@babylonjs/core 7.8.0 → 7.8.1

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Files changed (182) hide show
  1. package/Behaviors/Meshes/sixDofDragBehavior.js +1 -1
  2. package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
  3. package/Cameras/Inputs/BaseCameraPointersInput.js +5 -1
  4. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  5. package/Engines/AbstractEngine/abstractEngine.states.d.ts +1 -0
  6. package/Engines/AbstractEngine/abstractEngine.states.js +1 -0
  7. package/Engines/AbstractEngine/abstractEngine.states.js.map +1 -1
  8. package/Engines/{Extensions/engine.views.d.ts → AbstractEngine/abstractEngine.views.d.ts} +1 -2
  9. package/Engines/{Extensions/engine.views.js → AbstractEngine/abstractEngine.views.js} +10 -10
  10. package/Engines/AbstractEngine/abstractEngine.views.js.map +1 -0
  11. package/Engines/AbstractEngine/index.d.ts +1 -0
  12. package/Engines/AbstractEngine/index.js +1 -0
  13. package/Engines/AbstractEngine/index.js.map +1 -1
  14. package/Engines/Extensions/engine.alpha.d.ts +2 -2
  15. package/Engines/Extensions/engine.alpha.js.map +1 -1
  16. package/Engines/Extensions/engine.cubeTexture.d.ts +10 -4
  17. package/Engines/Extensions/engine.cubeTexture.js +10 -0
  18. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  19. package/Engines/Extensions/engine.dynamicBuffer.d.ts +2 -2
  20. package/Engines/Extensions/engine.dynamicBuffer.js.map +1 -1
  21. package/Engines/Extensions/engine.dynamicTexture.d.ts +2 -2
  22. package/Engines/Extensions/engine.dynamicTexture.js.map +1 -1
  23. package/Engines/Extensions/engine.multiRender.d.ts +2 -2
  24. package/Engines/Extensions/engine.multiRender.js.map +1 -1
  25. package/Engines/Extensions/engine.prefilteredCubeTexture.d.ts +22 -0
  26. package/Engines/Extensions/engine.prefilteredCubeTexture.js +88 -0
  27. package/Engines/Extensions/engine.prefilteredCubeTexture.js.map +1 -0
  28. package/Engines/Extensions/engine.rawTexture.d.ts +2 -63
  29. package/Engines/Extensions/engine.rawTexture.js.map +1 -1
  30. package/Engines/Extensions/engine.readTexture.d.ts +2 -2
  31. package/Engines/Extensions/engine.readTexture.js.map +1 -1
  32. package/Engines/Extensions/engine.renderTarget.d.ts +5 -11
  33. package/Engines/Extensions/engine.renderTarget.js +37 -0
  34. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  35. package/Engines/Extensions/engine.renderTargetCube.d.ts +2 -2
  36. package/Engines/Extensions/engine.renderTargetCube.js.map +1 -1
  37. package/Engines/Extensions/engine.renderTargetTexture.d.ts +14 -0
  38. package/Engines/Extensions/engine.renderTargetTexture.js +16 -0
  39. package/Engines/Extensions/engine.renderTargetTexture.js.map +1 -0
  40. package/Engines/Extensions/engine.videoTexture.d.ts +2 -2
  41. package/Engines/Extensions/engine.videoTexture.js.map +1 -1
  42. package/Engines/Extensions/index.d.ts +2 -1
  43. package/Engines/Extensions/index.js +2 -1
  44. package/Engines/Extensions/index.js.map +1 -1
  45. package/Engines/WebGPU/Extensions/engine.alpha.d.ts +3 -27
  46. package/Engines/WebGPU/Extensions/engine.alpha.js +1 -0
  47. package/Engines/WebGPU/Extensions/engine.alpha.js.map +1 -1
  48. package/Engines/WebGPU/Extensions/engine.cubeTexture.d.ts +10 -4
  49. package/Engines/WebGPU/Extensions/engine.cubeTexture.js +9 -0
  50. package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
  51. package/Engines/WebGPU/Extensions/engine.dynamicTexture.d.ts +2 -2
  52. package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
  53. package/Engines/WebGPU/Extensions/engine.multiRender.d.ts +2 -2
  54. package/Engines/WebGPU/Extensions/engine.multiRender.js.map +1 -1
  55. package/Engines/WebGPU/Extensions/engine.rawTexture.d.ts +2 -50
  56. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  57. package/Engines/WebGPU/Extensions/engine.readTexture.d.ts +2 -2
  58. package/Engines/WebGPU/Extensions/engine.readTexture.js.map +1 -1
  59. package/Engines/WebGPU/Extensions/engine.renderTarget.d.ts +3 -11
  60. package/Engines/WebGPU/Extensions/engine.renderTarget.js +1 -0
  61. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  62. package/Engines/WebGPU/Extensions/engine.renderTargetCube.d.ts +2 -2
  63. package/Engines/WebGPU/Extensions/engine.renderTargetCube.js.map +1 -1
  64. package/Engines/WebGPU/Extensions/engine.renderTargetTexture.d.ts +14 -0
  65. package/Engines/WebGPU/Extensions/engine.renderTargetTexture.js +10 -0
