@babylonjs/core 6.48.0 → 6.49.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Behaviors/Meshes/baseSixDofDragBehavior.js +6 -6
- package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
- package/Behaviors/Meshes/sixDofDragBehavior.d.ts +1 -0
- package/Behaviors/Meshes/sixDofDragBehavior.js +5 -1
- package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
- package/Engines/ICanvas.d.ts +10 -0
- package/Engines/ICanvas.js.map +1 -1
- package/Engines/Native/nativeDataStream.d.ts +2 -1
- package/Engines/Native/nativeDataStream.js.map +1 -1
- package/Engines/Native/nativePipelineContext.js.map +1 -1
- package/Engines/WebGL/webGLPipelineContext.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +6 -4
- package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
- package/Engines/nativeEngine.d.ts +2 -2
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.d.ts +2 -2
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Materials/PBR/pbrSubSurfaceConfiguration.js +6 -0
- package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
- package/Maths/math.like.d.ts +2 -2
- package/Maths/math.like.js.map +1 -1
- package/Maths/math.vector.d.ts +1 -1
- package/Maths/math.vector.js.map +1 -1
- package/Maths/tensor.d.ts +12 -8
- package/Maths/tensor.js.map +1 -1
- package/Meshes/Compression/dracoCompression.d.ts +12 -0
- package/Meshes/Compression/dracoCompression.js +20 -14
- package/Meshes/Compression/dracoCompression.js.map +1 -1
- package/Meshes/Node/Blocks/geometryDistanceBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryDistanceBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryDotBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryDotBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryLengthBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryLengthBlock.js.map +1 -1
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +1 -0
- package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +5 -2
- package/Meshes/abstractMesh.js +5 -2
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/thinInstanceMesh.d.ts +9 -0
- package/Meshes/thinInstanceMesh.js +31 -4
- package/Meshes/thinInstanceMesh.js.map +1 -1
- package/Particles/pointsCloudSystem.js +26 -29
- package/Particles/pointsCloudSystem.js.map +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.d.ts +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.js +1 -1
- package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -1
- package/Rendering/reflectiveShadowMap.d.ts +5 -4
- package/Rendering/reflectiveShadowMap.js +1 -1
- package/Rendering/reflectiveShadowMap.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js +1 -1
- package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
- package/Shaders/pbr.vertex.js +1 -1
- package/Shaders/pbr.vertex.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +11 -0
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/assets/Basis/basis_transcoder.wasm +0 -0
- package/assets/Draco/draco_decoder_gltf.wasm +0 -0
- package/package.json +2 -1
- package/types.d.ts +1 -1
- package/types.js.map +1 -1
package/Engines/thinEngine.d.ts
CHANGED
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@@ -4,7 +4,7 @@ import { Effect } from "../Materials/effect";
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import type { IShaderProcessor } from "./Processors/iShaderProcessor";
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import type { ShaderProcessingContext } from "./Processors/shaderProcessingOptions";
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import type { UniformBuffer } from "../Materials/uniformBuffer";
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-
import type { Nullable, DataArray, IndicesArray } from "../types";
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+
import type { Nullable, DataArray, IndicesArray, FloatArray, DeepImmutable } from "../types";
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import type { EngineCapabilities } from "./engineCapabilities";
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import { Observable } from "../Misc/observable";
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import { DepthCullingState } from "../States/depthCullingState";
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@@ -1233,7 +1233,7 @@ export declare class ThinEngine {
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* @param matrices defines the array of float32 to store
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* @returns true if the value was set
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*/
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-
setMatrices(uniform: Nullable<WebGLUniformLocation>, matrices:
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setMatrices(uniform: Nullable<WebGLUniformLocation>, matrices: DeepImmutable<FloatArray>): boolean;
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/**
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* Set the value of an uniform to a matrix (3x3)
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* @param uniform defines the webGL uniform location where to store the value
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package/Engines/thinEngine.js
CHANGED
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@@ -34,13 +34,13 @@ export class ThinEngine {
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*/
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// Not mixed with Version for tooling purpose.
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static get NpmPackage() {
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-
return "babylonjs@6.
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return "babylonjs@6.49.0";
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}
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/**
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* Returns the current version of the framework
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*/
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static get Version() {
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return "6.
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return "6.49.0";
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}
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/**
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* Returns a string describing the current engine
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