@babylonjs/gui 5.27.0 → 5.28.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (41) hide show
  1. package/2D/advancedDynamicTexture.js +5 -4
  2. package/2D/advancedDynamicTexture.js.map +1 -1
  3. package/2D/controls/container.js +5 -3
  4. package/2D/controls/container.js.map +1 -1
  5. package/2D/controls/control.d.ts +7 -1
  6. package/2D/controls/control.js +31 -8
  7. package/2D/controls/control.js.map +1 -1
  8. package/2D/controls/grid.js +2 -2
  9. package/2D/controls/grid.js.map +1 -1
  10. package/2D/controls/image.js +8 -4
  11. package/2D/controls/image.js.map +1 -1
  12. package/2D/controls/inputText.js +5 -4
  13. package/2D/controls/inputText.js.map +1 -1
  14. package/2D/controls/inputTextArea.js +9 -7
  15. package/2D/controls/inputTextArea.js.map +1 -1
  16. package/2D/controls/textBlock.js +2 -1
  17. package/2D/controls/textBlock.js.map +1 -1
  18. package/2D/controls/toggleButton.js +4 -3
  19. package/2D/controls/toggleButton.js.map +1 -1
  20. package/3D/controls/MRTK3/touchHolographicButton.js +14 -7
  21. package/3D/controls/MRTK3/touchHolographicButton.js.map +1 -1
  22. package/3D/controls/control3D.js +3 -2
  23. package/3D/controls/control3D.js.map +1 -1
  24. package/3D/controls/holographicBackplate.js +2 -1
  25. package/3D/controls/holographicBackplate.js.map +1 -1
  26. package/3D/controls/holographicSlate.js +2 -1
  27. package/3D/controls/holographicSlate.js.map +1 -1
  28. package/3D/controls/index.d.ts +1 -2
  29. package/3D/controls/index.js +1 -2
  30. package/3D/controls/index.js.map +1 -1
  31. package/3D/controls/slider3D.js +13 -10
  32. package/3D/controls/slider3D.js.map +1 -1
  33. package/3D/controls/touchButton3D.js +4 -2
  34. package/3D/controls/touchButton3D.js.map +1 -1
  35. package/3D/controls/touchHolographicButton.js +2 -1
  36. package/3D/controls/touchHolographicButton.js.map +1 -1
  37. package/3D/gui3DManager.js +5 -3
  38. package/3D/gui3DManager.js.map +1 -1
  39. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +2 -1
  40. package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -1
  41. package/package.json +2 -2
@@ -1 +1 @@
1
- {"version":3,"file":"touchHolographicButton.js","sourceRoot":"","sources":["../../../../../../lts/gui/generated/3D/controls/touchHolographicButton.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACjD,OAAO,EAAE,gBAAgB,EAAE,sDAAwC;AACnE,OAAO,EAAE,aAAa,EAAE,gDAAkC;AAC1D,OAAO,EAAE,IAAI,EAAE,uCAAyB;AACxC,OAAO,EAAE,WAAW,EAAE,wDAA0C;AAChE,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,iBAAiB,EAAE,8DAAgD;AAE5E,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,oBAAoB,EAAE,MAAM,gDAAgD,CAAC;AACtF,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC1D,OAAO,EAAE,KAAK,EAAE,MAAM,yBAAyB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AAEzE,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,WAAW,EAAE,+CAAiC;AACvD,OAAO,EAAE,aAAa,EAAE,8CAAgC;AACxD,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAEhD;;;GAGG;AACH,MAAM,OAAO,sBAAuB,SAAQ,aAAa;IA+MrD;;;;OAIG;IACH,YAAY,IAAa,EAAE,cAAc,GAAG,IAAI;QAC5C,KAAK,CAAC,IAAI,CAAC,CAAC;QAtMR,oBAAe,GAAG,IAAI,CAAC;QACvB,wBAAmB,GAAG,IAAI,CAAC;QAM3B,qBAAgB,GAAG,GAAG,CAAC;QACvB,oBAAe,GAAG,IAAI,CAAC;QACvB,oBAAe,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC/C,2BAAsB,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;QA8LzD,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,IAAI,CAAC,qBAAqB,GAAG,GAAG,EAAE;YAC9B,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,IAAI,CAAC;YAC1C,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC;QAC/C,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,GAAG,EAAE;YAC5B,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,KAAK,CAAC;YAC3C,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,KAAK,CAAC;QAChD,CAAC,CAAC;QAEF,IAAI,CAAC,oBAAoB,GAAG,GAAG,EAAE;YAC7B,IAAI,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,uBAAuB,EAAE;gBACnD,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,gBAAgB,GAAG,GAAG,CAAC;gBACzD,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,GAAG,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC3J,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,GAAG,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;aAC5J;QACL,CAAC,CAAC;QACF,IAAI,CAAC,kBAAkB,GAAG,GAAG,EAAE;YAC3B,IAAI,IAAI,CAAC,WAAW,EAAE;gBAClB,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC;gBACnD,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;gBACrJ,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;aACtJ;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC,QAAQ,EAAE,EAAE;YAC1C,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,uBAAuB,EAAE;gBAClD,MAAM,KAAK,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;gBAC7B,IAAI,IAAI,CAAC,UAAU,CAAC,cAAc,EAAE,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,SAAS,CAAC,EAAE;oBACzE,IAAI,iBAAiB,GAAG,IAAI,CAAC,qBAAqB,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,CAAC,mBAAmB,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;oBAC9G,iBAAiB,GAAG,MAAM,CAAC,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC,eAAe,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;oBAEnI,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,GAAG,iBAAiB,CAAC;oBAC/C,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,CAAC;oBACjJ,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,CAAC;iBAClJ;aACJ;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC,aAAsB,EAAE,EAAE;YACrF,IAAI,CAAC,cAAc,CAAC,0BAA0B,GAAG,aAAa,CAAC;QACnE,CAAC,CAAC,CAAC;IACP,CAAC;IAhOO,eAAe;QACnB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;SACpC;QACD,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;SAC/B;QACD,IAAI,CAAC,wBAAwB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACjE,IAAI,CAAC,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;IACjE,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAEvC,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,gBAAgB,GAAG,EAAE,CAAC;SAC3C;IACL,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;IAC5C,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,UAA0B,CAAC;IAC3C,CAAC;IAED;;OAEG;IACH,IAAW,WAAW,CAAC,IAAsB;QACzC,IAAI,CAAC,IAAI,EAAE;YACP,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,OAAO;SACV;QACD,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,MAAM,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC;YACrE,oCAAoC;YACpC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACzE,MAAM,iBAAiB,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,UAAU,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACjH,MAAM,GAAG,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YAC7D,GAAG,CAAC,YAAY,GAAG,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;YACnD,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACjC,iBAAiB,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC;YAC9C,iBAAiB,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC3E,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,OAAO,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;YACzG,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;YAE3C,sCAAsC;YACtC,IAAI,CAAC,eAAe,GAAG,sBAAsB,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,iBAAiB,GAAG,IAAI,SAAS,EAAE,CAAC;YACzC,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,OAAO,CAAC;YACvC,IAAI,CAAC,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACtC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAExD,8BAA8B;YAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,iBAAiB,EAAE,CAAC;YAC5C,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,GAAG,CAAC;YAC9B,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACjD,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAChE,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;iBAClC;YACL,CAAC,CAAC,CAAC;YACH,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAC5D,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;iBACnC;YACL,CAAC,CAAC,CAAC;SACN;QACD,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,IAAI,GAAG,IAAI,CAAC;SACtC;IACL,CAAC;IAED,IAAW,WAAW;QAClB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,OAAO,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC;SACtC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;YAC1B,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB,CAAC,SAAkB;QAC5C,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,CAAC,aAAa,EAAE;YACnC,IAAI,SAAS,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;gBACxC,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;aAClC;iBAAM,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,mBAAmB,EAAE;gBAC/C,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;aAClC;SACJ;QAED,IAAI,CAAC,mBAAmB,GAAG,SAAS,CAAC;IACzC,CAAC;IAwDS,YAAY;QAClB,OAAO,wBAAwB,CAAC;IACpC,CAAC;IAEO,eAAe;QACnB,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,MAAM,KAAK,GAAG,IAAI,UAAU,EAAE,CAAC;QAC/B,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC;QAExB,IAAI,aAAa,CAAC,mBAAmB,EAAE,IAAI,CAAC,CAAC,QAAQ,CAAC,aAAa,EAAE;YACjE,IAAI,IAAI,CAAC,SAAS,EAAE;gBAChB,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC;gBAC9B,KAAK,CAAC,UAAU,GAAG,MAAM,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,OAAO,CAAC;gBACvB,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;gBACtB,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;gBAC7B,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;aAC3B;SACJ;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;YACvB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC;YACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;YACrB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;YACnB,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;SAC1B;QAED,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACzB,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;QAC9B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,IAAI,IAAI,wBAAwB,CAAC;QAClD,MAAM,aAAa,GAAG,SAAS,CAC3B,GAAG,IAAI,CAAC,IAAI,gBAAgB,EAC5B;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI,CAAC,gBAAgB;SAC/B,EACD,KAAK,CACR,CAAC;QACF,aAAa,CAAC,UAAU,GAAG,IAAI,CAAC;QAChC,aAAa,CAAC,cAAc,GAAG,IAAI,CAAC;QACpC,aAAa,CAAC,UAAU,GAAG,CAAC,CAAC;QAC7B,aAAa,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAEvG,WAAW,CAAC,eAAe,CAAC,SAAS,EAAE,sBAAsB,CAAC,cAAc,EAAE,sBAAsB,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YACxI,MAAM,SAAS,GAAG,SAAS,CACvB,wBAAwB,EACxB;gBACI,KAAK,EAAE,GAAG;gBACV,MAAM,EAAE,GAAG;gBACX,KAAK,EAAE,GAAG;aACb,EACD,KAAK,CACR,CAAC;YACF,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;YAC7B,SAAS,CAAC,QAAQ,GAAG,IAAI,gBAAgB,CAAC,iCAAiC,EAAE,KAAK,CAAC,CAAC;YACpF,SAAS,CAAC,QAAQ,CAAC,KAAK,GAAG,IAAI,CAAC;YAEhC,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC5C,kBAAkB,CAAC,IAAI,GAAG,GAAG,IAAI,CAAC,IAAI,aAAa,CAAC;YACpD,kBAAkB,CAAC,UAAU,GAAG,KAAK,CAAC;YACtC,kBAAkB,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC;YACrD,SAAS,CAAC,MAAM,GAAG,kBAAkB,CAAC;YACtC,kBAAkB,CAAC,MAAM,GAAG,aAAa,CAAC;YAC1C,IAAI,IAAI,CAAC,cAAc,EAAE;gBACrB,kBAAkB,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;aACrD;YACD,IAAI,CAAC,WAAW,GAAG,kBAAkB,CAAC;QAC1C,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,GAAG,SAAS,CACvB,GAAG,IAAI,CAAC,IAAI,YAAY,EACxB;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI,CAAC,eAAe;SAC9B,EACD,KAAK,CACR,CAAC;QAEF,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;QACvG,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QAEnC,IAAI,CAAC,UAAU,GAAS,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,CAAC,UAAU,CAAC,IAAI,GAAG,GAAG,IAAI,CAAC,IAAI,YAAY,CAAC;QAChD,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QACnC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAEzG,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC;QACxC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE1C,MAAM,EAAE,GAAG,IAAI,aAAa,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;QACxD,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QAE9B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,+BAA+B;QAEjG,OAAO,EAAE,CAAC;IACd,CAAC;IAES,YAAY,CAAC,aAAqC;QACxD,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,aAAa,CAAC;QACpD,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,aAAa,CAAC;QACnD,IAAI,CAAC,cAAc,CAAC,YAAY,GAAG,IAAI,MAAM,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IACjE,CAAC;IAEO,mBAAmB,CAAC,IAAU;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,IAAI,GAAG,mBAAmB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC1F,IAAI,CAAC,aAAa,CAAC,WAAW,GAAG,IAAI,CAAC,eAAe,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,aAAa,GAAG,IAAI,CAAC;QACxC,IAAI,CAAC,aAAa,CAAC,gBAAgB,GAAG,KAAK,CAAC;IAChD,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,oBAAoB,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAClG,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,gBAAgB,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,aAAa,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;IACvD,CAAC;IAES,SAAS,CAAC,QAAiB;QACjC,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,IAAI,QAAQ,EAAE;gBACV,IAAI,CAAC,aAAa,CAAC,WAAW,GAAG,IAAI,CAAC,sBAAsB,CAAC;aAChE;iBAAM;gBACH,IAAI,CAAC,aAAa,CAAC,WAAW,GAAG,IAAI,CAAC,eAAe,CAAC;aACzD;SACJ;QAED,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;IAC9B,CAAC;IAES,eAAe,CAAC,IAAU;QAChC,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,OAAO;YACP,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,oBAAoB,CAAC,EAAE;gBACzD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;gBAC/B,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,oBAAoB,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC;aAC/E;iBAAM;gBACH,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,oBAAoB,CAAmB,CAAC;aACjG;YAED,QAAQ;YACR,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,qBAAqB,CAAC,EAAE;gBAC1D,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;gBAChC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC;aACjF;iBAAM;gBACH,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,qBAAqB,CAAyB,CAAC;aACzG;SACJ;aAAM;YACH,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;YAC/B,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QAE/C,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;YAC3B,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;SACnD;QAED,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;QAEzD,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;QAEhE,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAE9B,IAAI,IAAI,CAAC,oBAAoB,EAAE;gBAC3B,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAC5E,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;SACJ;IACL,CAAC;;AAxcD;;GAEG;AACW,qCAAc,GAAW,2CAA2C,CAAC;AACnF;;GAEG;AACW,qCAAc,GAAW,wBAAwB,CAAC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { CreatePlane } from \"core/Meshes/Builders/planeBuilder\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { FadeInOutBehavior } from \"core/Behaviors/Meshes/fadeInOutBehavior\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { FluentMaterial } from \"../materials/fluent/fluentMaterial\";\r\nimport { FluentButtonMaterial } from \"../materials/fluentButton/fluentButtonMaterial\";\r\nimport { StackPanel } from \"../../2D/controls/stackPanel\";\r\nimport { Image } from \"../../2D/controls/image\";\r\nimport { TextBlock } from \"../../2D/controls/textBlock\";\r\nimport { AdvancedDynamicTexture } from \"../../2D/advancedDynamicTexture\";\r\nimport type { Control3D } from \"./control3D\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { TouchButton3D } from \"./touchButton3D\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport { DomManagement } from \"core/Misc/domManagement\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\n\r\n/**\r\n * Class used to create a holographic button in 3D\r\n * @since 5.0.0\r\n */\r\nexport class TouchHolographicButton extends TouchButton3D {\r\n /**\r\n * Base Url for the button model.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n /**\r\n * File name for the button model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-button.glb\";\r\n\r\n private _backPlate: Mesh;\r\n private _textPlate: Mesh;\r\n private _frontPlate: AbstractMesh;\r\n private _text: string;\r\n private _imageUrl: string;\r\n private _shareMaterials = true;\r\n private _isBackplateVisible = true;\r\n private _frontMaterial: FluentButtonMaterial;\r\n private _backMaterial: FluentMaterial;\r\n private _plateMaterial: StandardMaterial;\r\n private _pickedPointObserver: Nullable<Observer<Nullable<Vector3>>>;\r\n private _pointerHoverObserver: Nullable<Observer<Vector3>>;\r\n private _frontPlateDepth = 0.5;\r\n private _backPlateDepth = 0.04;\r\n private _backplateColor = new Color3(0.08, 0.15, 0.55);\r\n private _backplateToggledColor = new Color3(0.25, 0.4, 0.95);\r\n\r\n // Tooltip\r\n private _tooltipFade: Nullable<FadeInOutBehavior>;\r\n private _tooltipTextBlock: Nullable<TextBlock>;\r\n private _tooltipTexture: Nullable<AdvancedDynamicTexture>;\r\n private _tooltipMesh: Nullable<Mesh>;\r\n private _tooltipHoverObserver: Nullable<Observer<Control3D>>;\r\n private _tooltipOutObserver: Nullable<Observer<Control3D>>;\r\n\r\n private _disposeTooltip() {\r\n this._tooltipFade = null;\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.dispose();\r\n }\r\n if (this._tooltipTexture) {\r\n this._tooltipTexture.dispose();\r\n }\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.dispose();\r\n }\r\n this.onPointerEnterObservable.remove(this._tooltipHoverObserver);\r\n this.onPointerOutObservable.remove(this._tooltipOutObserver);\r\n }\r\n\r\n /**\r\n * Rendering ground id of all the mesh in the button\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._backPlate.renderingGroupId = id;\r\n this._textPlate.renderingGroupId = id;\r\n this._frontPlate.renderingGroupId = id;\r\n\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.renderingGroupId = id;\r\n }\r\n }\r\n public get renderingGroupId(): number {\r\n return this._backPlate.renderingGroupId;\r\n }\r\n\r\n /**\r\n * Gets the mesh used to render this control\r\n */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n return this._backPlate as AbstractMesh;\r\n }\r\n\r\n /**\r\n * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)\r\n */\r\n public set tooltipText(text: Nullable<string>) {\r\n if (!text) {\r\n this._disposeTooltip();\r\n return;\r\n }\r\n if (!this._tooltipFade) {\r\n const rightHandedScene = this._backPlate._scene.useRightHandedSystem;\r\n // Create tooltip with mesh and text\r\n this._tooltipMesh = CreatePlane(\"\", { size: 1 }, this._backPlate._scene);\r\n const tooltipBackground = CreatePlane(\"\", { size: 1, sideOrientation: Mesh.DOUBLESIDE }, this._backPlate._scene);\r\n const mat = new StandardMaterial(\"\", this._backPlate._scene);\r\n mat.diffuseColor = Color3.FromHexString(\"#212121\");\r\n tooltipBackground.material = mat;\r\n tooltipBackground.isPickable = false;\r\n this._tooltipMesh.addChild(tooltipBackground);\r\n tooltipBackground.position = Vector3.Forward(rightHandedScene).scale(0.05);\r\n this._tooltipMesh.scaling.y = 1 / 3;\r\n this._tooltipMesh.position = Vector3.Up().scale(0.7).add(Vector3.Forward(rightHandedScene).scale(-0.15));\r\n this._tooltipMesh.isPickable = false;\r\n this._tooltipMesh.parent = this._backPlate;\r\n\r\n // Create text texture for the tooltip\r\n this._tooltipTexture = AdvancedDynamicTexture.CreateForMesh(this._tooltipMesh);\r\n this._tooltipTextBlock = new TextBlock();\r\n this._tooltipTextBlock.scaleY = 3;\r\n this._tooltipTextBlock.color = \"white\";\r\n this._tooltipTextBlock.fontSize = 130;\r\n this._tooltipTexture.addControl(this._tooltipTextBlock);\r\n\r\n // Add hover action to tooltip\r\n this._tooltipFade = new FadeInOutBehavior();\r\n this._tooltipFade.delay = 500;\r\n this._tooltipMesh.addBehavior(this._tooltipFade);\r\n this._tooltipHoverObserver = this.onPointerEnterObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(true);\r\n }\r\n });\r\n this._tooltipOutObserver = this.onPointerOutObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(false);\r\n }\r\n });\r\n }\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.text = text;\r\n }\r\n }\r\n\r\n public get tooltipText() {\r\n if (this._tooltipTextBlock) {\r\n return this._tooltipTextBlock.text;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets or sets text for the button\r\n */\r\n public get text(): string {\r\n return this._text;\r\n }\r\n\r\n public set text(value: string) {\r\n if (this._text === value) {\r\n return;\r\n }\r\n\r\n this._text = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets or sets the image url for the button\r\n */\r\n public get imageUrl(): string {\r\n return this._imageUrl;\r\n }\r\n\r\n public set imageUrl(value: string) {\r\n if (this._imageUrl === value) {\r\n return;\r\n }\r\n\r\n this._imageUrl = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets the back material used by this button\r\n */\r\n public get backMaterial(): FluentMaterial {\r\n return this._backMaterial;\r\n }\r\n\r\n /**\r\n * Gets the front material used by this button\r\n */\r\n public get frontMaterial(): FluentButtonMaterial {\r\n return this._frontMaterial;\r\n }\r\n\r\n /**\r\n * Gets the plate material used by this button\r\n */\r\n public get plateMaterial(): StandardMaterial {\r\n return this._plateMaterial;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this button shares its material with other HolographicButtons\r\n */\r\n public get shareMaterials(): boolean {\r\n return this._shareMaterials;\r\n }\r\n\r\n /**\r\n * Sets whether the backplate is visible or hidden. Hiding the backplate is not recommended without some sort of replacement\r\n */\r\n public set isBackplateVisible(isVisible: boolean) {\r\n if (this.mesh && !!this._backMaterial) {\r\n if (isVisible && !this._isBackplateVisible) {\r\n this._backPlate.visibility = 1;\r\n } else if (!isVisible && this._isBackplateVisible) {\r\n this._backPlate.visibility = 0;\r\n }\r\n }\r\n\r\n this._isBackplateVisible = isVisible;\r\n }\r\n\r\n /**\r\n * Creates a new button\r\n * @param name defines the control name\r\n * @param shareMaterials\r\n */\r\n constructor(name?: string, shareMaterials = true) {\r\n super(name);\r\n\r\n this._shareMaterials = shareMaterials;\r\n\r\n this.pointerEnterAnimation = () => {\r\n this._frontMaterial.leftBlobEnable = true;\r\n this._frontMaterial.rightBlobEnable = true;\r\n };\r\n\r\n this.pointerOutAnimation = () => {\r\n this._frontMaterial.leftBlobEnable = false;\r\n this._frontMaterial.rightBlobEnable = false;\r\n };\r\n\r\n this.pointerDownAnimation = () => {\r\n if (this._frontPlate && !this.isActiveNearInteraction) {\r\n this._frontPlate.scaling.z = this._frontPlateDepth * 0.2;\r\n this._frontPlate.position = Vector3.Forward(this._frontPlate._scene.useRightHandedSystem).scale((this._frontPlateDepth - 0.2 * this._frontPlateDepth) / 2);\r\n this._textPlate.position = Vector3.Forward(this._textPlate._scene.useRightHandedSystem).scale(-(this._backPlateDepth + 0.2 * this._frontPlateDepth) / 2);\r\n }\r\n };\r\n this.pointerUpAnimation = () => {\r\n if (this._frontPlate) {\r\n this._frontPlate.scaling.z = this._frontPlateDepth;\r\n this._frontPlate.position = Vector3.Forward(this._frontPlate._scene.useRightHandedSystem).scale((this._frontPlateDepth - this._frontPlateDepth) / 2);\r\n this._textPlate.position = Vector3.Forward(this._textPlate._scene.useRightHandedSystem).scale(-(this._backPlateDepth + this._frontPlateDepth) / 2);\r\n }\r\n };\r\n\r\n this.onPointerMoveObservable.add((position) => {\r\n if (this._frontPlate && this.isActiveNearInteraction) {\r\n const scale = Vector3.Zero();\r\n if (this._backPlate.getWorldMatrix().decompose(scale, undefined, undefined)) {\r\n let interactionHeight = this._getInteractionHeight(position, this._backPlate.getAbsolutePosition()) / scale.z;\r\n interactionHeight = Scalar.Clamp(interactionHeight - this._backPlateDepth / 2, 0.2 * this._frontPlateDepth, this._frontPlateDepth);\r\n\r\n this._frontPlate.scaling.z = interactionHeight;\r\n this._frontPlate.position = Vector3.Forward(this._frontPlate._scene.useRightHandedSystem).scale((this._frontPlateDepth - interactionHeight) / 2);\r\n this._textPlate.position = Vector3.Forward(this._textPlate._scene.useRightHandedSystem).scale(-(this._backPlateDepth + interactionHeight) / 2);\r\n }\r\n }\r\n });\r\n\r\n this._pointerHoverObserver = this.onPointerMoveObservable.add((hoverPosition: Vector3) => {\r\n this._frontMaterial.globalLeftIndexTipPosition = hoverPosition;\r\n });\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"TouchHolographicButton\";\r\n }\r\n\r\n private _rebuildContent(): void {\r\n this._disposeFacadeTexture();\r\n\r\n const panel = new StackPanel();\r\n panel.isVertical = true;\r\n\r\n if (DomManagement.IsDocumentAvailable() && !!document.createElement) {\r\n if (this._imageUrl) {\r\n const image = new Image();\r\n image.source = this._imageUrl;\r\n image.paddingTop = \"40px\";\r\n image.height = \"180px\";\r\n image.width = \"100px\";\r\n image.paddingBottom = \"40px\";\r\n panel.addControl(image);\r\n }\r\n }\r\n\r\n if (this._text) {\r\n const text = new TextBlock();\r\n text.text = this._text;\r\n text.color = \"white\";\r\n text.height = \"30px\";\r\n text.fontSize = 24;\r\n panel.addControl(text);\r\n }\r\n\r\n this.content = panel;\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n this.name = this.name ?? \"TouchHolographicButton\";\r\n const collisionMesh = CreateBox(\r\n `${this.name}_collisionMesh`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: this._frontPlateDepth,\r\n },\r\n scene\r\n );\r\n collisionMesh.isPickable = true;\r\n collisionMesh.isNearPickable = true;\r\n collisionMesh.visibility = 0;\r\n collisionMesh.position = Vector3.Forward(scene.useRightHandedSystem).scale(-this._frontPlateDepth / 2);\r\n\r\n SceneLoader.ImportMeshAsync(undefined, TouchHolographicButton.MODEL_BASE_URL, TouchHolographicButton.MODEL_FILENAME, scene).then((result) => {\r\n const alphaMesh = CreateBox(\r\n \"${this.name}_alphaMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n alphaMesh.isPickable = false;\r\n alphaMesh.material = new StandardMaterial(\"${this.name}_alphaMesh_material\", scene);\r\n alphaMesh.material.alpha = 0.15;\r\n\r\n const importedFrontPlate = result.meshes[1];\r\n importedFrontPlate.name = `${this.name}_frontPlate`;\r\n importedFrontPlate.isPickable = false;\r\n importedFrontPlate.scaling.z = this._frontPlateDepth;\r\n alphaMesh.parent = importedFrontPlate;\r\n importedFrontPlate.parent = collisionMesh;\r\n if (this._frontMaterial) {\r\n importedFrontPlate.material = this._frontMaterial;\r\n }\r\n this._frontPlate = importedFrontPlate;\r\n });\r\n\r\n this._backPlate = CreateBox(\r\n `${this.name}_backPlate`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: this._backPlateDepth,\r\n },\r\n scene\r\n );\r\n\r\n this._backPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(this._backPlateDepth / 2);\r\n this._backPlate.isPickable = false;\r\n\r\n this._textPlate = <Mesh>super._createNode(scene);\r\n this._textPlate.name = `${this.name}_textPlate`;\r\n this._textPlate.isPickable = false;\r\n this._textPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(-this._frontPlateDepth / 2);\r\n\r\n this._backPlate.addChild(collisionMesh);\r\n this._backPlate.addChild(this._textPlate);\r\n\r\n const tn = new TransformNode(`{this.name}_root`, scene);\r\n this._backPlate.setParent(tn);\r\n\r\n this.collisionMesh = collisionMesh;\r\n this.collidableFrontDirection = this._backPlate.forward.negate(); // Mesh is facing the wrong way\r\n\r\n return tn;\r\n }\r\n\r\n protected _applyFacade(facadeTexture: AdvancedDynamicTexture) {\r\n this._plateMaterial.emissiveTexture = facadeTexture;\r\n this._plateMaterial.opacityTexture = facadeTexture;\r\n this._plateMaterial.diffuseColor = new Color3(0.4, 0.4, 0.4);\r\n }\r\n\r\n private _createBackMaterial(mesh: Mesh) {\r\n this._backMaterial = new FluentMaterial(this.name + \"backPlateMaterial\", mesh.getScene());\r\n this._backMaterial.albedoColor = this._backplateColor;\r\n this._backMaterial.renderBorders = true;\r\n this._backMaterial.renderHoverLight = false;\r\n }\r\n\r\n private _createFrontMaterial(mesh: Mesh) {\r\n this._frontMaterial = new FluentButtonMaterial(this.name + \"Front Material\", mesh.getScene());\r\n }\r\n\r\n private _createPlateMaterial(mesh: Mesh) {\r\n this._plateMaterial = new StandardMaterial(this.name + \"Plate Material\", mesh.getScene());\r\n this._plateMaterial.specularColor = Color3.Black();\r\n }\r\n\r\n protected _onToggle(newState: boolean) {\r\n if (this._backMaterial) {\r\n if (newState) {\r\n this._backMaterial.albedoColor = this._backplateToggledColor;\r\n } else {\r\n this._backMaterial.albedoColor = this._backplateColor;\r\n }\r\n }\r\n\r\n super._onToggle(newState);\r\n }\r\n\r\n protected _affectMaterial(mesh: Mesh) {\r\n if (this._shareMaterials) {\r\n // Back\r\n if (!this._host._touchSharedMaterials[\"backFluentMaterial\"]) {\r\n this._createBackMaterial(mesh);\r\n this._host._touchSharedMaterials[\"backFluentMaterial\"] = this._backMaterial;\r\n } else {\r\n this._backMaterial = this._host._touchSharedMaterials[\"backFluentMaterial\"] as FluentMaterial;\r\n }\r\n\r\n // Front\r\n if (!this._host._touchSharedMaterials[\"frontFluentMaterial\"]) {\r\n this._createFrontMaterial(mesh);\r\n this._host._touchSharedMaterials[\"frontFluentMaterial\"] = this._frontMaterial;\r\n } else {\r\n this._frontMaterial = this._host._touchSharedMaterials[\"frontFluentMaterial\"] as FluentButtonMaterial;\r\n }\r\n } else {\r\n this._createBackMaterial(mesh);\r\n this._createFrontMaterial(mesh);\r\n }\r\n\r\n this._createPlateMaterial(mesh);\r\n this._backPlate.material = this._backMaterial;\r\n this._textPlate.material = this._plateMaterial;\r\n\r\n if (!this._isBackplateVisible) {\r\n this._backPlate.visibility = 0;\r\n }\r\n if (this._frontPlate) {\r\n this._frontPlate.material = this._frontMaterial;\r\n }\r\n\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose(); // will dispose main mesh ie. back plate\r\n\r\n this._disposeTooltip();\r\n this.onPointerMoveObservable.remove(this._pointerHoverObserver);\r\n\r\n if (!this.shareMaterials) {\r\n this._backMaterial.dispose();\r\n this._frontMaterial.dispose();\r\n this._plateMaterial.dispose();\r\n\r\n if (this._pickedPointObserver) {\r\n this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);\r\n this._pickedPointObserver = null;\r\n }\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"touchHolographicButton.js","sourceRoot":"","sources":["../../../../../../lts/gui/generated/3D/controls/touchHolographicButton.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,OAAO,EAAE,6CAA+B;AACjD,OAAO,EAAE,gBAAgB,EAAE,sDAAwC;AACnE,OAAO,EAAE,aAAa,EAAE,gDAAkC;AAC1D,OAAO,EAAE,IAAI,EAAE,uCAAyB;AACxC,OAAO,EAAE,WAAW,EAAE,wDAA0C;AAChE,OAAO,EAAE,SAAS,EAAE,sDAAwC;AAC5D,OAAO,EAAE,iBAAiB,EAAE,8DAAgD;AAE5E,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,oBAAoB,EAAE,MAAM,gDAAgD,CAAC;AACtF,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC1D,OAAO,EAAE,KAAK,EAAE,MAAM,yBAAyB,CAAC;AAChD,OAAO,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AACxD,OAAO,EAAE,sBAAsB,EAAE,MAAM,iCAAiC,CAAC;AAEzE,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,WAAW,EAAE,+CAAiC;AACvD,OAAO,EAAE,aAAa,EAAE,8CAAgC;AACxD,OAAO,EAAE,MAAM,EAAE,6CAA+B;AAEhD;;;GAGG;AACH,MAAM,OAAO,sBAAuB,SAAQ,aAAa;IA+MrD;;;;OAIG;IACH,YAAY,IAAa,EAAE,cAAc,GAAG,IAAI;QAC5C,KAAK,CAAC,IAAI,CAAC,CAAC;QAtMR,oBAAe,GAAG,IAAI,CAAC;QACvB,wBAAmB,GAAG,IAAI,CAAC;QAM3B,qBAAgB,GAAG,GAAG,CAAC;QACvB,oBAAe,GAAG,IAAI,CAAC;QACvB,oBAAe,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC/C,2BAAsB,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;QA8LzD,IAAI,CAAC,eAAe,GAAG,cAAc,CAAC;QAEtC,IAAI,CAAC,qBAAqB,GAAG,GAAG,EAAE;YAC9B,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,IAAI,CAAC;YAC1C,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,IAAI,CAAC;QAC/C,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,GAAG,EAAE;YAC5B,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,KAAK,CAAC;YAC3C,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,KAAK,CAAC;QAChD,CAAC,CAAC;QAEF,IAAI,CAAC,oBAAoB,GAAG,GAAG,EAAE;YAC7B,IAAI,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,CAAC,uBAAuB,EAAE;gBACnD,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,gBAAgB,GAAG,GAAG,CAAC;gBACzD,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,GAAG,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;gBAC3J,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,GAAG,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;aAC5J;QACL,CAAC,CAAC;QACF,IAAI,CAAC,kBAAkB,GAAG,GAAG,EAAE;YAC3B,IAAI,IAAI,CAAC,WAAW,EAAE;gBAClB,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC;gBACnD,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;gBACrJ,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;aACtJ;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC,QAAQ,EAAE,EAAE;YAC1C,IAAI,IAAI,CAAC,WAAW,IAAI,IAAI,CAAC,uBAAuB,EAAE;gBAClD,MAAM,KAAK,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;gBAC7B,IAAI,IAAI,CAAC,UAAU,CAAC,cAAc,EAAE,CAAC,SAAS,CAAC,KAAK,EAAE,SAAS,EAAE,SAAS,CAAC,EAAE;oBACzE,IAAI,iBAAiB,GAAG,IAAI,CAAC,qBAAqB,CAAC,QAAQ,EAAE,IAAI,CAAC,UAAU,CAAC,mBAAmB,EAAE,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;oBAC9G,iBAAiB,GAAG,MAAM,CAAC,KAAK,CAAC,iBAAiB,GAAG,IAAI,CAAC,eAAe,GAAG,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,gBAAgB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;oBAEnI,IAAI,CAAC,WAAW,CAAC,OAAO,CAAC,CAAC,GAAG,iBAAiB,CAAC;oBAC/C,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,CAAC;oBACjJ,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,eAAe,GAAG,iBAAiB,CAAC,GAAG,CAAC,CAAC,CAAC;iBAClJ;aACJ;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC,aAAsB,EAAE,EAAE;YACrF,IAAI,CAAC,cAAc,CAAC,0BAA0B,GAAG,aAAa,CAAC;QACnE,CAAC,CAAC,CAAC;IACP,CAAC;IAhOO,eAAe;QACnB,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,OAAO,EAAE,CAAC;SACpC;QACD,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,IAAI,CAAC,eAAe,CAAC,OAAO,EAAE,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;SAC/B;QACD,IAAI,CAAC,wBAAwB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACjE,IAAI,CAAC,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;IACjE,CAAC;IAED;;OAEG;IACH,IAAW,gBAAgB,CAAC,EAAU;QAClC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,UAAU,CAAC,gBAAgB,GAAG,EAAE,CAAC;QACtC,IAAI,CAAC,WAAW,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAEvC,IAAI,IAAI,CAAC,YAAY,EAAE;YACnB,IAAI,CAAC,YAAY,CAAC,gBAAgB,GAAG,EAAE,CAAC;SAC3C;IACL,CAAC;IACD,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,UAAU,CAAC,gBAAgB,CAAC;IAC5C,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,UAA0B,CAAC;IAC3C,CAAC;IAED;;OAEG;IACH,IAAW,WAAW,CAAC,IAAsB;QACzC,IAAI,CAAC,IAAI,EAAE;YACP,IAAI,CAAC,eAAe,EAAE,CAAC;YACvB,OAAO;SACV;QACD,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE;YACpB,MAAM,gBAAgB,GAAG,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,oBAAoB,CAAC;YACrE,oCAAoC;YACpC,IAAI,CAAC,YAAY,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACzE,MAAM,iBAAiB,GAAG,WAAW,CAAC,EAAE,EAAE,EAAE,IAAI,EAAE,CAAC,EAAE,eAAe,EAAE,IAAI,CAAC,UAAU,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YACjH,MAAM,GAAG,GAAG,IAAI,gBAAgB,CAAC,EAAE,EAAE,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;YAC7D,GAAG,CAAC,YAAY,GAAG,MAAM,CAAC,aAAa,CAAC,SAAS,CAAC,CAAC;YACnD,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACjC,iBAAiB,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,QAAQ,CAAC,iBAAiB,CAAC,CAAC;YAC9C,iBAAiB,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;YAC3E,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;YACpC,IAAI,CAAC,YAAY,CAAC,QAAQ,GAAG,OAAO,CAAC,EAAE,EAAE,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,OAAO,CAAC,OAAO,CAAC,gBAAgB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC;YACzG,IAAI,CAAC,YAAY,CAAC,UAAU,GAAG,KAAK,CAAC;YACrC,IAAI,CAAC,YAAY,CAAC,MAAM,GAAG,IAAI,CAAC,UAAU,CAAC;YAE3C,sCAAsC;YACtC,IAAI,CAAC,eAAe,GAAG,sBAAsB,CAAC,aAAa,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YAC/E,IAAI,CAAC,iBAAiB,GAAG,IAAI,SAAS,EAAE,CAAC;YACzC,IAAI,CAAC,iBAAiB,CAAC,MAAM,GAAG,CAAC,CAAC;YAClC,IAAI,CAAC,iBAAiB,CAAC,KAAK,GAAG,OAAO,CAAC;YACvC,IAAI,CAAC,iBAAiB,CAAC,QAAQ,GAAG,GAAG,CAAC;YACtC,IAAI,CAAC,eAAe,CAAC,UAAU,CAAC,IAAI,CAAC,iBAAiB,CAAC,CAAC;YAExD,8BAA8B;YAC9B,IAAI,CAAC,YAAY,GAAG,IAAI,iBAAiB,EAAE,CAAC;YAC5C,IAAI,CAAC,YAAY,CAAC,KAAK,GAAG,GAAG,CAAC;YAC9B,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,IAAI,CAAC,YAAY,CAAC,CAAC;YACjD,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,wBAAwB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAChE,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;iBAClC;YACL,CAAC,CAAC,CAAC;YACH,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,GAAG,EAAE;gBAC5D,IAAI,IAAI,CAAC,YAAY,EAAE;oBACnB,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC;iBACnC;YACL,CAAC,CAAC,CAAC;SACN;QACD,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,IAAI,CAAC,iBAAiB,CAAC,IAAI,GAAG,IAAI,CAAC;SACtC;IACL,CAAC;IAED,IAAW,WAAW;QAClB,IAAI,IAAI,CAAC,iBAAiB,EAAE;YACxB,OAAO,IAAI,CAAC,iBAAiB,CAAC,IAAI,CAAC;SACtC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACtB,CAAC;IAED,IAAW,IAAI,CAAC,KAAa;QACzB,IAAI,IAAI,CAAC,KAAK,KAAK,KAAK,EAAE;YACtB,OAAO;SACV;QAED,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,IAAI,CAAC,SAAS,KAAK,KAAK,EAAE;YAC1B,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;QACvB,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;OAEG;IACH,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,eAAe,CAAC;IAChC,CAAC;IAED;;OAEG;IACH,IAAW,kBAAkB,CAAC,SAAkB;QAC5C,IAAI,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,CAAC,aAAa,EAAE;YACnC,IAAI,SAAS,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;gBACxC,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;aAClC;iBAAM,IAAI,CAAC,SAAS,IAAI,IAAI,CAAC,mBAAmB,EAAE;gBAC/C,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;aAClC;SACJ;QAED,IAAI,CAAC,mBAAmB,GAAG,SAAS,CAAC;IACzC,CAAC;IAwDS,YAAY;QAClB,OAAO,wBAAwB,CAAC;IACpC,CAAC;IAEO,eAAe;QACnB,IAAI,CAAC,qBAAqB,EAAE,CAAC;QAE7B,MAAM,KAAK,GAAG,IAAI,UAAU,EAAE,CAAC;QAC/B,KAAK,CAAC,UAAU,GAAG,IAAI,CAAC;QAExB,IAAI,aAAa,CAAC,mBAAmB,EAAE,IAAI,CAAC,CAAC,QAAQ,CAAC,aAAa,EAAE;YACjE,IAAI,IAAI,CAAC,SAAS,EAAE;gBAChB,MAAM,KAAK,GAAG,IAAI,KAAK,EAAE,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,SAAS,CAAC;gBAC9B,KAAK,CAAC,UAAU,GAAG,MAAM,CAAC;gBAC1B,KAAK,CAAC,MAAM,GAAG,OAAO,CAAC;gBACvB,KAAK,CAAC,KAAK,GAAG,OAAO,CAAC;gBACtB,KAAK,CAAC,aAAa,GAAG,MAAM,CAAC;gBAC7B,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,CAAC;aAC3B;SACJ;QAED,IAAI,IAAI,CAAC,KAAK,EAAE;YACZ,MAAM,IAAI,GAAG,IAAI,SAAS,EAAE,CAAC;YAC7B,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC;YACvB,IAAI,CAAC,KAAK,GAAG,OAAO,CAAC;YACrB,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;YACrB,IAAI,CAAC,QAAQ,GAAG,EAAE,CAAC;YACnB,KAAK,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;SAC1B;QAED,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACzB,CAAC;IAED,mBAAmB;IACT,WAAW,CAAC,KAAY;;QAC9B,IAAI,CAAC,IAAI,GAAG,MAAA,IAAI,CAAC,IAAI,mCAAI,wBAAwB,CAAC;QAClD,MAAM,aAAa,GAAG,SAAS,CAC3B,GAAG,IAAI,CAAC,IAAI,gBAAgB,EAC5B;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI,CAAC,gBAAgB;SAC/B,EACD,KAAK,CACR,CAAC;QACF,aAAa,CAAC,UAAU,GAAG,IAAI,CAAC;QAChC,aAAa,CAAC,cAAc,GAAG,IAAI,CAAC;QACpC,aAAa,CAAC,UAAU,GAAG,CAAC,CAAC;QAC7B,aAAa,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAEvG,WAAW,CAAC,eAAe,CAAC,SAAS,EAAE,sBAAsB,CAAC,cAAc,EAAE,sBAAsB