@babylonjs/core 8.34.0 → 8.35.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio/audioSceneComponent.d.ts +9 -5
- package/Audio/audioSceneComponent.js +1 -0
- package/Audio/audioSceneComponent.js.map +1 -1
- package/AudioV2/abstractAudio/audioEngineV2.d.ts +10 -0
- package/AudioV2/abstractAudio/audioEngineV2.js +29 -0
- package/AudioV2/abstractAudio/audioEngineV2.js.map +1 -1
- package/AudioV2/webAudio/webAudioEngine.d.ts +5 -0
- package/AudioV2/webAudio/webAudioEngine.js +8 -0
- package/AudioV2/webAudio/webAudioEngine.js.map +1 -1
- package/AudioV2/webAudio/webAudioStaticSound.js +2 -2
- package/AudioV2/webAudio/webAudioStaticSound.js.map +1 -1
- package/AudioV2/webAudio/webAudioStreamingSound.js +5 -2
- package/AudioV2/webAudio/webAudioStreamingSound.js.map +1 -1
- package/Cameras/camera.d.ts +4 -0
- package/Cameras/camera.js +18 -9
- package/Cameras/camera.js.map +1 -1
- package/Engines/abstractEngine.js +2 -2
- package/Engines/abstractEngine.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/bloomPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.js +1 -1
- package/FrameGraph/Node/Blocks/PostProcesses/chromaticAberrationPostProcessBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/computeShaderBlock.d.ts +42 -0
- package/FrameGraph/Node/Blocks/computeShaderBlock.js +74 -0
- package/FrameGraph/Node/Blocks/computeShaderBlock.js.map +1 -0
- package/FrameGraph/Node/Blocks/executeBlock.d.ts +11 -1
- package/FrameGraph/Node/Blocks/executeBlock.js +18 -0
- package/FrameGraph/Node/Blocks/executeBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/index.d.ts +1 -0
- package/FrameGraph/Node/Blocks/index.js +1 -0
- package/FrameGraph/Node/Blocks/index.js.map +1 -1
- package/FrameGraph/Node/Blocks/inputBlock.js +2 -0
- package/FrameGraph/Node/Blocks/inputBlock.js.map +1 -1
- package/FrameGraph/Node/Blocks/outputBlock.js +1 -0
- package/FrameGraph/Node/Blocks/outputBlock.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraph.d.ts +1 -1
- package/FrameGraph/Node/nodeRenderGraph.js +7 -3
- package/FrameGraph/Node/nodeRenderGraph.js.map +1 -1
- package/FrameGraph/Node/nodeRenderGraphBlock.js +7 -0
- package/FrameGraph/Node/nodeRenderGraphBlock.js.map +1 -1
- package/FrameGraph/Passes/pass.d.ts +11 -1
- package/FrameGraph/Passes/pass.js +11 -1
- package/FrameGraph/Passes/pass.js.map +1 -1
- package/FrameGraph/Tasks/Misc/computeShaderTask.d.ts +115 -0
- package/FrameGraph/Tasks/Misc/computeShaderTask.js +174 -0
- package/FrameGraph/Tasks/Misc/computeShaderTask.js.map +1 -0
- package/FrameGraph/Tasks/Misc/executeTask.d.ts +5 -0
- package/FrameGraph/Tasks/Misc/executeTask.js +3 -0
- package/FrameGraph/Tasks/Misc/executeTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/bloomTask.d.ts +1 -1
- package/FrameGraph/Tasks/PostProcesses/bloomTask.js +1 -1
- package/FrameGraph/Tasks/PostProcesses/bloomTask.js.map +1 -1
- package/FrameGraph/Tasks/PostProcesses/ssao2Task.d.ts +1 -0
- package/FrameGraph/Tasks/PostProcesses/ssao2Task.js +7 -0
- package/FrameGraph/Tasks/PostProcesses/ssao2Task.js.map +1 -1
- package/FrameGraph/frameGraph.d.ts +1 -1
- package/FrameGraph/frameGraph.js +3 -6
- package/FrameGraph/frameGraph.js.map +1 -1
- package/FrameGraph/frameGraphTask.d.ts +3 -2
- package/FrameGraph/frameGraphTask.js +5 -2
- package/FrameGraph/frameGraphTask.js.map +1 -1
- package/FrameGraph/frameGraphTextureManager.js +2 -2
- package/FrameGraph/frameGraphTextureManager.js.map +1 -1
- package/FrameGraph/index.d.ts +1 -0
- package/FrameGraph/index.js +1 -0
- package/FrameGraph/index.js.map +1 -1
- package/Lights/directionalLight.js +1 -4
- package/Lights/directionalLight.js.map +1 -1
- package/Lights/pointLight.js +2 -5
- package/Lights/pointLight.js.map +1 -1
- package/Materials/Background/backgroundMaterial.js +9 -5
- package/Materials/Background/backgroundMaterial.js.map +1 -1
- package/Materials/PBR/openpbrMaterial.d.ts +14 -0
- package/Materials/PBR/openpbrMaterial.js +16 -0
- package/Materials/PBR/openpbrMaterial.js.map +1 -1
- package/Materials/clipPlaneMaterialHelper.js +11 -1
- package/Materials/clipPlaneMaterialHelper.js.map +1 -1
- package/Materials/floatingOriginMatrixOverrides.d.ts +4 -1
- package/Materials/floatingOriginMatrixOverrides.js +14 -2
- package/Materials/floatingOriginMatrixOverrides.js.map +1 -1
- package/Materials/index.d.ts +1 -0
- package/Materials/index.js +1 -0
- package/Materials/index.js.map +1 -1
- package/Maths/math.like.d.ts +7 -2
- package/Maths/math.like.js.map +1 -1
- package/Maths/math.vector.functions.d.ts +57 -15
- package/Maths/math.vector.functions.js +77 -8
- package/Maths/math.vector.functions.js.map +1 -1
- package/Meshes/mesh.js +1 -1
- package/Meshes/mesh.js.map +1 -1
- package/Misc/decorators.d.ts +1 -1
- package/Misc/decorators.js.map +1 -1
- package/Misc/dumpTools.d.ts +20 -0
- package/Misc/dumpTools.js +60 -49
- package/Misc/dumpTools.js.map +1 -1
- package/Misc/index.d.ts +1 -2
- package/Misc/index.js +1 -2
- package/Misc/index.js.map +1 -1
- package/Misc/sceneSerializer.js +4 -1
- package/Misc/sceneSerializer.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.js +7 -7
