@babylonjs/loaders 5.0.0-alpha.8 → 5.0.0-beta.10
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- package/OBJ/index.d.ts +2 -0
- package/OBJ/index.js +4 -2
- package/OBJ/index.js.map +1 -1
- package/OBJ/mtlFileLoader.d.ts +4 -2
- package/OBJ/mtlFileLoader.js +7 -6
- package/OBJ/mtlFileLoader.js.map +1 -1
- package/OBJ/objFileLoader.d.ts +12 -84
- package/OBJ/objFileLoader.js +52 -669
- package/OBJ/objFileLoader.js.map +1 -1
- package/OBJ/objLoadingOptions.d.ts +43 -0
- package/OBJ/objLoadingOptions.js +2 -0
- package/OBJ/objLoadingOptions.js.map +1 -0
- package/OBJ/solidParser.d.ts +153 -0
- package/OBJ/solidParser.js +700 -0
- package/OBJ/solidParser.js.map +1 -0
- package/STL/index.js +1 -1
- package/STL/stlFileLoader.d.ts +6 -0
- package/STL/stlFileLoader.js +38 -11
- package/STL/stlFileLoader.js.map +1 -1
- package/glTF/1.0/glTFBinaryExtension.js +4 -4
- package/glTF/1.0/glTFLoader.d.ts +4 -4
- package/glTF/1.0/glTFLoader.js +60 -55
- package/glTF/1.0/glTFLoader.js.map +1 -1
- package/glTF/1.0/glTFLoaderInterfaces.d.ts +3 -1
- package/glTF/1.0/glTFLoaderInterfaces.js.map +1 -1
- package/glTF/1.0/glTFLoaderUtils.js +6 -6
- package/glTF/1.0/glTFMaterialsCommonExtension.js +12 -12
- package/glTF/1.0/index.js +5 -5
- package/glTF/2.0/Extensions/EXT_lights_image_based.js +15 -12
- package/glTF/2.0/Extensions/EXT_lights_image_based.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +1 -0
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +8 -7
- package/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +1 -5
- package/glTF/2.0/Extensions/EXT_meshopt_compression.js +6 -22
- package/glTF/2.0/Extensions/EXT_meshopt_compression.js.map +1 -1
- package/glTF/2.0/Extensions/EXT_texture_webp.js +4 -4
- package/glTF/2.0/Extensions/EXT_texture_webp.js.map +1 -1
- package/glTF/2.0/Extensions/ExtrasAsMetadata.js +1 -1
- package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +35 -11
- package/glTF/2.0/Extensions/KHR_draco_mesh_compression.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_lights_punctual.js +10 -9
- package/glTF/2.0/Extensions/KHR_lights_punctual.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_clearcoat.js +9 -9
- package/glTF/2.0/Extensions/KHR_materials_clearcoat.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +30 -0
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +46 -0
- package/glTF/2.0/Extensions/KHR_materials_emissive_strength.js.map +1 -0
- package/glTF/2.0/Extensions/KHR_materials_ior.d.ts +1 -2
- package/glTF/2.0/Extensions/KHR_materials_ior.js +4 -5
- package/glTF/2.0/Extensions/KHR_materials_ior.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +8 -9
- package/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +0 -1
- package/glTF/2.0/Extensions/KHR_materials_sheen.js +8 -9
- package/glTF/2.0/Extensions/KHR_materials_sheen.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_specular.d.ts +1 -2
- package/glTF/2.0/Extensions/KHR_materials_specular.js +14 -8
- package/glTF/2.0/Extensions/KHR_materials_specular.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_translucency.js +8 -8
- package/glTF/2.0/Extensions/KHR_materials_translucency.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_transmission.js +95 -86
- package/glTF/2.0/Extensions/KHR_materials_transmission.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_unlit.js +6 -6
- package/glTF/2.0/Extensions/KHR_materials_unlit.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_variants.js +76 -11
- package/glTF/2.0/Extensions/KHR_materials_variants.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_materials_volume.d.ts +31 -0
- package/glTF/2.0/Extensions/KHR_materials_volume.js +79 -0
- package/glTF/2.0/Extensions/KHR_materials_volume.js.map +1 -0
- package/glTF/2.0/Extensions/KHR_mesh_quantization.js +1 -1
- package/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +1 -2
- package/glTF/2.0/Extensions/KHR_texture_basisu.js +5 -6
- package/glTF/2.0/Extensions/KHR_texture_basisu.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_texture_transform.js +3 -3
- package/glTF/2.0/Extensions/KHR_texture_transform.js.map +1 -1
- package/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +2 -2
- package/glTF/2.0/Extensions/KHR_xmp_json_ld.js +6 -3
- package/glTF/2.0/Extensions/KHR_xmp_json_ld.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_audio_emitter.js +19 -20
- package/glTF/2.0/Extensions/MSFT_audio_emitter.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_lod.d.ts +1 -1
- package/glTF/2.0/Extensions/MSFT_lod.js +20 -17
- package/glTF/2.0/Extensions/MSFT_lod.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_minecraftMesh.js +3 -3
- package/glTF/2.0/Extensions/MSFT_minecraftMesh.js.map +1 -1
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.js +3 -3
- package/glTF/2.0/Extensions/MSFT_sRGBFactors.js.map +1 -1
- package/glTF/2.0/Extensions/index.d.ts +2 -0
- package/glTF/2.0/Extensions/index.js +26 -24
- package/glTF/2.0/Extensions/index.js.map +1 -1
- package/glTF/2.0/glTFLoader.d.ts +10 -13
- package/glTF/2.0/glTFLoader.js +416 -299
- package/glTF/2.0/glTFLoader.js.map +1 -1
- package/glTF/2.0/glTFLoaderInterfaces.d.ts +4 -5
- package/glTF/2.0/glTFLoaderInterfaces.js.map +1 -1
- package/glTF/2.0/index.d.ts +1 -1
- package/glTF/2.0/index.js +4 -4
- package/glTF/2.0/index.js.map +1 -1
- package/glTF/glTFFileLoader.d.ts +25 -10
- package/glTF/glTFFileLoader.js +86 -94
- package/glTF/glTFFileLoader.js.map +1 -1
- package/glTF/glTFValidation.js +2 -2
- package/glTF/glTFValidation.js.map +1 -1
- package/glTF/index.d.ts +2 -2
- package/glTF/index.js +4 -4
- package/glTF/index.js.map +1 -1
- package/index.d.ts +3 -3
- package/index.js +3 -3
- package/index.js.map +1 -1
- package/legacy/legacy-glTF.js +4 -4
- package/legacy/legacy-glTF1.d.ts +1 -1
- package/legacy/legacy-glTF1.js +1 -1
- package/legacy/legacy-glTF1.js.map +1 -1
- package/legacy/legacy-glTF1FileLoader.js +2 -2
- package/legacy/legacy-glTF2.d.ts +1 -1
- package/legacy/legacy-glTF2.js +3 -3
- package/legacy/legacy-glTF2.js.map +1 -1
- package/legacy/legacy-glTF2FileLoader.js +2 -2
- package/legacy/legacy-glTFFileLoader.js +3 -3
- package/legacy/legacy-objFileLoader.d.ts +1 -1
- package/legacy/legacy-objFileLoader.js +2 -2
- package/legacy/legacy-objFileLoader.js.map +1 -1
- package/legacy/legacy-stlFileLoader.d.ts +1 -1
- package/legacy/legacy-stlFileLoader.js +2 -2
- package/legacy/legacy-stlFileLoader.js.map +1 -1
- package/legacy/legacy.js +6 -6
- package/package.json +16 -4
@@ -1 +1 @@
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{"version":3,"file":"KHR_materials_specular.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_materials_specular.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAKxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAG1D,IAAM,IAAI,GAAG,wBAAwB,CAAC;AAEtC
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{"version":3,"file":"KHR_materials_specular.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_materials_specular.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAKxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAG1D,IAAM,IAAI,GAAG,wBAAwB,CAAC;AAEtC;;GAEG;AACH;IAkBI,cAAc;IACd,gCAAY,MAAkB;QAlB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAMf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,wCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,4DAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAOC;QANG,OAAO,UAAU,CAAC,kBAAkB,CAAwB,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YAClH,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC3C,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAC5F,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,4BAA4B,CAAC,gBAAgB,EAAE,SAAS,EAAE,eAAe,CAAC,CAAC,CAAC;YAC/F,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,6DAA4B,GAApC,UAAqC,OAAe,EAAE,UAAiC,EAAE,eAAyB;QAC9G,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,kCAA+B,CAAC,CAAC;SAC9D;QAED,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;QAE3C,IAAI,UAAU,CAAC,cAAc,KAAK,SAAS,EAAE;YACzC,eAAe,CAAC,gBAAgB,GAAG,UAAU,CAAC,cAAc,CAAC;SAChE;QAED,IAAI,UAAU,CAAC,mBAAmB,KAAK,SAAS,EAAE;YAC9C,eAAe,CAAC,wBAAwB,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,mBAAmB,CAAC,CAAC;SAC/F;QAED,IAAI,UAAU,CAAC,eAAe,EAAE;YAC3B,UAAU,CAAC,eAAgC,CAAC,YAAY,GAAG,IAAI,CAAC;YACjE,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAG,OAAO,qBAAkB,EAAE,UAAU,CAAC,eAAe,EAAE,UAAC,OAAO;gBAC9G,OAAO,CAAC,IAAI,GAAG,UAAG,eAAe,CAAC,IAAI,4BAAyB,CAAC;gBAChE,eAAe,CAAC,0BAA0B,GAAG,OAAO,CAAC;gBACrD,eAAe,CAAC,6CAA6C,GAAG,IAAI,CAAC;YACzE,CAAC,CAAC,CAAC,CAAC;SACP;QAED,IAAI,UAAU,CAAC,oBAAoB,EAAE;YACjC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAG,OAAO,0BAAuB,EAAE,UAAU,CAAC,oBAAoB,EAAE,UAAC,OAAO;gBACxH,OAAO,CAAC,IAAI,GAAG,UAAG,eAAe,CAAC,IAAI,yBAAsB,CAAC;gBAC7D,eAAe,CAAC,kBAAkB,GAAG,OAAO,CAAC;YACjD,CAAC,CAAC,CAAC,CAAC;SACP;QAED,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;IACjD,CAAC;IACL,6BAAC;AAAD,CAAC,AAxED,IAwEC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,sBAAsB,CAAC,MAAM,CAAC,EAAlC,CAAkC,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\nimport { Material } from \"@babylonjs/core/Materials/material\";\n\nimport { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader } from \"../glTFLoader\";\nimport { Color3 } from '@babylonjs/core/Maths/math.color';\nimport { IKHRMaterialsSpecular } from 'babylonjs-gltf2interface';\n\nconst NAME = \"KHR_materials_specular\";\n\n/**\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular)\n */\nexport class KHR_materials_specular implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n /**\n * Defines a number that determines the order the extensions are applied.