@babylonjs/materials 5.0.0-beta.9 → 5.0.0-rc.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (230) hide show
  1. package/cell/cell.fragment.d.ts +17 -17
  2. package/cell/cell.fragment.js +20 -18
  3. package/cell/cell.fragment.js.map +1 -1
  4. package/cell/cell.vertex.d.ts +18 -18
  5. package/cell/cell.vertex.js +21 -19
  6. package/cell/cell.vertex.js.map +1 -1
  7. package/cell/cellMaterial.d.ts +37 -37
  8. package/cell/cellMaterial.js +304 -290
  9. package/cell/cellMaterial.js.map +1 -1
  10. package/cell/index.d.ts +1 -1
  11. package/cell/index.js +1 -1
  12. package/cell/index.js.map +1 -1
  13. package/custom/customMaterial.d.ts +69 -69
  14. package/custom/customMaterial.js +216 -218
  15. package/custom/customMaterial.js.map +1 -1
  16. package/custom/index.d.ts +2 -2
  17. package/custom/index.js +2 -2
  18. package/custom/index.js.map +1 -1
  19. package/custom/pbrCustomMaterial.d.ts +71 -71
  20. package/custom/pbrCustomMaterial.js +241 -243
  21. package/custom/pbrCustomMaterial.js.map +1 -1
  22. package/fire/fire.fragment.d.ts +11 -11
  23. package/fire/fire.fragment.js +14 -12
  24. package/fire/fire.fragment.js.map +1 -1
  25. package/fire/fire.vertex.d.ts +15 -15
  26. package/fire/fire.vertex.js +18 -16
  27. package/fire/fire.vertex.js.map +1 -1
  28. package/fire/fireMaterial.d.ts +38 -38
  29. package/fire/fireMaterial.js +342 -327
  30. package/fire/fireMaterial.js.map +1 -1
  31. package/fire/index.d.ts +1 -1
  32. package/fire/index.js +1 -1
  33. package/fire/index.js.map +1 -1
  34. package/fur/fur.fragment.d.ts +17 -17
  35. package/fur/fur.fragment.js +20 -18
  36. package/fur/fur.fragment.js.map +1 -1
  37. package/fur/fur.vertex.d.ts +18 -18
  38. package/fur/fur.vertex.js +21 -19
  39. package/fur/fur.vertex.js.map +1 -1
  40. package/fur/furMaterial.d.ts +57 -56
  41. package/fur/furMaterial.js +500 -480
  42. package/fur/furMaterial.js.map +1 -1
  43. package/fur/index.d.ts +1 -1
  44. package/fur/index.js +1 -1
  45. package/fur/index.js.map +1 -1
  46. package/gradient/gradient.fragment.d.ts +17 -17
  47. package/gradient/gradient.fragment.js +20 -18
  48. package/gradient/gradient.fragment.js.map +1 -1
  49. package/gradient/gradient.vertex.d.ts +18 -18
  50. package/gradient/gradient.vertex.js +21 -19
  51. package/gradient/gradient.vertex.js.map +1 -1
  52. package/gradient/gradientMaterial.d.ts +37 -37
  53. package/gradient/gradientMaterial.js +275 -259
  54. package/gradient/gradientMaterial.js.map +1 -1
  55. package/gradient/index.d.ts +1 -1
  56. package/gradient/index.js +1 -1
  57. package/gradient/index.js.map +1 -1
  58. package/grid/grid.fragment.d.ts +8 -8
  59. package/grid/grid.fragment.js +11 -9
  60. package/grid/grid.fragment.js.map +1 -1
  61. package/grid/grid.vertex.d.ts +9 -9
  62. package/grid/grid.vertex.js +12 -10
  63. package/grid/grid.vertex.js.map +1 -1
  64. package/grid/gridMaterial.d.ts +78 -77
  65. package/grid/gridMaterial.js +276 -261
  66. package/grid/gridMaterial.js.map +1 -1
  67. package/grid/index.d.ts +1 -1
  68. package/grid/index.js +1 -1
  69. package/grid/index.js.map +1 -1
  70. package/index.d.ts +15 -15
  71. package/index.js +16 -15
  72. package/index.js.map +1 -1
  73. package/lava/index.d.ts +1 -1
  74. package/lava/index.js +1 -1
  75. package/lava/index.js.map +1 -1
  76. package/lava/lava.fragment.d.ts +17 -17
  77. package/lava/lava.fragment.js +20 -18
  78. package/lava/lava.fragment.js.map +1 -1
  79. package/lava/lava.vertex.d.ts +18 -18
  80. package/lava/lava.vertex.js +21 -19
