@babylonjs/materials 5.0.0-rc.1 → 5.0.0-rc.12
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cell/cell.fragment.d.ts +17 -17
- package/cell/cell.fragment.js +20 -18
- package/cell/cell.fragment.js.map +1 -1
- package/cell/cell.vertex.d.ts +18 -18
- package/cell/cell.vertex.js +21 -19
- package/cell/cell.vertex.js.map +1 -1
- package/cell/cellMaterial.d.ts +37 -37
- package/cell/cellMaterial.js +304 -290
- package/cell/cellMaterial.js.map +1 -1
- package/cell/index.d.ts +1 -1
- package/cell/index.js +1 -1
- package/cell/index.js.map +1 -1
- package/custom/customMaterial.d.ts +69 -69
- package/custom/customMaterial.js +216 -218
- package/custom/customMaterial.js.map +1 -1
- package/custom/index.d.ts +2 -2
- package/custom/index.js +2 -2
- package/custom/index.js.map +1 -1
- package/custom/pbrCustomMaterial.d.ts +71 -71
- package/custom/pbrCustomMaterial.js +241 -243
- package/custom/pbrCustomMaterial.js.map +1 -1
- package/fire/fire.fragment.d.ts +11 -11
- package/fire/fire.fragment.js +14 -12
- package/fire/fire.fragment.js.map +1 -1
- package/fire/fire.vertex.d.ts +15 -15
- package/fire/fire.vertex.js +18 -16
- package/fire/fire.vertex.js.map +1 -1
- package/fire/fireMaterial.d.ts +38 -38
- package/fire/fireMaterial.js +342 -327
- package/fire/fireMaterial.js.map +1 -1
- package/fire/index.d.ts +1 -1
- package/fire/index.js +1 -1
- package/fire/index.js.map +1 -1
- package/fur/fur.fragment.d.ts +17 -17
- package/fur/fur.fragment.js +20 -18
- package/fur/fur.fragment.js.map +1 -1
- package/fur/fur.vertex.d.ts +18 -18
- package/fur/fur.vertex.js +21 -19
- package/fur/fur.vertex.js.map +1 -1
- package/fur/furMaterial.d.ts +57 -56
- package/fur/furMaterial.js +500 -480
- package/fur/furMaterial.js.map +1 -1
- package/fur/index.d.ts +1 -1
- package/fur/index.js +1 -1
- package/fur/index.js.map +1 -1
- package/gradient/gradient.fragment.d.ts +17 -17
- package/gradient/gradient.fragment.js +20 -18
- package/gradient/gradient.fragment.js.map +1 -1
- package/gradient/gradient.vertex.d.ts +18 -18
- package/gradient/gradient.vertex.js +21 -19
- package/gradient/gradient.vertex.js.map +1 -1
- package/gradient/gradientMaterial.d.ts +37 -37
- package/gradient/gradientMaterial.js +275 -259
- package/gradient/gradientMaterial.js.map +1 -1
- package/gradient/index.d.ts +1 -1
- package/gradient/index.js +1 -1
- package/gradient/index.js.map +1 -1
- package/grid/grid.fragment.d.ts +8 -8
- package/grid/grid.fragment.js +11 -9
- package/grid/grid.fragment.js.map +1 -1
- package/grid/grid.vertex.d.ts +9 -9
- package/grid/grid.vertex.js +12 -10
- package/grid/grid.vertex.js.map +1 -1
- package/grid/gridMaterial.d.ts +78 -77
- package/grid/gridMaterial.js +276 -261
- package/grid/gridMaterial.js.map +1 -1
- package/grid/index.d.ts +1 -1
- package/grid/index.js +1 -1
- package/grid/index.js.map +1 -1
- package/index.d.ts +15 -15
- package/index.js +16 -15
- package/index.js.map +1 -1
- package/lava/index.d.ts +1 -1
- package/lava/index.js +1 -1
- package/lava/index.js.map +1 -1
- package/lava/lava.fragment.d.ts +17 -17
- package/lava/lava.fragment.js +20 -18
- package/lava/lava.fragment.js.map +1 -1
- package/lava/lava.vertex.d.ts +18 -18
- package/lava/lava.vertex.js +21 -19
- package/lava/lava.vertex.js.map +1 -1
- package/lava/lavaMaterial.d.ts +45 -45
- package/lava/lavaMaterial.js +394 -378
- package/lava/lavaMaterial.js.map +1 -1
- package/legacy/legacy-cell.d.ts +1 -1
- package/legacy/legacy-cell.js +13 -12
- package/legacy/legacy-cell.js.map +1 -1
- package/legacy/legacy-custom.d.ts +1 -1
- package/legacy/legacy-custom.js +13 -12
- package/legacy/legacy-custom.js.map +1 -1
- package/legacy/legacy-fire.d.ts +1 -1
- package/legacy/legacy-fire.js +13 -12
- package/legacy/legacy-fire.js.map +1 -1
- package/legacy/legacy-fur.d.ts +1 -1
- package/legacy/legacy-fur.js +13 -12
- package/legacy/legacy-fur.js.map +1 -1
- package/legacy/legacy-gradient.d.ts +1 -1
- package/legacy/legacy-gradient.js +13 -12
- package/legacy/legacy-gradient.js.map +1 -1
- package/legacy/legacy-grid.d.ts +1 -1
- package/legacy/legacy-grid.js +13 -12
- package/legacy/legacy-grid.js.map +1 -1
- package/legacy/legacy-lava.d.ts +1 -1
- package/legacy/legacy-lava.js +13 -12
- package/legacy/legacy-lava.js.map +1 -1
- package/legacy/legacy-mix.d.ts +1 -1
- package/legacy/legacy-mix.js +13 -12
- package/legacy/legacy-mix.js.map +1 -1
- package/legacy/legacy-normal.d.ts +1 -1
- package/legacy/legacy-normal.js +13 -12
- package/legacy/legacy-normal.js.map +1 -1
- package/legacy/legacy-shadowOnly.d.ts +1 -1
- package/legacy/legacy-shadowOnly.js +13 -12