\n */\n public order = 190;\n\n private _loader: GLTFLoader;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n }\n\n /** @hidden */\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsSpecular>(context, material, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loadSpecularPropertiesAsync(extensionContext, extension, babylonMaterial));\n return Promise.all(promises).then(() => { });\n });\n }\n\n private _loadSpecularPropertiesAsync(context: string, properties: IKHRMaterialsSpecular, babylonMaterial: Material): Promise<void> {\n if (!(babylonMaterial instanceof PBRMaterial)) {\n throw new Error(`${context}: Material type not supported`);\n }\n\n const promises = new Array<Promise<any>>();\n\n if (properties.specularFactor !== undefined) {\n babylonMaterial.metallicF0Factor = properties.specularFactor;\n }\n\n if (properties.specularColorFactor !== undefined) {\n babylonMaterial.metallicReflectanceColor = Color3.FromArray(properties.specularColorFactor);\n }\n\n if (properties.specularTexture) {\n (properties.specularTexture as ITextureInfo).nonColorData = true;\n promises.push(this._loader.loadTextureInfoAsync(`${context}/specularTexture`, properties.specularTexture, (texture) => {\n texture.name = `${babylonMaterial.name} (Specular F0 Strength)`;\n babylonMaterial.metallicReflectanceTexture = texture;\n babylonMaterial.useOnlyMetallicFromMetallicReflectanceTexture = true;\n }));\n }\n\n if (properties.specularColorTexture) {\n promises.push(this._loader.loadTextureInfoAsync(`${context}/specularColorTexture`, properties.specularColorTexture, (texture) => {\n texture.name = `${babylonMaterial.name} (Specular F0 Color)`;\n babylonMaterial.reflectanceTexture = texture;\n }));\n }\n\n return Promise.all(promises).then(() => { });\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_specular(loader));"]}
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
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import { GLTFLoader } from "../glTFLoader";
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
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import { GLTFLoader } from "../glTFLoader.js";
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var NAME = "KHR_materials_translucency";
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/**
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* [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1825)
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this.order =
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this.order = 174;
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this._loader = loader;
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this.enabled = this._loader.isExtensionUsed(NAME);
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KHR_materials_translucency.prototype._loadTranslucentPropertiesAsync = function (context, material, babylonMaterial, extension) {
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throw new Error(context
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throw new Error("".concat(context, ": Material type not supported"));
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}
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var pbrMaterial = babylonMaterial;
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// Enables "translucency" texture which represents diffusely-transmitted light.
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pbrMaterial.subSurface.
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return this._loader.loadTextureInfoAsync("".concat(context, "/translucencyTexture"), extension.translucencyTexture)
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pbrMaterial.subSurface.translucencyIntensityTexture = texture;
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{"version":3,"file":"KHR_materials_translucency.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_materials_translucency.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAKxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,IAAM,IAAI,GAAG,4BAA4B,CAAC;AAE1C;;;GAGG;AACH;IAkBI,cAAc;IACd,oCAAY,MAAkB;QAlB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAMf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAClD,IAAI,IAAI,CAAC,OAAO,EAAE;YACd,MAAM,CAAC,MAAM,CAAC,sBAAsB,GAAG,IAAI,CAAC;SAC/C;IACL,CAAC;IAED,cAAc;IACP,4CAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,gEAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAQC;QAPG,OAAO,UAAU,CAAC,kBAAkB,CAA4B,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACtH,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC3C,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,+BAA+B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAChG,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAC5F,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,+BAA+B,CAAC,gBAAgB,EAAE,QAAQ,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC,CAAC;YAC5G,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,oEAA+B,GAAvC,UAAwC,OAAe,EAAE,QAAmB,EAAE,eAAyB,EAAE,SAAoC;QACzI,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,
|
1
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+
{"version":3,"file":"KHR_materials_translucency.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_materials_translucency.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAKxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAG3C,IAAM,IAAI,GAAG,4BAA4B,CAAC;AAE1C;;;GAGG;AACH;IAkBI,cAAc;IACd,oCAAY,MAAkB;QAlB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAMf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;QAClD,IAAI,IAAI,CAAC,OAAO,EAAE;YACd,MAAM,CAAC,MAAM,CAAC,sBAAsB,GAAG,IAAI,CAAC;SAC/C;IACL,CAAC;IAED,cAAc;IACP,4CAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,gEAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAQC;QAPG,OAAO,UAAU,CAAC,kBAAkB,CAA4B,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE,UAAC,gBAAgB,EAAE,SAAS;YACtH,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;YAC3C,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,+BAA+B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAChG,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC,CAAC;YAC5F,QAAQ,CAAC,IAAI,CAAC,KAAI,CAAC,+BAA+B,CAAC,gBAAgB,EAAE,QAAQ,EAAE,eAAe,EAAE,SAAS,CAAC,CAAC,CAAC;YAC5G,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;QACjD,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,oEAA+B,GAAvC,UAAwC,OAAe,EAAE,QAAmB,EAAE,eAAyB,EAAE,SAAoC;QACzI,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,kCAA+B,CAAC,CAAC;SAC9D;QACD,IAAM,WAAW,GAAG,eAA8B,CAAC;QAEnD,+EAA+E;QAC/E,WAAW,CAAC,UAAU,CAAC,qBAAqB,GAAG,IAAI,CAAC;QAEpD,+EAA+E;QAC/E,kDAAkD;QAClD,WAAW,CAAC,UAAU,CAAC,uBAAuB,GAAG,GAAG,CAAC;QACrD,WAAW,CAAC,UAAU,CAAC,gBAAgB,GAAG,GAAG,CAAC;QAC9C,WAAW,CAAC,UAAU,CAAC,gBAAgB,GAAG,GAAG,CAAC;QAE9C,wCAAwC;QACxC,WAAW,CAAC,UAAU,CAAC,2BAA2B,GAAG,IAAI,CAAC;QAE1D,IAAI,SAAS,CAAC,kBAAkB,KAAK,SAAS,EAAE;YAC5C,WAAW,CAAC,UAAU,CAAC,qBAAqB,GAAG,SAAS,CAAC,kBAAkB,CAAC;SAC/E;aAAM;YACH,WAAW,CAAC,UAAU,CAAC,qBAAqB,GAAG,GAAG,CAAC;YACnD,WAAW,CAAC,UAAU,CAAC,qBAAqB,GAAG,KAAK,CAAC;YACrD,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;SAC5B;QAED,IAAI,SAAS,CAAC,mBAAmB,EAAE;YAC9B,SAAS,CAAC,mBAAoC,CAAC,YAAY,GAAG,IAAI,CAAC;YACpE,OAAO,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAG,OAAO,yBAAsB,EAAE,SAAS,CAAC,mBAAmB,CAAC;iBACpG,IAAI,CAAC,UAAC,OAAoB;gBACvB,WAAW,CAAC,UAAU,CAAC,4BAA4B,GAAG,OAAO,CAAC;YAClE,CAAC,CAAC,CAAC;SACV;aAAM;YACH,OAAO,OAAO,CAAC,OAAO,EAAE,CAAC;SAC5B;IACL,CAAC;IACL,iCAAC;AAAD,CAAC,AA/ED,IA+EC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,0BAA0B,CAAC,MAAM,CAAC,EAAtC,CAAsC,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\nimport { Material } from \"@babylonjs/core/Materials/material\";\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\nimport { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader } from \"../glTFLoader\";\nimport { IKHRMaterialsTranslucency } from 'babylonjs-gltf2interface';\n\nconst NAME = \"KHR_materials_translucency\";\n\n/**\n * [Proposed Specification](https://github.com/KhronosGroup/glTF/pull/1825)\n * !!! Experimental Extension Subject to Changes !!!\n */\nexport class KHR_materials_translucency implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n /**\n * Defines a number that determines the order the extensions are applied.\n */\n public order = 174;\n\n private _loader: GLTFLoader;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n if (this.enabled) {\n loader.parent.transparencyAsCoverage = true;\n }\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n }\n\n /** @hidden */\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTranslucency>(context, material, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loadTranslucentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\n return Promise.all(promises).then(() => { });\n });\n }\n\n private _loadTranslucentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTranslucency): Promise<void> {\n if (!(babylonMaterial instanceof PBRMaterial)) {\n throw new Error(`${context}: Material type not supported`);\n }\n const pbrMaterial = babylonMaterial as PBRMaterial;\n\n // Enables \"translucency\" texture which represents diffusely-transmitted light.\n pbrMaterial.subSurface.isTranslucencyEnabled = true;\n\n // Since this extension models thin-surface transmission only, we must make the\n // internal IOR == 1.0 and set the thickness to 0.\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\n pbrMaterial.subSurface.minimumThickness = 0.0;\n pbrMaterial.subSurface.maximumThickness = 0.0;\n\n // Albedo colour will tint transmission.\n pbrMaterial.subSurface.useAlbedoToTintTranslucency = true;\n\n if (extension.translucencyFactor !== undefined) {\n pbrMaterial.subSurface.translucencyIntensity = extension.translucencyFactor;\n } else {\n pbrMaterial.subSurface.translucencyIntensity = 0.0;\n pbrMaterial.subSurface.isTranslucencyEnabled = false;\n return Promise.resolve();\n }\n\n if (extension.translucencyTexture) {\n (extension.translucencyTexture as ITextureInfo).nonColorData = true;\n return this._loader.loadTextureInfoAsync(`${context}/translucencyTexture`, extension.translucencyTexture)\n .then((texture: BaseTexture) => {\n pbrMaterial.subSurface.translucencyIntensityTexture = texture;\n });\n } else {\n return Promise.resolve();\n }\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_translucency(loader));\n"]}