  81. package/lava/lava.vertex.js.map +1 -1
  82. package/lava/lavaMaterial.d.ts +45 -45
  83. package/lava/lavaMaterial.js +394 -378
  84. package/lava/lavaMaterial.js.map +1 -1
  85. package/legacy/legacy-cell.d.ts +1 -1
  86. package/legacy/legacy-cell.js +13 -12
  87. package/legacy/legacy-cell.js.map +1 -1
  88. package/legacy/legacy-custom.d.ts +1 -1
  89. package/legacy/legacy-custom.js +13 -12
  90. package/legacy/legacy-custom.js.map +1 -1
  91. package/legacy/legacy-fire.d.ts +1 -1
  92. package/legacy/legacy-fire.js +13 -12
  93. package/legacy/legacy-fire.js.map +1 -1
  94. package/legacy/legacy-fur.d.ts +1 -1
  95. package/legacy/legacy-fur.js +13 -12
  96. package/legacy/legacy-fur.js.map +1 -1
  97. package/legacy/legacy-gradient.d.ts +1 -1
  98. package/legacy/legacy-gradient.js +13 -12
  99. package/legacy/legacy-gradient.js.map +1 -1
  100. package/legacy/legacy-grid.d.ts +1 -1
  101. package/legacy/legacy-grid.js +13 -12
  102. package/legacy/legacy-grid.js.map +1 -1
  103. package/legacy/legacy-lava.d.ts +1 -1
  104. package/legacy/legacy-lava.js +13 -12
  105. package/legacy/legacy-lava.js.map +1 -1
  106. package/legacy/legacy-mix.d.ts +1 -1
  107. package/legacy/legacy-mix.js +13 -12
  108. package/legacy/legacy-mix.js.map +1 -1
  109. package/legacy/legacy-normal.d.ts +1 -1
  110. package/legacy/legacy-normal.js +13 -12
  111. package/legacy/legacy-normal.js.map +1 -1
  112. package/legacy/legacy-shadowOnly.d.ts +1 -1
  113. package/legacy/legacy-shadowOnly.js +13 -12
  114. package/legacy/legacy-shadowOnly.js.map +1 -1
  115. package/legacy/legacy-simple.d.ts +1 -1
  116. package/legacy/legacy-simple.js +13 -12
  117. package/legacy/legacy-simple.js.map +1 -1
  118. package/legacy/legacy-sky.d.ts +1 -1
  119. package/legacy/legacy-sky.js +13 -12
  120. package/legacy/legacy-sky.js.map +1 -1
  121. package/legacy/legacy-terrain.d.ts +1 -1
  122. package/legacy/legacy-terrain.js +13 -12
  123. package/legacy/legacy-terrain.js.map +1 -1
  124. package/legacy/legacy-triPlanar.d.ts +1 -1
  125. package/legacy/legacy-triPlanar.js +13 -12
  126. package/legacy/legacy-triPlanar.js.map +1 -1
  127. package/legacy/legacy-water.d.ts +1 -1
  128. package/legacy/legacy-water.js +13 -12
  129. package/legacy/legacy-water.js.map +1 -1
  130. package/legacy/legacy.d.ts +1 -1
  131. package/legacy/legacy.js +16 -15
  132. package/legacy/legacy.js.map +1 -1
  133. package/mix/index.d.ts +1 -1
  134. package/mix/index.js +1 -1
  135. package/mix/index.js.map +1 -1
  136. package/mix/mix.fragment.d.ts +17 -17
  137. package/mix/mix.fragment.js +20 -18
  138. package/mix/mix.fragment.js.map +1 -1
  139. package/mix/mix.vertex.d.ts +18 -18
  140. package/mix/mix.vertex.js +21 -19
  141. package/mix/mix.vertex.js.map +1 -1
  142. package/mix/mixMaterial.d.ts +65 -65
  143. package/mix/mixMaterial.js +510 -483
  144. package/mix/mixMaterial.js.map +1 -1
  145. package/normal/index.d.ts +1 -1
  146. package/normal/index.js +1 -1
  147. package/normal/index.js.map +1 -1
  148. package/normal/normal.fragment.d.ts +17 -17
  149. package/normal/normal.fragment.js +20 -18
  150. package/normal/normal.fragment.js.map +1 -1
  151. package/normal/normal.vertex.d.ts +18 -18
  152. package/normal/normal.vertex.js +21 -19
  153. package/normal/normal.vertex.js.map +1 -1
  154. package/normal/normalMaterial.d.ts +36 -36
  155. package/normal/normalMaterial.js +336 -322
  156. package/normal/normalMaterial.js.map +1 -1
  157. package/package.json +22 -254
  158. package/readme.md +2 -2
