@babylonjs/core 6.37.0 → 6.38.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (147) hide show
  1. package/Behaviors/Cameras/bouncingBehavior.js +8 -6
  2. package/Behaviors/Cameras/bouncingBehavior.js.map +1 -1
  3. package/Behaviors/Cameras/framingBehavior.js +3 -3
  4. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  5. package/Behaviors/Meshes/baseSixDofDragBehavior.js +1 -1
  6. package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
  7. package/Behaviors/Meshes/sixDofDragBehavior.js +26 -6
  8. package/Behaviors/Meshes/sixDofDragBehavior.js.map +1 -1
  9. package/Bones/skeleton.js +2 -2
  10. package/Bones/skeleton.js.map +1 -1
  11. package/Buffers/buffer.align.js +4 -1
  12. package/Buffers/buffer.align.js.map +1 -1
  13. package/Buffers/buffer.d.ts +10 -3
  14. package/Buffers/buffer.js +34 -5
  15. package/Buffers/buffer.js.map +1 -1
  16. package/Cameras/arcRotateCamera.d.ts +9 -8
  17. package/Cameras/arcRotateCamera.js +5 -5
  18. package/Cameras/arcRotateCamera.js.map +1 -1
  19. package/Engines/Extensions/engine.cubeTexture.d.ts +1 -3
  20. package/Engines/Extensions/engine.cubeTexture.js +1 -3
  21. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  22. package/Engines/Extensions/engine.renderTarget.js +6 -17
  23. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  24. package/Engines/WebGL/webGLRenderTargetWrapper.d.ts +11 -0
  25. package/Engines/WebGL/webGLRenderTargetWrapper.js +27 -0
  26. package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
  27. package/Engines/WebGPU/Extensions/engine.cubeTexture.js +8 -4
  28. package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
  29. package/Engines/WebGPU/Extensions/engine.renderTarget.js +1 -1
  30. package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
  31. package/Engines/WebGPU/webgpuTextureManager.js +3 -0
  32. package/Engines/WebGPU/webgpuTextureManager.js.map +1 -1
  33. package/Engines/renderTargetWrapper.js +7 -1
  34. package/Engines/renderTargetWrapper.js.map +1 -1
  35. package/Engines/thinEngine.d.ts +3 -3
  36. package/Engines/thinEngine.js +16 -8
  37. package/Engines/thinEngine.js.map +1 -1
  38. package/Engines/webgpuEngine.d.ts +2 -2
  39. package/Engines/webgpuEngine.js +7 -12
  40. package/Engines/webgpuEngine.js.map +1 -1
  41. package/Gizmos/boundingBoxGizmo.js +1 -1
  42. package/Gizmos/boundingBoxGizmo.js.map +1 -1
  43. package/Gizmos/cameraGizmo.d.ts +9 -2
  44. package/Gizmos/cameraGizmo.js +29 -10
  45. package/Gizmos/cameraGizmo.js.map +1 -1
  46. package/Lights/shadowLight.d.ts +2 -2
  47. package/Lights/shadowLight.js +1 -1
  48. package/Lights/shadowLight.js.map +1 -1
  49. package/Materials/Textures/baseTexture.d.ts +1 -1
  50. package/Materials/Textures/baseTexture.js +1 -1
  51. package/Materials/Textures/baseTexture.js.map +1 -1
  52. package/Materials/Textures/internalTexture.js +5 -0
  53. package/Materials/Textures/internalTexture.js.map +1 -1
  54. package/Materials/Textures/multiRenderTarget.d.ts +1 -1
  55. package/Materials/Textures/multiRenderTarget.js +4 -4
  56. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  57. package/Materials/Textures/videoTexture.js +2 -0
  58. package/Materials/Textures/videoTexture.js.map +1 -1
  59. package/Materials/materialPluginManager.d.ts +1 -1
  60. package/Materials/materialPluginManager.js.map +1 -1
  61. package/Meshes/Builders/groundBuilder.d.ts +57 -91
  62. package/Meshes/Builders/groundBuilder.js +57 -91
  63. package/Meshes/Builders/groundBuilder.js.map +1 -1
  64. package/Meshes/Node/Blocks/geometryArcTan2Block.d.ts +30 -0
  65. package/Meshes/Node/Blocks/geometryArcTan2Block.js +81 -0
  66. package/Meshes/Node/Blocks/geometryArcTan2Block.js.map +1 -0
  67. package/Meshes/Node/Blocks/geometryClampBlock.d.ts +33 -0
  68. package/Meshes/Node/Blocks/geometryClampBlock.js +101 -0
  69. package/Meshes/Node/Blocks/geometryClampBlock.js.map +1 -0
  70. package/Meshes/Node/Blocks/geometryCrossBlock.d.ts +30 -0
