpp +1 -1
  144. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/nanovg/nanovg_bgfx.h +1 -1
  145. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/nanovg/vs_nanovg_fill.bin.h +223 -7
  146. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/packrect.h +1 -1
  147. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/fs_particle.bin.h +382 -70
  148. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/fs_particle.sc +1 -1
  149. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/makefile +1 -1
  150. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/particle_system.cpp +1 -1
  151. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/particle_system.h +1 -1
  152. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/vs_particle.bin.h +263 -18
  153. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/ps/vs_particle.sc +1 -1
  154. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/examples/common/shaderlib.sh +10 -7
  155. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/include/bgfx/bgfx.h +149 -7
  156. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/include/bgfx/c99/bgfx.h +225 -101
  157. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/include/bgfx/defines.h +30 -21
  158. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/include/bgfx/embedded_shader.h +110 -60
  159. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/include/bgfx/platform.h +1 -1
  160. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/makefile +1 -1
  161. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/bgfx.idl +189 -70
  162. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/bgfx.lua +1 -1
  163. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/bindings-bf.lua +1 -1
  164. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/bindings-c3.lua +1 -1
  165. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/bindings-cs.lua +2 -2
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  167. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/example-common.lua +1 -1
  168. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/genie.lua +3 -3
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  171. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/shader-embeded.mk +18 -4
  172. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/shader.mk +21 -6
  173. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/shaderc.lua +139 -2
  174. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/temp.bgfx.h +2 -2
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  176. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/temp.bgfx.idl.inl +1 -1
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  178. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/texturec.lua +1 -1
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  180. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/scripts/tools.mk +1 -1
  181. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/amalgamated.cpp +2 -1
  182. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/amalgamated.mm +1 -1
  183. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/bgfx.cpp +406 -164
  184. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/bgfx.idl.inl +37 -9
  185. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/bgfx_compute.sh +40 -43
  186. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/bgfx_p.h +795 -170
  187. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/bgfx_shader.sh +205 -73
  188. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/charset.h +1 -1
  189. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/config.h +18 -4
  190. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/debug_renderdoc.cpp +8 -1
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  192. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/dxgi.cpp +1 -1
  193. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/dxgi.h +1 -1
  194. package/shared/BabylonNative/deps/bgfx.cmake-src/bgfx/src/emscripten.h +1 -1
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@@ -0,0 +1,719 @@
1
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
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+ //
3
+ // MetalFX/MTLFXFrameInterpolator.hpp
4
+ //
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+ // Copyright 2020-2025 Apple Inc.
6
+ //
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+ // Licensed under the Apache License, Version 2.0 (the "License");
8
+ // you may not use this file except in compliance with the License.
9
+ // You may obtain a copy of the License at
10
+ //
11
+ // http://www.apache.org/licenses/LICENSE-2.0
12
+ //
13
+ // Unless required by applicable law or agreed to in writing, software
14
+ // distributed under the License is distributed on an "AS IS" BASIS,
15
+ // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ // See the License for the specific language governing permissions and
17
+ // limitations under the License.
18
+ //
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+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
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+
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+ #pragma once
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+
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+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
24
+
25
+ #include "MTLFXDefines.hpp"
