@babylonjs/gui 5.0.0-alpha.8 → 5.0.0-beta.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/2D/adtInstrumentation.js +1 -1
- package/2D/advancedDynamicTexture.d.ts +165 -125
- package/2D/advancedDynamicTexture.js +342 -181
- package/2D/advancedDynamicTexture.js.map +1 -1
- package/2D/controls/button.d.ts +8 -0
- package/2D/controls/button.js +33 -10
- package/2D/controls/button.js.map +1 -1
- package/2D/controls/checkbox.d.ts +2 -1
- package/2D/controls/checkbox.js +10 -8
- package/2D/controls/checkbox.js.map +1 -1
- package/2D/controls/colorpicker.d.ts +4 -3
- package/2D/controls/colorpicker.js +40 -23
- package/2D/controls/colorpicker.js.map +1 -1
- package/2D/controls/container.d.ts +16 -5
- package/2D/controls/container.js +91 -13
- package/2D/controls/container.js.map +1 -1
- package/2D/controls/control.d.ts +103 -44
- package/2D/controls/control.js +278 -129
- package/2D/controls/control.js.map +1 -1
- package/2D/controls/displayGrid.d.ts +2 -1
- package/2D/controls/displayGrid.js +6 -6
- package/2D/controls/displayGrid.js.map +1 -1
- package/2D/controls/ellipse.d.ts +5 -3
- package/2D/controls/ellipse.js +9 -5
- package/2D/controls/ellipse.js.map +1 -1
- package/2D/controls/focusableButton.d.ts +1 -0
- package/2D/controls/focusableButton.js +9 -6
- package/2D/controls/focusableButton.js.map +1 -1
- package/2D/controls/grid.d.ts +13 -2
- package/2D/controls/grid.js +108 -24
- package/2D/controls/grid.js.map +1 -1
- package/2D/controls/image.d.ts +5 -4
- package/2D/controls/image.js +52 -31
- package/2D/controls/image.js.map +1 -1
- package/2D/controls/index.js +29 -29
- package/2D/controls/inputPassword.js +4 -4
- package/2D/controls/inputPassword.js.map +1 -1
- package/2D/controls/inputText.d.ts +2 -1
- package/2D/controls/inputText.js +40 -14
- package/2D/controls/inputText.js.map +1 -1
- package/2D/controls/line.d.ts +3 -2
- package/2D/controls/line.js +8 -8
- package/2D/controls/line.js.map +1 -1
- package/2D/controls/multiLine.d.ts +4 -3
- package/2D/controls/multiLine.js +6 -6
- package/2D/controls/multiLine.js.map +1 -1
- package/2D/controls/radioButton.d.ts +2 -1
- package/2D/controls/radioButton.js +10 -7
- package/2D/controls/radioButton.js.map +1 -1
- package/2D/controls/rectangle.d.ts +8 -3
- package/2D/controls/rectangle.js +21 -5
- package/2D/controls/rectangle.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewer.d.ts +3 -2
- package/2D/controls/scrollViewers/scrollViewer.js +9 -9
- package/2D/controls/scrollViewers/scrollViewer.js.map +1 -1
- package/2D/controls/scrollViewers/scrollViewerWindow.d.ts +4 -3
- package/2D/controls/scrollViewers/scrollViewerWindow.js +4 -4
- package/2D/controls/scrollViewers/scrollViewerWindow.js.map +1 -1
- package/2D/controls/selector.js +8 -8
- package/2D/controls/selector.js.map +1 -1
- package/2D/controls/sliders/baseSlider.d.ts +1 -1
- package/2D/controls/sliders/baseSlider.js +12 -10
- package/2D/controls/sliders/baseSlider.js.map +1 -1
- package/2D/controls/sliders/imageBasedSlider.d.ts +10 -1
- package/2D/controls/sliders/imageBasedSlider.js +29 -5
- package/2D/controls/sliders/imageBasedSlider.js.map +1 -1
- package/2D/controls/sliders/imageScrollBar.d.ts +2 -1
- package/2D/controls/sliders/imageScrollBar.js +3 -3
- package/2D/controls/sliders/imageScrollBar.js.map +1 -1
- package/2D/controls/sliders/scrollBar.d.ts +2 -1
- package/2D/controls/sliders/scrollBar.js +3 -3
- package/2D/controls/sliders/scrollBar.js.map +1 -1
- package/2D/controls/sliders/slider.d.ts +2 -1
- package/2D/controls/sliders/slider.js +4 -4
- package/2D/controls/sliders/slider.js.map +1 -1
- package/2D/controls/stackPanel.d.ts +10 -3
- package/2D/controls/stackPanel.js +35 -13
- package/2D/controls/stackPanel.js.map +1 -1
- package/2D/controls/statics.js +3 -3
- package/2D/controls/statics.js.map +1 -1
- package/2D/controls/textBlock.d.ts +16 -9
- package/2D/controls/textBlock.js +75 -34
- package/2D/controls/textBlock.js.map +1 -1
- package/2D/controls/textWrapper.js +2 -2
- package/2D/controls/textWrapper.js.map +1 -1
- package/2D/controls/toggleButton.d.ts +1 -13
- package/2D/controls/toggleButton.js +29 -38
- package/2D/controls/toggleButton.js.map +1 -1
- package/2D/controls/virtualKeyboard.js +5 -5
- package/2D/controls/virtualKeyboard.js.map +1 -1
- package/2D/index.d.ts +1 -1
- package/2D/index.js +9 -9
- package/2D/index.js.map +1 -1
- package/2D/math2D.d.ts +5 -0
- package/2D/math2D.js +14 -2
- package/2D/math2D.js.map +1 -1
- package/2D/measure.js +1 -1