,CAAC,cAAc,EAAE,KAAK,CAAC,CAAC,IAAI,CAAC,CAAC,MAAM,EAAE,EAAE;YACxI,MAAM,SAAS,GAAG,SAAS,CACvB,wBAAwB,EACxB;gBACI,KAAK,EAAE,GAAG;gBACV,MAAM,EAAE,GAAG;gBACX,KAAK,EAAE,GAAG;aACb,EACD,KAAK,CACR,CAAC;YACF,SAAS,CAAC,UAAU,GAAG,KAAK,CAAC;YAC7B,SAAS,CAAC,QAAQ,GAAG,IAAI,gBAAgB,CAAC,iCAAiC,EAAE,KAAK,CAAC,CAAC;YACpF,SAAS,CAAC,QAAQ,CAAC,KAAK,GAAG,IAAI,CAAC;YAEhC,MAAM,kBAAkB,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;YAC5C,kBAAkB,CAAC,IAAI,GAAG,GAAG,IAAI,CAAC,IAAI,aAAa,CAAC;YACpD,kBAAkB,CAAC,UAAU,GAAG,KAAK,CAAC;YACtC,kBAAkB,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,gBAAgB,CAAC;YACrD,SAAS,CAAC,MAAM,GAAG,kBAAkB,CAAC;YACtC,kBAAkB,CAAC,MAAM,GAAG,aAAa,CAAC;YAC1C,IAAI,IAAI,CAAC,cAAc,EAAE;gBACrB,kBAAkB,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;aACrD;YACD,IAAI,CAAC,WAAW,GAAG,kBAAkB,CAAC;QAC1C,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,UAAU,GAAG,SAAS,CACvB,GAAG,IAAI,CAAC,IAAI,YAAY,EACxB;YACI,KAAK,EAAE,GAAG;YACV,MAAM,EAAE,GAAG;YACX,KAAK,EAAE,IAAI,CAAC,eAAe;SAC9B,EACD,KAAK,CACR,CAAC;QAEF,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,eAAe,GAAG,CAAC,CAAC,CAAC;QACvG,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QAEnC,IAAI,CAAC,UAAU,GAAS,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACjD,IAAI,CAAC,UAAU,CAAC,IAAI,GAAG,GAAG,IAAI,CAAC,IAAI,YAAY,CAAC;QAChD,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,KAAK,CAAC;QACnC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,oBAAoB,CAAC,CAAC,KAAK,CAAC,CAAC,IAAI,CAAC,gBAAgB,GAAG,CAAC,CAAC,CAAC;QAEzG,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,aAAa,CAAC,CAAC;QACxC,IAAI,CAAC,UAAU,CAAC,QAAQ,CAAC,IAAI,CAAC,UAAU,CAAC,CAAC;QAE1C,MAAM,EAAE,GAAG,IAAI,aAAa,CAAC,kBAAkB,EAAE,KAAK,CAAC,CAAC;QACxD,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,EAAE,CAAC,CAAC;QAE9B,IAAI,CAAC,aAAa,GAAG,aAAa,CAAC;QACnC,IAAI,CAAC,wBAAwB,GAAG,IAAI,CAAC,UAAU,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC,CAAC,+BAA+B;QAEjG,OAAO,EAAE,CAAC;IACd,CAAC;IAES,YAAY,CAAC,aAAqC;QACxD,IAAI,CAAC,cAAc,CAAC,eAAe,GAAG,aAAa,CAAC;QACpD,IAAI,CAAC,cAAc,CAAC,cAAc,GAAG,aAAa,CAAC;QACnD,IAAI,CAAC,cAAc,CAAC,YAAY,GAAG,IAAI,MAAM,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;IACjE,CAAC;IAEO,mBAAmB,CAAC,IAAU;QAClC,IAAI,CAAC,aAAa,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,IAAI,GAAG,mBAAmB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC1F,IAAI,CAAC,aAAa,CAAC,WAAW,GAAG,IAAI,CAAC,eAAe,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,aAAa,GAAG,IAAI,CAAC;QACxC,IAAI,CAAC,aAAa,CAAC,gBAAgB,GAAG,KAAK,CAAC;IAChD,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,oBAAoB,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;IAClG,CAAC;IAEO,oBAAoB,CAAC,IAAU;QACnC,IAAI,CAAC,cAAc,GAAG,IAAI,gBAAgB,CAAC,IAAI,CAAC,IAAI,GAAG,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,CAAC;QAC1F,IAAI,CAAC,cAAc,CAAC,aAAa,GAAG,MAAM,CAAC,KAAK,EAAE,CAAC;IACvD,CAAC;IAES,SAAS,CAAC,QAAiB;QACjC,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,IAAI,QAAQ,EAAE;gBACV,IAAI,CAAC,aAAa,CAAC,WAAW,GAAG,IAAI,CAAC,sBAAsB,CAAC;aAChE;iBAAM;gBACH,IAAI,CAAC,aAAa,CAAC,WAAW,GAAG,IAAI,CAAC,eAAe,CAAC;aACzD;SACJ;QAED,KAAK,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;IAC9B,CAAC;IAES,eAAe,CAAC,IAAU;QAChC,IAAI,IAAI,CAAC,eAAe,EAAE;YACtB,OAAO;YACP,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,oBAAoB,CAAC,EAAE;gBACzD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;gBAC/B,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,oBAAoB,CAAC,GAAG,IAAI,CAAC,aAAa,CAAC;aAC/E;iBAAM;gBACH,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,oBAAoB,CAAmB,CAAC;aACjG;YAED,QAAQ;YACR,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,qBAAqB,CAAC,EAAE;gBAC1D,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;gBAChC,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,qBAAqB,CAAC,GAAG,IAAI,CAAC,cAAc,CAAC;aACjF;iBAAM;gBACH,IAAI,CAAC,cAAc,GAAG,IAAI,CAAC,KAAK,CAAC,qBAAqB,CAAC,qBAAqB,CAAyB,CAAC;aACzG;SACJ;aAAM;YACH,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,CAAC;YAC/B,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;SACnC;QAED,IAAI,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QAChC,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,aAAa,CAAC;QAC9C,IAAI,CAAC,UAAU,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;QAE/C,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;YAC3B,IAAI,CAAC,UAAU,CAAC,UAAU,GAAG,CAAC,CAAC;SAClC;QACD,IAAI,IAAI,CAAC,WAAW,EAAE;YAClB,IAAI,CAAC,WAAW,CAAC,QAAQ,GAAG,IAAI,CAAC,cAAc,CAAC;SACnD;QAED,IAAI,CAAC,eAAe,EAAE,CAAC;IAC3B,CAAC;IAED;;OAEG;IACI,OAAO;QACV,KAAK,CAAC,OAAO,EAAE,CAAC,CAAC,wCAAwC;QAEzD,IAAI,CAAC,eAAe,EAAE,CAAC;QACvB,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;QAEhE,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;YAC7B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAC9B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;YAE9B,IAAI,IAAI,CAAC,oBAAoB,EAAE;gBAC3B,IAAI,CAAC,KAAK,CAAC,8BAA8B,CAAC,MAAM,CAAC,IAAI,CAAC,oBAAoB,CAAC,CAAC;gBAC5E,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;aACpC;SACJ;IACL,CAAC;;AAxcD;;GAEG;AACW,qCAAc,GAAW,2CAA2C,CAAC;AACnF;;GAEG;AACW,qCAAc,GAAW,wBAAwB,CAAC","sourcesContent":["import type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport { StandardMaterial } from \"core/Materials/standardMaterial\";\r\nimport { TransformNode } from \"core/Meshes/transformNode\";\r\nimport { Mesh } from \"core/Meshes/mesh\";\r\nimport { CreatePlane } from \"core/Meshes/Builders/planeBuilder\";\r\nimport { CreateBox } from \"core/Meshes/Builders/boxBuilder\";\r\nimport { FadeInOutBehavior } from \"core/Behaviors/Meshes/fadeInOutBehavior\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { FluentMaterial } from \"../materials/fluent/fluentMaterial\";\r\nimport { FluentButtonMaterial } from \"../materials/fluentButton/fluentButtonMaterial\";\r\nimport { StackPanel } from \"../../2D/controls/stackPanel\";\r\nimport { Image } from \"../../2D/controls/image\";\r\nimport { TextBlock } from \"../../2D/controls/textBlock\";\r\nimport { AdvancedDynamicTexture } from \"../../2D/advancedDynamicTexture\";\r\nimport type { Control3D } from \"./control3D\";\r\nimport { Color3 } from \"core/Maths/math.color\";\r\nimport { TouchButton3D } from \"./touchButton3D\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { SceneLoader } from \"core/Loading/sceneLoader\";\r\nimport { DomManagement } from \"core/Misc/domManagement\";\r\nimport { Scalar } from \"core/Maths/math.scalar\";\r\n\r\n/**\r\n * Class used to create a holographic button in 3D\r\n * @since 5.0.0\r\n */\r\nexport class TouchHolographicButton extends TouchButton3D {\r\n /**\r\n * Base Url for the button model.\r\n */\r\n public static MODEL_BASE_URL: string = \"https://assets.babylonjs.com/meshes/MRTK/\";\r\n /**\r\n * File name for the button model.\r\n */\r\n public static MODEL_FILENAME: string = \"mrtk-fluent-button.glb\";\r\n\r\n private _backPlate: Mesh;\r\n private _textPlate: Mesh;\r\n private _frontPlate: AbstractMesh;\r\n private _text: string;\r\n private _imageUrl: string;\r\n private _shareMaterials = true;\r\n private _isBackplateVisible = true;\r\n private _frontMaterial: FluentButtonMaterial;\r\n private _backMaterial: FluentMaterial;\r\n private _plateMaterial: StandardMaterial;\r\n private _pickedPointObserver: Nullable<Observer<Nullable<Vector3>>>;\r\n private _pointerHoverObserver: Nullable<Observer<Vector3>>;\r\n private _frontPlateDepth = 0.5;\r\n private _backPlateDepth = 0.04;\r\n private _backplateColor = new Color3(0.08, 0.15, 0.55);\r\n private _backplateToggledColor = new Color3(0.25, 0.4, 0.95);\r\n\r\n // Tooltip\r\n private _tooltipFade: Nullable<FadeInOutBehavior>;\r\n private _tooltipTextBlock: Nullable<TextBlock>;\r\n private _tooltipTexture: Nullable<AdvancedDynamicTexture>;\r\n private _tooltipMesh: Nullable<Mesh>;\r\n private _tooltipHoverObserver: Nullable<Observer<Control3D>>;\r\n private _tooltipOutObserver: Nullable<Observer<Control3D>>;\r\n\r\n private _disposeTooltip() {\r\n this._tooltipFade = null;\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.dispose();\r\n }\r\n if (this._tooltipTexture) {\r\n this._tooltipTexture.dispose();\r\n }\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.dispose();\r\n }\r\n this.onPointerEnterObservable.remove(this._tooltipHoverObserver);\r\n this.onPointerOutObservable.remove(this._tooltipOutObserver);\r\n }\r\n\r\n /**\r\n * Rendering ground id of all the mesh in the button\r\n */\r\n public set renderingGroupId(id: number) {\r\n this._backPlate.renderingGroupId = id;\r\n this._textPlate.renderingGroupId = id;\r\n this._frontPlate.renderingGroupId = id;\r\n\r\n if (this._tooltipMesh) {\r\n this._tooltipMesh.renderingGroupId = id;\r\n }\r\n }\r\n public get renderingGroupId(): number {\r\n return this._backPlate.renderingGroupId;\r\n }\r\n\r\n /**\r\n * Gets the mesh used to render this control\r\n */\r\n public get mesh(): Nullable<AbstractMesh> {\r\n return this._backPlate as AbstractMesh;\r\n }\r\n\r\n /**\r\n * Text to be displayed on the tooltip shown when hovering on the button. When set to null tooltip is disabled. (Default: null)\r\n */\r\n public set tooltipText(text: Nullable<string>) {\r\n if (!text) {\r\n this._disposeTooltip();\r\n return;\r\n }\r\n if (!this._tooltipFade) {\r\n const rightHandedScene = this._backPlate._scene.useRightHandedSystem;\r\n // Create tooltip with mesh and text\r\n this._tooltipMesh = CreatePlane(\"\", { size: 1 }, this._backPlate._scene);\r\n const tooltipBackground = CreatePlane(\"\", { size: 1, sideOrientation: Mesh.DOUBLESIDE }, this._backPlate._scene);\r\n const mat = new StandardMaterial(\"\", this._backPlate._scene);\r\n mat.diffuseColor = Color3.FromHexString(\"#212121\");\r\n tooltipBackground.material = mat;\r\n tooltipBackground.isPickable = false;\r\n this._tooltipMesh.addChild(tooltipBackground);\r\n tooltipBackground.position = Vector3.Forward(rightHandedScene).scale(0.05);\r\n this._tooltipMesh.scaling.y = 1 / 3;\r\n this._tooltipMesh.position = Vector3.Up().scale(0.7).add(Vector3.Forward(rightHandedScene).scale(-0.15));\r\n this._tooltipMesh.isPickable = false;\r\n this._tooltipMesh.parent = this._backPlate;\r\n\r\n // Create text texture for the tooltip\r\n this._tooltipTexture = AdvancedDynamicTexture.CreateForMesh(this._tooltipMesh);\r\n this._tooltipTextBlock = new TextBlock();\r\n this._tooltipTextBlock.scaleY = 3;\r\n this._tooltipTextBlock.color = \"white\";\r\n this._tooltipTextBlock.fontSize = 130;\r\n this._tooltipTexture.addControl(this._tooltipTextBlock);\r\n\r\n // Add hover action to tooltip\r\n this._tooltipFade = new FadeInOutBehavior();\r\n this._tooltipFade.delay = 500;\r\n this._tooltipMesh.addBehavior(this._tooltipFade);\r\n this._tooltipHoverObserver = this.onPointerEnterObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(true);\r\n }\r\n });\r\n this._tooltipOutObserver = this.onPointerOutObservable.add(() => {\r\n if (this._tooltipFade) {\r\n this._tooltipFade.fadeIn(false);\r\n }\r\n });\r\n }\r\n if (this._tooltipTextBlock) {\r\n this._tooltipTextBlock.text = text;\r\n }\r\n }\r\n\r\n public get tooltipText() {\r\n if (this._tooltipTextBlock) {\r\n return this._tooltipTextBlock.text;\r\n }\r\n return null;\r\n }\r\n\r\n /**\r\n * Gets or sets text for the button\r\n */\r\n public get text(): string {\r\n return this._text;\r\n }\r\n\r\n public set text(value: string) {\r\n if (this._text === value) {\r\n return;\r\n }\r\n\r\n this._text = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets or sets the image url for the button\r\n */\r\n public get imageUrl(): string {\r\n return this._imageUrl;\r\n }\r\n\r\n public set imageUrl(value: string) {\r\n if (this._imageUrl === value) {\r\n return;\r\n }\r\n\r\n this._imageUrl = value;\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Gets the back material used by this button\r\n */\r\n public get backMaterial(): FluentMaterial {\r\n return this._backMaterial;\r\n }\r\n\r\n /**\r\n * Gets the front material used by this button\r\n */\r\n public get frontMaterial(): FluentButtonMaterial {\r\n return this._frontMaterial;\r\n }\r\n\r\n /**\r\n * Gets the plate material used by this button\r\n */\r\n public get plateMaterial(): StandardMaterial {\r\n return this._plateMaterial;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if this button shares its material with other HolographicButtons\r\n */\r\n public get shareMaterials(): boolean {\r\n return this._shareMaterials;\r\n }\r\n\r\n /**\r\n * Sets whether the backplate is visible or hidden. Hiding the backplate is not recommended without some sort of replacement\r\n */\r\n public set isBackplateVisible(isVisible: boolean) {\r\n if (this.mesh && !!this._backMaterial) {\r\n if (isVisible && !this._isBackplateVisible) {\r\n this._backPlate.visibility = 1;\r\n } else if (!isVisible && this._isBackplateVisible) {\r\n this._backPlate.visibility = 0;\r\n }\r\n }\r\n\r\n this._isBackplateVisible = isVisible;\r\n }\r\n\r\n /**\r\n * Creates a new button\r\n * @param name defines the control name\r\n * @param shareMaterials\r\n */\r\n constructor(name?: string, shareMaterials = true) {\r\n super(name);\r\n\r\n this._shareMaterials = shareMaterials;\r\n\r\n this.pointerEnterAnimation = () => {\r\n this._frontMaterial.leftBlobEnable = true;\r\n this._frontMaterial.rightBlobEnable = true;\r\n };\r\n\r\n this.pointerOutAnimation = () => {\r\n this._frontMaterial.leftBlobEnable = false;\r\n this._frontMaterial.rightBlobEnable = false;\r\n };\r\n\r\n this.pointerDownAnimation = () => {\r\n if (this._frontPlate && !this.isActiveNearInteraction) {\r\n this._frontPlate.scaling.z = this._frontPlateDepth * 0.2;\r\n this._frontPlate.position = Vector3.Forward(this._frontPlate._scene.useRightHandedSystem).scale((this._frontPlateDepth - 0.2 * this._frontPlateDepth) / 2);\r\n this._textPlate.position = Vector3.Forward(this._textPlate._scene.useRightHandedSystem).scale(-(this._backPlateDepth + 0.2 * this._frontPlateDepth) / 2);\r\n }\r\n };\r\n this.pointerUpAnimation = () => {\r\n if (this._frontPlate) {\r\n this._frontPlate.scaling.z = this._frontPlateDepth;\r\n this._frontPlate.position = Vector3.Forward(this._frontPlate._scene.useRightHandedSystem).scale((this._frontPlateDepth - this._frontPlateDepth) / 2);\r\n this._textPlate.position = Vector3.Forward(this._textPlate._scene.useRightHandedSystem).scale(-(this._backPlateDepth + this._frontPlateDepth) / 2);\r\n }\r\n };\r\n\r\n this.onPointerMoveObservable.add((position) => {\r\n if (this._frontPlate && this.isActiveNearInteraction) {\r\n const scale = Vector3.Zero();\r\n if (this._backPlate.getWorldMatrix().decompose(scale, undefined, undefined)) {\r\n let interactionHeight = this._getInteractionHeight(position, this._backPlate.getAbsolutePosition()) / scale.z;\r\n interactionHeight = Scalar.Clamp(interactionHeight - this._backPlateDepth / 2, 0.2 * this._frontPlateDepth, this._frontPlateDepth);\r\n\r\n this._frontPlate.scaling.z = interactionHeight;\r\n this._frontPlate.position = Vector3.Forward(this._frontPlate._scene.useRightHandedSystem).scale((this._frontPlateDepth - interactionHeight) / 2);\r\n this._textPlate.position = Vector3.Forward(this._textPlate._scene.useRightHandedSystem).scale(-(this._backPlateDepth + interactionHeight) / 2);\r\n }\r\n }\r\n });\r\n\r\n this._pointerHoverObserver = this.onPointerMoveObservable.add((hoverPosition: Vector3) => {\r\n this._frontMaterial.globalLeftIndexTipPosition = hoverPosition;\r\n });\r\n }\r\n\r\n protected _getTypeName(): string {\r\n return \"TouchHolographicButton\";\r\n }\r\n\r\n private _rebuildContent(): void {\r\n this._disposeFacadeTexture();\r\n\r\n const panel = new StackPanel();\r\n panel.isVertical = true;\r\n\r\n if (DomManagement.IsDocumentAvailable() && !!document.createElement) {\r\n if (this._imageUrl) {\r\n const image = new Image();\r\n image.source = this._imageUrl;\r\n image.paddingTop = \"40px\";\r\n image.height = \"180px\";\r\n image.width = \"100px\";\r\n image.paddingBottom = \"40px\";\r\n panel.addControl(image);\r\n }\r\n }\r\n\r\n if (this._text) {\r\n const text = new TextBlock();\r\n text.text = this._text;\r\n text.color = \"white\";\r\n text.height = \"30px\";\r\n text.fontSize = 24;\r\n panel.addControl(text);\r\n }\r\n\r\n this.content = panel;\r\n }\r\n\r\n // Mesh association\r\n protected _createNode(scene: Scene): TransformNode {\r\n this.name = this.name ?? \"TouchHolographicButton\";\r\n const collisionMesh = CreateBox(\r\n `${this.name}_collisionMesh`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: this._frontPlateDepth,\r\n },\r\n scene\r\n );\r\n collisionMesh.isPickable = true;\r\n collisionMesh.isNearPickable = true;\r\n collisionMesh.visibility = 0;\r\n collisionMesh.position = Vector3.Forward(scene.useRightHandedSystem).scale(-this._frontPlateDepth / 2);\r\n\r\n SceneLoader.ImportMeshAsync(undefined, TouchHolographicButton.MODEL_BASE_URL, TouchHolographicButton.MODEL_FILENAME, scene).then((result) => {\r\n const alphaMesh = CreateBox(\r\n \"${this.name}_alphaMesh\",\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: 1.0,\r\n },\r\n scene\r\n );\r\n alphaMesh.isPickable = false;\r\n alphaMesh.material = new StandardMaterial(\"${this.name}_alphaMesh_material\", scene);\r\n alphaMesh.material.alpha = 0.15;\r\n\r\n const importedFrontPlate = result.meshes[1];\r\n importedFrontPlate.name = `${this.name}_frontPlate`;\r\n importedFrontPlate.isPickable = false;\r\n importedFrontPlate.scaling.z = this._frontPlateDepth;\r\n alphaMesh.parent = importedFrontPlate;\r\n importedFrontPlate.parent = collisionMesh;\r\n if (this._frontMaterial) {\r\n importedFrontPlate.material = this._frontMaterial;\r\n }\r\n this._frontPlate = importedFrontPlate;\r\n });\r\n\r\n this._backPlate = CreateBox(\r\n `${this.name}_backPlate`,\r\n {\r\n width: 1.0,\r\n height: 1.0,\r\n depth: this._backPlateDepth,\r\n },\r\n scene\r\n );\r\n\r\n this._backPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(this._backPlateDepth / 2);\r\n this._backPlate.isPickable = false;\r\n\r\n this._textPlate = <Mesh>super._createNode(scene);\r\n this._textPlate.name = `${this.name}_textPlate`;\r\n this._textPlate.isPickable = false;\r\n this._textPlate.position = Vector3.Forward(scene.useRightHandedSystem).scale(-this._frontPlateDepth / 2);\r\n\r\n this._backPlate.addChild(collisionMesh);\r\n this._backPlate.addChild(this._textPlate);\r\n\r\n const tn = new TransformNode(`{this.name}_root`, scene);\r\n this._backPlate.setParent(tn);\r\n\r\n this.collisionMesh = collisionMesh;\r\n this.collidableFrontDirection = this._backPlate.forward.negate(); // Mesh is facing the wrong way\r\n\r\n return tn;\r\n }\r\n\r\n protected _applyFacade(facadeTexture: AdvancedDynamicTexture) {\r\n this._plateMaterial.emissiveTexture = facadeTexture;\r\n this._plateMaterial.opacityTexture = facadeTexture;\r\n this._plateMaterial.diffuseColor = new Color3(0.4, 0.4, 0.4);\r\n }\r\n\r\n private _createBackMaterial(mesh: Mesh) {\r\n this._backMaterial = new FluentMaterial(this.name + \"backPlateMaterial\", mesh.getScene());\r\n this._backMaterial.albedoColor = this._backplateColor;\r\n this._backMaterial.renderBorders = true;\r\n this._backMaterial.renderHoverLight = false;\r\n }\r\n\r\n private _createFrontMaterial(mesh: Mesh) {\r\n this._frontMaterial = new FluentButtonMaterial(this.name + \"Front Material\", mesh.getScene());\r\n }\r\n\r\n private _createPlateMaterial(mesh: Mesh) {\r\n this._plateMaterial = new StandardMaterial(this.name + \"Plate Material\", mesh.getScene());\r\n this._plateMaterial.specularColor = Color3.Black();\r\n }\r\n\r\n protected _onToggle(newState: boolean) {\r\n if (this._backMaterial) {\r\n if (newState) {\r\n this._backMaterial.albedoColor = this._backplateToggledColor;\r\n } else {\r\n this._backMaterial.albedoColor = this._backplateColor;\r\n }\r\n }\r\n\r\n super._onToggle(newState);\r\n }\r\n\r\n protected _affectMaterial(mesh: Mesh) {\r\n if (this._shareMaterials) {\r\n // Back\r\n if (!this._host._touchSharedMaterials[\"backFluentMaterial\"]) {\r\n this._createBackMaterial(mesh);\r\n this._host._touchSharedMaterials[\"backFluentMaterial\"] = this._backMaterial;\r\n } else {\r\n this._backMaterial = this._host._touchSharedMaterials[\"backFluentMaterial\"] as FluentMaterial;\r\n }\r\n\r\n // Front\r\n if (!this._host._touchSharedMaterials[\"frontFluentMaterial\"]) {\r\n this._createFrontMaterial(mesh);\r\n this._host._touchSharedMaterials[\"frontFluentMaterial\"] = this._frontMaterial;\r\n } else {\r\n this._frontMaterial = this._host._touchSharedMaterials[\"frontFluentMaterial\"] as FluentButtonMaterial;\r\n }\r\n } else {\r\n this._createBackMaterial(mesh);\r\n this._createFrontMaterial(mesh);\r\n }\r\n\r\n this._createPlateMaterial(mesh);\r\n this._backPlate.material = this._backMaterial;\r\n this._textPlate.material = this._plateMaterial;\r\n\r\n if (!this._isBackplateVisible) {\r\n this._backPlate.visibility = 0;\r\n }\r\n if (this._frontPlate) {\r\n this._frontPlate.material = this._frontMaterial;\r\n }\r\n\r\n this._rebuildContent();\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n super.dispose(); // will dispose main mesh ie. back plate\r\n\r\n this._disposeTooltip();\r\n this.onPointerMoveObservable.remove(this._pointerHoverObserver);\r\n\r\n if (!this.shareMaterials) {\r\n this._backMaterial.dispose();\r\n this._frontMaterial.dispose();\r\n this._plateMaterial.dispose();\r\n\r\n if (this._pickedPointObserver) {\r\n this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);\r\n this._pickedPointObserver = null;\r\n }\r\n }\r\n }\r\n}\r\n"]}