- package/Particles/Node/Blocks/Emitters/boxShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.d.ts +57 -0
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.js +163 -0
- package/Particles/Node/Blocks/Emitters/coneShapeBlock.js.map +1 -0
- package/Particles/Node/Blocks/Emitters/createParticleBlock.d.ts +8 -0
- package/Particles/Node/Blocks/Emitters/createParticleBlock.js +25 -2
- package/Particles/Node/Blocks/Emitters/createParticleBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/customShapeBlock.js +7 -7
- package/Particles/Node/Blocks/Emitters/customShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.js +8 -8
- package/Particles/Node/Blocks/Emitters/cylinderShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/index.d.ts +5 -4
- package/Particles/Node/Blocks/Emitters/index.js +5 -4
- package/Particles/Node/Blocks/Emitters/index.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.js +9 -9
- package/Particles/Node/Blocks/Emitters/meshShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.js +6 -6
- package/Particles/Node/Blocks/Emitters/pointShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.js +7 -7
- package/Particles/Node/Blocks/Emitters/sphereShapeBlock.js.map +1 -1
- package/Particles/Node/Blocks/particleInputBlock.js +2 -0
- package/Particles/Node/Blocks/particleInputBlock.js.map +1 -1
- package/Particles/Node/Blocks/systemBlock.d.ts +36 -0
- package/Particles/Node/Blocks/systemBlock.js +84 -0
- package/Particles/Node/Blocks/systemBlock.js.map +1 -1
- package/Particles/Node/Enums/nodeParticleContextualSources.d.ts +5 -1
- package/Particles/Node/Enums/nodeParticleContextualSources.js +4 -0
- package/Particles/Node/Enums/nodeParticleContextualSources.js.map +1 -1
- package/Particles/Node/nodeParticleBuildState.d.ts +2 -7
- package/Particles/Node/nodeParticleBuildState.js +12 -22
- package/Particles/Node/nodeParticleBuildState.js.map +1 -1
- package/Particles/Node/nodeParticleSystemSet.helper.d.ts +4 -3
- package/Particles/Node/nodeParticleSystemSet.helper.js +285 -110
- package/Particles/Node/nodeParticleSystemSet.helper.js.map +1 -1
- package/Particles/thinParticleSystem.js +1 -0
- package/Particles/thinParticleSystem.js.map +1 -1
- package/Physics/physicsRaycastResult.d.ts +3 -0
- package/Physics/physicsRaycastResult.js.map +1 -1
- package/Physics/v2/Plugins/havokPlugin.js +1 -1
- package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.d.ts +1 -0
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +9 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
- package/PostProcesses/postProcess.d.ts +4 -0
- package/PostProcesses/postProcess.js +4 -0
- package/PostProcesses/postProcess.js.map +1 -1
- package/PostProcesses/thinSSAO2PostProcess.d.ts +1 -0
- package/PostProcesses/thinSSAO2PostProcess.js +18 -6
- package/PostProcesses/thinSSAO2PostProcess.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrCoatLayerData.js +4 -0
- package/Shaders/ShadersInclude/openpbrCoatLayerData.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrDirectLighting.js +5 -2
- package/Shaders/ShadersInclude/openpbrDirectLighting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js +2 -2
- package/Shaders/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/Shaders/ShadersInclude/openpbrFuzzLayerData.js +1 -1
- package/Shaders/ShadersInclude/openpbrFuzzLayerData.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
- package/Shaders/particles.vertex.js +1 -1
- package/Shaders/particles.vertex.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrCoatLayerData.js +4 -0
- package/ShadersWGSL/ShadersInclude/openpbrCoatLayerData.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js +5 -2
- package/ShadersWGSL/ShadersInclude/openpbrDirectLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js +2 -2
- package/ShadersWGSL/ShadersInclude/openpbrEnvironmentLighting.js.map +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrFuzzLayerData.js +1 -1
- package/ShadersWGSL/ShadersInclude/openpbrFuzzLayerData.js.map +1 -1
- package/ShadersWGSL/particles.vertex.js +1 -1
- package/ShadersWGSL/particles.vertex.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +7 -2
- package/scene.js +15 -8
- package/scene.js.map +1 -1
package/scene.js
CHANGED
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@@ -362,6 +362,16 @@ export class Scene {
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static set ExclusiveDoubleClickMode(value) {
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InputManager.ExclusiveDoubleClickMode = value;
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}
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+
/**
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* Gets the current eye position, in order of forcedViewPosition, mirroredCameraPosition, activeCamera world position, ZeroReadonlyVector3
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*/
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get _eyePosition() {
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return this._forcedViewPosition
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? this._forcedViewPosition