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
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import { GLTFLoader } from "../glTFLoader";
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import {
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import {
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import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
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import { GLTFLoader } from "../glTFLoader.js";
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import { RenderTargetTexture } from "@babylonjs/core/Materials/Textures/renderTargetTexture.js";
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import { Observable } from "@babylonjs/core/Misc/observable.js";
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import { Tools } from "@babylonjs/core/Misc/tools.js";
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this._opaqueRenderTarget = null;
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renderSize: 1024
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renderSize: 1024,
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TransmissionHelper.prototype._onMeshMaterialChanged = function (mesh) {
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var transparentIdx = this._transparentMeshesCache.indexOf(mesh);
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var opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);
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// If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list
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var useTransmission = this.shouldRenderAsTransmission(mesh.material);
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if (opaqueIdx !== -1) {
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this._opaqueMeshesCache.splice(opaqueIdx, 1);
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this._transparentMeshesCache.push(mesh);
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}
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else if (transparentIdx === -1) {
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this._transparentMeshesCache.push(mesh);
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}
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// If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list
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}
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else {
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if (transparentIdx !== -1) {
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this._transparentMeshesCache.splice(transparentIdx, 1);
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}
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else if (opaqueIdx === -1) {
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this._opaqueMeshesCache.push(mesh);
|
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|
}
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}
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|
};
|
@@ -134,45 +147,39 @@ var TransmissionHelper = /** @class */ (function () {
|
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|
*/
|
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148
|
TransmissionHelper.prototype._setupRenderTargets = function () {
|
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149
|
var _this = this;
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var
|
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|
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// Remove any layers rendering to the opaque scene.
|
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|
-
if (this._scene.layers && this._opaqueRenderTarget) {
|
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|
-
for (var _i = 0, _a = this._scene.layers; _i < _a.length; _i++) {
|
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|
-
var layer = _a[_i];
|
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var idx = layer.renderTargetTextures.indexOf(this._opaqueRenderTarget);
|
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if (idx >= 0) {
|
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|
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|
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}
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}
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|
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// Remove opaque render target
|
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|
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var _a, _b;
|
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|
if (this._opaqueRenderTarget) {
|
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|
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opaqueRTIndex = this._scene.customRenderTargets.indexOf(this._opaqueRenderTarget);
|
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|
this._opaqueRenderTarget.dispose();
|
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|
}
|
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|
-
this._opaqueRenderTarget = new RenderTargetTexture("opaqueSceneTexture", this._options.renderSize, this._scene,
|
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|
+
this._opaqueRenderTarget = new RenderTargetTexture("opaqueSceneTexture", this._options.renderSize, this._scene, this._options.generateMipmaps, undefined, this._options.renderTargetTextureType);
|
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|
+
this._opaqueRenderTarget.ignoreCameraViewport = true;
|
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|
this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;
|
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|
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|
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|
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this._opaqueRenderTarget.gammaSpace =
|
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|
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this._opaqueRenderTarget.lodGenerationScale =
|
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|
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this._opaqueRenderTarget.lodGenerationOffset =
|
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|
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this._opaqueRenderTarget.samples =
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|
163
|
-
|
164
|
-
|
165
|
-
|
166
|
-
|
167
|
-
|
168
|
-
if (this._scene.layers && this._opaqueRenderTarget) {
|
169
|
-
for (var _b = 0, _c = this._scene.layers; _b < _c.length; _b++) {
|
170
|
-
var layer = _c[_b];
|
171
|
-
layer.renderTargetTextures.push(this._opaqueRenderTarget);
|
157
|
+
this._opaqueRenderTarget.clearColor = (_b = (_a = this._options.clearColor) === null || _a === void 0 ? void 0 : _a.clone()) !== null && _b !== void 0 ? _b : this._scene.clearColor.clone();
|
158
|
+
this._opaqueRenderTarget.gammaSpace = false;
|
159
|
+
this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;
|
160
|
+
this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;
|
161
|
+
this._opaqueRenderTarget.samples = this._options.samples;
|
162
|
+
var sceneImageProcessingapplyByPostProcess;
|
163
|
+
var saveSceneEnvIntensity;
|
164
|
+
this._opaqueRenderTarget.onBeforeBindObservable.add(function (opaqueRenderTarget) {
|
165
|
+
saveSceneEnvIntensity = _this._scene.environmentIntensity;
|
166
|
+
_this._scene.environmentIntensity = 1.0;
|
167
|
+
sceneImageProcessingapplyByPostProcess = _this._scene.imageProcessingConfiguration.applyByPostProcess;
|
168
|
+
if (!_this._options.clearColor) {
|
169
|
+
_this._scene.clearColor.toLinearSpaceToRef(opaqueRenderTarget.clearColor);
|
172
170
|
}
|
173
|
-
|
171
|
+
else {
|
172
|
+
opaqueRenderTarget.clearColor.copyFrom(_this._options.clearColor);
|
173
|
+
}
|
174
|
+
// we do not use the applyByPostProcess setter to avoid flagging all the materials as "image processing dirty"!
|
175
|
+
_this._scene.imageProcessingConfiguration._applyByPostProcess = true;
|
176
|
+
});
|
177
|
+
this._opaqueRenderTarget.onAfterUnbindObservable.add(function () {
|
178
|
+
_this._scene.environmentIntensity = saveSceneEnvIntensity;
|
179
|
+
_this._scene.imageProcessingConfiguration._applyByPostProcess = sceneImageProcessingapplyByPostProcess;
|
180
|
+
});
|
174
181
|
this._transparentMeshesCache.forEach(function (mesh) {
|
175
|
-
if (_this.shouldRenderAsTransmission(mesh.material)
|
182
|
+
if (_this.shouldRenderAsTransmission(mesh.material)) {
|
176
183
|
mesh.material.refractionTexture = _this._opaqueRenderTarget;
|
177
184
|
}
|
178
185
|
});
|
@@ -229,7 +236,7 @@ var KHR_materials_transmission = /** @class */ (function () {
|
|
229
236
|
};
|
230
237
|
KHR_materials_transmission.prototype._loadTransparentPropertiesAsync = function (context, material, babylonMaterial, extension) {
|
231
238
|
if (!(babylonMaterial instanceof PBRMaterial)) {
|
232
|
-
throw new Error(context
|
239
|
+
throw new Error("".concat(context, ": Material type not supported"));
|
233
240
|
}
|
234
241
|
var pbrMaterial = babylonMaterial;
|
235
242
|
// Enables "refraction" texture which represents transmitted light.