@@ -43,7 +43,8 @@ export class GUI3DManager {
43
43
  this._utilityLayer.onlyCheckPointerDownEvents = false;
44
44
  this._utilityLayer.pickUtilitySceneFirst = false;
45
45
  this._utilityLayer.mainSceneTrackerPredicate = (mesh) => {
46
- return mesh && mesh.reservedDataStore?.GUI3D?.control?._node;
46
+ var _a, _b, _c;
47
+ return mesh && ((_c = (_b = (_a = mesh.reservedDataStore) === null || _a === void 0 ? void 0 : _a.GUI3D) === null || _b === void 0 ? void 0 : _b.control) === null || _c === void 0 ? void 0 : _c._node);
47
48
  };
48
49
  // Root
49
50
  this._rootContainer = new Container3D("RootContainer");
@@ -109,6 +110,7 @@ export class GUI3DManager {
109
110
  this.onPickedPointChangedObservable.notifyObservers(null);
110
111
  }
111
112
  _doPicking(pi) {
113
+ var _a, _b, _c;
112
114
  if (!this._utilityLayer || !this._utilityLayer.shouldRender || !this._utilityLayer.utilityLayerScene.activeCamera) {
113
115
  return false;
114
116
  }
@@ -126,8 +128,8 @@ export class GUI3DManager {
126
128
  if (pickingInfo.pickedPoint) {
127
129
  this.onPickedPointChangedObservable.notifyObservers(pickingInfo.pickedPoint);
128
130
  }
129
- const control = pickingInfo.pickedMesh.reservedDataStore?.GUI3D?.control;
130
- if (!!control && !control._processObservables(pi.type, pickingInfo.pickedPoint, pickingInfo.originMesh?.position || null, pointerId, buttonIndex)) {
131
+ const control = (_b = (_a = pickingInfo.pickedMesh.reservedDataStore) === null || _a === void 0 ? void 0 : _a.GUI3D) === null || _b === void 0 ? void 0 : _b.control;
132
+ if (!!control && !control._processObservables(pi.type, pickingInfo.pickedPoint, ((_c = pickingInfo.originMesh) === null || _c === void 0 ? void 0 : _c.position) || null, pointerId, buttonIndex)) {
131
133
  if (pi.type === PointerEventTypes.POINTERMOVE) {
132
134
  if (this._lastControlOver[pointerId]) {
133
135
  this._lastControlOver[pointerId]._onPointerOut(this._lastControlOver[pointerId]);
@@ -1 +1 @@
1
- {"version":3,"file":"gui3DManager.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/gui3DManager.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAClD,OAAO,EAAE,OAAO,EAAE,6CAA+B;AAEjD,OAAO,EAAE,iBAAiB,EAAE,gDAAkC;AAE9D,OAAO,EAAE,gBAAgB,EAAE,mDAAqC;AAEhE,OAAO,EAAE,oBAAoB,EAAE,0DAA4C;AAC3E,OAAO,EAAE,WAAW,EAAE,+CAAiC;AAGvD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAIrD;;;GAGG;AACH,MAAM,OAAO,YAAY;IA2ErB;;;OAGG;IACH,YAAmB,KAAa;QAxExB,0BAAqB,GAAG,GAAG,CAAC;QAGpC,gBAAgB;QACT,qBAAgB,GAAuC,EAAE,CAAC;QACjE,gBAAgB;QACT,qBAAgB,GAAuC,EAAE,CAAC;QAIjE;;WAEG;QACI,mCAA8B,GAAG,IAAI,UAAU,EAAqB,CAAC;QAE5E;;WAEG;QACI,wBAAmB,GAAG,IAAI,UAAU,EAA0B,CAAC;QAEtE,mBAAmB;QACnB,gBAAgB;QACT,qBAAgB,GAAgC,EAAE,CAAC;QAE1D,gBAAgB;QACT,0BAAqB,GAAgC,EAAE,CAAC;QAgD3D,IAAI,CAAC,MAAM,GAAG,KAAK,IAAI,WAAW,CAAC,gBAAiB,CAAC;QACrD,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,GAAG,CAAC,GAAG,EAAE;YAClE,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;YAClC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,IAAI,CAAC,OAAO,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,aAAa,GAAG,oBAAoB,CAAC,mCAAmC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3F,IAAI,CAAC,aAAa,CAAC,0BAA0B,GAAG,KAAK,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACjD,IAAI,CAAC,aAAa,CAAC,yBAAyB,GAAG,CAAC,IAA4B,EAAE,EAAE;YAC5E,OAAO,IAAI,IAAI,IAAI,CAAC,iBAAiB,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,CAAC;QACjE,CAAC,CAAC;QAEF,OAAO;QACP,IAAI,CAAC,cAAc,GAAG,IAAI,WAAW,CAAC,eAAe,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC;QACjC,MAAM,iBAAiB,GAAG,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC;QAE/D,SAAS;QACT,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,aAAa,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;YACnF,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,GAAG,iBAAiB,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,EAAE;YACrE,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;QACxB,CAAC,CAAC,CAAC;QAEH,QAAQ;QACR,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,SAAS,GAAG,KAAK,CAAC;QACvD,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,wBAAwB,GAAG,KAAK,CAAC;QACtE,IAAI,gBAAgB,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,CAAC;IACrF,CAAC;IA9ED,6BAA6B;IAC7B,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,oCAAoC;IACpC,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED,iEAAiE;IACjE,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAED,4EAA4E;IAC5E,IAAW,cAAc,CAAC,QAAgB;QACtC,IAAI,IAAI,CAAC,qBAAqB,KAAK,QAAQ,IAAI,QAAQ,GAAG,CAAC,EAAE;YACzD,MAAM,UAAU,GAAG,QAAQ,GAAG,IAAI,CAAC,qBAAqB,CAAC;YACzD,IAAI,CAAC,qBAAqB,GAAG,QAAQ,CAAC;YAEtC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAkB,EAAE,EAAE;gBACxD,OAAO,CAAC,OAAO,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;gBAEzC,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC;iBACrC;YACL,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IAED,yHAAyH;IACzH,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,cAAc,KAAK,YAAY,CAAC,sBAAsB,CAAC;IACvE,CAAC;IAED,yHAAyH;IACzH,IAAW,mBAAmB,CAAC,QAAiB;QAC5C,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC,CAAC,CAAC,YAAY,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7E,CAAC;IAyCO,iBAAiB,CAAC,SAAiB,EAAE,WAAoB;QAC7D,MAAM,mBAAmB,GAAG,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,mBAAmB,EAAE;YACrB,mBAAmB,CAAC,aAAa,CAAC,mBAAmB,CAAC,CAAC;YACvD,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;SAC3C;QAED,IAAI,WAAW,EAAE;YACb,IAAI,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,EAAE;gBAClC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,cAAc,EAAE,CAAC;gBAClD,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;aAC3C;SACJ;QAED,IAAI,CAAC,8BAA8B,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC9D,CAAC;IAEO,UAAU,CAAC,EAAe;QAC9B,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,YAAY,EAAE;YAC/G,OAAO,KAAK,CAAC;SAChB;QAED,MAAM,YAAY,GAAkB,EAAE,CAAC,KAAK,CAAC;QAE7C,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,IAAI,CAAC,CAAC;QAC9C,MAAM,WAAW,GAAG,YAAY,CAAC,MAAM,CAAC;QAExC,MAAM,WAAW,GAAG,EAAE,CAAC,QAAQ,CAAC;QAChC,IAAI,WAAW,EAAE;YACb,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;SACpE;QAED,IAAI,CAAC,WAAW,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE;YAClC,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,EAAE,CAAC,IAAI,KAAK,iBAAiB,CAAC,SAAS,CAAC,CAAC;YAC3E,OAAO,KAAK,CAAC;SAChB;QAED,IAAI,WAAW,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,8BAA8B,CAAC,eAAe,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;SAChF;QAED,MAAM,OAAO,GAAc,WAAW,CAAC,UAAW,CAAC,iBAAiB,EAAE,KAAK,EAAE,OAAO,CAAC;QACrF,IAAI,CAAC,CAAC,OAAO,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,EAAE,CAAC,IAAI,EAAE,WAAW,CAAC,WAAY,EAAE,WAAW,CAAC,UAAU,EAAE,QAAQ,IAAI,IAAI,EAAE,SAAS,EAAE,WAAW,CAAC,EAAE;YAChJ,IAAI,EAAE,CAAC,IAAI,KAAK,iBAAiB,CAAC,WAAW,EAAE;gBAC3C,IAAI,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,EAAE;oBAClC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;iBACpF;gBAED,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;aAC3C;SACJ;QAED,IAAI,EAAE,CAAC,IAAI,KAAK,iBAAiB,CAAC,SAAS,EAAE;YACzC,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE;gBAC/C,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,cAAc,EAAE,CAAC;gBAC/D,OAAO,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;aACxD;YAED,IAAI,YAAY,CAAC,WAAW,KAAK,OAAO,EAAE;gBACtC,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;aAC5C;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,OAAkB;QACrC,OAAO,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;IACxD,CAAC;IAED;;;;OAIG;IACI,UAAU,CAAC,OAAkB;QAChC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QACxC,IAAI,IAAI,CAAC,qBAAqB,KAAK,CAAC,EAAE;YAClC,OAAO,CAAC,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;YACzD,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC;SACrC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,aAAa,CAAC,OAAkB;QACnC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC3C,IAAI,OAAO,CAAC,kBAAkB,EAAE;YAC5B,OAAO,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC;YAC7D,OAAO,CAAC,kBAAkB,GAAG,KAAK,CAAC;SACtC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAE9B,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,gBAAgB,EAAE;YAC9C,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE,YAAY,CAAC,EAAE;gBAC5E,SAAS;aACZ;YAED,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,CAAC,OAAO,EAAE,CAAC;SACjD;QAED,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAE3B,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,qBAAqB,EAAE;YACnD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,YAAY,CAAC,EAAE;gBACjF,SAAS;aACZ;YAED,IAAI,CAAC,qBAAqB,CAAC,YAAY,CAAC,CAAC,OAAO,EAAE,CAAC;SACtD;QAED,IAAI,CAAC,qBAAqB,GAAG,EAAE,CAAC;QAEhC,IAAI,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,aAAa,EAAE;YAChD,IAAI,CAAC,aAAa,CAAC,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;YAC3E,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;SACnC;QAED,IAAI,CAAC,8BAA8B,CAAC,KAAK,EAAE,CAAC;QAC5C,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;QAEjC,MAAM,iBAAiB,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC;QAE3F,IAAI,iBAAiB,EAAE;YACnB,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACvB,iBAAiB,CAAC,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;gBACpE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;SACJ;QACD,IAAI,IAAI,CAAC,MAAM,EAAE;YACb,IAAI,IAAI,CAAC,qBAAqB,EAAE;gBAC5B,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;gBACnE,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;aACrC;SACJ;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;SAChC;IACL,CAAC;;AArQgB,mCAAsB,GAAW,KAAK,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { PointerInfo } from \"core/Events/pointerEvents\";\r\nimport { PointerEventTypes } from \"core/Events/pointerEvents\";\r\nimport type { Material } from \"core/Materials/material\";\r\nimport { HemisphericLight } from \"core/Lights/hemisphericLight\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { UtilityLayerRenderer } from \"core/Rendering/utilityLayerRenderer\";\r\nimport { EngineStore } from \"core/Engines/engineStore\";\r\nimport type { IDisposable, Scene } from \"core/scene\";\r\n\r\nimport { Container3D } from \"./controls/container3D\";\r\nimport type { Control3D } from \"./controls/control3D\";\r\nimport type { IPointerEvent } from \"core/Events/deviceInputEvents\";\r\n\r\n/**\r\n * Class used to manage 3D user interface\r\n * @see https://doc.babylonjs.com/how_to/gui3d\r\n */\r\nexport class GUI3DManager implements IDisposable {\r\n private _scene: Scene;\r\n private _sceneDisposeObserver: Nullable<Observer<Scene>>;\r\n private _utilityLayer: Nullable<UtilityLayerRenderer>;\r\n private _rootContainer: Container3D;\r\n private _pointerObserver: Nullable<Observer<PointerInfo>>;\r\n private _pointerOutObserver: Nullable<Observer<number>>;\r\n private _customControlScaling = 1.0;\r\n /** @internal */\r\n public _lastPickedControl: Control3D;\r\n /** @internal */\r\n public _lastControlOver: { [pointerId: number]: Control3D } = {};\r\n /** @internal */\r\n public _lastControlDown: { [pointerId: number]: Control3D } = {};\r\n\r\n protected static MRTK_REALISTIC_SCALING: number = 0.032;\r\n\r\n /**\r\n * Observable raised when the point picked by the pointer events changed\r\n */\r\n public onPickedPointChangedObservable = new Observable<Nullable<Vector3>>();\r\n\r\n /**\r\n * Observable raised when a picking happens\r\n */\r\n public onPickingObservable = new Observable<Nullable<AbstractMesh>>();\r\n\r\n // Shared resources\r\n /** @internal */\r\n public _sharedMaterials: { [key: string]: Material } = {};\r\n\r\n /** @internal */\r\n public _touchSharedMaterials: { [key: string]: Material } = {};\r\n\r\n /** Gets the hosting scene */\r\n public get scene(): Scene {\r\n return this._scene;\r\n }\r\n\r\n /** Gets associated utility layer */\r\n public get utilityLayer(): Nullable<UtilityLayerRenderer> {\r\n return this._utilityLayer;\r\n }\r\n\r\n /** Gets the scaling for all UI elements owned by this manager */\r\n public get controlScaling() {\r\n return this._customControlScaling;\r\n }\r\n\r\n /** Sets the scaling adjustment for all UI elements owned by this manager */\r\n public set controlScaling(newScale: number) {\r\n if (this._customControlScaling !== newScale && newScale > 0) {\r\n const scaleRatio = newScale / this._customControlScaling;\r\n this._customControlScaling = newScale;\r\n\r\n this._rootContainer.children.forEach((control: Control3D) => {\r\n control.scaling.scaleInPlace(scaleRatio);\r\n\r\n if (newScale !== 1) {\r\n control._isScaledByManager = true;\r\n }\r\n });\r\n }\r\n }\r\n\r\n /** Gets if controls attached to this manager are realistically sized, based on the fact that 1 unit length is 1 meter */\r\n public get useRealisticScaling() {\r\n return this.controlScaling === GUI3DManager.MRTK_REALISTIC_SCALING;\r\n }\r\n\r\n /** Sets if controls attached to this manager are realistically sized, based on the fact that 1 unit length is 1 meter */\r\n public set useRealisticScaling(newValue: boolean) {\r\n this.controlScaling = newValue ? GUI3DManager.MRTK_REALISTIC_SCALING : 1;\r\n }\r\n\r\n /**\r\n * Creates a new GUI3DManager\r\n * @param scene\r\n */\r\n public constructor(scene?: Scene) {\r\n this._scene = scene || EngineStore.LastCreatedScene!;\r\n this._sceneDisposeObserver = this._scene.onDisposeObservable.add(() => {\r\n this._sceneDisposeObserver = null;\r\n this._utilityLayer = null;\r\n this.dispose();\r\n });\r\n\r\n this._utilityLayer = UtilityLayerRenderer._CreateDefaultUtilityLayerFromScene(this._scene);\r\n this._utilityLayer.onlyCheckPointerDownEvents = false;\r\n this._utilityLayer.pickUtilitySceneFirst = false;\r\n this._utilityLayer.mainSceneTrackerPredicate = (mesh: Nullable<AbstractMesh>) => {\r\n return mesh && mesh.reservedDataStore?.GUI3D?.control?._node;\r\n };\r\n\r\n // Root\r\n this._rootContainer = new Container3D(\"RootContainer\");\r\n this._rootContainer._host = this;\r\n const utilityLayerScene = this._utilityLayer.utilityLayerScene;\r\n\r\n // Events\r\n this._pointerOutObserver = this._utilityLayer.onPointerOutObservable.add((pointerId) => {\r\n this._handlePointerOut(pointerId, true);\r\n });\r\n\r\n this._pointerObserver = utilityLayerScene.onPointerObservable.add((pi) => {\r\n this._doPicking(pi);\r\n });\r\n\r\n // Scene\r\n this._utilityLayer.utilityLayerScene.autoClear = false;\r\n this._utilityLayer.utilityLayerScene.autoClearDepthAndStencil = false;\r\n new HemisphericLight(\"hemi\", Vector3.Up(), this._utilityLayer.utilityLayerScene);\r\n }\r\n\r\n private _handlePointerOut(pointerId: number, isPointerUp: boolean) {\r\n const previousControlOver = this._lastControlOver[pointerId];\r\n if (previousControlOver) {\r\n previousControlOver._onPointerOut(previousControlOver);\r\n delete this._lastControlOver[pointerId];\r\n }\r\n\r\n if (isPointerUp) {\r\n if (this._lastControlDown[pointerId]) {\r\n this._lastControlDown[pointerId].forcePointerUp();\r\n delete this._lastControlDown[pointerId];\r\n }\r\n }\r\n\r\n this.onPickedPointChangedObservable.notifyObservers(null);\r\n }\r\n\r\n private _doPicking(pi: PointerInfo): boolean {\r\n if (!this._utilityLayer || !this._utilityLayer.shouldRender || !this._utilityLayer.utilityLayerScene.activeCamera) {\r\n return false;\r\n }\r\n\r\n const pointerEvent = <IPointerEvent>pi.event;\r\n\r\n const pointerId = pointerEvent.pointerId || 0;\r\n const buttonIndex = pointerEvent.button;\r\n\r\n const pickingInfo = pi.pickInfo;\r\n if (pickingInfo) {\r\n this.onPickingObservable.notifyObservers(pickingInfo.pickedMesh);\r\n }\r\n\r\n if (!pickingInfo || !pickingInfo.hit) {\r\n this._handlePointerOut(pointerId, pi.type === PointerEventTypes.POINTERUP);\r\n return false;\r\n }\r\n\r\n if (pickingInfo.pickedPoint) {\r\n this.onPickedPointChangedObservable.notifyObservers(pickingInfo.pickedPoint);\r\n }\r\n\r\n const control = <Control3D>pickingInfo.pickedMesh!.reservedDataStore?.GUI3D?.control;\r\n if (!!control && !control._processObservables(pi.type, pickingInfo.pickedPoint!, pickingInfo.originMesh?.position || null, pointerId, buttonIndex)) {\r\n if (pi.type === PointerEventTypes.POINTERMOVE) {\r\n if (this._lastControlOver[pointerId]) {\r\n this._lastControlOver[pointerId]._onPointerOut(this._lastControlOver[pointerId]);\r\n }\r\n\r\n delete this._lastControlOver[pointerId];\r\n }\r\n }\r\n\r\n if (pi.type === PointerEventTypes.POINTERUP) {\r\n if (this._lastControlDown[pointerEvent.pointerId]) {\r\n this._lastControlDown[pointerEvent.pointerId].forcePointerUp();\r\n delete this._lastControlDown[pointerEvent.pointerId];\r\n }\r\n\r\n if (pointerEvent.pointerType === \"touch\") {\r\n this._handlePointerOut(pointerId, false);\r\n }\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /**\r\n * Gets the root container\r\n */\r\n public get rootContainer(): Container3D {\r\n return this._rootContainer;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if the given control is in the root child list\r\n * @param control defines the control to check\r\n * @returns true if the control is in the root child list\r\n */\r\n public containsControl(control: Control3D): boolean {\r\n return this._rootContainer.containsControl(control);\r\n }\r\n\r\n /**\r\n * Adds a control to the root child list\r\n * @param control defines the control to add\r\n * @returns the current manager\r\n */\r\n public addControl(control: Control3D): GUI3DManager {\r\n this._rootContainer.addControl(control);\r\n if (this._customControlScaling !