26
+ #include "MTLFXPrivate.hpp"
27
+ #include "MTLFXTemporalScaler.hpp"
28
+
29
+ #include "../Metal/Metal.hpp"
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+
31
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
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+
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+ namespace MTL4FX
34
+ {
35
+ class TemporalScaler;
36
+ class TemporalDenoisedScaler;
37
+ class FrameInterpolator;
38
+ }
39
+
40
+ namespace MTLFX
41
+ {
42
+ class FrameInterpolatorDescriptor : public NS::Copying< FrameInterpolatorDescriptor >
43
+ {
44
+ public:
45
+ static FrameInterpolatorDescriptor* alloc();
46
+ FrameInterpolatorDescriptor* init();
47
+
48
+ MTL::PixelFormat colorTextureFormat() const;
49
+ void setColorTextureFormat(MTL::PixelFormat colorTextureFormat);
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+
51
+ MTL::PixelFormat outputTextureFormat() const;
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+ void setOutputTextureFormat(MTL::PixelFormat outputTextureFormat);
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+
54
+ MTL::PixelFormat depthTextureFormat() const;
55
+ void setDepthTextureFormat(MTL::PixelFormat depthTextureFormat);
56
+
57
+ MTL::PixelFormat motionTextureFormat() const;
58
+ void setMotionTextureFormat(MTL::PixelFormat motionTextureFormat);
59
+
60
+ MTL::PixelFormat uiTextureFormat() const;
61
+ void setUITextureFormat(MTL::PixelFormat uiTextureFormat);
62
+
63
+ MTLFX::FrameInterpolatableScaler* scaler() const;
64
+ void setScaler(MTLFX::FrameInterpolatableScaler* scaler);
65
+
66
+ NS::UInteger inputWidth() const;
67
+ void setInputWidth( NS::UInteger inputWidth );
68
+
69
+ NS::UInteger inputHeight() const;
70
+ void setInputHeight( NS::UInteger inputHeight );
71
+
72
+ NS::UInteger outputWidth() const;
73
+ void setOutputWidth( NS::UInteger outputWidth );
74
+
75
+ NS::UInteger outputHeight() const;
76
+ void setOutputHeight( NS::UInteger outputHeight );
77
+
78
+ class FrameInterpolator* newFrameInterpolator( const MTL::Device* pDevice) const;
79
+ MTL4FX::FrameInterpolator* newFrameInterpolator( const MTL::Device* pDevice, const MTL4::Compiler* pCompiler) const;
80
+
81
+ static bool supportsMetal4FX(MTL::Device* device);
82
+ static bool supportsDevice(MTL::Device* device);
83
+ };
84
+
85
+ class FrameInterpolatorBase : public NS::Referencing<FrameInterpolatorBase>
86
+ {
87
+ public:
88
+ MTL::TextureUsage colorTextureUsage() const;
89
+ MTL::TextureUsage outputTextureUsage() const;
90
+ MTL::TextureUsage depthTextureUsage() const;
91
+ MTL::TextureUsage motionTextureUsage() const;
92
+ MTL::TextureUsage uiTextureUsage() const;
93
+
94
+ MTL::PixelFormat colorTextureFormat() const;
95
+ MTL::PixelFormat depthTextureFormat() const;
96
+ MTL::PixelFormat motionTextureFormat() const;
97
+ MTL::PixelFormat outputTextureFormat() const;
98
+
99
+ NS::UInteger inputWidth() const;
100
+ NS::UInteger inputHeight() const;
101
+ NS::UInteger outputWidth() const;
102
+ NS::UInteger outputHeight() const;
103
+ MTL::PixelFormat uiTextureFormat() const;
104
+
105
+ MTL::Texture* colorTexture() const;
106
+ void setColorTexture(MTL::Texture* colorTexture);
107
+
108
+ MTL::Texture* prevColorTexture() const;
109
+ void setPrevColorTexture(MTL::Texture* prevColorTexture);
110
+
111
+ MTL::Texture* depthTexture() const;
112
+ void setDepthTexture(MTL::Texture* depthTexture);
113
+
114
+ MTL::Texture* motionTexture() const;
115
+ void setMotionTexture(MTL::Texture* motionTexture);
116
+
117
+ float motionVectorScaleX() const;
118
+ void setMotionVectorScaleX(float scaleX);
119
+
120
+ float motionVectorScaleY() const;
121
+ void setMotionVectorScaleY(float scaleY);
122
+
123
+ float deltaTime() const;
124
+ void setDeltaTime( float deltaTime );
125
+
126
+ float nearPlane() const;
127
+ void setNearPlane( float nearPlane );
128
+
129
+ float farPlane() const;
130
+ void setFarPlane( float farPlane );
131
+
132
+ float fieldOfView() const;
133
+ void setFieldOfView( float fieldOfView );
134
+
135
+ float aspectRatio() const;
136
+ void setAspectRatio( float aspectRatio );
137
+
138
+ MTL::Texture* uiTexture() const;
139
+ void setUITexture(MTL::Texture* uiTexture);
140
+
141
+ float jitterOffsetX() const;
142
+ void setJitterOffsetX( float jitterOffsetX );
143
+
144
+ float jitterOffsetY() const;
145
+ void setJitterOffsetY( float jitterOffsetY );
146
+
147
+ bool isUITextureComposited() const;
148
+ void setIsUITextureComposited( bool uiTextureComposited );
149
+
150
+ bool shouldResetHistory() const;
151
+ void setShouldResetHistory( bool shouldResetHistory );
152
+
153
+ MTL::Texture* outputTexture() const;
154
+ void setOutputTexture( MTL::Texture* outputTexture );
155
+
156
+ MTL::Fence* fence() const;
157
+ void setFence( MTL::Fence* fence );
158
+
159
+ bool isDepthReversed() const;
160
+ void setDepthReversed( bool depthReversed );
161
+ };
162
+
163
+ class FrameInterpolator : public NS::Referencing<FrameInterpolator, FrameInterpolatorBase>
164
+ {
165
+ public:
166
+ void encodeToCommandBuffer(MTL::CommandBuffer* commandBuffer);
167
+ };
168
+
169
+ }
170
+
171
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
172
+
173
+ _MTLFX_INLINE MTLFX::FrameInterpolatorDescriptor* MTLFX::FrameInterpolatorDescriptor::alloc()
174
+ {
175
