@babylonjs/materials 5.0.0-rc.1 → 5.0.0-rc.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cell/cell.fragment.d.ts +17 -17
- package/cell/cell.fragment.js +20 -18
- package/cell/cell.fragment.js.map +1 -1
- package/cell/cell.vertex.d.ts +18 -18
- package/cell/cell.vertex.js +21 -19
- package/cell/cell.vertex.js.map +1 -1
- package/cell/cellMaterial.d.ts +37 -37
- package/cell/cellMaterial.js +304 -290
- package/cell/cellMaterial.js.map +1 -1
- package/cell/index.d.ts +1 -1
- package/cell/index.js +1 -1
- package/cell/index.js.map +1 -1
- package/custom/customMaterial.d.ts +69 -69
- package/custom/customMaterial.js +216 -218
- package/custom/customMaterial.js.map +1 -1
- package/custom/index.d.ts +2 -2
- package/custom/index.js +2 -2
- package/custom/index.js.map +1 -1
- package/custom/pbrCustomMaterial.d.ts +71 -71
- package/custom/pbrCustomMaterial.js +241 -243
- package/custom/pbrCustomMaterial.js.map +1 -1
- package/fire/fire.fragment.d.ts +11 -11
- package/fire/fire.fragment.js +14 -12
- package/fire/fire.fragment.js.map +1 -1
- package/fire/fire.vertex.d.ts +15 -15
- package/fire/fire.vertex.js +18 -16
- package/fire/fire.vertex.js.map +1 -1
- package/fire/fireMaterial.d.ts +38 -38
- package/fire/fireMaterial.js +342 -327
- package/fire/fireMaterial.js.map +1 -1
- package/fire/index.d.ts +1 -1
- package/fire/index.js +1 -1
- package/fire/index.js.map +1 -1
- package/fur/fur.fragment.d.ts +17 -17
- package/fur/fur.fragment.js +20 -18
- package/fur/fur.fragment.js.map +1 -1
- package/fur/fur.vertex.d.ts +18 -18
- package/fur/fur.vertex.js +21 -19
- package/fur/fur.vertex.js.map +1 -1
- package/fur/furMaterial.d.ts +57 -56
- package/fur/furMaterial.js +500 -480
- package/fur/furMaterial.js.map +1 -1
- package/fur/index.d.ts +1 -1
- package/fur/index.js +1 -1
- package/fur/index.js.map +1 -1
- package/gradient/gradient.fragment.d.ts +17 -17
- package/gradient/gradient.fragment.js +20 -18
- package/gradient/gradient.fragment.js.map +1 -1
- package/gradient/gradient.vertex.d.ts +18 -18
- package/gradient/gradient.vertex.js +21 -19
- package/gradient/gradient.vertex.js.map +1 -1
- package/gradient/gradientMaterial.d.ts +37 -37
- package/gradient/gradientMaterial.js +275 -259
- package/gradient/gradientMaterial.js.map +1 -1
- package/gradient/index.d.ts +1 -1
- package/gradient/index.js +1 -1
- package/gradient/index.js.map +1 -1
- package/grid/grid.fragment.d.ts +8 -8
- package/grid/grid.fragment.js +11 -9
- package/grid/grid.fragment.js.map +1 -1
- package/grid/grid.vertex.d.ts +9 -9
- package/grid/grid.vertex.js +12 -10
- package/grid/grid.vertex.js.map +1 -1
- package/grid/gridMaterial.d.ts +78 -77
- package/grid/gridMaterial.js +276 -261
- package/grid/gridMaterial.js.map +1 -1
- package/grid/index.d.ts +1 -1
- package/grid/index.js +1 -1
- package/grid/index.js.map +1 -1
- package/index.d.ts +15 -15
- package/index.js +16 -15
- package/index.js.map +1 -1
- package/lava/index.d.ts +1 -1
- package/lava/index.js +1 -1
- package/lava/index.js.map +1 -1
- package/lava/lava.fragment.d.ts +17 -17
- package/lava/lava.fragment.js +20 -18
- package/lava/lava.fragment.js.map +1 -1
- package/lava/lava.vertex.d.ts +18 -18
- package/lava/lava.vertex.js +21 -19
- package/lava/lava.vertex.js.map +1 -1
- package/lava/lavaMaterial.d.ts +45 -45
- package/lava/lavaMaterial.js +394 -378
- package/lava/lavaMaterial.js.map +1 -1
- package/legacy/legacy-cell.d.ts +1 -1
- package/legacy/legacy-cell.js +13 -12
- package/legacy/legacy-cell.js.map +1 -1
- package/legacy/legacy-custom.d.ts +1 -1
- package/legacy/legacy-custom.js +13 -12
- package/legacy/legacy-custom.js.map +1 -1
- package/legacy/legacy-fire.d.ts +1 -1
- package/legacy/legacy-fire.js +13 -12
- package/legacy/legacy-fire.js.map +1 -1
- package/legacy/legacy-fur.d.ts +1 -1
- package/legacy/legacy-fur.js +13 -12
- package/legacy/legacy-fur.js.map +1 -1
- package/legacy/legacy-gradient.d.ts +1 -1
- package/legacy/legacy-gradient.js +13 -12
- package/legacy/legacy-gradient.js.map +1 -1
- package/legacy/legacy-grid.d.ts +1 -1
- package/legacy/legacy-grid.js +13 -12
- package/legacy/legacy-grid.js.map +1 -1
- package/legacy/legacy-lava.d.ts +1 -1
- package/legacy/legacy-lava.js +13 -12
- package/legacy/legacy-lava.js.map +1 -1
- package/legacy/legacy-mix.d.ts +1 -1
- package/legacy/legacy-mix.js +13 -12
- package/legacy/legacy-mix.js.map +1 -1
- package/legacy/legacy-normal.d.ts +1 -1
- package/legacy/legacy-normal.js +13 -12
- package/legacy/legacy-normal.js.map +1 -1
- package/legacy/legacy-shadowOnly.d.ts +1 -1
- package/legacy/legacy-shadowOnly.js +13 -12
- package/legacy/legacy-shadowOnly.js.map +1 -1
- package/legacy/legacy-simple.d.ts +1 -1
- package/legacy/legacy-simple.js +13 -12
- package/legacy/legacy-simple.js.map +1 -1
- package/legacy/legacy-sky.d.ts +1 -1
- package/legacy/legacy-sky.js +13 -12
- package/legacy/legacy-sky.js.map +1 -1
- package/legacy/legacy-terrain.d.ts +1 -1
- package/legacy/legacy-terrain.js +13 -12
- package/legacy/legacy-terrain.js.map +1 -1
- package/legacy/legacy-triPlanar.d.ts +1 -1
- package/legacy/legacy-triPlanar.js +13 -12
- package/legacy/legacy-triPlanar.js.map +1 -1
- package/legacy/legacy-water.d.ts +1 -1
- package/legacy/legacy-water.js +13 -12
- package/legacy/legacy-water.js.map +1 -1
- package/legacy/legacy.d.ts +1 -1
- package/legacy/legacy.js +16 -15
- package/legacy/legacy.js.map +1 -1
- package/mix/index.d.ts +1 -1
- package/mix/index.js +1 -1
- package/mix/index.js.map +1 -1
- package/mix/mix.fragment.d.ts +17 -17
- package/mix/mix.fragment.js +20 -18
- package/mix/mix.fragment.js.map +1 -1
- package/mix/mix.vertex.d.ts +18 -18
- package/mix/mix.vertex.js +21 -19
- package/mix/mix.vertex.js.map +1 -1
- package/mix/mixMaterial.d.ts +65 -65
- package/mix/mixMaterial.js +510 -483
- package/mix/mixMaterial.js.map +1 -1
- package/normal/index.d.ts +1 -1
- package/normal/index.js +1 -1
- package/normal/index.js.map +1 -1
- package/normal/normal.fragment.d.ts +17 -17
- package/normal/normal.fragment.js +20 -18
- package/normal/normal.fragment.js.map +1 -1
- package/normal/normal.vertex.d.ts +18 -18
- package/normal/normal.vertex.js +21 -19
- package/normal/normal.vertex.js.map +1 -1
- package/normal/normalMaterial.d.ts +36 -36
- package/normal/normalMaterial.js +336 -322
- package/normal/normalMaterial.js.map +1 -1
- package/package.json +22 -254
- package/readme.md +2 -2
- package/shadowOnly/index.d.ts +1 -1
- package/shadowOnly/index.js +1 -1
- package/shadowOnly/index.js.map +1 -1
- package/shadowOnly/shadowOnly.fragment.d.ts +16 -16
- package/shadowOnly/shadowOnly.fragment.js +19 -17
- package/shadowOnly/shadowOnly.fragment.js.map +1 -1
- package/shadowOnly/shadowOnly.vertex.d.ts +18 -18
- package/shadowOnly/shadowOnly.vertex.js +21 -19
- package/shadowOnly/shadowOnly.vertex.js.map +1 -1
- package/shadowOnly/shadowOnlyMaterial.d.ts +30 -30
- package/shadowOnly/shadowOnlyMaterial.js +254 -240
- package/shadowOnly/shadowOnlyMaterial.js.map +1 -1
- package/simple/index.d.ts +1 -1
- package/simple/index.js +1 -1
- package/simple/index.js.map +1 -1
- package/simple/simple.fragment.d.ts +17 -17
- package/simple/simple.fragment.js +20 -18
- package/simple/simple.fragment.js.map +1 -1
- package/simple/simple.vertex.d.ts +18 -18
- package/simple/simple.vertex.js +21 -19
- package/simple/simple.vertex.js.map +1 -1
- package/simple/simpleMaterial.d.ts +35 -35
- package/simple/simpleMaterial.js +295 -281
- package/simple/simpleMaterial.js.map +1 -1
- package/sky/index.d.ts +1 -1
- package/sky/index.js +1 -1
- package/sky/index.js.map +1 -1
- package/sky/sky.fragment.d.ts +10 -10
- package/sky/sky.fragment.js +13 -11
- package/sky/sky.fragment.js.map +1 -1
- package/sky/sky.vertex.d.ts +9 -9
- package/sky/sky.vertex.js +12 -10
- package/sky/sky.vertex.js.map +1 -1
- package/sky/skyMaterial.d.ts +147 -147
- package/sky/skyMaterial.js +359 -340
- package/sky/skyMaterial.js.map +1 -1
- package/terrain/index.d.ts +1 -1
- package/terrain/index.js +1 -1
- package/terrain/index.js.map +1 -1
- package/terrain/terrain.fragment.d.ts +17 -17
- package/terrain/terrain.fragment.js +20 -18
- package/terrain/terrain.fragment.js.map +1 -1
- package/terrain/terrain.vertex.d.ts +18 -18
- package/terrain/terrain.vertex.js +21 -19
- package/terrain/terrain.vertex.js.map +1 -1
- package/terrain/terrainMaterial.d.ts +50 -50
- package/terrain/terrainMaterial.js +426 -411
- package/terrain/terrainMaterial.js.map +1 -1
- package/triPlanar/index.d.ts +1 -1
- package/triPlanar/index.js +1 -1
- package/triPlanar/index.js.map +1 -1
- package/triPlanar/triPlanarMaterial.d.ts +49 -49