- package/legacy/legacy-shadowOnly.js.map +1 -1
- package/legacy/legacy-simple.d.ts +1 -1
- package/legacy/legacy-simple.js +13 -12
- package/legacy/legacy-simple.js.map +1 -1
- package/legacy/legacy-sky.d.ts +1 -1
- package/legacy/legacy-sky.js +13 -12
- package/legacy/legacy-sky.js.map +1 -1
- package/legacy/legacy-terrain.d.ts +1 -1
- package/legacy/legacy-terrain.js +13 -12
- package/legacy/legacy-terrain.js.map +1 -1
- package/legacy/legacy-triPlanar.d.ts +1 -1
- package/legacy/legacy-triPlanar.js +13 -12
- package/legacy/legacy-triPlanar.js.map +1 -1
- package/legacy/legacy-water.d.ts +1 -1
- package/legacy/legacy-water.js +13 -12
- package/legacy/legacy-water.js.map +1 -1
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +16 -15
- package/legacy/legacy.js.map +1 -1
- package/license.md +71 -0
- package/mix/index.d.ts +1 -1
- package/mix/index.js +1 -1
- package/mix/index.js.map +1 -1
- package/mix/mix.fragment.d.ts +17 -17
- package/mix/mix.fragment.js +20 -18
- package/mix/mix.fragment.js.map +1 -1
- package/mix/mix.vertex.d.ts +18 -18
- package/mix/mix.vertex.js +21 -19
- package/mix/mix.vertex.js.map +1 -1
- package/mix/mixMaterial.d.ts +65 -65
- package/mix/mixMaterial.js +510 -483
- package/mix/mixMaterial.js.map +1 -1
- package/normal/index.d.ts +1 -1
- package/normal/index.js +1 -1
- package/normal/index.js.map +1 -1
- package/normal/normal.fragment.d.ts +17 -17
- package/normal/normal.fragment.js +20 -18
- package/normal/normal.fragment.js.map +1 -1
- package/normal/normal.vertex.d.ts +18 -18
- package/normal/normal.vertex.js +21 -19
- package/normal/normal.vertex.js.map +1 -1
- package/normal/normalMaterial.d.ts +36 -36
- package/normal/normalMaterial.js +336 -322
- package/normal/normalMaterial.js.map +1 -1
- package/package.json +36 -249
- package/readme.md +2 -2
- package/shadowOnly/index.d.ts +1 -1
- package/shadowOnly/index.js +1 -1
- package/shadowOnly/index.js.map +1 -1
- package/shadowOnly/shadowOnly.fragment.d.ts +16 -16
- package/shadowOnly/shadowOnly.fragment.js +19 -17
- package/shadowOnly/shadowOnly.fragment.js.map +1 -1
- package/shadowOnly/shadowOnly.vertex.d.ts +18 -18
- package/shadowOnly/shadowOnly.vertex.js +21 -19
- package/shadowOnly/shadowOnly.vertex.js.map +1 -1
- package/shadowOnly/shadowOnlyMaterial.d.ts +30 -30
- package/shadowOnly/shadowOnlyMaterial.js +254 -240
- package/shadowOnly/shadowOnlyMaterial.js.map +1 -1
- package/simple/index.d.ts +1 -1
- package/simple/index.js +1 -1
- package/simple/index.js.map +1 -1
- package/simple/simple.fragment.d.ts +17 -17
- package/simple/simple.fragment.js +20 -18
- package/simple/simple.fragment.js.map +1 -1
- package/simple/simple.vertex.d.ts +18 -18
- package/simple/simple.vertex.js +21 -19
- package/simple/simple.vertex.js.map +1 -1
- package/simple/simpleMaterial.d.ts +35 -35
- package/simple/simpleMaterial.js +295 -281
- package/simple/simpleMaterial.js.map +1 -1
- package/sky/index.d.ts +1 -1
- package/sky/index.js +1 -1
- package/sky/index.js.map +1 -1
- package/sky/sky.fragment.d.ts +10 -10
- package/sky/sky.fragment.js +13 -11
- package/sky/sky.fragment.js.map +1 -1
- package/sky/sky.vertex.d.ts +9 -9
- package/sky/sky.vertex.js +12 -10
- package/sky/sky.vertex.js.map +1 -1
- package/sky/skyMaterial.d.ts +147 -147
- package/sky/skyMaterial.js +359 -340
- package/sky/skyMaterial.js.map +1 -1
- package/terrain/index.d.ts +1 -1
- package/terrain/index.js +1 -1
- package/terrain/index.js.map +1 -1
- package/terrain/terrain.fragment.d.ts +17 -17
- package/terrain/terrain.fragment.js +20 -18
- package/terrain/terrain.fragment.js.map +1 -1
- package/terrain/terrain.vertex.d.ts +18 -18
- package/terrain/terrain.vertex.js +21 -19
- package/terrain/terrain.vertex.js.map +1 -1
- package/terrain/terrainMaterial.d.ts +50 -50
- package/terrain/terrainMaterial.js +426 -411
- package/terrain/terrainMaterial.js.map +1 -1
- package/triPlanar/index.d.ts +1 -1
- package/triPlanar/index.js +1 -1
- package/triPlanar/index.js.map +1 -1
- package/triPlanar/triPlanarMaterial.d.ts +49 -49
- package/triPlanar/triPlanarMaterial.js +403 -391
- package/triPlanar/triPlanarMaterial.js.map +1 -1
- package/triPlanar/triplanar.fragment.d.ts +17 -17
- package/triPlanar/triplanar.fragment.js +20 -18
- package/triPlanar/triplanar.fragment.js.map +1 -1
- package/triPlanar/triplanar.vertex.d.ts +18 -18
- package/triPlanar/triplanar.vertex.js +21 -19
- package/triPlanar/triplanar.vertex.js.map +1 -1
- package/water/index.d.ts +1 -1
- package/water/index.js +1 -1
- package/water/index.js.map +1 -1
- package/water/water.fragment.d.ts +19 -19
