@babylonjs/lite 1.0.0 → 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (219) hide show
  1. package/LICENSE +201 -0
  2. package/README.md +51 -0
  3. package/THIRD_PARTY_NOTICES.txt +318 -0
  4. package/{_mat4-storage-f64-CjDoht2w.js → _mat4-storage-f64-WeexU-hd.js} +2 -2
  5. package/{_mat4-storage-f64-CjDoht2w.js.map → _mat4-storage-f64-WeexU-hd.js.map} +1 -1
  6. package/{alpha-test-fragment-B7DjSnF7.js → alpha-test-fragment-x2mnjLgC.js} +2 -2
  7. package/{alpha-test-fragment-B7DjSnF7.js.map → alpha-test-fragment-x2mnjLgC.js.map} +1 -1
  8. package/{background-dds-skybox-BEX309u3.js → background-dds-skybox-BpcDr-9c.js} +3 -3
  9. package/{background-dds-skybox-BEX309u3.js.map → background-dds-skybox-BpcDr-9c.js.map} +1 -1
  10. package/{background-ground-BU0HOcM4.js → background-ground-Bm6gjWqx.js} +2 -2
  11. package/{background-ground-BU0HOcM4.js.map → background-ground-Bm6gjWqx.js.map} +1 -1
  12. package/{background-hdr-skybox--RRRic_K.js → background-hdr-skybox-CSFo8RX6.js} +3 -3
  13. package/{background-hdr-skybox--RRRic_K.js.map → background-hdr-skybox-CSFo8RX6.js.map} +1 -1
  14. package/{background-solid-skybox-BrH2fXSu.js → background-solid-skybox-DOOBeDIz.js} +2 -2
  15. package/{background-solid-skybox-BrH2fXSu.js.map → background-solid-skybox-DOOBeDIz.js.map} +1 -1
  16. package/{billboard-renderable-BHWryAeC.js → billboard-renderable-IJfCpeDS.js} +2 -2
  17. package/{billboard-renderable-BHWryAeC.js.map → billboard-renderable-IJfCpeDS.js.map} +1 -1
  18. package/{clamp-block-DqbwnQGW.js → clamp-block-BD_t8I89.js} +2 -2
  19. package/{clamp-block-DqbwnQGW.js.map → clamp-block-BD_t8I89.js.map} +1 -1
  20. package/{clearcoat-fragment-D6FSCie1.js → clearcoat-fragment-Dj7vGX2u.js} +2 -2
  21. package/{clearcoat-fragment-D6FSCie1.js.map → clearcoat-fragment-Dj7vGX2u.js.map} +1 -1
  22. package/{create-skeleton-D_uplboC.js → create-skeleton-s0hjrC3A.js} +2 -2
  23. package/{create-skeleton-D_uplboC.js.map → create-skeleton-s0hjrC3A.js.map} +1 -1
  24. package/{cubemap-skybox-material-DQcMMdf-.js → cubemap-skybox-material-8lzbgi7K.js} +2 -2
  25. package/{cubemap-skybox-material-DQcMMdf-.js.map → cubemap-skybox-material-8lzbgi7K.js.map} +1 -1
  26. package/{curve-block-21rT0JjG.js → curve-block-Ditr4R7V.js} +2 -2
  27. package/{curve-block-21rT0JjG.js.map → curve-block-Ditr4R7V.js.map} +1 -1
  28. package/{emissive-fragment-C5FtBs3y.js → emissive-fragment-BOAezkfk.js} +2 -2
  29. package/{emissive-fragment-C5FtBs3y.js.map → emissive-fragment-BOAezkfk.js.map} +1 -1
  30. package/{esm-shadow-view-c5YV4Eg9.js → esm-shadow-view-DRpyRAfa.js} +2 -2
  31. package/{esm-shadow-view-c5YV4Eg9.js.map → esm-shadow-view-DRpyRAfa.js.map} +1 -1
  32. package/{esm-shadow-view-Gtd1LWRP.js → esm-shadow-view-DmIORQGZ.js} +2 -2
  33. package/{esm-shadow-view-Gtd1LWRP.js.map → esm-shadow-view-DmIORQGZ.js.map} +1 -1
  34. package/{esm-shadow-view-Cl3rPGof.js → esm-shadow-view-JCPaOOi7.js} +2 -2
  35. package/{esm-shadow-view-Cl3rPGof.js.map → esm-shadow-view-JCPaOOi7.js.map} +1 -1
  36. package/{gaussian-splatting-pipeline-sh-7J31V23x.js → gaussian-splatting-pipeline-sh-B30Mu56i.js} +2 -2
  37. package/{gaussian-splatting-pipeline-sh-7J31V23x.js.map → gaussian-splatting-pipeline-sh-B30Mu56i.js.map} +1 -1
  38. package/{geometry-texture-output-dXk4E9uu.js → geometry-texture-output-DURiaJ_n.js} +2 -2
  39. package/{geometry-texture-output-dXk4E9uu.js.map → geometry-texture-output-DURiaJ_n.js.map} +1 -1
  40. package/{geometry-view-BsFJpBJa.js → geometry-view-DRrscyWU.js} +4 -4
  41. package/{geometry-view-BsFJpBJa.js.map → geometry-view-DRrscyWU.js.map} +1 -1
  42. package/{gltf-animation-K_zZxj_d.js → gltf-animation-BjnXkop6.js} +2 -2
  43. package/{gltf-animation-K_zZxj_d.js.map → gltf-animation-BjnXkop6.js.map} +1 -1
  44. package/{gltf-ext-basisu-CDbPclzZ.js → gltf-ext-basisu-DtzVV1Xx.js} +2 -202
  45. package/gltf-ext-basisu-DtzVV1Xx.js.map +1 -0
  46. package/{gltf-ext-node-visibility-DXCJEYr6.js → gltf-ext-node-visibility-BhX0DmiP.js} +2 -2
  47. package/{gltf-ext-node-visibility-DXCJEYr6.js.map → gltf-ext-node-visibility-BhX0DmiP.js.map} +1 -1
  48. package/{gltf-ext-quantization-CvHI_0Vg.js → gltf-ext-quantization-DaymajCR.js} +2 -2
  49. package/{gltf-ext-quantization-CvHI_0Vg.js.map → gltf-ext-quantization-DaymajCR.js.map} +1 -1
  50. package/{gltf-ext-uv-transform-DgYazJBs.js → gltf-ext-uv-transform-DFmNJ8kA.js} +2 -2
  51. package/{gltf-ext-uv-transform-DgYazJBs.js.map → gltf-ext-uv-transform-DFmNJ8kA.js.map} +1 -1
  52. package/{gltf-feature-animation-pointer-D1RJRFBw.js → gltf-feature-animation-pointer-C40tqOhL.js} +3 -3
  53. package/{gltf-feature-animation-pointer-D1RJRFBw.js.map → gltf-feature-animation-pointer-C40tqOhL.js.map} +1 -1
  54. package/{gltf-feature-animations-Cmc1uoIu.js → gltf-feature-animations-v0S_yb4T.js} +2 -2
  55. package/{gltf-feature-animations-Cmc1uoIu.js.map → gltf-feature-animations-v0S_yb4T.js.map} +1 -1
  56. package/{gltf-feature-draco-CKKzT5E3.js → gltf-feature-draco-CljWrsna.js} +2 -2
  57. package/{gltf-feature-draco-CKKzT5E3.js.map → gltf-feature-draco-CljWrsna.js.map} +1 -1
  58. package/{gltf-feature-gpu-instancing-n87SO6Vh.js → gltf-feature-gpu-instancing-BoeSm6Tn.js} +2 -2
  59. package/{gltf-feature-gpu-instancing-n87SO6Vh.js.map → gltf-feature-gpu-instancing-BoeSm6Tn.js.map} +1 -1
  60. package/{gltf-feature-lights-punctual-Ckm3ciL8.js → gltf-feature-lights-punctual-BCTwgyi_.js} +5 -5
  61. package/{gltf-feature-lights-punctual-Ckm3ciL8.js.map → gltf-feature-lights-punctual-BCTwgyi_.js.map} +1 -1
  62. package/{gltf-feature-meshopt-DLC4SF1E.js → gltf-feature-meshopt-DItMkOMt.js} +2 -2
  63. package/{gltf-feature-meshopt-DLC4SF1E.js.map → gltf-feature-meshopt-DItMkOMt.js.map} +1 -1
  64. package/{gltf-feature-morph-Cjtu7hYa.js → gltf-feature-morph-Cv0mEYIq.js} +3 -3
  65. package/{gltf-feature-morph-Cjtu7hYa.js.map → gltf-feature-morph-Cv0mEYIq.js.map} +1 -1
  66. package/{gltf-feature-registry-C63Hjp9w.js → gltf-feature-registry-wNbt6UC-.js} +15 -15
  67. package/{gltf-feature-registry-C63Hjp9w.js.map → gltf-feature-registry-wNbt6UC-.js.map} +1 -1
  68. package/{gltf-feature-skeleton-DKbOGidp.js → gltf-feature-skeleton-Deh2UBAn.js} +3 -3
  69. package/{gltf-feature-skeleton-DKbOGidp.js.map → gltf-feature-skeleton-Deh2UBAn.js.map} +1 -1
  70. package/{gltf-feature-variants-Cmzu0O0e.js → gltf-feature-variants-DGSdFNJq.js} +2 -2
  71. package/{gltf-feature-variants-Cmzu0O0e.js.map → gltf-feature-variants-DGSdFNJq.js.map} +1 -1
  72. package/{gltf-glb-parser-Cj5MHS-v.js → gltf-glb-parser-DSQWsT4r.js} +2 -2
  73. package/{gltf-glb-parser-Cj5MHS-v.js.map → gltf-glb-parser-DSQWsT4r.js.map} +1 -1