- package/triPlanar/triPlanarMaterial.js +403 -391
- package/triPlanar/triPlanarMaterial.js.map +1 -1
- package/triPlanar/triplanar.fragment.d.ts +17 -17
- package/triPlanar/triplanar.fragment.js +20 -18
- package/triPlanar/triplanar.fragment.js.map +1 -1
- package/triPlanar/triplanar.vertex.d.ts +18 -18
- package/triPlanar/triplanar.vertex.js +21 -19
- package/triPlanar/triplanar.vertex.js.map +1 -1
- package/water/index.d.ts +1 -1
- package/water/index.js +1 -1
- package/water/index.js.map +1 -1
- package/water/water.fragment.d.ts +19 -19
- package/water/water.fragment.js +22 -20
- package/water/water.fragment.js.map +1 -1
- package/water/water.vertex.d.ts +20 -20
- package/water/water.vertex.js +23 -21
- package/water/water.vertex.js.map +1 -1
- package/water/waterMaterial.d.ts +135 -132
- package/water/waterMaterial.js +736 -705
- package/water/waterMaterial.js.map +1 -1
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"terrainMaterial.js","sourceRoot":"","sources":["../../../sourceES6/materialsLibrary/src/terrain/terrainMaterial.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,kBAAkB,EAAE,SAAS,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,mBAAmB,EAAE,MAAM,iCAAiC,CAAC;AAE1I,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAK1D,OAAO,EAAE,eAAe,EAAE,MAAM,2CAA2C,CAAC;AAC5E,OAAO,EAAE,cAAc,EAAE,MAAM,0CAA0C,CAAC;AAC1E,OAAO,EAAE,YAAY,EAAE,MAAM,wCAAwC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,yCAAyC,CAAC;AACxE,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAI9D,OAAO,EAAE,KAAK,EAAE,MAAM,uBAAuB,CAAC;AAC9C,OAAO,EAAE,aAAa,EAAE,MAAM,gCAAgC,CAAC;AAE/D,OAAO,oBAAoB,CAAC;AAC5B,OAAO,kBAAkB,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,MAAM,2CAA2C,CAAC;AAE5E;IAAqC,0CAAe;IA0BhD;QAAA,YACI,iBAAO,SAEV;QA5BM,aAAO,GAAG,KAAK,CAAC;QAChB,UAAI,GAAG,KAAK,CAAC;QACb,eAAS,GAAG,KAAK,CAAC;QAClB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,eAAS,GAAG,KAAK,CAAC;QAClB,kBAAY,GAAG,KAAK,CAAC;QACrB,eAAS,GAAG,KAAK,CAAC;QAClB,SAAG,GAAG,KAAK,CAAC;QACZ,kBAAY,GAAG,KAAK,CAAC;QACrB,YAAM,GAAG,KAAK,CAAC;QACf,SAAG,GAAG,KAAK,CAAC;QACZ,SAAG,GAAG,KAAK,CAAC;QACZ,iBAAW,GAAG,KAAK,CAAC;QACpB,iBAAW,GAAG,KAAK,CAAC;QACpB,0BAAoB,GAAG,CAAC,CAAC;QACzB,kBAAY,GAAG,CAAC,CAAC;QACjB,eAAS,GAAG,KAAK,CAAC;QAClB,oBAAc,GAAG,KAAK,CAAC;QACvB,gCAA0B,GAAG,KAAK,CAAC;QACnC,yBAAmB,GAAG,KAAK,CAAC;QAI/B,KAAI,CAAC,OAAO,EAAE,CAAC;;IACnB,CAAC;IACL,6BAAC;AAAD,CAAC,AA9BD,CAAqC,eAAe,GA8BnD;AAED;IAAqC,mCAAY;IAuD7C,yBAAY,IAAY,EAAE,KAAa;QAAvC,YACI,kBAAM,IAAI,EAAE,KAAK,CAAC,SACrB;QApBM,kBAAY,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGnC,mBAAa,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGpC,mBAAa,GAAG,EAAE,CAAC;QAGlB,sBAAgB,GAAG,KAAK,CAAC;QAKzB,4BAAsB,GAAG,CAAC,CAAC;;IAMnC,CAAC;IAEM,2CAAiB,GAAxB;QACI,OAAO,CAAC,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC,CAAC;IAC9B,CAAC;IAEM,0CAAgB,GAAvB;QACI,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,6CAAmB,GAA1B;QACI,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,UAAU;IACH,2CAAiB,GAAxB,UAAyB,IAAkB,EAAE,OAAgB,EAAE,YAAsB;QACjF,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,mBAAmB,EAAE;gBACtD,OAAO,IAAI,CAAC;aACf;SACJ;QAED,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YAC1B,OAAO,CAAC,eAAe,GAAG,IAAI,sBAAsB,EAAE,CAAC;SAC1D;QAED,IAAI,OAAO,GAA2B,OAAO,CAAC,eAAe,CAAC;QAC9D,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE5B,IAAI,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,EAAE;YAClC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE/B,WAAW;QACX,IAAI,KAAK,CAAC,eAAe,EAAE;YACvB,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE;gBAChD,OAAO,KAAK,CAAC;aAChB;YAED,OAAO,CAAC,QAAQ,GAAG,IAAI,CAAC;YAExB,IAAI,aAAa,CAAC,qBAAqB,EAAE;gBACrC,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE;oBAC1D,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE;oBAC1D,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE;oBAC1D,OAAO,KAAK,CAAC;iBAChB;gBAED,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;aAC1B;YAED,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,IAAI,aAAa,CAAC,kBAAkB,EAAE;gBACjG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE;oBAC9B,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE;oBAC9B,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE;oBAC9B,OAAO,KAAK,CAAC;iBAChB;gBAED,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC;gBAC5B,OAAO,CAAC,IAAI,GAAG,IAAI,CAAC;aACvB;SACJ;QAED,QAAQ;QACR,cAAc,CAAC,qBAAqB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC,CAAC;QAExI,SAAS;QACT,OAAO,CAAC,YAAY,GAAG,cAAc,CAAC,uBAAuB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,sBAAsB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE/I,kDAAkD;QAClD,cAAc,CAAC,iCAAiC,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;QAEtG,UAAU;QACV,cAAc,CAAC,2BAA2B,CAAC,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAEtE,qBAAqB;QACrB,IAAI,OAAO,CAAC,OAAO,EAAE;YACjB,OAAO,CAAC,eAAe,EAAE,CAAC;YAC1B,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAE5B,YAAY;YACZ,IAAI,SAAS,GAAG,IAAI,eAAe,EAAE,CAAC;YACtC,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,SAAS,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aACnC;YAED,cAAc,CAAC,yBAAyB,CAAC,OAAO,EAAE,SAAS,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;YAEzF,IAAI,OAAO,CAAC,oBAAoB,GAAG,CAAC,EAAE;gBAClC,SAAS,CAAC,sBAAsB,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;aAC7C;YAED,OAAO,CAAC,0BAA0B,GAAG,KAAK,CAAC,4BAA4B,CAAC,kBAAkB,CAAC;YAE3F,YAAY;YACZ,IAAI,OAAO,GAAG,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YAE1C,IAAI,OAAO,CAAC,MAAM,EAAE;gBAChB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;aACzC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;aACrC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;aACtC;YAED,IAAI,OAAO,CAAC,WAAW,EAAE;gBACrB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;aACxC;YAED,cAAc,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,SAAS,CAAC,CAAC;YAC5E,cAAc,CAAC,6BAA6B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAE/D,uBAAuB;YACvB,IAAI,UAAU,GAAG,SAAS,CAAC;YAC3B,IAAI,IAAI,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;YAC9B,IAAI,QAAQ,GAAG,CAAC,OAAO,EAAE,MAAM,EAAE,gBAAgB,EAAE,cAAc,EAAE,aAAa,EAAE,eAAe,EAAE,gBAAgB;gBAC/G,WAAW,EAAE,WAAW,EAAE,WAAW;gBACrC,eAAe;gBACf,QAAQ;gBACR,YAAY,EAAE,aAAa,EAAE,aAAa,EAAE,aAAa,EAAE,aAAa,EAAE,aAAa,EAAE,eAAe;gBACxG,eAAe,EAAE,eAAe,EAAE,eAAe;aACpD,CAAC;YACF,IAAI,QAAQ,GAAG,CAAC,gBAAgB,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,iBAAiB;gBACrF,cAAc,EAAE,cAAc,EAAE,cAAc;aACjD,CAAC;YAEF,IAAI,cAAc,GAAG,IAAI,KAAK,EAAU,CAAC;YAEzC,cAAc,CAAC,8BAA8B,CAAyB;gBAClE,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,OAAO;gBAChB,qBAAqB,EAAE,IAAI,CAAC,qBAAqB;aACpD,CAAC,CAAC;YAEH,OAAO,CAAC,SAAS,CAAC,KAAK,CAAC,SAAS,EAAE,CAAC,YAAY,CAAC,UAAU,EAC/B;gBACpB,UAAU,EAAE,OAAO;gBACnB,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,IAAI;gBACb,SAAS,EAAE,SAAS;gBACpB,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,OAAO,EAAE,IAAI,CAAC,OAAO;gBACrB,eAAe,EAAE,EAAE,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE;aACzE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;SACnD;QACD,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE;YAC9C,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC;QACxC,OAAO,CAAC,MAAM,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAE1C,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,wCAAc,GAArB,UAAsB,KAAa,EAAE,IAAU,EAAE,OAAgB;QAC7D,IAAI,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE5B,IAAI,OAAO,GAA2B,OAAO,CAAC,eAAe,CAAC;QAC9D,IAAI,CAAC,OAAO,EAAE;YACV,OAAO;SACV;QAED,IAAI,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC5B,IAAI,CAAC,MAAM,EAAE;YACT,OAAO;SACV;QACD,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAE5B,WAAW;QACX,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,EAAE,KAAK,CAAC,kBAAkB,EAAE,CAAC,CAAC;QAE3E,QAAQ;QACR,cAAc,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAE7D,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,CAAC,EAAE;YACjC,WAAW;YACX,IAAI,IAAI,CAAC,UAAU,EAAE;gBACjB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;gBAClE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,WAAW,CAAC,gBAAgB,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;gBACzG,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,WAAW,CAAC,gBAAgB,EAAE,CAAC,CAAC;gBAEnF,IAAI,aAAa,CAAC,qBAAqB,EAAE;oBACrC,IAAI,IAAI,CAAC,gBAAgB,EAAE;wBACvB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;wBACxE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;qBAC7G;oBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE;wBACvB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;wBACxE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