@babylonjs/materials 9.15.0 → 9.16.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cell/cellMaterial.d.ts +4 -4
- package/cell/cellMaterial.js +313 -268
- package/cell/cellMaterial.js.map +1 -1
- package/fire/fireMaterial.d.ts +3 -3
- package/fire/fireMaterial.js +344 -303
- package/fire/fireMaterial.js.map +1 -1
- package/fur/furMaterial.d.ts +4 -4
- package/fur/furMaterial.js +519 -450
- package/fur/furMaterial.js.map +1 -1
- package/gradient/gradientMaterial.d.ts +2 -2
- package/gradient/gradientMaterial.js +286 -246
- package/gradient/gradientMaterial.js.map +1 -1
- package/grid/gridMaterial.d.ts +1 -1
- package/grid/gridMaterial.js +453 -398
- package/grid/gridMaterial.js.map +1 -1
- package/lava/lavaMaterial.d.ts +4 -4
- package/lava/lavaMaterial.js +377 -318
- package/lava/lavaMaterial.js.map +1 -1
- package/mix/mixMaterial.d.ts +12 -12
- package/mix/mixMaterial.js +584 -456
- package/mix/mixMaterial.js.map +1 -1
- package/normal/normalMaterial.d.ts +3 -3
- package/normal/normalMaterial.js +301 -264
- package/normal/normalMaterial.js.map +1 -1
- package/package.json +2 -2
- package/simple/simpleMaterial.d.ts +3 -3
- package/simple/simpleMaterial.js +299 -262
- package/simple/simpleMaterial.js.map +1 -1
- package/sky/skyMaterial.js +380 -344
- package/sky/skyMaterial.js.map +1 -1
- package/terrain/terrainMaterial.d.ts +9 -9
- package/terrain/terrainMaterial.js +490 -395
- package/terrain/terrainMaterial.js.map +1 -1
- package/triPlanar/triPlanarMaterial.d.ts +8 -8
- package/triPlanar/triPlanarMaterial.js +460 -369
- package/triPlanar/triPlanarMaterial.js.map +1 -1
- package/water/waterMaterial.d.ts +7 -7
- package/water/waterMaterial.js +759 -659
- package/water/waterMaterial.js.map +1 -1
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import {
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import { __classPrivateFieldGet, __classPrivateFieldSet, __esDecorate, __runInitializers } from "@babylonjs/core/tslib.es6.js";
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import { serializeAsTexture, serialize, expandToProperty, serializeAsColor3 } from "@babylonjs/core/Misc/decorators.js";
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import { SerializationHelper } from "@babylonjs/core/Misc/decorators.serialization.js";
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import { Color3 } from "@babylonjs/core/Maths/math.color.js";
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@@ -47,393 +47,484 @@ class TriPlanarMaterialDefines extends MaterialDefines {
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this.rebuild();
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}
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}
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let TriPlanarMaterial = (() => {
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var _a, _TriPlanarMaterial_diffuseTextureX_accessor_storage, _TriPlanarMaterial_diffuseTextureY_accessor_storage, _TriPlanarMaterial_diffuseTextureZ_accessor_storage, _TriPlanarMaterial_normalTextureX_accessor_storage, _TriPlanarMaterial_normalTextureY_accessor_storage, _TriPlanarMaterial_normalTextureZ_accessor_storage, _TriPlanarMaterial_disableLighting_accessor_storage, _TriPlanarMaterial_maxSimultaneousLights_accessor_storage;
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let _classSuper = PushMaterial;
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let _mixTexture_decorators;
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let _mixTexture_initializers = [];
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let _mixTexture_extraInitializers = [];
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let __diffuseTextureX_decorators;
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let __diffuseTextureX_initializers = [];
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let __diffuseTextureX_extraInitializers = [];
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let _diffuseTextureX_decorators;
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let _diffuseTextureX_initializers = [];
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let _diffuseTextureX_extraInitializers = [];
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let __diffuseTextureY_decorators;
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let __diffuseTextureY_initializers = [];
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let __diffuseTextureY_extraInitializers = [];
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let _diffuseTextureY_decorators;
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let _diffuseTextureY_initializers = [];
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let _diffuseTextureY_extraInitializers = [];
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let __diffuseTextureZ_decorators;
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let __diffuseTextureZ_initializers = [];
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let __diffuseTextureZ_extraInitializers = [];
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let _diffuseTextureZ_decorators;
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let _diffuseTextureZ_initializers = [];
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let _diffuseTextureZ_extraInitializers = [];
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let __normalTextureX_decorators;
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let __normalTextureX_initializers = [];
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let __normalTextureX_extraInitializers = [];
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let _normalTextureX_decorators;
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let _normalTextureX_initializers = [];
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let _normalTextureX_extraInitializers = [];
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let __normalTextureY_decorators;
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let __normalTextureY_initializers = [];
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let __normalTextureY_extraInitializers = [];
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let _normalTextureY_decorators;
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let _normalTextureY_initializers = [];
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let _normalTextureY_extraInitializers = [];
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let __normalTextureZ_decorators;
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let __normalTextureZ_initializers = [];
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let __normalTextureZ_extraInitializers = [];