|
@@ -250,12 +257,14 @@ var KHR_materials_transmission = /** @class */ (function () {
|
|
250
257
|
pbrMaterial.subSurface.isRefractionEnabled = false;
|
251
258
|
return Promise.resolve();
|
252
259
|
}
|
260
|
+
pbrMaterial.subSurface.minimumThickness = 0.0;
|
261
|
+
pbrMaterial.subSurface.maximumThickness = 0.0;
|
253
262
|
if (extension.transmissionTexture) {
|
254
263
|
extension.transmissionTexture.nonColorData = true;
|
255
|
-
return this._loader.loadTextureInfoAsync(context
|
264
|
+
return this._loader.loadTextureInfoAsync("".concat(context, "/transmissionTexture"), extension.transmissionTexture, undefined)
|
256
265
|
.then(function (texture) {
|
257
|
-
pbrMaterial.subSurface.
|
258
|
-
pbrMaterial.subSurface.
|
266
|
+
pbrMaterial.subSurface.refractionIntensityTexture = texture;
|
267
|
+
pbrMaterial.subSurface.useGltfStyleTextures = true;
|
259
268
|
});
|
260
269
|
}
|
261
270
|
else {
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"KHR_materials_transmission.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_materials_transmission.ts"],"names":[],"mappings":";AACA,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAKxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAI3C,OAAO,EAAE,IAAI,EAAE,MAAM,6BAA6B,CAAC;AAEnD,OAAO,EAAE,mBAAmB,EAAE,MAAM,wDAAwD,CAAC;AAC7F,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAgB7D;;GAEG;AACH;IA4BI;;;;OAIG;IACH,4BAAY,OAA4C,EAAE,KAAY;QAAtE,iBAeC;QA9BO,wBAAmB,GAAkC,IAAI,CAAC;QAC1D,uBAAkB,GAAW,EAAE,CAAC;QAChC,4BAAuB,GAAW,EAAE,CAAC;QAczC,IAAI,CAAC,QAAQ,yBACN,kBAAkB,CAAC,kBAAkB,EAAE,GACvC,OAAO,CACb,CAAC;QACF,IAAI,CAAC,MAAM,GAAG,KAAY,CAAC;QAC3B,IAAI,CAAC,MAAM,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAEvC,IAAI,CAAC,iBAAiB,GAAG,IAAI,UAAU,EAAE,CAAC;QAC1C,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,UAAC,KAAK;YAC1C,KAAI,CAAC,OAAO,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,WAAW,EAAE,CAAC;QACnB,IAAI,CAAC,mBAAmB,EAAE,CAAC;IAC/B,CAAC;IA9CD;;OAEG;IACY,qCAAkB,GAAjC;QACI,OAAO;YACH,UAAU,EAAE,IAAI;SACnB,CAAC;IACN,CAAC;IAyCD;;;OAGG;IACI,0CAAa,GAApB,UAAqB,OAA4C;QAAjE,iBAmBC;QAlBG,uEAAuE;QACvE,IAAM,SAAS,GAAG,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,MAAM,CAAC,UAAC,GAAW,IAAK,OAAC,KAAI,CAAC,QAAgB,CAAC,GAAG,CAAC,KAAM,OAAe,CAAC,GAAG,CAAC,EAArD,CAAqD,CAAC,CAAC;QACtH,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;YACnB,OAAO;SACV;QAED,IAAM,UAAU,yBACT,IAAI,CAAC,QAAQ,GACb,OAAO,CACb,CAAC;QAEF,IAAM,UAAU,GAAG,IAAI,CAAC,QAAQ,CAAC;QACjC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;QAE3B,uCAAuC;QACvC,IAAI,UAAU,CAAC,UAAU,KAAK,UAAU,CAAC,UAAU,EAAE;YACjD,IAAI,CAAC,mBAAmB,EAAE,CAAC;SAC9B;IACL,CAAC;IAEM,4CAAe,GAAtB;QACI,OAAO,IAAI,CAAC,mBAAmB,CAAC;IACpC,CAAC;IAEO,uDAA0B,GAAlC,UAAmC,QAA4B;QAC3D,IAAI,CAAC,QAAQ,EAAE;YACX,OAAO,KAAK,CAAC;SAChB;QACD,IAAI,QAAQ,YAAY,WAAW,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,mBAAmB,CAAC,EAAE;YAC9E,OAAO,IAAI,CAAC;SACf;QACD,OAAO,KAAK,CAAC;IACjB,CAAC;IAEO,qCAAQ,GAAhB,UAAiB,IAAkB;QAC/B,IAAI,IAAI,YAAY,IAAI,EAAE;YACtB,IAAI,CAAC,2BAA2B,CAAC,GAAG,CAAC,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;YAC5E,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE;gBAChD,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aAC3C;iBAAM;gBACH,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;aACtC;SACJ;IACL,CAAC;IAEO,wCAAW,GAAnB,UAAoB,IAAkB;QAClC,IAAI,IAAI,YAAY,IAAI,EAAE;YACtB,IAAI,CAAC,2BAA2B,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;YAC/E,IAAI,GAAG,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YACrD,IAAI,GAAG,KAAK,CAAC,CAAC,EAAE;gBACZ,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aAC/C;YACD,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAC5C,IAAI,GAAG,KAAK,CAAC,CAAC,EAAE;gBACZ,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;aAC1C;SACJ;IACL,CAAC;IAEO,wCAAW,GAAnB;QACI,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,OAAO,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QACrD,8EAA8E;QAC9E,IAAI,CAAC,MAAM,CAAC,wBAAwB,CAAC,GAAG,CAAC,IAAI,CAAC,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;QACnE,0FAA0F;QAC1F,IAAI,CAAC,MAAM,CAAC,uBAAuB,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IACzE,CAAC;IAED,+GAA+G;IACvG,kDAAqB,GAA7B,UAA8B,IAAkB;QAC5C,IAAI,IAAI,YAAY,IAAI,EAAE;YACtB,IAAM,cAAc,GAAG,IAAI,CAAC,uBAAuB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAClE,IAAM,SAAS,GAAG,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC;YAExD,qHAAqH;YACrH,IAAM,eAAe,GAAG,IAAI,CAAC,0BAA0B,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;YACvE,IAAI,eAAe,EAAE;gBACjB,IAAI,IAAI,CAAC,QAAQ,YAAY,WAAW,EAAE;oBACtC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,iBAAiB,GAAG,IAAI,CAAC,mBAAmB,CAAC;iBACzE;gBACD,IAAI,SAAS,KAAK,CAAC,CAAC,EAAE;oBAClB,IAAI,CAAC,kBAAkB,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;oBAC7C,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBAC3C;qBAAM,IAAI,cAAc,KAAK,CAAC,CAAC,EAAE;oBAC9B,IAAI,CAAC,uBAAuB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBAC3C;gBACD,gHAAgH;aACnH;iBAAM;gBACH,IAAI,cAAc,KAAK,CAAC,CAAC,EAAE;oBACvB,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC;oBACvD,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBACtC;qBAAM,IAAI,SAAS,KAAK,CAAC,CAAC,EAAE;oBACzB,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;iBACtC;aACJ;SACJ;IACL,CAAC;IAED;;OAEG;IACK,gDAAmB,GAA3B;QAAA,iBA+CC;QA7CG,IAAI,aAAa,GAAG,CAAC,CAAC,CAAC;QAEvB,mDAAmD;QACnD,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAChD,KAAkB,UAAkB,EAAlB,KAAA,IAAI,CAAC,MAAM,CAAC,MAAM,EAAlB,cAAkB,EAAlB,IAAkB,EAAE;gBAAjC,IAAI,KAAK,SAAA;gBACV,IAAM,GAAG,GAAG,KAAK,CAAC,oBAAoB,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;gBACzE,IAAI,GAAG,IAAI,CAAC,EAAE;oBACV,KAAK,CAAC,oBAAoB,CAAC,MAAM,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC;iBAC7C;aACJ;SACJ;QAED,8BAA8B;QAC9B,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC1B,aAAa,GAAG,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,OAAO,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;YAClF,IAAI,CAAC,mBAAmB,CAAC,OAAO,EAAE,CAAC;SACtC;QAED,IAAI,CAAC,mBAAmB,GAAG,IAAI,mBAAmB,CAAC,oBAAoB,EAAE,IAAI,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,EAAE,IAAI,CAAC,CAAC;QACtH,IAAI,CAAC,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC;QAC9D,wEAAwE;QACxE,IAAI,CAAC,mBAAmB,CAAC,UAAU,GAAG,IAAI,CAAC;QAC3C,IAAI,CAAC,mBAAmB,CAAC,kBAAkB,GAAG,CAAC,CAAC;QAChD,IAAI,CAAC,mBAAmB,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QA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{ Nullable } from \"@babylonjs/core/types\";\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\nimport { Material } from \"@babylonjs/core/Materials/material\";\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\nimport { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader } from \"../glTFLoader\";\nimport { IKHRMaterialsTransmission } from 'babylonjs-gltf2interface';\nimport { Scene } from \"@babylonjs/core/scene\";\nimport { AbstractMesh } from \"@babylonjs/core/Meshes/abstractMesh\";\nimport { Mesh } from \"@babylonjs/core/Meshes/mesh\";\nimport { Texture } from \"@babylonjs/core/Materials/Textures/texture\";\nimport { RenderTargetTexture } from \"@babylonjs/core/Materials/Textures/renderTargetTexture\";\nimport { Observable } from \"@babylonjs/core/Misc/observable\";\n\ninterface ITransmissionHelperHolder {\n /**\n * @hidden\n */\n _transmissionHelper: TransmissionHelper | undefined;\n}\n\ninterface ITransmissionHelperOptions {\n /**\n * The size of the render buffers\n */\n renderSize: number;\n}\n\n/**\n * A class to handle setting up the rendering of opaque objects to be shown through transmissive objects.