;qBAC7G;oBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE;wBACvB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;wBACxE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;qBAC7G;iBACJ;gBAED,IAAI,aAAa,CAAC,kBAAkB,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,CAAC,mBAAmB,EAAE;oBACrF,IAAI,IAAI,CAAC,aAAa,EAAE;wBACpB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;qBACrE;oBACD,IAAI,IAAI,CAAC,aAAa,EAAE;wBACpB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;qBACrE;oBACD,IAAI,IAAI,CAAC,aAAa,EAAE;wBACpB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;qBACrE;iBACJ;aACJ;YACD,aAAa;YACb,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,EAAE,KAAK,CAAC,CAAC;YAExD,aAAa;YACb,IAAI,IAAI,CAAC,WAAW,EAAE;gBAClB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;aAC5D;YAED,KAAK,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;SACjC;QAED,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;QAE/F,IAAI,OAAO,CAAC,YAAY,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;SAC1F;QAED,IAAI,KAAK,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YAC9C,cAAc,CAAC,UAAU,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,aAAa,EAAE,OAAO,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;SACnG;QAED,OAAO;QACP,IAAI,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,QAAQ,IAAI,KAAK,CAAC,OAAO,KAAK,KAAK,CAAC,YAAY,EAAE;YAC3E,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,CAAC,CAAC;SAC/D;QAED,MAAM;QACN,cAAc,CAAC,iBAAiB,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,wCAAc,GAArB;QACI,IAAI,OAAO,GAAG,EAAE,CAAC;QAEjB,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;YACxF,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;SACjC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,2CAAiB,GAAxB;QACI,IAAI,cAAc,GAAG,iBAAM,iBAAiB,WAAE,CAAC;QAE/C,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SACzC;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC9C;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC9C;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC9C;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SAC3C;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SAC3C;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SAC3C;QAED,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEM,oCAAU,GAAjB,UAAkB,OAAoB;QAClC,IAAI,iBAAM,UAAU,YAAC,OAAO,CAAC,EAAE;YAC3B,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,WAAW,KAAK,OAAO,EAAE;YAC9B,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,OAAO,EAAE;YACnC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,OAAO,EAAE;YACnC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,OAAO,EAAE;YACnC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,OAAO,EAAE;YAChC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,OAAO,EAAE;YAChC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,OAAO,EAAE;YAChC,OAAO,IAAI,CAAC;SACf;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,iCAAO,GAAd,UAAe,kBAA4B;QACvC,IAAI,IAAI,CAAC,UAAU,EAAE;YACjB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;SAC7B;QAED,iBAAM,OAAO,YAAC,kBAAkB,CAAC,CAAC;IACtC,CAAC;IAEM,+BAAK,GAAZ,UAAa,IAAY;QAAzB,iBAEC;QADG,OAAO,mBAAmB,CAAC,KAAK,CAAC,cAAM,OAAA,IAAI,eAAe,CAAC,IAAI,EAAE,KAAI,CAAC,QAAQ,EAAE,CAAC,EAA1C,CAA0C,EAAE,IAAI,CAAC,CAAC;IAC7F,CAAC;IAEM,mCAAS,GAAhB;QACI,IAAI,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAC5C,mBAAmB,CAAC,UAAU,GAAG,yBAAyB,CAAC;QAC3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,sCAAY,GAAnB;QACI,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAED,UAAU;IACI,qBAAK,GAAnB,UAAoB,MAAW,EAAE,KAAY,EAAE,OAAe;QAC1D,OAAO,mBAAmB,CAAC,KAAK,CAAC,cAAM,OAAA,IAAI,eAAe,CAAC,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,EAAvC,CAAuC,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5G,CAAC;IApaD;QADC,kBAAkB,CAAC,YAAY,CAAC;wDACA;IAEjC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;uDACtB;IAG/B;QADC,kBAAkB,CAAC,iBAAiB,CAAC;6DACJ;IAElC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;4DACrB;IAGhC;QADC,kBAAkB,CAAC,iBAAiB,CAAC;6DACJ;IAElC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;4DACrB;IAGhC;QADC,kBAAkB,CAAC,iBAAiB,CAAC;6DACJ;IAElC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;4DACrB;IAGhC;QADC,kBAAkB,CAAC,cAAc,CAAC;0DACJ;IAE/B;QADC,gBAAgB,CAAC,kCAAkC,CAAC;yDACxB;IAG7B;QADC,kBAAkB,CAAC,cAAc,CAAC;0DACJ;IAE/B;QADC,gBAAgB,CAAC,kCAAkC,CAAC;yDACxB;IAG7B;QADC,kBAAkB,CAAC,cAAc,CAAC;0DACJ;IAE/B;QADC,gBAAgB,CAAC,kCAAkC,CAAC;yDACxB;IAG7B;QADC,iBAAiB,EAAE;yDACsB;IAG1C;QADC,iBAAiB,EAAE;0DACuB;IAG3C;QADC,SAAS,EAAE;0DACc;IAG1B;QADC,SAAS,CAAC,iBAAiB,CAAC;6DACI;IAEjC;QADC,gBAAgB,CAAC,gCAAgC,CAAC;4DACnB;IAGhC;QADC,SAAS,CAAC,uBAAuB,CAAC;mEACA;IAEnC;QADC,gBAAgB,CAAC,gCAAgC,CAAC;kEACd;IAkXzC,sBAAC;CAAA,AAvaD,CAAqC,YAAY,GAuahD;SAvaY,eAAe;AAya5B,aAAa,CAAC,yBAAyB,EAAE,eAAe,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { serializeAsTexture, serialize, expandToProperty, serializeAsColor3, SerializationHelper } from \"@babylonjs/core/Misc/decorators\";\r\nimport { Matrix } from \"@babylonjs/core/Maths/math.vector\";\r\nimport { Color3 } from \"@babylonjs/core/Maths/math.color\";\r\nimport { IAnimatable } from '@babylonjs/core/Animations/animatable.interface';\r\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"@babylonjs/core/Materials/Textures/texture\";\r\nimport { IEffectCreationOptions } from \"@babylonjs/core/Materials/effect\";\r\nimport { MaterialDefines } from \"@babylonjs/core/Materials/materialDefines\";\r\nimport { MaterialHelper } from \"@babylonjs/core/Materials/materialHelper\";\r\nimport { PushMaterial } from \"@babylonjs/core/Materials/pushMaterial\";\r\nimport { MaterialFlags } from \"@babylonjs/core/Materials/materialFlags\";\r\nimport { VertexBuffer } from \"@babylonjs/core/Buffers/buffer\";\r\nimport { AbstractMesh } from \"@babylonjs/core/Meshes/abstractMesh\";\r\nimport { SubMesh } from \"@babylonjs/core/Meshes/subMesh\";\r\nimport { Mesh } from \"@babylonjs/core/Meshes/mesh\";\r\nimport { Scene } from \"@babylonjs/core/scene\";\r\nimport { RegisterClass } from '@babylonjs/core/Misc/typeStore';\r\n\r\nimport \"./terrain.fragment\";\r\nimport \"./terrain.vertex\";\r\nimport { EffectFallbacks } from '@babylonjs/core/Materials/effectFallbacks';\r\n\r\nclass TerrainMaterialDefines extends MaterialDefines {\r\n public DIFFUSE = false;\r\n public BUMP = false;\r\n public CLIPPLANE = false;\r\n public CLIPPLANE2 = false;\r\n public CLIPPLANE3 = false;\r\n public CLIPPLANE4 = false;\r\n public CLIPPLANE5 = false;\r\n public CLIPPLANE6 = false;\r\n public ALPHATEST = false;\r\n public DEPTHPREPASS = false;\r\n public POINTSIZE = false;\r\n public FOG = false;\r\n public SPECULARTERM = false;\r\n public NORMAL = false;\r\n public UV1 = false;\r\n public UV2 = false;\r\n public VERTEXCOLOR = false;\r\n public VERTEXALPHA = false;\r\n public NUM_BONE_INFLUENCERS = 0;\r\n public BonesPerMesh = 0;\r\n public INSTANCES = false;\r\n public INSTANCESCOLOR = false;\r\n public IMAGEPROCESSINGPOSTPROCESS = false;\r\n public SKIPFINALCOLORCLAMP = false;\r\n\r\n constructor() {\r\n super();\r\n this.rebuild();\r\n }\r\n}\r\n\r\nexport class TerrainMaterial extends PushMaterial {\r\n @serializeAsTexture(\"mixTexture\")\r\n private _mixTexture: BaseTexture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public mixTexture: BaseTexture;\r\n\r\n @serializeAsTexture(\"diffuseTexture1\")\r\n private _diffuseTexture1: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public diffuseTexture1: Texture;\r\n\r\n @serializeAsTexture(\"diffuseTexture2\")\r\n private _diffuseTexture2: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public diffuseTexture2: Texture;\r\n\r\n @serializeAsTexture(\"diffuseTexture3\")\r\n private _diffuseTexture3: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public diffuseTexture3: Texture;\r\n\r\n @serializeAsTexture(\"bumpTexture1\")\r\n private _bumpTexture1: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public bumpTexture1: Texture;\r\n\r\n @serializeAsTexture(\"bumpTexture2\")\r\n private _bumpTexture2: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public bumpTexture2: Texture;\r\n\r\n @serializeAsTexture(\"bumpTexture3\")\r\n private _bumpTexture3: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public bumpTexture3: Texture;\r\n\r\n @serializeAsColor3()\r\n public diffuseColor = new Color3(1, 1, 1);\r\n\r\n @serializeAsColor3()\r\n public specularColor = new Color3(0, 0, 0);\r\n\r\n @serialize()\r\n public specularPower = 64;\r\n\r\n @serialize(\"disableLighting\")\r\n private _disableLighting = false;\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public disableLighting: boolean;\r\n\r\n @serialize(\"maxSimultaneousLights\")\r\n private _maxSimultaneousLights = 4;\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public maxSimultaneousLights: number;\r\n\r\n constructor(name: string, scene?: Scene) {\r\n super(name, scene);\r\n }\r\n\r\n public needAlphaBlending(): boolean {\r\n return (this.alpha < 1.0);\r\n }\r\n\r\n public needAlphaTesting(): boolean {\r\n return false;\r\n }\r\n\r\n public getAlphaTestTexture(): Nullable<BaseTexture> {\r\n return null;\r\n }\r\n\r\n // Methods\r\n public isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean {\r\n if (this.isFrozen) {\r\n if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {\r\n return true;\r\n }\r\n }\r\n\r\n if (!subMesh.materialDefines) {\r\n subMesh.materialDefines = new TerrainMaterialDefines();\r\n }\r\n\r\n var defines = <TerrainMaterialDefines>subMesh.materialDefines;\r\n var scene = this.getScene();\r\n\r\n if (this._isReadyForSubMesh(subMesh)) {\r\n return true;\r\n }\r\n\r\n var engine = scene.getEngine();\r\n\r\n // Textures\r\n if (scene.texturesEnabled) {\r\n if (!this.mixTexture || !this.mixTexture.