- package/2D/measure.js.map +1 -1
- package/2D/multiLinePoint.js +3 -3
- package/2D/style.js +2 -2
- package/2D/valueAndUnit.d.ts +21 -6
- package/2D/valueAndUnit.js +57 -13
- package/2D/valueAndUnit.js.map +1 -1
- package/2D/xmlLoader.d.ts +17 -3
- package/2D/xmlLoader.js +54 -15
- package/2D/xmlLoader.js.map +1 -1
- package/3D/behaviors/defaultBehavior.d.ts +73 -0
- package/3D/behaviors/defaultBehavior.js +122 -0
- package/3D/behaviors/defaultBehavior.js.map +1 -0
- package/3D/controls/abstractButton3D.d.ts +2 -2
- package/3D/controls/abstractButton3D.js +3 -3
- package/3D/controls/abstractButton3D.js.map +1 -1
- package/3D/controls/button3D.d.ts +0 -24
- package/3D/controls/button3D.js +15 -84
- package/3D/controls/button3D.js.map +1 -1
- package/3D/controls/container3D.js +2 -2
- package/3D/controls/contentDisplay3D.d.ts +30 -0
- package/3D/controls/contentDisplay3D.js +79 -0
- package/3D/controls/contentDisplay3D.js.map +1 -0
- package/3D/controls/control3D.d.ts +10 -7
- package/3D/controls/control3D.js +27 -19
- package/3D/controls/control3D.js.map +1 -1
- package/3D/controls/cylinderPanel.js +5 -5
- package/3D/controls/handMenu.d.ts +28 -0
- package/3D/controls/handMenu.js +48 -0
- package/3D/controls/handMenu.js.map +1 -0
- package/3D/controls/holographicBackplate.d.ts +48 -0
- package/3D/controls/holographicBackplate.js +121 -0
- package/3D/controls/holographicBackplate.js.map +1 -0
- package/3D/controls/holographicButton.d.ts +1 -1
- package/3D/controls/holographicButton.js +35 -31
- package/3D/controls/holographicButton.js.map +1 -1
- package/3D/controls/holographicSlate.d.ts +118 -0
- package/3D/controls/holographicSlate.js +365 -0
- package/3D/controls/holographicSlate.js.map +1 -0
- package/3D/controls/index.d.ts +7 -0
- package/3D/controls/index.js +22 -15
- package/3D/controls/index.js.map +1 -1
- package/3D/controls/meshButton3D.js +2 -2
- package/3D/controls/meshButton3D.js.map +1 -1
- package/3D/controls/nearMenu.d.ts +45 -0
- package/3D/controls/nearMenu.js +111 -0
- package/3D/controls/nearMenu.js.map +1 -0
- package/3D/controls/planePanel.js +3 -3
- package/3D/controls/scatterPanel.js +4 -4
- package/3D/controls/slider3D.d.ts +80 -0
- package/3D/controls/slider3D.js +268 -0
- package/3D/controls/slider3D.js.map +1 -0
- package/3D/controls/spherePanel.js +5 -5
- package/3D/controls/stackPanel3D.js +3 -3
- package/3D/controls/touchButton3D.d.ts +9 -21
- package/3D/controls/touchButton3D.js +52 -224
- package/3D/controls/touchButton3D.js.map +1 -1
- package/3D/controls/touchHolographicButton.d.ts +20 -3
- package/3D/controls/touchHolographicButton.js +137 -67
- package/3D/controls/touchHolographicButton.js.map +1 -1
- package/3D/controls/touchHolographicMenu.d.ts +61 -0
- package/3D/controls/touchHolographicMenu.js +149 -0
- package/3D/controls/touchHolographicMenu.js.map +1 -0
- package/3D/controls/touchMeshButton3D.d.ts +3 -6
- package/3D/controls/touchMeshButton3D.js +6 -14
- package/3D/controls/touchMeshButton3D.js.map +1 -1
- package/3D/controls/touchToggleButton3D.d.ts +35 -0
- package/3D/controls/touchToggleButton3D.js +60 -0
- package/3D/controls/touchToggleButton3D.js.map +1 -0
- package/3D/controls/volumeBasedPanel.d.ts +1 -1
- package/3D/controls/volumeBasedPanel.js +5 -5
- package/3D/controls/volumeBasedPanel.js.map +1 -1
- package/3D/gizmos/gizmoHandle.d.ts +108 -0
- package/3D/gizmos/gizmoHandle.js +210 -0
- package/3D/gizmos/gizmoHandle.js.map +1 -0
- package/3D/gizmos/index.d.ts +2 -0
- package/3D/gizmos/index.js +3 -0
- package/3D/gizmos/index.js.map +1 -0
- package/3D/gizmos/slateGizmo.d.ts +59 -0
- package/3D/gizmos/slateGizmo.js +364 -0
- package/3D/gizmos/slateGizmo.js.map +1 -0
- package/3D/gui3DManager.d.ts +15 -2
- package/3D/gui3DManager.js +62 -41
- package/3D/gui3DManager.js.map +1 -1
- package/3D/index.d.ts +3 -2
- package/3D/index.js +5 -4
- package/3D/index.js.map +1 -1
- package/3D/materials/fluent/fluentMaterial.d.ts +90 -0
- package/3D/materials/fluent/fluentMaterial.js +282 -0
- package/3D/materials/fluent/fluentMaterial.js.map +1 -0
- package/3D/materials/fluent/index.d.ts +1 -0
- package/3D/materials/fluent/index.js +2 -0
- package/3D/materials/fluent/index.js.map +1 -0
- package/3D/materials/{shaders → fluent/shaders}/fluent.fragment.d.ts +0 -0
- package/3D/materials/fluent/shaders/fluent.fragment.js +7 -0
- package/3D/materials/fluent/shaders/fluent.fragment.js.map +1 -0
- package/3D/materials/{shaders → fluent/shaders}/fluent.vertex.d.ts +0 -0