== 1) {\r\n control.scaling.scaleInPlace(this._customControlScaling);\r\n control._isScaledByManager = true;\r\n }\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the root child list\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public removeControl(control: Control3D): GUI3DManager {\r\n this._rootContainer.removeControl(control);\r\n if (control._isScaledByManager) {\r\n control.scaling.scaleInPlace(1 / this._customControlScaling);\r\n control._isScaledByManager = false;\r\n }\r\n return this;\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n this._rootContainer.dispose();\r\n\r\n for (const materialName in this._sharedMaterials) {\r\n if (!Object.prototype.hasOwnProperty.call(this._sharedMaterials, materialName)) {\r\n continue;\r\n }\r\n\r\n this._sharedMaterials[materialName].dispose();\r\n }\r\n\r\n this._sharedMaterials = {};\r\n\r\n for (const materialName in this._touchSharedMaterials) {\r\n if (!Object.prototype.hasOwnProperty.call(this._touchSharedMaterials, materialName)) {\r\n continue;\r\n }\r\n\r\n this._touchSharedMaterials[materialName].dispose();\r\n }\r\n\r\n this._touchSharedMaterials = {};\r\n\r\n if (this._pointerOutObserver && this._utilityLayer) {\r\n this._utilityLayer.onPointerOutObservable.remove(this._pointerOutObserver);\r\n this._pointerOutObserver = null;\r\n }\r\n\r\n this.onPickedPointChangedObservable.clear();\r\n this.onPickingObservable.clear();\r\n\r\n const utilityLayerScene = this._utilityLayer ? this._utilityLayer.utilityLayerScene : null;\r\n\r\n if (utilityLayerScene) {\r\n if (this._pointerObserver) {\r\n utilityLayerScene.onPointerObservable.remove(this._pointerObserver);\r\n this._pointerObserver = null;\r\n }\r\n }\r\n if (this._scene) {\r\n if (this._sceneDisposeObserver) {\r\n this._scene.onDisposeObservable.remove(this._sceneDisposeObserver);\r\n this._sceneDisposeObserver = null;\r\n }\r\n }\r\n\r\n if (this._utilityLayer) {\r\n this._utilityLayer.dispose();\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"gui3DManager.js","sourceRoot":"","sources":["../../../../../lts/gui/generated/3D/gui3DManager.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,UAAU,EAAE,2CAA6B;AAClD,OAAO,EAAE,OAAO,EAAE,6CAA+B;AAEjD,OAAO,EAAE,iBAAiB,EAAE,gDAAkC;AAE9D,OAAO,EAAE,gBAAgB,EAAE,mDAAqC;AAEhE,OAAO,EAAE,oBAAoB,EAAE,0DAA4C;AAC3E,OAAO,EAAE,WAAW,EAAE,+CAAiC;AAGvD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAIrD;;;GAGG;AACH,MAAM,OAAO,YAAY;IA2ErB;;;OAGG;IACH,YAAmB,KAAa;QAxExB,0BAAqB,GAAG,GAAG,CAAC;QAGpC,gBAAgB;QACT,qBAAgB,GAAuC,EAAE,CAAC;QACjE,gBAAgB;QACT,qBAAgB,GAAuC,EAAE,CAAC;QAIjE;;WAEG;QACI,mCAA8B,GAAG,IAAI,UAAU,EAAqB,CAAC;QAE5E;;WAEG;QACI,wBAAmB,GAAG,IAAI,UAAU,EAA0B,CAAC;QAEtE,mBAAmB;QACnB,gBAAgB;QACT,qBAAgB,GAAgC,EAAE,CAAC;QAE1D,gBAAgB;QACT,0BAAqB,GAAgC,EAAE,CAAC;QAgD3D,IAAI,CAAC,MAAM,GAAG,KAAK,IAAI,WAAW,CAAC,gBAAiB,CAAC;QACrD,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,GAAG,CAAC,GAAG,EAAE;YAClE,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;YAClC,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,IAAI,CAAC,OAAO,EAAE,CAAC;QACnB,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,aAAa,GAAG,oBAAoB,CAAC,mCAAmC,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;QAC3F,IAAI,CAAC,aAAa,CAAC,0BAA0B,GAAG,KAAK,CAAC;QACtD,IAAI,CAAC,aAAa,CAAC,qBAAqB,GAAG,KAAK,CAAC;QACjD,IAAI,CAAC,aAAa,CAAC,yBAAyB,GAAG,CAAC,IAA4B,EAAE,EAAE;;YAC5E,OAAO,IAAI,KAAI,MAAA,MAAA,MAAA,IAAI,CAAC,iBAAiB,0CAAE,KAAK,0CAAE,OAAO,0CAAE,KAAK,CAAA,CAAC;QACjE,CAAC,CAAC;QAEF,OAAO;QACP,IAAI,CAAC,cAAc,GAAG,IAAI,WAAW,CAAC,eAAe,CAAC,CAAC;QACvD,IAAI,CAAC,cAAc,CAAC,KAAK,GAAG,IAAI,CAAC;QACjC,MAAM,iBAAiB,GAAG,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC;QAE/D,SAAS;QACT,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,aAAa,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;YACnF,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,IAAI,CAAC,CAAC;QAC5C,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,GAAG,iBAAiB,CAAC,mBAAmB,CAAC,GAAG,CAAC,CAAC,EAAE,EAAE,EAAE;YACrE,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC;QACxB,CAAC,CAAC,CAAC;QAEH,QAAQ;QACR,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,SAAS,GAAG,KAAK,CAAC;QACvD,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,wBAAwB,GAAG,KAAK,CAAC;QACtE,IAAI,gBAAgB,CAAC,MAAM,EAAE,OAAO,CAAC,EAAE,EAAE,EAAE,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,CAAC;IACrF,CAAC;IA9ED,6BAA6B;IAC7B,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED,oCAAoC;IACpC,IAAW,YAAY;QACnB,OAAO,IAAI,CAAC,aAAa,CAAC;IAC9B,CAAC;IAED,iEAAiE;IACjE,IAAW,cAAc;QACrB,OAAO,IAAI,CAAC,qBAAqB,CAAC;IACtC,CAAC;IAED,4EAA4E;IAC5E,IAAW,cAAc,CAAC,QAAgB;QACtC,IAAI,IAAI,CAAC,qBAAqB,KAAK,QAAQ,IAAI,QAAQ,GAAG,CAAC,EAAE;YACzD,MAAM,UAAU,GAAG,QAAQ,GAAG,IAAI,CAAC,qBAAqB,CAAC;YACzD,IAAI,CAAC,qBAAqB,GAAG,QAAQ,CAAC;YAEtC,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,OAAO,CAAC,CAAC,OAAkB,EAAE,EAAE;gBACxD,OAAO,CAAC,OAAO,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;gBAEzC,IAAI,QAAQ,KAAK,CAAC,EAAE;oBAChB,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC;iBACrC;YACL,CAAC,CAAC,CAAC;SACN;IACL,CAAC;IAED,yHAAyH;IACzH,IAAW,mBAAmB;QAC1B,OAAO,IAAI,CAAC,cAAc,KAAK,YAAY,CAAC,sBAAsB,CAAC;IACvE,CAAC;IAED,yHAAyH;IACzH,IAAW,mBAAmB,CAAC,QAAiB;QAC5C,IAAI,CAAC,cAAc,GAAG,QAAQ,CAAC,CAAC,CAAC,YAAY,CAAC,sBAAsB,CAAC,CAAC,CAAC,CAAC,CAAC;IAC7E,CAAC;IAyCO,iBAAiB,CAAC,SAAiB,EAAE,WAAoB;QAC7D,MAAM,mBAAmB,GAAG,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;QAC7D,IAAI,mBAAmB,EAAE;YACrB,mBAAmB,CAAC,aAAa,CAAC,mBAAmB,CAAC,CAAC;YACvD,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;SAC3C;QAED,IAAI,WAAW,EAAE;YACb,IAAI,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,EAAE;gBAClC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,cAAc,EAAE,CAAC;gBAClD,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;aAC3C;SACJ;QAED,IAAI,CAAC,8BAA8B,CAAC,eAAe,CAAC,IAAI,CAAC,CAAC;IAC9D,CAAC;IAEO,UAAU,CAAC,EAAe;;QAC9B,IAAI,CAAC,IAAI,CAAC,aAAa,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,YAAY,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,YAAY,EAAE;YAC/G,OAAO,KAAK,CAAC;SAChB;QAED,MAAM,YAAY,GAAkB,EAAE,CAAC,KAAK,CAAC;QAE7C,MAAM,SAAS,GAAG,YAAY,CAAC,SAAS,IAAI,CAAC,CAAC;QAC9C,MAAM,WAAW,GAAG,YAAY,CAAC,MAAM,CAAC;QAExC,MAAM,WAAW,GAAG,EAAE,CAAC,QAAQ,CAAC;QAChC,IAAI,WAAW,EAAE;YACb,IAAI,CAAC,mBAAmB,CAAC,eAAe,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;SACpE;QAED,IAAI,CAAC,WAAW,IAAI,CAAC,WAAW,CAAC,GAAG,EAAE;YAClC,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,EAAE,CAAC,IAAI,KAAK,iBAAiB,CAAC,SAAS,CAAC,CAAC;YAC3E,OAAO,KAAK,CAAC;SAChB;QAED,IAAI,WAAW,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,8BAA8B,CAAC,eAAe,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC;SAChF;QAED,MAAM,OAAO,GAAc,MAAA,MAAA,WAAW,CAAC,UAAW,CAAC,iBAAiB,0CAAE,KAAK,0CAAE,OAAO,CAAC;QACrF,IAAI,CAAC,CAAC,OAAO,IAAI,CAAC,OAAO,CAAC,mBAAmB,CAAC,EAAE,CAAC,IAAI,EAAE,WAAW,CAAC,WAAY,EAAE,CAAA,MAAA,WAAW,CAAC,UAAU,0CAAE,QAAQ,KAAI,IAAI,EAAE,SAAS,EAAE,WAAW,CAAC,EAAE;YAChJ,IAAI,EAAE,CAAC,IAAI,KAAK,iBAAiB,CAAC,WAAW,EAAE;gBAC3C,IAAI,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,EAAE;oBAClC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,CAAC;iBACpF;gBAED,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;aAC3C;SACJ;QAED,IAAI,EAAE,CAAC,IAAI,KAAK,iBAAiB,CAAC,SAAS,EAAE;YACzC,IAAI,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,EAAE;gBAC/C,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,cAAc,EAAE,CAAC;gBAC/D,OAAO,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;aACxD;YAED,IAAI,YAAY,CAAC,WAAW,KAAK,OAAO,EAAE;gBACtC,IAAI,CAAC,iBAAiB,CAAC,SAAS,EAAE,KAAK,CAAC,CAAC;aAC5C;SACJ;QAED,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACH,IAAW,aAAa;QACpB,OAAO,IAAI,CAAC,cAAc,CAAC;IAC/B,CAAC;IAED;;;;OAIG;IACI,eAAe,CAAC,OAAkB;QACrC,OAAO,IAAI,CAAC,cAAc,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;IACxD,CAAC;IAED;;;;OAIG;IACI,UAAU,CAAC,OAAkB;QAChC,IAAI,CAAC,cAAc,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC;QACxC,IAAI,IAAI,CAAC,qBAAqB,KAAK,CAAC,EAAE;YAClC,OAAO,CAAC,OAAO,CAAC,YAAY,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;YACzD,OAAO,CAAC,kBAAkB,GAAG,IAAI,CAAC;SACrC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;;;OAIG;IACI,aAAa,CAAC,OAAkB;QACnC,IAAI,CAAC,cAAc,CAAC,aAAa,CAAC,OAAO,CAAC,CAAC;QAC3C,IAAI,OAAO,CAAC,kBAAkB,EAAE;YAC5B,OAAO,CAAC,OAAO,CAAC,YAAY,CAAC,CAAC,GAAG,IAAI,CAAC,qBAAqB,CAAC,CAAC;YAC7D,OAAO,CAAC,kBAAkB,GAAG,KAAK,CAAC;SACtC;QACD,OAAO,IAAI,CAAC;IAChB,CAAC;IAED;;OAEG;IACI,OAAO;QACV,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;QAE9B,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,gBAAgB,EAAE;YAC9C,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE,YAAY,CAAC,EAAE;gBAC5E,SAAS;aACZ;YAED,IAAI,CAAC,gBAAgB,CAAC,YAAY,CAAC,CAAC,OAAO,EAAE,CAAC;SACjD;QAED,IAAI,CAAC,gBAAgB,GAAG,EAAE,CAAC;QAE3B,KAAK,MAAM,YAAY,IAAI,IAAI,CAAC,qBAAqB,EAAE;YACnD,IAAI,CAAC,MAAM,CAAC,SAAS,CAAC,cAAc,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,YAAY,CAAC,EAAE;gBACjF,SAAS;aACZ;YAED,IAAI,CAAC,qBAAqB,CAAC,YAAY,CAAC,CAAC,OAAO,EAAE,CAAC;SACtD;QAED,IAAI,CAAC,qBAAqB,GAAG,EAAE,CAAC;QAEhC,IAAI,IAAI,CAAC,mBAAmB,IAAI,IAAI,CAAC,aAAa,EAAE;YAChD,IAAI,CAAC,aAAa,CAAC,sBAAsB,CAAC,MAAM,CAAC,IAAI,CAAC,mBAAmB,CAAC,CAAC;YAC3E,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;SACnC;QAED,IAAI,CAAC,8BAA8B,CAAC,KAAK,EAAE,CAAC;QAC5C,IAAI,CAAC,mBAAmB,CAAC,KAAK,EAAE,CAAC;QAEjC,MAAM,iBAAiB,GAAG,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,aAAa,CAAC,iBAAiB,CAAC,CAAC,CAAC,IAAI,CAAC;QAE3F,IAAI,iBAAiB,EAAE;YACnB,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBACvB,iBAAiB,CAAC,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,gBAAgB,CAAC,CAAC;gBACpE,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;SACJ;QACD,IAAI,IAAI,CAAC,MAAM,EAAE;YACb,IAAI,IAAI,CAAC,qBAAqB,EAAE;gBAC5B,IAAI,CAAC,MAAM,CAAC,mBAAmB,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;gBACnE,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC;aACrC;SACJ;QAED,IAAI,IAAI,CAAC,aAAa,EAAE;YACpB,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC;SAChC;IACL,CAAC;;AArQgB,mCAAsB,GAAW,KAAK,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport type { Observer } from \"core/Misc/observable\";\r\nimport { Observable } from \"core/Misc/observable\";\r\nimport { Vector3 } from \"core/Maths/math.vector\";\r\nimport type { PointerInfo } from \"core/Events/pointerEvents\";\r\nimport { PointerEventTypes } from \"core/Events/pointerEvents\";\r\nimport type { Material } from \"core/Materials/material\";\r\nimport { HemisphericLight } from \"core/Lights/hemisphericLight\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport { UtilityLayerRenderer } from \"core/Rendering/utilityLayerRenderer\";\r\nimport { EngineStore } from \"core/Engines/engineStore\";\r\nimport type { IDisposable, Scene } from \"core/scene\";\r\n\r\nimport { Container3D } from \"./controls/container3D\";\r\nimport type { Control3D } from \"./controls/control3D\";\r\nimport type { IPointerEvent } from \"core/Events/deviceInputEvents\";\r\n\r\n/**\r\n * Class used to manage 3D user interface\r\n * @see https://doc.babylonjs.com/how_to/gui3d\r\n */\r\nexport class GUI3DManager implements IDisposable {\r\n private _scene: Scene;\r\n private _sceneDisposeObserver: Nullable<Observer<Scene>>;\r\n private _utilityLayer: Nullable<UtilityLayerRenderer>;\r\n private _rootContainer: Container3D;\r\n private _pointerObserver: Nullable<Observer<PointerInfo>>;\r\n private _pointerOutObserver: Nullable<Observer<number>>;\r\n private _customControlScaling = 1.0;\r\n /** @internal */\r\n public _lastPickedControl: Control3D;\r\n /** @internal */\r\n public _lastControlOver: { [pointerId: number]: Control3D } = {};\r\n /** @internal */\r\n public _lastControlDown: { [pointerId: number]: Control3D } = {};\r\n\r\n protected static MRTK_REALISTIC_SCALING: number = 0.032;\r\n\r\n /**\r\n * Observable raised when the point picked by the pointer events changed\r\n */\r\n public onPickedPointChangedObservable = new Observable<Nullable<Vector3>>();\r\n\r\n /**\r\n * Observable raised when a picking happens\r\n */\r\n public onPickingObservable = new Observable<Nullable<AbstractMesh>>();\r\n\r\n // Shared resources\r\n /** @internal */\r\n public _sharedMaterials: { [key: string]: Material } = {};\r\n\r\n /** @internal */\r\n public _touchSharedMaterials: { [key: string]: Material } = {};\r\n\r\n /** Gets the hosting scene */\r\n public get scene(): Scene {\r\n return this._scene;\r\n }\r\n\r\n /** Gets associated utility layer */\r\n public get utilityLayer(): Nullable<UtilityLayerRenderer> {\r\n return this._utilityLayer;\r\n }\r\n\r\n /** Gets the scaling for all UI elements owned by this manager */\r\n public get controlScaling() {\r\n return this._customControlScaling;\r\n }\r\n\r\n /** Sets the scaling adjustment for all UI elements owned by this manager */\r\n public set controlScaling(newScale: number) {\r\n if (this._customControlScaling !== newScale && newScale > 0) {\r\n const scaleRatio = newScale / this._customControlScaling;\r\n this._customControlScaling = newScale;\r\n\r\n this._rootContainer.children.forEach((control: Control3D) => {\r\n control.scaling.scaleInPlace(scaleRatio);\r\n\r\n if (newScale !== 1) {\r\n control._isScaledByManager = true;\r\n }\r\n });\r\n }\r\n }\r\n\r\n /** Gets if controls attached to this manager are realistically sized, based on the fact that 1 unit length is 1 meter */\r\n public get useRealisticScaling() {\r\n return this.controlScaling === GUI3DManager.MRTK_REALISTIC_SCALING;\r\n }\r\n\r\n /** Sets if controls attached to this manager are realistically sized, based on the fact that 1 unit length is 1 meter */\r\n public set useRealisticScaling(newValue: boolean) {\r\n this.controlScaling = newValue ? GUI3DManager.MRTK_REALISTIC_SCALING : 1;\r\n }\r\n\r\n /**\r\n * Creates a new GUI3DManager\r\n * @param scene\r\n */\r\n public constructor(scene?: Scene) {\r\n this._scene = scene || EngineStore.LastCreatedScene!;\r\n this._sceneDisposeObserver = this._scene.onDisposeObservable.add(() => {\r\n this._sceneDisposeObserver = null;\r\n this._utilityLayer = null;\r\n this.dispose();\r\n });\r\n\r\n this._utilityLayer = UtilityLayerRenderer._CreateDefaultUtilityLayerFromScene(this._scene);\r\n this._utilityLayer.onlyCheckPointerDownEvents = false;\r\n this._utilityLayer.pickUtilitySceneFirst = false;\r\n this._utilityLayer.mainSceneTrackerPredicate = (mesh: Nullable<AbstractMesh>) => {\r\n return mesh && mesh.reservedDataStore?.GUI3D?.control?._node;\r\n };\r\n\r\n // Root\r\n this._rootContainer = new Container3D(\"RootContainer\");\r\n this._rootContainer._host = this;\r\n const utilityLayerScene = this._utilityLayer.utilityLayerScene;\r\n\r\n // Events\r\n this._pointerOutObserver = this._utilityLayer.onPointerOutObservable.add((pointerId) => {\r\n this._handlePointerOut(pointerId, true);\r\n });\r\n\r\n this._pointerObserver = utilityLayerScene.onPointerObservable.add((pi) => {\r\n this._doPicking(pi);\r\n });\r\n\r\n // Scene\r\n this._utilityLayer.utilityLayerScene.autoClear = false;\r\n this._utilityLayer.utilityLayerScene.autoClearDepthAndStencil = false;\r\n new HemisphericLight(\"hemi\", Vector3.Up(), this._utilityLayer.utilityLayerScene);\r\n }\r\n\r\n private _handlePointerOut(pointerId: number, isPointerUp: boolean) {\r\n const previousControlOver = this._lastControlOver[pointerId];\r\n if (previousControlOver) {\r\n previousControlOver._onPointerOut(previousControlOver);\r\n delete this._lastControlOver[pointerId];\r\n }\r\n\r\n if (isPointerUp) {\r\n if (this._lastControlDown[pointerId]) {\r\n this._lastControlDown[pointerId].forcePointerUp();\r\n delete this._lastControlDown[pointerId];\r\n }\r\n }\r\n\r\n this.onPickedPointChangedObservable.notifyObservers(null);\r\n }\r\n\r\n private _doPicking(pi: PointerInfo): boolean {\r\n if (!this._utilityLayer || !this._utilityLayer.shouldRender || !this._utilityLayer.utilityLayerScene.activeCamera) {\r\n return false;\r\n }\r\n\r\n const pointerEvent = <IPointerEvent>pi.event;\r\n\r\n const pointerId = pointerEvent.pointerId || 0;\r\n const buttonIndex = pointerEvent.button;\r\n\r\n const pickingInfo = pi.pickInfo;\r\n if (pickingInfo) {\r\n this.onPickingObservable.notifyObservers(pickingInfo.pickedMesh);\r\n }\r\n\r\n if (!pickingInfo || !pickingInfo.hit) {\r\n this._handlePointerOut(pointerId, pi.type === PointerEventTypes.POINTERUP);\r\n return false;\r\n }\r\n\r\n if (pickingInfo.pickedPoint) {\r\n this.onPickedPointChangedObservable.notifyObservers(pickingInfo.pickedPoint);\r\n }\r\n\r\n const control = <Control3D>pickingInfo.pickedMesh!.reservedDataStore?.GUI3D?.control;\r\n if (!!control && !control._processObservables(pi.type, pickingInfo.pickedPoint!, pickingInfo.originMesh?.position || null, pointerId, buttonIndex)) {\r\n if (pi.type === PointerEventTypes.POINTERMOVE) {\r\n if (this._lastControlOver[pointerId]) {\r\n this._lastControlOver[pointerId]._onPointerOut(this._lastControlOver[pointerId]);\r\n }\r\n\r\n delete this._lastControlOver[pointerId];\r\n }\r\n }\r\n\r\n if (pi.type === PointerEventTypes.POINTERUP) {\r\n if (this._lastControlDown[pointerEvent.pointerId]) {\r\n this._lastControlDown[pointerEvent.pointerId].forcePointerUp();\r\n delete this._lastControlDown[pointerEvent.pointerId];\r\n }\r\n\r\n if (pointerEvent.pointerType === \"touch\") {\r\n this._handlePointerOut(pointerId, false);\r\n }\r\n }\r\n\r\n return true;\r\n }\r\n\r\n /**\r\n * Gets the root container\r\n */\r\n public get rootContainer(): Container3D {\r\n return this._rootContainer;\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if the given control is in the root child list\r\n * @param control defines the control to check\r\n * @returns true if the control is in the root child list\r\n */\r\n public containsControl(control: Control3D): boolean {\r\n return this._rootContainer.containsControl(control);\r\n }\r\n\r\n /**\r\n * Adds a control to the root child list\r\n * @param control defines the control to add\r\n * @returns the current manager\r\n */\r\n public addControl(control: Control3D): GUI3DManager {\r\n this._rootContainer.addControl(control);\r\n if (this._customControlScaling !== 1) {\r\n control.scaling.scaleInPlace(this._customControlScaling);\r\n control._isScaledByManager = true;\r\n }\r\n return this;\r\n }\r\n\r\n /**\r\n * Removes a control from the root child list\r\n * @param control defines the control to remove\r\n * @returns the current container\r\n */\r\n public removeControl(control: Control3D): GUI3DManager {\r\n this._rootContainer.removeControl(control);\r\n if (control._isScaledByManager) {\r\n control.scaling.scaleInPlace(1 / this._customControlScaling);\r\n control._isScaledByManager = false;\r\n }\r\n return this;\r\n }\r\n\r\n /**\r\n * Releases all associated resources\r\n */\r\n public dispose() {\r\n this._rootContainer.dispose();\r\n\r\n for (const materialName in this._sharedMaterials) {\r\n if (!Object.prototype.hasOwnProperty.call(this._sharedMaterials, materialName)) {\r\n continue;\r\n }\r\n\r\n this._sharedMaterials[materialName].dispose();\r\n }\r\n\r\n this._sharedMaterials = {};\r\n\r\n for (const materialName in this._touchSharedMaterials) {\r\n if (!Object.prototype.hasOwnProperty.call(this._touchSharedMaterials, materialName)) {\r\n continue;\r\n }\r\n\r\n this._touchSharedMaterials[materialName].dispose();\r\n }\r\n\r\n this._touchSharedMaterials = {};\r\n\r\n if (this._pointerOutObserver && this._utilityLayer) {\r\n this._utilityLayer.onPointerOutObservable.remove(this._pointerOutObserver);\r\n this._pointerOutObserver = null;\r\n }\r\n\r\n this.onPickedPointChangedObservable.clear();\r\n this.onPickingObservable.clear();\r\n\r\n const utilityLayerScene = this._utilityLayer ? this._utilityLayer.utilityLayerScene : null;\r\n\r\n if (utilityLayerScene) {\r\n if (this._pointerObserver) {\r\n utilityLayerScene.onPointerObservable.remove(this._pointerObserver);\r\n this._pointerObserver = null;\r\n }\r\n }\r\n if (this._scene) {\r\n if (this._sceneDisposeObserver) {\r\n this._scene.onDisposeObservable.remove(this._sceneDisposeObserver);\r\n this._sceneDisposeObserver = null;\r\n }\r\n }\r\n\r\n if (this._utilityLayer) {\r\n this._utilityLayer.dispose();\r\n }\r\n }\r\n}\r\n"]}
