@babylonjs/core 9.8.0 → 9.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/Audio/audioSceneComponent.pure.js +17 -9
  2. package/Bones/bone.pure.js +39 -29
  3. package/Cameras/arcRotateCamera.pure.d.ts +0 -8
  4. package/Cameras/arcRotateCamera.pure.js +0 -12
  5. package/Cameras/arcRotateCamera.pure.js.map +1 -1
  6. package/Cameras/inputMapper.d.ts +29 -8
  7. package/Cameras/inputMapper.js +63 -10
  8. package/Cameras/inputMapper.js.map +1 -1
  9. package/Cameras/targetCamera.pure.js +40 -27
  10. package/Culling/Helper/transformFeedbackBoundingHelper.pure.js +17 -23
  11. package/Engines/abstractEngine.pure.js +4 -4
  12. package/Engines/abstractEngine.pure.js.map +1 -1
  13. package/Engines/thinEngine.pure.js +234 -280
  14. package/Materials/Background/backgroundMaterial.pure.js +5 -4
  15. package/Materials/Background/backgroundMaterial.pure.js.map +1 -1
  16. package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.d.ts +5 -0
  17. package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.js +8 -0
  18. package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.js.map +1 -0
  19. package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.d.ts +278 -0
  20. package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.js +718 -0
  21. package/Materials/GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.js.map +1 -0
  22. package/Materials/GaussianSplatting/pure.d.ts +1 -0
  23. package/Materials/GaussianSplatting/pure.js +1 -0
  24. package/Materials/GaussianSplatting/pure.js.map +1 -1
  25. package/Materials/Node/Blocks/Dual/imageSourceBlock.pure.js +10 -14
  26. package/Materials/Node/Blocks/Dual/index.d.ts +0 -14
  27. package/Materials/Node/Blocks/Dual/index.js +0 -18
  28. package/Materials/Node/Blocks/Dual/index.js.map +1 -1
  29. package/Materials/Node/Blocks/Dual/textureBlock.pure.js +660 -662
  30. package/Materials/Node/Blocks/Fragment/index.d.ts +0 -10
  31. package/Materials/Node/Blocks/Fragment/index.js +0 -13
  32. package/Materials/Node/Blocks/Fragment/index.js.map +1 -1
  33. package/Materials/Node/Blocks/GaussianSplatting/index.d.ts +12 -0
  34. package/Materials/Node/Blocks/GaussianSplatting/index.js +14 -1
  35. package/Materials/Node/Blocks/GaussianSplatting/index.js.map +1 -1
  36. package/Materials/Node/Blocks/Vertex/index.d.ts +0 -8
  37. package/Materials/Node/Blocks/Vertex/index.js +0 -10
  38. package/Materials/Node/Blocks/Vertex/index.js.map +1 -1
  39. package/Materials/PBR/openpbrMaterial.pure.js +6 -5
  40. package/Materials/PBR/openpbrMaterial.pure.js.map +1 -1
  41. package/Materials/PBR/pbrBaseMaterial.pure.js +6 -5
  42. package/Materials/PBR/pbrBaseMaterial.pure.js.map +1 -1
  43. package/Materials/Textures/index.d.ts +1 -0
  44. package/Materials/Textures/index.js +1 -0
  45. package/Materials/Textures/index.js.map +1 -1
  46. package/Materials/Textures/internalTexture.js +7 -0
  47. package/Materials/Textures/internalTexture.js.map +1 -1
  48. package/Materials/Textures/texture.pure.js +157 -255
  49. package/Materials/index.d.ts +30 -0
  50. package/Materials/index.js +31 -0
  51. package/Materials/index.js.map +1 -1
  52. package/Materials/material.pure.js +128 -69
  53. package/Materials/pure.d.ts +1 -0
  54. package/Materials/pure.js +1 -0
  55. package/Materials/pure.js.map +1 -1
  56. package/Materials/standardMaterial.pure.js +6 -5
  57. package/Materials/standardMaterial.pure.js.map +1 -1
  58. package/Maths/math.color.pure.js +55 -47
  59. package/Maths/math.vector.pure.js +118 -242
  60. package/Meshes/GaussianSplatting/gaussianSplattingDebugger.d.ts +7 -0
  61. package/Meshes/GaussianSplatting/gaussianSplattingDebugger.js +8 -0
  62. package/Meshes/GaussianSplatting/gaussianSplattingDebugger.js.map +1 -0
  63. package/Meshes/GaussianSplatting/gaussianSplattingDebugger.pure.d.ts +147 -0
  64. package/Meshes/GaussianSplatting/gaussianSplattingDebugger.pure.js +257 -0
  65. package/Meshes/GaussianSplatting/gaussianSplattingDebugger.pure.js.map +1 -0
  66. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.d.ts +11 -0
  67. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js +31 -0
  68. package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.pure.js.map +1 -1
  69. package/Meshes/GaussianSplatting/pure.d.ts +1 -0
  70. package/Meshes/GaussianSplatting/pure.js +1 -0
  71. package/Meshes/GaussianSplatting/pure.js.map +1 -1
  72. package/Meshes/GreasedLine/greasedLineMesh.pure.js +9 -14
  73. package/Meshes/GreasedLine/greasedLineRibbonMesh.pure.js +26 -27
  74. package/Meshes/index.d.ts +1 -0
  75. package/Meshes/index.js +1 -0
  76. package/Meshes/index.js.map +1 -1
  77. package/Meshes/meshSimplification.common.d.ts +53 -0
  78. package/Meshes/meshSimplification.common.js +34 -0
  79. package/Meshes/meshSimplification.common.js.map +1 -0
  80. package/Meshes/meshSimplification.d.ts +3 -53
  81. package/Meshes/meshSimplification.js +1 -33
  82. package/Meshes/meshSimplification.js.map +1 -1
  83. package/Meshes/meshSimplificationSceneComponent.pure.js.map +1 -1
  84. package/Meshes/meshSimplificationSceneComponent.types.d.ts +2 -1