  159. package/shadowOnly/index.d.ts +1 -1
  160. package/shadowOnly/index.js +1 -1
  161. package/shadowOnly/index.js.map +1 -1
  162. package/shadowOnly/shadowOnly.fragment.d.ts +16 -16
  163. package/shadowOnly/shadowOnly.fragment.js +19 -17
  164. package/shadowOnly/shadowOnly.fragment.js.map +1 -1
  165. package/shadowOnly/shadowOnly.vertex.d.ts +18 -18
  166. package/shadowOnly/shadowOnly.vertex.js +21 -19
  167. package/shadowOnly/shadowOnly.vertex.js.map +1 -1
  168. package/shadowOnly/shadowOnlyMaterial.d.ts +30 -30
  169. package/shadowOnly/shadowOnlyMaterial.js +254 -240
  170. package/shadowOnly/shadowOnlyMaterial.js.map +1 -1
  171. package/simple/index.d.ts +1 -1
  172. package/simple/index.js +1 -1
  173. package/simple/index.js.map +1 -1
  174. package/simple/simple.fragment.d.ts +17 -17
  175. package/simple/simple.fragment.js +20 -18
  176. package/simple/simple.fragment.js.map +1 -1
  177. package/simple/simple.vertex.d.ts +18 -18
  178. package/simple/simple.vertex.js +21 -19
  179. package/simple/simple.vertex.js.map +1 -1
  180. package/simple/simpleMaterial.d.ts +35 -35
  181. package/simple/simpleMaterial.js +295 -281
  182. package/simple/simpleMaterial.js.map +1 -1
  183. package/sky/index.d.ts +1 -1
  184. package/sky/index.js +1 -1
  185. package/sky/index.js.map +1 -1
  186. package/sky/sky.fragment.d.ts +10 -10
  187. package/sky/sky.fragment.js +13 -11
  188. package/sky/sky.fragment.js.map +1 -1
  189. package/sky/sky.vertex.d.ts +9 -9
  190. package/sky/sky.vertex.js +12 -10
  191. package/sky/sky.vertex.js.map +1 -1
  192. package/sky/skyMaterial.d.ts +147 -147
  193. package/sky/skyMaterial.js +359 -340
  194. package/sky/skyMaterial.js.map +1 -1
  195. package/terrain/index.d.ts +1 -1
  196. package/terrain/index.js +1 -1
  197. package/terrain/index.js.map +1 -1
  198. package/terrain/terrain.fragment.d.ts +17 -17
  199. package/terrain/terrain.fragment.js +20 -18
  200. package/terrain/terrain.fragment.js.map +1 -1
  201. package/terrain/terrain.vertex.d.ts +18 -18
  202. package/terrain/terrain.vertex.js +21 -19
  203. package/terrain/terrain.vertex.js.map +1 -1
  204. package/terrain/terrainMaterial.d.ts +50 -50
  205. package/terrain/terrainMaterial.js +426 -411
  206. package/terrain/terrainMaterial.js.map +1 -1
  207. package/triPlanar/index.d.ts +1 -1
  208. package/triPlanar/index.js +1 -1
  209. package/triPlanar/index.js.map +1 -1
  210. package/triPlanar/triPlanarMaterial.d.ts +49 -49
  211. package/triPlanar/triPlanarMaterial.js +403 -391
  212. package/triPlanar/triPlanarMaterial.js.map +1 -1
  213. package/triPlanar/triplanar.fragment.d.ts +17 -17
  214. package/triPlanar/triplanar.fragment.js +20 -18
  215. package/triPlanar/triplanar.fragment.js.map +1 -1
  216. package/triPlanar/triplanar.vertex.d.ts +18 -18
  217. package/triPlanar/triplanar.vertex.js +21 -19
  218. package/triPlanar/triplanar.vertex.js.map +1 -1
  219. package/water/index.d.ts +1 -1
  220. package/water/index.js +1 -1
  221. package/water/index.js.map +1 -1
  222. package/water/water.fragment.d.ts +19 -19
  223. package/water/water.fragment.js +22 -20
  224. package/water/water.fragment.js.map +1 -1
  225. package/water/water.vertex.d.ts +20 -20
  226. package/water/water.vertex.js +23 -21
  227. package/water/water.vertex.js.map +1 -1
  228. package/water/waterMaterial.d.ts +135 -132
  229. package/water/waterMaterial.js +736 -705
  230. package/water/waterMaterial.js.map +1 -1
@@ -1,71 +1,71 @@
1
- import { Texture } from "@babylonjs/core/Materials/Textures/texture";