@@ -279,6 +279,7 @@ export class FluentBackplateMaterial extends PushMaterial {
279
279
  return true;
280
280
  }
281
281
  bindForSubMesh(world, mesh, subMesh) {
282
+ var _a, _b;
282
283
  const defines = subMesh.materialDefines;
283
284
  if (!defines) {
284
285
  return;
@@ -291,7 +292,7 @@ export class FluentBackplateMaterial extends PushMaterial {
291
292
  // Matrices
292
293
  this.bindOnlyWorldMatrix(world);
293
294
  this._activeEffect.setMatrix("viewProjection", this.getScene().getTransformMatrix());
294
- this._activeEffect.setVector3("cameraPosition", this.getScene().activeCamera?.position ?? Vector3.ZeroReadOnly);
295
+ this._activeEffect.setVector3("cameraPosition", (_b = (_a = this.getScene().activeCamera) === null || _a === void 0 ? void 0 : _a.position) !== null && _b !== void 0 ? _b : Vector3.ZeroReadOnly);
295
296
  // "Round Rect"
296
297
  this._activeEffect.setFloat("_Radius_", this.radius);
297
298
  this._activeEffect.setFloat("_Line_Width_", this.lineWidth);
@@ -1 +1 @@
1
- {"version":3,"file":"fluentBackplateMaterial.js","sourceRoot":"","sources":["../../../../../../../lts/gui/generated/3D/materials/fluentBackplate/fluentBackplateMaterial.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,mBAAmB,EAAE,SAAS,EAAE,kBAAkB,EAAE,2CAA6B;AAE1F,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,6CAA+B;AAG1D,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,eAAe,EAAE,qDAAuC;AACjE,OAAO,EAAE,cAAc,EAAE,oDAAsC;AAE/D,OAAO,EAAE,YAAY,EAAE,kDAAoC;AAC3D,OAAO,EAAE,YAAY,EAAE,0CAA4B;AAKnD,OAAO,EAAE,aAAa,EAAE,0CAA4B;AACpD,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,eAAe,EAAE,qDAAuC;AACjE,OAAO,EAAE,SAAS,EAAE,6CAA+B;AAEnD,OAAO,oCAAoC,CAAC;AAC5C,OAAO,kCAAkC,CAAC;AAE1C,gBAAgB;AAChB,MAAM,8BAA+B,SAAQ,eAAe;IAMxD;QACI,KAAK,EAAE,CAAC;QANL,gBAAW,GAAG,IAAI,CAAC;QACnB,kBAAa,GAAG,IAAI,CAAC;QACrB,iBAAY,GAAG,IAAI,CAAC;QACpB,0BAAqB,GAAG,IAAI,CAAC;QAIhC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,CAAC,OAAO,EAAE,CAAC;IACnB,CAAC;CACJ;AAED;;GAEG;AACH,MAAM,OAAO,uBAAwB,SAAQ,YAAY;IAmLrD,YAAY,IAAY,EAAE,KAAa;QACnC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAtKvB;;WAEG;QAEI,WAAM,GAAG,IAAI,CAAC;QAErB;;WAEG;QAEI,cAAS,GAAG,IAAI,CAAC;QAExB;;;WAGG;QAEI,kBAAa,GAAG,KAAK,CAAC;QAE7B,gBAAgB;QACT,iBAAY,GAAG,CAAC,CAAC;QAExB;;WAEG;QAEI,cAAS,GAAG,IAAI,MAAM,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;QAEjE;;WAEG;QAEI,cAAS,GAAG,IAAI,MAAM,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;QAE9D;;WAEG;QAEI,kBAAa,GAAG,IAAI,CAAC;QAE5B;;WAEG;QAEI,gBAAW,GAAG,IAAI,CAAC;QAE1B;;WAEG;QAEI,qBAAgB,GAAG,CAAC,CAAC;QAE5B;;WAEG;QAEI,oBAAe,GAAG,IAAI,CAAC;QAE9B;;WAEG;QAEI,mBAAc,GAAG,IAAI,CAAC;QAE7B;;WAEG;QAEI,iBAAY,GAAG,IAAI,CAAC;QAE3B;;WAEG;QAEI,cAAS,GAAG,CAAC,CAAC;QAErB;;WAEG;QAEI,aAAQ,GAAG,CAAC,CAAC;QAEpB;;WAEG;QAEI,kBAAa,GAAG,IAAI,CAAC;QAE5B;;WAEG;QAEI,eAAU,GAAG,CAAC,CAAC;QAEtB;;WAEG;QAEI,cAAS,GAAG,CAAC,CAAC;QAErB,gBAAgB;QACT,UAAK,GAAG,KAAK,CAAC;QAErB;;WAEG;QAEI,mBAAc,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAExD;;WAEG;QAEI,mBAAc,GAAG,IAAI,CAAC;QAE7B,gBAAgB;QACT,wBAAmB,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAErD,gBAAgB;QACT,eAAU,GAAG,CAAC,CAAC;QAEtB;;WAEG;QAEI,yBAAoB,GAAG,CAAC,CAAC;QAEhC;;WAEG;QAEI,6BAAwB,GAAG,CAAC,CAAC;QAEpC,gBAAgB;QACT,WAAM,GAAG,CAAC,EAAE,CAAC;QAEpB;;WAEG;QAEI,YAAO,GAAG,CAAC,CAAC;QAEnB,gBAAgB;QACT,eAAU,GAAG,IAAI,CAAC;QAEzB,gBAAgB;QACT,eAAU,GAAG,CAAC,CAAC;QAEtB,gBAAgB;QACT,oBAAe,GAAG,CAAC,CAAC;QAE3B;;WAEG;QAEI,+BAA0B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAC3C,iCAA4B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAEtD;;WAEG;QAEI,gCAA2B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAC5C,kCAA6B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAInD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAE7B,IAAI,CAAC,YAAY,GAAG,IAAI,OAAO,CAAC,uBAAuB,CAAC,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,oBAAoB,CAAC,CAAC;QACtI,IAAI,CAAC,cAAc,GAAG,IAAI,OAAO,CAAC,uBAAuB,CAAC,cAAc,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,oBAAoB,CAAC,CAAC;IAC1I,CAAC;IAEM,iBAAiB;QACpB,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,gBAAgB;QACnB,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,mBAAmB;QACtB,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,iBAAiB,CAAC,IAAkB,EAAE,OAAgB;QACzD,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,mBAAmB,EAAE;gBACtD,OAAO,IAAI,CAAC;aACf;SACJ;QAED,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YAC1B,OAAO,CAAC,eAAe,GAAG,IAAI,8BAA8B,EAAE,CAAC;SAClE;QAED,MAAM,OAAO,GAAmC,OAAO,CAAC,eAAe,CAAC;QACxE,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE9B,IAAI,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,EAAE;YAClC,OAAO,IAAI,CAAC;SACf;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAEjC,UAAU;QACV,cAAc,CAAC,2BAA2B,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAExE,qBAAqB;QACrB,IAAI,OAAO,CAAC,OAAO,EAAE;YACjB,OAAO,CAAC,eAAe,EAAE,CAAC;YAE1B,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAE5B,YAAY;YACZ,MAAM,SAAS,GAAG,IAAI,eAAe,EAAE,CAAC;YACxC,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,SAAS,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aACnC;YAED,cAAc,CAAC,yBAAyB,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;YAE7D,OAAO,CAAC,0BAA0B,GAAG,KAAK,CAAC,4BAA4B,CAAC,kBAAkB,CAAC;YAE3F,YAAY;YACZ,MAAM,OAAO,GAAG,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YAE5C,IAAI,OAAO,CAAC,MAAM,EAAE;gBAChB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;aACzC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;aACrC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;aACtC;YAED,IAAI,OAAO,CAAC,WAAW,EAAE;gBACrB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;aACxC;YAED,IAAI,OAAO,CAAC,OAAO,EAAE;gBACjB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;aAC1C;YAED,cAAc,CAAC,6BAA6B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAE/D,uBAAuB;YACvB,MAAM,UAAU,GAAG,iBAAiB,CAAC;YACrC,MAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;YAEhC,MAAM,QAAQ,GAAG;gBACb,OAAO;gBACP,gBAAgB;gBAChB,gBAAgB;gBAChB,UAAU;gBACV,cAAc;gBACd,kBAAkB;gBAClB,gBAAgB;gBAChB,cAAc;gBACd,cAAc;gBACd,mBAAmB;gBACnB,oBAAoB;gBACpB,sBAAsB;gBACtB,uBAAuB;gBACvB,iBAAiB;gBACjB,kBAAkB;gBAClB,kBAAkB;gBAClB,iBAAiB;gBACjB,sBAAsB;gBACtB,qBAAqB;gBACrB,oBAAoB;gBACpB,cAAc;gBACd,aAAa;gBACb,gBAAgB;gBAChB,mBAAmB;gBACnB,oBAAoB;gBACpB,gBAAgB;gBAChB,eAAe;gBACf,QAAQ;gBACR,mBAAmB;gBACnB,mBAAmB;gBACnB,uBAAuB;gBACvB,aAAa;gBACb,yBAAyB;gBACzB,8BAA8B;gBAC9B,SAAS;gBACT,YAAY;gBACZ,aAAa;gBACb,aAAa;gBACb,mBAAmB;gBACnB,kBAAkB;gBAClB,yBAAyB;gBACzB,0BAA0B;gBAC1B,gCAAgC;gBAChC,iCAAiC;aACpC,CAAC;YACF,MAAM,QAAQ,GAAa,CAAC,gBAAgB,EAAE,kBAAkB,CAAC,CAAC;YAClE,MAAM,cAAc,GAAG,IAAI,KAAK,EAAU,CAAC;YAE3C,cAAc,CAAC,8BAA8B,CAAyB;gBAClE,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,OAAO;gBAChB,qBAAqB,EAAE,CAAC;aAC3B,CAAC,CAAC;YAEH,OAAO,CAAC,SAAS,CACb,KAAK,CAAC,SAAS,EAAE,CAAC,YAAY,CAC1B,UAAU,EACc;gBACpB,UAAU,EAAE,OAAO;gBACnB,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,IAAI;gBACb,SAAS,EAAE,SAAS;gBACpB,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,OAAO,EAAE,IAAI,CAAC,OAAO;gBACrB,eAAe,EAAE,EAAE,qBAAqB,EAAE,CAAC,EAAE;aAChD,EACD,MAAM,CACT,EACD,OAAO,EACP,IAAI,CAAC,gBAAgB,CACxB,CAAC;SACL;QACD,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE;YAC9C,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC;QACxC,OAAO,CAAC,MAAM,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAE1C,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,cAAc,CAAC,KAAa,EAAE,IAAU,EAAE,OAAgB;QAC7D,MAAM,OAAO,GAAmC,OAAO,CAAC,eAAe,CAAC;QACxE,IAAI,CAAC,OAAO,EAAE;YACV,OAAO;SACV;QAED,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,EAAE;YACT,OAAO;SACV;QAED,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAE5B,WAAW;QACX,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,kBAAkB,EAAE,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,YAAY,EAAE,QAAQ,IAAI,OAAO,CAAC,YAAY,CAAC,CAAC;QAEhH,eAAe;QACf,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACrD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACjE,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QACnE,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAEnE,sBAAsB;QACtB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,sBAAsB,EAAE,GAAG,CAAC,CAAC;QACzD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,uBAAuB,EAAE,GAAG,CAAC,CAAC;QAE1D,SAAS;QACT,0BAA0B;QAC1B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACpE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACnE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,iBAAiB,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QACjE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,sBAAsB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC3E,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,qBAAqB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QACzE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,oBAAoB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAE1D,iBAAiB;QACjB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAEnE,WAAW;QACX,4BAA4B;QAC5B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,oBAAoB,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACtE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC/D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,eAAe,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAE7D,mBAAmB;QACnB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAClD,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,mBAAmB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACtE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,uBAAuB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QACjF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAE5D,gBAAgB;QAChB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,yBAAyB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,8BAA8B,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC3F,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEpD,SAAS;QACT,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QAExD,iBAAiB;QACjB,2BAA2B;QAE3B,gBAAgB;QAChB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAExE,aAAa;QACb,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvE,kBAAkB;QAClB,oCAAoC;QACpC,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,kBAAkB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAEvE,WAAW;QACX,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,yBAAyB,EAAE,GAAG,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,0BAA0B,EAAE,GAAG,CAAC,CAAC;QAE7D,IAAI,CAAC,4BAA4B,CAAC,GAAG,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC,EAAE,IAAI,CAAC,0BAA0B,CAAC,CAAC,EAAE,IAAI,CAAC,0BAA0B,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACpJ,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gCAAgC,EAAE,IAAI,CAAC,4BAA4B,CAAC,CAAC;QAEnG,IAAI,CAAC,6BAA6B,CAAC,GAAG,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC,EAAE,IAAI,CAAC,2BAA2B,CAAC,CAAC,EAAE,IAAI,CAAC,2BAA2B,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACxJ,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iCAAiC,EAAE,IAAI,CAAC,6BAA6B,CAAC,CAAC;QAErG,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAED;;;OAGG;IACI,cAAc;QACjB,OAAO,EAAE,CAAC;IACd,CAAC;IAEM,OAAO,CAAC,kBAA4B;QACvC,KAAK,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;QAElC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;IAClC,CAAC;IAEM,KAAK,CAAC,IAAY;QACrB,OAAO,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,uBAAuB,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IACrG,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,UAAU,GAAG,iCAAiC,CAAC;QACnE,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY;QACf,OAAO,yBAAyB,CAAC;IACrC,CAAC;IAED,UAAU;IACH,MAAM,CAAC,KAAK,CAAC,MAAW,EAAE,KAAY,EAAE,OAAe;QAC1D,OAAO,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,uBAAuB,CAAC,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IACpH,CAAC;;AAheD;;GAEG;AACW,wCAAgB,GAAG,yEAAyE,CAAC;AAE3G;;GAEG;AACW,sCAAc,GAAG,gFAAgF,CAAC;AAShH;IADC,SAAS,EAAE;uDACS;AAMrB;IADC,SAAS,EAAE;0DACY;AAOxB;IADC,SAAS,EAAE;8DACiB;AAS7B;IADC,SAAS,EAAE;0DACqD;AAMjE;IADC,SAAS,EAAE;0DACkD;AAM9D;IADC,SAAS,EAAE;8DACgB;AAM5B;IADC,SAAS,EAAE;4DACc;AAM1B;IADC,SAAS,EAAE;iEACgB;AAM5B;IADC,SAAS,EAAE;gEACkB;AAM9B;IADC,SAAS,EAAE;+DACiB;AAM7B;IADC,SAAS,EAAE;6DACe;AAM3B;IADC,SAAS,EAAE;0DACS;AAMrB;IADC,SAAS,EAAE;yDACQ;AAMpB;IADC,SAAS,EAAE;8DACgB;AAM5B;IADC,SAAS,EAAE;2DACU;AAMtB;IADC,SAAS,EAAE;0DACS;AASrB;IADC,SAAS,EAAE;+DAC4C;AAMxD;IADC,SAAS,EAAE;+DACiB;AAY7B;IADC,SAAS,EAAE;qEACoB;AAMhC;IADC,SAAS,EAAE;yEACwB;AASpC;IADC,SAAS,EAAE;wDACO;AAenB;IADC,kBAAkB,EAAE;2EAC8B;AAOnD;IADC,kBAAkB,EAAE;4EAC+B;AAoTxD,aAAa,CAAC,qCAAqC,EAAE,uBAAuB,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { SerializationHelper, serialize, serializeAsVector3 } from \"core/Misc/decorators\";\r\nimport type { Matrix } from \"core/Maths/math.vector\";\r\nimport { Vector3, Vector4 } from \"core/Maths/math.vector\";\r\nimport type { IAnimatable } from \"core/Animations/animatable.interface\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { MaterialDefines } from \"core/Materials/materialDefines\";\r\nimport { MaterialHelper } from \"core/Materials/materialHelper\";\r\nimport type { IEffectCreationOptions } from \"core/Materials/effect\";\r\nimport { PushMaterial } from \"core/Materials/pushMaterial\";\r\nimport { VertexBuffer } from \"core/Buffers/buffer\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { SubMesh } from \"core/Meshes/subMesh\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { EffectFallbacks } from \"core/Materials/effectFallbacks\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\nimport \"./shaders/fluentBackplate.fragment\";\r\nimport \"./shaders/fluentBackplate.vertex\";\r\n\r\n/** @internal */\r\nclass FluentBackplateMaterialDefines extends MaterialDefines {\r\n public BLOB_ENABLE = true;\r\n public BLOB_ENABLE_2 = true;\r\n public SMOOTH_EDGES = true;\r\n public IRIDESCENT_MAP_ENABLE = true;\r\n\r\n constructor() {\r\n super();\r\n this._needNormals = true;\r\n this.rebuild();\r\n }\r\n}\r\n\r\n/**\r\n * Class used to render square buttons with fluent design\r\n */\r\nexport class FluentBackplateMaterial extends PushMaterial {\r\n /**\r\n * URL pointing to the texture used to define the coloring for the fluent blob effect.\r\n */\r\n public static BLOB_TEXTURE_URL = \"https://assets.babylonjs.com/meshes/MRTK/mrtk-fluent-backplate-blob.png\";\r\n\r\n /**\r\n * URL pointing to the texture used to define iridescent map.\r\n */\r\n public static IM_TEXTURE_URL = \"https://assets.babylonjs.com/meshes/MRTK/mrtk-fluent-backplate-iridescence.png\";\r\n\r\n private _blobTexture: Texture;\r\n private _iridescentMap: Texture;\r\n\r\n /**\r\n * Gets or sets the corner radius on the backplate. Best to keep this value between 0.01 and 0.5. Default is 0.03.\r\n */\r\n @serialize()\r\n public radius = 0.03;\r\n\r\n /**\r\n * Gets or sets the line width of the backplate.\r\n */\r\n @serialize()\r\n public lineWidth = 0.01;\r\n\r\n /**\r\n * Gets or sets whether to use absolute sizes when calculating effects on the backplate.\r\n * Since desktop and VR/AR have different relative sizes, it's usually best to keep this false.\r\n */\r\n @serialize()\r\n public absoluteSizes = false;\r\n\r\n /** @internal */\r\n public _filterWidth = 1;\r\n\r\n /**\r\n * Gets or sets the base color of the backplate.\r\n */\r\n @serialize()\r\n public baseColor = new Color4(0.0392157, 0.0666667, 0.207843, 1);\r\n\r\n /**\r\n * Gets or sets the line color of the backplate.\r\n */\r\n @serialize()\r\n public lineColor = new Color4(0.14902, 0.133333, 0.384314, 1);\r\n\r\n /**\r\n * Gets or sets the intensity of the fluent hover glow effect.\r\n */\r\n @serialize()\r\n public blobIntensity = 0.98;\r\n\r\n /**\r\n * Gets or sets the far size of the fluent hover glow effect.\r\n */\r\n @serialize()\r\n public blobFarSize = 0.04;\r\n\r\n /**\r\n * Gets or sets the distance considered \"near\" to the backplate, which controls the size of the fluent hover glow effect (see blobNearSize).\r\n */\r\n @serialize()\r\n public blobNearDistance = 0;\r\n\r\n /**\r\n * Gets or sets the distance considered \"far\" from the backplate, which controls the size of the fluent hover glow effect (see blobFarSize).\r\n */\r\n @serialize()\r\n public blobFarDistance = 0.08;\r\n\r\n /**\r\n * Gets or sets the length of the fluent hover glow effect fade.\r\n */\r\n @serialize()\r\n public blobFadeLength = 0.08;\r\n\r\n /**\r\n * Gets or sets the size of the fluent hover glow effect when the left pointer is considered \"near\" to the backplate (see blobNearDistance).\r\n */\r\n @serialize()\r\n public blobNearSize = 0.22;\r\n\r\n /**\r\n * Gets or sets the progress of the fluent hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).\r\n */\r\n @serialize()\r\n public blobPulse = 0;\r\n\r\n /**\r\n * Gets or sets the opacity of the fluent hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.\r\n */\r\n @serialize()\r\n public blobFade = 0;\r\n\r\n /**\r\n * Gets or sets the size of the fluent hover glow effect when the right pointer is considered \"near\" to the backplate (see blobNearDistance).\r\n */\r\n @serialize()\r\n public blobNearSize2 = 0.22;\r\n\r\n /**\r\n * Gets or sets the progress of the fluent hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).\r\n */\r\n @serialize()\r\n public blobPulse2 = 0;\r\n\r\n /**\r\n * Gets or sets the opacity of the fluent hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 0.\r\n */\r\n @serialize()\r\n public blobFade2 = 0;\r\n\r\n /** @internal */\r\n public _rate = 0.135;\r\n\r\n /**\r\n * Gets or sets the color of the highlights on the backplate line.\r\n */\r\n @serialize()\r\n public highlightColor = new Color4(0.98, 0.98, 0.98, 1);\r\n\r\n /**\r\n * Gets or sets the width of the highlights on the backplate line.\r\n */\r\n @serialize()\r\n public highlightWidth = 0.25;\r\n\r\n /** @internal */\r\n public _highlightTransform = new Vector4(1, 1, 0, 0);\r\n\r\n /** @internal */\r\n public _highlight = 1;\r\n\r\n /**\r\n * Gets or sets the intensity of the iridescence effect.\r\n */\r\n @serialize()\r\n public iridescenceIntensity = 0;\r\n\r\n /**\r\n * Gets or sets the intensity of the iridescence effect on the backplate edges.\r\n */\r\n @serialize()\r\n public iridescenceEdgeIntensity = 1;\r\n\r\n /** @internal */\r\n public _angle = -45;\r\n\r\n /**\r\n * Gets or sets the opacity of the backplate (0.0 - 1.0).\r\n */\r\n @serialize()\r\n public fadeOut = 1;\r\n\r\n /** @internal */\r\n public _reflected = true;\r\n\r\n /** @internal */\r\n public _frequency = 1;\r\n\r\n /** @internal */\r\n public _verticalOffset = 0;\r\n\r\n /**\r\n * Gets or sets the world-space position of the tip of the left index finger.\r\n */\r\n @serializeAsVector3()\r\n public globalLeftIndexTipPosition = Vector3.Zero();\r\n private _globalLeftIndexTipPosition4 = Vector4.Zero();\r\n\r\n /**\r\n * Gets or sets the world-space position of the tip of the right index finger.