- package/3D/materials/{shaders → fluent/shaders}/fluent.vertex.js +2 -2
- package/3D/materials/fluent/shaders/fluent.vertex.js.map +1 -0
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts +154 -0
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js +435 -0
- package/3D/materials/fluentBackplate/fluentBackplateMaterial.js.map +1 -0
- package/3D/materials/fluentBackplate/index.d.ts +1 -0
- package/3D/materials/fluentBackplate/index.js +2 -0
- package/3D/materials/fluentBackplate/index.js.map +1 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts +5 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js +7 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map +1 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts +5 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js +7 -0
- package/3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map +1 -0
- package/3D/materials/fluentButton/fluentButtonMaterial.d.ts +189 -0
- package/3D/materials/fluentButton/fluentButtonMaterial.js +538 -0
- package/3D/materials/fluentButton/fluentButtonMaterial.js.map +1 -0
- package/3D/materials/fluentButton/index.d.ts +1 -0
- package/3D/materials/fluentButton/index.js +2 -0
- package/3D/materials/fluentButton/index.js.map +1 -0
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts +5 -0
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js +7 -0
- package/3D/materials/fluentButton/shaders/fluentButton.fragment.js.map +1 -0
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts +5 -0
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js +7 -0
- package/3D/materials/fluentButton/shaders/fluentButton.vertex.js.map +1 -0
- package/3D/materials/fluentMaterial.d.ts +2 -88
- package/3D/materials/fluentMaterial.js +2 -277
- package/3D/materials/fluentMaterial.js.map +1 -1
- package/3D/materials/handle/handleMaterial.d.ts +68 -0
- package/3D/materials/handle/handleMaterial.js +127 -0
- package/3D/materials/handle/handleMaterial.js.map +1 -0
- package/3D/materials/handle/index.d.ts +1 -0
- package/3D/materials/handle/index.js +2 -0
- package/3D/materials/handle/index.js.map +1 -0
- package/3D/materials/handle/shaders/handle.fragment.d.ts +5 -0
- package/3D/materials/handle/shaders/handle.fragment.js +7 -0
- package/3D/materials/handle/shaders/handle.fragment.js.map +1 -0
- package/3D/materials/handle/shaders/handle.vertex.d.ts +5 -0
- package/3D/materials/handle/shaders/handle.vertex.js +7 -0
- package/3D/materials/handle/shaders/handle.vertex.js.map +1 -0
- package/3D/materials/index.d.ts +5 -1
- package/3D/materials/index.js +5 -1
- package/3D/materials/index.js.map +1 -1
- package/3D/materials/mrdl/index.d.ts +3 -0
- package/3D/materials/mrdl/index.js +4 -0
- package/3D/materials/mrdl/index.js.map +1 -0
- package/3D/materials/mrdl/mrdlBackplateMaterial.d.ts +147 -0
- package/3D/materials/mrdl/mrdlBackplateMaterial.js +410 -0
- package/3D/materials/mrdl/mrdlBackplateMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlSliderBarMaterial.d.ts +333 -0
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js +787 -0
- package/3D/materials/mrdl/mrdlSliderBarMaterial.js.map +1 -0
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts +333 -0
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js +787 -0
- package/3D/materials/mrdl/mrdlSliderThumbMaterial.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js +7 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js +7 -0
- package/3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js +7 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js +7 -0
- package/3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js +7 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map +1 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts +5 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js +7 -0
- package/3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map +1 -0
- package/3D/vector3WithInfo.js +1 -1
- package/index.d.ts +2 -2
- package/index.js +2 -2
- package/index.js.map +1 -1
- package/legacy/legacy.js +2 -2
- package/package.json +117 -9
- package/3D/materials/shaders/fluent.fragment.js +0 -7
- package/3D/materials/shaders/fluent.fragment.js.map +0 -1
- package/3D/materials/shaders/fluent.vertex.js.map +0 -1
package/legacy/legacy.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import * as GUI from "../index";
|
|
1
|
+
import * as GUI from "../index.js";
|
|
2
2
|
/**
|
|
3
3
|
* Legacy support, defining window.BABYLON.GUI (global variable).