  74. package/{gltf-interleave-gHf9_t0i.js → gltf-interleave-OBqmlu-h.js} +11 -5
  75. package/gltf-interleave-OBqmlu-h.js.map +1 -0
  76. package/{gltf-normals-b2h74380.js → gltf-normals-D_P0KA4b.js} +10 -2
  77. package/gltf-normals-D_P0KA4b.js.map +1 -0
  78. package/{gltf-pbr-builder-ext-edNcjwPf.js → gltf-pbr-builder-ext-3imk8Tev.js} +2 -2
  79. package/{gltf-pbr-builder-ext-edNcjwPf.js.map → gltf-pbr-builder-ext-3imk8Tev.js.map} +1 -1
  80. package/{gltf-variants-CPxNdtP4.js → gltf-variants-Dyr54wwg.js} +4 -4
  81. package/{gltf-variants-CPxNdtP4.js.map → gltf-variants-Dyr54wwg.js.map} +1 -1
  82. package/gpu-task-timer-DVBNZfq5.js +236 -0
  83. package/gpu-task-timer-DVBNZfq5.js.map +1 -0
  84. package/gpu-timer-CUpqT_hK.js +55 -0
  85. package/gpu-timer-CUpqT_hK.js.map +1 -0
  86. package/{gs-picking-pipeline-DYaW_Lg3.js → gs-picking-pipeline-CERN-Trj.js} +2 -2
  87. package/{gs-picking-pipeline-DYaW_Lg3.js.map → gs-picking-pipeline-CERN-Trj.js.map} +1 -1
  88. package/{havok-floating-origin-Dr-18Nds.js → havok-floating-origin-VVdJRUYc.js} +2 -2
  89. package/{havok-floating-origin-Dr-18Nds.js.map → havok-floating-origin-VVdJRUYc.js.map} +1 -1
  90. package/{index-CYZDclhF.js → index-7Bk-uLSM.js} +2 -2
  91. package/{index-CYZDclhF.js.map → index-7Bk-uLSM.js.map} +1 -1
  92. package/{index-CLElg2Bo.js → index-BgY3QEzL.js} +4774 -1276
  93. package/index-BgY3QEzL.js.map +1 -0
  94. package/{index-SMJ67XwT.js → index-Dr5LK2tg.js} +2 -2
  95. package/{index-SMJ67XwT.js.map → index-Dr5LK2tg.js.map} +1 -1
  96. package/index.d.ts +1047 -13
  97. package/index.js +508 -444
  98. package/{input-block-DqEedWF2.js → input-block-DjdlndCL.js} +2 -2
  99. package/{input-block-DqEedWF2.js.map → input-block-DjdlndCL.js.map} +1 -1
  100. package/{iridescence-fragment-BHU59-gQ.js → iridescence-fragment-kfsCs8lN.js} +2 -2
  101. package/{iridescence-fragment-BHU59-gQ.js.map → iridescence-fragment-kfsCs8lN.js.map} +1 -1
  102. package/{light-block-Bv37V8vl.js → light-block-qjCrz3de.js} +2 -2
  103. package/{light-block-Bv37V8vl.js.map → light-block-qjCrz3de.js.map} +1 -1
  104. package/{loop-block-qTg8vb99.js → loop-block-C8vkQ2bz.js} +2 -2
  105. package/{loop-block-qTg8vb99.js.map → loop-block-C8vkQ2bz.js.map} +1 -1
  106. package/{manifold-AS8POaOr.js → manifold-DeXMNgxT.js} +3 -3
  107. package/{manifold-AS8POaOr.js.map → manifold-DeXMNgxT.js.map} +1 -1
  108. package/{morph-fragment-BRCUr2wQ.js → morph-fragment-NpZYyIIU.js} +2 -2
  109. package/{morph-fragment-BRCUr2wQ.js.map → morph-fragment-NpZYyIIU.js.map} +1 -1
  110. package/{multilight-wgsl-DMeppAdZ.js → multilight-wgsl-I5SncF0q.js} +2 -2
  111. package/{multilight-wgsl-DMeppAdZ.js.map → multilight-wgsl-I5SncF0q.js.map} +1 -1
  112. package/{node-env-Bc559GmY.js → node-env-D7Aee08u.js} +2 -2
  113. package/{node-env-Bc559GmY.js.map → node-env-D7Aee08u.js.map} +1 -1
  114. package/{node-geometry-view-COmWsRXK.js → node-geometry-view-DfKXWNfV.js} +3 -3
  115. package/{node-geometry-view-COmWsRXK.js.map → node-geometry-view-DfKXWNfV.js.map} +1 -1
  116. package/{node-registry-extra-compat-dWrv7gpS.js → node-registry-extra-compat-CDLeBR1P.js} +2 -2
  117. package/{node-registry-extra-compat-dWrv7gpS.js.map → node-registry-extra-compat-CDLeBR1P.js.map} +1 -1
  118. package/{node-registry-extra-math-Bn854sX9.js → node-registry-extra-math-BA8_l4lB.js} +2 -2
  119. package/{node-registry-extra-math-Bn854sX9.js.map → node-registry-extra-math-BA8_l4lB.js.map} +1 -1
  120. package/{node-renderable-B5G8WcdH.js → node-renderable-EwLLnaL1.js} +2 -2
  121. package/{node-renderable-B5G8WcdH.js.map → node-renderable-EwLLnaL1.js.map} +1 -1
  122. package/{node-shadow-CVIUlNf0.js → node-shadow-CeTmT6g4.js} +2 -2
  123. package/{node-shadow-CVIUlNf0.js.map → node-shadow-CeTmT6g4.js.map} +1 -1
  124. package/{normal-map-fragment-CQSxhjCy.js → normal-map-fragment-BHImLyM-.js} +2 -2
  125. package/{normal-map-fragment-CQSxhjCy.js.map → normal-map-fragment-BHImLyM-.js.map} +1 -1
  126. package/package.json +10 -3
  127. package/{parse-camera-pBRT_6i5.js → parse-camera-5IGdctAS.js} +2 -2
  128. package/{parse-camera-pBRT_6i5.js.map → parse-camera-5IGdctAS.js.map} +1 -1
  129. package/{pbr-geometry-view-NiZY_juX.js → pbr-geometry-view-Dthf9Aut.js} +3 -3
  130. package/{pbr-geometry-view-NiZY_juX.js.map → pbr-geometry-view-Dthf9Aut.js.map} +1 -1
  131. package/{pbr-metallic-roughness-block-full-Ta9lR2cz.js → pbr-metallic-roughness-block-full-DD6zI_Lx.js} +2 -2
  132. package/{pbr-metallic-roughness-block-full-Ta9lR2cz.js.map → pbr-metallic-roughness-block-full-DD6zI_Lx.js.map} +1 -1
  133. package/{pbr-metallic-roughness-block-JBSi-tQN.js → pbr-metallic-roughness-block-g7wjzwN_.js} +2 -2
  134. package/{pbr-metallic-roughness-block-JBSi-tQN.js.map → pbr-metallic-roughness-block-g7wjzwN_.js.map} +1 -1
  135. package/{pbr-mr-helper-core-BVWNR08D.js → pbr-mr-helper-core-CWROQ7OA.js} +2 -2
  136. package/{pbr-mr-helper-core-BVWNR08D.js.map → pbr-mr-helper-core-CWROQ7OA.js.map} +1 -1
  137. package/{pbr-refraction-C9FvFmAp.js → pbr-refraction-Dxsm_gii.js} +2 -2
  138. package/{pbr-refraction-C9FvFmAp.js.map → pbr-refraction-Dxsm_gii.js.map} +1 -1
  139. package/{pbr-renderable-DzUF2QIk.js → pbr-renderable-CuKWalEM.js} +22 -22
  140. package/{pbr-renderable-DzUF2QIk.js.map → pbr-renderable-CuKWalEM.js.map} +1 -1
  141. package/{pbr-shadow-fragment-CnqnbGYS.js → pbr-shadow-fragment-waeIBQUq.js} +2 -2
  142. package/{pbr-shadow-fragment-CnqnbGYS.js.map → pbr-shadow-fragment-waeIBQUq.js.map} +1 -1
  143. package/{pbr-tracking-3tU1kqea.js → pbr-tracking-CdeqbBrh.js} +2 -2
  144. package/{pbr-tracking-3tU1kqea.js.map → pbr-tracking-CdeqbBrh.js.map} +1 -1
  145. package/{pbr-transmission-ext-BcLjRxfB.js → pbr-transmission-ext-BNiXngZc.js} +2 -2
  146. package/{pbr-transmission-ext-BcLjRxfB.js.map → pbr-transmission-ext-BNiXngZc.js.map} +1 -1
  147. package/{recast-navigation.wasm-DG_0AFuk.js → recast-navigation.wasm-VC4lGlEe.js} +3 -3
  148. package/{recast-navigation.wasm-DG_0AFuk.js.map → recast-navigation.wasm-VC4lGlEe.js.map} +1 -1
  149. package/{recast-navigation.wasm-compat-C-Bf2ylB.js → recast-navigation.wasm-compat-CTwYOzRz.js} +3 -3
  150. package/{recast-navigation.wasm-compat-C-Bf2ylB.js.map → recast-navigation.wasm-compat-CTwYOzRz.js.map} +1 -1
  151. package/{reflectance-fragment-Dbpgw3Jt.js → reflectance-fragment-BQFZ_pgy.js} +2 -2
  152. package/{reflectance-fragment-Dbpgw3Jt.js.map → reflectance-fragment-BQFZ_pgy.js.map} +1 -1
  153. package/{rgbd-decode-DoyUquy3.js → rgbd-decode-duTlXMWd.js} +2 -2
  154. package/{rgbd-decode-DoyUquy3.js.map → rgbd-decode-duTlXMWd.js.map} +1 -1