\r\n */\r\n @serializeAsVector3()\r\n public globalRightIndexTipPosition = Vector3.Zero();\r\n private _globalRightIndexTipPosition4 = Vector4.Zero();\r\n\r\n constructor(name: string, scene?: Scene) {\r\n super(name, scene);\r\n this.alphaMode = Constants.ALPHA_DISABLE;\r\n this.backFaceCulling = false;\r\n\r\n this._blobTexture = new Texture(FluentBackplateMaterial.BLOB_TEXTURE_URL, this.getScene(), true, false, Texture.NEAREST_SAMPLINGMODE);\r\n this._iridescentMap = new Texture(FluentBackplateMaterial.IM_TEXTURE_URL, this.getScene(), true, false, Texture.NEAREST_SAMPLINGMODE);\r\n }\r\n\r\n public needAlphaBlending(): boolean {\r\n return false;\r\n }\r\n\r\n public needAlphaTesting(): boolean {\r\n return false;\r\n }\r\n\r\n public getAlphaTestTexture(): Nullable<BaseTexture> {\r\n return null;\r\n }\r\n\r\n public isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean {\r\n if (this.isFrozen) {\r\n if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {\r\n return true;\r\n }\r\n }\r\n\r\n if (!subMesh.materialDefines) {\r\n subMesh.materialDefines = new FluentBackplateMaterialDefines();\r\n }\r\n\r\n const defines = <FluentBackplateMaterialDefines>subMesh.materialDefines;\r\n const scene = this.getScene();\r\n\r\n if (this._isReadyForSubMesh(subMesh)) {\r\n return true;\r\n }\r\n\r\n const engine = scene.getEngine();\r\n\r\n // Attribs\r\n MaterialHelper.PrepareDefinesForAttributes(mesh, defines, false, false);\r\n\r\n // Get correct effect\r\n if (defines.isDirty) {\r\n defines.markAsProcessed();\r\n\r\n scene.resetCachedMaterial();\r\n\r\n // Fallbacks\r\n const fallbacks = new EffectFallbacks();\r\n if (defines.FOG) {\r\n fallbacks.addFallback(1, \"FOG\");\r\n }\r\n\r\n MaterialHelper.HandleFallbacksForShadows(defines, fallbacks);\r\n\r\n defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;\r\n\r\n //Attributes\r\n const attribs = [VertexBuffer.PositionKind];\r\n\r\n if (defines.NORMAL) {\r\n attribs.push(VertexBuffer.NormalKind);\r\n }\r\n\r\n if (defines.UV1) {\r\n attribs.push(VertexBuffer.UVKind);\r\n }\r\n\r\n if (defines.UV2) {\r\n attribs.push(VertexBuffer.UV2Kind);\r\n }\r\n\r\n if (defines.VERTEXCOLOR) {\r\n attribs.push(VertexBuffer.ColorKind);\r\n }\r\n\r\n if (defines.TANGENT) {\r\n attribs.push(VertexBuffer.TangentKind);\r\n }\r\n\r\n MaterialHelper.PrepareAttributesForInstances(attribs, defines);\r\n\r\n // Legacy browser patch\r\n const shaderName = \"fluentBackplate\";\r\n const join = defines.toString();\r\n\r\n const uniforms = [\r\n \"world\",\r\n \"viewProjection\",\r\n \"cameraPosition\",\r\n \"_Radius_\",\r\n \"_Line_Width_\",\r\n \"_Absolute_Sizes_\",\r\n \"_Filter_Width_\",\r\n \"_Base_Color_\",\r\n \"_Line_Color_\",\r\n \"_Radius_Top_Left_\",\r\n \"_Radius_Top_Right_\",\r\n \"_Radius_Bottom_Left_\",\r\n \"_Radius_Bottom_Right_\",\r\n \"_Blob_Position_\",\r\n \"_Blob_Intensity_\",\r\n \"_Blob_Near_Size_\",\r\n \"_Blob_Far_Size_\",\r\n \"_Blob_Near_Distance_\",\r\n \"_Blob_Far_Distance_\",\r\n \"_Blob_Fade_Length_\",\r\n \"_Blob_Pulse_\",\r\n \"_Blob_Fade_\",\r\n \"_Blob_Texture_\",\r\n \"_Blob_Position_2_\",\r\n \"_Blob_Near_Size_2_\",\r\n \"_Blob_Pulse_2_\",\r\n \"_Blob_Fade_2_\",\r\n \"_Rate_\",\r\n \"_Highlight_Color_\",\r\n \"_Highlight_Width_\",\r\n \"_Highlight_Transform_\",\r\n \"_Highlight_\",\r\n \"_Iridescence_Intensity_\",\r\n \"_Iridescence_Edge_Intensity_\",\r\n \"_Angle_\",\r\n \"_Fade_Out_\",\r\n \"_Reflected_\",\r\n \"_Frequency_\",\r\n \"_Vertical_Offset_\",\r\n \"_Iridescent_Map_\",\r\n \"_Use_Global_Left_Index_\",\r\n \"_Use_Global_Right_Index_\",\r\n \"Global_Left_Index_Tip_Position\",\r\n \"Global_Right_Index_Tip_Position\",\r\n ];\r\n const samplers: string[] = [\"_Blob_Texture_\", \"_Iridescent_Map_\"];\r\n const uniformBuffers = new Array<string>();\r\n\r\n MaterialHelper.PrepareUniformsAndSamplersList(<IEffectCreationOptions>{\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: defines,\r\n maxSimultaneousLights: 4,\r\n });\r\n\r\n subMesh.setEffect(\r\n scene.getEngine().createEffect(\r\n shaderName,\r\n <IEffectCreationOptions>{\r\n attributes: attribs,\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: join,\r\n fallbacks: fallbacks,\r\n onCompiled: this.onCompiled,\r\n onError: this.onError,\r\n indexParameters: { maxSimultaneousLights: 4 },\r\n },\r\n engine\r\n ),\r\n defines,\r\n this._materialContext\r\n );\r\n }\r\n if (!subMesh.effect || !subMesh.effect.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._renderId = scene.getRenderId();\r\n subMesh.effect._wasPreviouslyReady = true;\r\n\r\n return true;\r\n }\r\n\r\n public bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void {\r\n const defines = <FluentBackplateMaterialDefines>subMesh.materialDefines;\r\n if (!defines) {\r\n return;\r\n }\r\n\r\n const effect = subMesh.effect;\r\n if (!effect) {\r\n return;\r\n }\r\n\r\n this._activeEffect = effect;\r\n\r\n // Matrices\r\n this.bindOnlyWorldMatrix(world);\r\n this._activeEffect.setMatrix(\"viewProjection\", this.getScene().getTransformMatrix());\r\n this._activeEffect.setVector3(\"cameraPosition\", this.getScene().activeCamera?.position ?? Vector3.ZeroReadOnly);\r\n\r\n // \"Round Rect\"\r\n this._activeEffect.setFloat(\"_Radius_\", this.radius);\r\n this._activeEffect.setFloat(\"_Line_Width_\", this.lineWidth);\r\n this._activeEffect.setFloat(\"_Absolute_Sizes_\", this.absoluteSizes ? 1.0 : 0.0);\r\n this._activeEffect.setFloat(\"_Filter_Width_\", this._filterWidth);\r\n this._activeEffect.setDirectColor4(\"_Base_Color_\", this.baseColor);\r\n this._activeEffect.setDirectColor4(\"_Line_Color_\", this.lineColor);\r\n\r\n // \"Radii Multipliers\"\r\n this._activeEffect.setFloat(\"_Radius_Top_Left_\", 1);\r\n this._activeEffect.setFloat(\"_Radius_Top_Right_\", 1.0);\r\n this._activeEffect.setFloat(\"_Radius_Bottom_Left_\", 1.0);\r\n this._activeEffect.setFloat(\"_Radius_Bottom_Right_\", 1.0);\r\n\r\n // \"Blob\"\r\n //define BLOB_ENABLE true;\r\n this._activeEffect.setFloat(\"_Blob_Intensity_\", this.blobIntensity);\r\n this._activeEffect.setFloat(\"_Blob_Near_Size_\", this.blobNearSize);\r\n this._activeEffect.setFloat(\"_Blob_Far_Size_\", this.blobFarSize);\r\n this._activeEffect.setFloat(\"_Blob_Near_Distance_\", this.blobNearDistance);\r\n this._activeEffect.setFloat(\"_Blob_Far_Distance_\", this.blobFarDistance);\r\n this._activeEffect.setFloat(\"_Blob_Fade_Length_\", this.blobFadeLength);\r\n this._activeEffect.setFloat(\"_Blob_Pulse_\", this.blobPulse);\r\n this._activeEffect.setFloat(\"_Blob_Fade_\", this.blobFade);\r\n\r\n // \"Blob Texture\"\r\n this._activeEffect.setTexture(\"_Blob_Texture_\", this._blobTexture);\r\n\r\n // \"Blob 2\"\r\n //define BLOB_ENABLE_2 true;\r\n this._activeEffect.setFloat(\"_Blob_Near_Size_2_\", this.blobNearSize2);\r\n this._activeEffect.setFloat(\"_Blob_Pulse_2_\", this.blobPulse2);\r\n this._activeEffect.setFloat(\"_Blob_Fade_2_\", this.blobFade2);\r\n\r\n // \"Line Highlight\"\r\n this._activeEffect.setFloat(\"_Rate_\", this._rate);\r\n this._activeEffect.setDirectColor4(\"_Highlight_Color_\", this.highlightColor);\r\n this._activeEffect.setFloat(\"_Highlight_Width_\", this.highlightWidth);\r\n this._activeEffect.setVector4(\"_Highlight_Transform_\", this._highlightTransform);\r\n this._activeEffect.setFloat(\"_Highlight_\", this._highlight);\r\n\r\n // \"Iridescence\"\r\n this._activeEffect.setFloat(\"_Iridescence_Intensity_\", this.iridescenceIntensity);\r\n this._activeEffect.setFloat(\"_Iridescence_Edge_Intensity_\", this.iridescenceEdgeIntensity);\r\n this._activeEffect.setFloat(\"_Angle_\", this._angle);\r\n\r\n // \"Fade\"\r\n this._activeEffect.setFloat(\"_Fade_Out_\", this.fadeOut);\r\n\r\n // \"Antialiasing\"\r\n //define SMOOTH_EDGES true;\r\n\r\n // \"ChooseAngle\"\r\n this._activeEffect.setFloat(\"_Reflected_\", this._reflected ? 1.0 : 0.0);\r\n\r\n // \"Multiply\"\r\n this._activeEffect.setFloat(\"_Frequency_\", this._frequency);\r\n this._activeEffect.setFloat(\"_Vertical_Offset_\", this._verticalOffset);\r\n\r\n // \"Color Texture\"\r\n //define IRIDESCENT_MAP_ENABLE true;\r\n this._activeEffect.setTexture(\"_Iridescent_Map_\", this._iridescentMap);\r\n\r\n // \"Global\"\r\n this._activeEffect.setFloat(\"_Use_Global_Left_Index_\", 1.0);\r\n this._activeEffect.setFloat(\"_Use_Global_Right_Index_\", 1.0);\r\n\r\n this._globalLeftIndexTipPosition4.set(this.globalLeftIndexTipPosition.x, this.globalLeftIndexTipPosition.y, this.globalLeftIndexTipPosition.z, 1.0);\r\n this._activeEffect.setVector4(\"Global_Left_Index_Tip_Position\", this._globalLeftIndexTipPosition4);\r\n\r\n this._globalRightIndexTipPosition4.set(this.globalRightIndexTipPosition.x, this.globalRightIndexTipPosition.y, this.globalRightIndexTipPosition.z, 1.0);\r\n this._activeEffect.setVector4(\"Global_Right_Index_Tip_Position\", this._globalRightIndexTipPosition4);\r\n\r\n this._afterBind(mesh, this._activeEffect);\r\n }\r\n\r\n /**\r\n * Get the list of animatables in the material.\r\n * @returns the list of animatables object used in the material\r\n */\r\n public getAnimatables(): IAnimatable[] {\r\n return [];\r\n }\r\n\r\n public dispose(forceDisposeEffect?: boolean): void {\r\n super.dispose(forceDisposeEffect);\r\n\r\n this._blobTexture.dispose();\r\n this._iridescentMap.dispose();\r\n }\r\n\r\n public clone(name: string): FluentBackplateMaterial {\r\n return SerializationHelper.Clone(() => new FluentBackplateMaterial(name, this.getScene()), this);\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.customType = \"BABYLON.FluentBackplateMaterial\";\r\n return serializationObject;\r\n }\r\n\r\n public getClassName(): string {\r\n return \"FluentBackplateMaterial\";\r\n }\r\n\r\n // Statics\r\n public static Parse(source: any, scene: Scene, rootUrl: string): FluentBackplateMaterial {\r\n return SerializationHelper.Parse(() => new FluentBackplateMaterial(source.name, scene), source, scene, rootUrl);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GUI.FluentBackplateMaterial\", FluentBackplateMaterial);\r\n"]}
1
+ {"version":3,"file":"fluentBackplateMaterial.js","sourceRoot":"","sources":["../../../../../../../lts/gui/generated/3D/materials/fluentBackplate/fluentBackplateMaterial.ts"],"names":[],"mappings":";AAEA,OAAO,EAAE,mBAAmB,EAAE,SAAS,EAAE,kBAAkB,EAAE,2CAA6B;AAE1F,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,6CAA+B;AAG1D,OAAO,EAAE,OAAO,EAAE,sDAAwC;AAC1D,OAAO,EAAE,eAAe,EAAE,qDAAuC;AACjE,OAAO,EAAE,cAAc,EAAE,oDAAsC;AAE/D,OAAO,EAAE,YAAY,EAAE,kDAAoC;AAC3D,OAAO,EAAE,YAAY,EAAE,0CAA4B;AAKnD,OAAO,EAAE,aAAa,EAAE,0CAA4B;AACpD,OAAO,EAAE,MAAM,EAAE,4CAA8B;AAC/C,OAAO,EAAE,eAAe,EAAE,qDAAuC;AACjE,OAAO,EAAE,SAAS,EAAE,6CAA+B;AAEnD,OAAO,oCAAoC,CAAC;AAC5C,OAAO,kCAAkC,CAAC;AAE1C,gBAAgB;AAChB,MAAM,8BAA+B,SAAQ,eAAe;IAMxD;QACI,KAAK,EAAE,CAAC;QANL,gBAAW,GAAG,IAAI,CAAC;QACnB,kBAAa,GAAG,IAAI,CAAC;QACrB,iBAAY,GAAG,IAAI,CAAC;QACpB,0BAAqB,GAAG,IAAI,CAAC;QAIhC,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC;QACzB,IAAI,CAAC,OAAO,EAAE,CAAC;IACnB,CAAC;CACJ;AAED;;GAEG;AACH,MAAM,OAAO,uBAAwB,SAAQ,YAAY;IAmLrD,YAAY,IAAY,EAAE,KAAa;QACnC,KAAK,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAtKvB;;WAEG;QAEI,WAAM,GAAG,IAAI,CAAC;QAErB;;WAEG;QAEI,cAAS,GAAG,IAAI,CAAC;QAExB;;;WAGG;QAEI,kBAAa,GAAG,KAAK,CAAC;QAE7B,gBAAgB;QACT,iBAAY,GAAG,CAAC,CAAC;QAExB;;WAEG;QAEI,cAAS,GAAG,IAAI,MAAM,CAAC,SAAS,EAAE,SAAS,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;QAEjE;;WAEG;QAEI,cAAS,GAAG,IAAI,MAAM,CAAC,OAAO,EAAE,QAAQ,EAAE,QAAQ,EAAE,CAAC,CAAC,CAAC;QAE9D;;WAEG;QAEI,kBAAa,GAAG,IAAI,CAAC;QAE5B;;WAEG;QAEI,gBAAW,GAAG,IAAI,CAAC;QAE1B;;WAEG;QAEI,qBAAgB,GAAG,CAAC,CAAC;QAE5B;;WAEG;QAEI,oBAAe,GAAG,IAAI,CAAC;QAE9B;;WAEG;QAEI,mBAAc,GAAG,IAAI,CAAC;QAE7B;;WAEG;QAEI,iBAAY,GAAG,IAAI,CAAC;QAE3B;;WAEG;QAEI,cAAS,GAAG,CAAC,CAAC;QAErB;;WAEG;QAEI,aAAQ,GAAG,CAAC,CAAC;QAEpB;;WAEG;QAEI,kBAAa,GAAG,IAAI,CAAC;QAE5B;;WAEG;QAEI,eAAU,GAAG,CAAC,CAAC;QAEtB;;WAEG;QAEI,cAAS,GAAG,CAAC,CAAC;QAErB,gBAAgB;QACT,UAAK,GAAG,KAAK,CAAC;QAErB;;WAEG;QAEI,mBAAc,GAAG,IAAI,MAAM,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAExD;;WAEG;QAEI,mBAAc,GAAG,IAAI,CAAC;QAE7B,gBAAgB;QACT,wBAAmB,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAErD,gBAAgB;QACT,eAAU,GAAG,CAAC,CAAC;QAEtB;;WAEG;QAEI,yBAAoB,GAAG,CAAC,CAAC;QAEhC;;WAEG;QAEI,6BAAwB,GAAG,CAAC,CAAC;QAEpC,gBAAgB;QACT,WAAM,GAAG,CAAC,EAAE,CAAC;QAEpB;;WAEG;QAEI,YAAO,GAAG,CAAC,CAAC;QAEnB,gBAAgB;QACT,eAAU,GAAG,IAAI,CAAC;QAEzB,gBAAgB;QACT,eAAU,GAAG,CAAC,CAAC;QAEtB,gBAAgB;QACT,oBAAe,GAAG,CAAC,CAAC;QAE3B;;WAEG;QAEI,+BAA0B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAC3C,iCAA4B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAEtD;;WAEG;QAEI,gCAA2B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAC5C,kCAA6B,GAAG,OAAO,CAAC,IAAI,EAAE,CAAC;QAInD,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,aAAa,CAAC;QACzC,IAAI,CAAC,eAAe,GAAG,KAAK,CAAC;QAE7B,IAAI,CAAC,YAAY,GAAG,IAAI,OAAO,CAAC,uBAAuB,CAAC,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,oBAAoB,CAAC,CAAC;QACtI,IAAI,CAAC,cAAc,GAAG,IAAI,OAAO,CAAC,uBAAuB,CAAC,cAAc,EAAE,IAAI,CAAC,QAAQ,EAAE,EAAE,IAAI,EAAE,KAAK,EAAE,OAAO,CAAC,oBAAoB,CAAC,CAAC;IAC1I,CAAC;IAEM,iBAAiB;QACpB,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,gBAAgB;QACnB,OAAO,KAAK,CAAC;IACjB,CAAC;IAEM,mBAAmB;QACtB,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,iBAAiB,CAAC,IAAkB,EAAE,OAAgB;QACzD,IAAI,IAAI,CAAC,QAAQ,EAAE;YACf,IAAI,OAAO,CAAC,MAAM,IAAI,OAAO,CAAC,MAAM,CAAC,mBAAmB,EAAE;gBACtD,OAAO,IAAI,CAAC;aACf;SACJ;QAED,IAAI,CAAC,OAAO,CAAC,eAAe,EAAE;YAC1B,OAAO,CAAC,eAAe,GAAG,IAAI,8BAA8B,EAAE,CAAC;SAClE;QAED,MAAM,OAAO,GAAmC,OAAO,CAAC,eAAe,CAAC;QACxE,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAE9B,IAAI,IAAI,CAAC,kBAAkB,CAAC,OAAO,CAAC,EAAE;YAClC,OAAO,IAAI,CAAC;SACf;QAED,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAEjC,UAAU;QACV,cAAc,CAAC,2BAA2B,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAExE,qBAAqB;QACrB,IAAI,OAAO,CAAC,OAAO,EAAE;YACjB,OAAO,CAAC,eAAe,EAAE,CAAC;YAE1B,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAE5B,YAAY;YACZ,MAAM,SAAS,GAAG,IAAI,eAAe,EAAE,CAAC;YACxC,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,SAAS,CAAC,WAAW,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;aACnC;YAED,cAAc,CAAC,yBAAyB,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;YAE7D,OAAO,CAAC,0BAA0B,GAAG,KAAK,CAAC,4BAA4B,CAAC,kBAAkB,CAAC;YAE3F,YAAY;YACZ,MAAM,OAAO,GAAG,CAAC,YAAY,CAAC,YAAY,CAAC,CAAC;YAE5C,IAAI,OAAO,CAAC,MAAM,EAAE;gBAChB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;aACzC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,MAAM,CAAC,CAAC;aACrC;YAED,IAAI,OAAO,CAAC,GAAG,EAAE;gBACb,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,OAAO,CAAC,CAAC;aACtC;YAED,IAAI,OAAO,CAAC,WAAW,EAAE;gBACrB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;aACxC;YAED,IAAI,OAAO,CAAC,OAAO,EAAE;gBACjB,OAAO,CAAC,IAAI,CAAC,YAAY,CAAC,WAAW,CAAC,CAAC;aAC1C;YAED,cAAc,CAAC,6BAA6B,CAAC,OAAO,EAAE,OAAO,CAAC,CAAC;YAE/D,uBAAuB;YACvB,MAAM,UAAU,GAAG,iBAAiB,CAAC;YACrC,MAAM,IAAI,GAAG,OAAO,CAAC,QAAQ,EAAE,CAAC;YAEhC,MAAM,QAAQ,GAAG;gBACb,OAAO;gBACP,gBAAgB;gBAChB,gBAAgB;gBAChB,UAAU;gBACV,cAAc;gBACd,kBAAkB;gBAClB,gBAAgB;gBAChB,cAAc;gBACd,cAAc;gBACd,mBAAmB;gBACnB,oBAAoB;gBACpB,sBAAsB;gBACtB,uBAAuB;gBACvB,iBAAiB;gBACjB,kBAAkB;gBAClB,kBAAkB;gBAClB,iBAAiB;gBACjB,sBAAsB;gBACtB,qBAAqB;gBACrB,oBAAoB;gBACpB,cAAc;gBACd,aAAa;gBACb,gBAAgB;gBAChB,mBAAmB;gBACnB,oBAAoB;gBACpB,gBAAgB;gBAChB,eAAe;gBACf,QAAQ;gBACR,mBAAmB;gBACnB,mBAAmB;gBACnB,uBAAuB;gBACvB,aAAa;gBACb,yBAAyB;gBACzB,8BAA8B;gBAC9B,SAAS;gBACT,YAAY;gBACZ,aAAa;gBACb,aAAa;gBACb,mBAAmB;gBACnB,kBAAkB;gBAClB,yBAAyB;gBACzB,0BAA0B;gBAC1B,gCAAgC;gBAChC,iCAAiC;aACpC,CAAC;YACF,MAAM,QAAQ,GAAa,CAAC,gBAAgB,EAAE,kBAAkB,CAAC,CAAC;YAClE,MAAM,cAAc,GAAG,IAAI,KAAK,EAAU,CAAC;YAE3C,cAAc,CAAC,8BAA8B,CAAyB;gBAClE,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,OAAO;gBAChB,qBAAqB,EAAE,CAAC;aAC3B,CAAC,CAAC;YAEH,OAAO,CAAC,SAAS,CACb,KAAK,CAAC,SAAS,EAAE,CAAC,YAAY,CAC1B,UAAU,EACc;gBACpB,UAAU,EAAE,OAAO;gBACnB,aAAa,EAAE,QAAQ;gBACvB,mBAAmB,EAAE,cAAc;gBACnC,QAAQ,EAAE,QAAQ;gBAClB,OAAO,EAAE,IAAI;gBACb,SAAS,EAAE,SAAS;gBACpB,UAAU,EAAE,IAAI,CAAC,UAAU;gBAC3B,OAAO,EAAE,IAAI,CAAC,OAAO;gBACrB,eAAe,EAAE,EAAE,qBAAqB,EAAE,CAAC,EAAE;aAChD,EACD,MAAM,CACT,EACD,OAAO,EACP,IAAI,CAAC,gBAAgB,CACxB,CAAC;SACL;QACD,IAAI,CAAC,OAAO,CAAC,MAAM,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,OAAO,EAAE,EAAE;YAC9C,OAAO,KAAK,CAAC;SAChB;QAED,OAAO,CAAC,SAAS,GAAG,KAAK,CAAC,WAAW,EAAE,CAAC;QACxC,OAAO,CAAC,MAAM,CAAC,mBAAmB,GAAG,IAAI,CAAC;QAE1C,OAAO,IAAI,CAAC;IAChB,CAAC;IAEM,cAAc,CAAC,KAAa,EAAE,IAAU,EAAE,OAAgB;;QAC7D,MAAM,OAAO,GAAmC,OAAO,CAAC,eAAe,CAAC;QACxE,IAAI,CAAC,OAAO,EAAE;YACV,OAAO;SACV;QAED,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC;QAC9B,IAAI,CAAC,MAAM,EAAE;YACT,OAAO;SACV;QAED,IAAI,CAAC,aAAa,GAAG,MAAM,CAAC;QAE5B,WAAW;QACX,IAAI,CAAC,mBAAmB,CAAC,KAAK,CAAC,CAAC;QAChC,IAAI,CAAC,aAAa,CAAC,SAAS,CAAC,gBAAgB,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,kBAAkB,EAAE,CAAC,CAAC;QACrF,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,EAAE,MAAA,MAAA,IAAI,CAAC,QAAQ,EAAE,CAAC,YAAY,0CAAE,QAAQ,mCAAI,OAAO,CAAC,YAAY,CAAC,CAAC;QAEhH,eAAe;QACf,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,UAAU,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QACrD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACjE,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QACnE,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAEnE,sBAAsB;QACtB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,mBAAmB,EAAE,CAAC,CAAC,CAAC;QACpD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,oBAAoB,EAAE,GAAG,CAAC,CAAC;QACvD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,sBAAsB,EAAE,GAAG,CAAC,CAAC;QACzD,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,uBAAuB,EAAE,GAAG,CAAC,CAAC;QAE1D,SAAS;QACT,0BAA0B;QAC1B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACpE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,kBAAkB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QACnE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,iBAAiB,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QACjE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,sBAAsB,EAAE,IAAI,CAAC,gBAAgB,CAAC,CAAC;QAC3E,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,qBAAqB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QACzE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,oBAAoB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACvE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,cAAc,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAE1D,iBAAiB;QACjB,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gBAAgB,EAAE,IAAI,CAAC,YAAY,CAAC,CAAC;QAEnE,WAAW;QACX,4BAA4B;QAC5B,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,oBAAoB,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;QACtE,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,gBAAgB,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC/D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,eAAe,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC;QAE7D,mBAAmB;QACnB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,QAAQ,EAAE,IAAI,CAAC,KAAK,CAAC,CAAC;QAClD,IAAI,CAAC,aAAa,CAAC,eAAe,CAAC,mBAAmB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QACtE,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,uBAAuB,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;QACjF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAE5D,gBAAgB;QAChB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,yBAAyB,EAAE,IAAI,CAAC,oBAAoB,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,8BAA8B,EAAE,IAAI,CAAC,wBAAwB,CAAC,CAAC;QAC3F,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,SAAS,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAEpD,SAAS;QACT,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,YAAY,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;QAExD,iBAAiB;QACjB,2BAA2B;QAE3B,gBAAgB;QAChB,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;QAExE,aAAa;QACb,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,aAAa,EAAE,IAAI,CAAC,UAAU,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,mBAAmB,EAAE,IAAI,CAAC,eAAe,CAAC,CAAC;QAEvE,kBAAkB;QAClB,oCAAoC;QACpC,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,kBAAkB,EAAE,IAAI,CAAC,cAAc,CAAC,CAAC;QAEvE,WAAW;QACX,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,yBAAyB,EAAE,GAAG,CAAC,CAAC;QAC5D,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,0BAA0B,EAAE,GAAG,CAAC,CAAC;QAE7D,IAAI,CAAC,4BAA4B,CAAC,GAAG,CAAC,IAAI,CAAC,0BAA0B,CAAC,CAAC,EAAE,IAAI,CAAC,0BAA0B,CAAC,CAAC,EAAE,IAAI,CAAC,0BAA0B,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACpJ,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,gCAAgC,EAAE,IAAI,CAAC,4BAA4B,CAAC,CAAC;QAEnG,IAAI,CAAC,6BAA6B,CAAC,GAAG,CAAC,IAAI,CAAC,2BAA2B,CAAC,CAAC,EAAE,IAAI,CAAC,2BAA2B,CAAC,CAAC,EAAE,IAAI,CAAC,2BAA2B,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC;QACxJ,IAAI,CAAC,aAAa,CAAC,UAAU,CAAC,iCAAiC,EAAE,IAAI,CAAC,6BAA6B,CAAC,CAAC;QAErG,IAAI,CAAC,UAAU,CAAC,IAAI,EAAE,IAAI,CAAC,aAAa,CAAC,CAAC;IAC9C,CAAC;IAED;;;OAGG;IACI,cAAc;QACjB,OAAO,EAAE,CAAC;IACd,CAAC;IAEM,OAAO,CAAC,kBAA4B;QACvC,KAAK,CAAC,OAAO,CAAC,kBAAkB,CAAC,CAAC;QAElC,IAAI,CAAC,YAAY,CAAC,OAAO,EAAE,CAAC;QAC5B,IAAI,CAAC,cAAc,CAAC,OAAO,EAAE,CAAC;IAClC,CAAC;IAEM,KAAK,CAAC,IAAY;QACrB,OAAO,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,uBAAuB,CAAC,IAAI,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC,EAAE,IAAI,CAAC,CAAC;IACrG,CAAC;IAEM,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAC9C,mBAAmB,CAAC,UAAU,GAAG,iCAAiC,CAAC;QACnE,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY;QACf,OAAO,yBAAyB,CAAC;IACrC,CAAC;IAED,UAAU;IACH,MAAM,CAAC,KAAK,CAAC,MAAW,EAAE,KAAY,EAAE,OAAe;QAC1D,OAAO,mBAAmB,CAAC,KAAK,CAAC,GAAG,EAAE,CAAC,IAAI,uBAAuB,CAAC,MAAM,CAAC,IAAI,EAAE,KAAK,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,OAAO,CAAC,CAAC;IACpH,CAAC;;AAheD;;GAEG;AACW,wCAAgB,GAAG,yEAAyE,CAAC;AAE3G;;GAEG;AACW,sCAAc,GAAG,gFAAgF,CAAC;AAShH;IADC,SAAS,EAAE;uDACS;AAMrB;IADC,SAAS,EAAE;0DACY;AAOxB;IADC,SAAS,EAAE;8DACiB;AAS7B;IADC,SAAS,EAAE;0DACqD;AAMjE;IADC,SAAS,EAAE;0DACkD;AAM9D;IADC,SAAS,EAAE;8DACgB;AAM5B;IADC,SAAS,EAAE;4DACc;AAM1B;IADC,SAAS,EAAE;iEACgB;AAM5B;IADC,SAAS,EAAE;gEACkB;AAM9B;IADC,SAAS,EAAE;+DACiB;AAM7B;IADC,SAAS,EAAE;6DACe;AAM3B;IADC,SAAS,EAAE;0DACS;AAMrB;IADC,SAAS,EAAE;yDACQ;AAMpB;IADC,SAAS,EAAE;8DACgB;AAM5B;IADC,SAAS,EAAE;2DACU;AAMtB;IADC,SAAS,EAAE;0DACS;AASrB;IADC,SAAS,EAAE;+DAC4C;AAMxD;IADC,SAAS,EAAE;+DACiB;AAY7B;IADC,SAAS,EAAE;qEACoB;AAMhC;IADC,SAAS,EAAE;yEACwB;AASpC;IADC,SAAS,EAAE;wDACO;AAenB;IADC,kBAAkB,EAAE;2EAC8B;AAOnD;IADC,kBAAkB,EAAE;4EAC+B;AAoTxD,aAAa,CAAC,qCAAqC,EAAE,uBAAuB,CAAC,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/naming-convention */\r\nimport type { Nullable } from \"core/types\";\r\nimport { SerializationHelper, serialize, serializeAsVector3 } from \"core/Misc/decorators\";\r\nimport type { Matrix } from \"core/Maths/math.vector\";\r\nimport { Vector3, Vector4 } from \"core/Maths/math.vector\";\r\nimport type { IAnimatable } from \"core/Animations/animatable.interface\";\r\nimport type { BaseTexture } from \"core/Materials/Textures/baseTexture\";\r\nimport { Texture } from \"core/Materials/Textures/texture\";\r\nimport { MaterialDefines } from \"core/Materials/materialDefines\";\r\nimport { MaterialHelper } from \"core/Materials/materialHelper\";\r\nimport type { IEffectCreationOptions } from \"core/Materials/effect\";\r\nimport { PushMaterial } from \"core/Materials/pushMaterial\";\r\nimport { VertexBuffer } from \"core/Buffers/buffer\";\r\nimport type { AbstractMesh } from \"core/Meshes/abstractMesh\";\r\nimport type { SubMesh } from \"core/Meshes/subMesh\";\r\nimport type { Mesh } from \"core/Meshes/mesh\";\r\nimport type { Scene } from \"core/scene\";\r\nimport { RegisterClass } from \"core/Misc/typeStore\";\r\nimport { Color4 } from \"core/Maths/math.color\";\r\nimport { EffectFallbacks } from \"core/Materials/effectFallbacks\";\r\nimport { Constants } from \"core/Engines/constants\";\r\n\r\nimport \"./shaders/fluentBackplate.fragment\";\r\nimport \"./shaders/fluentBackplate.vertex\";\r\n\r\n/** @internal */\r\nclass FluentBackplateMaterialDefines extends MaterialDefines {\r\n public BLOB_ENABLE = true;\r\n public BLOB_ENABLE_2 = true;\r\n public SMOOTH_EDGES = true;\r\n public IRIDESCENT_MAP_ENABLE = true;\r\n\r\n constructor() {\r\n super();\r\n this._needNormals = true;\r\n this.rebuild();\r\n }\r\n}\r\n\r\n/**\r\n * Class used to render square buttons with fluent design\r\n */\r\nexport class FluentBackplateMaterial extends PushMaterial {\r\n /**\r\n * URL pointing to the texture used to define the coloring for the fluent blob effect.\r\n */\r\n public static BLOB_TEXTURE_URL = \"https://assets.babylonjs.com/meshes/MRTK/mrtk-fluent-backplate-blob.png\";\r\n\r\n /**\r\n * URL pointing to the texture used to define iridescent map.\r\n */\r\n public static IM_TEXTURE_URL = \"https://assets.babylonjs.com/meshes/MRTK/mrtk-fluent-backplate-iridescence.png\";\r\n\r\n private _blobTexture: Texture;\r\n private _iridescentMap: Texture;\r\n\r\n /**\r\n * Gets or sets the corner radius on the backplate. Best to keep this value between 0.01 and 0.5. Default is 0.03.\r\n */\r\n @serialize()\r\n public radius = 0.03;\r\n\r\n /**\r\n * Gets or sets the line width of the backplate.\r\n */\r\n @serialize()\r\n public lineWidth = 0.01;\r\n\r\n /**\r\n * Gets or sets whether to use absolute sizes when calculating effects on the backplate.\r\n * Since desktop and VR/AR have different relative sizes, it's usually best to keep this false.\r\n */\r\n @serialize()\r\n public absoluteSizes = false;\r\n\r\n /** @internal */\r\n public _filterWidth = 1;\r\n\r\n /**\r\n * Gets or sets the base color of the backplate.\r\n */\r\n @serialize()\r\n public baseColor = new Color4(0.0392157, 0.0666667, 0.207843, 1);\r\n\r\n /**\r\n * Gets or sets the line color of the backplate.\r\n */\r\n @serialize()\r\n public lineColor = new Color4(0.14902, 0.133333, 0.384314, 1);\r\n\r\n /**\r\n * Gets or sets the intensity of the fluent hover glow effect.\r\n */\r\n @serialize()\r\n public blobIntensity = 0.98;\r\n\r\n /**\r\n * Gets or sets the far size of the fluent hover glow effect.\r\n */\r\n @serialize()\r\n public blobFarSize = 0.04;\r\n\r\n /**\r\n * Gets or sets the distance considered \"near\" to the backplate, which controls the size of the fluent hover glow effect (see blobNearSize).\r\n */\r\n @serialize()\r\n public blobNearDistance = 0;\r\n\r\n /**\r\n * Gets or sets the distance considered \"far\" from the backplate, which controls the size of the fluent hover glow effect (see blobFarSize).\r\n */\r\n @serialize()\r\n public blobFarDistance = 0.08;\r\n\r\n /**\r\n * Gets or sets the length of the fluent hover glow effect fade.\r\n */\r\n @serialize()\r\n public blobFadeLength = 0.08;\r\n\r\n /**\r\n * Gets or sets the size of the fluent hover glow effect when the left pointer is considered \"near\" to the backplate (see blobNearDistance).\r\n */\r\n @serialize()\r\n public blobNearSize = 0.22;\r\n\r\n /**\r\n * Gets or sets the progress of the fluent hover glow effect selection animation corresponding to the left pointer (0.0 - 1.0).\r\n */\r\n @serialize()\r\n public blobPulse = 0;\r\n\r\n /**\r\n * Gets or sets the opacity of the fluent hover glow effect corresponding to the left pointer (0.0 - 1.0). Default is 0.\r\n */\r\n @serialize()\r\n public blobFade = 0;\r\n\r\n /**\r\n * Gets or sets the size of the fluent hover glow effect when the right pointer is considered \"near\" to the backplate (see blobNearDistance).\r\n */\r\n @serialize()\r\n public blobNearSize2 = 0.22;\r\n\r\n /**\r\n * Gets or sets the progress of the fluent hover glow effect selection animation corresponding to the right pointer (0.0 - 1.0).\r\n */\r\n @serialize()\r\n public blobPulse2 = 0;\r\n\r\n /**\r\n * Gets or sets the opacity of the fluent hover glow effect corresponding to the right pointer (0.0 - 1.0). Default is 0.\r\n */\r\n @serialize()\r\n public blobFade2 = 0;\r\n\r\n /** @internal */\r\n public _rate = 0.135;\r\n\r\n /**\r\n * Gets or sets the color of the highlights on the backplate line.\r\n */\r\n @serialize()\r\n public highlightColor = new Color4(0.98, 0.98, 0.98, 1);\r\n\r\n /**\r\n * Gets or sets the width of the highlights on the backplate line.\r\n */\r\n @serialize()\r\n public highlightWidth = 0.25;\r\n\r\n /** @internal */\r\n public _highlightTransform = new Vector4(1, 1, 0, 0);\r\n\r\n /** @internal */\r\n public _highlight = 1;\r\n\r\n /**\r\n * Gets or sets the intensity of the iridescence effect.\r\n */\r\n @serialize()\r\n public iridescenceIntensity = 0;\r\n\r\n /**\r\n * Gets or sets the intensity of the iridescence effect on the backplate edges.\r\n */\r\n @serialize()\r\n public iridescenceEdgeIntensity = 1;\r\n\r\n /** @internal */\r\n public _angle = -45;\r\n\r\n /**\r\n * Gets or sets the opacity of the backplate (0.0 - 1.0).\r\n */\r\n @serialize()\r\n public fadeOut = 1;\r\n\r\n /** @internal */\r\n public _reflected = true;\r\n\r\n /** @internal */\r\n public _frequency = 1;\r\n\r\n /** @internal */\r\n public _verticalOffset = 0;\r\n\r\n /**\r\n * Gets or sets the world-space position of the tip of the left index finger.\r\n */\r\n @serializeAsVector3()\r\n public globalLeftIndexTipPosition = Vector3.Zero();\r\n private _globalLeftIndexTipPosition4 = Vector4.Zero();\r\n\r\n /**\r\n * Gets or sets the world-space position of the tip of the right index finger.\r\n */\r\n @serializeAsVector3()\r\n public globalRightIndexTipPosition = Vector3.Zero();\r\n private _globalRightIndexTipPosition4 = Vector4.Zero();\r\n\r\n constructor(name: string, scene?: Scene) {\r\n super(name, scene);\r\n this.alphaMode = Constants.ALPHA_DISABLE;\r\n this.backFaceCulling = false;\r\n\r\n this._blobTexture = new Texture(FluentBackplateMaterial.BLOB_TEXTURE_URL, this.getScene(), true, false, Texture.NEAREST_SAMPLINGMODE);\r\n this._iridescentMap = new Texture(FluentBackplateMaterial.IM_TEXTURE_URL, this.getScene(), true, false, Texture.NEAREST_SAMPLINGMODE);\r\n }\r\n\r\n public needAlphaBlending(): boolean {\r\n return false;\r\n }\r\n\r\n public needAlphaTesting(): boolean {\r\n return false;\r\n }\r\n\r\n public getAlphaTestTexture(): Nullable<BaseTexture> {\r\n return null;\r\n }\r\n\r\n public isReadyForSubMesh(mesh: AbstractMesh, subMesh: SubMesh): boolean {\r\n if (this.isFrozen) {\r\n if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {\r\n return true;\r\n }\r\n }\r\n\r\n if (!subMesh.materialDefines) {\r\n subMesh.materialDefines = new FluentBackplateMaterialDefines();\r\n }\r\n\r\n const defines = <FluentBackplateMaterialDefines>subMesh.materialDefines;\r\n const scene = this.getScene();\r\n\r\n if (this._isReadyForSubMesh(subMesh)) {\r\n return true;\r\n }\r\n\r\n const engine = scene.getEngine();\r\n\r\n // Attribs\r\n MaterialHelper.PrepareDefinesForAttributes(mesh, defines, false, false);\r\n\r\n // Get correct effect\r\n if (defines.isDirty) {\r\n defines.markAsProcessed();\r\n\r\n scene.resetCachedMaterial();\r\n\r\n // Fallbacks\r\n const fallbacks = new EffectFallbacks();\r\n if (defines.FOG) {\r\n fallbacks.addFallback(1, \"FOG\");\r\n }\r\n\r\n MaterialHelper.HandleFallbacksForShadows(defines, fallbacks);\r\n\r\n defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;\r\n\r\n //Attributes\r\n const attribs = [VertexBuffer.PositionKind];\r\n\r\n if (defines.NORMAL) {\r\n attribs.push(VertexBuffer.NormalKind);\r\n }\r\n\r\n if (defines.UV1) {\r\n attribs.push(VertexBuffer.UVKind);\r\n }\r\n\r\n if (defines.UV2) {\r\n attribs.push(VertexBuffer.UV2Kind);\r\n }\r\n\r\n if (defines.VERTEXCOLOR) {\r\n attribs.push(VertexBuffer.ColorKind);\r\n }\r\n\r\n if (defines.TANGENT) {\r\n attribs.push(VertexBuffer.TangentKind);\r\n }\r\n\r\n MaterialHelper.PrepareAttributesForInstances(attribs, defines);\r\n\r\n // Legacy browser patch\r\n const shaderName = \"fluentBackplate\";\r\n const join = defines.toString();\r\n\r\n const uniforms = [\r\n \"world\",\r\n \"viewProjection\",\r\n \"cameraPosition\",\r\n \"_Radius_\",\r\n \"_Line_Width_\",\r\n \"_Absolute_Sizes_\",\r\n \"_Filter_Width_\",\r\n \"_Base_Color_\",\r\n \"_Line_Color_\",\r\n \"_Radius_Top_Left_\",\r\n \"_Radius_Top_Right_\",\r\n \"_Radius_Bottom_Left_\",\r\n \"_Radius_Bottom_Right_\",\r\n \"_Blob_Position_\",\r\n \"_Blob_Intensity_\",\r\n \"_Blob_Near_Size_\",\r\n \"_Blob_Far_Size_\",\r\n \"_Blob_Near_Distance_\",\r\n \"_Blob_Far_Distance_\",\r\n \"_Blob_Fade_Length_\",\r\n \"_Blob_Pulse_\",\r\n \"_Blob_Fade_\",\r\n \"_Blob_Texture_\",\r\n \"_Blob_Position_2_\",\r\n \"_Blob_Near_Size_2_\",\r\n \"_Blob_Pulse_2_\",\r\n \"_Blob_Fade_2_\",\r\n \"_Rate_\",\r\n \"_Highlight_Color_\",\r\n \"_Highlight_Width_\",\r\n \"_Highlight_Transform_\",\r\n \"_Highlight_\",\r\n \"_Iridescence_Intensity_\",\r\n \"_Iridescence_Edge_Intensity_\",\r\n \"_Angle_\",\r\n \"_Fade_Out_\",\r\n \"_Reflected_\",\r\n \"_Frequency_\",\r\n \"_Vertical_Offset_\",\r\n \"_Iridescent_Map_\",\r\n \"_Use_Global_Left_Index_\",\r\n \"_Use_Global_Right_Index_\",\r\n \"Global_Left_Index_Tip_Position\",\r\n \"Global_Right_Index_Tip_Position\",\r\n ];\r\n const samplers: string[] = [\"_Blob_Texture_\", \"_Iridescent_Map_\"];\r\n const uniformBuffers = new Array<string>();\r\n\r\n MaterialHelper.PrepareUniformsAndSamplersList(<IEffectCreationOptions>{\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: defines,\r\n maxSimultaneousLights: 4,\r\n });\r\n\r\n subMesh.setEffect(\r\n scene.getEngine().createEffect(\r\n shaderName,\r\n <IEffectCreationOptions>{\r\n attributes: attribs,\r\n uniformsNames: uniforms,\r\n uniformBuffersNames: uniformBuffers,\r\n samplers: samplers,\r\n defines: join,\r\n fallbacks: fallbacks,\r\n onCompiled: this.onCompiled,\r\n onError: this.onError,\r\n indexParameters: { maxSimultaneousLights: 4 },\r\n },\r\n engine\r\n ),\r\n defines,\r\n this._materialContext\r\n );\r\n }\r\n if (!subMesh.effect || !subMesh.effect.isReady()) {\r\n return false;\r\n }\r\n\r\n defines._renderId = scene.getRenderId();\r\n subMesh.effect._wasPreviouslyReady = true;\r\n\r\n return true;\r\n }\r\n\r\n public bindForSubMesh(world: Matrix, mesh: Mesh, subMesh: SubMesh): void {\r\n const defines = <FluentBackplateMaterialDefines>subMesh.materialDefines;\r\n if (!defines) {\r\n return;\r\n }\r\n\r\n const effect = subMesh.effect;\r\n if (!effect) {\r\n return;\r\n }\r\n\r\n this._activeEffect = effect;\r\n\r\n // Matrices\r\n this.bindOnlyWorldMatrix(world);\r\n this._activeEffect.setMatrix(\"viewProjection\", this.getScene().getTransformMatrix());\r\n this._activeEffect.setVector3(\"cameraPosition\", this.getScene().activeCamera?.position ?? Vector3.ZeroReadOnly);\r\n\r\n // \"Round Rect\"\r\n this._activeEffect.setFloat(\"_Radius_\", this.radius);\r\n this._activeEffect.setFloat(\"_Line_Width_\", this.lineWidth);\r\n this._activeEffect.setFloat(\"_Absolute_Sizes_\", this.absoluteSizes ? 1.0 : 0.0);\r\n this._activeEffect.setFloat(\"_Filter_Width_\", this._filterWidth);\r\n this._activeEffect.setDirectColor4(\"_Base_Color_\", this.baseColor);\r\n this._activeEffect.setDirectColor4(\"_Line_Color_\", this.lineColor);\r\n\r\n // \"Radii Multipliers\"\r\n this._activeEffect.setFloat(\"_Radius_Top_Left_\", 1);\r\n this._activeEffect.setFloat(\"_Radius_Top_Right_\", 1.0);\r\n this._activeEffect.setFloat(\"_Radius_Bottom_Left_\", 1.0);\r\n this._activeEffect.setFloat(\"_Radius_Bottom_Right_\", 1.0);\r\n\r\n // \"Blob\"\r\n //define BLOB_ENABLE true;\r\n this._activeEffect.setFloat(\"_Blob_Intensity_\", this.blobIntensity);\r\n this._activeEffect.setFloat(\"_Blob_Near_Size_\", this.blobNearSize);\r\n this._activeEffect.setFloat(\"_Blob_Far_Size_\", this.blobFarSize);\r\n this._activeEffect.setFloat(\"_Blob_Near_Distance_\", this.blobNearDistance);\r\n this._activeEffect.setFloat(\"_Blob_Far_Distance_\", this.blobFarDistance);\r\n this._activeEffect.setFloat(\"_Blob_Fade_Length_\", this.blobFadeLength);\r\n this._activeEffect.setFloat(\"_Blob_Pulse_\", this.blobPulse);\r\n this._activeEffect.setFloat(\"_Blob_Fade_\", this.blobFade);\r\n\r\n // \"Blob Texture\"\r\n this._activeEffect.setTexture(\"_Blob_Texture_\", this._blobTexture);\r\n\r\n // \"Blob 2\"\r\n //define BLOB_ENABLE_2 true;\r\n this._activeEffect.setFloat(\"_Blob_Near_Size_2_\", this.blobNearSize2);\r\n this._activeEffect.setFloat(\"_Blob_Pulse_2_\", this.blobPulse2);\r\n this._activeEffect.setFloat(\"_Blob_Fade_2_\", this.blobFade2);\r\n\r\n // \"Line Highlight\"\r\n this._activeEffect.setFloat(\"_Rate_\", this._rate);\r\n this._activeEffect.setDirectColor4(\"_Highlight_Color_\", this.highlightColor);\r\n this._activeEffect.setFloat(\"_Highlight_Width_\", this.highlightWidth);\r\n this._activeEffect.setVector4(\"_Highlight_Transform_\", this._highlightTransform);\r\n this._activeEffect.setFloat(\"_Highlight_\", this._highlight);\r\n\r\n // \"Iridescence\"\r\n this._activeEffect.setFloat(\"_Iridescence_Intensity_\", this.iridescenceIntensity);\r\n this._activeEffect.setFloat(\"_Iridescence_Edge_Intensity_\", this.iridescenceEdgeIntensity);\r\n this._activeEffect.setFloat(\"_Angle_\", this._angle);\r\n\r\n // \"Fade\"\r\n this._activeEffect.setFloat(\"_Fade_Out_\", this.fadeOut);\r\n\r\n // \"Antialiasing\"\r\n //define SMOOTH_EDGES true;\r\n\r\n // \"ChooseAngle\"\r\n this._activeEffect.setFloat(\"_Reflected_\", this._reflected ? 1.0 : 0.0);\r\n\r\n // \"Multiply\"\r\n this._activeEffect.setFloat(\"_Frequency_\", this._frequency);\r\n this._activeEffect.setFloat(\"_Vertical_Offset_\", this._verticalOffset);\r\n\r\n // \"Color Texture\"\r\n //define IRIDESCENT_MAP_ENABLE true;\r\n this._activeEffect.setTexture(\"_Iridescent_Map_\", this._iridescentMap);\r\n\r\n // \"Global\"\r\n this._activeEffect.setFloat(\"_Use_Global_Left_Index_\", 1.0);\r\n this._activeEffect.setFloat(\"_Use_Global_Right_Index_\", 1.0);\r\n\r\n this._globalLeftIndexTipPosition4.set(this.globalLeftIndexTipPosition.x, this.globalLeftIndexTipPosition.y, this.globalLeftIndexTipPosition.z, 1.0);\r\n this._activeEffect.setVector4(\"Global_Left_Index_Tip_Position\", this._globalLeftIndexTipPosition4);\r\n\r\n this._globalRightIndexTipPosition4.set(this.globalRightIndexTipPosition.x, this.globalRightIndexTipPosition.y, this.globalRightIndexTipPosition.z, 1.0);\r\n this._activeEffect.setVector4(\"Global_Right_Index_Tip_Position\", this._globalRightIndexTipPosition4);\r\n\r\n this._afterBind(mesh, this._activeEffect);\r\n }\r\n\r\n /**\r\n * Get the list of animatables in the material.\r\n * @returns the list of animatables object used in the material\r\n */\r\n public getAnimatables(): IAnimatable[] {\r\n return [];\r\n }\r\n\r\n public dispose(forceDisposeEffect?: boolean): void {\r\n super.dispose(forceDisposeEffect);\r\n\r\n this._blobTexture.dispose();\r\n this._iridescentMap.dispose();\r\n }\r\n\r\n public clone(name: string): FluentBackplateMaterial {\r\n return SerializationHelper.Clone(() => new FluentBackplateMaterial(name, this.getScene()), this);\r\n }\r\n\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n serializationObject.customType = \"BABYLON.FluentBackplateMaterial\";\r\n return serializationObject;\r\n }\r\n\r\n public getClassName(): string {\r\n return \"FluentBackplateMaterial\";\r\n }\r\n\r\n // Statics\r\n public static Parse(source: any, scene: Scene, rootUrl: string): FluentBackplateMaterial {\r\n return SerializationHelper.Parse(() => new FluentBackplateMaterial(source.name, scene), source, scene, rootUrl);\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.GUI.FluentBackplateMaterial\", FluentBackplateMaterial);\r\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@babylonjs/gui",
3
- "version": "5.27.0",
3
+ "version": "5.28.0",
4
4
  "main": "index.js",
5
5
  "module": "index.js",
6
6
  "types": "index.d.ts",
@@ -19,7 +19,7 @@
19
19
  "prepublishOnly": "build-tools -c prepare-es6-build"
20
20
  },
21
21
  "devDependencies": {
22
- "@babylonjs/core": "^5.27.0",
22
+ "@babylonjs/core": "^5.28.0",
23
23
  "@dev/build-tools": "^1.0.0",
24
24
  "@lts/gui": "1.0.0",
25
25
  "rimraf": "^3.0.2",