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._needUVs = true;\r\n\r\n if (MaterialFlags.DiffuseTextureEnabled) {\r\n if (!this.diffuseTexture1 || !this.diffuseTexture1.isReady()) {\r\n return false;\r\n }\r\n if (!this.diffuseTexture2 || !this.diffuseTexture2.isReady()) {\r\n return false;\r\n }\r\n if (!this.diffuseTexture3 || !this.diffuseTexture3.isReady()) {\r\n return false;\r\n }\r\n\r\n defines.DIFFUSE = true;\r\n }\r\n\r\n if (this.bumpTexture1 && this.bumpTexture2 && this.bumpTexture3 && MaterialFlags.BumpTextureEnabled) {\r\n if (!this.bumpTexture1.isReady()) {\r\n return false;\r\n }\r\n if (!this.bumpTexture2.isReady()) {\r\n return false;\r\n }\r\n if (!this.bumpTexture3.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._needNormals = true;\r\n defines.BUMP = true;\r\n }\r\n }\r\n\r\n // Misc.\r\n MaterialHelper.PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);\r\n\r\n // Lights\r\n defines._needNormals = MaterialHelper.PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);\r\n\r\n // Values that need to be evaluated on every frame\r\n MaterialHelper.PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);\r\n\r\n // Attribs\r\n MaterialHelper.PrepareDefinesForAttributes(mesh, defines, true, true);\r\n\r\n // Get correct effect\r\n if (defines.isDirty) {\r\n defines.markAsProcessed();\r\n scene.resetCachedMaterial();\r\n\r\n // Fallbacks\r\n var fallbacks = new EffectFallbacks();\r\n if (defines.FOG) {\r\n fallbacks.addFallback(1, \"FOG\");\r\n }\r\n\r\n MaterialHelper.HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);\r\n\r\n if (defines.NUM_BONE_INFLUENCERS > 0) {\r\n fallbacks.addCPUSkinningFallback(0, mesh);\r\n }\r\n\r\n defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;\r\n\r\n //Attributes\r\n var attribs = [VertexBuffer.PositionKind];\r\n\r\n if (defines.NORMAL) {\r\n attribs.push(VertexBuffer.NormalKind);\r\n }\r\n\r\n if (defines.UV1) {\r\n attribs.push(VertexBuffer.UVKind);\r\n }\r\n\r\n if (defines.UV2) {\r\n attribs.push(VertexBuffer.UV2Kind);\r\n }\r\n\r\n if (defines.VERTEXCOLOR) {\r\n attribs.push(VertexBuffer.ColorKind);\r\n }\r\n\r\n MaterialHelper.PrepareAttributesForBones(attribs, mesh, defines, fallbacks);\r\n MaterialHelper.PrepareAttributesForInstances(attribs, defines);\r\n\r\n // Legacy browser patch\r\n var shaderName = \"terrain\";\r\n var join = defines.toString();\r\n var uniforms = [\"world\", \"view\", \"viewProjection\", \"vEyePosition\", \"vLightsType\", \"vDiffuseColor\", \"vSpecularColor\",\r\n \"vFogInfos\", \"vFogColor\", \"pointSize\",\r\n \"vTextureInfos\",\r\n \"mBones\",\r\n \"vClipPlane\", \"vClipPlane2\", \"vClipPlane3\", \"vClipPlane4\", \"vClipPlane5\", \"vClipPlane6\", \"textureMatrix\",\r\n \"diffuse1Infos\", \"diffuse2Infos\", \"diffuse3Infos\"\r\n ];\r\n var samplers = [\"textureSampler\", \"diffuse1Sampler\", \"diffuse2Sampler\", \"diffuse3Sampler\",\r\n \"bump1Sampler\", \"bump2Sampler\", \"bump3Sampler\"\r\n ];\r\n\r\n var uniformBuffers = new Array<string>();\r\n\r\n MaterialHelper.PrepareUniformsAndSamplersList(<IEffectCreationOptions>{\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: defines,\r\n maxSimultaneousLights: this.maxSimultaneousLights\r\n });\r\n\r\n subMesh.setEffect(scene.getEngine().createEffect(shaderName,\r\n <IEffectCreationOptions>{\r\n attributes: attribs,\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: join,\r\n fallbacks: fallbacks,\r\n onCompiled: this.onCompiled,\r\n onError: this.onError,\r\n indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }\r\n }, engine), defines, this._materialContext);\r\n }\r\n if (!subMesh.effect || !subMesh.effect.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._renderId = scene.getRenderId();\r\n subMesh.effect._wasPreviouslyReady = true;\r\n\r\n return true;\r\n }\r\n\r\n public bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void {\r\n var scene = this.getScene();\r\n\r\n var defines = <TerrainMaterialDefines>subMesh.materialDefines;\r\n if (!defines) {\r\n return;\r\n }\r\n\r\n var effect = subMesh.effect;\r\n if (!effect) {\r\n return;\r\n }\r\n this._activeEffect = effect;\r\n\r\n // Matrices\r\n this.bindOnlyWorldMatrix(world);\r\n this._activeEffect.setMatrix(\"viewProjection\", scene.getTransformMatrix());\r\n\r\n // Bones\r\n MaterialHelper.BindBonesParameters(mesh, this._activeEffect);\r\n\r\n if (this._mustRebind(scene, effect)) {\r\n // Textures\r\n if (this.mixTexture) {\r\n this._activeEffect.setTexture(\"textureSampler\", this._mixTexture);\r\n this._activeEffect.setFloat2(\"vTextureInfos\", this._mixTexture.coordinatesIndex, this._mixTexture.level);\r\n this._activeEffect.setMatrix(\"textureMatrix\", this._mixTexture.getTextureMatrix());\r\n\r\n if (MaterialFlags.DiffuseTextureEnabled) {\r\n if (this._diffuseTexture1) {\r\n this._activeEffect.setTexture(\"diffuse1Sampler\", this._diffuseTexture1);\r\n this._activeEffect.setFloat2(\"diffuse1Infos\", this._diffuseTexture1.uScale, this._diffuseTexture1.vScale);\r\n }\r\n if (this._diffuseTexture2) {\r\n this._activeEffect.setTexture(\"diffuse2Sampler\", this._diffuseTexture2);\r\n this._activeEffect.setFloat2(\"diffuse2Infos\", this._diffuseTexture2.uScale, this._diffuseTexture2.vScale);\r\n }\r\n if (this._diffuseTexture3) {\r\n this._activeEffect.setTexture(\"diffuse3Sampler\", this._diffuseTexture3);\r\n this._activeEffect.setFloat2(\"diffuse3Infos\", this._diffuseTexture3.uScale, this._diffuseTexture3.vScale);\r\n }\r\n }\r\n\r\n if (MaterialFlags.BumpTextureEnabled && scene.getEngine().getCaps().standardDerivatives) {\r\n if (this._bumpTexture1) {\r\n this._activeEffect.setTexture(\"bump1Sampler\", this._bumpTexture1);\r\n }\r\n if (this._bumpTexture2) {\r\n this._activeEffect.setTexture(\"bump2Sampler\", this._bumpTexture2);\r\n }\r\n if (this._bumpTexture3) {\r\n this._activeEffect.setTexture(\"bump3Sampler\", this._bumpTexture3);\r\n }\r\n }\r\n }\r\n // Clip plane\r\n MaterialHelper.BindClipPlane(this._activeEffect, scene);\r\n\r\n // Point size\r\n if (this.pointsCloud) {\r\n this._activeEffect.setFloat(\"pointSize\", this.pointSize);\r\n }\r\n\r\n scene.bindEyePosition(effect);\r\n }\r\n\r\n this._activeEffect.setColor4(\"vDiffuseColor\", this.diffuseColor, this.alpha * mesh.visibility);\r\n\r\n if (defines.SPECULARTERM) {\r\n this._activeEffect.setColor4(\"vSpecularColor\", this.specularColor, this.specularPower);\r\n }\r\n\r\n if (scene.lightsEnabled && !this.disableLighting) {\r\n MaterialHelper.BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);\r\n }\r\n\r\n // View\r\n if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== Scene.FOGMODE_NONE) {\r\n this._activeEffect.setMatrix(\"view\", scene.getViewMatrix());\r\n }\r\n\r\n // Fog\r\n MaterialHelper.BindFogParameters(scene, mesh, this._activeEffect);\r\n\r\n this._afterBind(mesh, this._activeEffect);\r\n }\r\n\r\n public getAnimatables(): IAnimatable[] {\r\n var results = [];\r\n\r\n if (this.mixTexture && this.mixTexture.animations && this.mixTexture.animations.length > 0) {\r\n results.push(this.mixTexture);\r\n }\r\n\r\n return results;\r\n }\r\n\r\n public getActiveTextures(): BaseTexture[] {\r\n var activeTextures = super.getActiveTextures();\r\n\r\n if (this._mixTexture) {\r\n activeTextures.push(this._mixTexture);\r\n }\r\n\r\n if (this._diffuseTexture1) {\r\n activeTextures.push(this._diffuseTexture1);\r\n }\r\n\r\n if (this._diffuseTexture2) {\r\n activeTextures.push(this._diffuseTexture2);\r\n }\r\n\r\n if (this._diffuseTexture3) {\r\n activeTextures.push(this._diffuseTexture3);\r\n }\r\n\r\n if (this._bumpTexture1) {\r\n activeTextures.push(this._bumpTexture1);\r\n }\r\n\r\n if (this._bumpTexture2) {\r\n activeTextures.push(this._bumpTexture2);\r\n }\r\n\r\n if (this._bumpTexture3) {\r\n activeTextures.push(this._bumpTexture3);\r\n }\r\n\r\n return activeTextures;\r\n }\r\n\r\n public hasTexture(texture: BaseTexture): boolean {\r\n if (super.hasTexture(texture)) {\r\n return true;\r\n }\r\n\r\n if (this._mixTexture === texture) {\r\n return true;\r\n }\r\n\r\n if (this._diffuseTexture1 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._diffuseTexture2 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._diffuseTexture3 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._bumpTexture1 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._bumpTexture2 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._bumpTexture3 === texture) {\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n public dispose(forceDisposeEffect?: boolean): void {\r\n if (this.mixTexture) {\r\n this.mixTexture.dispose();\r\n }\r\n\r\n super.dispose(forceDisposeEffect);\r\n }\r\n\r\n public clone(name: string): TerrainMaterial {\r\n return SerializationHelper.Clone(() => new TerrainMaterial(name, this.getScene()), this);\r\n }\r\n\r\n public serialize(): any {\r\n var serializationObject = super.serialize();\r\n serializationObject.customType = \"BABYLON.TerrainMaterial\";\r\n return serializationObject;\r\n }\r\n\r\n public getClassName(): string {\r\n return \"TerrainMaterial\";\r\n }\r\n\r\n // Statics\r\n public static Parse(source: any, scene: Scene, rootUrl: string): TerrainMaterial {\r\n return SerializationHelper.Parse(() => new TerrainMaterial(source.name, scene), source, scene, rootUrl);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TerrainMaterial\", TerrainMaterial);"]}
|
1
|
+
{"version":3,"file":"terrainMaterial.js","sourceRoot":"","sources":["../../../../../lts/materials/generated/terrain/terrainMaterial.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,kBAAkB,EAAE,SAAS,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,mBAAmB,EAAE,2CAA6B;AAE/H,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAK/C,OAAO,EAAE,eAAe,EAAE,qDAAuC;AACjE,OAAO,EAAE,cAAc,EAAE,oDAAsC;AAC/D,OAAO,EAAE,YAAY,EAAE,kDAAoC;AAC3D,OAAO,EAAE,aAAa,EAAE,mDAAqC;AAC7D,OAAO,EAAE,YAAY,EAAE,0CAA4B;AAInD,OAAO,EAAE,KAAK,EAAE,iCAAmB;AACnC,OAAO,EAAE,aAAa,EAAE,0CAA4B;AAEpD,OAAO,oBAAoB,CAAC;AAC5B,OAAO,kBAAkB,CAAC;AAC1B,OAAO,EAAE,eAAe,EAAE,qDAAuC;AAEjE;IAAqC,0CAAe;IA0BhD;QAAA,YACI,iBAAO,SAEV;QA5BM,aAAO,GAAG,KAAK,CAAC;QAChB,UAAI,GAAG,KAAK,CAAC;QACb,eAAS,GAAG,KAAK,CAAC;QAClB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,gBAAU,GAAG,KAAK,CAAC;QACnB,eAAS,GAAG,KAAK,CAAC;QAClB,kBAAY,GAAG,KAAK,CAAC;QACrB,eAAS,GAAG,KAAK,CAAC;QAClB,SAAG,GAAG,KAAK,CAAC;QACZ,kBAAY,GAAG,KAAK,CAAC;QACrB,YAAM,GAAG,KAAK,CAAC;QACf,SAAG,GAAG,KAAK,CAAC;QACZ,SAAG,GAAG,KAAK,CAAC;QACZ,iBAAW,GAAG,KAAK,CAAC;QACpB,iBAAW,GAAG,KAAK,CAAC;QACpB,0BAAoB,GAAG,CAAC,CAAC;QACzB,kBAAY,GAAG,CAAC,CAAC;QACjB,eAAS,GAAG,KAAK,CAAC;QAClB,oBAAc,GAAG,KAAK,CAAC;QACvB,gCAA0B,GAAG,KAAK,CAAC;QACnC,yBAAmB,GAAG,KAAK,CAAC;QAI/B,KAAI,CAAC,OAAO,EAAE,CAAC;;IACnB,CAAC;IACL,6BAAC;AAAD,CAAC,AA9BD,CAAqC,eAAe,GA8BnD;AAED;IAAqC,mCAAY;IAuD7C,yBAAY,IAAY,EAAE,KAAa;QAAvC,YACI,kBAAM,IAAI,EAAE,KAAK,CAAC,SACrB;QApBM,kBAAY,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGnC,mBAAa,GAAG,IAAI,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAGpC,mBAAa,GAAG,EAAE,CAAC;QAGlB,sBAAgB,GAAG,KAAK,CAAC;QAKzB,4BAAsB,GAAG,CAAC,CAAC;;IAMnC,CAAC;IAEM,2CAAiB,GAAxB;QACI,OAAO,IAAI,CAAC,KAAK,GAAG,GAAG,CAAC;IAC5B,CAAC;IAEM,0CAAgB,GAAvB;QACI,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,6CAAmB,GAA1B;QACI,OAAO,IAAI,CAAC;IAChB,CAAC;IAED,UAAU;IACH,2CAAiB,GAAxB,UAAyB,IAAkB,EAAE,OAAgB,EAAE,YAAsB;QACjF,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,mBAAmB,EAAE;gBACtD,OAAO,IAAI,CAAC;aACf;SACJ;QAED,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YAC1B,OAAO,CAAC,eAAe,GAAG,IAAI,sBAAsB,EAAE,CAAC;SAC1D;QAED,IAAM,OAAO,GAA2B,OAAO,CAAC,eAAe,CAAC;QAChE,IAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE9B,IAAI,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,EAAE;YAClC,OAAO,IAAI,CAAC;SACf;QAED,IAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAEjC,WAAW;QACX,IAAI,KAAK,CAAC,eAAe,EAAE;YACvB,IAAI,CAAC,IAAI,CAAC,UAAU,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,EAAE;gBAChD,OAAO,KAAK,CAAC;aAChB;YAED,OAAO,CAAC,QAAQ,GAAG,IAAI,CAAC;YAExB,IAAI,aAAa,CAAC,qBAAqB,EAAE;gBACrC,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE;oBAC1D,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE;oBAC1D,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,eAAe,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,EAAE;oBAC1D,OAAO,KAAK,CAAC;iBAChB;gBAED,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC;aAC1B;YAED,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,IAAI,IAAI,CAAC,YAAY,IAAI,aAAa,CAAC,kBAAkB,EAAE;gBACjG,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE;oBAC9B,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE;oBAC9B,OAAO,KAAK,CAAC;iBAChB;gBACD,IAAI,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,EAAE;oBAC9B,OAAO,KAAK,CAAC;iBAChB;gBAED,OAAO,CAAC,YAAY,GAAG,IAAI,CAAC;gBAC5B,OAAO,CAAC,IAAI,GAAG,IAAI,CAAC;aACvB;SACJ;QAED,QAAQ;QACR,cAAc,CAAC,qBAAqB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,UAAU,EAAE,IAAI,CAAC,sBAAsB,CAAC,IAAI,CAAC,EAAE,OAAO,CAAC,CAAC;QAExI,SAAS;QACT,OAAO,CAAC,YAAY,GAAG,cAAc,CAAC,uBAAuB,CAAC,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,IAAI,CAAC,sBAAsB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAE/I,kDAAkD;QAClD,cAAc,CAAC,iCAAiC,CAAC,KAAK,EAAE,MAAM,EAAE,OAAO,EAAE,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC;QAEtG,UAAU;QACV,cAAc,CAAC,2BAA2B,CAAC,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAEtE,qBAAqB;QACrB,IAAI,OAAO,CAAC,OAAO,EAAE;YACjB,OAAO,CAAC,eAAe,EAAE,CAAC;YAC1B,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAE5B,YAAY;YACZ,IAAM,SAAS,GAAG,IAAI,eAAe,EAAE,CAAC;YACxC,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,SAAS,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aACnC;YAED,cAAc,CAAC,yBAAyB,CAAC,OAAO,EAAE,SAAS,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;YAEzF,IAAI,OAAO,CAAC,oBAAoB,GAAG,CAAC,EAAE;gBAClC,SAAS,CAAC,sBAAsB,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC;aAC7C;YAED,OAAO,CAAC,0BAA0B,GAAG,KAAK,CAAC,4BAA4B,CAAC,kBAAkB,CAAC;YAE3F,YAAY;YACZ,IAAM,OAAO,GAAG,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YAE5C,IAAI,OAAO,CAAC,MAAM,EAAE;gBAChB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;aACzC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;aACrC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;aACtC;YAED,IAAI,OAAO,CAAC,WAAW,EAAE;gBACrB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;aACxC;YAED,cAAc,CAAC,yBAAyB,CAAC,OAAO,EAAE,IAAI,EAAE,OAAO,EAAE,SAAS,CAAC,CAAC;YAC5E,cAAc,CAAC,6BAA6B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAE/D,uBAAuB;YACvB,IAAM,UAAU,GAAG,SAAS,CAAC;YAC7B,IAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;YAChC,IAAM,QAAQ,GAAG;gBACb,OAAO;gBACP,MAAM;gBACN,gBAAgB;gBAChB,cAAc;gBACd,aAAa;gBACb,eAAe;gBACf,gBAAgB;gBAChB,WAAW;gBACX,WAAW;gBACX,WAAW;gBACX,eAAe;gBACf,QAAQ;gBACR,YAAY;gBACZ,aAAa;gBACb,aAAa;gBACb,aAAa;gBACb,aAAa;gBACb,aAAa;gBACb,eAAe;gBACf,eAAe;gBACf,eAAe;gBACf,eAAe;aAClB,CAAC;YACF,IAAM,QAAQ,GAAG,CAAC,gBAAgB,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,iBAAiB,EAAE,cAAc,EAAE,cAAc,EAAE,cAAc,CAAC,CAAC;YAE7I,IAAM,cAAc,GAAG,IAAI,KAAK,EAAU,CAAC;YAE3C,cAAc,CAAC,8BAA8B,CAAyB;gBAClE,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,OAAO;gBAChB,qBAAqB,EAAE,IAAI,CAAC,qBAAqB;aACpD,CAAC,CAAC;YAEH,OAAO,CAAC,SAAS,CACb,KAAK,CAAC,SAAS,EAAE,CAAC,YAAY,CAC1B,UAAU,EACc;gBACpB,UAAU,EAAE,OAAO;gBACnB,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,IAAI;gBACb,SAAS,EAAE,SAAS;gBACpB,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,OAAO,EAAE,IAAI,CAAC,OAAO;gBACrB,eAAe,EAAE,EAAE,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE;aACzE,EACD,MAAM,CACT,EACD,OAAO,EACP,IAAI,CAAC,gBAAgB,CACxB,CAAC;SACL;QACD,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE;YAC9C,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC;QACxC,OAAO,CAAC,MAAM,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAE1C,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,wCAAc,GAArB,UAAsB,KAAa,EAAE,IAAU,EAAE,OAAgB;QAC7D,IAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE9B,IAAM,OAAO,GAA2B,OAAO,CAAC,eAAe,CAAC;QAChE,IAAI,CAAC,OAAO,EAAE;YACV,OAAO;SACV;