  85. package/Meshes/meshSimplificationSceneComponent.types.js.map +1 -1
  86. package/Meshes/pure.d.ts +1 -0
  87. package/Meshes/pure.js +1 -0
  88. package/Meshes/pure.js.map +1 -1
  89. package/Meshes/transformNode.pure.js +82 -44
  90. package/Misc/tools.pure.js +124 -186
  91. package/Misc/tools.pure.js.map +1 -1
  92. package/Physics/v1/physicsImpostor.pure.js +43 -37
  93. package/Shaders/ShadersInclude/gaussianSplatting.js +33 -10
  94. package/Shaders/ShadersInclude/gaussianSplatting.js.map +1 -1
  95. package/Shaders/gaussianSplatting.vertex.js +20 -1
  96. package/Shaders/gaussianSplatting.vertex.js.map +1 -1
  97. package/Shaders/picking.fragment.js +4 -1
  98. package/Shaders/picking.fragment.js.map +1 -1
  99. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js +33 -10
  100. package/ShadersWGSL/ShadersInclude/gaussianSplatting.js.map +1 -1
  101. package/ShadersWGSL/gaussianSplatting.vertex.js +21 -2
  102. package/ShadersWGSL/gaussianSplatting.vertex.js.map +1 -1
  103. package/package.json +3 -1
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../dev/core/src/Materials/index.ts"],"names":[],"mappings":"AAAA,6DAA6D;AAC7D,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,UAAU,CAAC;AACzB,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,YAAY,CAAC;AAC3B,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,aAAa,CAAC;AAC5B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,kBAAkB,CAAC;AACjC,cAAc,oBAAoB,CAAC;AACnC,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,iBAAiB,CAAC;AAChC,cAAc,cAAc,CAAC;AAC7B,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,eAAe,CAAC;AAC9B,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mCAAmC,CAAC;AAClD,cAAc,kCAAkC,CAAC;AACjD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,yCAAyC,CAAC;AACxD,cAAc,yCAAyC,CAAC;AACxD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,2CAA2C,CAAC;AAC1D,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+CAA+C,CAAC;AAC9D,cAAc,+DAA+D,CAAC;AAC9E,cAAc,+DAA+D,CAAC;AAC9E,cAAc,4BAA4B,CAAC;AAC3C,cAAc,oCAAoC,CAAC;AACnD,cAAc,wBAAwB,CAAC;AACvC,cAAc,cAAc,CAAC;AAC7B,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAEhD,uBAAuB;AAEvB,mBAAmB;AACnB,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAE9C,2BAA2B;AAC3B,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,qCAAqC,CAAC;AACpD,cAAc,mCAAmC,CAAC;AAElD,OAAO,qBAAqB,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/no-restricted-imports */\r\nexport * from \"./Background/index\";\r\nexport * from \"./colorCurves\";\r\nexport * from \"./iEffectFallbacks\";\r\nexport * from \"./effectFallbacks\";\r\nexport * from \"./effect\";\r\nexport * from \"./fresnelParameters\";\r\nexport * from \"./imageProcessing\";\r\nexport * from \"./imageProcessingConfiguration\";\r\nexport * from \"./material\";\r\nexport * from \"./materialDefines\";\r\nexport * from \"./clipPlaneMaterialHelper\";\r\nexport * from \"./materialHelper\";\r\nexport * from \"./multiMaterial\";\r\nexport * from \"./Occlusion/index\";\r\nexport * from \"./PBR/index\";\r\nexport * from \"./pushMaterial\";\r\nexport * from \"./shaderLanguage\";\r\nexport * from \"./shaderMaterial\";\r\nexport * from \"./standardMaterial\";\r\nexport * from \"./Textures/index\";\r\nexport * from \"./uniformBuffer\";\r\nexport * from \"./materialFlags\";\r\nexport * from \"./Node/index\";\r\nexport * from \"./effectRenderer\";\r\nexport * from \"./shadowDepthWrapper\";\r\nexport * from \"./drawWrapper.functions\";\r\nexport * from \"./drawWrapper\";\r\nexport * from \"./materialPluginBase\";\r\nexport * from \"./materialPluginManager\";\r\nexport * from \"./materialPluginEvent\";\r\nexport * from \"./material.detailMapConfiguration\";\r\nexport * from \"./material.decalMapConfiguration\";\r\nexport * from \"./materialPluginFactoryExport\";\r\nexport * from \"./GreasedLine/greasedLinePluginMaterial\";\r\nexport * from \"./GreasedLine/greasedLineSimpleMaterial\";\r\nexport * from \"./GreasedLine/greasedLineMaterialInterfaces\";\r\nexport * from \"./GreasedLine/greasedLineMaterialDefaults\";\r\nexport * from \"./meshDebugPluginMaterial\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingMaterial\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin\";\r\nexport * from \"./materialHelper.functions\";\r\nexport * from \"./materialHelper.geometryrendering\";\r\nexport * from \"./materialStencilState\";\r\nexport * from \"./uv.defines\";\r\nexport * from \"./floatingOriginMatrixOverrides\";\r\nexport * from \"./vertexPullingHelper.functions\";\r\n\r\n// async-loaded shaders\r\n\r\n// StandardMaterial\r\nexport * from \"../Shaders/default.fragment\";\r\nexport * from \"../Shaders/default.vertex\";\r\nexport * from \"../ShadersWGSL/default.fragment\";\r\nexport * from \"../ShadersWGSL/default.vertex\";\r\n\r\n// GreasedLineSimplMaterial\r\nexport * from \"../Shaders/greasedLine.fragment\";\r\nexport * from \"../Shaders/greasedLine.vertex\";\r\nexport * from \"../ShadersWGSL/greasedLine.fragment\";\r\nexport * from \"../ShadersWGSL/greasedLine.vertex\";\r\n\r\nimport \"./material.decalMap\";\r\n"]}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../dev/core/src/Materials/index.ts"],"names":[],"mappings":"AAAA,6DAA6D;AAC7D,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,UAAU,CAAC;AACzB,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC;AAClC,cAAc,gCAAgC,CAAC;AAC/C,cAAc,YAAY,CAAC;AAC3B,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,aAAa,CAAC;AAC5B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,kBAAkB,CAAC;AACjC,cAAc,oBAAoB,CAAC;AACnC,cAAc,kBAAkB,CAAC;AACjC,cAAc,iBAAiB,CAAC;AAChC,cAAc,iBAAiB,CAAC;AAChC,cAAc,cAAc,CAAC;AAC7B,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,eAAe,CAAC;AAC9B,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,uBAAuB,CAAC;AACtC,cAAc,mCAAmC,CAAC;AAClD,cAAc,kCAAkC,CAAC;AACjD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,yCAAyC,CAAC;AACxD,cAAc,yCAAyC,CAAC;AACxD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,2CAA2C,CAAC;AAC1D,cAAc,2BAA2B,CAAC;AAC1C,cAAc,+CAA+C,CAAC;AAC9D,cAAc,+DAA+D,CAAC;AAC9E,cAAc,+DAA+D,CAAC;AAC9E,cAAc,0DAA0D,CAAC;AACzE,cAAc,4BAA4B,CAAC;AAC3C,cAAc,oCAAoC,CAAC;AACnD,cAAc,wBAAwB,CAAC;AACvC,cAAc,cAAc,CAAC;AAC7B,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAEhD,uBAAuB;AAEvB,mBAAmB;AACnB,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAE9C,2BAA2B;AAC3B,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,qCAAqC,CAAC;AACpD,cAAc,mCAAmC,CAAC;AAElD,0EAA0E;AAC1E,cAAc,gDAAgD,CAAC;AAC/D,cAAc,2DAA2D,CAAC;AAC1E,cAAc,wCAAwC,CAAC;AACvD,cAAc,uCAAuC,CAAC;AACtD,cAAc,qCAAqC,CAAC;AACpD,cAAc,gDAAgD,CAAC;AAC/D,cAAc,wDAAwD,CAAC;AACvE,cAAc,gDAAgD,CAAC;AAC/D,cAAc,2CAA2C,CAAC;AAC1D,cAAc,4CAA4C,CAAC;AAC3D,cAAc,0CAA0C,CAAC;AACzD,cAAc,oDAAoD,CAAC;AACnE,cAAc,+CAA+C,CAAC;AAC9D,cAAc,kDAAkD,CAAC;AACjE,cAAc,6CAA6C,CAAC;AAC5D,cAAc,oDAAoD,CAAC;AACnE,cAAc,+DAA+D,CAAC;AAC9E,cAAc,4CAA4C,CAAC;AAC3D,cAAc,2CAA2C,CAAC;AAC1D,cAAc,yCAAyC,CAAC;AACxD,cAAc,oDAAoD,CAAC;AACnE,cAAc,4DAA4D,CAAC;AAC3E,cAAc,oDAAoD,CAAC;AACnE,cAAc,+CAA+C,CAAC;AAC9D,cAAc,0DAA0D,CAAC;AACzE,cAAc,gDAAgD,CAAC;AAC/D,cAAc,8CAA8C,CAAC;AAC7D,cAAc,mDAAmD,CAAC;AAClE,cAAc,iDAAiD,CAAC;AAEhE,OAAO,qBAAqB,CAAC","sourcesContent":["/* eslint-disable @typescript-eslint/no-restricted-imports */\r\nexport * from \"./Background/index\";\r\nexport * from \"./colorCurves\";\r\nexport * from \"./iEffectFallbacks\";\r\nexport * from \"./effectFallbacks\";\r\nexport * from \"./effect\";\r\nexport * from \"./fresnelParameters\";\r\nexport * from \"./imageProcessing\";\r\nexport * from \"./imageProcessingConfiguration\";\r\nexport * from \"./material\";\r\nexport * from \"./materialDefines\";\r\nexport * from \"./clipPlaneMaterialHelper\";\r\nexport * from \"./materialHelper\";\r\nexport * from \"./multiMaterial\";\r\nexport * from \"./Occlusion/index\";\r\nexport * from \"./PBR/index\";\r\nexport * from \"./pushMaterial\";\r\nexport * from \"./shaderLanguage\";\r\nexport * from \"./shaderMaterial\";\r\nexport * from \"./standardMaterial\";\r\nexport * from \"./Textures/index\";\r\nexport * from \"./uniformBuffer\";\r\nexport * from \"./materialFlags\";\r\nexport * from \"./Node/index\";\r\nexport * from \"./effectRenderer\";\r\nexport * from \"./shadowDepthWrapper\";\r\nexport * from \"./drawWrapper.functions\";\r\nexport * from \"./drawWrapper\";\r\nexport * from \"./materialPluginBase\";\r\nexport * from \"./materialPluginManager\";\r\nexport * from \"./materialPluginEvent\";\r\nexport * from \"./material.detailMapConfiguration\";\r\nexport * from \"./material.decalMapConfiguration\";\r\nexport * from \"./materialPluginFactoryExport\";\r\nexport * from \"./GreasedLine/greasedLinePluginMaterial\";\r\nexport * from \"./GreasedLine/greasedLineSimpleMaterial\";\r\nexport * from \"./GreasedLine/greasedLineMaterialInterfaces\";\r\nexport * from \"./GreasedLine/greasedLineMaterialDefaults\";\r\nexport * from \"./meshDebugPluginMaterial\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingMaterial\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin\";\r\nexport * from \"./GaussianSplatting/gaussianSplattingDebugMaterialPlugin\";\r\nexport * from \"./materialHelper.functions\";\r\nexport * from \"./materialHelper.geometryrendering\";\r\nexport * from \"./materialStencilState\";\r\nexport * from \"./uv.defines\";\r\nexport * from \"./floatingOriginMatrixOverrides\";\r\nexport * from \"./vertexPullingHelper.functions\";\r\n\r\n// async-loaded shaders\r\n\r\n// StandardMaterial\r\nexport * from \"../Shaders/default.fragment\";\r\nexport * from \"../Shaders/default.vertex\";\r\nexport * from \"../ShadersWGSL/default.fragment\";\r\nexport * from \"../ShadersWGSL/default.vertex\";\r\n\r\n// GreasedLineSimplMaterial\r\nexport * from \"../Shaders/greasedLine.fragment\";\r\nexport * from \"../Shaders/greasedLine.vertex\";\r\nexport * from \"../ShadersWGSL/greasedLine.fragment\";\r\nexport * from \"../ShadersWGSL/greasedLine.vertex\";\r\n\r\n// Shared shader includes used by external material packages in UMD builds\r\nexport * from \"../Shaders/ShadersInclude/bakedVertexAnimation\";\r\nexport * from \"../Shaders/ShadersInclude/bakedVertexAnimationDeclaration\";\r\nexport * from \"../Shaders/ShadersInclude/depthPrePass\";\r\nexport * from \"../Shaders/ShadersInclude/fogFragment\";\r\nexport * from \"../Shaders/ShadersInclude/fogVertex\";\r\nexport * from \"../Shaders/ShadersInclude/fogVertexDeclaration\";\r\nexport * from \"../Shaders/ShadersInclude/imageProcessingCompatibility\";\r\nexport * from \"../Shaders/ShadersInclude/instancesDeclaration\";\r\nexport * from \"../Shaders/ShadersInclude/instancesVertex\";\r\nexport * from \"../Shaders/ShadersInclude/logDepthFragment\";\r\nexport * from \"../Shaders/ShadersInclude/logDepthVertex\";\r\nexport * from \"../Shaders/ShadersInclude/sceneFragmentDeclaration\";\r\nexport * from \"../Shaders/ShadersInclude/sceneUboDeclaration\";\r\nexport * from \"../Shaders/ShadersInclude/sceneVertexDeclaration\";\r\nexport * from \"../Shaders/ShadersInclude/vertexColorMixing\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/bakedVertexAnimation\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/depthPrePass\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/fogFragment\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/fogVertex\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/fogVertexDeclaration\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/imageProcessingCompatibility\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/instancesDeclaration\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/instancesVertex\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/lightVxFragmentDeclaration\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/logDepthFragment\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/logDepthVertex\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/sceneUboDeclaration\";\r\nexport * from \"../ShadersWGSL/ShadersInclude/vertexColorMixing\";\r\n\r\nimport \"./material.decalMap\";\r\n"]}
@@ -155,7 +155,8 @@ export class Material {
155
155
  this.blockDirtyMechanism = true;
156
156
  try {
157
157
  callback(this);
158
- } finally {
158
+ }
159
+ finally {
159
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  this.blockDirtyMechanism = false;
160
161
  }
161
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  }
@@ -646,7 +647,8 @@ export class Material {
646
647
  // Switch main UBO to non UBO to connect to leftovers UBO in webgpu
647
648
  this._uniformBuffer = new UniformBuffer(engine, undefined, undefined, this.name, true);
648
649
  this._shaderLanguage = 1 /* ShaderLanguage.WGSL */;
649
- } else {
650
+ }
651
+ else {
650
652
  this._uniformBuffer = new UniformBuffer(this._scene.getEngine(), undefined, undefined, this.name);
651
653
  }
652
654
  this._uniformBufferLayoutBuilt = false;
@@ -894,15 +896,7 @@ export class Material {
894
896
  effectiveDrawWrapper.materialContext.useVertexPulling = this.useVertexPulling;
895
897
  }
896
898
  engine.enableEffect(effectiveDrawWrapper);
897
- engine.setState(
898
- this.backFaceCulling,
899
- this.zOffset,
900
- false,
901
- reverse,
902
- this._scene._mirroredCameraPosition ? !this.cullBackFaces : this.cullBackFaces,
903
- this.stencil,
904
- this.zOffsetUnits
905
- );
899
+ engine.setState(this.backFaceCulling, this.zOffset, false, reverse, this._scene._mirroredCameraPosition ? !this.cullBackFaces : this.cullBackFaces, this.stencil, this.zOffsetUnits);
906
900
  return reverse;
907
901
  }
908
902
  /**
@@ -911,7 +905,7 @@ export class Material {
911
905
  * @param mesh defines the mesh to bind the material to
912
906
  */
913
907
  // eslint-disable-next-line @typescript-eslint/no-unused-vars
914
- bind(world, mesh) {}
908
+ bind(world, mesh) { }
915
909
  /**
916
910
  * Initializes the uniform buffer layout for the shader.
917
911
  */
@@ -939,7 +933,7 @@ export class Material {
939
933
  * @param world defines the world transformation matrix
940
934
  */
941
935
  // eslint-disable-next-line @typescript-eslint/no-unused-vars
942
- bindOnlyWorldMatrix(world) {}
936
+ bindOnlyWorldMatrix(world) { }
943
937
  /**
944
938
  * Binds the view matrix to the effect
945
939
  * @param effect defines the effect to bind the view matrix to
@@ -947,7 +941,8 @@ export class Material {
947
941
  bindView(effect) {
948
942
  if (!this._useUBO) {
949
943
  effect.setMatrix("view", this.getScene().getViewMatrix());
950
- } else {
944
+ }
945
+ else {
951
946
  this._needToBindSceneUbo = true;
952
947
  }
953
948
  }
@@ -960,7 +955,8 @@ export class Material {
960
955
  effect.setMatrix("viewProjection", this.getScene().getTransformMatrix());
961
956
  effect.setMatrix("projection", this.getScene().getProjectionMatrix());
962
957
  effect.setMatrix("inverseProjection", this.getScene().getInverseProjectionMatrix());
963
- } else {
958
+ }
959
+ else {
964
960
  this._needToBindSceneUbo = true;
965
961
  }
966
962
  }
@@ -972,7 +968,8 @@ export class Material {
972
968
  bindEyePosition(effect, variableName) {
973
969
  if (!this._useUBO) {
974
970
  this._scene.bindEyePosition(effect, variableName);
975
- } else {
971
+ }
972
+ else {
976
973
  this._needToBindSceneUbo = true;
977
974
  }
978
975
  }
@@ -993,7 +990,8 @@ export class Material {
993
990
  }
994
991
  if (mesh) {
995
992
  this._scene._cachedVisibility = mesh.visibility;
996
- } else {
993
+ }
994
+ else {
997
995
