@babylonjs/core 9.2.0 → 9.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Cameras/Inputs/geospatialCameraPointersInput.js +10 -8
- package/Cameras/Inputs/geospatialCameraPointersInput.js.map +1 -1
- package/Cameras/geospatialCameraMovement.js +2 -2
- package/Cameras/geospatialCameraMovement.js.map +1 -1
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +2 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.d.ts +105 -0
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.js +318 -0
- package/FrameGraph/Node/Blocks/Rendering/iblShadowsRendererBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/index.d.ts +1 -0
- package/FrameGraph/Node/Blocks/index.js +1 -0
- package/FrameGraph/Node/Blocks/index.js.map +1 -1
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.d.ts +34 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js +144 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsAccumulationTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.d.ts +26 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js +82 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsSpatialBlurTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.d.ts +61 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js +207 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsTracingTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.d.ts +104 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js +218 -0
- package/FrameGraph/Tasks/Rendering/iblShadows/iblShadowsVoxelizationTask.js.map +1 -0
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.d.ts +217 -0
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js +640 -0
- package/FrameGraph/Tasks/Rendering/iblShadowsRendererTask.js.map +1 -0
- package/FrameGraph/frameGraph.js +1 -0
- package/FrameGraph/frameGraph.js.map +1 -1
- package/FrameGraph/index.d.ts +1 -0
- package/FrameGraph/index.js +1 -0
- package/FrameGraph/index.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +4 -0
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Lights/Clustered/clusteredLightContainer.js +8 -5
- package/Lights/Clustered/clusteredLightContainer.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.d.ts +13 -2
- package/Materials/PBR/openpbrMaterial.js +47 -16
- package/Materials/PBR/openpbrMaterial.js.map +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.js +1 -1
- package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
- package/Materials/Textures/Filtering/hdrFiltering.js +6 -0
- package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
- package/Materials/Textures/envCubeTexture.js +13 -13
- package/Materials/Textures/envCubeTexture.js.map +1 -1
- package/Materials/materialHelper.functions.js +1 -1
- package/Materials/materialHelper.functions.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js +101 -62
- package/Meshes/GaussianSplatting/gaussianSplattingMesh.js.map +1 -1
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.js +39 -25
- package/Meshes/GaussianSplatting/gaussianSplattingMeshBase.js.map +1 -1
- package/Misc/textureTools.d.ts +3 -1
- package/Misc/textureTools.js +74 -13
- package/Misc/textureTools.js.map +1 -1
- package/Misc/tools.js +1 -1
- package/Misc/tools.js.map +1 -1
- package/Particles/baseParticleSystem.d.ts +33 -1
- package/Particles/baseParticleSystem.js +65 -0
- package/Particles/baseParticleSystem.js.map +1 -1
- package/Particles/computeShaderParticleSystem.js +6 -0
- package/Particles/computeShaderParticleSystem.js.map +1 -1
- package/Particles/gpuParticleSystem.d.ts +24 -6
- package/Particles/gpuParticleSystem.js +85 -36
- package/Particles/gpuParticleSystem.js.map +1 -1
- package/Particles/particleSystem.d.ts +0 -6
- package/Particles/particleSystem.js +3 -14
- package/Particles/particleSystem.js.map +1 -1
- package/Particles/thinParticleSystem.d.ts +1 -3
- package/Particles/thinParticleSystem.js +1 -27
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Particles/webgl2ParticleSystem.js +7 -0
- package/Particles/webgl2ParticleSystem.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js +1 -1
- package/Rendering/IBLShadows/iblShadowsAccumulationPass.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.d.ts +3 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.js +11 -1
- package/Rendering/IBLShadows/iblShadowsPluginMaterial.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.d.ts +0 -19
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js +21 -65