  66. package/Engines/WebGPU/Extensions/engine.renderTargetTexture.js.map +1 -0
  67. package/Engines/WebGPU/Extensions/engine.videoTexture.d.ts +2 -2
  68. package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
  69. package/Engines/WebGPU/Extensions/index.d.ts +1 -0
  70. package/Engines/WebGPU/Extensions/index.js +1 -0
  71. package/Engines/WebGPU/Extensions/index.js.map +1 -1
  72. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +4 -0
  73. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +4 -0
  74. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  75. package/Engines/abstractEngine.d.ts +13 -351
  76. package/Engines/abstractEngine.js +90 -5
  77. package/Engines/abstractEngine.js.map +1 -1
  78. package/Engines/engine.d.ts +11 -30
  79. package/Engines/engine.js +0 -69
  80. package/Engines/engine.js.map +1 -1
  81. package/Engines/nativeEngine.d.ts +4 -7
  82. package/Engines/nativeEngine.js +3 -8
  83. package/Engines/nativeEngine.js.map +1 -1
  84. package/Engines/thinEngine.d.ts +7 -18
  85. package/Engines/thinEngine.js +4 -146
  86. package/Engines/thinEngine.js.map +1 -1
  87. package/Engines/webgpuEngine.d.ts +4 -26
  88. package/Engines/webgpuEngine.js +3 -51
  89. package/Engines/webgpuEngine.js.map +1 -1
  90. package/Materials/Node/Blocks/Fragment/TBNBlock.js +14 -7
  91. package/Materials/Node/Blocks/Fragment/TBNBlock.js.map +1 -1
  92. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js +19 -11
  93. package/Materials/Node/Blocks/Fragment/heightToNormalBlock.js.map +1 -1
  94. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +47 -20
  95. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  96. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js +3 -1
  97. package/Materials/Node/Blocks/Fragment/screenSizeBlock.js.map +1 -1
  98. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +4 -4
  99. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -1
  100. package/Materials/Node/Blocks/biPlanarBlock.js +1 -2
  101. package/Materials/Node/Blocks/biPlanarBlock.js.map +1 -1
  102. package/Materials/Node/Blocks/cloudBlock.js +1 -1
  103. package/Materials/Node/Blocks/cloudBlock.js.map +1 -1
  104. package/Materials/Node/Blocks/triPlanarBlock.js +1 -1
  105. package/Materials/Node/Blocks/triPlanarBlock.js.map +1 -1
  106. package/Materials/Node/nodeMaterialBuildState.d.ts +2 -0
  107. package/Materials/Node/nodeMaterialBuildState.js +7 -0
  108. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  109. package/Materials/Textures/Filtering/hdrFiltering.d.ts +1 -0
  110. package/Materials/Textures/Filtering/hdrFiltering.js +2 -1
  111. package/Materials/Textures/Filtering/hdrFiltering.js.map +1 -1
  112. package/Materials/Textures/Loaders/basisTextureLoader.d.ts +1 -0
  113. package/Materials/Textures/Loaders/basisTextureLoader.js +1 -0
  114. package/Materials/Textures/Loaders/basisTextureLoader.js.map +1 -1
  115. package/Materials/Textures/Loaders/ddsTextureLoader.d.ts +1 -0
  116. package/Materials/Textures/Loaders/ddsTextureLoader.js +1 -0
  117. package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
  118. package/Materials/Textures/Loaders/ktxTextureLoader.d.ts +1 -0
  119. package/Materials/Textures/Loaders/ktxTextureLoader.js +1 -0
  120. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  121. package/Materials/Textures/baseTexture.d.ts +1 -0
  122. package/Materials/Textures/baseTexture.js +1 -0
  123. package/Materials/Textures/baseTexture.js.map +1 -1
  124. package/Materials/Textures/cubeTexture.d.ts +2 -1
  125. package/Materials/Textures/cubeTexture.js +3 -2
  126. package/Materials/Textures/cubeTexture.js.map +1 -1
  127. package/Materials/Textures/dynamicTexture.d.ts +1 -1
  128. package/Materials/Textures/dynamicTexture.js.map +1 -1
  129. package/Materials/Textures/renderTargetTexture.d.ts +11 -0
  130. package/Materials/Textures/renderTargetTexture.js +10 -0
  131. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  132. package/Materials/effect.d.ts +8 -23
  133. package/Materials/effect.js +2 -25
  134. package/Materials/effect.js.map +1 -1
  135. package/Misc/dds.d.ts +2 -22
  136. package/Misc/dds.js +0 -95
  137. package/Misc/dds.js.map +1 -1
  138. package/Misc/minMaxReducer.d.ts +1 -0
  139. package/Misc/minMaxReducer.js +1 -0
  140. package/Misc/minMaxReducer.js.map +1 -1
  141. package/Misc/screenshotTools.d.ts +1 -0
  142. package/Misc/screenshotTools.js +1 -0
  143. package/Misc/screenshotTools.js.map +1 -1
  144. package/Morph/morphTargetManager.d.ts +6 -0