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: this._mirroredCameraPosition
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? this._mirroredCameraPosition
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: (this.activeCamera?.getWorldMatrix().getTranslationToRef(this._tempVect3) ?? Vector3.ZeroReadOnly);
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}
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/**
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* Bind the current view position to an effect.
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* @param effect The effect to be bound
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@@ -370,11 +380,7 @@ export class Scene {
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* @returns the computed eye position
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*/
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bindEyePosition(effect, variableName = "vEyePosition", isVector3 = false) {
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const eyePosition = this.
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? this._forcedViewPosition
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: this._mirroredCameraPosition
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? this._mirroredCameraPosition
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: (this.activeCamera?.globalPosition ?? Vector3.ZeroReadOnly);
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const eyePosition = this._eyePosition;
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const invertNormal = this.useRightHandedSystem === (this._mirroredCameraPosition != null);
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const offset = this.floatingOriginOffset;
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const eyePos = this._tempVect4.set(eyePosition.x, eyePosition.y, eyePosition.z, invertNormal ? -1 : 1);
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@@ -685,6 +691,7 @@ export class Scene {
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*/
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this.autoClearDepthAndStencil = true;
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this._clearColor = new Color4(0.2, 0.2, 0.3, 1.0);
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this._tempVect3 = new Vector3();
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this._tempVect4 = new Vector4();
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/**
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* Observable triggered when the performance priority is changed
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@@ -808,6 +815,7 @@ export class Scene {
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this.effectLayers = [];
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/**
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* The list of sounds used in the scene.
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* @deprecated please use AudioEngineV2 instead
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*/
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this.sounds = null;
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/**
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@@ -1457,7 +1465,6 @@ export class Scene {
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length: 0,
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};
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this._floatingOriginScene = undefined;
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this._floatingOriginOffsetDefault = Vector3.Zero();
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this._preventFreeActiveMeshesAndRenderingGroups = false;
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/** @internal */
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this._activeMeshesFrozen = false;
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@@ -2161,10 +2168,10 @@ export class Scene {
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}
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/**
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* @experimental
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* When floatingOriginMode is enabled, offset is equal to the
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* When floatingOriginMode is enabled, offset is equal to the eye position. Default to ZeroReadonly when mode is disabled.
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*/
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get floatingOriginOffset() {
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-
return this.floatingOriginMode
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return this.floatingOriginMode ? this._eyePosition : Vector3.ZeroReadOnly;
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}
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/**
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* Gets an unique (relatively to the current scene) Id
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