@babylonjs/core 7.10.1 → 7.10.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (92) hide show
  1. package/Collisions/gpuPicker.d.ts +11 -2
  2. package/Collisions/gpuPicker.js +9 -3
  3. package/Collisions/gpuPicker.js.map +1 -1
  4. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +3 -0
  5. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +4 -2
  6. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  7. package/Engines/abstractEngine.js +2 -2
  8. package/Engines/abstractEngine.js.map +1 -1
  9. package/Engines/nativeEngine.d.ts +3 -1
  10. package/Engines/nativeEngine.js +2 -1
  11. package/Engines/nativeEngine.js.map +1 -1
  12. package/Engines/thinEngine.d.ts +2 -1
  13. package/Engines/thinEngine.js +2 -4
  14. package/Engines/thinEngine.js.map +1 -1
  15. package/Layers/effectLayer.js +1 -1
  16. package/Layers/effectLayer.js.map +1 -1
  17. package/Lights/Shadows/shadowGenerator.js +1 -1
  18. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  19. package/Loading/sceneLoader.d.ts +20 -11
  20. package/Loading/sceneLoader.js +10 -19
  21. package/Loading/sceneLoader.js.map +1 -1
  22. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js +5 -3
  23. package/Materials/Node/Blocks/Fragment/imageProcessingBlock.js.map +1 -1
  24. package/Materials/Node/Blocks/Input/inputBlock.js +3 -0
  25. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  26. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js +2 -3
  27. package/Materials/Node/Blocks/Particle/particleBlendMultiplyBlock.js.map +1 -1
  28. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js +6 -11
  29. package/Materials/Node/Blocks/Particle/particleRampGradientBlock.js.map +1 -1
  30. package/Materials/Node/Blocks/Particle/particleTextureBlock.d.ts +1 -2
  31. package/Materials/Node/Blocks/Particle/particleTextureBlock.js +1 -1
  32. package/Materials/Node/Blocks/Particle/particleTextureBlock.js.map +1 -1
  33. package/Materials/Node/nodeMaterial.js +1 -1
  34. package/Materials/Node/nodeMaterial.js.map +1 -1
  35. package/Materials/Node/nodeMaterialBuildState.d.ts +9 -1
  36. package/Materials/Node/nodeMaterialBuildState.js +25 -1
  37. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  38. package/Materials/material.d.ts +3 -1
  39. package/Materials/material.js +8 -6
  40. package/Materials/material.js.map +1 -1
  41. package/Meshes/Builders/decalBuilder.js +1 -2
  42. package/Meshes/Builders/decalBuilder.js.map +1 -1
  43. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.d.ts +10 -0
  44. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js +73 -3
  45. package/Meshes/Node/Blocks/Instances/instantiateOnVolumeBlock.js.map +1 -1
  46. package/Meshes/mesh.d.ts +3 -2
  47. package/Meshes/mesh.js +18 -20
  48. package/Meshes/mesh.js.map +1 -1
  49. package/Misc/filesInput.js +13 -0
  50. package/Misc/filesInput.js.map +1 -1
  51. package/Particles/particleSystemComponent.d.ts +3 -1
  52. package/Particles/particleSystemComponent.js +3 -2
  53. package/Particles/particleSystemComponent.js.map +1 -1
  54. package/Physics/v2/IPhysicsEnginePlugin.d.ts +7 -2
  55. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  56. package/Physics/v2/Plugins/havokPlugin.d.ts +1 -0
  57. package/Physics/v2/Plugins/havokPlugin.js +43 -0
  58. package/Physics/v2/Plugins/havokPlugin.js.map +1 -1
  59. package/Physics/v2/physicsAggregate.js +1 -0
  60. package/Physics/v2/physicsAggregate.js.map +1 -1
  61. package/Physics/v2/physicsShape.d.ts +27 -0
  62. package/Physics/v2/physicsShape.js +39 -0
  63. package/Physics/v2/physicsShape.js.map +1 -1
  64. package/Rendering/depthRenderer.js +1 -1
  65. package/Rendering/depthRenderer.js.map +1 -1
  66. package/Rendering/geometryBufferRenderer.js +2 -5