|
|
4
4
|
*
|
|
@@ -10,5 +10,5 @@ if (typeof globalObject !== "undefined") {
|
|
|
10
10
|
globalObject.BABYLON = globalObject.BABYLON || {};
|
|
11
11
|
globalObject.BABYLON.GUI = GUI;
|
|
12
12
|
}
|
|
13
|
-
export * from "../index";
|
|
13
|
+
export * from "../index.js";
|
|
14
14
|
//# sourceMappingURL=legacy.js.map
|
package/package.json
CHANGED
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
},
|
|
5
5
|
"name": "@babylonjs/gui",
|
|
6
6
|
"description": "The Babylon.js GUI library is an extension you can use to generate interactive user interface. It is build on top of the DynamicTexture.",
|
|
7
|
-
"version": "5.0.0-
|
|
7
|
+
"version": "5.0.0-beta.3",
|
|
8
8
|
"repository": {
|
|
9
9
|
"type": "git",
|
|
10
10
|
"url": "https://github.com/BabylonJS/Babylon.js.git"
|
|
@@ -134,6 +134,9 @@
|
|
|
134
134
|
"2D/xmlLoader.d.ts",
|
|
135
135
|
"2D/xmlLoader.js",
|
|
136
136
|
"2D/xmlLoader.js.map",
|
|
137
|
+
"3D/behaviors/defaultBehavior.d.ts",
|
|
138
|
+
"3D/behaviors/defaultBehavior.js",
|
|
139
|
+
"3D/behaviors/defaultBehavior.js.map",
|
|
137
140
|
"3D/controls/abstractButton3D.d.ts",
|
|
138
141
|
"3D/controls/abstractButton3D.js",
|
|
139
142
|
"3D/controls/abstractButton3D.js.map",
|
|
@@ -143,27 +146,45 @@
|
|
|
143
146
|
"3D/controls/container3D.d.ts",
|
|
144
147
|
"3D/controls/container3D.js",
|
|
145
148
|
"3D/controls/container3D.js.map",
|
|
149
|
+
"3D/controls/contentDisplay3D.d.ts",
|
|
150
|
+
"3D/controls/contentDisplay3D.js",
|
|
151
|
+
"3D/controls/contentDisplay3D.js.map",
|
|
146
152
|
"3D/controls/control3D.d.ts",
|
|
147
153
|
"3D/controls/control3D.js",
|
|
148
154
|
"3D/controls/control3D.js.map",
|
|
149
155
|
"3D/controls/cylinderPanel.d.ts",
|
|
150
156
|
"3D/controls/cylinderPanel.js",
|
|
151
157
|
"3D/controls/cylinderPanel.js.map",
|
|
158
|
+
"3D/controls/handMenu.d.ts",
|
|
159
|
+
"3D/controls/handMenu.js",
|
|
160
|
+
"3D/controls/handMenu.js.map",
|
|
161
|
+
"3D/controls/holographicBackplate.d.ts",
|
|
162
|
+
"3D/controls/holographicBackplate.js",
|
|
163
|
+
"3D/controls/holographicBackplate.js.map",
|
|
152
164
|
"3D/controls/holographicButton.d.ts",
|
|
153
165
|
"3D/controls/holographicButton.js",
|
|
154
166
|
"3D/controls/holographicButton.js.map",
|
|
167
|
+
"3D/controls/holographicSlate.d.ts",
|
|
168
|
+
"3D/controls/holographicSlate.js",
|
|
169
|
+
"3D/controls/holographicSlate.js.map",
|
|
155
170
|
"3D/controls/index.d.ts",
|
|
156
171
|
"3D/controls/index.js",
|
|
157
172
|
"3D/controls/index.js.map",
|
|
158
173
|
"3D/controls/meshButton3D.d.ts",
|
|
159
174
|
"3D/controls/meshButton3D.js",
|
|
160
175
|
"3D/controls/meshButton3D.js.map",
|
|
176
|
+
"3D/controls/nearMenu.d.ts",
|
|
177
|
+
"3D/controls/nearMenu.js",
|
|
178
|
+
"3D/controls/nearMenu.js.map",
|
|
161
179
|
"3D/controls/planePanel.d.ts",
|
|
162
180
|
"3D/controls/planePanel.js",
|
|
163
181
|
"3D/controls/planePanel.js.map",
|
|
164
182
|
"3D/controls/scatterPanel.d.ts",
|
|
165
183
|
"3D/controls/scatterPanel.js",
|
|
166
184
|
"3D/controls/scatterPanel.js.map",
|
|
185
|
+
"3D/controls/slider3D.d.ts",
|
|
186
|
+
"3D/controls/slider3D.js",
|
|
187
|
+
"3D/controls/slider3D.js.map",
|
|
167
188
|
"3D/controls/spherePanel.d.ts",
|
|
168
189
|
"3D/controls/spherePanel.js",
|
|
169
190
|
"3D/controls/spherePanel.js.map",
|
|
@@ -176,30 +197,117 @@
|
|
|
176
197
|
"3D/controls/touchHolographicButton.d.ts",