  this._scene._cachedVisibility = 1;
998
996
  }
999
997
  if (this._onBindObservable && mesh) {
@@ -1103,7 +1101,8 @@ export class Material {
1103
1101
  }
1104
1102
  }
1105
1103
  return result;
1106
- } else {
1104
+ }
1105
+ else {
1107
1106
  const meshes = this._scene.meshes;
1108
1107
  return meshes.filter((mesh) => mesh.material === this);
1109
1108
  }
@@ -1133,8 +1132,7 @@ export class Material {
1133
1132
  scene.clipPlane = new Plane(0, 0, 0, 1);
1134
1133
  }
1135
1134
  if (this._storeEffectOnSubMeshes) {
1136
- let allDone = true,
1137
- lastError = null;
1135
+ let allDone = true, lastError = null;
1138
1136
  if (mesh.subMeshes) {
1139
1137
  const tempSubMesh = new SubMesh(0, 0, 0, 0, 0, mesh, undefined, false, false);
1140
1138
  if (tempSubMesh.materialDefines) {
@@ -1143,7 +1141,8 @@ export class Material {
1143
1141
  if (!this.isReadyForSubMesh(mesh, tempSubMesh, localOptions.useInstances)) {
1144
1142
  if (tempSubMesh.effect && tempSubMesh.effect.getCompilationError() && tempSubMesh.effect.allFallbacksProcessed()) {
1145
1143
  lastError = tempSubMesh.effect.getCompilationError();
1146
- } else {
1144
+ }
1145
+ else {
1147
1146
  allDone = false;
1148
1147
  setTimeout(checkReady, 16);
1149
1148
  }
@@ -1160,13 +1159,15 @@ export class Material {
1160
1159
  onCompiled(this);
1161
1160
  }
1162
1161
  }
1163
- } else {
1162
+ }
1163
+ else {
1164
1164
  if (this.isReady()) {
1165
1165
  this.allowShaderHotSwapping = currentHotSwapingState;
1166
1166
  if (onCompiled) {
1167
1167
  onCompiled(this);
1168
1168
  }
1169
- } else {
1169
+ }
1170
+ else {
1170
1171
  setTimeout(checkReady, 16);
1171
1172
  }
1172
1173
  }
@@ -1184,17 +1185,12 @@ export class Material {
1184
1185
  */
1185
1186
  async forceCompilationAsync(mesh, options) {
1186
1187
  return await new Promise((resolve, reject) => {
1187
- this.forceCompilation(
1188
- mesh,
1189
- () => {
1190
- resolve();
1191
- },
1192
- options,
1193
- (reason) => {
1194
- // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors
1195
- reject(reason);
1196
- }
1197
- );
1188
+ this.forceCompilation(mesh, () => {
1189
+ resolve();
1190
+ }, options, (reason) => {
1191
+ // eslint-disable-next-line @typescript-eslint/prefer-promise-reject-errors
1192
+ reject(reason);
1193
+ });
1198
1194
  });
1199
1195
  }
1200
1196
  /**
@@ -1404,7 +1400,8 @@ export class Material {
1404
1400
  const mesh = this.meshMap[meshId];
1405
1401
  this._disposeMeshResources(mesh);
1406
1402
  }
1407
- } else {
1403
+ }
1404
+ else {
1408
1405
  const meshes = scene.meshes;
1409
1406
  for (const mesh of meshes) {
1410
1407
  this._disposeMeshResources(mesh);
@@ -1459,7 +1456,8 @@ export class Material {
1459
1456
  }
1460
1457
  }
1461
1458
  }
1462
- } else {
1459
+ }
1460
+ else {
1463
1461
  geometry?._releaseVertexArrayObject(this._drawWrapper.effect);
1464
1462
  }
1465
1463
  if (mesh.material === this && !mesh.sourceMesh) {
@@ -1495,9 +1493,11 @@ export class Material {
1495
1493
  static ParseAlphaMode(parsedMaterial, material) {
1496
1494
  if (parsedMaterial._alphaMode !== undefined) {
1497
1495
  material._alphaMode = Array.isArray(parsedMaterial._alphaMode) ? parsedMaterial._alphaMode : [parsedMaterial._alphaMode];
1498
- } else if (parsedMaterial.alphaMode !== undefined) {
1496
+ }
1497
+ else if (parsedMaterial.alphaMode !== undefined) {
1499
1498
  material._alphaMode = Array.isArray(parsedMaterial.alphaMode) ? parsedMaterial.alphaMode : [parsedMaterial.alphaMode];
1500
- } else {
1499
+ }
1500
+ else {
1501
1501
  material._alphaMode = [2];
1502
1502
  }
1503
1503
  }
@@ -1511,7 +1511,8 @@ export class Material {
1511
1511
  static Parse(parsedMaterial, scene, rootUrl) {
1512
1512
  if (!parsedMaterial.customType) {
1513
1513
  parsedMaterial.customType = "BABYLON.StandardMaterial";
1514
- } else if (parsedMaterial.customType === "BABYLON.PBRMaterial" && parsedMaterial.overloadedAlbedo) {
1514
+ }
1515
+ else if (parsedMaterial.customType === "BABYLON.PBRMaterial" && parsedMaterial.overloadedAlbedo) {
1515
1516
  parsedMaterial.customType = "BABYLON.LegacyPBRMaterial";
1516
1517
  if (!BABYLON.LegacyPBRMaterial) {
1517
1518
  Logger.Error("Your scene is trying to load a legacy version of the PBRMaterial, please, include it from the materials library.");
@@ -1688,39 +1689,97 @@ Material._RunDirtyCallBacks = (defines) => {
1688
1689
  cb(defines);
1689
1690
  }
1690
1691
  };
1691
- __decorate([serialize()], Material.prototype, "id", void 0);
1692
- __decorate([serialize()], Material.prototype, "uniqueId", void 0);
1693
- __decorate([serialize()], Material.prototype, "name", void 0);
1694
- __decorate([serialize()], Material.prototype, "metadata", void 0);
1695
- __decorate([serialize()], Material.prototype, "checkReadyOnEveryCall", void 0);
1696
- __decorate([serialize()], Material.prototype, "checkReadyOnlyOnce", void 0);
1697
- __decorate([serialize()], Material.prototype, "state", void 0);
1698
- __decorate([serialize("alpha")], Material.prototype, "_alpha", void 0);
1699
- __decorate([serialize("backFaceCulling")], Material.prototype, "_backFaceCulling", void 0);
