@babylonjs/lite 0.1.1 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (197) hide show
  1. package/_mat4-storage-f64-Bvh5TymE.js +10 -0
  2. package/_mat4-storage-f64-Bvh5TymE.js.map +1 -0
  3. package/{alpha-test-fragment-CUiHCw7W.js → alpha-test-fragment-BCChpzaV.js} +2 -2
  4. package/{alpha-test-fragment-CUiHCw7W.js.map → alpha-test-fragment-BCChpzaV.js.map} +1 -1
  5. package/{background-dds-skybox-yHTqabU3.js → background-dds-skybox-ZjrSIxrT.js} +4 -4
  6. package/background-dds-skybox-ZjrSIxrT.js.map +1 -0
  7. package/{background-ground-DIw6D3qf.js → background-ground-B2Mie-MI.js} +3 -3
  8. package/background-ground-B2Mie-MI.js.map +1 -0
  9. package/{background-hdr-skybox-c4uuTmkP.js → background-hdr-skybox-DDRJYuT2.js} +3 -3
  10. package/background-hdr-skybox-DDRJYuT2.js.map +1 -0
  11. package/{background-solid-skybox-DPGBpPbm.js → background-solid-skybox-fjXlnWaD.js} +3 -3
  12. package/{background-solid-skybox-DPGBpPbm.js.map → background-solid-skybox-fjXlnWaD.js.map} +1 -1
  13. package/{billboard-renderable-D8mlVGCd.js → billboard-renderable-DKmlOgbM.js} +2 -2
  14. package/{billboard-renderable-D8mlVGCd.js.map → billboard-renderable-DKmlOgbM.js.map} +1 -1
  15. package/{clamp-block-BdII67hT.js → clamp-block-CxRBPlUq.js} +2 -2
  16. package/{clamp-block-BdII67hT.js.map → clamp-block-CxRBPlUq.js.map} +1 -1
  17. package/{clearcoat-fragment-LCiG98Rf.js → clearcoat-fragment-KbZAa0TA.js} +2 -2
  18. package/{clearcoat-fragment-LCiG98Rf.js.map → clearcoat-fragment-KbZAa0TA.js.map} +1 -1
  19. package/{create-skeleton-C9JdIJnb.js → create-skeleton-BBI5urcj.js} +2 -2
  20. package/{create-skeleton-C9JdIJnb.js.map → create-skeleton-BBI5urcj.js.map} +1 -1
  21. package/{cubemap-skybox-material-DvXMVc4k.js → cubemap-skybox-material-DvW81drX.js} +2 -2
  22. package/{cubemap-skybox-material-DvXMVc4k.js.map → cubemap-skybox-material-DvW81drX.js.map} +1 -1
  23. package/{curve-block-BlJpXVYv.js → curve-block-Dh_xdUj-.js} +2 -2
  24. package/{curve-block-BlJpXVYv.js.map → curve-block-Dh_xdUj-.js.map} +1 -1
  25. package/{emissive-fragment-BnNvbBCw.js → emissive-fragment-DD8cvHyx.js} +2 -2
  26. package/{emissive-fragment-BnNvbBCw.js.map → emissive-fragment-DD8cvHyx.js.map} +1 -1
  27. package/{esm-shadow-view-DGKdF1NI.js → esm-shadow-view-15S4JK6p.js} +2 -2
  28. package/{esm-shadow-view-DGKdF1NI.js.map → esm-shadow-view-15S4JK6p.js.map} +1 -1
  29. package/{esm-shadow-view-Dk9NFtLq.js → esm-shadow-view-DHVS9r7H.js} +2 -2
  30. package/{esm-shadow-view-Dk9NFtLq.js.map → esm-shadow-view-DHVS9r7H.js.map} +1 -1
  31. package/{esm-shadow-view-DN9HIaM4.js → esm-shadow-view-DYAc62Kl.js} +2 -2
  32. package/{esm-shadow-view-DN9HIaM4.js.map → esm-shadow-view-DYAc62Kl.js.map} +1 -1
  33. package/{gaussian-splatting-pipeline-sh-DgJl7l56.js → gaussian-splatting-pipeline-sh-BvkUhA9V.js} +2 -2
  34. package/{gaussian-splatting-pipeline-sh-DgJl7l56.js.map → gaussian-splatting-pipeline-sh-BvkUhA9V.js.map} +1 -1
  35. package/{gltf-animation-D7uyTyO3.js → gltf-animation-KnPzeOIY.js} +3 -3
  36. package/{gltf-animation-D7uyTyO3.js.map → gltf-animation-KnPzeOIY.js.map} +1 -1
  37. package/gltf-color-normalize-Qxl-9C48.js +29 -0
  38. package/gltf-color-normalize-Qxl-9C48.js.map +1 -0
  39. package/{gltf-ext-basisu-CPg5kPrx.js → gltf-ext-basisu-kmth3UWX.js} +7 -4
  40. package/gltf-ext-basisu-kmth3UWX.js.map +1 -0
  41. package/{gltf-ext-node-visibility-MafA9ot2.js → gltf-ext-node-visibility-BjRRd6si.js} +2 -2
  42. package/{gltf-ext-node-visibility-MafA9ot2.js.map → gltf-ext-node-visibility-BjRRd6si.js.map} +1 -1
  43. package/{gltf-ext-uv-transform-CE_-T1Tr.js → gltf-ext-uv-transform-MHmR-YyM.js} +2 -2
  44. package/{gltf-ext-uv-transform-CE_-T1Tr.js.map → gltf-ext-uv-transform-MHmR-YyM.js.map} +1 -1
  45. package/{gltf-feature-animation-pointer-BjpwOOqo.js → gltf-feature-animation-pointer-rFqLfbO_.js} +3 -3
  46. package/{gltf-feature-animation-pointer-BjpwOOqo.js.map → gltf-feature-animation-pointer-rFqLfbO_.js.map} +1 -1
  47. package/{gltf-feature-animations-CCizegp8.js → gltf-feature-animations-DikONdzi.js} +2 -2
  48. package/{gltf-feature-animations-CCizegp8.js.map → gltf-feature-animations-DikONdzi.js.map} +1 -1
  49. package/{gltf-feature-gpu-instancing-2e_CFQnl.js → gltf-feature-gpu-instancing-Cj1XjmM6.js} +5 -4
  50. package/gltf-feature-gpu-instancing-Cj1XjmM6.js.map +1 -0
  51. package/{gltf-feature-lights-punctual-DDDg4j0U.js → gltf-feature-lights-punctual-C-0SlGmD.js} +5 -5
  52. package/{gltf-feature-lights-punctual-DDDg4j0U.js.map → gltf-feature-lights-punctual-C-0SlGmD.js.map} +1 -1
  53. package/{gltf-feature-morph-CKCw6tkX.js → gltf-feature-morph-BAcY14XU.js} +3 -3
  54. package/{gltf-feature-morph-CKCw6tkX.js.map → gltf-feature-morph-BAcY14XU.js.map} +1 -1
  55. package/gltf-feature-registry-97sY_x5O.js +59 -0
  56. package/gltf-feature-registry-97sY_x5O.js.map +1 -0