2
- import { Effect } from "@babylonjs/core/Materials/effect";
3
- import { MaterialDefines } from "@babylonjs/core/Materials/materialDefines";
4
- import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
5
- import { Mesh } from "@babylonjs/core/Meshes/mesh";
6
- import { Scene } from "@babylonjs/core/scene";
7
- import { ICustomShaderNameResolveOptions } from "@babylonjs/core/Materials/material";
8
- export declare class ShaderAlebdoParts {
9
- constructor();
10
- Fragment_Begin: string;
11
- Fragment_Definitions: string;
12
- Fragment_MainBegin: string;
13
- Fragment_MainEnd: string;
14
- Fragment_Custom_Albedo: string;
15
- Fragment_Before_Lights: string;
16
- Fragment_Custom_MetallicRoughness: string;
17
- Fragment_Custom_MicroSurface: string;
18
- Fragment_Before_Fog: string;
19
- Fragment_Custom_Alpha: string;
20
- Fragment_Before_FinalColorComposition: string;
21
- Fragment_Before_FragColor: string;
22
- Vertex_Begin: string;
23
- Vertex_Definitions: string;
24
- Vertex_MainBegin: string;
25
- Vertex_Before_PositionUpdated: string;
26
- Vertex_Before_NormalUpdated: string;
27
- Vertex_After_WorldPosComputed: string;
28
- Vertex_MainEnd: string;
29
- }
30
- export declare class PBRCustomMaterial extends PBRMaterial {
31
- static ShaderIndexer: number;
32
- CustomParts: ShaderAlebdoParts;
33
- _isCreatedShader: boolean;
34
- _createdShaderName: string;
35
- _customUniform: string[];
36
- _newUniforms: string[];
37
- _newUniformInstances: {
38
- [name: string]: any;
39
- };
40
- _newSamplerInstances: {
41
- [name: string]: Texture;
42
- };
43
- _customAttributes: string[];
44
- FragmentShader: string;
45
- VertexShader: string;
46
- AttachAfterBind(mesh: Mesh | undefined, effect: Effect): void;
47
- ReviewUniform(name: string, arr: string[]): string[];
48
- Builder(shaderName: string, uniforms: string[], uniformBuffers: string[], samplers: string[], defines: MaterialDefines | string[], attributes?: string[], options?: ICustomShaderNameResolveOptions): string;
49
- constructor(name: string, scene?: Scene);
50
- AddUniform(name: string, kind: string, param: any): PBRCustomMaterial;
51
- AddAttribute(name: string): PBRCustomMaterial;
52
- Fragment_Begin(shaderPart: string): PBRCustomMaterial;
53
- Fragment_Definitions(shaderPart: string): PBRCustomMaterial;
54
- Fragment_MainBegin(shaderPart: string): PBRCustomMaterial;
55
- Fragment_Custom_Albedo(shaderPart: string): PBRCustomMaterial;
56
- Fragment_Custom_Alpha(shaderPart: string): PBRCustomMaterial;
57
- Fragment_Before_Lights(shaderPart: string): PBRCustomMaterial;
58
- Fragment_Custom_MetallicRoughness(shaderPart: string): PBRCustomMaterial;
59
- Fragment_Custom_MicroSurface(shaderPart: string): PBRCustomMaterial;
60
- Fragment_Before_Fog(shaderPart: string): PBRCustomMaterial;
61
- Fragment_Before_FinalColorComposition(shaderPart: string): PBRCustomMaterial;
62
- Fragment_Before_FragColor(shaderPart: string): PBRCustomMaterial;
63
- Fragment_MainEnd(shaderPart: string): PBRCustomMaterial;
64
- Vertex_Begin(shaderPart: string): PBRCustomMaterial;
65
- Vertex_Definitions(shaderPart: string): PBRCustomMaterial;
66
- Vertex_MainBegin(shaderPart: string): PBRCustomMaterial;
67
- Vertex_Before_PositionUpdated(shaderPart: string): PBRCustomMaterial;
68
- Vertex_Before_NormalUpdated(shaderPart: string): PBRCustomMaterial;
69
- Vertex_After_WorldPosComputed(shaderPart: string): PBRCustomMaterial;
70
- Vertex_MainEnd(shaderPart: string): PBRCustomMaterial;
71
- }
1
+ import type { Texture } from "@babylonjs/core/Materials/Textures/texture.js";