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let _normalTextureZ_decorators;
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let _normalTextureZ_initializers = [];
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let _normalTextureZ_extraInitializers = [];
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let _tileSize_decorators;
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let _tileSize_initializers = [];
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let _tileSize_extraInitializers = [];
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let _diffuseColor_decorators;
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let _diffuseColor_initializers = [];
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let _diffuseColor_extraInitializers = [];
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let _specularColor_decorators;
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let _specularColor_initializers = [];
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let _specularColor_extraInitializers = [];
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let _specularPower_decorators;
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let _specularPower_initializers = [];
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let _specularPower_extraInitializers = [];
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let __disableLighting_decorators;
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let __disableLighting_initializers = [];
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let __disableLighting_extraInitializers = [];
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let _disableLighting_decorators;
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let _disableLighting_initializers = [];
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let _disableLighting_extraInitializers = [];
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let __maxSimultaneousLights_decorators;
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let __maxSimultaneousLights_initializers = [];
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let __maxSimultaneousLights_extraInitializers = [];
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let _maxSimultaneousLights_decorators;
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let _maxSimultaneousLights_initializers = [];
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let _maxSimultaneousLights_extraInitializers = [];
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return _a = class TriPlanarMaterial extends _classSuper {
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get diffuseTextureX() { return __classPrivateFieldGet(this, _TriPlanarMaterial_diffuseTextureX_accessor_storage, "f"); }
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set diffuseTextureX(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_diffuseTextureX_accessor_storage, value, "f"); }
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get diffuseTextureY() { return __classPrivateFieldGet(this, _TriPlanarMaterial_diffuseTextureY_accessor_storage, "f"); }
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set diffuseTextureY(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_diffuseTextureY_accessor_storage, value, "f"); }
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get diffuseTextureZ() { return __classPrivateFieldGet(this, _TriPlanarMaterial_diffuseTextureZ_accessor_storage, "f"); }
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set diffuseTextureZ(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_diffuseTextureZ_accessor_storage, value, "f"); }
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get normalTextureX() { return __classPrivateFieldGet(this, _TriPlanarMaterial_normalTextureX_accessor_storage, "f"); }
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set normalTextureX(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_normalTextureX_accessor_storage, value, "f"); }
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get normalTextureY() { return __classPrivateFieldGet(this, _TriPlanarMaterial_normalTextureY_accessor_storage, "f"); }
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set normalTextureY(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_normalTextureY_accessor_storage, value, "f"); }
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get normalTextureZ() { return __classPrivateFieldGet(this, _TriPlanarMaterial_normalTextureZ_accessor_storage, "f"); }
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set normalTextureZ(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_normalTextureZ_accessor_storage, value, "f"); }
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get disableLighting() { return __classPrivateFieldGet(this, _TriPlanarMaterial_disableLighting_accessor_storage, "f"); }
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set disableLighting(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_disableLighting_accessor_storage, value, "f"); }
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get maxSimultaneousLights() { return __classPrivateFieldGet(this, _TriPlanarMaterial_maxSimultaneousLights_accessor_storage, "f"); }
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set maxSimultaneousLights(value) { __classPrivateFieldSet(this, _TriPlanarMaterial_maxSimultaneousLights_accessor_storage, value, "f"); }
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/**
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* Instantiates a TriPlanar Material in the given scene
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* @param name The friendly name of the material
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* @param scene The scene to add the material to
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* @param forceGLSL Use the GLSL code generation for the shader (even on WebGPU). Default is false
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*/
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constructor(name, scene, forceGLSL = false) {
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super(name, scene, undefined, forceGLSL);
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this.mixTexture = __runInitializers(this, _mixTexture_initializers, void 0);
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this._diffuseTextureX = (__runInitializers(this, _mixTexture_extraInitializers), __runInitializers(this, __diffuseTextureX_initializers, void 0));