  57. package/{gltf-feature-skeleton-D8hWLqi2.js → gltf-feature-skeleton-lVjkDfIU.js} +3 -3
  58. package/{gltf-feature-skeleton-D8hWLqi2.js.map → gltf-feature-skeleton-lVjkDfIU.js.map} +1 -1
  59. package/{gltf-feature-variants-Ds6v9byg.js → gltf-feature-variants-BphF4JmV.js} +2 -2
  60. package/{gltf-feature-variants-Ds6v9byg.js.map → gltf-feature-variants-BphF4JmV.js.map} +1 -1
  61. package/{gltf-interleave-DGnUlz28.js → gltf-interleave-C9eBqH_F.js} +2 -2
  62. package/{gltf-interleave-DGnUlz28.js.map → gltf-interleave-C9eBqH_F.js.map} +1 -1
  63. package/gltf-normals-b2h74380.js +37 -0
  64. package/gltf-normals-b2h74380.js.map +1 -0
  65. package/{gltf-pbr-builder-ext-BFOxOCnQ.js → gltf-pbr-builder-ext-DPC0zg_u.js} +2 -2
  66. package/{gltf-pbr-builder-ext-BFOxOCnQ.js.map → gltf-pbr-builder-ext-DPC0zg_u.js.map} +1 -1
  67. package/{gltf-variants-DFbr8EES.js → gltf-variants-CnBEZr0o.js} +4 -4
  68. package/{gltf-variants-DFbr8EES.js.map → gltf-variants-CnBEZr0o.js.map} +1 -1
  69. package/{gs-picking-pipeline-DzfMASL9.js → gs-picking-pipeline-Bx8LTav6.js} +2 -2
  70. package/{gs-picking-pipeline-DzfMASL9.js.map → gs-picking-pipeline-Bx8LTav6.js.map} +1 -1
  71. package/{index-C8HOR2sB.js → index-B7Qhw0xL.js} +3047 -1037
  72. package/index-B7Qhw0xL.js.map +1 -0
  73. package/index.d.ts +504 -17
  74. package/index.js +322 -304
  75. package/{input-block-DgAJBzN_.js → input-block-Coi_aZwl.js} +2 -2
  76. package/{input-block-DgAJBzN_.js.map → input-block-Coi_aZwl.js.map} +1 -1
  77. package/{iridescence-fragment-Gymp7or5.js → iridescence-fragment-DwZcCTdD.js} +2 -2
  78. package/{iridescence-fragment-Gymp7or5.js.map → iridescence-fragment-DwZcCTdD.js.map} +1 -1
  79. package/{light-block-B11ew7FA.js → light-block-Np_h5gPI.js} +2 -2
  80. package/{light-block-B11ew7FA.js.map → light-block-Np_h5gPI.js.map} +1 -1
  81. package/{loop-block-Bb23EOMb.js → loop-block-BFkLFYGm.js} +2 -2
  82. package/{loop-block-Bb23EOMb.js.map → loop-block-BFkLFYGm.js.map} +1 -1
  83. package/{mesh-features-BLENkYVt.js → mesh-features-BAJpbMog.js} +6 -3
  84. package/mesh-features-BAJpbMog.js.map +1 -0
  85. package/{morph-fragment-DOVo70gP.js → morph-fragment-DqH-w61u.js} +2 -2
  86. package/{morph-fragment-DOVo70gP.js.map → morph-fragment-DqH-w61u.js.map} +1 -1
  87. package/{multilight-wgsl-BGyiIOp3.js → multilight-wgsl-B9Mf9d-q.js} +4 -4
  88. package/{multilight-wgsl-BGyiIOp3.js.map → multilight-wgsl-B9Mf9d-q.js.map} +1 -1
  89. package/no-color-view-DsyLSL-W.js +8 -0
  90. package/no-color-view-DsyLSL-W.js.map +1 -0
  91. package/{node-registry-DwgC4yth.js → node-registry-Bd-AlrgC.js} +8 -8
  92. package/{node-registry-DwgC4yth.js.map → node-registry-Bd-AlrgC.js.map} +1 -1
  93. package/{node-registry-extra-compat-Dhrw8fDQ.js → node-registry-extra-compat-Ch7ApZHF.js} +2 -2
  94. package/{node-registry-extra-compat-Dhrw8fDQ.js.map → node-registry-extra-compat-Ch7ApZHF.js.map} +1 -1
  95. package/{node-registry-extra-math-CsAHvIZo.js → node-registry-extra-math-6ezzTkPj.js} +2 -2
  96. package/{node-registry-extra-math-CsAHvIZo.js.map → node-registry-extra-math-6ezzTkPj.js.map} +1 -1
  97. package/{node-renderable-DlLIdBmd.js → node-renderable-CS0CmsSp.js} +28 -11
  98. package/node-renderable-CS0CmsSp.js.map +1 -0
  99. package/{node-shadow-DKrcqmNg.js → node-shadow-CpnrdvtJ.js} +2 -2
  100. package/{node-shadow-DKrcqmNg.js.map → node-shadow-CpnrdvtJ.js.map} +1 -1
  101. package/{normal-map-fragment-DpsIXrJf.js → normal-map-fragment-DradEMl-.js} +3 -3
  102. package/{normal-map-fragment-DpsIXrJf.js.map → normal-map-fragment-DradEMl-.js.map} +1 -1
  103. package/pack-mat4-with-offset-BqB8Jqo7.js +37 -0
  104. package/pack-mat4-with-offset-BqB8Jqo7.js.map +1 -0
  105. package/package.json +3 -3
  106. package/{parse-camera-DM3oJJeT.js → parse-camera-CgV4bWc0.js} +2 -2
  107. package/{parse-camera-DM3oJJeT.js.map → parse-camera-CgV4bWc0.js.map} +1 -1
  108. package/pbr-fog-wgsl-BqdCid6r.js +8 -0
  109. package/pbr-fog-wgsl-BqdCid6r.js.map +1 -0
  110. package/{pbr-metallic-roughness-block-h_KAOZrW.js → pbr-metallic-roughness-block-BFwZj2Nw.js} +2 -2
  111. package/{pbr-metallic-roughness-block-h_KAOZrW.js.map → pbr-metallic-roughness-block-BFwZj2Nw.js.map} +1 -1
  112. package/{pbr-metallic-roughness-block-full-6vMm1Jk6.js → pbr-metallic-roughness-block-full-5t0HT3xl.js} +2 -2
  113. package/{pbr-metallic-roughness-block-full-6vMm1Jk6.js.map → pbr-metallic-roughness-block-full-5t0HT3xl.js.map} +1 -1
  114. package/{pbr-mr-helper-core-CIwm-T1G.js → pbr-mr-helper-core-R5tOZ8Ap.js} +2 -2
  115. package/{pbr-mr-helper-core-CIwm-T1G.js.map → pbr-mr-helper-core-R5tOZ8Ap.js.map} +1 -1
  116. package/{pbr-refraction-DGmMSa2v.js → pbr-refraction-Dd11HnaI.js} +2 -2
  117. package/{pbr-refraction-DGmMSa2v.js.map → pbr-refraction-Dd11HnaI.js.map} +1 -1
  118. package/{pbr-renderable-BJxUtPBb.js → pbr-renderable-BHAdF5Vw.js} +80 -38
  119. package/pbr-renderable-BHAdF5Vw.js.map +1 -0
