@babylonjs/materials 5.0.0-rc.1 → 5.0.0-rc.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cell/cell.fragment.d.ts +17 -17
- package/cell/cell.fragment.js +20 -18
- package/cell/cell.fragment.js.map +1 -1
- package/cell/cell.vertex.d.ts +18 -18
- package/cell/cell.vertex.js +21 -19
- package/cell/cell.vertex.js.map +1 -1
- package/cell/cellMaterial.d.ts +37 -37
- package/cell/cellMaterial.js +304 -290
- package/cell/cellMaterial.js.map +1 -1
- package/cell/index.d.ts +1 -1
- package/cell/index.js +1 -1
- package/cell/index.js.map +1 -1
- package/custom/customMaterial.d.ts +69 -69
- package/custom/customMaterial.js +216 -218
- package/custom/customMaterial.js.map +1 -1
- package/custom/index.d.ts +2 -2
- package/custom/index.js +2 -2
- package/custom/index.js.map +1 -1
- package/custom/pbrCustomMaterial.d.ts +71 -71
- package/custom/pbrCustomMaterial.js +241 -243
- package/custom/pbrCustomMaterial.js.map +1 -1
- package/fire/fire.fragment.d.ts +11 -11
- package/fire/fire.fragment.js +14 -12
- package/fire/fire.fragment.js.map +1 -1
- package/fire/fire.vertex.d.ts +15 -15
- package/fire/fire.vertex.js +18 -16
- package/fire/fire.vertex.js.map +1 -1
- package/fire/fireMaterial.d.ts +38 -38
- package/fire/fireMaterial.js +342 -327
- package/fire/fireMaterial.js.map +1 -1
- package/fire/index.d.ts +1 -1
- package/fire/index.js +1 -1
- package/fire/index.js.map +1 -1
- package/fur/fur.fragment.d.ts +17 -17
- package/fur/fur.fragment.js +20 -18
- package/fur/fur.fragment.js.map +1 -1
- package/fur/fur.vertex.d.ts +18 -18
- package/fur/fur.vertex.js +21 -19
- package/fur/fur.vertex.js.map +1 -1
- package/fur/furMaterial.d.ts +57 -56
- package/fur/furMaterial.js +500 -480
- package/fur/furMaterial.js.map +1 -1
- package/fur/index.d.ts +1 -1
- package/fur/index.js +1 -1
- package/fur/index.js.map +1 -1
- package/gradient/gradient.fragment.d.ts +17 -17
- package/gradient/gradient.fragment.js +20 -18
- package/gradient/gradient.fragment.js.map +1 -1
- package/gradient/gradient.vertex.d.ts +18 -18
- package/gradient/gradient.vertex.js +21 -19
- package/gradient/gradient.vertex.js.map +1 -1
- package/gradient/gradientMaterial.d.ts +37 -37
- package/gradient/gradientMaterial.js +275 -259
- package/gradient/gradientMaterial.js.map +1 -1
- package/gradient/index.d.ts +1 -1
- package/gradient/index.js +1 -1
- package/gradient/index.js.map +1 -1
- package/grid/grid.fragment.d.ts +8 -8
- package/grid/grid.fragment.js +11 -9
- package/grid/grid.fragment.js.map +1 -1
- package/grid/grid.vertex.d.ts +9 -9
- package/grid/grid.vertex.js +12 -10
- package/grid/grid.vertex.js.map +1 -1
- package/grid/gridMaterial.d.ts +78 -77
- package/grid/gridMaterial.js +276 -261
- package/grid/gridMaterial.js.map +1 -1
- package/grid/index.d.ts +1 -1
- package/grid/index.js +1 -1
- package/grid/index.js.map +1 -1
- package/index.d.ts +15 -15
- package/index.js +16 -15
- package/index.js.map +1 -1
- package/lava/index.d.ts +1 -1
- package/lava/index.js +1 -1
- package/lava/index.js.map +1 -1
- package/lava/lava.fragment.d.ts +17 -17
- package/lava/lava.fragment.js +20 -18
- package/lava/lava.fragment.js.map +1 -1
- package/lava/lava.vertex.d.ts +18 -18
- package/lava/lava.vertex.js +21 -19
- package/lava/lava.vertex.js.map +1 -1
- package/lava/lavaMaterial.d.ts +45 -45
- package/lava/lavaMaterial.js +394 -378
- package/lava/lavaMaterial.js.map +1 -1
- package/legacy/legacy-cell.d.ts +1 -1
- package/legacy/legacy-cell.js +13 -12
- package/legacy/legacy-cell.js.map +1 -1
- package/legacy/legacy-custom.d.ts +1 -1
- package/legacy/legacy-custom.js +13 -12
- package/legacy/legacy-custom.js.map +1 -1
- package/legacy/legacy-fire.d.ts +1 -1
- package/legacy/legacy-fire.js +13 -12
- package/legacy/legacy-fire.js.map +1 -1
- package/legacy/legacy-fur.d.ts +1 -1
- package/legacy/legacy-fur.js +13 -12
- package/legacy/legacy-fur.js.map +1 -1
- package/legacy/legacy-gradient.d.ts +1 -1
- package/legacy/legacy-gradient.js +13 -12
- package/legacy/legacy-gradient.js.map +1 -1
- package/legacy/legacy-grid.d.ts +1 -1
- package/legacy/legacy-grid.js +13 -12
- package/legacy/legacy-grid.js.map +1 -1
- package/legacy/legacy-lava.d.ts +1 -1
- package/legacy/legacy-lava.js +13 -12
- package/legacy/legacy-lava.js.map +1 -1
- package/legacy/legacy-mix.d.ts +1 -1
- package/legacy/legacy-mix.js +13 -12
- package/legacy/legacy-mix.js.map +1 -1
- package/legacy/legacy-normal.d.ts +1 -1
- package/legacy/legacy-normal.js +13 -12
- package/legacy/legacy-normal.js.map +1 -1
- package/legacy/legacy-shadowOnly.d.ts +1 -1