|
|
177
198
|
"3D/controls/touchHolographicButton.js",
|
|
178
199
|
"3D/controls/touchHolographicButton.js.map",
|
|
200
|
+
"3D/controls/touchHolographicMenu.d.ts",
|
|
201
|
+
"3D/controls/touchHolographicMenu.js",
|
|
202
|
+
"3D/controls/touchHolographicMenu.js.map",
|
|
179
203
|
"3D/controls/touchMeshButton3D.d.ts",
|
|
180
204
|
"3D/controls/touchMeshButton3D.js",
|
|
181
205
|
"3D/controls/touchMeshButton3D.js.map",
|
|
206
|
+
"3D/controls/touchToggleButton3D.d.ts",
|
|
207
|
+
"3D/controls/touchToggleButton3D.js",
|
|
208
|
+
"3D/controls/touchToggleButton3D.js.map",
|
|
182
209
|
"3D/controls/volumeBasedPanel.d.ts",
|
|
183
210
|
"3D/controls/volumeBasedPanel.js",
|
|
184
211
|
"3D/controls/volumeBasedPanel.js.map",
|
|
212
|
+
"3D/gizmos/gizmoHandle.d.ts",
|
|
213
|
+
"3D/gizmos/gizmoHandle.js",
|
|
214
|
+
"3D/gizmos/gizmoHandle.js.map",
|
|
215
|
+
"3D/gizmos/index.d.ts",
|
|
216
|
+
"3D/gizmos/index.js",
|
|
217
|
+
"3D/gizmos/index.js.map",
|
|
218
|
+
"3D/gizmos/slateGizmo.d.ts",
|
|
219
|
+
"3D/gizmos/slateGizmo.js",
|
|
220
|
+
"3D/gizmos/slateGizmo.js.map",
|
|
185
221
|
"3D/gui3DManager.d.ts",
|
|
186
222
|
"3D/gui3DManager.js",
|
|
187
223
|
"3D/gui3DManager.js.map",
|
|
188
224
|
"3D/index.d.ts",
|
|
189
225
|
"3D/index.js",
|
|
190
226
|
"3D/index.js.map",
|
|
227
|
+
"3D/materials/fluent/fluentMaterial.d.ts",
|
|
228
|
+
"3D/materials/fluent/fluentMaterial.js",
|
|
229
|
+
"3D/materials/fluent/fluentMaterial.js.map",
|
|
230
|
+
"3D/materials/fluent/index.d.ts",
|
|
231
|
+
"3D/materials/fluent/index.js",
|
|
232
|
+
"3D/materials/fluent/index.js.map",
|
|
233
|
+
"3D/materials/fluent/shaders/fluent.fragment.d.ts",
|
|
234
|
+
"3D/materials/fluent/shaders/fluent.fragment.js",
|
|
235
|
+
"3D/materials/fluent/shaders/fluent.fragment.js.map",
|
|
236
|
+
"3D/materials/fluent/shaders/fluent.vertex.d.ts",
|
|
237
|
+
"3D/materials/fluent/shaders/fluent.vertex.js",
|
|
238
|
+
"3D/materials/fluent/shaders/fluent.vertex.js.map",
|
|
239
|
+
"3D/materials/fluentBackplate/fluentBackplateMaterial.d.ts",
|
|
240
|
+
"3D/materials/fluentBackplate/fluentBackplateMaterial.js",
|
|
241
|
+
"3D/materials/fluentBackplate/fluentBackplateMaterial.js.map",
|
|
242
|
+
"3D/materials/fluentBackplate/index.d.ts",
|
|
243
|
+
"3D/materials/fluentBackplate/index.js",
|
|
244
|
+
"3D/materials/fluentBackplate/index.js.map",
|
|
245
|
+
"3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.d.ts",
|
|
246
|
+
"3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js",
|
|
247
|
+
"3D/materials/fluentBackplate/shaders/fluentBackplate.fragment.js.map",
|
|
248
|
+
"3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.d.ts",
|
|
249
|
+
"3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js",
|
|
250
|
+
"3D/materials/fluentBackplate/shaders/fluentBackplate.vertex.js.map",
|
|
251
|
+
"3D/materials/fluentButton/fluentButtonMaterial.d.ts",
|
|
252
|
+
"3D/materials/fluentButton/fluentButtonMaterial.js",
|
|
253
|
+
"3D/materials/fluentButton/fluentButtonMaterial.js.map",
|
|
254
|
+
"3D/materials/fluentButton/index.d.ts",
|
|
255
|
+
"3D/materials/fluentButton/index.js",
|
|
256
|
+
"3D/materials/fluentButton/index.js.map",
|
|
257
|
+
"3D/materials/fluentButton/shaders/fluentButton.fragment.d.ts",
|
|
258
|
+
"3D/materials/fluentButton/shaders/fluentButton.fragment.js",
|
|
259
|
+
"3D/materials/fluentButton/shaders/fluentButton.fragment.js.map",