  120. package/{pbr-shadow-fragment-LO9SlbJj.js → pbr-shadow-fragment-BxUrFJYZ.js} +6 -1
  121. package/pbr-shadow-fragment-BxUrFJYZ.js.map +1 -0
  122. package/{pbr-template-ext-8q7BcTDf.js → pbr-template-ext-CGgB2n2y.js} +3 -2
  123. package/{pbr-template-ext-8q7BcTDf.js.map → pbr-template-ext-CGgB2n2y.js.map} +1 -1
  124. package/{pbr-tracking-B3alzn91.js → pbr-tracking-D6i3yPb7.js} +2 -2
  125. package/{pbr-tracking-B3alzn91.js.map → pbr-tracking-D6i3yPb7.js.map} +1 -1
  126. package/pbr-transmission-ext-Dll8EYwE.js +190 -0
  127. package/pbr-transmission-ext-Dll8EYwE.js.map +1 -0
  128. package/{reflectance-fragment-BCrgPmrt.js → reflectance-fragment-ejMJ4O1o.js} +2 -2
  129. package/{reflectance-fragment-BCrgPmrt.js.map → reflectance-fragment-ejMJ4O1o.js.map} +1 -1
  130. package/{shader-renderable-D-6796KR.js → shader-renderable-BMf_vvO0.js} +41 -12
  131. package/shader-renderable-BMf_vvO0.js.map +1 -0
  132. package/shader-thin-instance-5_WUfi3m.js +150 -0
  133. package/shader-thin-instance-5_WUfi3m.js.map +1 -0
  134. package/shadow-fragment-core-DHN2G6FI.js.map +1 -1
  135. package/{sheen-fragment-Dze2f7XJ.js → sheen-fragment-CS6z29Fs.js} +2 -2
  136. package/{sheen-fragment-Dze2f7XJ.js.map → sheen-fragment-CS6z29Fs.js.map} +1 -1
  137. package/{singlelight-directional-wgsl-CmUDZxwz.js → singlelight-directional-wgsl-4MIgZMeC.js} +2 -2
  138. package/{singlelight-directional-wgsl-CmUDZxwz.js.map → singlelight-directional-wgsl-4MIgZMeC.js.map} +1 -1
  139. package/{singlelight-hemispheric-wgsl-t-83IP_s.js → singlelight-hemispheric-wgsl-CK-GUYWe.js} +2 -2
  140. package/{singlelight-hemispheric-wgsl-t-83IP_s.js.map → singlelight-hemispheric-wgsl-CK-GUYWe.js.map} +1 -1
  141. package/{singlelight-point-wgsl-CLzULIYV.js → singlelight-point-wgsl-CYtzqCbP.js} +2 -2
  142. package/{singlelight-point-wgsl-CLzULIYV.js.map → singlelight-point-wgsl-CYtzqCbP.js.map} +1 -1
  143. package/{singlelight-spot-wgsl-DEEUrfVM.js → singlelight-spot-wgsl-DVbaVufF.js} +2 -2
  144. package/{singlelight-spot-wgsl-DEEUrfVM.js.map → singlelight-spot-wgsl-DVbaVufF.js.map} +1 -1
  145. package/{skeleton-fragment-B_XlFbtx.js → skeleton-fragment-BOVmc8YS.js} +2 -2
  146. package/{skeleton-fragment-B_XlFbtx.js.map → skeleton-fragment-BOVmc8YS.js.map} +1 -1
  147. package/{skybox-renderable-DDwzu-PT.js → skybox-renderable-DDcCPSly.js} +3 -3
  148. package/{skybox-renderable-DDwzu-PT.js.map → skybox-renderable-DDcCPSly.js.map} +1 -1
  149. package/{standard-renderable-GjxL9xSf.js → standard-renderable-D1bhoF0K.js} +27 -81
  150. package/standard-renderable-D1bhoF0K.js.map +1 -0
  151. package/{std-ambient-fragment-BoUsD06w.js → std-ambient-fragment-C6WNm8dQ.js} +2 -2
  152. package/{std-ambient-fragment-BoUsD06w.js.map → std-ambient-fragment-C6WNm8dQ.js.map} +1 -1
  153. package/{std-cube-reflection-fragment-ulqc3bsP.js → std-cube-reflection-fragment-Bqutpy2q.js} +2 -2
  154. package/{std-cube-reflection-fragment-ulqc3bsP.js.map → std-cube-reflection-fragment-Bqutpy2q.js.map} +1 -1
  155. package/{std-emissive-fragment-DNGj1HdQ.js → std-emissive-fragment-B-A83rqX.js} +2 -2
  156. package/{std-emissive-fragment-DNGj1HdQ.js.map → std-emissive-fragment-B-A83rqX.js.map} +1 -1
  157. package/{std-lightmap-fragment-Bqj89aIe.js → std-lightmap-fragment-Df7KJezh.js} +2 -2
  158. package/{std-lightmap-fragment-Bqj89aIe.js.map → std-lightmap-fragment-Df7KJezh.js.map} +1 -1
  159. package/{std-opacity-fragment-KuPh5N2Z.js → std-opacity-fragment-D9et2jip.js} +2 -2
  160. package/{std-opacity-fragment-KuPh5N2Z.js.map → std-opacity-fragment-D9et2jip.js.map} +1 -1
  161. package/{std-reflection-fragment-BA5Ghn_M.js → std-reflection-fragment-DBJeT-yg.js} +2 -2
  162. package/{std-reflection-fragment-BA5Ghn_M.js.map → std-reflection-fragment-DBJeT-yg.js.map} +1 -1
  163. package/std-shadow-fragment-C6fD8rW-.js +13 -0
  164. package/std-shadow-fragment-C6fD8rW-.js.map +1 -0
  165. package/{std-specular-fragment-CE-6scqd.js → std-specular-fragment-C2ZOss-t.js} +2 -2
  166. package/{std-specular-fragment-CE-6scqd.js.map → std-specular-fragment-C2ZOss-t.js.map} +1 -1
  167. package/{std-tracking-CNKZ-hJN.js → std-tracking-C4L4nQGc.js} +2 -2
  168. package/{std-tracking-CNKZ-hJN.js.map → std-tracking-C4L4nQGc.js.map} +1 -1
  169. package/{subsurface-fragment-liM3y2-P.js → subsurface-fragment-C1H4ytqK.js} +2 -2
  170. package/{subsurface-fragment-liM3y2-P.js.map → subsurface-fragment-C1H4ytqK.js.map} +1 -1
  171. package/thin-instance-cull-binding-CCxrPNO6.js +310 -0
  172. package/thin-instance-cull-binding-CCxrPNO6.js.map +1 -0
  173. package/{thin-instance-gpu-C9Gv_Z1w.js → thin-instance-gpu-E8DBd8XL.js} +20 -3
  174. package/thin-instance-gpu-E8DBd8XL.js.map +1 -0
  175. package/{tracking-primitives-wgdBY85t.js → tracking-primitives-w4BVV9p9.js} +2 -2
  176. package/{tracking-primitives-wgdBY85t.js.map → tracking-primitives-w4BVV9p9.js.map} +1 -1