1700
- __decorate([serialize("textureRepetitionMode")], Material.prototype, "_textureRepetitionMode", void 0);
1701
- __decorate([serialize("textureRepetitionHexTilingParams")], Material.prototype, "textureRepetitionHexTilingParams", void 0);
1702
- __decorate([serialize("cullBackFaces")], Material.prototype, "_cullBackFaces", void 0);
1703
- __decorate([serialize()], Material.prototype, "sideOrientation", void 0);
1704
- __decorate([serialize()], Material.prototype, "_alphaMode", void 0);
1705
- __decorate([serialize()], Material.prototype, "_needDepthPrePass", void 0);
1706
- __decorate([serialize()], Material.prototype, "disableDepthWrite", void 0);
1707
- __decorate([serialize()], Material.prototype, "disableColorWrite", void 0);
1708
- __decorate([serialize()], Material.prototype, "forceDepthWrite", void 0);
1709
- __decorate([serialize()], Material.prototype, "depthFunction", void 0);
1710
- __decorate([serialize()], Material.prototype, "separateCullingPass", void 0);
1711
- __decorate([serialize("fogEnabled")], Material.prototype, "_fogEnabled", void 0);
1712
- __decorate([serialize()], Material.prototype, "pointSize", void 0);
1713
- __decorate([serialize()], Material.prototype, "zOffset", void 0);
1714
- __decorate([serialize()], Material.prototype, "zOffsetUnits", void 0);
1715
- __decorate([serialize()], Material.prototype, "pointsCloud", null);
1716
- __decorate([serialize()], Material.prototype, "fillMode", null);
1717
- __decorate([serialize()], Material.prototype, "useLogarithmicDepth", null);
1718
- __decorate([serialize()], Material.prototype, "_isVertexOutputInvariant", void 0);
1719
- __decorate([serialize()], Material.prototype, "transparencyMode", null);
1692
+ __decorate([
1693
+ serialize()
1694
+ ], Material.prototype, "id", void 0);
1695
+ __decorate([
1696
+ serialize()
1697
+ ], Material.prototype, "uniqueId", void 0);
1698
+ __decorate([
1699
+ serialize()
1700
+ ], Material.prototype, "name", void 0);
1701
+ __decorate([
1702
+ serialize()
1703
+ ], Material.prototype, "metadata", void 0);
1704
+ __decorate([
1705
+ serialize()
1706
+ ], Material.prototype, "checkReadyOnEveryCall", void 0);
1707
+ __decorate([
1708
+ serialize()
1709
+ ], Material.prototype, "checkReadyOnlyOnce", void 0);
1710
+ __decorate([
1711
+ serialize()
1712
+ ], Material.prototype, "state", void 0);
1713
+ __decorate([
1714
+ serialize("alpha")
1715
+ ], Material.prototype, "_alpha", void 0);
1716
+ __decorate([
1717
+ serialize("backFaceCulling")
1718
+ ], Material.prototype, "_backFaceCulling", void 0);
1719
+ __decorate([
1720
+ serialize("textureRepetitionMode")
1721
+ ], Material.prototype, "_textureRepetitionMode", void 0);
1722
+ __decorate([
1723
+ serialize("textureRepetitionHexTilingParams")
1724
+ ], Material.prototype, "textureRepetitionHexTilingParams", void 0);
1725
+ __decorate([
1726
+ serialize("cullBackFaces")
1727
+ ], Material.prototype, "_cullBackFaces", void 0);
1728
+ __decorate([
1729
+ serialize()
1730
+ ], Material.prototype, "sideOrientation", void 0);
1731
+ __decorate([
1732
+ serialize()
1733
+ ], Material.prototype, "_alphaMode", void 0);
1734
+ __decorate([
1735
+ serialize()
1736
+ ], Material.prototype, "_needDepthPrePass", void 0);
1737
+ __decorate([
1738
+ serialize()
1739
+ ], Material.prototype, "disableDepthWrite", void 0);
1740
+ __decorate([
1741
+ serialize()
1742
+ ], Material.prototype, "disableColorWrite", void 0);
1743
+ __decorate([
1744
+ serialize()
1745
+ ], Material.prototype, "forceDepthWrite", void 0);
1746
+ __decorate([
1747
+ serialize()
1748
+ ], Material.prototype, "depthFunction", void 0);
1749
+ __decorate([
1750
+ serialize()
1751
+ ], Material.prototype, "separateCullingPass", void 0);
1752
+ __decorate([
1753
+ serialize("fogEnabled")
1754
+ ], Material.prototype, "_fogEnabled", void 0);
1755
+ __decorate([
1756
+ serialize()
1757
+ ], Material.prototype, "pointSize", void 0);
1758
+ __decorate([
1759
+ serialize()
1760
+ ], Material.prototype, "zOffset", void 0);
1761
+ __decorate([
1762
+ serialize()
1763
+ ], Material.prototype, "zOffsetUnits", void 0);
1764
+ __decorate([
1765
+ serialize()
1766
+ ], Material.prototype, "pointsCloud", null);
1767
+ __decorate([
1768
+ serialize()
1769
+ ], Material.prototype, "fillMode", null);
1770
+ __decorate([
1771
+ serialize()
1772
+ ], Material.prototype, "useLogarithmicDepth", null);
1773
+ __decorate([
1774
+ serialize()
1775
+ ], Material.prototype, "_isVertexOutputInvariant", void 0);
1776
+ __decorate([
1777
+ serialize()
1778
+ ], Material.prototype, "transparencyMode", null);
1720
1779
  // #region GENERATED_SIDE_EFFECT_STUBS — do not edit, regenerate with `npm run generate:side-effect-stubs`
1721
1780
  import { _MissingSideEffectProperty } from "../Misc/devTools.js";
1722
1781
  if (!Object.getOwnPropertyDescriptor(Material.prototype, "pluginManager")) {
1723
1782
  Object.defineProperty(Material.prototype, "pluginManager", _MissingSideEffectProperty("Material", "pluginManager"));
1724
1783
  }
1725
1784
  // #endregion GENERATED_SIDE_EFFECT_STUBS
1726
- //# sourceMappingURL=material.pure.js.map