  145. package/Morph/morphTargetManager.js +13 -0
  146. package/Morph/morphTargetManager.js.map +1 -1
  147. package/Physics/v2/IPhysicsEnginePlugin.d.ts +1 -0
  148. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  149. package/Physics/v2/Plugins/havokPlugin.d.ts +11 -1
  150. package/Physics/v2/Plugins/havokPlugin.js +25 -1
  151. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  152. package/Physics/v2/physicsAggregate.js +3 -3
  153. package/Physics/v2/physicsAggregate.js.map +1 -1
  154. package/Physics/v2/physicsBody.d.ts +6 -0
  155. package/Physics/v2/physicsBody.js +7 -0
  156. package/Physics/v2/physicsBody.js.map +1 -1
  157. package/PostProcesses/postProcess.d.ts +37 -2
  158. package/PostProcesses/postProcess.js +34 -0
  159. package/PostProcesses/postProcess.js.map +1 -1
  160. package/Rendering/depthPeelingRenderer.d.ts +1 -0
  161. package/Rendering/depthPeelingRenderer.js +1 -0
  162. package/Rendering/depthPeelingRenderer.js.map +1 -1
  163. package/Rendering/geometryBufferRenderer.d.ts +1 -0
  164. package/Rendering/geometryBufferRenderer.js +1 -0
  165. package/Rendering/geometryBufferRenderer.js.map +1 -1
  166. package/Rendering/prePassRenderer.d.ts +1 -0
  167. package/Rendering/prePassRenderer.js +1 -0
  168. package/Rendering/prePassRenderer.js.map +1 -1
  169. package/ShadersWGSL/ShadersInclude/bumpFragment.d.ts +5 -0
  170. package/ShadersWGSL/ShadersInclude/bumpFragment.js +61 -0
  171. package/ShadersWGSL/ShadersInclude/bumpFragment.js.map +1 -0
  172. package/ShadersWGSL/ShadersInclude/bumpFragmentFunctions.d.ts +6 -0
  173. package/ShadersWGSL/ShadersInclude/bumpFragmentFunctions.js +40 -0
  174. package/ShadersWGSL/ShadersInclude/bumpFragmentFunctions.js.map +1 -0
  175. package/ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.d.ts +5 -0
  176. package/ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js +69 -0
  177. package/ShadersWGSL/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -0
  178. package/ShadersWGSL/ShadersInclude/samplerFragmentDeclaration.d.ts +5 -0
  179. package/ShadersWGSL/ShadersInclude/samplerFragmentDeclaration.js +27 -0
  180. package/ShadersWGSL/ShadersInclude/samplerFragmentDeclaration.js.map +1 -0
  181. package/package.json +1 -1
  182. package/Engines/Extensions/engine.views.js.map +0 -1
@@ -33,11 +33,9 @@ import type { InternalTextureCreationOptions, TextureSize } from "../Materials/T
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  import type { WebGPUDataBuffer } from "../Meshes/WebGPU/webgpuDataBuffer";
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  import "../Buffers/buffer.align";
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  import "../ShadersWGSL/postprocess.vertex";
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- import type { RenderTargetTexture } from "../Materials/Textures/renderTargetTexture";
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  import type { RenderTargetWrapper } from "./renderTargetWrapper";
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  import { WebGPUPerfCounter } from "./WebGPU/webgpuPerfCounter";
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  import type { Scene } from "../scene";
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- import type { PostProcess } from "../PostProcesses/postProcess";
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  import { PerformanceMonitor } from "../Misc/performanceMonitor";
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  import "./AbstractEngine/abstractEngine.loadingScreen";
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  import "./AbstractEngine/abstractEngine.dom";
@@ -431,28 +429,6 @@ export declare class WebGPUEngine extends AbstractEngine {
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  exitPointerlock(): void;
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  protected _rebuildBuffers(): void;
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  protected _restoreEngineAfterContextLost(initEngine: () => void): void;
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- /**
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- * Sets a depth stencil texture from a render target to the according uniform.
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- * @param channel The texture channel
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- * @param uniform The uniform to set