- package/water/water.fragment.js +22 -20
- package/water/water.fragment.js.map +1 -1
- package/water/water.vertex.d.ts +20 -20
- package/water/water.vertex.js +23 -21
- package/water/water.vertex.js.map +1 -1
- package/water/waterMaterial.d.ts +135 -132
- package/water/waterMaterial.js +736 -705
- package/water/waterMaterial.js.map +1 -1
package/mix/mix.vertex.js.map
CHANGED
@@ -1 +1 @@
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{"version":3,"file":"mix.vertex.js","sourceRoot":"","sources":["
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{"version":3,"file":"mix.vertex.js","sourceRoot":"","sources":["../../../../../lts/materials/generated/mix/mix.vertex.ts"],"names":[],"mappings":"AAAA,eAAe;AACf,OAAO,EAAE,WAAW,EAAE,+CAAiC;AACvD,oEAAsD;AACtD,mFAAqE;AACrE,wEAA0D;AAC1D,8EAAgE;AAChE,wEAA0D;AAC1D,4EAA8D;AAC9D,uEAAyD;AACzD,mEAAqD;AACrD,+DAAiD;AACjD,wEAA0D;AAC1D,mEAAqD;AACrD,6DAA+C;AAC/C,iEAAmD;AAEnD,IAAM,IAAI,GAAG,iBAAiB,CAAC;AAC/B,IAAM,MAAM,GAAG,4pDAoEd,CAAC;AACF,aAAa;AACb,WAAW,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACxC,cAAc;AACd,MAAM,CAAC,IAAM,eAAe,GAAG,EAAE,IAAI,MAAA,EAAE,MAAM,QAAA,EAAE,CAAC","sourcesContent":["// Do not edit.\nimport { ShaderStore } from \"core/Engines/shaderStore\";\nimport \"core/Shaders/ShadersInclude/bonesDeclaration\";\nimport \"core/Shaders/ShadersInclude/bakedVertexAnimationDeclaration\";\nimport \"core/Shaders/ShadersInclude/instancesDeclaration\";\nimport \"core/Shaders/ShadersInclude/clipPlaneVertexDeclaration\";\nimport \"core/Shaders/ShadersInclude/fogVertexDeclaration\";\nimport \"core/Shaders/ShadersInclude/lightFragmentDeclaration\";\nimport \"core/Shaders/ShadersInclude/lightUboDeclaration\";\nimport \"core/Shaders/ShadersInclude/instancesVertex\";\nimport \"core/Shaders/ShadersInclude/bonesVertex\";\nimport \"core/Shaders/ShadersInclude/bakedVertexAnimation\";\nimport \"core/Shaders/ShadersInclude/clipPlaneVertex\";\nimport \"core/Shaders/ShadersInclude/fogVertex\";\nimport \"core/Shaders/ShadersInclude/shadowsVertex\";\n\nconst name = \"mixVertexShader\";\nconst shader = `precision highp float;attribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n#include<bakedVertexAnimationDeclaration>\n#include<instancesDeclaration>\nuniform mat4 view;uniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;uniform mat4 textureMatrix;uniform vec2 vTextureInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#define CUSTOM_VERTEX_DEFINITIONS\nvoid main(void) {\n#define CUSTOM_VERTEX_MAIN_BEGIN\n#include<instancesVertex>\n#include<bonesVertex>\n#include<bakedVertexAnimation>\nvec4 worldPos=finalWorld*vec4(position,1.0);gl_Position=viewProjection*worldPos;vPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vTextureInfos.x==0.)\n{vTextureUV=vec2(textureMatrix*vec4(uv,1.0,0.0));}\nelse\n{vTextureUV=vec2(textureMatrix*vec4(uv2,1.0,0.0));}\n#endif\n#include<clipPlaneVertex>\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n#ifdef VERTEXCOLOR\nvColor=color;\n#elif INSTANCESCOLOR\nvColor=instanceColor;\n#endif\n#if defined(POINTSIZE) && !defined(WEBGPU)\ngl_PointSize=pointSize;\n#endif\n#define CUSTOM_VERTEX_MAIN_END\n}\n`;\n// Sideeffect\nShaderStore.ShadersStore[name] = shader;\n/** @hidden */\nexport const mixVertexShader = { name, shader };\n"]}
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package/mix/mixMaterial.d.ts
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import { Nullable } from "@babylonjs/core/types";
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import { Matrix } from "@babylonjs/core/Maths/math.vector";
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import { Color3 } from "@babylonjs/core/Maths/math.color";
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import { IAnimatable } from
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import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture";
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import { Texture } from "@babylonjs/core/Materials/Textures/texture";
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import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial";
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import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh";
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import { SubMesh } from "@babylonjs/core/Meshes/subMesh";
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import { Mesh } from "@babylonjs/core/Meshes/mesh";
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import { Scene } from "@babylonjs/core/scene";