  177. package/{unlit-fragment-BIlhJpz6.js → unlit-fragment-DU9_mhzZ.js} +2 -2
  178. package/{unlit-fragment-BIlhJpz6.js.map → unlit-fragment-DU9_mhzZ.js.map} +1 -1
  179. package/{wgsl-helpers-DyzNzCeE.js → wgsl-helpers-D8sl1VVA.js} +4 -4
  180. package/{wgsl-helpers-DyzNzCeE.js.map → wgsl-helpers-D8sl1VVA.js.map} +1 -1
  181. package/background-dds-skybox-yHTqabU3.js.map +0 -1
  182. package/background-ground-DIw6D3qf.js.map +0 -1
  183. package/background-hdr-skybox-c4uuTmkP.js.map +0 -1
  184. package/gltf-ext-basisu-CPg5kPrx.js.map +0 -1
  185. package/gltf-feature-gpu-instancing-2e_CFQnl.js.map +0 -1
  186. package/index-C8HOR2sB.js.map +0 -1
  187. package/mesh-features-BLENkYVt.js.map +0 -1
  188. package/node-renderable-DlLIdBmd.js.map +0 -1
  189. package/pbr-renderable-BJxUtPBb.js.map +0 -1
  190. package/pbr-shadow-fragment-LO9SlbJj.js.map +0 -1
  191. package/pbr-transmission-ext-BxW4CEGu.js +0 -581
  192. package/pbr-transmission-ext-BxW4CEGu.js.map +0 -1
  193. package/shader-renderable-D-6796KR.js.map +0 -1
  194. package/standard-renderable-GjxL9xSf.js.map +0 -1
  195. package/std-shadow-fragment-FNQfrJuC.js +0 -8
  196. package/std-shadow-fragment-FNQfrJuC.js.map +0 -1
  197. package/thin-instance-gpu-C9Gv_Z1w.js.map +0 -1
package/index.js CHANGED
@@ -1,309 +1,327 @@
1
- import { bI, bJ, bK, bL, M, bM, bN, bO, bP, bQ, bR, bS, bT, bU, bV, bW, bX, bY, bZ, b_, b$, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, ca, cb, cc, cd, ce, cf, cg, ch, ci, cj, ck, cl, cm, cn, co, cp, cq, cr, cs, ct, cu, cv, cw, cx, cy, cz, cA, cB, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, C, cW, cX, cY, cZ, c_, c$, d0, bq, d1, Q, d2, d3, d4, d5, d6, d7, d8, d9, da, db, dc, dd, de, df, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, W, e9, ea, eb, ec, ed, ee, ef, eg, O, eh, a$, ei, ej, ek, el, em, en, eo, L, ep, eq, K, b0, er, es, Y, et, eu, ev, ew, ex, ey, ez, eA, eB, eC, eD, eE, eF, eG, eH, eI, eJ, m, eK, k, eL, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, f2, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, s, h, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, h as h2, fN, fO, v, fP, fQ, fR, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, g9, ga, gb, gc } from "./index-C8HOR2sB.js";
1
+ import { bR, bS, bT, bU, M, bV, bW, bX, bY, bZ, b_, b$, c0, c1, c2, c3, c4, c5, c6, c7, c8, c9, ca, cb, cc, cd, ce, cf, cg, ch, ci, cj, ck, cl, cm, cn, co, cp, cq, cr, cs, ct, cu, cv, cw, cx, cy, cz, cA, o, cB, cC, cD, cE, cF, cG, cH, cI, cJ, cK, cL, cM, cN, cO, cP, cQ, cR, cS, cT, cU, cV, cW, cX, cY, cZ, c_, c$, d0, d1, d2, d3, d4, d5, d6, g, d7, d8, d9, da, db, dc, dd, de, df, A, dg, dh, di, dj, dk, dl, dm, dn, dp, dq, dr, ds, dt, du, dv, dw, dx, dy, dz, dA, dB, dC, dD, dE, dF, dG, dH, dI, dJ, dK, dL, dM, dN, dO, dP, dQ, dR, dS, dT, dU, dV, dW, dX, dY, dZ, d_, d$, e0, e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef, eg, eh, ei, ej, ek, el, em, en, eo, ep, bf, eq, D, er, es, et, eu, ev, ew, ex, ey, z, ez, b6, eA, eB, eC, eD, eE, eF, eG, eH, y, eI, eJ, x, b2, eK, eL, G, eM, eN, eO, eP, eQ, eR, eS, eT, eU, eV, eW, eX, eY, eZ, e_, e$, f0, f1, m, f2, aF, aE, f3, f4, f5, f6, f7, f8, f9, fa, fb, fc, fd, fe, ff, fg, fh, fi, fj, fk, fl, fm, fn, fo, fp, fq, fr, fs, ft, fu, fv, fw, fx, fy, fz, fA, fB, fC, fD, fE, fF, fG, fH, fI, fJ, fK, fL, fM, fN, fO, fP, fQ, fR, aB, aD, fS, fT, fU, fV, fW, fX, fY, fZ, f_, f$, g0, g1, g2, g3, g4, g5, g6, g7, g8, aD as aD2, g9, ga, aQ, gb, gc, gd, ge, gf, gg, gh, gi, gj, gk, gl, gm, gn, go, gp, gq, gr, gs, gt, gu, gv, gw, gx, gy, gz, gA, gB } from "./index-B7Qhw0xL.js";
2
2
  export {
3
- bI as CAP_ALL,
4
- bJ as CAP_END,
5
- bK as CAP_NONE,
6
- bL as CAP_START,
3
+ bR as CAP_ALL,
4
+ bS as CAP_END,
5
+ bT as CAP_NONE,
6
+ bU as CAP_START,
7
7
  M as MAX_LIGHTS,
8
- bM as ObservableQuat,
9
- bN as ObservableVec3,
10
- bO as PhysicsMotionType,
11
- bP as PhysicsShapeType,
12
- bQ as VERSION,
13
- bR as addAgent,
14
- bS as addAnimationGroup,
15
- bT as addAnimationGroups,
16
- bU as addAnimationTask,
17
- bV as addAxisLockedBillboardSystem,
18
- bW as addBillboardSprite,
19
- bX as addBillboardSpriteIndex,
20
- bY as addBoxObstacle,
21
- bZ as addCylinderObstacle,
22
- b_ as addDepthHostedSpriteLayer,
23
- b$ as addFacingBillboardSystem,
24
- c0 as addPassDependencies,
25
- c1 as addRenderPass,
26
- c2 as addSprite2D,
27
- c3 as addSprite2DIndex,
28
- c4 as addSpriteAnimation,
29
- c5 as addSpriteAnimationManager,
30
- c6 as addSpriteRendererLayer,
31
- c7 as addTask,
32
- c8 as addTaskAtStart,
33
- c9 as addTaskBefore,
34
- ca as addThinInstance,
35
- cb as addToScene,
36
- cc as agentGoto,
37
- cd as attachControl,
38
- ce as attachFreeControl,
39
- cf as attachSpriteAnimationsToRenderer,
40
- cg as attachSpriteAnimationsToScene,
41
- ch as bakeCurrentTransformIntoVertices,
42
- ci as bakeTransformIntoVertices,
43
- cj as billboardBlendAdditive,
44
- ck as billboardBlendAlpha,
45