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- * @param texture The render target texture containing the depth stencil texture to apply
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- * @param name The texture name
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- */
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- setDepthStencilTexture(channel: number, uniform: Nullable<WebGLUniformLocation>, texture: Nullable<RenderTargetTexture>, name?: string): void;
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- /**
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- * Sets a texture to the context from a postprocess
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- * @param channel defines the channel to use
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- * @param postProcess defines the source postprocess
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- * @param name name of the channel
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- */
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- setTextureFromPostProcess(channel: number, postProcess: Nullable<PostProcess>, name: string): void;
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- /**
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- * Binds the output of the passed in post process to the texture channel specified
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- * @param channel The channel the texture should be bound to
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- * @param postProcess The post process which's output should be bound
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- * @param name name of the channel
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- */
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- setTextureFromPostProcessOutput(channel: number, postProcess: Nullable<PostProcess>, name: string): void;
456
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  /**
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  * Force a specific size of the canvas
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  * @param width defines the new canvas' width
@@ -773,7 +749,6 @@ export declare class WebGPUEngine extends AbstractEngine {
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  * @returns the babylon internal texture
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  */
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  wrapWebGLTexture(): InternalTexture;
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- generateMipMapsForCubemap(texture: InternalTexture): void;
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  /**
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  * @internal
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  */
@@ -839,7 +814,10 @@ export declare class WebGPUEngine extends AbstractEngine {
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  * @param name name of the channel
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  */
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  setTextureArray(channel: number, unused: Nullable<WebGLUniformLocation>, textures: BaseTexture[], name: string): void;
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- protected _setTexture(channel: number, texture: Nullable<BaseTexture>, isPartOfTextureArray?: boolean, depthStencilTexture?: boolean, name?: string, baseName?: string): boolean;
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+ /**
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+ * @internal
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+ */
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+ _setTexture(channel: number, texture: Nullable<BaseTexture>, isPartOfTextureArray?: boolean, depthStencilTexture?: boolean, name?: string, baseName?: string): boolean;
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  /**
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  * @internal
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  */
@@ -864,48 +864,6 @@ export class WebGPUEngine extends AbstractEngine {
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  this._uniformBuffers = uboList;
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  super._restoreEngineAfterContextLost(initEngine);
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  }
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- /**
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- * Sets a depth stencil texture from a render target to the according uniform.