- package/legacy/legacy-shadowOnly.js +13 -12
- package/legacy/legacy-shadowOnly.js.map +1 -1
- package/legacy/legacy-simple.d.ts +1 -1
- package/legacy/legacy-simple.js +13 -12
- package/legacy/legacy-simple.js.map +1 -1
- package/legacy/legacy-sky.d.ts +1 -1
- package/legacy/legacy-sky.js +13 -12
- package/legacy/legacy-sky.js.map +1 -1
- package/legacy/legacy-terrain.d.ts +1 -1
- package/legacy/legacy-terrain.js +13 -12
- package/legacy/legacy-terrain.js.map +1 -1
- package/legacy/legacy-triPlanar.d.ts +1 -1
- package/legacy/legacy-triPlanar.js +13 -12
- package/legacy/legacy-triPlanar.js.map +1 -1
- package/legacy/legacy-water.d.ts +1 -1
- package/legacy/legacy-water.js +13 -12
- package/legacy/legacy-water.js.map +1 -1
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +16 -15
- package/legacy/legacy.js.map +1 -1
- package/license.md +71 -0
- package/mix/index.d.ts +1 -1
- package/mix/index.js +1 -1
- package/mix/index.js.map +1 -1
- package/mix/mix.fragment.d.ts +17 -17
- package/mix/mix.fragment.js +20 -18
- package/mix/mix.fragment.js.map +1 -1
- package/mix/mix.vertex.d.ts +18 -18
- package/mix/mix.vertex.js +21 -19
- package/mix/mix.vertex.js.map +1 -1
- package/mix/mixMaterial.d.ts +65 -65
- package/mix/mixMaterial.js +510 -483
- package/mix/mixMaterial.js.map +1 -1
- package/normal/index.d.ts +1 -1
- package/normal/index.js +1 -1
- package/normal/index.js.map +1 -1
- package/normal/normal.fragment.d.ts +17 -17
- package/normal/normal.fragment.js +20 -18
- package/normal/normal.fragment.js.map +1 -1
- package/normal/normal.vertex.d.ts +18 -18
- package/normal/normal.vertex.js +21 -19
- package/normal/normal.vertex.js.map +1 -1
- package/normal/normalMaterial.d.ts +36 -36
- package/normal/normalMaterial.js +336 -322
- package/normal/normalMaterial.js.map +1 -1
- package/package.json +36 -249
- package/readme.md +2 -2
- package/shadowOnly/index.d.ts +1 -1
- package/shadowOnly/index.js +1 -1
- package/shadowOnly/index.js.map +1 -1
- package/shadowOnly/shadowOnly.fragment.d.ts +16 -16
- package/shadowOnly/shadowOnly.fragment.js +19 -17
- package/shadowOnly/shadowOnly.fragment.js.map +1 -1
- package/shadowOnly/shadowOnly.vertex.d.ts +18 -18
- package/shadowOnly/shadowOnly.vertex.js +21 -19
- package/shadowOnly/shadowOnly.vertex.js.map +1 -1
- package/shadowOnly/shadowOnlyMaterial.d.ts +30 -30
- package/shadowOnly/shadowOnlyMaterial.js +254 -240
- package/shadowOnly/shadowOnlyMaterial.js.map +1 -1
- package/simple/index.d.ts +1 -1
- package/simple/index.js +1 -1
- package/simple/index.js.map +1 -1
- package/simple/simple.fragment.d.ts +17 -17
- package/simple/simple.fragment.js +20 -18
- package/simple/simple.fragment.js.map +1 -1
- package/simple/simple.vertex.d.ts +18 -18
- package/simple/simple.vertex.js +21 -19
- package/simple/simple.vertex.js.map +1 -1
- package/simple/simpleMaterial.d.ts +35 -35
- package/simple/simpleMaterial.js +295 -281
- package/simple/simpleMaterial.js.map +1 -1
- package/sky/index.d.ts +1 -1
- package/sky/index.js +1 -1
- package/sky/index.js.map +1 -1
- package/sky/sky.fragment.d.ts +10 -10
- package/sky/sky.fragment.js +13 -11
- package/sky/sky.fragment.js.map +1 -1
- package/sky/sky.vertex.d.ts +9 -9
- package/sky/sky.vertex.js +12 -10
- package/sky/sky.vertex.js.map +1 -1
- package/sky/skyMaterial.d.ts +147 -147
- package/sky/skyMaterial.js +359 -340
- package/sky/skyMaterial.js.map +1 -1
- package/terrain/index.d.ts +1 -1
- package/terrain/index.js +1 -1
- package/terrain/index.js.map +1 -1
- package/terrain/terrain.fragment.d.ts +17 -17
- package/terrain/terrain.fragment.js +20 -18
- package/terrain/terrain.fragment.js.map +1 -1
- package/terrain/terrain.vertex.d.ts +18 -18
- package/terrain/terrain.vertex.js +21 -19
- package/terrain/terrain.vertex.js.map +1 -1
- package/terrain/terrainMaterial.d.ts +50 -50
- package/terrain/terrainMaterial.js +426 -411
- package/terrain/terrainMaterial.js.map +1 -1
- package/triPlanar/index.d.ts +1 -1
- package/triPlanar/index.js +1 -1
- package/triPlanar/index.js.map +1 -1
- package/triPlanar/triPlanarMaterial.d.ts +49 -49
- package/triPlanar/triPlanarMaterial.js +403 -391
- package/triPlanar/triPlanarMaterial.js.map +1 -1
- package/triPlanar/triplanar.fragment.d.ts +17 -17
- package/triPlanar/triplanar.fragment.js +20 -18
- package/triPlanar/triplanar.fragment.js.map +1 -1
- package/triPlanar/triplanar.vertex.d.ts +18 -18
- package/triPlanar/triplanar.vertex.js +21 -19
- package/triPlanar/triplanar.vertex.js.map +1 -1
- package/water/index.d.ts +1 -1