  155. package/{scene-material-swap-nNUH4nGn.js → scene-material-swap-4qM0tpBK.js} +1 -2
  156. package/scene-material-swap-4qM0tpBK.js.map +1 -0
  157. package/{screenshot-readback-D0Sj9qq3.js → screenshot-readback-DnxR4rhp.js} +2 -2
  158. package/{screenshot-readback-D0Sj9qq3.js.map → screenshot-readback-DnxR4rhp.js.map} +1 -1
  159. package/{shader-composer-BUD_pSX4.js → shader-composer-CBy2i8nU.js} +2 -2
  160. package/{shader-composer-BUD_pSX4.js.map → shader-composer-CBy2i8nU.js.map} +1 -1
  161. package/{shader-renderable-D7-RyVxa.js → shader-renderable-DVMVD6zP.js} +41 -9
  162. package/shader-renderable-DVMVD6zP.js.map +1 -0
  163. package/{shader-thin-instance-DuBotxDO.js → shader-thin-instance-CsDo3ULk.js} +2 -2
  164. package/{shader-thin-instance-DuBotxDO.js.map → shader-thin-instance-CsDo3ULk.js.map} +1 -1
  165. package/{sheen-fragment-1MkEMcbc.js → sheen-fragment-B_Jd7wrr.js} +2 -2
  166. package/{sheen-fragment-1MkEMcbc.js.map → sheen-fragment-B_Jd7wrr.js.map} +1 -1
  167. package/{singlelight-directional-wgsl-BsV8G456.js → singlelight-directional-wgsl-Bw84txva.js} +2 -2
  168. package/{singlelight-directional-wgsl-BsV8G456.js.map → singlelight-directional-wgsl-Bw84txva.js.map} +1 -1
  169. package/{singlelight-hemispheric-wgsl-Bo0jKlW5.js → singlelight-hemispheric-wgsl-DjxhgI8r.js} +2 -2
  170. package/{singlelight-hemispheric-wgsl-Bo0jKlW5.js.map → singlelight-hemispheric-wgsl-DjxhgI8r.js.map} +1 -1
  171. package/{singlelight-point-wgsl-DV39UP5Y.js → singlelight-point-wgsl-iA1aRkXA.js} +2 -2
  172. package/{singlelight-point-wgsl-DV39UP5Y.js.map → singlelight-point-wgsl-iA1aRkXA.js.map} +1 -1
  173. package/{singlelight-spot-wgsl-yg3od6vL.js → singlelight-spot-wgsl-MDdTdstF.js} +2 -2
  174. package/{singlelight-spot-wgsl-yg3od6vL.js.map → singlelight-spot-wgsl-MDdTdstF.js.map} +1 -1
  175. package/{skeleton-fragment-DdxYG6kv.js → skeleton-fragment-COdHWFcK.js} +2 -2
  176. package/{skeleton-fragment-DdxYG6kv.js.map → skeleton-fragment-COdHWFcK.js.map} +1 -1
  177. package/{skybox-renderable-CJD4XmX5.js → skybox-renderable-DJYkfw32.js} +2 -2
  178. package/{skybox-renderable-CJD4XmX5.js.map → skybox-renderable-DJYkfw32.js.map} +1 -1
  179. package/{splat-ply-compressed-DHjyiVmI.js → splat-ply-compressed-SxMlsKNK.js} +2 -2
  180. package/{splat-ply-compressed-DHjyiVmI.js.map → splat-ply-compressed-SxMlsKNK.js.map} +1 -1
  181. package/{standard-pipeline-XTbHL7MY.js → standard-pipeline-DXFOUqU_.js} +3 -3
  182. package/{standard-pipeline-XTbHL7MY.js.map → standard-pipeline-DXFOUqU_.js.map} +1 -1
  183. package/{standard-renderable-CREWLNHI.js → standard-renderable-BAc-i-ig.js} +3 -3
  184. package/{standard-renderable-CREWLNHI.js.map → standard-renderable-BAc-i-ig.js.map} +1 -1
  185. package/{std-ambient-fragment-Bjx3VFrr.js → std-ambient-fragment-P8dHZ4An.js} +2 -2
  186. package/{std-ambient-fragment-Bjx3VFrr.js.map → std-ambient-fragment-P8dHZ4An.js.map} +1 -1
  187. package/{std-cube-reflection-fragment-y9WWdXUt.js → std-cube-reflection-fragment-CF03MuQt.js} +2 -2
  188. package/{std-cube-reflection-fragment-y9WWdXUt.js.map → std-cube-reflection-fragment-CF03MuQt.js.map} +1 -1
  189. package/{std-emissive-fragment-C8Lnmojh.js → std-emissive-fragment-P8yJGclx.js} +2 -2
  190. package/{std-emissive-fragment-C8Lnmojh.js.map → std-emissive-fragment-P8yJGclx.js.map} +1 -1
  191. package/{std-lightmap-fragment-DFxGcoA5.js → std-lightmap-fragment-CymEG79z.js} +9 -6
  192. package/std-lightmap-fragment-CymEG79z.js.map +1 -0
  193. package/{std-opacity-fragment-EXzFWiSp.js → std-opacity-fragment-DLa1zV06.js} +2 -2
  194. package/{std-opacity-fragment-EXzFWiSp.js.map → std-opacity-fragment-DLa1zV06.js.map} +1 -1
  195. package/{std-reflection-fragment-BoJORqpG.js → std-reflection-fragment-BLySsYos.js} +2 -2
  196. package/{std-reflection-fragment-BoJORqpG.js.map → std-reflection-fragment-BLySsYos.js.map} +1 -1
  197. package/{std-shadow-fragment-Bq-Wc8UJ.js → std-shadow-fragment-C_q27Mdi.js} +2 -2
  198. package/{std-shadow-fragment-Bq-Wc8UJ.js.map → std-shadow-fragment-C_q27Mdi.js.map} +1 -1
  199. package/{std-specular-fragment-CM5R5j2g.js → std-specular-fragment-CaBXyAWY.js} +2 -2
  200. package/{std-specular-fragment-CM5R5j2g.js.map → std-specular-fragment-CaBXyAWY.js.map} +1 -1
  201. package/{std-tracking-Cif_wXeT.js → std-tracking-Bw61Dv98.js} +2 -2
  202. package/{std-tracking-Cif_wXeT.js.map → std-tracking-Bw61Dv98.js.map} +1 -1
  203. package/{subsurface-fragment-BEaAXYXz.js → subsurface-fragment-BNQoG9gr.js} +2 -2
  204. package/{subsurface-fragment-BEaAXYXz.js.map → subsurface-fragment-BNQoG9gr.js.map} +1 -1
  205. package/{thin-instance-cull-binding-DWKUt5ZN.js → thin-instance-cull-binding-BNC5JiGw.js} +3 -3
  206. package/{thin-instance-cull-binding-DWKUt5ZN.js.map → thin-instance-cull-binding-BNC5JiGw.js.map} +1 -1
  207. package/{thin-instance-gpu-BDdRcNAh.js → thin-instance-gpu-C1DGstap.js} +2 -2
  208. package/{thin-instance-gpu-BDdRcNAh.js.map → thin-instance-gpu-C1DGstap.js.map} +1 -1
  209. package/{tracking-primitives-CglRNTlX.js → tracking-primitives-CMBWLxGr.js} +2 -2
  210. package/{tracking-primitives-CglRNTlX.js.map → tracking-primitives-CMBWLxGr.js.map} +1 -1
  211. package/{unlit-fragment-kxfZWlnp.js → unlit-fragment-BsHrS9XX.js} +2 -2
  212. package/{unlit-fragment-kxfZWlnp.js.map → unlit-fragment-BsHrS9XX.js.map} +1 -1
  213. package/gltf-ext-basisu-CDbPclzZ.js.map +0 -1
  214. package/gltf-interleave-gHf9_t0i.js.map +0 -1
  215. package/gltf-normals-b2h74380.js.map +0 -1
  216. package/index-CLElg2Bo.js.map +0 -1
  217. package/scene-material-swap-nNUH4nGn.js.map +0 -1
  218. package/shader-renderable-D7-RyVxa.js.map +0 -1
  219. package/std-lightmap-fragment-DFxGcoA5.js.map +0 -1
package/index.js CHANGED
@@ -1,451 +1,515 @@
1
- import { cp, cq, cr, cs, ct, G, M, cu, cv, ac, cw, cx, ax, cy, cz, cA, cB, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ar, ds, dt, v, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, l, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, O, er, es, et, eu, ev, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, b$, g7, W, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, K, gi, bP, gj, gk, gl, gm, br, gn, go, gp, gq, gr, gs, J, gt, gu, I, bN, gv, gw, Y, gx, gy, gz, gA, gB, gC, gD, gE, gF, t, gG, gH, gI, gJ, gK, gL, gM, gN, gO, gP, gQ, gR, gS, gT, gU, m, gV, bb, ba, gW, gX, gY, gZ, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, hb, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, ay, hm, hn, ho, hp, hq, hr, hs, ht, hu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, b7, b9, hV, hW, hX, hY, hZ, h_, h$, i0, i1, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, b9 as b92, il, im, io, ip, iq, ir, bm, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0 } from "./index-CLElg2Bo.js";