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import "./mix.fragment";
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import "./mix.vertex";
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export declare class MixMaterial extends PushMaterial {
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/**
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* Mix textures
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*/
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private _mixTexture1;
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mixTexture1: BaseTexture;
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private _mixTexture2;
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mixTexture2: BaseTexture;
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/**
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* Diffuse textures
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*/
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private _diffuseTexture1;
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diffuseTexture1: Texture;
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private _diffuseTexture2;
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diffuseTexture2: Texture;
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private _diffuseTexture3;
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diffuseTexture3: Texture;
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private _diffuseTexture4;
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diffuseTexture4: Texture;
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private _diffuseTexture5;
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diffuseTexture5: Texture;
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private _diffuseTexture6;
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diffuseTexture6: Texture;
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private _diffuseTexture7;
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diffuseTexture7: Texture;
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private _diffuseTexture8;
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diffuseTexture8: Texture;
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/**
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* Uniforms
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*/
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diffuseColor: Color3;
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specularColor: Color3;
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specularPower: number;
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private _disableLighting;
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disableLighting: boolean;
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private _maxSimultaneousLights;
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maxSimultaneousLights: number;
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constructor(name: string, scene?: Scene);
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needAlphaBlending(): boolean;
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needAlphaTesting(): boolean;
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getAlphaTestTexture(): Nullable<BaseTexture>;
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isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean;
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bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
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getAnimatables(): IAnimatable[];
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getActiveTextures(): BaseTexture[];
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hasTexture(texture: BaseTexture): boolean;
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dispose(forceDisposeEffect?: boolean): void;
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clone(name: string): MixMaterial;
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serialize(): any;
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getClassName(): string;
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static Parse(source: any, scene: Scene, rootUrl: string): MixMaterial;
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}
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import type { Nullable } from "@babylonjs/core/types.js";
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import type { Matrix } from "@babylonjs/core/Maths/math.vector.js";
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import { Color3 } from "@babylonjs/core/Maths/math.color.js";