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- * @param channel The texture channel
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- * @param uniform The uniform to set
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- * @param texture The render target texture containing the depth stencil texture to apply
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- * @param name The texture name
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- */
874
- setDepthStencilTexture(channel, uniform, texture, name) {
875
- if (!texture || !texture.depthStencilTexture) {
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- this._setTexture(channel, null, undefined, undefined, name);
877
- }
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- else {
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- this._setTexture(channel, texture, false, true, name);
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- }
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- }
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- /**
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- * Sets a texture to the context from a postprocess
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- * @param channel defines the channel to use
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- * @param postProcess defines the source postprocess
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- * @param name name of the channel
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- */
888
- setTextureFromPostProcess(channel, postProcess, name) {
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- let postProcessInput = null;
890
- if (postProcess) {
891
- if (postProcess._forcedOutputTexture) {
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- postProcessInput = postProcess._forcedOutputTexture;
893
- }
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- else if (postProcess._textures.data[postProcess._currentRenderTextureInd]) {
895
- postProcessInput = postProcess._textures.data[postProcess._currentRenderTextureInd];
896
- }
897
- }
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- this._bindTexture(channel, postProcessInput?.texture ?? null, name);
899
- }
900
- /**
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- * Binds the output of the passed in post process to the texture channel specified
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- * @param channel The channel the texture should be bound to
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- * @param postProcess The post process which's output should be bound
904
- * @param name name of the channel
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- */
906
- setTextureFromPostProcessOutput(channel, postProcess, name) {
907
- this._bindTexture(channel, postProcess?._outputTexture?.texture ?? null, name);
908
- }
909
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  /**
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  * Force a specific size of the canvas
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  * @param width defines the new canvas' width
@@ -1930,15 +1888,6 @@ export class WebGPUEngine extends AbstractEngine {
1930
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  wrapWebGLTexture() {
1931
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  throw new Error("wrapWebGLTexture is not supported, use wrapWebGPUTexture instead.");
1932
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  }
1933
- generateMipMapsForCubemap(texture) {
1934
- if (texture.generateMipMaps) {
1935
- const gpuTexture = texture._hardwareTexture?.underlyingResource;
1936
- if (!gpuTexture) {
1937
- this._textureHelper.createGPUTextureForInternalTexture(texture);
1938
- }
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- this._generateMipmaps(texture);
1940
- }
1941
- }
1942
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  /**
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  * @internal
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  */
@@ -2071,6 +2020,9 @@ export class WebGPUEngine extends AbstractEngine {
2071
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  this._setTexture(-1, textures[index], true, false, name + index.toString(), name);
2072
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  }
2073
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  }
2023
+ /**
2024
+ * @internal
2025
+ */
2074
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  _setTexture(channel, texture,
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  // eslint-disable-next-line @typescript-eslint/no-unused-vars
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  isPartOfTextureArray = false, depthStencilTexture = false, name = "", baseName) {