- package/Rendering/IBLShadows/iblShadowsRenderPipeline.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.d.ts +15 -52
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js +129 -220
- package/Rendering/IBLShadows/iblShadowsVoxelRenderer.js.map +1 -1
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js +3 -0
- package/Rendering/IBLShadows/iblShadowsVoxelTracingPass.js.map +1 -1
- package/Rendering/depthRenderer.js +6 -0
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/geometryBufferRenderer.d.ts +14 -5
- package/Rendering/geometryBufferRenderer.js +6 -2
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/Rendering/geometryBufferRendererSceneComponent.d.ts +4 -6
- package/Rendering/geometryBufferRendererSceneComponent.js.map +1 -1
- package/Rendering/iblCdfGenerator.d.ts +10 -0
- package/Rendering/iblCdfGenerator.js +52 -17
- package/Rendering/iblCdfGenerator.js.map +1 -1
- package/Rendering/index.d.ts +0 -6
- package/Rendering/index.js +0 -6
- package/Rendering/index.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrDirectLighting.js +6 -1
- package/Shaders/ShadersInclude/openpbrDirectLighting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/gpuUpdateParticles.vertex.js +12 -6
- package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
- package/Shaders/iblShadowVoxelTracing.fragment.js +5 -1
- package/Shaders/iblShadowVoxelTracing.fragment.js.map +1 -1
- package/Shaders/iblVoxelGrid.fragment.d.ts +1 -0
- package/Shaders/iblVoxelGrid.fragment.js +33 -5
- package/Shaders/iblVoxelGrid.fragment.js.map +1 -1
- package/Shaders/{iblVoxelSlabDebug.fragment.d.ts → lod3D.fragment.d.ts} +1 -1
- package/Shaders/lod3D.fragment.js +13 -0
- package/Shaders/lod3D.fragment.js.map +1 -0
- package/Shaders/openpbr.fragment.js +5 -0
- package/Shaders/openpbr.fragment.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js +6 -1
- package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/gpuUpdateParticles.compute.js +14 -7
- package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
- package/ShadersWGSL/iblShadowVoxelTracing.fragment.js +5 -1
- package/ShadersWGSL/iblShadowVoxelTracing.fragment.js.map +1 -1
- package/ShadersWGSL/iblVoxelGrid.fragment.js +1 -1
- package/ShadersWGSL/iblVoxelGrid.fragment.js.map +1 -1
- package/{Shaders/iblVoxelSlabDebug.vertex.d.ts → ShadersWGSL/lod3D.fragment.d.ts} +1 -1
- package/ShadersWGSL/lod3D.fragment.js +13 -0
- package/ShadersWGSL/lod3D.fragment.js.map +1 -0
- package/ShadersWGSL/openpbr.fragment.js +5 -0
- package/ShadersWGSL/openpbr.fragment.js.map +1 -1
- package/package.json +1 -1
- package/Shaders/iblVoxelGrid3dDebug.fragment.d.ts +0 -5
- package/Shaders/iblVoxelGrid3dDebug.fragment.js +0 -24
- package/Shaders/iblVoxelGrid3dDebug.fragment.js.map +0 -1
- package/Shaders/iblVoxelSlabDebug.fragment.js +0 -13
- package/Shaders/iblVoxelSlabDebug.fragment.js.map +0 -1
- package/Shaders/iblVoxelSlabDebug.vertex.js +0 -11
- package/Shaders/iblVoxelSlabDebug.vertex.js.map +0 -1
- package/ShadersWGSL/iblVoxelGrid3dDebug.fragment.d.ts +0 -5
- package/ShadersWGSL/iblVoxelGrid3dDebug.fragment.js +0 -23
- package/ShadersWGSL/iblVoxelGrid3dDebug.fragment.js.map +0 -1
- package/ShadersWGSL/iblVoxelSlabDebug.fragment.d.ts +0 -5
- package/ShadersWGSL/iblVoxelSlabDebug.fragment.js +0 -14
- package/ShadersWGSL/iblVoxelSlabDebug.fragment.js.map +0 -1
- package/ShadersWGSL/iblVoxelSlabDebug.vertex.d.ts +0 -5
- package/ShadersWGSL/iblVoxelSlabDebug.vertex.js +0 -12
- package/ShadersWGSL/iblVoxelSlabDebug.vertex.js.map +0 -1
package/Engines/webgpuEngine.js
CHANGED
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@@ -3061,6 +3061,8 @@ export class WebGPUEngine extends ThinWebGPUEngine {
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* @param byteLength the byte length to clear (optional)
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*/
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clearStorageBuffer(storageBuffer, byteOffset, byteLength) {
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// clearBuffer is a command encoder operation and cannot be recorded while a render pass is open on the same encoder.
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this._endCurrentRenderPass();
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this._renderEncoder.clearBuffer(storageBuffer.underlyingResource, byteOffset, byteLength);
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}
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/**
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