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_TriPlanarMaterial_diffuseTextureX_accessor_storage.set(this, (__runInitializers(this, __diffuseTextureX_extraInitializers), __runInitializers(this, _diffuseTextureX_initializers, void 0)));
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this._diffuseTextureY = (__runInitializers(this, _diffuseTextureX_extraInitializers), __runInitializers(this, __diffuseTextureY_initializers, void 0));
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_TriPlanarMaterial_diffuseTextureY_accessor_storage.set(this, (__runInitializers(this, __diffuseTextureY_extraInitializers), __runInitializers(this, _diffuseTextureY_initializers, void 0)));
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this._diffuseTextureZ = (__runInitializers(this, _diffuseTextureY_extraInitializers), __runInitializers(this, __diffuseTextureZ_initializers, void 0));
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_TriPlanarMaterial_diffuseTextureZ_accessor_storage.set(this, (__runInitializers(this, __diffuseTextureZ_extraInitializers), __runInitializers(this, _diffuseTextureZ_initializers, void 0)));
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this._normalTextureX = (__runInitializers(this, _diffuseTextureZ_extraInitializers), __runInitializers(this, __normalTextureX_initializers, void 0));
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_TriPlanarMaterial_normalTextureX_accessor_storage.set(this, (__runInitializers(this, __normalTextureX_extraInitializers), __runInitializers(this, _normalTextureX_initializers, void 0)));
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this._normalTextureY = (__runInitializers(this, _normalTextureX_extraInitializers), __runInitializers(this, __normalTextureY_initializers, void 0));
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_TriPlanarMaterial_normalTextureY_accessor_storage.set(this, (__runInitializers(this, __normalTextureY_extraInitializers), __runInitializers(this, _normalTextureY_initializers, void 0)));
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this._normalTextureZ = (__runInitializers(this, _normalTextureY_extraInitializers), __runInitializers(this, __normalTextureZ_initializers, void 0));
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_TriPlanarMaterial_normalTextureZ_accessor_storage.set(this, (__runInitializers(this, __normalTextureZ_extraInitializers), __runInitializers(this, _normalTextureZ_initializers, void 0)));
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this.tileSize = (__runInitializers(this, _normalTextureZ_extraInitializers), __runInitializers(this, _tileSize_initializers, 1));
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this.diffuseColor = (__runInitializers(this, _tileSize_extraInitializers), __runInitializers(this, _diffuseColor_initializers, new Color3(1, 1, 1)));
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this.specularColor = (__runInitializers(this, _diffuseColor_extraInitializers), __runInitializers(this, _specularColor_initializers, new Color3(0.2, 0.2, 0.2)));
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this.specularPower = (__runInitializers(this, _specularColor_extraInitializers), __runInitializers(this, _specularPower_initializers, 64));
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this._disableLighting = (__runInitializers(this, _specularPower_extraInitializers), __runInitializers(this, __disableLighting_initializers, false));
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_TriPlanarMaterial_disableLighting_accessor_storage.set(this, (__runInitializers(this, __disableLighting_extraInitializers), __runInitializers(this, _disableLighting_initializers, void 0)));
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this._maxSimultaneousLights = (__runInitializers(this, _disableLighting_extraInitializers), __runInitializers(this, __maxSimultaneousLights_initializers, 4));
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_TriPlanarMaterial_maxSimultaneousLights_accessor_storage.set(this, (__runInitializers(this, __maxSimultaneousLights_extraInitializers), __runInitializers(this, _maxSimultaneousLights_initializers, void 0)));
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this._shadersLoaded = (__runInitializers(this, _maxSimultaneousLights_extraInitializers), false);
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}
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const textureDefines = ["DIFFUSEX", "DIFFUSEY", "DIFFUSEZ"];
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for (let i = 0; i < textures.length; i++) {
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if (textures[i]) {
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if (!textures[i].isReady()) {
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return false;
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}
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else {
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defines[textureDefines[i]] = true;
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}
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}
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needAlphaBlending() {
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return this.alpha < 1.0;
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}
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needAlphaTesting() {
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return false;
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}
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getAlphaTestTexture() {
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return null;
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}
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// Methods
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isReadyForSubMesh(mesh, subMesh, useInstances) {
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const drawWrapper = subMesh._drawWrapper;
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if (this.isFrozen) {
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if (drawWrapper.effect && drawWrapper._wasPreviouslyReady && drawWrapper._wasPreviouslyUsingInstances === useInstances) {
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return true;
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}
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}
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if (!subMesh.materialDefines) {
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subMesh.materialDefines = new TriPlanarMaterialDefines();
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}