1785
+ //# sourceMappingURL=material.pure.js.map
@@ -40,6 +40,7 @@ export * from "./meshDebugPluginMaterial.pure.js";
40
40
  export * from "./GaussianSplatting/gaussianSplattingMaterial.pure.js";
41
41
  export * from "./GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js";
42
42
  export * from "./GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js";
43
+ export * from "./GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.js";
43
44
  export * from "./materialHelper.functions.js";
44
45
  export * from "./materialHelper.geometryrendering.js";
45
46
  export * from "./materialStencilState.js";
package/Materials/pure.js CHANGED
@@ -41,6 +41,7 @@ export * from "./meshDebugPluginMaterial.pure.js";
41
41
  export * from "./GaussianSplatting/gaussianSplattingMaterial.pure.js";
42
42
  export * from "./GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure.js";
43
43
  export * from "./GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure.js";
44
+ export * from "./GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure.js";
44
45
  export * from "./materialHelper.functions.js";
45
46
  export * from "./materialHelper.geometryrendering.js";
46
47
  export * from "./materialStencilState.js";
@@ -1 +1 @@
1
- {"version":3,"file":"pure.js","sourceRoot":"","sources":["../../../../dev/core/src/Materials/pure.ts"],"names":[],"mappings":"AAAA,6DAA6D;AAC7D,6DAA6D;AAC7D,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,0BAA0B,CAAC;AACzC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qCAAqC,CAAC;AACpD,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,YAAY,CAAC;AAC3B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,uBAAuB,CAAC;AACtC,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,iBAAiB,CAAC;AAChC,cAAc,iBAAiB,CAAC;AAChC,cAAc,aAAa,CAAC;AAC5B,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,eAAe,CAAC;AAC9B,cAAc,2BAA2B,CAAC;AAC1C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,uBAAuB,CAAC;AACtC,cAAc,mCAAmC,CAAC;AAClD,cAAc,uCAAuC,CAAC;AACtD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,8CAA8C,CAAC;AAC7D,cAAc,yCAAyC,CAAC;AACxD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,2CAA2C,CAAC;AAC1D,cAAc,gCAAgC,CAAC;AAC/C,cAAc,oDAAoD,CAAC;AACnE,cAAc,oEAAoE,CAAC;AACnF,cAAc,oEAAoE,CAAC;AACnF,cAAc,4BAA4B,CAAC;AAC3C,cAAc,oCAAoC,CAAC;AACnD,cAAc,wBAAwB,CAAC;AACvC,cAAc,cAAc,CAAC;AAC7B,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,kCAAkC,CAAC;AACjD,cAAc,0BAA0B,CAAC;AACzC,cAAc,oBAAoB,CAAC","sourcesContent":["/** Pure barrel — re-exports only side-effect-free modules */\n/* eslint-disable @typescript-eslint/no-restricted-imports */\nexport * from \"./Background/pure\";\nexport * from \"./colorCurves.pure\";\nexport * from \"./iEffectFallbacks\";\nexport * from \"./effectFallbacks\";\nexport * from \"./effect.pure\";\nexport * from \"./fresnelParameters.pure\";\nexport * from \"./imageProcessing\";\nexport * from \"./imageProcessingConfiguration.pure\";\nexport * from \"./material.pure\";\nexport * from \"./materialDefines\";\nexport * from \"./clipPlaneMaterialHelper\";\nexport * from \"./materialHelper\";\nexport * from \"./multiMaterial.pure\";\nexport * from \"./Occlusion/pure\";\nexport * from \"./PBR/pure\";\nexport * from \"./pushMaterial\";\nexport * from \"./shaderLanguage\";\nexport * from \"./shaderMaterial.pure\";\nexport * from \"./standardMaterial.pure\";\nexport * from \"./Textures/pure\";\nexport * from \"./uniformBuffer\";\nexport * from \"./materialFlags\";\nexport * from \"./Node/pure\";\nexport * from \"./effectRenderer.pure\";\nexport * from \"./shadowDepthWrapper\";\nexport * from \"./drawWrapper.functions\";\nexport * from \"./drawWrapper\";\nexport * from \"./materialPluginBase.pure\";\nexport * from \"./materialPluginManager.pure\";\nexport * from \"./materialPluginEvent\";\nexport * from \"./material.detailMapConfiguration\";\nexport * from \"./material.decalMapConfiguration.pure\";\nexport * from \"./materialPluginFactoryExport\";\nexport * from \"./GreasedLine/greasedLinePluginMaterial.pure\";\nexport * from \"./GreasedLine/greasedLineSimpleMaterial\";\nexport * from \"./GreasedLine/greasedLineMaterialInterfaces\";\nexport * from \"./GreasedLine/greasedLineMaterialDefaults\";\nexport * from \"./meshDebugPluginMaterial.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingMaterial.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure\";\nexport * from \"./materialHelper.functions\";\nexport * from \"./materialHelper.geometryrendering\";\nexport * from \"./materialStencilState\";\nexport * from \"./uv.defines\";\nexport * from \"./floatingOriginMatrixOverrides\";\nexport * from \"./vertexPullingHelper.functions\";\nexport * from \"./effect.webgl.functions.pure\";\nexport * from \"./standardMaterial.decalMap.pure\";\nexport * from \"./GaussianSplatting/pure\";\nexport * from \"./GreasedLine/pure\";\n"]}
1