- package/water/index.js +1 -1
- package/water/index.js.map +1 -1
- package/water/water.fragment.d.ts +19 -19
- package/water/water.fragment.js +22 -20
- package/water/water.fragment.js.map +1 -1
- package/water/water.vertex.d.ts +20 -20
- package/water/water.vertex.js +23 -21
- package/water/water.vertex.js.map +1 -1
- package/water/waterMaterial.d.ts +135 -132
- package/water/waterMaterial.js +736 -705
- package/water/waterMaterial.js.map +1 -1
@@ -1,71 +1,71 @@
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import { Texture } from "@babylonjs/core/Materials/Textures/texture";
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import { Effect } from "@babylonjs/core/Materials/effect";
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import { MaterialDefines } from "@babylonjs/core/Materials/materialDefines";
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
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import { Mesh } from "@babylonjs/core/Meshes/mesh";
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import { Scene } from "@babylonjs/core/scene";
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import { ICustomShaderNameResolveOptions } from "@babylonjs/core/Materials/material";
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export declare class ShaderAlebdoParts {
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constructor();
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Fragment_Begin: string;
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Fragment_Definitions: string;
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Fragment_MainBegin: string;
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Fragment_MainEnd: string;
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Fragment_Custom_Albedo: string;
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Fragment_Before_Lights: string;
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Fragment_Custom_MetallicRoughness: string;
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Fragment_Custom_MicroSurface: string;
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Fragment_Before_Fog: string;
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Fragment_Custom_Alpha: string;
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Fragment_Before_FinalColorComposition: string;
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Fragment_Before_FragColor: string;
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Vertex_Begin: string;
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Vertex_Definitions: string;
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Vertex_MainBegin: string;
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Vertex_Before_PositionUpdated: string;
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Vertex_Before_NormalUpdated: string;
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Vertex_After_WorldPosComputed: string;
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Vertex_MainEnd: string;
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}
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export declare class PBRCustomMaterial extends PBRMaterial {
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static ShaderIndexer: number;
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CustomParts: ShaderAlebdoParts;
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_isCreatedShader: boolean;
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_createdShaderName: string;
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_customUniform: string[];
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_newUniforms: string[];
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_newUniformInstances: {
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[name: string]: any;
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};
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_newSamplerInstances: {
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[name: string]: Texture;
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};
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_customAttributes: string[];
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FragmentShader: string;
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VertexShader: string;
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AttachAfterBind(mesh: Mesh | undefined, effect: Effect): void;
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ReviewUniform(name: string, arr: string[]): string[];