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const defines = subMesh.materialDefines;
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const scene = this.getScene();
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if (this._isReadyForSubMesh(subMesh)) {
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return true;
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}
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const engine = scene.getEngine();
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// Textures
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if (defines._areTexturesDirty) {
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if (scene.texturesEnabled) {
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if (MaterialFlags.DiffuseTextureEnabled) {
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const textures = [this.diffuseTextureX, this.diffuseTextureY, this.diffuseTextureZ];
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const textureDefines = ["DIFFUSEX", "DIFFUSEY", "DIFFUSEZ"];
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for (let i = 0; i < textures.length; i++) {
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if (textures[i]) {
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if (!textures[i].isReady()) {
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return false;
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}
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else {
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defines[textureDefines[i]] = true;
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}
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}
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}
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if (MaterialFlags.BumpTextureEnabled) {
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const textures = [this.normalTextureX, this.normalTextureY, this.normalTextureZ];
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const textureDefines = ["BUMPX", "BUMPY", "BUMPZ"];
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for (let i = 0; i < textures.length; i++) {
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if (textures[i]) {
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if (!textures[i].isReady()) {
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return false;
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}
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else {
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defines[textureDefines[i]] = true;
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}
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}
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}
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}
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}
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}
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223
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+
// Misc.
|
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224
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+
PrepareDefinesForMisc(mesh, scene, this._useLogarithmicDepth, this.pointsCloud, this.fogEnabled, this.needAlphaTestingForMesh(mesh), defines, undefined, undefined, undefined, this._isVertexOutputInvariant);
|
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225
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+
// Lights
|
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226
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+
defines._needNormals = PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
|
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227
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+
// Values that need to be evaluated on every frame
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228
|
+
PrepareDefinesForFrameBoundValues(scene, engine, this, defines, useInstances ? true : false);
|
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229
|
+
// Attribs
|
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230
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+
PrepareDefinesForAttributes(mesh, defines, true, true);
|
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231
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+
// Get correct effect
|
|
232
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+
if (defines.isDirty) {
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233
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+
defines.markAsProcessed();
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234
|
+
scene.resetCachedMaterial();
|
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235
|
+
// Fallbacks
|
|
236
|
+
const fallbacks = new EffectFallbacks();
|
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237
|
+
if (defines.FOG) {
|
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238
|
+
fallbacks.addFallback(1, "FOG");
|
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239
|
+
}
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240
|
+
HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
|
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241
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+
if (defines.NUM_BONE_INFLUENCERS > 0) {
|
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242
|
+
fallbacks.addCPUSkinningFallback(0, mesh);
|
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243
|
+
}
|
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244
|
+
defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
|
|
245
|
+
//Attributes
|
|
246
|
+
const attribs = [VertexBuffer.PositionKind];
|
|
247
|
+
if (defines.NORMAL) {
|
|
248
|
+
attribs.push(VertexBuffer.NormalKind);
|
|
249
|
+
}
|
|
250
|
+
if (defines.VERTEXCOLOR) {
|
|
251
|
+
attribs.push(VertexBuffer.ColorKind);
|
|
252
|
+
}
|
|
253
|
+
PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
|
|
254
|
+
PrepareAttributesForInstances(attribs, defines);
|
|
255
|
+
// Legacy browser patch
|
|
256
|
+
const shaderName = "triplanar";
|
|
257
|
+
const join = defines.toString();
|
|
258
|
+
const uniforms = [
|
|
259
|
+
"world",
|
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260
|
+
"view",
|
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261
|
+
"viewProjection",
|
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262
|
+
"vEyePosition",
|
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263
|
+
"vLightsType",
|
|
264
|
+
"vDiffuseColor",
|
|
265
|
+
"vSpecularColor",
|
|
266
|
+
"vFogInfos",
|
|
267
|
+
"vFogColor",
|
|
268
|
+
"pointSize",