1
+ import { ct, cu, cv, cw, cx, cy, cz, G, M, cA, cB, cC, cD, cE, ad, cF, cG, cH, cI, aA, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, au, dJ, dK, v, dL, h, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, eq, er, es, et, eu, ev, x, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, eK, eL, P, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, gl, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, gw, gx, c3, gy, X, gz, gA, gB, gC, gD, gE, gF, gG, gH, gI, L, gJ, gK, bU, gL, gM, gN, gO, bw, gP, gQ, gR, gS, gT, gU, K, gV, gW, gX, J, bS, gY, gZ, Z, g_, g$, h0, h1, h2, h3, h4, h5, h6, h7, h8, h9, ha, hb, t, hc, hd, he, hf, hg, hh, hi, hj, hk, hl, hm, hn, ho, hp, hq, hr, f, hs, ht, bg, bf, hu, bu, hv, hw, hx, hy, hz, hA, hB, hC, hD, hE, hF, hG, hH, hI, hJ, hK, hL, hM, hN, hO, hP, hQ, hR, hS, hT, hU, hV, hW, hX, hY, hZ, h_, h$, i0, i1, aB, i2, i3, i4, i5, i6, i7, i8, i9, ia, ib, ic, id, ie, ig, ih, ii, ij, ik, il, im, io, ip, iq, ir, is, it, iu, iv, iw, ix, iy, iz, iA, iB, iC, iD, iE, iF, iG, iH, iI, bc, be, iJ, iK, iL, iM, iN, iO, iP, iQ, iR, iS, iT, iU, iV, iW, iX, iY, iZ, i_, i$, j0, j1, j2, j3, j4, j5, j6, j7, j8, j9, ja, jb, jc, jd, je, jf, jg, be as be2, jh, ji, jj, jk, jl, jm, br, jn, jo, jp, jq, jr, js, jt, ju, jv, jw, jx, jy, jz, jA, jB, jC, jD, jE, jF, jG, jH, jI, jJ, jK, jL, jM, jN, jO, jP, jQ, jR, jS, jT, jU, jV, jW, jX, jY, jZ, j_, j$, k0, k1, k2 } from "./index-BgY3QEzL.js";
2
2
  export {
3
- cp as CAP_ALL,
4
- cq as CAP_END,
5
- cr as CAP_NONE,
6
- cs as CAP_START,
7
- ct as DepthOfFieldBlurLevel,
3
+ ct as CAP_ALL,
4
+ cu as CAP_END,
5
+ cv as CAP_NONE,
6
+ cw as CAP_START,
7
+ cx as CharacterCollisionObservable,
8
+ cy as CharacterSupportedState,
9
+ cz as DepthOfFieldBlurLevel,
8
10
  G as GeometryTextureType,
9
11
  M as MAX_LIGHTS,
10
- cu as ObservableQuat,
11
- cv as ObservableVec3,
12
- ac as PhysicsMotionType,
13
- cw as PhysicsShapeType,
14
- cx as VERSION,
15
- ax as acquireTexture,
16
- cy as addAgent,
17
- cz as addAnimationGroup,
18
- cA as addAnimationGroups,
19
- cB as addAnimationTask,
20
- cC as addAxisLockedBillboardSystem,
21
- cD as addBillboardSprite,
22
- cE as addBillboardSpriteIndex,
23
- cF as addBoxObstacle,
24
- cG as addClusteredLightContainer,
25
- cH as addCylinderObstacle,
26
- cI as addDepthHostedSpriteLayer,
27
- cJ as addFacingBillboardSystem,
28
- cK as addPassDependencies,
29
- cL as addRenderPass,
30
- cM as addSprite2D,
31
- cN as addSprite2DIndex,
32
- cO as addSpriteAnimation,
33
- cP as addSpriteAnimationManager,
34
- cQ as addSpriteRendererLayer,
35
- cR as addTask,
36
- cS as addTaskAtStart,
37
- cT as addTaskBefore,
38
- cU as addTextRenderable,
39
- cV as addTextRendererLayer,
40
- cW as addThinInstance,
41
- cX as addToScene,
42
- cY as agentGoto,
43
- cZ as appendSpriteAtlasFrames,
44
- c_ as applyPhysicsImpulse,
45
- c$ as attachAxisDragGizmoToNode,
46
- d0 as attachAxisScaleGizmoToNode,
47
- d1 as attachBoundingBoxGizmoToNode,
48
- d2 as attachCameraGizmoToCamera,
49
- d3 as attachControl,
50
- d4 as attachFreeControl,
51
- d5 as attachGeospatialControls,
52
- d6 as attachLightGizmoToLight,
53
- d7 as attachPlaneDragGizmoToNode,
54
- d8 as attachPlaneRotationGizmoToNode,
55
- d9 as attachPositionGizmoToNode,
56
- da as attachRotationGizmoToNode,
57
- db as attachScaleGizmoToNode,
58
- dc as attachSpriteAnimationsToRenderer,
59
- dd as attachSpriteAnimationsToScene,
60
- de as attachVat,
61
- df as bakeCurrentTransformIntoVertices,
62
- dg as bakeTransformIntoVertices,
63
- dh as bakeVat,
64
- di as billboardBlendAdditive,
65
- dj as billboardBlendAlpha,
66
- dk as billboardBlendCutout,
67
- dl as billboardBlendPremultiplied,
68
- dm as captureScreenshot,
69
- dn as clampCenterFromPoles,
70
- dp as clampZoomDistance,
71
- dq as clearAnimationManager,
72
- dr as clearBillboardSprites,
73
- ar as clearSamplerCache,
74
- ds as clearSprite2DLayer,
75
- dt as clearSpriteAnimations,
12
+ cA as ObservableQuat,
13
+ cB as ObservableVec3,
14
+ cC as PhysicsCharacterController,
15
+ cD as PhysicsConstraintAxis,
16
+ cE as PhysicsConstraintType,
17
+ ad as PhysicsMotionType,
18
+ cF as PhysicsPrestepType,
19
+ cG as PhysicsShapeType,
20
+ cH as VERSION,
21
+ cI as Vec3Up,
22
+ aA as acquireTexture,
23
+ cJ as addAgent,
24
+ cK as addAnimationGroup,
25
+ cL as addAnimationGroups,
26
+ cM as addAnimationTask,
27
+ cN as addAxisLockedBillboardSystem,
28
+ cO as addBillboardSprite,
29
+ cP as addBillboardSpriteIndex,
30
+ cQ as addBoxObstacle,
31
+ cR as addClusteredLightContainer,
32
+ cS as addCylinderObstacle,
33
+ cT as addDepthHostedSpriteLayer,
34
+ cU as addFacingBillboardSystem,
35
+ cV as addHierarchyInstance,
36
+ cW as addPassDependencies,
37
+ cX as addPhysicsShapeChild,
38
+ cY as addPhysicsShapeChildFromParent,
39
+ cZ as addRenderPass,
40
+ c_ as addSprite2D,
41
+ c$ as addSprite2DIndex,
42
+ d0 as addSpriteAnimation,
43
+ d1 as addSpriteAnimationManager,
44
+ d2 as addSpriteRendererLayer,
45
+ d3 as addTask,
46
+ d4 as addTaskAtStart,
47
+ d5 as addTaskBefore,
48
+ d6 as addTextRenderable,
49
+ d7 as addTextRendererLayer,
50
+ d8 as addThinInstance,
51
+ d9 as addToScene,
52
+ da as addVec3,
53
+ db as agentGoto,
54
+ dc as appendSpriteAtlasFrames,
55
+ dd as applyPhysicsBodyForce,
56
+ de as applyPhysicsBodyImpulse,
57
+ df as applyPhysicsImpulse,
58
+ dg as attachAxisDragGizmoToNode,
59
+ dh as attachAxisScaleGizmoToNode,
60
+ di as attachBoundingBoxGizmoToNode,
61
+ dj as attachCameraGizmoToCamera,
62
+ dk as attachControl,
63
+ dl as attachFreeControl,
64
+ dm as attachGeospatialControls,
65
+ dn as attachLightGizmoToLight,
66
+ dp as attachPlaneDragGizmoToNode,
67
+ dq as attachPlaneRotationGizmoToNode,
68
+ dr as attachPositionGizmoToNode,
69
+ ds as attachRotationGizmoToNode,
70
+ dt as attachScaleGizmoToNode,
71
+ du as attachSpriteAnimationsToRenderer,
72
+ dv as attachSpriteAnimationsToScene,
73
+ dw as attachVat,
74
+ dx as bakeCurrentTransformIntoVertices,
75
+ dy as bakeTransformIntoVertices,
76
+ dz as bakeVat,
77
+ dA as billboardBlendAdditive,
78
+ dB as billboardBlendAlpha,
79
+ dC as billboardBlendCutout,
80
+ dD as billboardBlendPremultiplied,
81
+ dE as captureScreenshot,
82
+ dF as clampCenterFromPoles,
83
+ dG as clampZoomDistance,
84
+ dH as clearAnimationManager,
85
+ dI as clearBillboardSprites,
86
+ au as clearSamplerCache,
87
+ dJ as clearSprite2DLayer,
88
+ dK as clearSpriteAnimations,
76
89
  v as cloneTexture2D,
77
- du as cloneTransformNode,
78
- dv as computeLocalBasis,
79
- dw as computeLookAtFromYawPitch,
80