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Builder(shaderName: string, uniforms: string[], uniformBuffers: string[], samplers: string[], defines: MaterialDefines | string[], attributes?: string[], options?: ICustomShaderNameResolveOptions): string;
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constructor(name: string, scene?: Scene);
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AddUniform(name: string, kind: string, param: any): PBRCustomMaterial;
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AddAttribute(name: string): PBRCustomMaterial;
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Fragment_Begin(shaderPart: string): PBRCustomMaterial;
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Fragment_Definitions(shaderPart: string): PBRCustomMaterial;
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Fragment_MainBegin(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_Albedo(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_Alpha(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_Lights(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_MetallicRoughness(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_MicroSurface(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_Fog(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_FinalColorComposition(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_FragColor(shaderPart: string): PBRCustomMaterial;
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Fragment_MainEnd(shaderPart: string): PBRCustomMaterial;
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Vertex_Begin(shaderPart: string): PBRCustomMaterial;
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Vertex_Definitions(shaderPart: string): PBRCustomMaterial;
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Vertex_MainBegin(shaderPart: string): PBRCustomMaterial;
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Vertex_Before_PositionUpdated(shaderPart: string): PBRCustomMaterial;
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Vertex_Before_NormalUpdated(shaderPart: string): PBRCustomMaterial;
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Vertex_After_WorldPosComputed(shaderPart: string): PBRCustomMaterial;
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Vertex_MainEnd(shaderPart: string): PBRCustomMaterial;
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}
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import type { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
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import { Effect } from "@babylonjs/core/Materials/effect.js";
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import type { MaterialDefines } from "@babylonjs/core/Materials/materialDefines.js";
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
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import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import type { Scene } from "@babylonjs/core/scene.js";
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import type { ICustomShaderNameResolveOptions } from "@babylonjs/core/Materials/material.js";
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export declare class ShaderAlebdoParts {
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constructor();
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Fragment_Begin: string;
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Fragment_Definitions: string;
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Fragment_MainBegin: string;
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Fragment_MainEnd: string;
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Fragment_Custom_Albedo: string;
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Fragment_Before_Lights: string;
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Fragment_Custom_MetallicRoughness: string;
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Fragment_Custom_MicroSurface: string;
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Fragment_Before_Fog: string;
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Fragment_Custom_Alpha: string;
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Fragment_Before_FinalColorComposition: string;
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Fragment_Before_FragColor: string;
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Vertex_Begin: string;
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Vertex_Definitions: string;