|
|
269
|
+
"mBones",
|
|
270
|
+
"tileSize",
|
|
271
|
+
];
|
|
272
|
+
const samplers = [
|
|
273
|
+
"diffuseSamplerX",
|
|
274
|
+
"diffuseSamplerY",
|
|
275
|
+
"diffuseSamplerZ",
|
|
276
|
+
"normalSamplerX",
|
|
277
|
+
"normalSamplerY",
|
|
278
|
+
"normalSamplerZ",
|
|
279
|
+
"logarithmicDepthConstant",
|
|
280
|
+
"areaLightsLTC1Sampler",
|
|
281
|
+
"areaLightsLTC2Sampler",
|
|
282
|
+
];
|
|
283
|
+
const uniformBuffers = [];
|
|
284
|
+
AddClipPlaneUniforms(uniforms);
|
|
285
|
+
PrepareUniformsAndSamplersList({
|
|
286
|
+
uniformsNames: uniforms,
|
|
287
|
+
uniformBuffersNames: uniformBuffers,
|
|
288
|
+
samplers: samplers,
|
|
289
|
+
defines: defines,
|
|
290
|
+
maxSimultaneousLights: this.maxSimultaneousLights,
|
|
291
|
+
shaderLanguage: this._shaderLanguage,
|
|
292
|
+
});
|
|
293
|
+
subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
|
|
294
|
+
attributes: attribs,
|
|
295
|
+
uniformsNames: uniforms,
|
|
296
|
+
uniformBuffersNames: uniformBuffers,
|
|
297
|
+
samplers: samplers,
|
|
298
|
+
defines: join,
|
|
299
|
+
fallbacks: fallbacks,
|
|
300
|
+
onCompiled: this.onCompiled,
|
|
301
|
+
onError: this.onError,
|
|
302
|
+
indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights },
|
|
303
|
+
shaderLanguage: this._shaderLanguage,
|
|
304
|
+
extraInitializationsAsync: this._shadersLoaded
|
|
305
|
+
? undefined
|
|
306
|
+
: async () => {
|
|
307
|
+
if (this.shaderLanguage === 1 /* ShaderLanguage.WGSL */) {
|
|
308
|
+
await Promise.all([import("./wgsl/triplanar.vertex.js"), import("./wgsl/triplanar.fragment.js")]);
|
|
309
|
+
}
|
|
310
|
+
else {
|
|
311
|
+
await Promise.all([import("./triplanar.vertex.js"), import("./triplanar.fragment.js")]);
|
|
312
|
+
}
|
|
313
|
+
this._shadersLoaded = true;
|
|
314
|
+
},
|
|
315
|
+
}, engine), defines, this._materialContext);
|
|
316
|
+
}
|
|
317
|
+
// Check if Area Lights have LTC texture.
|
|
318
|
+
if (defines["AREALIGHTUSED"]) {
|
|
319
|
+
for (let index = 0; index < mesh.lightSources.length; index++) {
|
|
320
|
+
if (!mesh.lightSources[index]._isReady()) {
|
|
321
|
+
return false;
|
|
215
322
|
}
|
|
216
|
-
|
|
217
|
-
|
|
218
|
-
|
|
219
|
-
}
|
|
220
|
-
// Check if Area Lights have LTC texture.
|
|
221
|
-
if (defines["AREALIGHTUSED"]) {
|
|
222
|
-
for (let index = 0; index < mesh.lightSources.length; index++) {
|
|
223
|
-
if (!mesh.lightSources[index]._isReady()) {
|
|
323
|
+
}
|
|
324
|
+
}
|
|
325
|
+
if (!subMesh.effect || !subMesh.effect.isReady()) {
|
|
224
326
|
return false;
|
|
225
327
|
}
|
|
328
|
+
defines._renderId = scene.getRenderId();
|
|
329
|
+
drawWrapper._wasPreviouslyReady = true;
|
|
330
|
+
drawWrapper._wasPreviouslyUsingInstances = !!useInstances;
|
|
331
|
+
return true;
|
|
226
332
|
}
|
|
227
|
-
|
|
228
|
-
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
|
|
232
|
-
|
|
233
|
-
|
|
234
|
-
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
333
|
+
bindForSubMesh(world, mesh, subMesh) {
|
|
334
|
+
const scene = this.getScene();
|
|
335
|
+
const defines = subMesh.materialDefines;
|
|
336
|
+
if (!defines) {
|
|
337
|
+
return;
|
|
338
|
+
}
|
|
339
|
+
const effect = subMesh.effect;
|
|
340
|
+
if (!effect) {
|
|
341
|
+
return;
|
|
342
|
+
}
|
|
343
|
+
this._activeEffect = effect;
|
|
344
|
+
// Matrices
|
|
345
|
+
this.bindOnlyWorldMatrix(world);
|
|
346
|
+
this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
|
|
347
|
+
// Bones
|
|
348
|
+
BindBonesParameters(mesh, this._activeEffect);
|
|
349
|
+
this._activeEffect.setFloat("tileSize", this.tileSize);
|
|
350
|
+
if (this._mustRebind(scene, effect, subMesh)) {
|
|
351
|
+
// Textures
|
|
352
|
+
if (this.diffuseTextureX) {
|
|
353
|
+
this._activeEffect.setTexture("diffuseSamplerX", this.diffuseTextureX);
|
|
354
|
+
}
|
|
355
|
+
if (this.diffuseTextureY) {
|
|
356
|
+
this._activeEffect.setTexture("diffuseSamplerY", this.diffuseTextureY);
|
|
357
|
+
}
|
|
358
|
+
if (this.diffuseTextureZ) {
|
|
359
|
+
this._activeEffect.setTexture("diffuseSamplerZ", this.diffuseTextureZ);
|
|
360
|
+
}
|
|
361
|
+
if (this.normalTextureX) {
|
|
362
|
+
this._activeEffect.setTexture("normalSamplerX", this.normalTextureX);
|
|
363
|
+
}
|
|
364
|
+
if (this.normalTextureY) {
|
|
365
|
+
this._activeEffect.setTexture("normalSamplerY", this.normalTextureY);
|
|
366
|
+
}
|
|
367
|
+
if (this.normalTextureZ) {
|
|
368
|
+
this._activeEffect.setTexture("normalSamplerZ", this.normalTextureZ);
|
|
369
|
+
}
|
|
370
|
+
// Clip plane
|
|
371
|
+
BindClipPlane(effect, this, scene);
|
|
372
|
+
// Point size
|
|
373
|
+
if (this.pointsCloud) {
|
|
374
|
+
this._activeEffect.setFloat("pointSize", this.pointSize);
|
|
375
|
+
}
|
|
376
|
+
// Log. depth
|
|
377
|
+
if (this._useLogarithmicDepth) {
|
|
378
|
+
BindLogDepth(defines, effect, scene);
|
|
379
|
+
}
|
|
380
|
+
scene.bindEyePosition(effect);
|
|
381
|
+
}
|
|
382
|
+
this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
|
|
383
|
+
if (defines.SPECULARTERM) {
|
|
384
|
+
this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
|
|
385
|
+
}
|
|
386
|
+
if (scene.lightsEnabled && !this.disableLighting) {
|
|
387
|
+
BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
|
|
388
|
+
}
|
|
389
|
+
// View
|
|
390
|
+
if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== Scene.FOGMODE_NONE) {
|
|
391
|
+
this._activeEffect.setMatrix("view", scene.getViewMatrix());
|
|
392
|
+
}
|
|
393
|
+
// Fog
|
|
394
|
+
BindFogParameters(scene, mesh, this._activeEffect);
|
|
395
|
+
this._afterBind(mesh, this._activeEffect, subMesh);
|
|
257
396
|
}
|
|
258
|
-
|
|
259
|
-
|
|
397
|
+
getAnimatables() {
|
|
398
|
+
const results = [];
|
|
399
|
+
if (this.mixTexture && this.mixTexture.animations && this.mixTexture.animations.length > 0) {
|
|
400
|
+
results.push(this.mixTexture);
|
|
401
|
+
}
|
|
402
|
+
return results;
|
|
260
403
|
}
|
|
261
|
-
|
|
262
|
-
|
|
404
|
+
getActiveTextures() {
|
|
405
|
+
const activeTextures = super.getActiveTextures();
|
|
406
|
+
if (this._diffuseTextureX) {
|
|
407
|
+
activeTextures.push(this._diffuseTextureX);
|
|
408
|
+
}
|
|
409
|
+
if (this._diffuseTextureY) {
|
|
410
|
+
activeTextures.push(this._diffuseTextureY);
|
|
411
|
+
}
|
|
412
|
+
if (this._diffuseTextureZ) {
|
|
413
|
+
activeTextures.push(this._diffuseTextureZ);
|
|
414
|
+
}
|
|
415
|
+
if (this._normalTextureX) {
|
|
416
|
+
activeTextures.push(this._normalTextureX);
|
|
417
|
+
}
|
|
418
|
+
if (this._normalTextureY) {
|
|
419
|
+
activeTextures.push(this._normalTextureY);
|
|
420
|
+
}
|
|
421
|
+
if (this._normalTextureZ) {
|
|
422
|
+
activeTextures.push(this._normalTextureZ);