|
|
260
|
+
"3D/materials/fluentButton/shaders/fluentButton.vertex.d.ts",
|
|
261
|
+
"3D/materials/fluentButton/shaders/fluentButton.vertex.js",
|
|
262
|
+
"3D/materials/fluentButton/shaders/fluentButton.vertex.js.map",
|
|
191
263
|
"3D/materials/fluentMaterial.d.ts",
|
|
192
264
|
"3D/materials/fluentMaterial.js",
|
|
193
265
|
"3D/materials/fluentMaterial.js.map",
|
|
266
|
+
"3D/materials/handle/handleMaterial.d.ts",
|
|
267
|
+
"3D/materials/handle/handleMaterial.js",
|
|
268
|
+
"3D/materials/handle/handleMaterial.js.map",
|
|
269
|
+
"3D/materials/handle/index.d.ts",
|
|
270
|
+
"3D/materials/handle/index.js",
|
|
271
|
+
"3D/materials/handle/index.js.map",
|
|
272
|
+
"3D/materials/handle/shaders/handle.fragment.d.ts",
|
|
273
|
+
"3D/materials/handle/shaders/handle.fragment.js",
|
|
274
|
+
"3D/materials/handle/shaders/handle.fragment.js.map",
|
|
275
|
+
"3D/materials/handle/shaders/handle.vertex.d.ts",
|
|
276
|
+
"3D/materials/handle/shaders/handle.vertex.js",
|
|
277
|
+
"3D/materials/handle/shaders/handle.vertex.js.map",
|
|
194
278
|
"3D/materials/index.d.ts",
|
|
195
279
|
"3D/materials/index.js",
|
|
196
280
|
"3D/materials/index.js.map",
|
|
197
|
-
"3D/materials/
|
|
198
|
-
"3D/materials/
|
|
199
|
-
"3D/materials/
|
|
200
|
-
"3D/materials/
|
|
201
|
-
"3D/materials/
|
|
202
|
-
"3D/materials/
|
|
281
|
+
"3D/materials/mrdl/index.d.ts",
|
|
282
|
+
"3D/materials/mrdl/index.js",
|
|
283
|
+
"3D/materials/mrdl/index.js.map",
|
|
284
|
+
"3D/materials/mrdl/mrdlBackplateMaterial.d.ts",
|
|
285
|
+
"3D/materials/mrdl/mrdlBackplateMaterial.js",
|
|
286
|
+
"3D/materials/mrdl/mrdlBackplateMaterial.js.map",
|
|
287
|
+
"3D/materials/mrdl/mrdlSliderBarMaterial.d.ts",
|
|
288
|
+
"3D/materials/mrdl/mrdlSliderBarMaterial.js",
|
|
289
|
+
"3D/materials/mrdl/mrdlSliderBarMaterial.js.map",
|
|
290
|
+
"3D/materials/mrdl/mrdlSliderThumbMaterial.d.ts",
|
|
291
|
+
"3D/materials/mrdl/mrdlSliderThumbMaterial.js",
|
|
292
|
+
"3D/materials/mrdl/mrdlSliderThumbMaterial.js.map",
|
|
293
|
+
"3D/materials/mrdl/shaders/mrdlBackplate.fragment.d.ts",
|
|
294
|
+
"3D/materials/mrdl/shaders/mrdlBackplate.fragment.js",
|
|
295
|
+
"3D/materials/mrdl/shaders/mrdlBackplate.fragment.js.map",
|
|
296
|
+
"3D/materials/mrdl/shaders/mrdlBackplate.vertex.d.ts",
|
|
297
|
+
"3D/materials/mrdl/shaders/mrdlBackplate.vertex.js",
|
|
298
|
+
"3D/materials/mrdl/shaders/mrdlBackplate.vertex.js.map",
|
|
299
|
+
"3D/materials/mrdl/shaders/mrdlSliderBar.fragment.d.ts",
|
|
300
|
+
"3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js",
|
|
301
|
+
"3D/materials/mrdl/shaders/mrdlSliderBar.fragment.js.map",
|
|
302
|
+
"3D/materials/mrdl/shaders/mrdlSliderBar.vertex.d.ts",
|
|
303
|
+
"3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js",
|
|
304
|
+
"3D/materials/mrdl/shaders/mrdlSliderBar.vertex.js.map",
|
|
305
|
+
"3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.d.ts",
|
|
306
|
+
"3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js",
|
|
307
|
+
"3D/materials/mrdl/shaders/mrdlSliderThumb.fragment.js.map",
|
|
308
|
+
"3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.d.ts",
|
|
309
|
+
"3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js",
|
|
310
|
+
"3D/materials/mrdl/shaders/mrdlSliderThumb.vertex.js.map",
|
|
203
311
|
"3D/vector3WithInfo.d.ts",
|
|
204
312
|
"3D/vector3WithInfo.js",
|
|
205
313
|
"3D/vector3WithInfo.js.map",