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import type { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
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import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
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import type { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
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import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
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import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
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import type { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
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import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
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import { Scene } from "@babylonjs/core/scene.js";
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import "./mix.fragment";
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import "./mix.vertex";
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export declare class MixMaterial extends PushMaterial {
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/**
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* Mix textures
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*/
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private _mixTexture1;
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mixTexture1: BaseTexture;
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private _mixTexture2;
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mixTexture2: BaseTexture;
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/**
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* Diffuse textures
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*/
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private _diffuseTexture1;
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diffuseTexture1: Texture;
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private _diffuseTexture2;
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diffuseTexture2: Texture;
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private _diffuseTexture3;
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diffuseTexture3: Texture;
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private _diffuseTexture4;
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diffuseTexture4: Texture;
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private _diffuseTexture5;
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diffuseTexture5: Texture;
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private _diffuseTexture6;
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diffuseTexture6: Texture;
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private _diffuseTexture7;
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diffuseTexture7: Texture;
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private _diffuseTexture8;
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diffuseTexture8: Texture;
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/**
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* Uniforms
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*/
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diffuseColor: Color3;
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specularColor: Color3;
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specularPower: number;
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private _disableLighting;
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disableLighting: boolean;
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49
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+
private _maxSimultaneousLights;
|
50
|
+
maxSimultaneousLights: number;
|
51
|
+
constructor(name: string, scene?: Scene);
|
52
|
+
needAlphaBlending(): boolean;
|
53
|
+
needAlphaTesting(): boolean;
|
54
|
+
getAlphaTestTexture(): Nullable<BaseTexture>;
|
55
|
+
isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean;
|
56
|
+
bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
|
57
|
+
getAnimatables(): IAnimatable[];
|
58
|
+
getActiveTextures(): BaseTexture[];
|
59
|
+
hasTexture(texture: BaseTexture): boolean;
|
60
|
+
dispose(forceDisposeEffect?: boolean): void;
|
61
|
+
clone(name: string): MixMaterial;
|
62
|
+
serialize(): any;
|
63
|
+
getClassName(): string;
|
64
|
+
static Parse(source: any, scene: Scene, rootUrl: string): MixMaterial;
|
65
|
+
}
|