|
|
423
|
+
}
|
|
424
|
+
return activeTextures;
|
|
425
|
+
}
|
|
426
|
+
hasTexture(texture) {
|
|
427
|
+
if (super.hasTexture(texture)) {
|
|
428
|
+
return true;
|
|
429
|
+
}
|
|
430
|
+
if (this._diffuseTextureX === texture) {
|
|
431
|
+
return true;
|
|
432
|
+
}
|
|
433
|
+
if (this._diffuseTextureY === texture) {
|
|
434
|
+
return true;
|
|
435
|
+
}
|
|
436
|
+
if (this._diffuseTextureZ === texture) {
|
|
437
|
+
return true;
|
|
438
|
+
}
|
|
439
|
+
if (this._normalTextureX === texture) {
|
|
440
|
+
return true;
|
|
441
|
+
}
|
|
442
|
+
if (this._normalTextureY === texture) {
|
|
443
|
+
return true;
|
|
444
|
+
}
|
|
445
|
+
if (this._normalTextureZ === texture) {
|
|
446
|
+
return true;
|
|
447
|
+
}
|
|
448
|
+
return false;
|
|
263
449
|
}
|
|
264
|
-
|
|
265
|
-
|
|
450
|
+
dispose(forceDisposeEffect) {
|
|
451
|
+
if (this.mixTexture) {
|
|
452
|
+
this.mixTexture.dispose();
|
|
453
|
+
}
|
|
454
|
+
super.dispose(forceDisposeEffect);
|
|
266
455
|
}
|
|
267
|
-
|
|
268
|
-
|
|
456
|
+
clone(name) {
|
|
457
|
+
return SerializationHelper.Clone(() => new _a(name, this.getScene()), this);
|
|
269
458
|
}
|
|
270
|
-
|
|
271
|
-
|
|
459
|
+
serialize() {
|
|
460
|
+
const serializationObject = super.serialize();
|
|
461
|
+
serializationObject.customType = "BABYLON.TriPlanarMaterial";
|
|
462
|
+
return serializationObject;
|
|
272
463
|
}
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
// Point size
|
|
276
|
-
if (this.pointsCloud) {
|
|
277
|
-
this._activeEffect.setFloat("pointSize", this.pointSize);
|
|
464
|
+
getClassName() {
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return "TriPlanarMaterial";
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}
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//
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// Statics
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static Parse(source, scene, rootUrl) {
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return SerializationHelper.Parse(() => new _a(source.name, scene), source, scene, rootUrl);
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}
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}
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if (this._normalTextureX === texture) {
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return true;
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}
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if (this._normalTextureY === texture) {
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return true;
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}
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if (this._normalTextureZ === texture) {
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return true;
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}
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return false;
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}
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dispose(forceDisposeEffect) {
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if (this.mixTexture) {
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this.mixTexture.dispose();
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}
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super.dispose(forceDisposeEffect);
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}
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clone(name) {
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return SerializationHelper.Clone(() => new TriPlanarMaterial(name, this.getScene()), this);
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}
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serialize() {
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const serializationObject = super.serialize();
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serializationObject.customType = "BABYLON.TriPlanarMaterial";
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return serializationObject;
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}
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getClassName() {
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return "TriPlanarMaterial";
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}
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// Statics
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static Parse(source, scene, rootUrl) {
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return SerializationHelper.Parse(() => new TriPlanarMaterial(source.name, scene), source, scene, rootUrl);
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}
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}
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375
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__decorate([
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serializeAsTexture()
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377
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], TriPlanarMaterial.prototype, "mixTexture", void 0);
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378
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__decorate([
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serializeAsTexture("diffuseTextureX")
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380
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], TriPlanarMaterial.prototype, "_diffuseTextureX", void 0);
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381
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__decorate([
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382
|
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expandToProperty("_markAllSubMeshesAsTexturesDirty")
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383
|
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], TriPlanarMaterial.prototype, "diffuseTextureX", void 0);
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384
|
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__decorate([
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385
|
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serializeAsTexture("diffuseTexturY")
|
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386
|
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], TriPlanarMaterial.prototype, "_diffuseTextureY", void 0);
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387
|
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__decorate([
|
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388
|
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expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