- cl as billboardBlendCutout,
46
- cm as billboardBlendPremultiplied,
47
- cn as clearAnimationManager,
48
- co as clearBillboardSprites,
49
- cp as clearSprite2DLayer,
50
- cq as clearSpriteAnimations,
51
- cr as cloneTransformNode,
52
- cs as computePath,
53
- ct as createAnaglyphPostProcessTask,
54
- cu as createAnimationController,
55
- cv as createAnimationGroups,
56
- cw as createAnimationManager,
57
- cx as createAnimationTask,
58
- cy as createArcRotateCamera,
59
- cz as createAxisLockedBillboardSystem,
60
- cA as createBillboardCustomShader,
61
- cB as createBlackAndWhitePostProcessTask,
62
- cC as createBloomPostProcessTask,
63
- cD as createBlurPostProcessTask,
64
- cE as createBox,
65
- cF as createChromaticAberrationPostProcessTask,
66
- cG as createCsg2FromMesh,
67
- cH as createCsgFromMesh,
68
- cI as createCylinder,
69
- cJ as createDebugNavMeshGeometry,
70
- cK as createDefaultCamera,
71
- cL as createDirectionalLight,
72
- cM as createDisc,
73
- cN as createEffectRenderTask,
74
- cO as createEffectRenderer,
75
- cP as createEffectWrapper,
76
- cQ as createEngine,
77
- cR as createEsmDirectionalShadowGenerator,
78
- cS as createExtractHighlightsPostProcessTask,
79
- cT as createExtrudeShape,
80
- cU as createFacingBillboardSystem,
81
- cV as createFrameGraphContext,
82
- C as createFreeCamera,
83
- cW as createGpuPicker,
84
- cX as createGridMaterial,
85
- cY as createGridSpriteAtlas,
86
- cZ as createGround,
87
- c_ as createGroundFromHeightMap,
88
- c$ as createHavokWorld,
89
- d0 as createHemisphericLight,
90
- bq as createImageProcessingTask,
91
- d1 as createLinearDepthMaterial,
92
- Q as createMaterialView,
93
- d2 as createMeshFromCsg,
94
- d3 as createMeshFromCsg2,
95
- d4 as createMeshFromData,
96
- d5 as createMeshesFromCsg2,
97
- d6 as createMorphTargets,
98
- d7 as createNavCrowd,
99
- d8 as createNavMesh,
100
- d9 as createNavigationPluginAsync,
101
- da as createNodeNoColorMaterialView,
102
- db as createPbrMaterial,
103
- dc as createPbrNoColorMaterialView,
104
- dd as createPcfDirectionalShadowGenerator,
105
- de as createPcfSpotlightShadowGenerator,
106
- df as createPhysicsAggregate,
107
- dg as createPhysicsBody,
108
- dh as createPhysicsShape,
109
- di as createPlane,
110
- dj as createPointLight,
111
- dk as createPolyhedron,
112
- dl as createProceduralGaussianSplattingMesh,
113
- dm as createPropertyAnimationClip,
114
- dn as createPropertyAnimationGroup,
115
- dp as createRenderTarget,
116
- dq as createRenderTargetTexture,
117
- dr as createRenderTask,
118
- ds as createRibbon,
119
- dt as createSceneContext,
120
- du as createShaderMaterial,
121
- dv as createShadowTask,
122
- dw as createSolidTexture2D,
123
- dx as createSphere,
124
- dy as createSphereData,
125
- dz as createSpotLight,
126
- dA as createSprite2DCustomShader,
127
- dB as createSprite2DLayer,
128
- dC as createSpriteAnimationManager,
129
- dD as createSpriteAtlasFromFrames,
130
- dE as createSpriteFrameAnimation,
131
- dF as createSpriteRenderer,
132
- dG as createStandardMaterial,
133
- dH as createStandardNoColorMaterialView,
134
- dI as createTexture2DFromPixels,
135
- dJ as createTorus,
136
- dK as createTransformNode,
137
- dL as createTube,
138
- dM as createUniformEffectRenderTask,
139
- dN as createUniformEffectWrapper,
140
- dO as crossFadeAnimationGroups,
141
- dP as csg2Add,
142
- dQ as csg2Intersect,
143
- dR as csg2Subtract,
144
- dS as csgIntersect,
145
- dT as csgSubtract,
146
- dU as csgUnion,
147
- dV as disposeCsg2,
148
- dW as disposeEffectRenderer,
149
- dX as disposeEffectWrapper,
150
- dY as disposeEngine,
151
- dZ as disposeFrameGraphContext,
152
- d_ as disposePhysics,
153
- d$ as disposePicker,
154
- e0 as disposeScene,
155
- e1 as disposeSpriteAnimationBinding,
156
- e2 as disposeSpriteRenderer,
157
- e3 as disposeUniformEffectWrapper,
158
- e4 as enableAnimationBlending,
159
- e5 as enableDetailedPicking,
160
- e6 as enableMaterialTracking,
161
- e7 as enablePropertyAnimationBlending,
162
- e8 as enableThinInstanceGpuCulling,
163
- W as encodeIdToColor,
164
- e9 as fadeAnimationWeight,
165
- ea as findRandomPoint,
166
- eb as findRandomPointAroundCircle,
167
- ec as flushThinInstances,
168
- ed as getAgentPosition,
169
- ee as getAgentVelocity,
170
- ef as getAnimationGroups,
171
- eg as getBillboardSpriteHandleIndex,
172
- O as getCameraPosition,
173
- eh as getClosestPoint,
174
- a$ as getEffectiveAspectRatio,
175
- ei as getFrameGraph,
176
- ej as getNavigationRandomSeed,
177
- ek as getPhysicsGravity,
178
- el as getPhysicsTimestep,
179
- em as getPhysicsVelocityLimits,
180
- en as getPickedNormal,
181
- eo as getPickedUV,
182
- L as getProjectionMatrix,
183
- ep as getSprite2DHandleIndex,
184
- eq as getVariantNames,
185
- K as getViewMatrix,
186
- b0 as getViewProjectionMatrix,
187
- er as goToFrame,
188
- es as gsAlphaBlendedDepthFragment,
189
- Y as gsGpuPickingFragment,
190