\n */\nclass TransmissionHelper {\n\n /**\n * Creates the default options for the helper.\n */\n private static _getDefaultOptions(): ITransmissionHelperOptions {\n return {\n renderSize: 1024\n };\n }\n\n /**\n * Stores the creation options.\n */\n private readonly _scene: Scene & ITransmissionHelperHolder;\n\n private _options: ITransmissionHelperOptions;\n\n private _opaqueRenderTarget: Nullable<RenderTargetTexture> = null;\n private _opaqueMeshesCache: Mesh[] = [];\n private _transparentMeshesCache: Mesh[] = [];\n\n /**\n * This observable will be notified with any error during the creation of the environment,\n * mainly texture creation errors.\n */\n public onErrorObservable: Observable<{ message?: string, exception?: any }>;\n\n /**\n * constructor\n * @param options Defines the options we want to customize the helper\n * @param scene The scene to add the material to\n */\n constructor(options: Partial<ITransmissionHelperOptions>, scene: Scene) {\n this._options = {\n ...TransmissionHelper._getDefaultOptions(),\n ...options\n };\n this._scene = scene as any;\n this._scene._transmissionHelper = this;\n\n this.onErrorObservable = new Observable();\n this._scene.onDisposeObservable.addOnce((scene) => {\n this.dispose();\n });\n\n this._parseScene();\n this._setupRenderTargets();\n }\n\n /**\n * Updates the background according to the new options\n * @param options\n */\n public updateOptions(options: Partial<ITransmissionHelperOptions>) {\n // First check if any options are actually being changed. If not, exit.\n const newValues = Object.keys(options).filter((key: string) => (this._options as any)[key] !== (options as any)[key]);\n if (!newValues.length) {\n return;\n }\n\n const newOptions = {\n ...this._options,\n ...options\n };\n\n const oldOptions = this._options;\n this._options = newOptions;\n\n // If size changes, recreate everything\n if (newOptions.renderSize !== oldOptions.renderSize) {\n this._setupRenderTargets();\n }\n }\n\n public getOpaqueTarget(): Nullable<Texture> {\n return this._opaqueRenderTarget;\n }\n\n private shouldRenderAsTransmission(material: Nullable<Material>): boolean {\n if (!material) {\n return false;\n }\n if (material instanceof PBRMaterial && (material.subSurface.isRefractionEnabled)) {\n return true;\n }\n return false;\n }\n\n private _addMesh(mesh: AbstractMesh): void {\n if (mesh instanceof Mesh) {\n mesh.onMaterialChangedObservable.add(this.onMeshMaterialChanged.bind(this));\n if (this.shouldRenderAsTransmission(mesh.material)) {\n this._transparentMeshesCache.push(mesh);\n } else {\n this._opaqueMeshesCache.push(mesh);\n }\n }\n }\n\n private _removeMesh(mesh: AbstractMesh): void {\n if (mesh instanceof Mesh) {\n mesh.onMaterialChangedObservable.remove(this.onMeshMaterialChanged.bind(this));\n let idx = this._transparentMeshesCache.indexOf(mesh);\n if (idx !== -1) {\n this._transparentMeshesCache.splice(idx, 1);\n }\n idx = this._opaqueMeshesCache.indexOf(mesh);\n if (idx !== -1) {\n this._opaqueMeshesCache.splice(idx, 1);\n }\n }\n }\n\n private _parseScene(): void {\n this._scene.meshes.forEach(this._addMesh.bind(this));\n // Listen for when a mesh is added to the scene and add it to our cache lists.\n this._scene.onNewMeshAddedObservable.add(this._addMesh.bind(this));\n // Listen for when a mesh is removed from to the scene and remove it from our cache lists.\n this._scene.onMeshRemovedObservable.add(this._removeMesh.bind(this));\n }\n\n // When one of the meshes in the scene has its material changed, make sure that it's in the correct cache list.\n private onMeshMaterialChanged(mesh: AbstractMesh) {\n if (mesh instanceof Mesh) {\n const transparentIdx = this._transparentMeshesCache.indexOf(mesh);\n const opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);\n\n // If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list\n const useTransmission = this.shouldRenderAsTransmission(mesh.material);\n if (useTransmission) {\n if (mesh.material instanceof PBRMaterial) {\n mesh.material.subSurface.refractionTexture = this._opaqueRenderTarget;\n }\n if (opaqueIdx !== -1) {\n this._opaqueMeshesCache.splice(opaqueIdx, 1);\n this._transparentMeshesCache.push(mesh);\n } else if (transparentIdx === -1) {\n this._transparentMeshesCache.push(mesh);\n }\n // If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list\n } else {\n if (transparentIdx !== -1) {\n this._transparentMeshesCache.splice(transparentIdx, 1);\n this._opaqueMeshesCache.push(mesh);\n } else if (opaqueIdx === -1) {\n this._opaqueMeshesCache.push(mesh);\n }\n }\n }\n }\n\n /**\n * Setup the render targets according to the specified options.\n */\n private _setupRenderTargets(): void {\n\n let opaqueRTIndex = -1;\n\n // Remove any layers rendering to the opaque scene.\n if (this._scene.layers && this._opaqueRenderTarget) {\n for (let layer of this._scene.layers) {\n const idx = layer.renderTargetTextures.indexOf(this._opaqueRenderTarget);\n if (idx >= 0) {\n layer.renderTargetTextures.splice(idx, 1);\n }\n }\n }\n\n // Remove opaque render target\n if (this._opaqueRenderTarget) {\n opaqueRTIndex = this._scene.customRenderTargets.indexOf(this._opaqueRenderTarget);\n this._opaqueRenderTarget.dispose();\n }\n\n this._opaqueRenderTarget = new RenderTargetTexture(\"opaqueSceneTexture\", this._options.renderSize, this._scene, true);\n this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;\n // this._opaqueRenderTarget.clearColor = new Color4(0.0, 0.0, 0.0, 0.0);\n this._opaqueRenderTarget.gammaSpace = true;\n this._opaqueRenderTarget.lodGenerationScale = 1;\n this._opaqueRenderTarget.lodGenerationOffset = -4;\n this._opaqueRenderTarget.samples = 4;\n\n if (opaqueRTIndex >= 0) {\n this._scene.customRenderTargets.splice(opaqueRTIndex, 0, this._opaqueRenderTarget);\n } else {\n opaqueRTIndex = this._scene.customRenderTargets.length;\n this._scene.customRenderTargets.push(this._opaqueRenderTarget);\n }\n\n // If there are other layers, they should be included in the render of the opaque background.\n if (this._scene.layers && this._opaqueRenderTarget) {\n for (let layer of this._scene.layers) {\n layer.renderTargetTextures.push(this._opaqueRenderTarget);\n }\n }\n\n this._transparentMeshesCache.forEach((mesh: AbstractMesh) => {\n if (this.shouldRenderAsTransmission(mesh.material) && mesh.material instanceof PBRMaterial) {\n mesh.material.refractionTexture = this._opaqueRenderTarget;\n }\n });\n }\n\n /**\n * Dispose all the elements created by the Helper.\n */\n public dispose(): void {\n this._scene._transmissionHelper = undefined;\n if (this._opaqueRenderTarget) {\n this._opaqueRenderTarget.dispose();\n this._opaqueRenderTarget = null;\n }\n this._transparentMeshesCache = [];\n this._opaqueMeshesCache = [];\n }\n}\n\nconst NAME = \"KHR_materials_transmission\";\n\n/**\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_transmission/README.md)\n */\nexport class KHR_materials_transmission implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n /**\n * Defines a number that determines the order the extensions are applied.\n */\n public order = 175;\n\n private _loader: GLTFLoader;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n if (this.enabled) {\n loader.parent.transparencyAsCoverage = true;\n }\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n }\n\n /** @hidden */\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loadTransparentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\n return Promise.all(promises).then(() => { });\n });\n }\n\n private _loadTransparentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTransmission): Promise<void> {\n if (!