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389
|
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], TriPlanarMaterial.prototype, "diffuseTextureY", void 0);
|
|
390
|
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__decorate([
|
|
391
|
-
serializeAsTexture("diffuseTextureZ")
|
|
392
|
-
], TriPlanarMaterial.prototype, "_diffuseTextureZ", void 0);
|
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393
|
-
__decorate([
|
|
394
|
-
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
395
|
-
], TriPlanarMaterial.prototype, "diffuseTextureZ", void 0);
|
|
396
|
-
__decorate([
|
|
397
|
-
serializeAsTexture("normalTextureX")
|
|
398
|
-
], TriPlanarMaterial.prototype, "_normalTextureX", void 0);
|
|
399
|
-
__decorate([
|
|
400
|
-
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
401
|
-
], TriPlanarMaterial.prototype, "normalTextureX", void 0);
|
|
402
|
-
__decorate([
|
|
403
|
-
serializeAsTexture("normalTextureY")
|
|
404
|
-
], TriPlanarMaterial.prototype, "_normalTextureY", void 0);
|
|
405
|
-
__decorate([
|
|
406
|
-
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
407
|
-
], TriPlanarMaterial.prototype, "normalTextureY", void 0);
|
|
408
|
-
__decorate([
|
|
409
|
-
serializeAsTexture("normalTextureZ")
|
|
410
|
-
], TriPlanarMaterial.prototype, "_normalTextureZ", void 0);
|
|
411
|
-
__decorate([
|
|
412
|
-
expandToProperty("_markAllSubMeshesAsTexturesDirty")
|
|
413
|
-
], TriPlanarMaterial.prototype, "normalTextureZ", void 0);
|
|
414
|
-
__decorate([
|
|
415
|
-
serialize()
|
|
416
|
-
], TriPlanarMaterial.prototype, "tileSize", void 0);
|
|
417
|
-
__decorate([
|
|
418
|
-
serializeAsColor3()
|
|
419
|
-
], TriPlanarMaterial.prototype, "diffuseColor", void 0);
|
|
420
|
-
__decorate([
|
|
421
|
-
serializeAsColor3()
|
|
422
|
-
], TriPlanarMaterial.prototype, "specularColor", void 0);
|
|
423
|
-
__decorate([
|
|
424
|
-
serialize()
|
|
425
|
-
], TriPlanarMaterial.prototype, "specularPower", void 0);
|
|
426
|
-
__decorate([
|
|
427
|
-
serialize("disableLighting")
|
|
428
|
-
], TriPlanarMaterial.prototype, "_disableLighting", void 0);
|
|
429
|
-
__decorate([
|
|
430
|
-
expandToProperty("_markAllSubMeshesAsLightsDirty")
|
|
431
|
-
], TriPlanarMaterial.prototype, "disableLighting", void 0);
|
|
432
|
-
__decorate([
|
|
433
|
-
serialize("maxSimultaneousLights")
|
|
434
|
-
], TriPlanarMaterial.prototype, "_maxSimultaneousLights", void 0);
|
|
435
|
-
__decorate([
|
|
436
|
-
expandToProperty("_markAllSubMeshesAsLightsDirty")
|
|
437
|
-
], TriPlanarMaterial.prototype, "maxSimultaneousLights", void 0);
|
|
471
|
+
},
|
|
472
|
+
_TriPlanarMaterial_diffuseTextureX_accessor_storage = new WeakMap(),
|
|
473
|
+
_TriPlanarMaterial_diffuseTextureY_accessor_storage = new WeakMap(),
|
|
474
|
+
_TriPlanarMaterial_diffuseTextureZ_accessor_storage = new WeakMap(),
|
|
475
|
+
_TriPlanarMaterial_normalTextureX_accessor_storage = new WeakMap(),
|
|
476
|
+
_TriPlanarMaterial_normalTextureY_accessor_storage = new WeakMap(),
|
|
477
|
+
_TriPlanarMaterial_normalTextureZ_accessor_storage = new WeakMap(),
|
|
478
|
+
_TriPlanarMaterial_disableLighting_accessor_storage = new WeakMap(),
|
|
479
|
+
_TriPlanarMaterial_maxSimultaneousLights_accessor_storage = new WeakMap(),
|
|
480
|
+
(() => {
|
|
481
|
+
const _metadata = typeof Symbol === "function" && Symbol.metadata ? Object.create(_classSuper[Symbol.metadata] ?? null) : void 0;
|
|
482
|
+
_mixTexture_decorators = [serializeAsTexture()];
|
|
483
|
+
__diffuseTextureX_decorators = [serializeAsTexture("diffuseTextureX")];
|
|
484
|
+
_diffuseTextureX_decorators = [expandToProperty("_markAllSubMeshesAsTexturesDirty")];
|
|
485
|
+
__diffuseTextureY_decorators = [serializeAsTexture("diffuseTexturY")];
|
|
486
|
+
_diffuseTextureY_decorators = [expandToProperty("_markAllSubMeshesAsTexturesDirty")];
|
|
487
|
+
__diffuseTextureZ_decorators = [serializeAsTexture("diffuseTextureZ")];
|
|
488
|
+
_diffuseTextureZ_decorators = [expandToProperty("_markAllSubMeshesAsTexturesDirty")];
|
|
489
|
+
__normalTextureX_decorators = [serializeAsTexture("normalTextureX")];
|
|
490
|
+
_normalTextureX_decorators = [expandToProperty("_markAllSubMeshesAsTexturesDirty")];
|
|
491
|
+
__normalTextureY_decorators = [serializeAsTexture("normalTextureY")];
|
|
492
|
+
_normalTextureY_decorators = [expandToProperty("_markAllSubMeshesAsTexturesDirty")];
|
|
493
|
+
__normalTextureZ_decorators = [serializeAsTexture("normalTextureZ")];
|
|
494
|
+
_normalTextureZ_decorators = [expandToProperty("_markAllSubMeshesAsTexturesDirty")];
|
|
495
|
+
_tileSize_decorators = [serialize()];
|
|
496
|
+
_diffuseColor_decorators = [serializeAsColor3()];
|
|
497
|
+
_specularColor_decorators = [serializeAsColor3()];
|
|
498
|
+
_specularPower_decorators = [serialize()];
|
|
499
|
+
__disableLighting_decorators = [serialize("disableLighting")];
|
|
500
|
+
_disableLighting_decorators = [expandToProperty("_markAllSubMeshesAsLightsDirty")];
|
|
501
|
+
__maxSimultaneousLights_decorators = [serialize("maxSimultaneousLights")];
|
|
502
|
+
_maxSimultaneousLights_decorators = [expandToProperty("_markAllSubMeshesAsLightsDirty")];
|
|
503
|
+
__esDecorate(_a, null, _diffuseTextureX_decorators, { kind: "accessor", name: "diffuseTextureX", static: false, private: false, access: { has: obj => "diffuseTextureX" in obj, get: obj => obj.diffuseTextureX, set: (obj, value) => { obj.diffuseTextureX = value; } }, metadata: _metadata }, _diffuseTextureX_initializers, _diffuseTextureX_extraInitializers);
|
|
504
|
+
__esDecorate(_a, null, _diffuseTextureY_decorators, { kind: "accessor", name: "diffuseTextureY", static: false, private: false, access: { has: obj => "diffuseTextureY" in obj, get: obj => obj.diffuseTextureY, set: (obj, value) => { obj.diffuseTextureY = value; } }, metadata: _metadata }, _diffuseTextureY_initializers, _diffuseTextureY_extraInitializers);
|
|
505
|
+
__esDecorate(_a, null, _diffuseTextureZ_decorators, { kind: "accessor", name: "diffuseTextureZ", static: false, private: false, access: { has: obj => "diffuseTextureZ" in obj, get: obj => obj.diffuseTextureZ, set: (obj, value) => { obj.diffuseTextureZ = value; } }, metadata: _metadata }, _diffuseTextureZ_initializers, _diffuseTextureZ_extraInitializers);
|
|
506
|
+
__esDecorate(_a, null, _normalTextureX_decorators, { kind: "accessor", name: "normalTextureX", static: false, private: false, access: { has: obj => "normalTextureX" in obj, get: obj => obj.normalTextureX, set: (obj, value) => { obj.normalTextureX = value; } }, metadata: _metadata }, _normalTextureX_initializers, _normalTextureX_extraInitializers);
|