- et as gsLinearDepthFragment,
191
- eu as initializeCsg2Async,
192
- ev as isBillboardSpriteHandleAlive,
193
- ew as isCsg2Ready,
194
- ex as isSprite2DHandleAlive,
195
- ey as loadBabylon,
196
- ez as loadBasisTexture2D,
197
- eA as loadEnvironment,
198
- eB as loadGltf,
199
- eC as loadHdrEnvironment,
200
- eD as loadKtxTexture2D,
201
- eE as loadSOG,
202
- eF as loadSPZ,
203
- eG as loadSkybox,
204
- eH as loadSplat,
205
- eI as loadSpriteAtlas,
206
- eJ as loadTexture2D,
8
+ bV as ObservableQuat,
9
+ bW as ObservableVec3,
10
+ bX as PhysicsMotionType,
11
+ bY as PhysicsShapeType,
12
+ bZ as VERSION,
13
+ b_ as addAgent,
14
+ b$ as addAnimationGroup,
15
+ c0 as addAnimationGroups,
16
+ c1 as addAnimationTask,
17
+ c2 as addAxisLockedBillboardSystem,
18
+ c3 as addBillboardSprite,
19
+ c4 as addBillboardSpriteIndex,
20
+ c5 as addBoxObstacle,
21
+ c6 as addClusteredLightContainer,
22
+ c7 as addCylinderObstacle,
23
+ c8 as addDepthHostedSpriteLayer,
24
+ c9 as addFacingBillboardSystem,
25
+ ca as addPassDependencies,
26
+ cb as addRenderPass,
27
+ cc as addSprite2D,
28
+ cd as addSprite2DIndex,
29
+ ce as addSpriteAnimation,
30
+ cf as addSpriteAnimationManager,
31
+ cg as addSpriteRendererLayer,
32
+ ch as addTask,
33
+ ci as addTaskAtStart,
34
+ cj as addTaskBefore,
35
+ ck as addThinInstance,
36
+ cl as addToScene,
37
+ cm as agentGoto,
38
+ cn as attachControl,
39
+ co as attachFreeControl,
40
+ cp as attachSpriteAnimationsToRenderer,
41
+ cq as attachSpriteAnimationsToScene,
42
+ cr as bakeCurrentTransformIntoVertices,
43
+ cs as bakeTransformIntoVertices,
44
+ ct as billboardBlendAdditive,
45
+ cu as billboardBlendAlpha,
46
+ cv as billboardBlendCutout,
47
+ cw as billboardBlendPremultiplied,
48
+ cx as clearAnimationManager,
49
+ cy as clearBillboardSprites,
50
+ cz as clearSprite2DLayer,
51
+ cA as clearSpriteAnimations,
52
+ o as cloneTexture2D,
53
+ cB as cloneTransformNode,
54
+ cC as computePath,
55
+ cD as createAnaglyphPostProcessTask,
56
+ cE as createAnimationController,
57
+ cF as createAnimationGroups,
58
+ cG as createAnimationManager,
59
+ cH as createAnimationTask,
60
+ cI as createArcRotateCamera,
61
+ cJ as createAxisLockedBillboardSystem,
62
+ cK as createBillboardCustomShader,
63
+ cL as createBlackAndWhitePostProcessTask,
64
+ cM as createBloomPostProcessTask,
65
+ cN as createBlurPostProcessTask,
66
+ cO as createBox,
67
+ cP as createChromaticAberrationPostProcessTask,
68
+ cQ as createClusteredLightContainer,
69
+ cR as createClusteredPointLight,
70
+ cS as createCsg2FromMesh,
71
+ cT as createCsgFromMesh,
72
+ cU as createCsmDirectionalShadowGenerator,
73
+ cV as createCylinder,
74
+ cW as createDebugNavMeshGeometry,
75
+ cX as createDefaultCamera,
76
+ cY as createDirectionalLight,
77
+ cZ as createDisc,
78
+ c_ as createEffectRenderTask,
79
+ c$ as createEffectRenderer,
80
+ d0 as createEffectWrapper,
81
+ d1 as createEngine,
82
+ d2 as createEsmDirectionalShadowGenerator,
83
+ d3 as createExtractHighlightsPostProcessTask,
84
+ d4 as createExtrudeShape,
85
+ d5 as createFacingBillboardSystem,
86
+ d6 as createFrameGraphContext,
87
+ g as createFreeCamera,
88
+ d7 as createGpuPicker,
89
+ d8 as createGridMaterial,
90
+ d9 as createGridSpriteAtlas,
91
+ da as createGround,
92
+ db as createGroundFromHeightMap,
93
+ dc as createHavokWorld,
94
+ dd as createHemisphericLight,
95
+ de as createImageProcessingTask,
96
+ df as createLinearDepthMaterial,
97
+ A as createMaterialView,
98
+ dg as createMeshFromCsg,
99
+ dh as createMeshFromCsg2,
100
+ di as createMeshFromData,
101
+ dj as createMeshesFromCsg2,
102
+ dk as createMorphTargets,
103
+ dl as createNavCrowd,
104
+ dm as createNavMesh,
105
+ dn as createNavigationPluginAsync,
106
+ dp as createNodeNoColorMaterialView,
107
+ dq as createPbrMaterial,
108
+ dr as createPbrNoColorMaterialView,
109
+ ds as createPcfDirectionalShadowGenerator,
110
+ dt as createPcfSpotlightShadowGenerator,
111
+ du as createPhysicsAggregate,
112
+ dv as createPhysicsBody,
113
+ dw as createPhysicsShape,
114
+ dx as createPlane,
115
+ dy as createPointLight,
116
+ dz as createPolyhedron,
117
+ dA as createProceduralGaussianSplattingMesh,
118
+ dB as createPropertyAnimationClip,
119
+ dC as createPropertyAnimationGroup,
120
+ dD as createRenderTarget,
121
+ dE as createRenderTargetTexture,
122
+ dF as createRenderTask,
123
+ dG as createRibbon,
124
+ dH as createSceneContext,
125
+ dI as createShaderMaterial,
126
+ dJ as createShadowTask,
127
+ dK as createSolidTexture2D,
128
+ dL as createSphere,
129
+ dM as createSphereData,
130
+ dN as createSpotLight,
131
+ dO as createSprite2DCustomShader,
132
+ dP as createSprite2DLayer,
133
+ dQ as createSpriteAnimationManager,
134
+ dR as createSpriteAtlasFromFrames,
135
+ dS as createSpriteFrameAnimation,
136
+ dT as createSpriteRenderer,
137
+ dU as createStandardMaterial,
138
+ dV as createStandardNoColorMaterialView,
139