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Vertex_MainBegin: string;
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Vertex_Before_PositionUpdated: string;
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Vertex_Before_NormalUpdated: string;
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Vertex_After_WorldPosComputed: string;
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Vertex_MainEnd: string;
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}
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export declare class PBRCustomMaterial extends PBRMaterial {
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static ShaderIndexer: number;
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CustomParts: ShaderAlebdoParts;
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_isCreatedShader: boolean;
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_createdShaderName: string;
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_customUniform: string[];
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_newUniforms: string[];
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_newUniformInstances: {
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[name: string]: any;
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};
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_newSamplerInstances: {
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[name: string]: Texture;
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};
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_customAttributes: string[];
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FragmentShader: string;
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VertexShader: string;
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AttachAfterBind(mesh: Mesh | undefined, effect: Effect): void;
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ReviewUniform(name: string, arr: string[]): string[];
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Builder(shaderName: string, uniforms: string[], uniformBuffers: string[], samplers: string[], defines: MaterialDefines | string[], attributes?: string[], options?: ICustomShaderNameResolveOptions): string;
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constructor(name: string, scene?: Scene);
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AddUniform(name: string, kind: string, param: any): PBRCustomMaterial;
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AddAttribute(name: string): PBRCustomMaterial;
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Fragment_Begin(shaderPart: string): PBRCustomMaterial;
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Fragment_Definitions(shaderPart: string): PBRCustomMaterial;
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Fragment_MainBegin(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_Albedo(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_Alpha(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_Lights(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_MetallicRoughness(shaderPart: string): PBRCustomMaterial;
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Fragment_Custom_MicroSurface(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_Fog(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_FinalColorComposition(shaderPart: string): PBRCustomMaterial;
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Fragment_Before_FragColor(shaderPart: string): PBRCustomMaterial;
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Fragment_MainEnd(shaderPart: string): PBRCustomMaterial;
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Vertex_Begin(shaderPart: string): PBRCustomMaterial;
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Vertex_Definitions(shaderPart: string): PBRCustomMaterial;
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Vertex_MainBegin(shaderPart: string): PBRCustomMaterial;
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Vertex_Before_PositionUpdated(shaderPart: string): PBRCustomMaterial;
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Vertex_Before_NormalUpdated(shaderPart: string): PBRCustomMaterial;
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Vertex_After_WorldPosComputed(shaderPart: string): PBRCustomMaterial;
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Vertex_MainEnd(shaderPart: string): PBRCustomMaterial;
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}
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