- dx as computePath,
81
- dy as computeYawPitchFromLookAt,
82
- dz as createAnaglyphPostProcessTask,
83
- dA as createAnimationController,
84
- dB as createAnimationGroups,
85
- dC as createAnimationManager,
86
- dD as createAnimationTask,
87
- dE as createArcRotateCamera,
88
- dF as createAxisDragGizmo,
89
- dG as createAxisLockedBillboardSystem,
90
- dH as createAxisScaleGizmo,
91
- dI as createBillboardCustomShader,
92
- dJ as createBlackAndWhitePostProcessTask,
93
- dK as createBloomPostProcessTask,
94
- dL as createBlurPostProcessTask,
95
- dM as createBoundingBoxGizmo,
96
- dN as createBox,
97
- dO as createCameraGizmo,
98
- dP as createChromaticAberrationPostProcessTask,
99
- dQ as createCircleOfConfusionPostProcessTask,
100
- dR as createClusteredLightContainer,
101
- dS as createClusteredPointLight,
102
- dT as createCopyToTextureTask,
103
- dU as createCsg2FromMesh,
104
- dV as createCsgFromMesh,
105
- dW as createCsmDirectionalShadowGenerator,
106
- dX as createCylinder,
107
- dY as createCylinderData,
108
- dZ as createDebugNavMeshGeometry,
109
- d_ as createDefaultCamera,
110
- d$ as createDefaultTextData,
111
- e0 as createDepthOfFieldPostProcessTask,
112
- e1 as createDirectionalLight,
113
- e2 as createDisc,
114
- e3 as createEffectRenderTask,
115
- e4 as createEffectRenderer,
116
- e5 as createEffectWrapper,
117
- e6 as createEngine,
118
- e7 as createEsmDirectionalShadowGenerator,
119
- e8 as createExtractHighlightsPostProcessTask,
120
- e9 as createExtrudeShape,
121
- ea as createFacingBillboardSystem,
122
- eb as createFontFromBuffer,
123
- ec as createFrameGraphContext,
124
- l as createFreeCamera,
125
- ed as createGeometryRendererTask,
126
- ee as createGeospatialCamera,
127
- ef as createGeospatialLimits,
128
- eg as createGlyphStorage,
129
- eh as createGpuPicker,
130
- ei as createGridMaterial,
131
- ej as createGridSpriteAtlas,
132
- ek as createGround,
133
- el as createGroundFromHeightMap,
134
- em as createHavokWorld,
135
- en as createHemisphericLight,
136
- eo as createImageProcessingTask,
137
- ep as createLightGizmo,
138
- eq as createLinearDepthMaterial,
139
- O as createMaterialView,
140
- er as createMeshFromCsg,
141
- es as createMeshFromCsg2,
142
- et as createMeshFromData,
143
- eu as createMeshesFromCsg2,
144
- ev as createMorphTargets,
145
- ew as createNavCrowd,
146
- ex as createNavMesh,
147
- ey as createNavMeshFromSources,
148
- ez as createNavigationPluginAsync,
149
- eA as createNodeNoColorMaterialView,
150
- eB as createPbrMaterial,
151
- eC as createPbrNoColorMaterialView,
152
- eD as createPcfDirectionalShadowGenerator,
153
- eE as createPcfSpotlightShadowGenerator,
154
- eF as createPhysicsAggregate,
155
- eG as createPhysicsBody,
156
- eH as createPhysicsShape,
157
- eI as createPlane,
158
- eJ as createPlaneDragGizmo,
159
- eK as createPlaneRotationGizmo,
160
- eL as createPointLight,
161
- eM as createPointerDrag,
162
- eN as createPolyhedron,
163
- eO as createPositionGizmo,
164
- eP as createProceduralGaussianSplattingMesh,
165
- eQ as createPropertyAnimationClip,
166
- eR as createPropertyAnimationGroup,
167
- eS as createRenderTarget,
168
- eT as createRenderTargetTexture,
169
- eU as createRenderTask,
170
- eV as createRenderTexture2D,
171
- eW as createRibbon,
172
- eX as createRotationGizmo,
173
- eY as createScaleGizmo,
174
- eZ as createSceneContext,
175
- e_ as createShaderMaterial,
176
- e$ as createShaderNoColorMaterialView,
177
- f0 as createShaderNormalMaterialView,
178
- f1 as createShadowTask,
179
- f2 as createSolidTexture2D,
180
- f3 as createSphere,
181
- f4 as createSphereData,
182
- f5 as createSpotLight,
183
- f6 as createSprite2DCustomShader,
184
- f7 as createSprite2DLayer,
185
- f8 as createSpriteAnimationManager,
186
- f9 as createSpriteAtlasFromFrames,
187
- fa as createSpriteFrameAnimation,
188
- fb as createSpriteRenderer,
189
- fc as createStandardMaterial,
190
- fd as createStandardNoColorMaterialView,
191
- fe as createSurface,
192
- ff as createTextData,
193
- fg as createTextLayer,
194
- fh as createTextRenderable,
195
- fi as createTextRenderer,
196
- fj as createTexture2DFromPixels,
197
- fk as createTorus,
198
- fl as createTorusKnot,
199
- fm as createTorusKnotData,
200
- fn as createTransformNode,
201
- fo as createTube,
202
- fp as createUniformEffectRenderTask,
203
- fq as createUniformEffectWrapper,
204
- fr as createUtilityLayer,
205
- fs as crossFadeAnimationGroups,
206
- ft as csg2Add,
207
- fu as csg2Intersect,
208
- fv as csg2Subtract,
209
- fw as csgIntersect,
210
- fx as csgSubtract,
211
- fy as csgUnion,
212
- fz as cubicToQuadratics,
213
- fA as disposeAxisDragGizmo,
214
- fB as disposeAxisScaleGizmo,
215
- fC as disposeBoundingBoxGizmo,
216
- fD as disposeCameraGizmo,
217
- fE as disposeCsg2,
218
- fF as disposeDefaultTextData,
219
- fG as disposeEffectRenderer,
220
- fH as disposeEffectWrapper,
221
- fI as disposeEngine,
222
- fJ as disposeFrameGraphContext,
223
- fK as disposeGlyphStorage,
224
- fL as disposeLightGizmo,
225
- fM as disposePhysics,
226
- fN as disposePicker,
227
- fO as disposePlaneDragGizmo,
228
- fP as disposePlaneRotationGizmo,
229
- fQ as disposePositionGizmo,
230
- fR as disposeRotationGizmo,
231
- fS as disposeScaleGizmo,
232
- fT as disposeScene,
233
- fU as disposeSpriteAnimationBinding,
234
- fV as disposeSpriteRenderer,
235
- fW as disposeSurface,
236
- fX as disposeTextData,
237
- fY as disposeTextRenderable,
238
- fZ as disposeTextRenderer,
239
- f_ as disposeUniformEffectWrapper,
240
- f$ as disposeUtilityLayer,
241
- g0 as enableAnimationBlending,
242
- g1 as enableDetailedPicking,
243
- g2 as enableHavokFloatingOrigin,
244
- g3 as enableMaterialPlugins,
245
- g4 as enableMaterialTracking,
246
- g5 as enablePropertyAnimationBlending,
247
- g6 as enableRenderTaskTransmission,
248
- b$ as enableSceneTransmission,
249
- g7 as enableThinInstanceGpuCulling,
250
- W as encodeIdToColor,
251
- g8 as extractGlyphCurves,
252
- g9 as fadeAnimationWeight,
253
- ga as findRandomPoint,
254
- gb as findRandomPointAroundCircle,
255
- gc as flushThinInstances,
256
- gd as flyGeospatialCameraToAsync,
257
- ge as getAgentPosition,
258
- gf as getAgentVelocity,
259
- gg as getAnimationGroups,
260
- gh as getBillboardSpriteHandleIndex,
261
- K as getCameraPosition,
262
- gi as getClosestPoint,
263
- bP as getEffectiveAspectRatio,
264
- gj as getEffectivePitchMax,
265
- gk as getFloatingOriginOffset,
266
- gl as getFrameGraph,
267
- gm as getNavigationRandomSeed,
268
- br as getOrCreateSampler,
269
- gn as getPhysicsBodyLinearVelocity,
270
- go as getPhysicsGravity,
271
- gp as getPhysicsTimestep,
272
- gq as getPhysicsVelocityLimits,