+ dW as createTexture2DFromPixels,
140
+ dX as createTorus,
141
+ dY as createTorusKnot,
142
+ dZ as createTorusKnotData,
143
+ d_ as createTransformNode,
144
+ d$ as createTube,
145
+ e0 as createUniformEffectRenderTask,
146
+ e1 as createUniformEffectWrapper,
147
+ e2 as crossFadeAnimationGroups,
148
+ e3 as csg2Add,
149
+ e4 as csg2Intersect,
150
+ e5 as csg2Subtract,
151
+ e6 as csgIntersect,
152
+ e7 as csgSubtract,
153
+ e8 as csgUnion,
154
+ e9 as disposeCsg2,
155
+ ea as disposeEffectRenderer,
156
+ eb as disposeEffectWrapper,
157
+ ec as disposeEngine,
158
+ ed as disposeFrameGraphContext,
159
+ ee as disposePhysics,
160
+ ef as disposePicker,
161
+ eg as disposeScene,
162
+ eh as disposeSpriteAnimationBinding,
163
+ ei as disposeSpriteRenderer,
164
+ ej as disposeUniformEffectWrapper,
165
+ ek as enableAnimationBlending,
166
+ el as enableDetailedPicking,
167
+ em as enableMaterialPlugins,
168
+ en as enableMaterialTracking,
169
+ eo as enablePropertyAnimationBlending,
170
+ ep as enableRenderTaskTransmission,
171
+ bf as enableSceneTransmission,
172
+ eq as enableThinInstanceGpuCulling,
173
+ D as encodeIdToColor,
174
+ er as fadeAnimationWeight,
175
+ es as findRandomPoint,
176
+ et as findRandomPointAroundCircle,
177
+ eu as flushThinInstances,
178
+ ev as getAgentPosition,
179
+ ew as getAgentVelocity,
180
+ ex as getAnimationGroups,
181
+ ey as getBillboardSpriteHandleIndex,
182
+ z as getCameraPosition,
183
+ ez as getClosestPoint,
184
+ b6 as getEffectiveAspectRatio,
185
+ eA as getFloatingOriginOffset,
186
+ eB as getFrameGraph,
187
+ eC as getNavigationRandomSeed,
188
+ eD as getPhysicsGravity,
189
+ eE as getPhysicsTimestep,
190
+ eF as getPhysicsVelocityLimits,
191
+ eG as getPickedNormal,
192
+ eH as getPickedUV,
193
+ y as getProjectionMatrix,
194
+ eI as getSprite2DHandleIndex,
195
+ eJ as getVariantNames,
196
+ x as getViewMatrix,
197
+ b2 as getViewProjectionMatrix,
198
+ eK as goToFrame,
199
+ eL as gsAlphaBlendedDepthFragment,
200
+ G as gsGpuPickingFragment,
201
+ eM as gsLinearDepthFragment,
202
+ eN as initializeCsg2Async,
203
+ eO as isBillboardSpriteHandleAlive,
204
+ eP as isCsg2Ready,
205
+ eQ as isSprite2DHandleAlive,
206
+ eR as loadBabylon,
207
+ eS as loadBasisTexture2D,
208
+ eT as loadEnvironment,
209
+ eU as loadGltf,
210
+ eV as loadHdrEnvironment,
211
+ eW as loadKtxTexture2D,
212
+ eX as loadSOG,
213
+ eY as loadSPZ,
214
+ eZ as loadSkybox,
215
+ e_ as loadSplat,
216
+ e$ as loadSpriteAtlas,
217
+ f0 as loadTexture2D,
218
+ f1 as markClusteredLightContainerDirty,
207
219
  m as markMaterialUboDirty,
208
- eK as mat4Compose,
209
- k as mat4Identity,
210
- eL as mat4Scale,
211
- eM as mat4Translation,
212
- eN as normalizeVec3,
213
- eO as onBeforeRender,
214
- eP as onSceneDispose,
215
- eQ as parseNodeMaterialFromSnippet,
216
- eR as pauseAnimation,
217
- eS as pickAsync,
218
- eT as playAnimation,
219
- eU as playBillboardSpriteAnimation,
220
- eV as playBillboardSpriteIndexAnimation,
221
- eW as playSprite2DAnimation,
222
- eX as playSprite2DIndexAnimation,
223
- eY as playSpriteFrameAnimation,
224
- eZ as raycast,
225
- e_ as rebuildMaterial,
226
- e$ as registerEffectRenderer,
227
- f0 as registerFrameGraphContext,
228
- f1 as registerScene,
229
- f2 as registerSceneWithShadowSupport,
230
- f3 as registerSpriteRenderer,
231
- f4 as removeAnimationGroup,
232
- f5 as removeAnimationTask,
233
- f6 as removeBillboardSprite,
234
- f7 as removeBillboardSpriteIndex,
235
- f8 as removeFromScene,
236
- f9 as removeMeshFromTask,
237
- fa as removeObstacle,
238
- fb as removeSprite2D,
239
- fc as removeSprite2DIndex,
240
- fd as removeSpriteAnimation,
241
- fe as removeSpriteAnimationManager,
242
- ff as removeSpriteRendererLayer,
243
- fg as removeThinInstance,
244
- fh as resetVariant,
245
- fi as resizeEngine,
246
- fj as resolveCameraViewport,
247
- fk as selectVariant,
248
- fl as setAnimationAdditive,
249
- fm as setAnimationTaskCategoryHandler,
250
- fn as setAnimationWeight,
251
- fo as setBillboardShaderParams,
252
- fp as setBillboardSpriteFrame,
253
- fq as setBillboardSpriteFrameIndex,
254
- fr as setEffectTexture,
255
- fs as setEffectUniforms,
256
- ft as setEngineSize,
257
- s as setMaxLights,
258
- h as setMeshVisible,
259
- fu as setMorphTargetWeights,
260
- fv as setNavigationRandomSeed,
261
- fw as setParent,
262
- fx as setPhysicsBodyMass,
263
- fy as setPhysicsBodyShape,
264
- fz as setPhysicsGravity,
265
- fA as setPhysicsShapeMaterial,
266
- fB as setPhysicsTimestep,
267
- fC as setPhysicsVelocityLimits,
268
- fD as setShaderFloat,
269
- fE as setShaderMatrix,
270
- fF as setShaderTexture,
271
- fG as setShaderUniform,
272
- fH as setShaderVector3,
273
- fI as setShadowTaskCasterMeshes,
274
- fJ as setSprite2DFrame,
275
- fK as setSprite2DFrameIndex,
276
- fL as setSprite2DShaderParams,
277
- fM as setSprite2DUvOffset,
278
- h2 as setSubtreeVisible,
279