+ {"version":3,"file":"pure.js","sourceRoot":"","sources":["../../../../dev/core/src/Materials/pure.ts"],"names":[],"mappings":"AAAA,6DAA6D;AAC7D,6DAA6D;AAC7D,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,oBAAoB,CAAC;AACnC,cAAc,mBAAmB,CAAC;AAClC,cAAc,eAAe,CAAC;AAC9B,cAAc,0BAA0B,CAAC;AACzC,cAAc,mBAAmB,CAAC;AAClC,cAAc,qCAAqC,CAAC;AACpD,cAAc,iBAAiB,CAAC;AAChC,cAAc,mBAAmB,CAAC;AAClC,cAAc,2BAA2B,CAAC;AAC1C,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,kBAAkB,CAAC;AACjC,cAAc,YAAY,CAAC;AAC3B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,uBAAuB,CAAC;AACtC,cAAc,yBAAyB,CAAC;AACxC,cAAc,iBAAiB,CAAC;AAChC,cAAc,iBAAiB,CAAC;AAChC,cAAc,iBAAiB,CAAC;AAChC,cAAc,aAAa,CAAC;AAC5B,cAAc,uBAAuB,CAAC;AACtC,cAAc,sBAAsB,CAAC;AACrC,cAAc,yBAAyB,CAAC;AACxC,cAAc,eAAe,CAAC;AAC9B,cAAc,2BAA2B,CAAC;AAC1C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,uBAAuB,CAAC;AACtC,cAAc,mCAAmC,CAAC;AAClD,cAAc,uCAAuC,CAAC;AACtD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,8CAA8C,CAAC;AAC7D,cAAc,yCAAyC,CAAC;AACxD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,2CAA2C,CAAC;AAC1D,cAAc,gCAAgC,CAAC;AAC/C,cAAc,oDAAoD,CAAC;AACnE,cAAc,oEAAoE,CAAC;AACnF,cAAc,oEAAoE,CAAC;AACnF,cAAc,+DAA+D,CAAC;AAC9E,cAAc,4BAA4B,CAAC;AAC3C,cAAc,oCAAoC,CAAC;AACnD,cAAc,wBAAwB,CAAC;AACvC,cAAc,cAAc,CAAC;AAC7B,cAAc,iCAAiC,CAAC;AAChD,cAAc,iCAAiC,CAAC;AAChD,cAAc,+BAA+B,CAAC;AAC9C,cAAc,kCAAkC,CAAC;AACjD,cAAc,0BAA0B,CAAC;AACzC,cAAc,oBAAoB,CAAC","sourcesContent":["/** Pure barrel — re-exports only side-effect-free modules */\n/* eslint-disable @typescript-eslint/no-restricted-imports */\nexport * from \"./Background/pure\";\nexport * from \"./colorCurves.pure\";\nexport * from \"./iEffectFallbacks\";\nexport * from \"./effectFallbacks\";\nexport * from \"./effect.pure\";\nexport * from \"./fresnelParameters.pure\";\nexport * from \"./imageProcessing\";\nexport * from \"./imageProcessingConfiguration.pure\";\nexport * from \"./material.pure\";\nexport * from \"./materialDefines\";\nexport * from \"./clipPlaneMaterialHelper\";\nexport * from \"./materialHelper\";\nexport * from \"./multiMaterial.pure\";\nexport * from \"./Occlusion/pure\";\nexport * from \"./PBR/pure\";\nexport * from \"./pushMaterial\";\nexport * from \"./shaderLanguage\";\nexport * from \"./shaderMaterial.pure\";\nexport * from \"./standardMaterial.pure\";\nexport * from \"./Textures/pure\";\nexport * from \"./uniformBuffer\";\nexport * from \"./materialFlags\";\nexport * from \"./Node/pure\";\nexport * from \"./effectRenderer.pure\";\nexport * from \"./shadowDepthWrapper\";\nexport * from \"./drawWrapper.functions\";\nexport * from \"./drawWrapper\";\nexport * from \"./materialPluginBase.pure\";\nexport * from \"./materialPluginManager.pure\";\nexport * from \"./materialPluginEvent\";\nexport * from \"./material.detailMapConfiguration\";\nexport * from \"./material.decalMapConfiguration.pure\";\nexport * from \"./materialPluginFactoryExport\";\nexport * from \"./GreasedLine/greasedLinePluginMaterial.pure\";\nexport * from \"./GreasedLine/greasedLineSimpleMaterial\";\nexport * from \"./GreasedLine/greasedLineMaterialInterfaces\";\nexport * from \"./GreasedLine/greasedLineMaterialDefaults\";\nexport * from \"./meshDebugPluginMaterial.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingMaterial.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingSolidColorMaterialPlugin.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingGpuPickingMaterialPlugin.pure\";\nexport * from \"./GaussianSplatting/gaussianSplattingDebugMaterialPlugin.pure\";\nexport * from \"./materialHelper.functions\";\nexport * from \"./materialHelper.geometryrendering\";\nexport * from \"./materialStencilState\";\nexport * from \"./uv.defines\";\nexport * from \"./floatingOriginMatrixOverrides\";\nexport * from \"./vertexPullingHelper.functions\";\nexport * from \"./effect.webgl.functions.pure\";\nexport * from \"./standardMaterial.decalMap.pure\";\nexport * from \"./GaussianSplatting/pure\";\nexport * from \"./GreasedLine/pure\";\n"]}
@@ -949,6 +949,7 @@ export class StandardMaterial extends StandardMaterialBase {
949
949
  this.bindOnlyNormalMatrix(this._normalMatrix);
950
950
  }
951
951
  const mustRebind = this._mustRebind(scene, effect, subMesh, mesh.visibility);
952
+ const needToAlwaysBindUniformBuffers = scene.getEngine()._features.needToAlwaysBindUniformBuffers;
952
953
  // Bones
953
954
  BindBonesParameters(mesh, effect);
954
955
  // Vertex pulling
@@ -1103,14 +1104,14 @@ export class StandardMaterial extends StandardMaterialBase {
1103
1104
  // Colors
1104
1105
  this.bindEyePosition(effect);
1105
1106
  }
1106
- else if (scene.getEngine()._features.needToAlwaysBindUniformBuffers) {
1107
+ else if (needToAlwaysBindUniformBuffers) {
1107
1108
  this._needToBindSceneUbo = true;
1108
1109
  }
1110
+ // Lights
1111
+ if ((mustRebind || !this.isFrozen || needToAlwaysBindUniformBuffers) && scene.lightsEnabled && !this._disableLighting) {
1112
+ BindLights(scene, mesh, effect, defines, this._maxSimultaneousLights);
1113
+ }
1109
1114
  if (mustRebind || !this.isFrozen) {
1110
- // Lights
1111
- if (scene.lightsEnabled && !this._disableLighting) {
1112
- BindLights(scene, mesh, effect, defines, this._maxSimultaneousLights);
1113
- }
1114
1115
  // View
1115
1116
  if ((scene.fogEnabled && mesh.applyFog && scene.fogMode !== Scene.FOGMODE_NONE) ||
1116
1117
  this._reflectionTexture ||