273
- gr as getPickedNormal,
274
- gs as getPickedUV,
275
- J as getProjectionMatrix,
276
- gt as getSprite2DHandleIndex,
277
- gu as getVariantNames,
278
- I as getViewMatrix,
279
- bN as getViewProjectionMatrix,
280
- gv as goToFrame,
281
- gw as gsAlphaBlendedDepthFragment,
282
- Y as gsGpuPickingFragment,
283
- gx as gsLinearDepthFragment,
284
- gy as initializeCsg2Async,
285
- gz as invalidateRenderBundles,
286
- gA as isBillboardSpriteHandleAlive,
287
- gB as isCsg2Ready,
288
- gC as isGizmoDragging,
289
- gD as isGizmoInteracting,
290
- gE as isGizmoPickPending,
291
- gF as isSprite2DHandleAlive,
90
+ dL as cloneTransformNode,
91
+ h as computeAabb,
92
+ dM as computeLocalBasis,
93
+ dN as computeLookAtFromYawPitch,
94
+ dO as computePath,
95
+ dP as computeYawPitchFromLookAt,
96
+ dQ as createAnaglyphPostProcessTask,
97
+ dR as createAnimationController,
98
+ dS as createAnimationGroups,
99
+ dT as createAnimationManager,
100
+ dU as createAnimationTask,
101
+ dV as createArcRotateCamera,
102
+ dW as createAxisDragGizmo,
103
+ dX as createAxisLockedBillboardSystem,
104
+ dY as createAxisScaleGizmo,
105
+ dZ as createBillboardCustomShader,
106
+ d_ as createBlackAndWhitePostProcessTask,
107
+ d$ as createBloomPostProcessTask,
108
+ e0 as createBlurPostProcessTask,
109
+ e1 as createBoundingBoxGizmo,
110
+ e2 as createBox,
111
+ e3 as createCameraGizmo,
112
+ e4 as createCapsule,
113
+ e5 as createCapsuleData,
114
+ e6 as createChromaticAberrationPostProcessTask,
115
+ e7 as createCircleOfConfusionPostProcessTask,
116
+ e8 as createClusteredLightContainer,
117
+ e9 as createClusteredPointLight,
118
+ ea as createCopyToTextureTask,
119
+ eb as createCsg2FromMesh,
120
+ ec as createCsgFromMesh,
121
+ ed as createCsmDirectionalShadowGenerator,
122
+ ee as createCylinder,
123
+ ef as createCylinderData,
124
+ eg as createDebugNavMeshGeometry,
125
+ eh as createDefaultCamera,
126
+ ei as createDefaultTextData,
127
+ ej as createDepthOfFieldPostProcessTask,
128
+ ek as createDirectionalLight,
129
+ el as createDisc,
130
+ em as createEffectRenderTask,
131
+ en as createEffectRenderer,
132
+ eo as createEffectWrapper,
133
+ ep as createEngine,
134
+ eq as createEsmDirectionalShadowGenerator,
135
+ er as createExtractHighlightsPostProcessTask,
136
+ es as createExtrudeShape,
137
+ et as createFacingBillboardSystem,
138
+ eu as createFontFromBuffer,
139
+ ev as createFrameGraphContext,
140
+ x as createFreeCamera,
141
+ ew as createGeometryRendererTask,
142
+ ex as createGeospatialCamera,
143
+ ey as createGeospatialLimits,
144
+ ez as createGlyphStorage,
145
+ eA as createGpuPicker,
146
+ eB as createGridMaterial,
147
+ eC as createGridSpriteAtlas,
148
+ eD as createGround,
149
+ eE as createGroundFromHeightMap,
150
+ eF as createHavokWorld,
151
+ eG as createHeightFieldShape,
152
+ eH as createHemisphericLight,
153
+ eI as createHierarchyInstancePool,
154
+ eJ as createImageProcessingTask,
155
+ eK as createLightGizmo,
156
+ eL as createLinearDepthMaterial,
157
+ P as createMaterialView,
158
+ eM as createMeshFromCsg,
159
+ eN as createMeshFromCsg2,
160
+ eO as createMeshFromData,
161
+ eP as createMeshesFromCsg2,
162
+ eQ as createMorphTargets,
163
+ eR as createNavCrowd,
164
+ eS as createNavMesh,
165
+ eT as createNavMeshFromSources,
166
+ eU as createNavigationPluginAsync,
167
+ eV as createNodeNoColorMaterialView,
168
+ eW as createPbrMaterial,
169
+ eX as createPbrNoColorMaterialView,
170
+ eY as createPcfDirectionalShadowGenerator,
171
+ eZ as createPcfSpotlightShadowGenerator,
172
+ e_ as createPhysicsAggregate,
173
+ e$ as createPhysicsBody,
174
+ f0 as createPhysicsCharacterController,
175
+ f1 as createPhysicsConstraint,
176
+ f2 as createPhysicsShape,
177
+ f3 as createPhysicsViewer,
178
+ f4 as createPlane,
179
+ f5 as createPlaneDragGizmo,
180
+ f6 as createPlaneRotationGizmo,
181
+ f7 as createPointLight,
182
+ f8 as createPointerDrag,
183
+ f9 as createPolyhedron,
184
+ fa as createPositionGizmo,
185
+ fb as createProceduralGaussianSplattingMesh,
186
+ fc as createPropertyAnimationClip,
187
+ fd as createPropertyAnimationGroup,
188
+ fe as createRenderTarget,
189
+ ff as createRenderTargetTexture,
190
+ fg as createRenderTask,
191
+ fh as createRenderTexture2D,
192
+ fi as createRibbon,
193
+ fj as createRotationGizmo,
194
+ fk as createScaleGizmo,
195
+ fl as createSceneContext,
196
+ fm as createShaderMaterial,
197
+ fn as createShaderNoColorMaterialView,
198
+ fo as createShaderNormalMaterialView,
199
+ fp as createShadowTask,
200
+ fq as createSolidTexture2D,
201
+ fr as createSphere,
202
+ fs as createSphereData,
203
+ ft as createSpotLight,
204
+ fu as createSprite2DCustomShader,
205
+ fv as createSprite2DLayer,
206
+ fw as createSpriteAnimationManager,
207
+ fx as createSpriteAtlasFromFrames,
208
+ fy as createSpriteFrameAnimation,
209
+ fz as createSpriteRenderer,
210
+ fA as createStandardMaterial,
211
+ fB as createStandardNoColorMaterialView,
212
+ fC as createSurface,
213
+ fD as createTextData,
214
+ fE as createTextLayer,
215
+ fF as createTextRenderable,
216
+ fG as createTextRenderer,
217
+ fH as createTexture2DFromPixels,
218
+ fI as createTorus,
219
+ fJ as createTorusKnot,
220
+ fK as createTorusKnotData,
221
+ fL as createTransformNode,
222
+ fM as createTube,
223
+ fN as createUniformEffectRenderTask,
224
+ fO as createUniformEffectWrapper,
225
+ fP as createUtilityLayer,
226
+ fQ as crossFadeAnimationGroups,
227
+ fR as crossVec3,
228
+ fS as csg2Add,
229
+ fT as csg2Intersect,
230
+ fU as csg2Subtract,
231
+ fV as csgIntersect,
232
+ fW as csgSubtract,
233
+ fX as csgUnion,
234
+ fY as cubicToQuadratics,
235
+ fZ as disposeAxisDragGizmo,
236
+ f_ as disposeAxisScaleGizmo,
237
+ f$ as disposeBoundingBoxGizmo,
238
+ g0 as disposeCameraGizmo,
239
+ g1 as disposeCsg2,
240
+ g2 as disposeDefaultTextData,
241
+ g3 as disposeEffectRenderer,
242
+ g4 as disposeEffectWrapper,
243
+ g5 as disposeEngine,
244
+ g6 as disposeFrameGraphContext,
245
+ g7 as disposeGlyphStorage,
246
+ g8 as disposeLightGizmo,
247
+ g9 as disposePhysics,
248
+ ga as disposePhysicsViewer,
249
+ gb as disposePicker,
250
+ gc as disposePlaneDragGizmo,
251
+ gd as disposePlaneRotationGizmo,
252
+ ge as disposePositionGizmo,
253
+ gf as disposeRotationGizmo,
254
+ gg as disposeScaleGizmo,
255
+ gh as disposeScene,
256
+ gi as disposeSpriteAnimationBinding,
257
+ gj as disposeSpriteRenderer,
258
+ gk as disposeSurface,
259
+ gl as disposeTextData,
260
+ gm as disposeTextRenderable,
261
+ gn as disposeTextRenderer,
262
+ go as disposeUniformEffectWrapper,
263
+ gp as disposeUtilityLayer,
264
+ gq as dotVec3,
265
+ gr as enableAnimationBlending,
