@babylonjs/lite 1.11.0 → 1.12.0

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Files changed (98) hide show
  1. package/CHANGELOG.md +22 -0
  2. package/dist/index.js +444 -368
  3. package/dist/index.js.map +1 -1
  4. package/index.d.ts +191 -4
  5. package/lib/audio/index.js +1 -0
  6. package/lib/audio/index.js.map +1 -1
  7. package/lib/audio/media-stream-output.js +44 -0
  8. package/lib/audio/media-stream-output.js.map +1 -0
  9. package/lib/engine/engine.js +1 -1
  10. package/lib/frame-graph/render-task.js +1 -1
  11. package/lib/frame-graph/render-task.js.map +1 -1
  12. package/lib/frame-graph/shadow-inputs.js +10 -1
  13. package/lib/frame-graph/shadow-inputs.js.map +1 -1
  14. package/lib/frame-graph/transmission.js +1 -16
  15. package/lib/frame-graph/transmission.js.map +1 -1
  16. package/lib/index.js +5 -3
  17. package/lib/index.js.map +1 -1
  18. package/lib/loader-gltf/gltf-json-asset.js +1 -1
  19. package/lib/loader-gltf/gltf-json-asset.js.map +1 -1
  20. package/lib/loader-gltf/gltf-multi-buffer.js +2 -10
  21. package/lib/loader-gltf/gltf-multi-buffer.js.map +1 -1
  22. package/lib/loader-gltf/gltf-pbr-builder-ext.js +4 -18
  23. package/lib/loader-gltf/gltf-pbr-builder-ext.js.map +1 -1
  24. package/lib/loader-gltf/gltf-pbr-builder.js +17 -14
  25. package/lib/loader-gltf/gltf-pbr-builder.js.map +1 -1
  26. package/lib/loader-gltf/gltf-sampler-desc.js +3 -16
  27. package/lib/loader-gltf/gltf-sampler-desc.js.map +1 -1
  28. package/lib/material/node/blocks/ambient-occlusion-block.js +1 -4
  29. package/lib/material/node/blocks/ambient-occlusion-block.js.map +1 -1
  30. package/lib/material/node/blocks/biplanar-block.js +3 -6
  31. package/lib/material/node/blocks/biplanar-block.js.map +1 -1
  32. package/lib/material/node/blocks/image-source.js +2 -5
  33. package/lib/material/node/blocks/image-source.js.map +1 -1
  34. package/lib/material/node/blocks/input-block.js +5 -26
  35. package/lib/material/node/blocks/input-block.js.map +1 -1
  36. package/lib/material/node/blocks/pbr-mr-helper-full.js +5 -8
  37. package/lib/material/node/blocks/pbr-mr-helper-full.js.map +1 -1
  38. package/lib/material/node/blocks/reflection-texture-block.js +1 -4
  39. package/lib/material/node/blocks/reflection-texture-block.js.map +1 -1
  40. package/lib/material/node/blocks/texture-block.js +2 -5
  41. package/lib/material/node/blocks/texture-block.js.map +1 -1
  42. package/lib/material/node/blocks/triplanar-block.js +3 -6
  43. package/lib/material/node/blocks/triplanar-block.js.map +1 -1
  44. package/lib/material/node/node-emitter.js +24 -1
  45. package/lib/material/node/node-emitter.js.map +1 -1
  46. package/lib/material/node/node-geometry-renderable.js +2 -2
  47. package/lib/material/node/node-material.js +1 -22
  48. package/lib/material/node/node-material.js.map +1 -1
  49. package/lib/material/node/node-types.js.map +1 -1
  50. package/lib/material/pbr/fragments/shadow-only-fragment.js +68 -0
  51. package/lib/material/pbr/fragments/shadow-only-fragment.js.map +1 -0
  52. package/lib/material/pbr/pbr-flag-bits.js.map +1 -1
  53. package/lib/material/pbr/pbr-material.js.map +1 -1
  54. package/lib/material/pbr/pbr-renderable.js +3 -0
  55. package/lib/material/pbr/pbr-renderable.js.map +1 -1
  56. package/lib/material/pbr/pbr-template.js +1 -0
  57. package/lib/material/pbr/pbr-template.js.map +1 -1
  58. package/lib/mesh/GaussianSplatting/gaussian-splatting-mesh.js +2 -8
  59. package/lib/mesh/GaussianSplatting/gaussian-splatting-mesh.js.map +1 -1
  60. package/lib/mesh/mesh-dispose.js +2 -0
  61. package/lib/mesh/mesh-dispose.js.map +1 -1
  62. package/lib/mesh/mesh.js +2 -8
  63. package/lib/mesh/mesh.js.map +1 -1
  64. package/lib/mesh/thin-instance-cull-binding.js +54 -3
  65. package/lib/mesh/thin-instance-cull-binding.js.map +1 -1
  66. package/lib/mesh/thin-instance-gpu-culling.js +241 -24
  67. package/lib/mesh/thin-instance-gpu-culling.js.map +1 -1
  68. package/lib/mesh/thin-instance.js +112 -1
  69. package/lib/mesh/thin-instance.js.map +1 -1
  70. package/lib/picking/gpu-picker.js +4 -2