+ return NS::Object::alloc< FrameInterpolatorDescriptor >( _MTLFX_PRIVATE_CLS( MTLFXFrameInterpolatorDescriptor ) );
176
+ }
177
+
178
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
179
+
180
+ _MTLFX_INLINE MTLFX::FrameInterpolatorDescriptor* MTLFX::FrameInterpolatorDescriptor::init()
181
+ {
182
+ return NS::Object::init< FrameInterpolatorDescriptor >();
183
+ }
184
+
185
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
186
+
187
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorDescriptor::colorTextureFormat() const
188
+ {
189
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( colorTextureFormat ) );
190
+ }
191
+
192
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
193
+
194
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setColorTextureFormat( MTL::PixelFormat colorTextureFormat )
195
+ {
196
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setColorTextureFormat_ ), colorTextureFormat );
197
+ }
198
+
199
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
200
+
201
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorDescriptor::outputTextureFormat() const
202
+ {
203
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( outputTextureFormat ) );
204
+ }
205
+
206
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
207
+
208
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setOutputTextureFormat( MTL::PixelFormat outputTextureFormat )
209
+ {
210
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setOutputTextureFormat_ ), outputTextureFormat );
211
+ }
212
+
213
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
214
+
215
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorDescriptor::depthTextureFormat() const
216
+ {
217
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( depthTextureFormat ) );
218
+ }
219
+
220
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
221
+
222
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setDepthTextureFormat( MTL::PixelFormat depthTextureFormat )
223
+ {
224
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setDepthTextureFormat_ ), depthTextureFormat );
225
+ }
226
+
227
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
228
+
229
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorDescriptor::motionTextureFormat() const
230
+ {
231
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( motionTextureFormat ) );
232
+ }
233
+
234
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
235
+
236
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setMotionTextureFormat( MTL::PixelFormat motionTextureFormat )
237
+ {
238
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setMotionTextureFormat_ ), motionTextureFormat );
239
+ }
240
+
241
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
242
+
243
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorDescriptor::uiTextureFormat() const
244
+ {
245
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( uiTextureFormat ) );
246
+ }
247
+
248
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
249
+
250
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setUITextureFormat( MTL::PixelFormat uiTextureFormat )
251
+ {
252
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setUITextureFormat_ ), uiTextureFormat );
253
+ }
254
+
255
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
256
+
257
+ _MTLFX_INLINE MTLFX::FrameInterpolatableScaler* MTLFX::FrameInterpolatorDescriptor::scaler() const
258
+ {
259
+ return NS::Object::sendMessage< MTLFX::FrameInterpolatableScaler* >( this, _MTLFX_PRIVATE_SEL( scaler ) );
260
+ }
261
+
262
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setScaler(MTLFX::FrameInterpolatableScaler* scaler)
263
+ {
264
+ NS::Object::sendMessage< void >(this, _MTLFX_PRIVATE_SEL( setScaler_ ), scaler );
265
+ }
266
+
267
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
268
+
269
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorDescriptor::inputWidth() const
270
+ {
271
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputWidth ) );
272
+ }
273
+
274
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
275
+
276
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setInputWidth( NS::UInteger inputWidth )
277
+ {
278
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setInputWidth_ ), inputWidth );
279
+ }
280
+
281
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
282
+
283
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorDescriptor::inputHeight() const
284
+ {
285
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputHeight ) );
286
+ }
287
+
288
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
289
+
290
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setInputHeight( NS::UInteger inputHeight )
291
+ {
292
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setInputHeight_ ), inputHeight );
293
+ }
294
+
295
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
296
+
297
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorDescriptor::outputWidth() const
298
+ {
299
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputWidth ) );
300
+ }
301
+
302
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
303
+
304
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setOutputWidth( NS::UInteger outputWidth )
305
+ {
306
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setOutputWidth_ ), outputWidth );
307
+ }
308
+
309
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