(babylonMaterial instanceof PBRMaterial)) {\n throw new Error(`${context}: Material type not supported`);\n }\n let pbrMaterial = babylonMaterial as PBRMaterial;\n\n // Enables \"refraction\" texture which represents transmitted light.\n pbrMaterial.subSurface.isRefractionEnabled = true;\n\n // Since this extension models thin-surface transmission only, we must make IOR = 1.0\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\n\n // Albedo colour will tint transmission.\n pbrMaterial.subSurface.useAlbedoToTintRefraction = true;\n\n if (extension.transmissionFactor !== undefined) {\n pbrMaterial.subSurface.refractionIntensity = extension.transmissionFactor;\n const scene = pbrMaterial.getScene() as unknown as ITransmissionHelperHolder;\n if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {\n new TransmissionHelper({}, pbrMaterial.getScene());\n }\n } else {\n pbrMaterial.subSurface.refractionIntensity = 0.0;\n pbrMaterial.subSurface.isRefractionEnabled = false;\n return Promise.resolve();\n }\n\n if (extension.transmissionTexture) {\n (extension.transmissionTexture as ITextureInfo).nonColorData = true;\n return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined)\n .then((texture: BaseTexture) => {\n pbrMaterial.subSurface.thicknessTexture = texture;\n pbrMaterial.subSurface.useMaskFromThicknessTextureGltf = true;\n });\n } else {\n return Promise.resolve();\n }\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_transmission(loader));\n"]}
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1
|
+
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{ Nullable } from \"@babylonjs/core/types\";\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\nimport { Material } from \"@babylonjs/core/Materials/material\";\nimport { BaseTexture } from \"@babylonjs/core/Materials/Textures/baseTexture\";\nimport { IMaterial, ITextureInfo } from \"../glTFLoaderInterfaces\";\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\nimport { GLTFLoader } from \"../glTFLoader\";\nimport { IKHRMaterialsTransmission } from 'babylonjs-gltf2interface';\nimport { Scene } from \"@babylonjs/core/scene\";\nimport { AbstractMesh } from \"@babylonjs/core/Meshes/abstractMesh\";\nimport { Texture } from \"@babylonjs/core/Materials/Textures/texture\";\nimport { RenderTargetTexture } from \"@babylonjs/core/Materials/Textures/renderTargetTexture\";\nimport { Observable, Observer } from \"@babylonjs/core/Misc/observable\";\nimport { Constants } from \"@babylonjs/core/Engines/constants\";\nimport { Tools } from \"@babylonjs/core/Misc/tools\";\nimport { Color4 } from \"@babylonjs/core/Maths/math.color\";\n\ninterface ITransmissionHelperHolder {\n /**\n * @hidden\n */\n _transmissionHelper: TransmissionHelper | undefined;\n}\n\ninterface ITransmissionHelperOptions {\n /**\n * The size of the render buffers (default: 1024)\n */\n renderSize: number;\n\n /**\n * The number of samples to use when generating the render target texture for opaque meshes (default: 4)\n */\n samples: number;\n\n /**\n * Scale to apply when selecting the LOD level to sample the refraction texture (default: 1)\n */\n lodGenerationScale: number;\n\n /**\n * Offset to apply when selecting the LOD level to sample the refraction texture (default: -4)\n */\n lodGenerationOffset: number;\n\n /**\n * Type of the refraction render target texture (default: TEXTURETYPE_HALF_FLOAT)\n */\n renderTargetTextureType: number;\n\n /**\n * Defines if the mipmaps for the refraction render target texture must be generated (default: true)\n */\n generateMipmaps: boolean;\n\n /**\n * Clear color of the opaque texture. If not provided, use the scene clear color (which will be converted to linear space).\n * If provided, should be in linear space\n */\n clearColor?: Color4;\n}\n\n/**\n * A class to handle setting up the rendering of opaque objects to be shown through transmissive objects.\n */\nclass TransmissionHelper {\n\n /**\n * Creates the default options for the helper.\n */\n private static _getDefaultOptions(): ITransmissionHelperOptions {\n return {\n renderSize: 1024,\n samples: 4,\n lodGenerationScale: 1,\n lodGenerationOffset: -4,\n renderTargetTextureType: Constants.TEXTURETYPE_HALF_FLOAT,\n generateMipmaps: true,\n };\n }\n\n /**\n * Stores the creation options.\n */\n private readonly _scene: Scene & ITransmissionHelperHolder;\n\n private _options: ITransmissionHelperOptions;\n\n private _opaqueRenderTarget: Nullable<RenderTargetTexture> = null;\n private _opaqueMeshesCache: AbstractMesh[] = [];\n private _transparentMeshesCache: AbstractMesh[] = [];\n private _materialObservers: { [id: string]: Nullable<Observer<AbstractMesh>> } = {};\n\n /**\n * This observable will be notified with any error during the creation of the environment,\n * mainly texture creation errors.\n */\n public onErrorObservable: Observable<{ message?: string, exception?: any }>;\n\n /**\n * constructor\n * @param options Defines the options we want to customize the helper\n * @param scene The scene to add the material to\n */\n constructor(options: Partial<ITransmissionHelperOptions>, scene: Scene) {\n this._options = {\n ...TransmissionHelper._getDefaultOptions(),\n ...options\n };\n this._scene = scene as any;\n this._scene._transmissionHelper = this;\n\n this.onErrorObservable = new Observable();\n this._scene.onDisposeObservable.addOnce((scene) => {\n this.dispose();\n });\n\n this._parseScene();\n this._setupRenderTargets();\n }\n\n /**\n * Updates the background according to the new options\n * @param options\n */\n public updateOptions(options: Partial<ITransmissionHelperOptions>) {\n // First check if any options are actually being changed. If not, exit.\n const newValues = Object.keys(options).filter((key: string) => (this._options as any)[key] !== (options as any)[key]);\n if (!newValues.length) {\n return;\n }\n\n const newOptions = {\n ...this._options,\n ...options\n };\n\n const oldOptions = this._options;\n this._options = newOptions;\n\n // If size changes, recreate everything\n if (newOptions.renderSize !== oldOptions.renderSize || newOptions.renderTargetTextureType !== oldOptions.renderTargetTextureType || newOptions.generateMipmaps !== oldOptions.generateMipmaps || !this._opaqueRenderTarget) {\n this._setupRenderTargets();\n } else {\n this._opaqueRenderTarget.samples = newOptions.samples;\n this._opaqueRenderTarget.lodGenerationScale = newOptions.lodGenerationScale;\n this._opaqueRenderTarget.lodGenerationOffset = newOptions.lodGenerationOffset;\n }\n }\n\n public getOpaqueTarget(): Nullable<Texture> {\n return this._opaqueRenderTarget;\n }\n\n private shouldRenderAsTransmission(material: Nullable<Material>): boolean {\n if (!material) {\n return false;\n }\n if (material instanceof PBRMaterial && (material.subSurface.isRefractionEnabled)) {\n return true;\n }\n return false;\n }\n\n private _addMesh(mesh: AbstractMesh): void {\n this._materialObservers[mesh.uniqueId] = mesh.onMaterialChangedObservable.add(this._onMeshMaterialChanged.bind(this));\n\n // we need to defer the processing because _addMesh may be called as part as an instance mesh creation, in which case some\n // internal properties are not setup yet, like _sourceMesh (needed when doing mesh.material below)\n Tools.SetImmediate(() => {\n if (this.shouldRenderAsTransmission(mesh.material)) {\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\n this._transparentMeshesCache.push(mesh);\n } else {\n this._opaqueMeshesCache.push(mesh);\n }\n });\n }\n\n private _removeMesh(mesh: AbstractMesh): void {\n mesh.onMaterialChangedObservable.remove(this._materialObservers[mesh.uniqueId]);\n delete this._materialObservers[mesh.uniqueId];\n let idx = this._transparentMeshesCache.indexOf(mesh);\n if (idx !