  71. package/lib/picking/gpu-picker.js.map +1 -1
  72. package/lib/picking/picking-pipeline.js +1 -1
  73. package/lib/picking/picking-pipeline.js.map +1 -1
  74. package/lib/picking/picking-shader.js +38 -16
  75. package/lib/picking/picking-shader.js.map +1 -1
  76. package/lib/scene/scene-core.js +3 -0
  77. package/lib/scene/scene-core.js.map +1 -1
  78. package/lib/scene/scene-node.js +2 -6
  79. package/lib/scene/scene-node.js.map +1 -1
  80. package/lib/scene/transform-node.js +3 -0
  81. package/lib/scene/transform-node.js.map +1 -1
  82. package/lib/scene/world-matrix-state.js +7 -1
  83. package/lib/scene/world-matrix-state.js.map +1 -1
  84. package/lib/shadow/csm-directional-shadow-generator.js +22 -1
  85. package/lib/shadow/csm-directional-shadow-generator.js.map +1 -1
  86. package/lib/shadow/csm-shadow-task-hooks.js +19 -11
  87. package/lib/shadow/csm-shadow-task-hooks.js.map +1 -1
  88. package/lib/shadow/esm-directional-shadow-generator.js +2 -51
  89. package/lib/shadow/esm-directional-shadow-generator.js.map +1 -1
  90. package/lib/shadow/pcf-directional-shadow-generator.js +2 -48
  91. package/lib/shadow/pcf-directional-shadow-generator.js.map +1 -1
  92. package/lib/shadow/shadow-base.js +48 -1
  93. package/lib/shadow/shadow-base.js.map +1 -1
  94. package/lib/text/text-renderable.js +2 -10
  95. package/lib/text/text-renderable.js.map +1 -1
  96. package/lib/texture/texture-array.js +96 -0
  97. package/lib/texture/texture-array.js.map +1 -0
  98. package/package.json +3 -3
package/CHANGELOG.md CHANGED
@@ -1,5 +1,27 @@
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  # Changelog
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+ ## @babylonjs/lite v1.12.0
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+
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+ ### ✨ Features
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+ - **picking:** add world adjustment shader hook ([#427](https://github.com/BabylonJS/Babylon-Lite/pull/427))
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+ - **audio:** add media stream output ([#426](https://github.com/BabylonJS/Babylon-Lite/pull/426))
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+ - **pbr:** add bundle-conscious shadow-only material mode ([#420](https://github.com/BabylonJS/Babylon-Lite/pull/420))
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+ - **texture:** add 2D texture array creation and image-source population ([#422](https://github.com/BabylonJS/Babylon-Lite/pull/422))
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+ - add thin-instance LOD and CSM caster caps ([#421](https://github.com/BabylonJS/Babylon-Lite/pull/421))
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+ - expose CSM texture and picking fragment coordinates ([#419](https://github.com/BabylonJS/Babylon-Lite/pull/419))
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+ - **demos:** add Break Meshes Voronoi fracture + physics demo ([#418](https://github.com/BabylonJS/Babylon-Lite/pull/418))
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+
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+ ### ⚡ Performance
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+
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+ - reduce duplicate runtime code ([#423](https://github.com/BabylonJS/Babylon-Lite/pull/423))
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+
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+ ### 🔧 Other Changes
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+ - [compat-sync] Back light.setEnabled + engine Version; sync to BJS 958a8db ([#401](https://github.com/BabylonJS/Babylon-Lite/pull/401))
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+ **Full Changelog**: https://github.com/BabylonJS/Babylon-Lite/compare/npm-lite-v1.11.0...npm-lite-v1.12.0
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+
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  ## @babylonjs/lite v1.11.0
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  ### ⚠️ BREAKING CHANGES