310
+
311
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorDescriptor::outputHeight() const
312
+ {
313
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputHeight ) );
314
+ }
315
+
316
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
317
+
318
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorDescriptor::setOutputHeight( NS::UInteger outputHeight )
319
+ {
320
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setOutputHeight_ ), outputHeight );
321
+ }
322
+
323
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
324
+
325
+ _MTLFX_INLINE MTLFX::FrameInterpolator* MTLFX::FrameInterpolatorDescriptor::newFrameInterpolator( const MTL::Device* device ) const
326
+ {
327
+ return NS::Object::sendMessage< MTLFX::FrameInterpolator* >( this, _MTLFX_PRIVATE_SEL( newFrameInterpolatorWithDevice_ ), device );
328
+ }
329
+
330
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
331
+
332
+ _MTLFX_INLINE MTL4FX::FrameInterpolator* MTLFX::FrameInterpolatorDescriptor::newFrameInterpolator( const MTL::Device* device, const MTL4::Compiler* compiler ) const
333
+ {
334
+ return NS::Object::sendMessage< MTL4FX::FrameInterpolator* >( this, _MTLFX_PRIVATE_SEL( newFrameInterpolatorWithDevice_compiler_ ), device, compiler );
335
+ }
336
+
337
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
338
+
339
+ _MTLFX_INLINE bool MTLFX::FrameInterpolatorDescriptor::supportsMetal4FX(MTL::Device* device)
340
+ {
341
+ return NS::Object::sendMessageSafe< bool >( _MTLFX_PRIVATE_CLS(MTLFXFrameInterpolatorDescriptor), _MTLFX_PRIVATE_SEL( supportsMetal4FX_ ), device );
342
+ }
343
+
344
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
345
+
346
+ _MTLFX_INLINE bool MTLFX::FrameInterpolatorDescriptor::supportsDevice(MTL::Device* device)
347
+ {
348
+ return NS::Object::sendMessageSafe< bool >( _MTLFX_PRIVATE_CLS(MTLFXFrameInterpolatorDescriptor), _MTLFX_PRIVATE_SEL( supportsDevice_ ), device );
349
+ }
350
+
351
+
352
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
353
+
354
+ _MTLFX_INLINE MTL::TextureUsage MTLFX::FrameInterpolatorBase::colorTextureUsage() const
355
+ {
356
+ return NS::Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( colorTextureUsage ) );
357
+ }
358
+
359
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
360
+
361
+ _MTLFX_INLINE MTL::TextureUsage MTLFX::FrameInterpolatorBase::outputTextureUsage() const
362
+ {
363
+ return NS::Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( outputTextureUsage ) );
364
+ }
365
+
366
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
367
+
368
+ _MTLFX_INLINE MTL::TextureUsage MTLFX::FrameInterpolatorBase::depthTextureUsage() const
369
+ {
370
+ return NS::Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( depthTextureUsage ) );
371
+ }
372
+
373
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
374
+
375
+ _MTLFX_INLINE MTL::TextureUsage MTLFX::FrameInterpolatorBase::motionTextureUsage() const
376
+ {
377
+ return NS::Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( motionTextureUsage ) );
378
+ }
379
+
380
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
381
+
382
+ _MTLFX_INLINE MTL::TextureUsage MTLFX::FrameInterpolatorBase::uiTextureUsage() const
383
+ {
384
+ return NS::Object::sendMessage< MTL::TextureUsage >( this, _MTLFX_PRIVATE_SEL( uiTextureUsage ) );
385
+ }
386
+
387
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
388
+
389
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorBase::colorTextureFormat() const
390
+ {
391
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( colorTextureFormat ) );
392
+ }
393
+
394
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
395
+
396
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorBase::depthTextureFormat() const
397
+ {
398
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( depthTextureFormat ) );
399
+ }
400
+
401
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
402
+
403
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorBase::motionTextureFormat() const
404
+ {
405
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( motionTextureFormat ) );
406
+ }
407
+
408
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
409
+
410
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorBase::outputTextureFormat() const
411
+ {
412
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( outputTextureFormat ) );
413
+ }
414
+
415
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
416
+
417
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorBase::inputWidth() const
418
+ {
419
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputWidth ) );
420
+ }
421
+
422
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
423
+
424
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorBase::inputHeight() const
425
+ {
426
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( inputHeight ) );
427
+ }
428
+
429
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
430
+
431
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorBase::outputWidth() const
432
+ {
433
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputWidth ) );
434
+ }
435
+
436
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
437
+
438
+ _MTLFX_INLINE NS::UInteger MTLFX::FrameInterpolatorBase::outputHeight() const
439
+ {
440
+ return NS::Object::sendMessage< NS::UInteger >( this, _MTLFX_PRIVATE_SEL( outputHeight ) );