|
507
|
+
__esDecorate(_a, null, _normalTextureY_decorators, { kind: "accessor", name: "normalTextureY", static: false, private: false, access: { has: obj => "normalTextureY" in obj, get: obj => obj.normalTextureY, set: (obj, value) => { obj.normalTextureY = value; } }, metadata: _metadata }, _normalTextureY_initializers, _normalTextureY_extraInitializers);
|
|
508
|
+
__esDecorate(_a, null, _normalTextureZ_decorators, { kind: "accessor", name: "normalTextureZ", static: false, private: false, access: { has: obj => "normalTextureZ" in obj, get: obj => obj.normalTextureZ, set: (obj, value) => { obj.normalTextureZ = value; } }, metadata: _metadata }, _normalTextureZ_initializers, _normalTextureZ_extraInitializers);
|
|
509
|
+
__esDecorate(_a, null, _disableLighting_decorators, { kind: "accessor", name: "disableLighting", static: false, private: false, access: { has: obj => "disableLighting" in obj, get: obj => obj.disableLighting, set: (obj, value) => { obj.disableLighting = value; } }, metadata: _metadata }, _disableLighting_initializers, _disableLighting_extraInitializers);
|
|
510
|
+
__esDecorate(_a, null, _maxSimultaneousLights_decorators, { kind: "accessor", name: "maxSimultaneousLights", static: false, private: false, access: { has: obj => "maxSimultaneousLights" in obj, get: obj => obj.maxSimultaneousLights, set: (obj, value) => { obj.maxSimultaneousLights = value; } }, metadata: _metadata }, _maxSimultaneousLights_initializers, _maxSimultaneousLights_extraInitializers);
|
|
511
|
+
__esDecorate(null, null, _mixTexture_decorators, { kind: "field", name: "mixTexture", static: false, private: false, access: { has: obj => "mixTexture" in obj, get: obj => obj.mixTexture, set: (obj, value) => { obj.mixTexture = value; } }, metadata: _metadata }, _mixTexture_initializers, _mixTexture_extraInitializers);
|
|
512
|
+
__esDecorate(null, null, __diffuseTextureX_decorators, { kind: "field", name: "_diffuseTextureX", static: false, private: false, access: { has: obj => "_diffuseTextureX" in obj, get: obj => obj._diffuseTextureX, set: (obj, value) => { obj._diffuseTextureX = value; } }, metadata: _metadata }, __diffuseTextureX_initializers, __diffuseTextureX_extraInitializers);
|
|
513
|
+
__esDecorate(null, null, __diffuseTextureY_decorators, { kind: "field", name: "_diffuseTextureY", static: false, private: false, access: { has: obj => "_diffuseTextureY" in obj, get: obj => obj._diffuseTextureY, set: (obj, value) => { obj._diffuseTextureY = value; } }, metadata: _metadata }, __diffuseTextureY_initializers, __diffuseTextureY_extraInitializers);
|
|
514
|
+
__esDecorate(null, null, __diffuseTextureZ_decorators, { kind: "field", name: "_diffuseTextureZ", static: false, private: false, access: { has: obj => "_diffuseTextureZ" in obj, get: obj => obj._diffuseTextureZ, set: (obj, value) => { obj._diffuseTextureZ = value; } }, metadata: _metadata }, __diffuseTextureZ_initializers, __diffuseTextureZ_extraInitializers);
|
|
515
|
+
__esDecorate(null, null, __normalTextureX_decorators, { kind: "field", name: "_normalTextureX", static: false, private: false, access: { has: obj => "_normalTextureX" in obj, get: obj => obj._normalTextureX, set: (obj, value) => { obj._normalTextureX = value; } }, metadata: _metadata }, __normalTextureX_initializers, __normalTextureX_extraInitializers);
|
|
516
|
+
__esDecorate(null, null, __normalTextureY_decorators, { kind: "field", name: "_normalTextureY", static: false, private: false, access: { has: obj => "_normalTextureY" in obj, get: obj => obj._normalTextureY, set: (obj, value) => { obj._normalTextureY = value; } }, metadata: _metadata }, __normalTextureY_initializers, __normalTextureY_extraInitializers);
|
|
517
|
+
__esDecorate(null, null, __normalTextureZ_decorators, { kind: "field", name: "_normalTextureZ", static: false, private: false, access: { has: obj => "_normalTextureZ" in obj, get: obj => obj._normalTextureZ, set: (obj, value) => { obj._normalTextureZ = value; } }, metadata: _metadata }, __normalTextureZ_initializers, __normalTextureZ_extraInitializers);
|
|
518
|
+
__esDecorate(null, null, _tileSize_decorators, { kind: "field", name: "tileSize", static: false, private: false, access: { has: obj => "tileSize" in obj, get: obj => obj.tileSize, set: (obj, value) => { obj.tileSize = value; } }, metadata: _metadata }, _tileSize_initializers, _tileSize_extraInitializers);
|
|
519
|
+
__esDecorate(null, null, _diffuseColor_decorators, { kind: "field", name: "diffuseColor", static: false, private: false, access: { has: obj => "diffuseColor" in obj, get: obj => obj.diffuseColor, set: (obj, value) => { obj.diffuseColor = value; } }, metadata: _metadata }, _diffuseColor_initializers, _diffuseColor_extraInitializers);
|
|
520
|
+
__esDecorate(null, null, _specularColor_decorators, { kind: "field", name: "specularColor", static: false, private: false, access: { has: obj => "specularColor" in obj, get: obj => obj.specularColor, set: (obj, value) => { obj.specularColor = value; } }, metadata: _metadata }, _specularColor_initializers, _specularColor_extraInitializers);
|
|
521
|
+
__esDecorate(null, null, _specularPower_decorators, { kind: "field", name: "specularPower", static: false, private: false, access: { has: obj => "specularPower" in obj, get: obj => obj.specularPower, set: (obj, value) => { obj.specularPower = value; } }, metadata: _metadata }, _specularPower_initializers, _specularPower_extraInitializers);
|
|
522
|
+
__esDecorate(null, null, __disableLighting_decorators, { kind: "field", name: "_disableLighting", static: false, private: false, access: { has: obj => "_disableLighting" in obj, get: obj => obj._disableLighting, set: (obj, value) => { obj._disableLighting = value; } }, metadata: _metadata }, __disableLighting_initializers, __disableLighting_extraInitializers);
|
|
523
|
+
__esDecorate(null, null, __maxSimultaneousLights_decorators, { kind: "field", name: "_maxSimultaneousLights", static: false, private: false, access: { has: obj => "_maxSimultaneousLights" in obj, get: obj => obj._maxSimultaneousLights, set: (obj, value) => { obj._maxSimultaneousLights = value; } }, metadata: _metadata }, __maxSimultaneousLights_initializers, __maxSimultaneousLights_extraInitializers);
|
|
524
|
+
if (_metadata) Object.defineProperty(_a, Symbol.metadata, { enumerable: true, configurable: true, writable: true, value: _metadata });
|
|
525
|
+
})(),
|
|
526
|
+
_a;
|
|
527
|
+
})();
|
|
528
|
+
export { TriPlanarMaterial };
|
|
438
529
|
RegisterClass("BABYLON.TriPlanarMaterial", TriPlanarMaterial);
|
|
439
530
|
//# sourceMappingURL=triPlanarMaterial.js.map
|