|
|
@@ -221,8 +329,8 @@
|
|
|
221
329
|
],
|
|
222
330
|
"license": "Apache-2.0",
|
|
223
331
|
"dependencies": {
|
|
224
|
-
"@babylonjs/core": "5.0.0-
|
|
225
|
-
"tslib": "
|
|
332
|
+
"@babylonjs/core": "5.0.0-beta.3",
|
|
333
|
+
"tslib": "^2.3.1"
|
|
226
334
|
},
|
|
227
335
|
"engines": {
|
|
228
336
|
"node": "*"
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import { Effect } from "@babylonjs/core/Materials/effect";
|
|
2
|
-
var name = 'fluentPixelShader';
|
|
3
|
-
var shader = "precision highp float;\nvarying vec2 vUV;\nuniform vec4 albedoColor;\n#ifdef INNERGLOW\nuniform vec4 innerGlowColor;\n#endif\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float edgeSmoothingValue;\nuniform float borderMinValue;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\nuniform vec3 hoverPosition;\nuniform vec4 hoverColor;\nuniform float hoverRadius;\n#endif\n#ifdef TEXTURE\nuniform sampler2D albedoSampler;\n#endif\nvoid main(void) {\nvec3 albedo=albedoColor.rgb;\nfloat alpha=albedoColor.a;\n#ifdef TEXTURE\nalbedo=texture2D(albedoSampler,vUV).rgb;\n#endif\n#ifdef HOVERLIGHT\nfloat pointToHover=(1.0-clamp(length(hoverPosition-worldPosition)/hoverRadius,0.,1.))*hoverColor.a;\nalbedo=clamp(albedo+hoverColor.rgb*pointToHover,0.,1.);\n#else\nfloat pointToHover=1.0;\n#endif\n#ifdef BORDER\nfloat borderPower=10.0;\nfloat inverseBorderPower=1.0/borderPower;\nvec3 borderColor=albedo*borderPower;\nvec2 distanceToEdge;\ndistanceToEdge.x=abs(vUV.x-0.5)*2.0;\ndistanceToEdge.y=abs(vUV.y-0.5)*2.0;\nfloat borderValue=max(smoothstep(scaleInfo.x-edgeSmoothingValue,scaleInfo.x+edgeSmoothingValue,distanceToEdge.x),\nsmoothstep(scaleInfo.y-edgeSmoothingValue,scaleInfo.y+edgeSmoothingValue,distanceToEdge.y));\nborderColor=borderColor*borderValue*max(borderMinValue*inverseBorderPower,pointToHover);\nalbedo+=borderColor;\nalpha=max(alpha,borderValue);\n#endif\n#ifdef INNERGLOW\n\nvec2 uvGlow=(vUV-vec2(0.5,0.5))*(innerGlowColor.a*2.0);\nuvGlow=uvGlow*uvGlow;\nuvGlow=uvGlow*uvGlow;\nalbedo+=mix(vec3(0.0,0.0,0.0),innerGlowColor.rgb,uvGlow.x+uvGlow.y);\n#endif\ngl_FragColor=vec4(albedo,alpha);\n}";
|
|
4
|
-
Effect.ShadersStore[name] = shader;
|
|
5
|
-
/** @hidden */
|
|
6
|
-
export var fluentPixelShader = { name: name, shader: shader };
|
|
7
|
-
//# sourceMappingURL=fluent.fragment.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"fluent.fragment.js","sourceRoot":"","sources":["../../../../../sourceES6/gui/src/3D/materials/shaders/fluent.fragment.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAE1D,IAAI,IAAI,GAAG,mBAAmB,CAAC;AAC/B,IAAI,MAAM,GAAG,8kDAqDX,CAAC;AAEH,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACnC,cAAc;AACd,MAAM,CAAC,IAAI,iBAAiB,GAAG,EAAE,IAAI,MAAA,EAAE,MAAM,QAAA,EAAE,CAAC","sourcesContent":["import { Effect } from \"@babylonjs/core/Materials/effect\";\n\nlet name = 'fluentPixelShader';\nlet shader = `precision highp float;\nvarying vec2 vUV;\nuniform vec4 albedoColor;\n#ifdef INNERGLOW\nuniform vec4 innerGlowColor;\n#endif\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float edgeSmoothingValue;\nuniform float borderMinValue;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\nuniform vec3 hoverPosition;\nuniform vec4 hoverColor;\nuniform float hoverRadius;\n#endif\n#ifdef TEXTURE\nuniform sampler2D albedoSampler;\n#endif\nvoid main(void) {\nvec3 albedo=albedoColor.rgb;\nfloat alpha=albedoColor.a;\n#ifdef TEXTURE\nalbedo=texture2D(albedoSampler,vUV).rgb;\n#endif\n#ifdef HOVERLIGHT\nfloat pointToHover=(1.0-clamp(length(hoverPosition-worldPosition)/hoverRadius,0.,1.))