@babylonjs/core 7.10.2 → 7.11.0

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Files changed (86) hide show
  1. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +3 -0
  2. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +4 -2
  3. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  4. package/Engines/abstractEngine.js +2 -2
  5. package/Engines/abstractEngine.js.map +1 -1
  6. package/Engines/nativeEngine.d.ts +3 -1
  7. package/Engines/nativeEngine.js +2 -1
  8. package/Engines/nativeEngine.js.map +1 -1
  9. package/Engines/thinEngine.d.ts +2 -1
  10. package/Engines/thinEngine.js +2 -4
  11. package/Engines/thinEngine.js.map +1 -1
  12. package/Layers/effectLayer.js +1 -1
  13. package/Layers/effectLayer.js.map +1 -1
  14. package/Lights/Shadows/shadowGenerator.js +1 -1
  15. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  16. package/Loading/sceneLoader.d.ts +20 -11
  17. package/Loading/sceneLoader.js +10 -19
  18. package/Loading/sceneLoader.js.map +1 -1
  19. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +5 -3
  20. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  21. package/Materials/Node/Blocks/Input/inputBlock.js +3 -0
  22. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  23. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js +2 -3
  24. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
  25. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js +6 -11
  26. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
  27. package/Materials/Node/Blocks/Particle/particleTextureBlock.d.ts +1 -2
  28. package/Materials/Node/Blocks/Particle/particleTextureBlock.js +1 -1
  29. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  30. package/Materials/Node/nodeMaterial.js +1 -1
  31. package/Materials/Node/nodeMaterial.js.map +1 -1
  32. package/Materials/Node/nodeMaterialBuildState.d.ts +9 -1
  33. package/Materials/Node/nodeMaterialBuildState.js +25 -1
  34. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  35. package/Materials/material.d.ts +3 -1
  36. package/Materials/material.js +8 -6
  37. package/Materials/material.js.map +1 -1
  38. package/Meshes/Builders/decalBuilder.js +1 -2
  39. package/Meshes/Builders/decalBuilder.js.map +1 -1
  40. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.d.ts +10 -0
  41. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js +73 -3
  42. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js.map +1 -1
  43. package/Meshes/mesh.d.ts +3 -2
  44. package/Meshes/mesh.js +18 -20
  45. package/Meshes/mesh.js.map +1 -1
  46. package/Misc/filesInput.js +13 -0
  47. package/Misc/filesInput.js.map +1 -1
  48. package/Particles/particleSystemComponent.d.ts +3 -1
  49. package/Particles/particleSystemComponent.js +3 -2
  50. package/Particles/particleSystemComponent.js.map +1 -1
  51. package/Physics/v2/IPhysicsEnginePlugin.d.ts +7 -2
  52. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  53. package/Physics/v2/Plugins/havokPlugin.d.ts +1 -0
  54. package/Physics/v2/Plugins/havokPlugin.js +43 -0
  55. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  56. package/Physics/v2/physicsAggregate.js +1 -0
  57. package/Physics/v2/physicsAggregate.js.map +1 -1
  58. package/Physics/v2/physicsShape.d.ts +27 -0
  59. package/Physics/v2/physicsShape.js +39 -0
  60. package/Physics/v2/physicsShape.js.map +1 -1
  61. package/Rendering/depthRenderer.js +1 -1
  62. package/Rendering/depthRenderer.js.map +1 -1
  63. package/Rendering/geometryBufferRenderer.js +2 -5
  64. package/Rendering/geometryBufferRenderer.js.map +1 -1
  65. package/ShadersWGSL/ShadersInclude/fogVertex.d.ts +5 -0
  66. package/ShadersWGSL/ShadersInclude/fogVertex.js +12 -0
  67. package/ShadersWGSL/ShadersInclude/fogVertex.js.map +1 -0
  68. package/ShadersWGSL/ShadersInclude/fogVertexDeclaration.d.ts +5 -0
  69. package/ShadersWGSL/ShadersInclude/fogVertexDeclaration.js +12 -0
  70. package/ShadersWGSL/ShadersInclude/fogVertexDeclaration.js.map +1 -0
  71. package/ShadersWGSL/ShadersInclude/imageProcessingDeclaration.d.ts +5 -0
  72. package/ShadersWGSL/ShadersInclude/imageProcessingDeclaration.js +35 -0
  73. package/ShadersWGSL/ShadersInclude/imageProcessingDeclaration.js.map +1 -0
  74. package/ShadersWGSL/ShadersInclude/imageProcessingFunctions.d.ts +5 -0
  75. package/ShadersWGSL/ShadersInclude/imageProcessingFunctions.js +70 -0
  76. package/ShadersWGSL/ShadersInclude/imageProcessingFunctions.js.map +1 -0
  77. package/ShadersWGSL/ShadersInclude/logDepthDeclaration.d.ts +5 -0
  78. package/ShadersWGSL/ShadersInclude/logDepthDeclaration.js +12 -0
  79. package/ShadersWGSL/ShadersInclude/logDepthDeclaration.js.map +1 -0
  80. package/ShadersWGSL/ShadersInclude/logDepthVertex.d.ts +5 -0
  81. package/ShadersWGSL/ShadersInclude/logDepthVertex.js +12 -0
  82. package/ShadersWGSL/ShadersInclude/logDepthVertex.js.map +1 -0
  83. package/ShadersWGSL/particles.vertex.d.ts +11 -0
  84. package/ShadersWGSL/particles.vertex.js +89 -0
  85. package/ShadersWGSL/particles.vertex.js.map +1 -0
  86. package/package.json +1 -1
@@ -20,6 +20,7 @@ import type { RenderTargetWrapper } from "./renderTargetWrapper";
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  import type { AbstractEngineOptions, ISceneLike } from "./abstractEngine";
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  import type { PerformanceMonitor } from "../Misc/performanceMonitor";
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  import { AbstractEngine } from "./abstractEngine";
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+ import { WebGLHardwareTexture } from "./WebGL/webGLHardwareTexture";
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  import { ShaderLanguage } from "../Materials/shaderLanguage";
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  import { InternalTexture, InternalTextureSource } from "../Materials/Textures/internalTexture";
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  import { Effect } from "../Materials/effect";
@@ -946,7 +947,7 @@ export declare class ThinEngine extends AbstractEngine {
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  * @internal
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  */
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  _releaseTexture(texture: InternalTexture): void;
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- protected _deleteTexture(texture: Nullable<WebGLTexture>): void;
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+ protected _deleteTexture(texture: Nullable<WebGLHardwareTexture>): void;
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  protected _setProgram(program: WebGLProgram): void;
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  /**
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  * @internal
@@ -2764,7 +2764,7 @@ export class ThinEngine extends AbstractEngine {
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  * @internal
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  */
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  _releaseTexture(texture) {
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- this._deleteTexture(texture._hardwareTexture?.underlyingResource);
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+ this._deleteTexture(texture._hardwareTexture);
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  // Unbind channels
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  this.unbindAllTextures();
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  const index = this._internalTexturesCache.indexOf(texture);
@@ -2787,9 +2787,7 @@ export class ThinEngine extends AbstractEngine {
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  }
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  }
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  _deleteTexture(texture) {
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- if (texture) {
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- this._gl.deleteTexture(texture);
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- }
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+ texture?.release();
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  }
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  _setProgram(program) {
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  if (this._currentProgram !== program) {