441
+ }
442
+
443
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
444
+
445
+ _MTLFX_INLINE MTL::PixelFormat MTLFX::FrameInterpolatorBase::uiTextureFormat() const
446
+ {
447
+ return NS::Object::sendMessage< MTL::PixelFormat >( this, _MTLFX_PRIVATE_SEL( uiTextureFormat ) );
448
+ }
449
+
450
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
451
+
452
+ _MTLFX_INLINE MTL::Texture* MTLFX::FrameInterpolatorBase::colorTexture() const
453
+ {
454
+ return NS::Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( colorTexture ) );
455
+ }
456
+
457
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
458
+
459
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setColorTexture(MTL::Texture* colorTexture)
460
+ {
461
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setColorTexture_ ), colorTexture );
462
+ }
463
+
464
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
465
+
466
+ _MTLFX_INLINE MTL::Texture* MTLFX::FrameInterpolatorBase::prevColorTexture() const
467
+ {
468
+ return NS::Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( prevColorTexture ) );
469
+ }
470
+
471
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
472
+
473
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setPrevColorTexture(MTL::Texture* prevColorTexture)
474
+ {
475
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setPrevColorTexture_ ), prevColorTexture );
476
+ }
477
+
478
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
479
+
480
+ _MTLFX_INLINE MTL::Texture* MTLFX::FrameInterpolatorBase::depthTexture() const
481
+ {
482
+ return NS::Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( depthTexture ) );
483
+ }
484
+
485
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
486
+
487
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setDepthTexture(MTL::Texture* depthTexture)
488
+ {
489
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setDepthTexture_ ), depthTexture );
490
+ }
491
+
492
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
493
+
494
+ _MTLFX_INLINE MTL::Texture* MTLFX::FrameInterpolatorBase::motionTexture() const
495
+ {
496
+ return NS::Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( motionTexture ) );
497
+ }
498
+
499
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
500
+
501
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setMotionTexture(MTL::Texture* motionTexture)
502
+ {
503
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setMotionTexture_ ), motionTexture );
504
+ }
505
+
506
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
507
+
508
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::motionVectorScaleX() const
509
+ {
510
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( motionVectorScaleX ) );
511
+ }
512
+
513
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
514
+
515
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setMotionVectorScaleX(float scaleX)
516
+ {
517
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setMotionVectorScaleX_ ), scaleX );
518
+ }
519
+
520
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
521
+
522
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::motionVectorScaleY() const
523
+ {
524
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( motionVectorScaleY ) );
525
+ }
526
+
527
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
528
+
529
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setMotionVectorScaleY(float scaleY)
530
+ {
531
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setMotionVectorScaleY_ ), scaleY );
532
+ }
533
+
534
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
535
+
536
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::deltaTime() const
537
+ {
538
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( deltaTime ) );
539
+ }
540
+
541
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
542
+
543
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setDeltaTime( float deltaTime )
544
+ {
545
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setDeltaTime_ ), deltaTime );
546
+ }
547
+
548
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
549
+
550
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::nearPlane() const
551
+ {
552
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( nearPlane ) );
553
+ }
554
+
555
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
556
+
557
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setNearPlane( float nearPlane )
558
+ {
559
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setNearPlane_ ), nearPlane );
560
+ }
561
+
562
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
563
+
564
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::farPlane() const
565
+ {
566
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( farPlane ) );
567
+ }
568
+
569
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
570
+
571
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setFarPlane( float farPlane )
572
+ {
573
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setFarPlane_ ), farPlane );
574
+ }
575
+
576
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
577
+
578
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::fieldOfView() const
579
+ {
580
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( fieldOfView ) );
581
+ }
582
+
583
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
584
+
585