== -1) {\n this._transparentMeshesCache.splice(idx, 1);\n }\n idx = this._opaqueMeshesCache.indexOf(mesh);\n if (idx !== -1) {\n this._opaqueMeshesCache.splice(idx, 1);\n }\n }\n\n private _parseScene(): void {\n this._scene.meshes.forEach(this._addMesh.bind(this));\n // Listen for when a mesh is added to the scene and add it to our cache lists.\n this._scene.onNewMeshAddedObservable.add(this._addMesh.bind(this));\n // Listen for when a mesh is removed from to the scene and remove it from our cache lists.\n this._scene.onMeshRemovedObservable.add(this._removeMesh.bind(this));\n }\n\n // When one of the meshes in the scene has its material changed, make sure that it's in the correct cache list.\n private _onMeshMaterialChanged(mesh: AbstractMesh) {\n const transparentIdx = this._transparentMeshesCache.indexOf(mesh);\n const opaqueIdx = this._opaqueMeshesCache.indexOf(mesh);\n\n // If the material is transparent, make sure that it's added to the transparent list and removed from the opaque list\n const useTransmission = this.shouldRenderAsTransmission(mesh.material);\n if (useTransmission) {\n if (mesh.material instanceof PBRMaterial) {\n mesh.material.subSurface.refractionTexture = this._opaqueRenderTarget;\n }\n if (opaqueIdx !== -1) {\n this._opaqueMeshesCache.splice(opaqueIdx, 1);\n this._transparentMeshesCache.push(mesh);\n } else if (transparentIdx === -1) {\n this._transparentMeshesCache.push(mesh);\n }\n // If the material is opaque, make sure that it's added to the opaque list and removed from the transparent list\n } else {\n if (transparentIdx !== -1) {\n this._transparentMeshesCache.splice(transparentIdx, 1);\n this._opaqueMeshesCache.push(mesh);\n } else if (opaqueIdx === -1) {\n this._opaqueMeshesCache.push(mesh);\n }\n }\n }\n\n /**\n * Setup the render targets according to the specified options.\n */\n private _setupRenderTargets(): void {\n if (this._opaqueRenderTarget) {\n this._opaqueRenderTarget.dispose();\n }\n this._opaqueRenderTarget = new RenderTargetTexture(\"opaqueSceneTexture\", this._options.renderSize, this._scene, this._options.generateMipmaps, undefined, this._options.renderTargetTextureType);\n this._opaqueRenderTarget.ignoreCameraViewport = true;\n this._opaqueRenderTarget.renderList = this._opaqueMeshesCache;\n this._opaqueRenderTarget.clearColor = this._options.clearColor?.clone() ?? this._scene.clearColor.clone();\n this._opaqueRenderTarget.gammaSpace = false;\n this._opaqueRenderTarget.lodGenerationScale = this._options.lodGenerationScale;\n this._opaqueRenderTarget.lodGenerationOffset = this._options.lodGenerationOffset;\n this._opaqueRenderTarget.samples = this._options.samples;\n\n let sceneImageProcessingapplyByPostProcess: boolean;\n\n let saveSceneEnvIntensity: number;\n this._opaqueRenderTarget.onBeforeBindObservable.add((opaqueRenderTarget) => {\n saveSceneEnvIntensity = this._scene.environmentIntensity;\n this._scene.environmentIntensity = 1.0;\n sceneImageProcessingapplyByPostProcess = this._scene.imageProcessingConfiguration.applyByPostProcess;\n if (!this._options.clearColor) {\n this._scene.clearColor.toLinearSpaceToRef(opaqueRenderTarget.clearColor);\n } else {\n opaqueRenderTarget.clearColor.copyFrom(this._options.clearColor);\n }\n // we do not use the applyByPostProcess setter to avoid flagging all the materials as \"image processing dirty\"!\n this._scene.imageProcessingConfiguration._applyByPostProcess = true;\n });\n this._opaqueRenderTarget.onAfterUnbindObservable.add(() => {\n this._scene.environmentIntensity = saveSceneEnvIntensity;\n this._scene.imageProcessingConfiguration._applyByPostProcess = sceneImageProcessingapplyByPostProcess;\n });\n\n this._transparentMeshesCache.forEach((mesh: AbstractMesh) => {\n if (this.shouldRenderAsTransmission(mesh.material)) {\n (mesh.material as PBRMaterial).refractionTexture = this._opaqueRenderTarget;\n }\n });\n }\n\n /**\n * Dispose all the elements created by the Helper.\n */\n public dispose(): void {\n this._scene._transmissionHelper = undefined;\n if (this._opaqueRenderTarget) {\n this._opaqueRenderTarget.dispose();\n this._opaqueRenderTarget = null;\n }\n this._transparentMeshesCache = [];\n this._opaqueMeshesCache = [];\n }\n}\n\nconst NAME = \"KHR_materials_transmission\";\n\n/**\n * [Specification](https://github.com/KhronosGroup/glTF/blob/master/extensions/2.0/Khronos/KHR_materials_transmission/README.md)\n */\nexport class KHR_materials_transmission implements IGLTFLoaderExtension {\n /**\n * The name of this extension.\n */\n public readonly name = NAME;\n\n /**\n * Defines whether this extension is enabled.\n */\n public enabled: boolean;\n\n /**\n * Defines a number that determines the order the extensions are applied.\n */\n public order = 175;\n\n private _loader: GLTFLoader;\n\n /** @hidden */\n constructor(loader: GLTFLoader) {\n this._loader = loader;\n this.enabled = this._loader.isExtensionUsed(NAME);\n if (this.enabled) {\n loader.parent.transparencyAsCoverage = true;\n }\n }\n\n /** @hidden */\n public dispose() {\n (this._loader as any) = null;\n }\n\n /** @hidden */\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\n return GLTFLoader.LoadExtensionAsync<IKHRMaterialsTransmission>(context, material, this.name, (extensionContext, extension) => {\n const promises = new Array<Promise<any>>();\n promises.push(this._loader.loadMaterialBasePropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loader.loadMaterialPropertiesAsync(context, material, babylonMaterial));\n promises.push(this._loadTransparentPropertiesAsync(extensionContext, material, babylonMaterial, extension));\n return Promise.all(promises).then(() => { });\n });\n }\n\n private _loadTransparentPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material, extension: IKHRMaterialsTransmission): Promise<void> {\n if (!(babylonMaterial instanceof PBRMaterial)) {\n throw new Error(`${context}: Material type not supported`);\n }\n let pbrMaterial = babylonMaterial as PBRMaterial;\n\n // Enables \"refraction\" texture which represents transmitted light.\n pbrMaterial.subSurface.isRefractionEnabled = true;\n\n // Since this extension models thin-surface transmission only, we must make IOR = 1.0\n pbrMaterial.subSurface.volumeIndexOfRefraction = 1.0;\n\n // Albedo colour will tint transmission.\n pbrMaterial.subSurface.useAlbedoToTintRefraction = true;\n\n if (extension.transmissionFactor !== undefined) {\n pbrMaterial.subSurface.refractionIntensity = extension.transmissionFactor;\n const scene = pbrMaterial.getScene() as unknown as ITransmissionHelperHolder;\n if (pbrMaterial.subSurface.refractionIntensity && !scene._transmissionHelper) {\n new TransmissionHelper({}, pbrMaterial.getScene());\n }\n } else {\n pbrMaterial.subSurface.refractionIntensity = 0.0;\n pbrMaterial.subSurface.isRefractionEnabled = false;\n return Promise.resolve();\n }\n\n pbrMaterial.subSurface.minimumThickness = 0.0;\n pbrMaterial.subSurface.maximumThickness = 0.0;\n if (extension.transmissionTexture) {\n (extension.transmissionTexture as ITextureInfo).nonColorData = true;\n return this._loader.loadTextureInfoAsync(`${context}/transmissionTexture`, extension.transmissionTexture, undefined)\n .then((texture: BaseTexture) => {\n pbrMaterial.subSurface.refractionIntensityTexture = texture;\n pbrMaterial.subSurface.useGltfStyleTextures = true;\n });\n } else {\n return Promise.resolve();\n }\n }\n}\n\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_transmission(loader));\n"]}