QAED,IAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,EAAE;YACT,OAAO;SACV;QACD,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAE5B,WAAW;QACX,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,EAAE,KAAK,CAAC,kBAAkB,EAAE,CAAC,CAAC;QAE3E,QAAQ;QACR,cAAc,CAAC,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAE7D,IAAI,IAAI,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,CAAC,EAAE;YACjC,WAAW;YACX,IAAI,IAAI,CAAC,UAAU,EAAE;gBACjB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;gBAClE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,WAAW,CAAC,gBAAgB,EAAE,IAAI,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;gBACzG,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,WAAW,CAAC,gBAAgB,EAAE,CAAC,CAAC;gBAEnF,IAAI,aAAa,CAAC,qBAAqB,EAAE;oBACrC,IAAI,IAAI,CAAC,gBAAgB,EAAE;wBACvB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;wBACxE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;qBAC7G;oBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE;wBACvB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;wBACxE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;qBAC7G;oBACD,IAAI,IAAI,CAAC,gBAAgB,EAAE;wBACvB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iBAAiB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;wBACxE,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,EAAE,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAC;qBAC7G;iBACJ;gBAED,IAAI,aAAa,CAAC,kBAAkB,IAAI,KAAK,CAAC,SAAS,EAAE,CAAC,OAAO,EAAE,CAAC,mBAAmB,EAAE;oBACrF,IAAI,IAAI,CAAC,aAAa,EAAE;wBACpB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;qBACrE;oBACD,IAAI,IAAI,CAAC,aAAa,EAAE;wBACpB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;qBACrE;oBACD,IAAI,IAAI,CAAC,aAAa,EAAE;wBACpB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,cAAc,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;qBACrE;iBACJ;aACJ;YACD,aAAa;YACb,cAAc,CAAC,aAAa,CAAC,IAAI,CAAC,aAAa,EAAE,KAAK,CAAC,CAAC;YAExD,aAAa;YACb,IAAI,IAAI,CAAC,WAAW,EAAE;gBAClB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,WAAW,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;aAC5D;YAED,KAAK,CAAC,eAAe,CAAC,MAAM,CAAC,CAAC;SACjC;QAED,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,eAAe,EAAE,IAAI,CAAC,YAAY,EAAE,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,UAAU,CAAC,CAAC;QAE/F,IAAI,OAAO,CAAC,YAAY,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,EAAE,IAAI,CAAC,aAAa,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;SAC1F;QAED,IAAI,KAAK,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,eAAe,EAAE;YAC9C,cAAc,CAAC,UAAU,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,aAAa,EAAE,OAAO,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;SACnG;QAED,OAAO;QACP,IAAI,KAAK,CAAC,UAAU,IAAI,IAAI,CAAC,QAAQ,IAAI,KAAK,CAAC,OAAO,KAAK,KAAK,CAAC,YAAY,EAAE;YAC3E,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,CAAC,CAAC;SAC/D;QAED,MAAM;QACN,cAAc,CAAC,iBAAiB,CAAC,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QAElE,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAEM,wCAAc,GAArB;QACI,IAAM,OAAO,GAAG,EAAE,CAAC;QAEnB,IAAI,IAAI,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,UAAU,IAAI,IAAI,CAAC,UAAU,CAAC,UAAU,CAAC,MAAM,GAAG,CAAC,EAAE;YACxF,OAAO,CAAC,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;SACjC;QAED,OAAO,OAAO,CAAC;IACnB,CAAC;IAEM,2CAAiB,GAAxB;QACI,IAAM,cAAc,GAAG,iBAAM,iBAAiB,WAAE,CAAC;QAEjD,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;SACzC;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC9C;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC9C;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;SAC9C;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SAC3C;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SAC3C;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;SAC3C;QAED,OAAO,cAAc,CAAC;IAC1B,CAAC;IAEM,oCAAU,GAAjB,UAAkB,OAAoB;QAClC,IAAI,iBAAM,UAAU,YAAC,OAAO,CAAC,EAAE;YAC3B,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,WAAW,KAAK,OAAO,EAAE;YAC9B,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,OAAO,EAAE;YACnC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,OAAO,EAAE;YACnC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,gBAAgB,KAAK,OAAO,EAAE;YACnC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,OAAO,EAAE;YAChC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,OAAO,EAAE;YAChC,OAAO,IAAI,CAAC;SACf;QAED,IAAI,IAAI,CAAC,aAAa,KAAK,OAAO,EAAE;YAChC,OAAO,IAAI,CAAC;SACf;QAED,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,iCAAO,GAAd,UAAe,kBAA4B;QACvC,IAAI,IAAI,CAAC,UAAU,EAAE;YACjB,IAAI,CAAC,UAAU,CAAC,OAAO,EAAE,CAAC;SAC7B;QAED,iBAAM,OAAO,YAAC,kBAAkB,CAAC,CAAC;IACtC,CAAC;IAEM,+BAAK,GAAZ,UAAa,IAAY;QAAzB,iBAEC;QADG,OAAO,mBAAmB,CAAC,KAAK,CAAC,cAAM,OAAA,IAAI,eAAe,CAAC,IAAI,EAAE,KAAI,CAAC,QAAQ,EAAE,CAAC,EAA1C,CAA0C,EAAE,IAAI,CAAC,CAAC;IAC7F,CAAC;IAEM,mCAAS,GAAhB;QACI,IAAM,mBAAmB,GAAG,iBAAM,SAAS,WAAE,CAAC;QAC9C,mBAAmB,CAAC,UAAU,GAAG,yBAAyB,CAAC;QAC3D,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,sCAAY,GAAnB;QACI,OAAO,iBAAiB,CAAC;IAC7B,CAAC;IAED,UAAU;IACI,qBAAK,GAAnB,UAAoB,MAAW,EAAE,KAAY,EAAE,OAAe;QAC1D,OAAO,mBAAmB,CAAC,KAAK,CAAC,cAAM,OAAA,IAAI,eAAe,CAAC,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,EAAvC,CAAuC,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IAC5G,CAAC;IA1bD;QADC,kBAAkB,CAAC,YAAY,CAAC;wDACA;IAEjC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;uDACtB;IAG/B;QADC,kBAAkB,CAAC,iBAAiB,CAAC;6DACJ;IAElC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;4DACrB;IAGhC;QADC,kBAAkB,CAAC,iBAAiB,CAAC;6DACJ;IAElC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;4DACrB;IAGhC;QADC,kBAAkB,CAAC,iBAAiB,CAAC;6DACJ;IAElC;QADC,gBAAgB,CAAC,kCAAkC,CAAC;4DACrB;IAGhC;QADC,kBAAkB,CAAC,cAAc,CAAC;0DACJ;IAE/B;QADC,gBAAgB,CAAC,kCAAkC,CAAC;yDACxB;IAG7B;QADC,kBAAkB,CAAC,cAAc,CAAC;0DACJ;IAE/B;QADC,gBAAgB,CAAC,kCAAkC,CAAC;yDACxB;IAG7B;QADC,kBAAkB,CAAC,cAAc,CAAC;0DACJ;IAE/B;QADC,gBAAgB,CAAC,kCAAkC,CAAC;yDACxB;IAG7B;QADC,iBAAiB,EAAE;yDACsB;IAG1C;QADC,iBAAiB,EAAE;0DACuB;IAG3C;QADC,SAAS,EAAE;0DACc;IAG1B;QADC,SAAS,CAAC,iBAAiB,CAAC;6DACI;IAEjC;QADC,gBAAgB,CAAC,gCAAgC,CAAC;4DACnB;IAGhC;QADC,SAAS,CAAC,uBAAuB,CAAC;mEACA;IAEnC;QADC,gBAAgB,CAAC,gCAAgC,CAAC;kEACd;IAwYzC,sBAAC;CAAA,AA7bD,CAAqC,YAAY,GA6bhD;SA7bY,eAAe;AA+b5B,aAAa,CAAC,yBAAyB,EAAE,eAAe,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { serializeAsTexture, serialize, expandToProperty, serializeAsColor3, SerializationHelper } from \"core/Misc/decorators\";\r\nimport type { Matrix } from \"core/Maths/math.vector\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport type { IAnimatable } from \"core/Animations/animatable.interface\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport type { Texture } from \"core/Materials/Textures/texture\";\r\nimport type { IEffectCreationOptions } from \"core/Materials/effect\";\r\nimport { MaterialDefines } from \"core/Materials/materialDefines\";\r\nimport { MaterialHelper } from \"core/Materials/materialHelper\";\r\nimport { PushMaterial } from \"core/Materials/pushMaterial\";\r\nimport { MaterialFlags } from \"core/Materials/materialFlags\";\r\nimport { VertexBuffer } from \"core/Buffers/buffer\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { SubMesh } from \"core/Meshes/subMesh\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\n\r\nimport \"./terrain.fragment\";\r\nimport \"./terrain.vertex\";\r\nimport { EffectFallbacks } from \"core/Materials/effectFallbacks\";\r\n\r\nclass TerrainMaterialDefines extends MaterialDefines {\r\n public DIFFUSE = false;\r\n public BUMP = false;\r\n public CLIPPLANE = false;\r\n public CLIPPLANE2 = false;\r\n public CLIPPLANE3 = false;\r\n public CLIPPLANE4 = false;\r\n public CLIPPLANE5 = false;\r\n public CLIPPLANE6 = false;\r\n public ALPHATEST = false;\r\n public DEPTHPREPASS = false;\r\n public POINTSIZE = false;\r\n public FOG = false;\r\n public SPECULARTERM = false;\r\n public NORMAL = false;\r\n public UV1 = false;\r\n public UV2 = false;\r\n public VERTEXCOLOR = false;\r\n public VERTEXALPHA = false;\r\n public NUM_BONE_INFLUENCERS = 0;\r\n public BonesPerMesh = 0;\r\n public INSTANCES = false;\r\n public INSTANCESCOLOR = false;\r\n public IMAGEPROCESSINGPOSTPROCESS = false;\r\n public SKIPFINALCOLORCLAMP = false;\r\n\r\n constructor() {\r\n super();\r\n this.rebuild();\r\n }\r\n}\r\n\r\nexport class TerrainMaterial extends PushMaterial {\r\n @serializeAsTexture(\"mixTexture\")\r\n private _mixTexture: BaseTexture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public mixTexture: BaseTexture;\r\n\r\n @serializeAsTexture(\"diffuseTexture1\")\r\n private _diffuseTexture1: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public