  67. package/Rendering/geometryBufferRenderer.js.map +1 -1
  68. package/Shaders/picking.vertex.d.ts +4 -0
  69. package/Shaders/picking.vertex.js +8 -0
  70. package/Shaders/picking.vertex.js.map +1 -1
  71. package/ShadersWGSL/ShadersInclude/fogVertex.d.ts +5 -0
  72. package/ShadersWGSL/ShadersInclude/fogVertex.js +12 -0
  73. package/ShadersWGSL/ShadersInclude/fogVertex.js.map +1 -0
  74. package/ShadersWGSL/ShadersInclude/fogVertexDeclaration.d.ts +5 -0
  75. package/ShadersWGSL/ShadersInclude/fogVertexDeclaration.js +12 -0
  76. package/ShadersWGSL/ShadersInclude/fogVertexDeclaration.js.map +1 -0
  77. package/ShadersWGSL/ShadersInclude/imageProcessingDeclaration.d.ts +5 -0
  78. package/ShadersWGSL/ShadersInclude/imageProcessingDeclaration.js +35 -0
  79. package/ShadersWGSL/ShadersInclude/imageProcessingDeclaration.js.map +1 -0
  80. package/ShadersWGSL/ShadersInclude/imageProcessingFunctions.d.ts +5 -0
  81. package/ShadersWGSL/ShadersInclude/imageProcessingFunctions.js +70 -0
  82. package/ShadersWGSL/ShadersInclude/imageProcessingFunctions.js.map +1 -0
  83. package/ShadersWGSL/ShadersInclude/logDepthDeclaration.d.ts +5 -0
  84. package/ShadersWGSL/ShadersInclude/logDepthDeclaration.js +12 -0
  85. package/ShadersWGSL/ShadersInclude/logDepthDeclaration.js.map +1 -0
  86. package/ShadersWGSL/ShadersInclude/logDepthVertex.d.ts +5 -0
  87. package/ShadersWGSL/ShadersInclude/logDepthVertex.js +12 -0
  88. package/ShadersWGSL/ShadersInclude/logDepthVertex.js.map +1 -0
  89. package/ShadersWGSL/particles.vertex.d.ts +11 -0
  90. package/ShadersWGSL/particles.vertex.js +89 -0
  91. package/ShadersWGSL/particles.vertex.js.map +1 -0
  92. package/package.json +1 -1
@@ -21,6 +21,8 @@ import type { INative, NativeFramebuffer, NativeTexture } from "./Native/nativeI
21
21
  import type { HardwareTextureWrapper } from "../Materials/Textures/hardwareTextureWrapper";
22
22
  import type { ShaderProcessingContext } from "./Processors/shaderProcessingOptions";
23
23
  import type { ShaderLanguage } from "../Materials/shaderLanguage";
24
+ import type { WebGLHardwareTexture } from "./WebGL/webGLHardwareTexture";
25
+ import "../Buffers/buffer.align";
24
26
  /**
25
27
  * Returns _native only after it has been defined by BabylonNative.
26
28
  * @internal
@@ -336,7 +338,7 @@ export declare class NativeEngine extends Engine {
336
338
  setColor4(uniform: WebGLUniformLocation, color3: IColor3Like, alpha: number): boolean;
337
339
  wipeCaches(bruteForce?: boolean): void;
338
340
  protected _createTexture(): WebGLTexture;
339
- protected _deleteTexture(texture: Nullable<WebGLTexture>): void;
341
+ protected _deleteTexture(texture: Nullable<WebGLHardwareTexture>): void;
340
342
  /**
341
343
  * Update the content of a dynamic texture
342
344
  * @param texture defines the texture to update
@@ -19,6 +19,7 @@ import { getNativeAlphaMode, getNativeAttribType, getNativeSamplingMode, getNati
19
19
  import { AbstractEngine } from "./abstractEngine.js";
20
20
  import { checkNonFloatVertexBuffers } from "../Buffers/buffer.nonFloatVertexBuffers.js";
21
21
  import { NativeShaderProcessingContext } from "./Native/nativeShaderProcessingContext.js";
22
+ import "../Buffers/buffer.align.js";
22
23
  const onNativeObjectInitialized = new Observable();
23
24
  if (typeof self !== "undefined" && !Object.prototype.hasOwnProperty.call(self, "_native")) {
24
25
  let __native;
@@ -1245,7 +1246,7 @@ export class NativeEngine extends Engine {
1245
1246
  }
1246
1247
  _deleteTexture(texture) {
1247
1248
  if (texture) {
1248
- this._engine.deleteTexture(texture);
1249
+ this._engine.deleteTexture(texture.underlyingResource);
1249
1250
  }
1250
1251
  }
1251
1252
  /**