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setFieldOfView( float fieldOfView )
586
+ {
587
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setFieldOfView_ ), fieldOfView );
588
+ }
589
+
590
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
591
+
592
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::aspectRatio() const
593
+ {
594
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( aspectRatio ) );
595
+ }
596
+
597
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
598
+
599
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setAspectRatio( float aspectRatio )
600
+ {
601
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setAspectRatio_ ), aspectRatio );
602
+ }
603
+
604
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
605
+
606
+ _MTLFX_INLINE MTL::Texture* MTLFX::FrameInterpolatorBase::uiTexture() const
607
+ {
608
+ return NS::Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( uiTexture ) );
609
+ }
610
+
611
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
612
+
613
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setUITexture(MTL::Texture* uiTexture)
614
+ {
615
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setUITexture_ ), uiTexture );
616
+ }
617
+
618
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
619
+
620
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::jitterOffsetX() const
621
+ {
622
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( jitterOffsetX ) );
623
+ }
624
+
625
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
626
+
627
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setJitterOffsetX( float jitterOffsetX )
628
+ {
629
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setJitterOffsetX_ ), jitterOffsetX );
630
+ }
631
+
632
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
633
+
634
+ _MTLFX_INLINE float MTLFX::FrameInterpolatorBase::jitterOffsetY() const
635
+ {
636
+ return NS::Object::sendMessage< float >( this, _MTLFX_PRIVATE_SEL( jitterOffsetY ) );
637
+ }
638
+
639
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
640
+
641
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setJitterOffsetY( float jitterOffsetY )
642
+ {
643
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setJitterOffsetY_ ), jitterOffsetY );
644
+ }
645
+
646
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
647
+
648
+ _MTLFX_INLINE bool MTLFX::FrameInterpolatorBase::isUITextureComposited() const
649
+ {
650
+ return NS::Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( isUITextureComposited ) );
651
+ }
652
+
653
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setIsUITextureComposited( bool uiTextureComposited )
654
+ {
655
+ NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setIsUITextureComposited_ ), uiTextureComposited );
656
+ }
657
+
658
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
659
+
660
+ _MTLFX_INLINE bool MTLFX::FrameInterpolatorBase::shouldResetHistory() const
661
+ {
662
+ return NS::Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( shouldResetHistory ) );
663
+ }
664
+
665
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
666
+
667
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setShouldResetHistory(bool shouldResetHistory)
668
+ {
669
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setShouldResetHistory_ ), shouldResetHistory );
670
+ }
671
+
672
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
673
+
674
+ _MTLFX_INLINE MTL::Texture* MTLFX::FrameInterpolatorBase::outputTexture() const
675
+ {
676
+ return NS::Object::sendMessage< MTL::Texture* >( this, _MTLFX_PRIVATE_SEL( outputTexture ) );
677
+ }
678
+
679
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
680
+
681
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setOutputTexture(MTL::Texture* outputTexture)
682
+ {
683
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setOutputTexture_ ), outputTexture );
684
+ }
685
+
686
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
687
+
688
+ _MTLFX_INLINE MTL::Fence* MTLFX::FrameInterpolatorBase::fence() const
689
+ {
690
+ return NS::Object::sendMessage< MTL::Fence* >( this, _MTLFX_PRIVATE_SEL( fence ) );
691
+ }
692
+
693
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
694
+
695
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setFence(MTL::Fence* fence)
696
+ {
697
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setFence_ ), fence );
698
+ }
699
+
700
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
701
+
702
+ _MTLFX_INLINE bool MTLFX::FrameInterpolatorBase::isDepthReversed() const
703
+ {
704
+ return NS::Object::sendMessage< bool >( this, _MTLFX_PRIVATE_SEL( isDepthReversed ) );
705
+ }
706
+
707
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
708
+
709
+ _MTLFX_INLINE void MTLFX::FrameInterpolatorBase::setDepthReversed(bool depthReversed)
710
+ {
711
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( setDepthReversed_ ), depthReversed );
712
+ }
713
+
714
+ //-------------------------------------------------------------------------------------------------------------------------------------------------------------
715
+
716
+ _MTLFX_INLINE void MTLFX::FrameInterpolator::encodeToCommandBuffer(MTL::CommandBuffer* commandBuffer)
717
+ {
718
+ return NS::Object::sendMessage< void >( this, _MTLFX_PRIVATE_SEL( encodeToCommandBuffer_ ), commandBuffer );
719
+ }