|
@@ -1,6 +1,6 @@
|
|
1
|
-
import { Color3 } from "@babylonjs/core/Maths/math.color";
|
2
|
-
import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial";
|
3
|
-
import { GLTFLoader } from "../glTFLoader";
|
1
|
+
import { Color3 } from "@babylonjs/core/Maths/math.color.js";
|
2
|
+
import { PBRMaterial } from "@babylonjs/core/Materials/PBR/pbrMaterial.js";
|
3
|
+
import { GLTFLoader } from "../glTFLoader.js";
|
4
4
|
var NAME = "KHR_materials_unlit";
|
5
5
|
/**
|
6
6
|
* [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)
|
@@ -32,7 +32,7 @@ var KHR_materials_unlit = /** @class */ (function () {
|
|
32
32
|
};
|
33
33
|
KHR_materials_unlit.prototype._loadUnlitPropertiesAsync = function (context, material, babylonMaterial) {
|
34
34
|
if (!(babylonMaterial instanceof PBRMaterial)) {
|
35
|
-
throw new Error(context
|
35
|
+
throw new Error("".concat(context, ": Material type not supported"));
|
36
36
|
}
|
37
37
|
var promises = new Array();
|
38
38
|
babylonMaterial.unlit = true;
|
@@ -46,8 +46,8 @@ var KHR_materials_unlit = /** @class */ (function () {
|
|
46
46
|
babylonMaterial.albedoColor = Color3.White();
|
47
47
|
}
|
48
48
|
if (properties.baseColorTexture) {
|
49
|
-
promises.push(this._loader.loadTextureInfoAsync(context
|
50
|
-
texture.name = babylonMaterial.name
|
49
|
+
promises.push(this._loader.loadTextureInfoAsync("".concat(context, "/baseColorTexture"), properties.baseColorTexture, function (texture) {
|
50
|
+
texture.name = "".concat(babylonMaterial.name, " (Base Color)");
|
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51
|
babylonMaterial.albedoTexture = texture;
|
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52
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}));
|
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53
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}
|
@@ -1 +1 @@
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1
|
-
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|
1
|
+
{"version":3,"file":"KHR_materials_unlit.js","sourceRoot":"","sources":["../../../../../sourceES6/loaders/src/glTF/2.0/Extensions/KHR_materials_unlit.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAC1D,OAAO,EAAE,WAAW,EAAE,MAAM,2CAA2C,CAAC;AAKxE,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,IAAM,IAAI,GAAG,qBAAqB,CAAC;AAEnC;;GAEG;AACH;IAkBI,cAAc;IACd,6BAAY,MAAkB;QAlB9B;;WAEG;QACa,SAAI,GAAG,IAAI,CAAC;QAO5B;;WAEG;QACI,UAAK,GAAG,GAAG,CAAC;QAMf,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IACtD,CAAC;IAED,cAAc;IACP,qCAAO,GAAd;QACK,IAAI,CAAC,OAAe,GAAG,IAAI,CAAC;IACjC,CAAC;IAED,cAAc;IACP,yDAA2B,GAAlC,UAAmC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAAlG,iBAIC;QAHG,OAAO,UAAU,CAAC,kBAAkB,CAAC,OAAO,EAAE,QAAQ,EAAE,IAAI,CAAC,IAAI,EAAE;YAC/D,OAAO,KAAI,CAAC,yBAAyB,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;QAC9E,CAAC,CAAC,CAAC;IACP,CAAC;IAEO,uDAAyB,GAAjC,UAAkC,OAAe,EAAE,QAAmB,EAAE,eAAyB;QAC7F,IAAI,CAAC,CAAC,eAAe,YAAY,WAAW,CAAC,EAAE;YAC3C,MAAM,IAAI,KAAK,CAAC,UAAG,OAAO,kCAA+B,CAAC,CAAC;SAC9D;QAED,IAAM,QAAQ,GAAG,IAAI,KAAK,EAAgB,CAAC;QAC3C,eAAe,CAAC,KAAK,GAAG,IAAI,CAAC;QAE7B,IAAM,UAAU,GAAG,QAAQ,CAAC,oBAAoB,CAAC;QACjD,IAAI,UAAU,EAAE;YACZ,IAAI,UAAU,CAAC,eAAe,EAAE;gBAC5B,eAAe,CAAC,WAAW,GAAG,MAAM,CAAC,SAAS,CAAC,UAAU,CAAC,eAAe,CAAC,CAAC;gBAC3E,eAAe,CAAC,KAAK,GAAG,UAAU,CAAC,eAAe,CAAC,CAAC,CAAC,CAAC;aACzD;iBACI;gBACD,eAAe,CAAC,WAAW,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;aAChD;YAED,IAAI,UAAU,CAAC,gBAAgB,EAAE;gBAC7B,QAAQ,CAAC,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAG,OAAO,sBAAmB,EAAE,UAAU,CAAC,gBAAgB,EAAE,UAAC,OAAO;oBAChH,OAAO,CAAC,IAAI,GAAG,UAAG,eAAe,CAAC,IAAI,kBAAe,CAAC;oBACtD,eAAe,CAAC,aAAa,GAAG,OAAO,CAAC;gBAC5C,CAAC,CAAC,CAAC,CAAC;aACP;SACJ;QAED,IAAI,QAAQ,CAAC,WAAW,EAAE;YACtB,eAAe,CAAC,eAAe,GAAG,KAAK,CAAC;YACxC,eAAe,CAAC,gBAAgB,GAAG,IAAI,CAAC;SAC3C;QAED,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,OAAO,EAAE,QAAQ,EAAE,eAAe,CAAC,CAAC;QAE7E,OAAO,OAAO,CAAC,GAAG,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,cAAQ,CAAC,CAAC,CAAC;IACjD,CAAC;IACL,0BAAC;AAAD,CAAC,AAvED,IAuEC;;AAED,UAAU,CAAC,iBAAiB,CAAC,IAAI,EAAE,UAAC,MAAM,IAAK,OAAA,IAAI,mBAAmB,CAAC,MAAM,CAAC,EAA/B,CAA+B,CAAC,CAAC","sourcesContent":["import { Nullable } from \"@babylonjs/core/types\";\r\nimport { Color3 } from \"@babylonjs/core/Maths/math.color\";\r\nimport { PBRMaterial } from \"@babylonjs/core/Materials/PBR/pbrMaterial\";\r\nimport { Material } from \"@babylonjs/core/Materials/material\";\r\n\r\nimport { IMaterial } from \"../glTFLoaderInterfaces\";\r\nimport { IGLTFLoaderExtension } from \"../glTFLoaderExtension\";\r\nimport { GLTFLoader } from \"../glTFLoader\";\r\n\r\nconst NAME = \"KHR_materials_unlit\";\r\n\r\n/**\r\n * [Specification](https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit)\r\n */\r\nexport class KHR_materials_unlit implements IGLTFLoaderExtension {\r\n /**\r\n * The name of this extension.\r\n */\r\n public readonly name = NAME;\r\n\r\n /**\r\n * Defines whether this extension is enabled.\r\n */\r\n public enabled: boolean;\r\n\r\n /**\r\n * Defines a number that determines the order the extensions are applied.\r\n */\r\n public order = 210;\r\n\r\n private _loader: GLTFLoader;\r\n\r\n /** @hidden */\r\n constructor(loader: GLTFLoader) {\r\n this._loader = loader;\r\n this.enabled = this._loader.isExtensionUsed(NAME);\r\n }\r\n\r\n /** @hidden */\r\n public dispose() {\r\n (this._loader as any) = null;\r\n }\r\n\r\n /** @hidden */\r\n public loadMaterialPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Nullable<Promise<void>> {\r\n return GLTFLoader.LoadExtensionAsync(context, material, this.name, () => {\r\n return this._loadUnlitPropertiesAsync(context, material, babylonMaterial);\r\n });\r\n }\r\n\r\n private _loadUnlitPropertiesAsync(context: string, material: IMaterial, babylonMaterial: Material): Promise<void> {\r\n if (!(babylonMaterial instanceof PBRMaterial)) {\r\n throw new Error(`${context}: Material type not supported`);\r\n }\r\n\r\n const promises = new Array<Promise<any>>();\r\n babylonMaterial.unlit = true;\r\n\r\n const properties = material.pbrMetallicRoughness;\r\n if (properties) {\r\n if (properties.baseColorFactor) {\r\n babylonMaterial.albedoColor = Color3.FromArray(properties.baseColorFactor);\r\n babylonMaterial.alpha = properties.baseColorFactor[3];\r\n }\r\n else {\r\n babylonMaterial.albedoColor = Color3.White();\r\n }\r\n\r\n if (properties.baseColorTexture) {\r\n promises.push(this._loader.loadTextureInfoAsync(`${context}/baseColorTexture`, properties.baseColorTexture, (texture) => {\r\n texture.name = `${babylonMaterial.name} (Base Color)`;\r\n babylonMaterial.albedoTexture = texture;\r\n }));\r\n }\r\n }\r\n\r\n if (material.doubleSided) {\r\n babylonMaterial.backFaceCulling = false;\r\n babylonMaterial.twoSidedLighting = true;\r\n }\r\n\r\n this._loader.loadMaterialAlphaProperties(context, material, babylonMaterial);\r\n\r\n return Promise.all(promises).then(() => { });\r\n }\r\n}\r\n\r\nGLTFLoader.RegisterExtension(NAME, (loader) => new KHR_materials_unlit(loader));"]}
|