2
+ import { Effect } from "@babylonjs/core/Materials/effect.js";
3
+ import type { MaterialDefines } from "@babylonjs/core/Materials/materialDefines.js";
4
+ import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
5
+ import type { Mesh } from "@babylonjs/core/Meshes/mesh.js";
6
+ import type { Scene } from "@babylonjs/core/scene.js";
7
+ import type { ICustomShaderNameResolveOptions } from "@babylonjs/core/Materials/material.js";
8
+ export declare class ShaderAlebdoParts {
9
+ constructor();
10
+ Fragment_Begin: string;
11
+ Fragment_Definitions: string;
12
+ Fragment_MainBegin: string;
13
+ Fragment_MainEnd: string;
14
+ Fragment_Custom_Albedo: string;
15
+ Fragment_Before_Lights: string;
16
+ Fragment_Custom_MetallicRoughness: string;
17
+ Fragment_Custom_MicroSurface: string;
18
+ Fragment_Before_Fog: string;
19
+ Fragment_Custom_Alpha: string;
20
+ Fragment_Before_FinalColorComposition: string;
21
+ Fragment_Before_FragColor: string;
22
+ Vertex_Begin: string;
23
+ Vertex_Definitions: string;
24
+ Vertex_MainBegin: string;
25
+ Vertex_Before_PositionUpdated: string;
26
+ Vertex_Before_NormalUpdated: string;
27
+ Vertex_After_WorldPosComputed: string;
28
+ Vertex_MainEnd: string;
29
+ }
30
+ export declare class PBRCustomMaterial extends PBRMaterial {
31
+ static ShaderIndexer: number;
32
+ CustomParts: ShaderAlebdoParts;
33
+ _isCreatedShader: boolean;
34
+ _createdShaderName: string;
35
+ _customUniform: string[];
36
+ _newUniforms: string[];
37
+ _newUniformInstances: {
38
+ [name: string]: any;
39
+ };
40
+ _newSamplerInstances: {
41
+ [name: string]: Texture;
42
+ };
43
+ _customAttributes: string[];
44
+ FragmentShader: string;
45
+ VertexShader: string;
46
+ AttachAfterBind(mesh: Mesh | undefined, effect: Effect): void;
47
+ ReviewUniform(name: string, arr: string[]): string[];
48
+ Builder(shaderName: string, uniforms: string[], uniformBuffers: string[], samplers: string[], defines: MaterialDefines | string[], attributes?: string[], options?: ICustomShaderNameResolveOptions): string;
49
+ constructor(name: string, scene?: Scene);
50
+ AddUniform(name: string, kind: string, param: any): PBRCustomMaterial;
51
+ AddAttribute(name: string): PBRCustomMaterial;
52
+ Fragment_Begin(shaderPart: string): PBRCustomMaterial;
53
+ Fragment_Definitions(shaderPart: string): PBRCustomMaterial;
54
+ Fragment_MainBegin(shaderPart: string): PBRCustomMaterial;
55
+ Fragment_Custom_Albedo(shaderPart: string): PBRCustomMaterial;
56
+ Fragment_Custom_Alpha(shaderPart: string): PBRCustomMaterial;
57
+ Fragment_Before_Lights(shaderPart: string): PBRCustomMaterial;
58
+ Fragment_Custom_MetallicRoughness(shaderPart: string): PBRCustomMaterial;
59
+ Fragment_Custom_MicroSurface(shaderPart: string): PBRCustomMaterial;
60
+ Fragment_Before_Fog(shaderPart: string): PBRCustomMaterial;
61
+ Fragment_Before_FinalColorComposition(shaderPart: string): PBRCustomMaterial;
62
+ Fragment_Before_FragColor(shaderPart: string): PBRCustomMaterial;
63
+ Fragment_MainEnd(shaderPart: string): PBRCustomMaterial;
64
+ Vertex_Begin(shaderPart: string): PBRCustomMaterial;
65
+ Vertex_Definitions(shaderPart: string): PBRCustomMaterial;
66
+ Vertex_MainBegin(shaderPart: string): PBRCustomMaterial;
67
+ Vertex_Before_PositionUpdated(shaderPart: string): PBRCustomMaterial;
68
+ Vertex_Before_NormalUpdated(shaderPart: string): PBRCustomMaterial;
69
+ Vertex_After_WorldPosComputed(shaderPart: string): PBRCustomMaterial;
70
+ Vertex_MainEnd(shaderPart: string): PBRCustomMaterial;
71
+ }