266
+ gs as enableDetailedPicking,
267
+ gt as enableHavokFloatingOrigin,
268
+ gu as enableMaterialPlugins,
269
+ gv as enableMaterialTracking,
270
+ gw as enablePropertyAnimationBlending,
271
+ gx as enableRenderTaskTransmission,
272
+ c3 as enableSceneTransmission,
273
+ gy as enableThinInstanceGpuCulling,
274
+ X as encodeIdToColor,
275
+ gz as extractGlyphCurves,
276
+ gA as fadeAnimationWeight,
277
+ gB as findRandomPoint,
278
+ gC as findRandomPointAroundCircle,
279
+ gD as flushThinInstances,
280
+ gE as flyGeospatialCameraToAsync,
281
+ gF as getAgentPosition,
282
+ gG as getAgentVelocity,
283
+ gH as getAnimationGroups,
284
+ gI as getBillboardSpriteHandleIndex,
285
+ L as getCameraPosition,
286
+ gJ as getClosestPoint,
287
+ gK as getContainerMeshes,
288
+ bU as getEffectiveAspectRatio,
289
+ gL as getEffectivePitchMax,
290
+ gM as getFloatingOriginOffset,
291
+ gN as getFrameGraph,
292
+ gO as getNavigationRandomSeed,
293
+ bw as getOrCreateSampler,
294
+ gP as getPhysicsBodyLinearVelocity,
295
+ gQ as getPhysicsGravity,
296
+ gR as getPhysicsTimestep,
297
+ gS as getPhysicsVelocityLimits,
298
+ gT as getPickedNormal,
299
+ gU as getPickedUV,
300
+ K as getProjectionMatrix,
301
+ gV as getRenderTaskGpuTimings,
302
+ gW as getSprite2DHandleIndex,
303
+ gX as getVariantNames,
304
+ J as getViewMatrix,
305
+ bS as getViewProjectionMatrix,
306
+ gY as goToFrame,
307
+ gZ as gsAlphaBlendedDepthFragment,
308
+ Z as gsGpuPickingFragment,
309
+ g_ as gsLinearDepthFragment,
310
+ g$ as hidePhysicsBody,
311
+ h0 as initializeCsg2Async,
312
+ h1 as invalidateRenderBundles,
313
+ h2 as isBillboardSpriteHandleAlive,
314
+ h3 as isCsg2Ready,
315
+ h4 as isGizmoDragging,
316
+ h5 as isGizmoInteracting,
317
+ h6 as isGizmoPickPending,
318
+ h7 as isGpuTimingSupported,
319
+ h8 as isRenderTaskGpuTimingSupported,
320
+ h9 as isSprite2DHandleAlive,
321
+ ha as lengthVec3,
322
+ hb as lerpVec3,
292
323
  t as linearToSrgbByte,
293
- gG as loadBabylon,
294
- gH as loadBasisTexture2D,
295
- gI as loadEnvironment,
296
- gJ as loadFont,
297
- gK as loadGltf,
298
- gL as loadHdrEnvironment,
299
- gM as loadKtxTexture2D,
300
- gN as loadNodeBlockEmitterWithGeometry,
301
- gO as loadSOG,
302
- gP as loadSPZ,
303
- gQ as loadSkybox,
304
- gR as loadSplat,
305
- gS as loadSpriteAtlas,
306
- gT as loadTexture2D,
307
- gU as markClusteredLightContainerDirty,
308
- m as markMaterialUboDirty,
309
- gV as mat4Compose,
310
- bb as mat4Identity,
311
- ba as mat4Invert,
312
- gW as mat4Scale,
313
- gX as mat4Translation,
314
- gY as normalizeRadians,
315
- gZ as normalizeVec3,
316
- g_ as onBeforeRender,
317
- g$ as onCsmReceiverUpdate,
318
- h0 as onSceneDispose,
319
- h1 as packedSrgbToLinearRgba,
320
- h2 as parseNodeMaterialFromSnippet,
321
- h3 as pauseAnimation,
322
- h4 as pickAsync,
323
- h5 as playAnimation,
324
- h6 as playBillboardSpriteAnimation,
325
- h7 as playBillboardSpriteIndexAnimation,
326
- h8 as playSprite2DAnimation,
327
- h9 as playSprite2DIndexAnimation,
328
- ha as playSpriteFrameAnimation,
329
- hb as raycast,
330
- hc as rebuildMaterial,
331
- hd as registerEffectRenderer,
332
- he as registerFrameGraphContext,
333
- hf as registerPointerDrag,
334
- hg as registerScene,
335
- hh as registerSceneWithShadowSupport,
336
- hi as registerSpriteRenderer,
337
- hj as registerTextRenderer,
338
- hk as registerUtilityLayer,
339
- hl as releasePhysicsShape,
340
- ay as releaseTexture,
341
- hm as removeAnimationGroup,
342
- hn as removeAnimationTask,
343
- ho as removeBillboardSprite,
344
- hp as removeBillboardSpriteIndex,
345
- hq as removeFromScene,
346
- hr as removeMeshFromTask,
347
- hs as removeObstacle,
348
- ht as removePhysicsBody,
349
- hu as removeSprite2D,
350
- hv as removeSprite2DIndex,
351
- hw as removeSpriteAnimation,
352
- hx as removeSpriteAnimationManager,
353
- hy as removeSpriteRendererLayer,
354
- hz as removeTextRendererLayer,
355
- hA as removeThinInstance,
356
- hB as renderFrame,
357
- hC as resetVariant,
358
- hD as resizeEngine,
359
- hE as resizeMeshGeometry,
360
- hF as resizeSurface,
361
- hG as resolveCameraViewport,
362
- hH as selectVariant,
363
- hI as setAnimationAdditive,
364
- hJ as setAnimationTaskCategoryHandler,
365
- hK as setAnimationWeight,
366
- hL as setBillboardShaderParams,
367
- hM as setBillboardSpriteFrame,
368
- hN as setBillboardSpriteFrameIndex,
369
- hO as setCameraLimits,
370
- hP as setClipPlane,
371
- hQ as setEffectTexture,
372
- hR as setEffectUniforms,
373
- hS as setEngineSize,
374
- hT as setFog,
375
- hU as setGeospatialOrientation,
376
- b7 as setMaxLights,
377
- b9 as setMeshVisible,
378
- hV as setMorphTargetWeights,
379
- hW as setNavigationRandomSeed,
380
- hX as setParent,
381
- hY as setPhysicsBodyAngularVelocity,
382
- hZ as setPhysicsBodyLinearVelocity,
383
- h_ as setPhysicsBodyMass,
384
- h$ as setPhysicsBodyMotionType,
385
- i0 as setPhysicsBodyShape,
386
- i1 as setPhysicsBodyTransform,
387
- i2 as setPhysicsGravity,
388
- i3 as setPhysicsShapeMaterial,
389
- i4 as setPhysicsTimestep,
390
- i5 as setPhysicsVelocityLimits,
391
- i6 as setPositionGizmoLocalCoordinates,
392
- i7 as setRotationGizmoLocalCoordinates,
393
- i8 as setScaleGizmoLocalCoordinates,
394
- i9 as setShaderFloat,
395
- ia as setShaderMatrix,
396
- ib as setShaderTexture,
397
- ic as setShaderUniform,
398
- id as setShaderVector3,
399
- ie as setShadowTaskCasterMeshes,
400
- ig as setSprite2DFrame,
401
- ih as setSprite2DFrameIndex,
402
- ii as setSprite2DShaderParams,
403
- ij as setSprite2DUvOffset,
404
- ik as setSpriteRendererTarget,
405
- b92 as setSubtreeVisible,
406
- il as setSurfaceSize,
407
- im as setTextLayerPosition,
408
- io as setThinInstanceColor,
409
- ip as setThinInstanceColors,
410
- iq as setThinInstanceCount,
411
- ir as setThinInstanceMatrix,
412
- bm as setThinInstances,
413
- is as setUniformEffectUniforms,
414
- it as spriteBlendAdditive,
415
- iu as spriteBlendAlpha,
416
- iv as spriteBlendMultiply,
417
- iw as spriteBlendPremultiplied,
418
- ix as srgbByteToLinear,
419
- iy as startAnimationManager,
420
- iz as startEngine,
421
- iA as startSpriteAnimationManager,
422
- iB as stopAnimation,
423
- iC as stopAnimationManager,
424
- iD as stopEngine,
425
- iE as stopSpriteAnimation,
426
- iF as stopSpriteAnimationManager,
427
- iG as unregisterEffectRenderer,
428
- iH as unregisterFrameGraphContext,
429
- iI as unregisterScene,
430
- iJ as unregisterSpriteRenderer,
431
- iK as unregisterTextRenderer,
432
- iL as updateAnimationManager,
433
- iM as updateBillboardSprite,
434
- iN as updateBillboardSpriteIndex,
435
- iO as updateDefaultTextData,
436
- iP as updateGlyphStorage,
437