- fN as setThinInstanceColors,
280
- fO as setThinInstanceMatrix,
281
- v as setThinInstances,
282
- fP as setUniformEffectUniforms,
283
- fQ as spriteBlendAdditive,
284
- fR as spriteBlendAlpha,
285
- fS as spriteBlendMultiply,
286
- fT as spriteBlendPremultiplied,
287
- fU as startAnimationManager,
288
- fV as startEngine,
289
- fW as startSpriteAnimationManager,
290
- fX as stopAnimation,
291
- fY as stopAnimationManager,
292
- fZ as stopEngine,
293
- f_ as stopSpriteAnimation,
294
- f$ as stopSpriteAnimationManager,
295
- g0 as unregisterEffectRenderer,
296
- g1 as unregisterFrameGraphContext,
297
- g2 as unregisterScene,
298
- g3 as unregisterSpriteRenderer,
299
- g4 as updateAnimationManager,
300
- g5 as updateBillboardSprite,
301
- g6 as updateBillboardSpriteIndex,
302
- g7 as updateMeshPositions,
303
- g8 as updateNavCrowd,
304
- g9 as updateNavMeshObstacles,
305
- ga as updateSprite2D,
306
- gb as updateSprite2DIndex,
307
- gc as updateSpriteAnimationManager
220
+ f2 as mat4Compose,
221
+ aF as mat4Identity,
222
+ aE as mat4Invert,
223
+ f3 as mat4Scale,
224
+ f4 as mat4Translation,
225
+ f5 as normalizeVec3,
226
+ f6 as onBeforeRender,
227
+ f7 as onCsmReceiverUpdate,
228
+ f8 as onSceneDispose,
229
+ f9 as parseNodeMaterialFromSnippet,
230
+ fa as pauseAnimation,
231
+ fb as pickAsync,
232
+ fc as playAnimation,
233
+ fd as playBillboardSpriteAnimation,
234
+ fe as playBillboardSpriteIndexAnimation,
235
+ ff as playSprite2DAnimation,
236
+ fg as playSprite2DIndexAnimation,
237
+ fh as playSpriteFrameAnimation,
238
+ fi as raycast,
239
+ fj as rebuildMaterial,
240
+ fk as registerEffectRenderer,
241
+ fl as registerFrameGraphContext,
242
+ fm as registerScene,
243
+ fn as registerSceneWithShadowSupport,
244
+ fo as registerSpriteRenderer,
245
+ fp as removeAnimationGroup,
246
+ fq as removeAnimationTask,
247
+ fr as removeBillboardSprite,
248
+ fs as removeBillboardSpriteIndex,
249
+ ft as removeFromScene,
250
+ fu as removeMeshFromTask,
251
+ fv as removeObstacle,
252
+ fw as removeSprite2D,
253
+ fx as removeSprite2DIndex,
254
+ fy as removeSpriteAnimation,
255
+ fz as removeSpriteAnimationManager,
256
+ fA as removeSpriteRendererLayer,
257
+ fB as removeThinInstance,
258
+ fC as resetVariant,
259
+ fD as resizeEngine,
260
+ fE as resolveCameraViewport,
261
+ fF as selectVariant,
262
+ fG as setAnimationAdditive,
263
+ fH as setAnimationTaskCategoryHandler,
264
+ fI as setAnimationWeight,
265
+ fJ as setBillboardShaderParams,
266
+ fK as setBillboardSpriteFrame,
267
+ fL as setBillboardSpriteFrameIndex,
268
+ fM as setCameraLimits,
269
+ fN as setClipPlane,
270
+ fO as setEffectTexture,
271
+ fP as setEffectUniforms,
272
+ fQ as setEngineSize,
273
+ fR as setFog,
274
+ aB as setMaxLights,
275
+ aD as setMeshVisible,
276
+ fS as setMorphTargetWeights,
277
+ fT as setNavigationRandomSeed,
278
+ fU as setParent,
279
+ fV as setPhysicsBodyMass,
280
+ fW as setPhysicsBodyShape,
281
+ fX as setPhysicsGravity,
282
+ fY as setPhysicsShapeMaterial,
283
+ fZ as setPhysicsTimestep,
284
+ f_ as setPhysicsVelocityLimits,
285
+ f$ as setShaderFloat,
286
+ g0 as setShaderMatrix,
287
+ g1 as setShaderTexture,
288
+ g2 as setShaderUniform,
289
+ g3 as setShaderVector3,
290
+ g4 as setShadowTaskCasterMeshes,
291
+ g5 as setSprite2DFrame,
292
+ g6 as setSprite2DFrameIndex,
293
+ g7 as setSprite2DShaderParams,
294
+ g8 as setSprite2DUvOffset,
295
+ aD2 as setSubtreeVisible,
296
+ g9 as setThinInstanceColors,
297
+ ga as setThinInstanceMatrix,
298
+ aQ as setThinInstances,
299
+ gb as setUniformEffectUniforms,
300
+ gc as spriteBlendAdditive,
301
+ gd as spriteBlendAlpha,
302
+ ge as spriteBlendMultiply,
303
+ gf as spriteBlendPremultiplied,
304
+ gg as startAnimationManager,
305
+ gh as startEngine,
306
+ gi as startSpriteAnimationManager,
307
+ gj as stopAnimation,
308
+ gk as stopAnimationManager,
309
+ gl as stopEngine,
310
+ gm as stopSpriteAnimation,
311
+ gn as stopSpriteAnimationManager,
312
+ go as unregisterEffectRenderer,
313
+ gp as unregisterFrameGraphContext,
314
+ gq as unregisterScene,
315
+ gr as unregisterSpriteRenderer,
316
+ gs as updateAnimationManager,
317
+ gt as updateBillboardSprite,
318
+ gu as updateBillboardSpriteIndex,
319
+ gv as updateMeshPositions,
320
+ gw as updateNavCrowd,
321
+ gx as updateNavMeshObstacles,
322
+ gy as updateSprite2D,
323
+ gz as updateSprite2DIndex,
324
+ gA as updateSpriteAnimationManager,
325
+ gB as updateTexture2DFromPixels
308
326
  };
309
327
  //# sourceMappingURL=index.js.map
@@ -1,4 +1,4 @@
1
- import { aS as WGSL } from "./index-C8HOR2sB.js";
1
+ import { aU as WGSL } from "./index-B7Qhw0xL.js";
2
2
  function bjsTypeToNodeType(t) {
3
3
  if (t === 1 || t === 2) {
4
4
  return "f32";
@@ -106,4 +106,4 @@ const emitter = {
106
106
  export {
107
107
  emitter
108
108
  };
109
- //# sourceMappingURL=input-block-DgAJBzN_.js.map
109
+ //# sourceMappingURL=input-block-Coi_aZwl.js.map