*hoverColor.a;\nalbedo=clamp(albedo+hoverColor.rgb*pointToHover,0.,1.);\n#else\nfloat pointToHover=1.0;\n#endif\n#ifdef BORDER\nfloat borderPower=10.0;\nfloat inverseBorderPower=1.0/borderPower;\nvec3 borderColor=albedo*borderPower;\nvec2 distanceToEdge;\ndistanceToEdge.x=abs(vUV.x-0.5)*2.0;\ndistanceToEdge.y=abs(vUV.y-0.5)*2.0;\nfloat borderValue=max(smoothstep(scaleInfo.x-edgeSmoothingValue,scaleInfo.x+edgeSmoothingValue,distanceToEdge.x),\nsmoothstep(scaleInfo.y-edgeSmoothingValue,scaleInfo.y+edgeSmoothingValue,distanceToEdge.y));\nborderColor=borderColor*borderValue*max(borderMinValue*inverseBorderPower,pointToHover);\nalbedo+=borderColor;\nalpha=max(alpha,borderValue);\n#endif\n#ifdef INNERGLOW\n\nvec2 uvGlow=(vUV-vec2(0.5,0.5))*(innerGlowColor.a*2.0);\nuvGlow=uvGlow*uvGlow;\nuvGlow=uvGlow*uvGlow;\nalbedo+=mix(vec3(0.0,0.0,0.0),innerGlowColor.rgb,uvGlow.x+uvGlow.y);\n#endif\ngl_FragColor=vec4(albedo,alpha);\n}`;\n\nEffect.ShadersStore[name] = shader;\n/** @hidden */\nexport var fluentPixelShader = { name, shader };\n"]}
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"file":"fluent.vertex.js","sourceRoot":"","sources":["../../../../../sourceES6/gui/src/3D/materials/shaders/fluent.vertex.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,kCAAkC,CAAC;AAE1D,IAAI,IAAI,GAAG,oBAAoB,CAAC;AAChC,IAAI,MAAM,GAAG,y+CAsEZ,CAAC;AAEF,MAAM,CAAC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC;AACnC,cAAc;AACd,MAAM,CAAC,IAAI,kBAAkB,GAAG,EAAE,IAAI,MAAA,EAAE,MAAM,QAAA,EAAE,CAAC","sourcesContent":["import { Effect } from \"@babylonjs/core/Materials/effect\";\n\nlet name = 'fluentVertexShader';\nlet shader = `precision highp float;\n\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n\nuniform mat4 world;\nuniform mat4 viewProjection;\nvarying vec2 vUV;\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float borderWidth;\nuniform vec3 scaleFactor;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\n#endif\nvoid main(void) {\nvUV=uv;\n#ifdef BORDER\nvec3 scale=scaleFactor;\nfloat minScale=min(min(scale.x,scale.y),scale.z);\nfloat maxScale=max(max(scale.x,scale.y),scale.z);\nfloat minOverMiddleScale=minScale/(scale.x+scale.y+scale.z-minScale-maxScale);\nfloat areaYZ=scale.y*scale.z;\nfloat areaXZ=scale.x*scale.z;\nfloat areaXY=scale.x*scale.y;\nfloat scaledBorderWidth=borderWidth;\nif (abs(normal.x) == 1.0)\n{\nscale.x=scale.y;\nscale.y=scale.z;\nif (areaYZ>areaXZ && areaYZ>areaXY)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nelse if (abs(normal.y) == 1.0)\n{\nscale.x=scale.z;\nif (areaXZ>areaXY && areaXZ>areaYZ)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nelse\n{\nif (areaXY>areaYZ && areaXY>areaXZ)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nfloat scaleRatio=min(scale.x,scale.y)/max(scale.x,scale.y);\nif (scale.x>scale.y)\n{\nscaleInfo.x=1.0-(scaledBorderWidth*scaleRatio);\nscaleInfo.y=1.0-scaledBorderWidth;\n}\nelse\n{\nscaleInfo.x=1.0-scaledBorderWidth;\nscaleInfo.y=1.0-(scaledBorderWidth*scaleRatio);\n}\n#endif\nvec4 worldPos=world*vec4(position,1.0);\n#ifdef HOVERLIGHT\nworldPosition=worldPos.xyz;\n#endif\ngl_Position=viewProjection*worldPos;\n}\n`;\n\nEffect.ShadersStore[name] = shader;\n/** @hidden */\nexport var fluentVertexShader = { name, shader };\n"]}
|