diffuseTexture1: Texture;\r\n\r\n @serializeAsTexture(\"diffuseTexture2\")\r\n private _diffuseTexture2: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public diffuseTexture2: Texture;\r\n\r\n @serializeAsTexture(\"diffuseTexture3\")\r\n private _diffuseTexture3: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public diffuseTexture3: Texture;\r\n\r\n @serializeAsTexture(\"bumpTexture1\")\r\n private _bumpTexture1: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public bumpTexture1: Texture;\r\n\r\n @serializeAsTexture(\"bumpTexture2\")\r\n private _bumpTexture2: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public bumpTexture2: Texture;\r\n\r\n @serializeAsTexture(\"bumpTexture3\")\r\n private _bumpTexture3: Texture;\r\n @expandToProperty(\"_markAllSubMeshesAsTexturesDirty\")\r\n public bumpTexture3: Texture;\r\n\r\n @serializeAsColor3()\r\n public diffuseColor = new Color3(1, 1, 1);\r\n\r\n @serializeAsColor3()\r\n public specularColor = new Color3(0, 0, 0);\r\n\r\n @serialize()\r\n public specularPower = 64;\r\n\r\n @serialize(\"disableLighting\")\r\n private _disableLighting = false;\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public disableLighting: boolean;\r\n\r\n @serialize(\"maxSimultaneousLights\")\r\n private _maxSimultaneousLights = 4;\r\n @expandToProperty(\"_markAllSubMeshesAsLightsDirty\")\r\n public maxSimultaneousLights: number;\r\n\r\n constructor(name: string, scene?: Scene) {\r\n super(name, scene);\r\n }\r\n\r\n public needAlphaBlending(): boolean {\r\n return this.alpha < 1.0;\r\n }\r\n\r\n public needAlphaTesting(): boolean {\r\n return false;\r\n }\r\n\r\n public getAlphaTestTexture(): Nullable<BaseTexture> {\r\n return null;\r\n }\r\n\r\n // Methods\r\n public isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean {\r\n if (this.isFrozen) {\r\n if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {\r\n return true;\r\n }\r\n }\r\n\r\n if (!subMesh.materialDefines) {\r\n subMesh.materialDefines = new TerrainMaterialDefines();\r\n }\r\n\r\n const defines = <TerrainMaterialDefines>subMesh.materialDefines;\r\n const scene = this.getScene();\r\n\r\n if (this._isReadyForSubMesh(subMesh)) {\r\n return true;\r\n }\r\n\r\n const engine = scene.getEngine();\r\n\r\n // Textures\r\n if (scene.texturesEnabled) {\r\n if (!this.mixTexture || !this.mixTexture.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._needUVs = true;\r\n\r\n if (MaterialFlags.DiffuseTextureEnabled) {\r\n if (!this.diffuseTexture1 || !this.diffuseTexture1.isReady()) {\r\n return false;\r\n }\r\n if (!this.diffuseTexture2 || !this.diffuseTexture2.isReady()) {\r\n return false;\r\n }\r\n if (!this.diffuseTexture3 || !this.diffuseTexture3.isReady()) {\r\n return false;\r\n }\r\n\r\n defines.DIFFUSE = true;\r\n }\r\n\r\n if (this.bumpTexture1 && this.bumpTexture2 && this.bumpTexture3 && MaterialFlags.BumpTextureEnabled) {\r\n if (!this.bumpTexture1.isReady()) {\r\n return false;\r\n }\r\n if (!this.bumpTexture2.isReady()) {\r\n return false;\r\n }\r\n if (!this.bumpTexture3.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._needNormals = true;\r\n defines.BUMP = true;\r\n }\r\n }\r\n\r\n // Misc.\r\n MaterialHelper.PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);\r\n\r\n // Lights\r\n defines._needNormals = MaterialHelper.PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);\r\n\r\n // Values that need to be evaluated on every frame\r\n MaterialHelper.PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);\r\n\r\n // Attribs\r\n MaterialHelper.PrepareDefinesForAttributes(mesh, defines, true, true);\r\n\r\n // Get correct effect\r\n if (defines.isDirty) {\r\n defines.markAsProcessed();\r\n scene.resetCachedMaterial();\r\n\r\n // Fallbacks\r\n const fallbacks = new EffectFallbacks();\r\n if (defines.FOG) {\r\n fallbacks.addFallback(1, \"FOG\");\r\n }\r\n\r\n MaterialHelper.HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);\r\n\r\n if (defines.NUM_BONE_INFLUENCERS > 0) {\r\n fallbacks.addCPUSkinningFallback(0, mesh);\r\n }\r\n\r\n defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;\r\n\r\n //Attributes\r\n const attribs = [VertexBuffer.PositionKind];\r\n\r\n if (defines.NORMAL) {\r\n attribs.push(VertexBuffer.NormalKind);\r\n }\r\n\r\n if (defines.UV1) {\r\n attribs.push(VertexBuffer.UVKind);\r\n }\r\n\r\n if (defines.UV2) {\r\n attribs.push(VertexBuffer.UV2Kind);\r\n }\r\n\r\n if (defines.VERTEXCOLOR) {\r\n attribs.push(VertexBuffer.ColorKind);\r\n }\r\n\r\n MaterialHelper.PrepareAttributesForBones(attribs, mesh, defines, fallbacks);\r\n MaterialHelper.PrepareAttributesForInstances(attribs, defines);\r\n\r\n // Legacy browser patch\r\n const shaderName = \"terrain\";\r\n const join = defines.toString();\r\n const uniforms = [\r\n \"world\",\r\n \"view\",\r\n \"viewProjection\",\r\n \"vEyePosition\",\r\n \"vLightsType\",\r\n \"vDiffuseColor\",\r\n \"vSpecularColor\",\r\n \"vFogInfos\",\r\n \"vFogColor\",\r\n \"pointSize\",\r\n \"vTextureInfos\",\r\n \"mBones\",\r\n \"vClipPlane\",\r\n \"vClipPlane2\",\r\n \"vClipPlane3\",\r\n \"vClipPlane4\",\r\n \"vClipPlane5\",\r\n \"vClipPlane6\",\r\n \"textureMatrix\",\r\n \"diffuse1Infos\",\r\n \"diffuse2Infos\",\r\n \"diffuse3Infos\",\r\n ];\r\n const samplers = [\"textureSampler\", \"diffuse1Sampler\", \"diffuse2Sampler\", \"diffuse3Sampler\", \"bump1Sampler\", \"bump2Sampler\", \"bump3Sampler\"];\r\n\r\n const uniformBuffers = new Array<string>();\r\n\r\n MaterialHelper.PrepareUniformsAndSamplersList(<IEffectCreationOptions>{\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: defines,\r\n maxSimultaneousLights: this.maxSimultaneousLights,\r\n });\r\n\r\n subMesh.setEffect(\r\n scene.getEngine().createEffect(\r\n shaderName,\r\n <IEffectCreationOptions>{\r\n attributes: attribs,\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: join,\r\n fallbacks: fallbacks,\r\n onCompiled: this.onCompiled,\r\n onError: this.onError,\r\n indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights },\r\n },\r\n engine\r\n ),\r\n defines,\r\n this._materialContext\r\n );\r\n }\r\n if (!subMesh.effect || !subMesh.effect.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._renderId = scene.getRenderId();\r\n subMesh.effect._wasPreviouslyReady = true;\r\n\r\n return true;\r\n }\r\n\r\n public bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void {\r\n const scene = this.getScene();\r\n\r\n const defines = <TerrainMaterialDefines>subMesh.materialDefines;\r\n if (!defines) {\r\n return;\r\n }\r\n\r\n const effect = subMesh.effect;\r\n if (!effect) {\r\n return;\r\n }\r\n this._activeEffect = effect;\r\n\r\n // Matrices\r\n this.bindOnlyWorldMatrix(world);\r\n this._activeEffect.setMatrix(\"viewProjection\", scene.getTransformMatrix());\r\n\r\n // Bones\r\n MaterialHelper.BindBonesParameters(mesh, this._activeEffect);\r\n\r\n if (this._mustRebind(scene, effect)) {\r\n // Textures\r\n if (this.mixTexture) {\r\n this._activeEffect.setTexture(\"textureSampler\", this._mixTexture);\r\n this._activeEffect.setFloat2(\"vTextureInfos\", this._mixTexture.coordinatesIndex, this._mixTexture.level);\r\n this._activeEffect.setMatrix(\"textureMatrix\", this._mixTexture.getTextureMatrix());\r\n\r\n if (MaterialFlags.DiffuseTextureEnabled) {\r\n if (this._diffuseTexture1) {\r\n this._activeEffect.setTexture(\"diffuse1Sampler\", this._diffuseTexture1);\r\n this._activeEffect.setFloat2(\"diffuse1Infos\", this._diffuseTexture1.uScale, this._diffuseTexture1.vScale);\r\n }\r\n if (this._diffuseTexture2) {\r\n this._activeEffect.setTexture(\"diffuse2Sampler\", this._diffuseTexture2);\r\n this._activeEffect.setFloat2(\"diffuse2Infos\", this._diffuseTexture2.uScale, this._diffuseTexture2.vScale);\r\n }\r\n if (this._diffuseTexture3) {\r\n this._activeEffect.setTexture(\"diffuse3Sampler\", this._diffuseTexture3);\r\n this._activeEffect.setFloat2(\"diffuse3Infos\", this._diffuseTexture3.uScale, this._diffuseTexture3.vScale);\r\n }\r\n }\r\n\r\n if (MaterialFlags.BumpTextureEnabled && scene.getEngine().getCaps().standardDerivatives) {\r\n if (this._bumpTexture1) {\r\n this._activeEffect.setTexture(\"bump1Sampler\", this._bumpTexture1);\r\n }\r\n if (this._bumpTexture2) {\r\n this._activeEffect.setTexture(\"bump2Sampler\", this._bumpTexture2);\r\n }\r\n if (this._bumpTexture3) {\r\n this._activeEffect.setTexture(\"bump3Sampler\", this._bumpTexture3);\r\n }\r\n }\r\n }\r\n // Clip plane\r\n MaterialHelper.BindClipPlane(this._activeEffect, scene);\r\n\r\n // Point size\r\n if (this.pointsCloud) {\r\n this._activeEffect.setFloat(\"pointSize\", this.pointSize);\r\n }\r\n\r\n scene.bindEyePosition(effect);\r\n }\r\n\r\n this._activeEffect.setColor4(\"vDiffuseColor\", this.diffuseColor, this.alpha * mesh.visibility);\r\n\r\n if (defines.SPECULARTERM) {\r\n this._activeEffect.setColor4(\"vSpecularColor\", this.specularColor, this.specularPower);\r\n }\r\n\r\n if (scene.lightsEnabled && !this.disableLighting) {\r\n MaterialHelper.BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);\r\n }\r\n\r\n // View\r\n if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== Scene.FOGMODE_NONE) {\r\n this._activeEffect.setMatrix(\"view\", scene.getViewMatrix());\r\n }\r\n\r\n // Fog\r\n MaterialHelper.BindFogParameters(scene, mesh, this._activeEffect);\r\n\r\n this._afterBind(mesh, this._activeEffect);\r\n }\r\n\r\n public getAnimatables(): IAnimatable[] {\r\n const results = [];\r\n\r\n if (this.mixTexture && this.mixTexture.animations && this.mixTexture.animations.length > 0) {\r\n results.push(this.mixTexture);\r\n }\r\n\r\n return results;\r\n }\r\n\r\n public getActiveTextures(): BaseTexture[] {\r\n const activeTextures = super.getActiveTextures();\r\n\r\n if (this._mixTexture) {\r\n activeTextures.push(this._mixTexture);\r\n }\r\n\r\n if (this._diffuseTexture1) {\r\n activeTextures.push(this._diffuseTexture1);\r\n }\r\n\r\n if (this._diffuseTexture2) {\r\n activeTextures.push(this._diffuseTexture2);\r\n }\r\n\r\n if (this._diffuseTexture3) {\r\n activeTextures.push(this._diffuseTexture3);\r\n }\r\n\r\n if (this._bumpTexture1) {\r\n activeTextures.push(this._bumpTexture1);\r\n }\r\n\r\n if (this._bumpTexture2) {\r\n activeTextures.push(this._bumpTexture2);\r\n }\r\n\r\n if (this._bumpTexture3) {\r\n activeTextures.push(this._bumpTexture3);\r\n }\r\n\r\n return activeTextures;\r\n }\r\n\r\n public hasTexture(texture: BaseTexture): boolean {\r\n if (super.hasTexture(texture)) {\r\n return true;\r\n }\r\n\r\n if (this._mixTexture === texture) {\r\n return true;\r\n }\r\n\r\n if (this._diffuseTexture1 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._diffuseTexture2 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._diffuseTexture3 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._bumpTexture1 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._bumpTexture2 === texture) {\r\n return true;\r\n }\r\n\r\n if (this._bumpTexture3 === texture) {\r\n return true;\r\n }\r\n\r\n return false;\r\n }\r\n\r\n public dispose(forceDisposeEffect?: boolean): void {\r\n if (this.mixTexture) {\r\n this.mixTexture.dispose();\r\n }\r\n\r\n super.dispose(forceDisposeEffect);\r\n }\r\n\r\n public clone(name: string): TerrainMaterial {\r\n return SerializationHelper.Clone(() => new TerrainMaterial(name, this.getScene()), this);\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.customType = \"BABYLON.TerrainMaterial\";\r\n return serializationObject;\r\n }\r\n\r\n public getClassName(): string {\r\n return \"TerrainMaterial\";\r\n }\r\n\r\n // Statics\r\n public static Parse(source: any, scene: Scene, rootUrl: string): TerrainMaterial {\r\n return SerializationHelper.Parse(() => new TerrainMaterial(source.name, scene), source, scene, rootUrl);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.TerrainMaterial\", TerrainMaterial);\r\n"]}
|
package/triPlanar/index.d.ts
CHANGED
@@ -1 +1 @@
|
|
1
|
-
export * from "./triPlanarMaterial";
|
1
|
+
export * from "./triPlanarMaterial";
|
package/triPlanar/index.js
CHANGED
@@ -1,2 +1,2 @@
|
|
1
|
-
export * from "./triPlanarMaterial
|
1
|
+
export * from "./triPlanarMaterial";
|
2
2
|
//# sourceMappingURL=index.js.map
|
package/triPlanar/index.js.map
CHANGED
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"index.js","sourceRoot":"","sources":["
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../lts/materials/generated/triPlanar/index.ts"],"names":[],"mappings":"AAAA,cAAc,qBAAqB,CAAC","sourcesContent":["export * from \"./triPlanarMaterial\";\r\n"]}
|
@@ -1,49 +1,49 @@
|
|
1
|
-
import { Nullable } from "@babylonjs/core/types";
|
2
|
-
import { Matrix } from "@babylonjs/core/Maths/math.vector";
|
3
|
-
import { Color3 } from "@babylonjs/core/Maths/math.color";
|
4
|
-
import { IAnimatable } from
|
5
|
-
import { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture";
|
6
|
-
import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial";
|
7
|
-
import { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh";
|
8
|
-
import { SubMesh } from "@babylonjs/core/Meshes/subMesh";
|
9
|
-
import { Mesh } from "@babylonjs/core/Meshes/mesh";
|
10
|
-
import { Scene } from "@babylonjs/core/scene";
|
11
|
-
import "./triplanar.fragment";
|
12
|
-
import "./triplanar.vertex";
|
13
|
-
export declare class TriPlanarMaterial extends PushMaterial {
|
14
|
-
mixTexture: BaseTexture;
|
15
|
-
private _diffuseTextureX;
|
16
|
-
diffuseTextureX: BaseTexture;
|
17
|
-
private _diffuseTextureY;
|
18
|
-
diffuseTextureY: BaseTexture;
|
19
|
-
private _diffuseTextureZ;
|
20
|
-
diffuseTextureZ: BaseTexture;
|
21
|
-
private _normalTextureX;
|
22
|
-
normalTextureX: BaseTexture;
|
23
|
-
private _normalTextureY;
|
24
|
-
normalTextureY: BaseTexture;
|
25
|
-
private _normalTextureZ;
|
26
|
-
normalTextureZ: BaseTexture;
|
27
|
-
tileSize: number;
|
28
|
-
diffuseColor: Color3;
|
29
|
-
specularColor: Color3;
|
30
|
-
specularPower: number;
|
31
|
-
private _disableLighting;
|
32
|
-
disableLighting: boolean;
|
33
|
-
private _maxSimultaneousLights;
|
34
|
-
maxSimultaneousLights: number;
|
35
|
-
constructor(name: string, scene?: Scene);
|
36
|
-
needAlphaBlending(): boolean;
|
37
|
-
needAlphaTesting(): boolean;
|
38
|
-
getAlphaTestTexture(): Nullable<BaseTexture>;
|
39
|
-
isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean;
|
40
|
-
bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
|
41
|
-
getAnimatables(): IAnimatable[];
|
42
|
-
getActiveTextures(): BaseTexture[];
|
43
|
-
hasTexture(texture: BaseTexture): boolean;
|
44
|
-
dispose(forceDisposeEffect?: boolean): void;
|
45
|
-
clone(name: string): TriPlanarMaterial;
|
46
|
-
serialize(): any;
|
47
|
-
getClassName(): string;
|
48
|
-
static Parse(source: any, scene: Scene, rootUrl: string): TriPlanarMaterial;
|
49
|
-
}
|
1
|
+
import type { Nullable } from "@babylonjs/core/types.js";
|
2
|
+
import type { Matrix } from "@babylonjs/core/Maths/math.vector.js";
|
3
|
+
import { Color3 } from "@babylonjs/core/Maths/math.color.js";
|
4
|
+
import type { IAnimatable } from "@babylonjs/core/Animations/animatable.interface.js";
|
5
|
+
import type { BaseTexture } from "@babylonjs/core/Materials/Textures/baseTexture.js";
|
6
|
+
import { PushMaterial } from "@babylonjs/core/Materials/pushMaterial.js";
|
7
|
+
import type { AbstractMesh } from "@babylonjs/core/Meshes/abstractMesh.js";
|
8
|
+
import type { SubMesh } from "@babylonjs/core/Meshes/subMesh.js";
|
9
|
+
import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
|
10
|
+
import { Scene } from "@babylonjs/core/scene.js";
|
11
|
+
import "./triplanar.fragment";
|
12
|
+
import "./triplanar.vertex";
|
13
|
+
export declare class TriPlanarMaterial extends PushMaterial {
|
14
|
+
mixTexture: BaseTexture;
|
15
|
+
private _diffuseTextureX;
|
16
|
+
diffuseTextureX: BaseTexture;
|
17
|
+
private _diffuseTextureY;
|
18
|
+
diffuseTextureY: BaseTexture;
|
19
|
+
private _diffuseTextureZ;
|
20
|
+
diffuseTextureZ: BaseTexture;
|
21
|
+
private _normalTextureX;
|
22
|
+
normalTextureX: BaseTexture;
|
23
|
+
private _normalTextureY;
|
24
|
+
normalTextureY: BaseTexture;
|
25
|
+
private _normalTextureZ;
|
26
|
+
normalTextureZ: BaseTexture;
|
27
|
+
tileSize: number;
|
28
|
+
diffuseColor: Color3;
|
29
|
+
specularColor: Color3;
|
30
|
+
specularPower: number;
|
31
|
+
private _disableLighting;
|
32
|
+
disableLighting: boolean;
|
33
|
+
private _maxSimultaneousLights;
|
34
|
+
maxSimultaneousLights: number;
|
35
|
+
constructor(name: string, scene?: Scene);
|
36
|
+
needAlphaBlending(): boolean;
|
37
|
+
needAlphaTesting(): boolean;
|
38
|
+
getAlphaTestTexture(): Nullable<BaseTexture>;
|
39
|
+
isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh, useInstances?: boolean): boolean;
|
40
|
+
bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void;
|
41
|
+
getAnimatables(): IAnimatable[];
|
42
|
+
getActiveTextures(): BaseTexture[];
|
43
|
+
hasTexture(texture: BaseTexture): boolean;
|
44
|
+
dispose(forceDisposeEffect?: boolean): void;
|
45
|
+
clone(name: string): TriPlanarMaterial;
|
46
|
+
serialize(): any;
|
47
|
+
getClassName(): string;
|
48
|
+
static Parse(source: any, scene: Scene, rootUrl: string): TriPlanarMaterial;
|
49
|
+
}
|