- iQ as updateMeshColors,
438
- iR as updateMeshNormals,
439
- iS as updateMeshPositions,
440
- iT as updateMeshTangents,
441
- iU as updateMeshUv2,
442
- iV as updateMeshUvs,
443
- iW as updateNavCrowd,
444
- iX as updateNavMeshObstacles,
445
- iY as updateSprite2D,
446
- iZ as updateSprite2DIndex,
447
- i_ as updateSpriteAnimationManager,
448
- i$ as updateTextData,
449
- j0 as updateTexture2DFromPixels
324
+ hc as loadBabylon,
325
+ hd as loadBasisTexture2D,
326
+ he as loadDdsEnvironment,
327
+ hf as loadEnvironment,
328
+ hg as loadFont,
329
+ hh as loadGltf,
330
+ hi as loadHdrEnvironment,
331
+ hj as loadKtxTexture2D,
332
+ hk as loadNodeBlockEmitterWithGeometry,
333
+ hl as loadSOG,
334
+ hm as loadSPZ,
335
+ hn as loadSkybox,
336
+ ho as loadSplat,
337
+ hp as loadSpriteAtlas,
338
+ hq as loadTexture2D,
339
+ hr as markClusteredLightContainerDirty,
340
+ f as markMaterialUboDirty,
341
+ hs as mat4Compose,
342
+ ht as mat4FromQuat,
343
+ bg as mat4Identity,
344
+ bf as mat4Invert,
345
+ hu as mat4LookAtLH,
346
+ bu as mat4Multiply,
347
+ hv as mat4PerspectiveLH,
348
+ hw as mat4Scale,
349
+ hx as mat4Translation,
350
+ hy as negateVec3,
351
+ hz as normalizeRadians,
352
+ hA as normalizeVec3,
353
+ hB as normalizeVec3Object,
354
+ hC as onBeforeRender,
355
+ hD as onCsmReceiverUpdate,
356
+ hE as onPhysicsAfterStep,
357
+ hF as onPhysicsCollision,
358
+ hG as onPhysicsTrigger,
359
+ hH as onSceneDispose,
360
+ hI as packedSrgbToLinearRgba,
361
+ hJ as parseNodeMaterialFromSnippet,
362
+ hK as pauseAnimation,
363
+ hL as physicsRaycast,
364
+ hM as pickAsync,
365
+ hN as playAnimation,
366
+ hO as playBillboardSpriteAnimation,
367
+ hP as playBillboardSpriteIndexAnimation,
368
+ hQ as playSprite2DAnimation,
369
+ hR as playSprite2DIndexAnimation,
370
+ hS as playSpriteFrameAnimation,
371
+ hT as raycast,
372
+ hU as rebuildMaterial,
373
+ hV as registerEffectRenderer,
374
+ hW as registerFrameGraphContext,
375
+ hX as registerPointerDrag,
376
+ hY as registerScene,
377
+ hZ as registerSceneWithShadowSupport,
378
+ h_ as registerSpriteRenderer,
379
+ h$ as registerTextRenderer,
380
+ i0 as registerUtilityLayer,
381
+ i1 as releasePhysicsShape,
382
+ aB as releaseTexture,
383
+ i2 as removeAnimationGroup,
384
+ i3 as removeAnimationTask,
385
+ i4 as removeBillboardSprite,
386
+ i5 as removeBillboardSpriteIndex,
387
+ i6 as removeFromScene,
388
+ i7 as removeHierarchyInstance,
389
+ i8 as removeMeshFromTask,
390
+ i9 as removeObstacle,
391
+ ia as removePhysicsBody,
392
+ ib as removeSprite2D,
393
+ ic as removeSprite2DIndex,
394
+ id as removeSpriteAnimation,
395
+ ie as removeSpriteAnimationManager,
396
+ ig as removeSpriteRendererLayer,
397
+ ih as removeTextRendererLayer,
398
+ ii as removeThinInstance,
399
+ ij as renderFrame,
400
+ ik as resetVariant,
401
+ il as resizeEngine,
402
+ im as resizeMeshGeometry,
403
+ io as resizeSurface,
404
+ ip as resolveCameraViewport,
405
+ iq as scaleVec3,
406
+ ir as selectVariant,
407
+ is as setAnimationAdditive,
408
+ it as setAnimationTaskCategoryHandler,
409
+ iu as setAnimationWeight,
410
+ iv as setBillboardShaderParams,
411
+ iw as setBillboardSpriteFrame,
412
+ ix as setBillboardSpriteFrameIndex,
413
+ iy as setCameraLimits,
414
+ iz as setClipPlane,
415
+ iA as setEffectTexture,
416
+ iB as setEffectUniforms,
417
+ iC as setEngineSize,
418
+ iD as setFog,
419
+ iE as setGeospatialOrientation,
420
+ iF as setGpuTimingEnabled,
421
+ iG as setHierarchyInstanceCount,
422
+ iH as setHierarchyInstanceMatrix,
423
+ iI as setKtx2DecoderUrl,
424
+ bc as setMaxLights,
425
+ be as setMeshVisible,
426
+ iJ as setMorphTargetWeights,
427
+ iK as setNavigationRandomSeed,
428
+ iL as setParent,
429
+ iM as setPhysicsBodyAngularVelocity,
430
+ iN as setPhysicsBodyCollisionEventsEnabled,
431
+ iO as setPhysicsBodyLinearVelocity,
432
+ iP as setPhysicsBodyMass,
433
+ iQ as setPhysicsBodyMassProperties,
434
+ iR as setPhysicsBodyMotionType,
435
+ iS as setPhysicsBodyPreStep,
436
+ iT as setPhysicsBodyPrestepType,
437
+ iU as setPhysicsBodyShape,
438
+ iV as setPhysicsBodyTransform,
439
+ iW as setPhysicsGravity,
440
+ iX as setPhysicsShapeFilterCollideMask,
441
+ iY as setPhysicsShapeFilterMembershipMask,
442
+ iZ as setPhysicsShapeIsTrigger,
443
+ i_ as setPhysicsShapeMaterial,
444
+ i$ as setPhysicsTimestep,
445
+ j0 as setPhysicsVelocityLimits,
446
+ j1 as setPositionGizmoLocalCoordinates,
447
+ j2 as setRenderTaskGpuTimingEnabled,
448
+ j3 as setRotationGizmoLocalCoordinates,
449
+ j4 as setScaleGizmoLocalCoordinates,
450
+ j5 as setShaderFloat,
451
+ j6 as setShaderMatrix,
452
+ j7 as setShaderStorageBuffer,
453
+ j8 as setShaderTexture,
454
+ j9 as setShaderUniform,
455
+ ja as setShaderVector3,
456
+ jb as setShadowTaskCasterMeshes,
457
+ jc as setSprite2DFrame,
458
+ jd as setSprite2DFrameIndex,
459
+ je as setSprite2DShaderParams,
460
+ jf as setSprite2DUvOffset,
461
+ jg as setSpriteRendererTarget,
462
+ be2 as setSubtreeVisible,
463
+ jh as setSurfaceSize,
464
+ ji as setTextLayerPosition,
465
+ jj as setThinInstanceColor,
466
+ jk as setThinInstanceColors,
467
+ jl as setThinInstanceCount,
468
+ jm as setThinInstanceMatrix,
469
+ br as setThinInstances,
470
+ jn as setUniformEffectUniforms,
471
+ jo as shapeCast,
472
+ jp as shapeProximity,
473
+ jq as showPhysicsBody,
474
+ jr as showPhysicsConstraint,
475
+ js as spriteBlendAdditive,
476
+ jt as spriteBlendAlpha,
477
+ ju as spriteBlendMultiply,
478
+ jv as spriteBlendPremultiplied,
479
+ jw as srgbByteToLinear,
480
+ jx as startAnimationManager,
481
+ jy as startEngine,
482
+ jz as startSpriteAnimationManager,
483
+ jA as stopAnimation,
484
+ jB as stopAnimationManager,
485
+ jC as stopEngine,
486
+ jD as stopSpriteAnimation,
487
+ jE as stopSpriteAnimationManager,
488
+ jF as subVec3,
489
+ jG as unregisterEffectRenderer,
490
+ jH as unregisterFrameGraphContext,
491
+ jI as unregisterScene,
492
+ jJ as unregisterSpriteRenderer,
493
+ jK as unregisterTextRenderer,
494
+ jL as updateAnimationManager,
495
+ jM as updateBillboardSprite,
496
+ jN as updateBillboardSpriteIndex,
497
+ jO as updateDefaultTextData,
498
+ jP as updateGlyphStorage,
499
+ jQ as updateMeshColors,
500
+ jR as updateMeshNormals,
501
+ jS as updateMeshPositions,
502
+ jT as updateMeshTangents,
503
+ jU as updateMeshUv2,
504
+ jV as updateMeshUvs,
505
+ jW as updateNavCrowd,
506
+ jX as updateNavMeshObstacles,
507
+ jY as updateSprite2D,
508
+ jZ as updateSprite2DIndex,
509
+ j_ as updateSpriteAnimationManager,
510
+ j$ as updateTextData,
511
+ k0 as updateTexture2DFromPixels,
512
+ k1 as vec3,
513
+ k2 as writeVec3
450
514
  };
451
515
  //# sourceMappingURL=index.js.map