  71. package/Meshes/Node/Blocks/geometryCrossBlock.js +76 -0
  72. package/Meshes/Node/Blocks/geometryCrossBlock.js.map +1 -0
  73. package/Meshes/Node/Blocks/geometryLerpBlock.d.ts +34 -0
  74. package/Meshes/Node/Blocks/geometryLerpBlock.js +90 -0
  75. package/Meshes/Node/Blocks/geometryLerpBlock.js.map +1 -0
  76. package/Meshes/Node/Blocks/geometryModBlock.d.ts +30 -0
  77. package/Meshes/Node/Blocks/geometryModBlock.js +82 -0
  78. package/Meshes/Node/Blocks/geometryModBlock.js.map +1 -0
  79. package/Meshes/Node/Blocks/geometryNLerpBlock.d.ts +34 -0
  80. package/Meshes/Node/Blocks/geometryNLerpBlock.js +96 -0
  81. package/Meshes/Node/Blocks/geometryNLerpBlock.js.map +1 -0
  82. package/Meshes/Node/Blocks/geometryPowBlock.d.ts +30 -0
  83. package/Meshes/Node/Blocks/geometryPowBlock.js +82 -0
  84. package/Meshes/Node/Blocks/geometryPowBlock.js.map +1 -0
  85. package/Meshes/Node/Blocks/geometrySmoothStepBlock.d.ts +34 -0
  86. package/Meshes/Node/Blocks/geometrySmoothStepBlock.js +91 -0
  87. package/Meshes/Node/Blocks/geometrySmoothStepBlock.js.map +1 -0
  88. package/Meshes/Node/Blocks/geometryStepBlock.d.ts +30 -0
  89. package/Meshes/Node/Blocks/geometryStepBlock.js +84 -0
  90. package/Meshes/Node/Blocks/geometryStepBlock.js.map +1 -0
  91. package/Meshes/Node/Blocks/geometryTrigonometryBlock.d.ts +19 -15
  92. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +37 -17
  93. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
  94. package/Meshes/Node/index.d.ts +9 -0
  95. package/Meshes/Node/index.js +9 -0
  96. package/Meshes/Node/index.js.map +1 -1
  97. package/Meshes/geometry.js +8 -5
  98. package/Meshes/geometry.js.map +1 -1
  99. package/Meshes/thinInstanceMesh.d.ts +1 -1
  100. package/Meshes/thinInstanceMesh.js +2 -2
  101. package/Meshes/thinInstanceMesh.js.map +1 -1
  102. package/Particles/gpuParticleSystem.d.ts +1 -0
  103. package/Particles/gpuParticleSystem.js +10 -3
  104. package/Particles/gpuParticleSystem.js.map +1 -1
  105. package/Rendering/GaussianSplatting/gaussianSplatting.d.ts +6 -0
  106. package/Rendering/GaussianSplatting/gaussianSplatting.js +124 -39
  107. package/Rendering/GaussianSplatting/gaussianSplatting.js.map +1 -1
  108. package/Rendering/GlobalIllumination/giRSM.d.ts +54 -0
  109. package/Rendering/GlobalIllumination/giRSM.js +54 -0
  110. package/Rendering/GlobalIllumination/giRSM.js.map +1 -0
  111. package/Rendering/GlobalIllumination/giRSMManager.d.ts +256 -0
  112. package/Rendering/GlobalIllumination/giRSMManager.js +715 -0
  113. package/Rendering/GlobalIllumination/giRSMManager.js.map +1 -0
  114. package/Rendering/GlobalIllumination/index.d.ts +2 -0
  115. package/Rendering/GlobalIllumination/index.js +3 -0
  116. package/Rendering/GlobalIllumination/index.js.map +1 -0
  117. package/Rendering/fluidRenderer/fluidRenderer.js +20 -1
  118. package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
  119. package/Rendering/index.d.ts +2 -0
  120. package/Rendering/index.js +2 -0
  121. package/Rendering/index.js.map +1 -1
  122. package/Rendering/prePassRendererSceneComponent.js +1 -4
  123. package/Rendering/prePassRendererSceneComponent.js.map +1 -1
  124. package/Rendering/reflectiveShadowMap.d.ts +152 -0
  125. package/Rendering/reflectiveShadowMap.js +389 -0
  126. package/Rendering/reflectiveShadowMap.js.map +1 -0
  127. package/Shaders/bilateralBlur.fragment.d.ts +5 -0
  128. package/Shaders/bilateralBlur.fragment.js +20 -0
  129. package/Shaders/bilateralBlur.fragment.js.map +1 -0
  130. package/Shaders/bilateralBlurQuality.fragment.d.ts +5 -0
  131. package/Shaders/bilateralBlurQuality.fragment.js +20 -0
  132. package/Shaders/bilateralBlurQuality.fragment.js.map +1 -0
  133. package/Shaders/rsmFullGlobalIllumination.fragment.d.ts +5 -0
  134. package/Shaders/rsmFullGlobalIllumination.fragment.js +28 -0
  135. package/Shaders/rsmFullGlobalIllumination.fragment.js.map +1 -0
  136. package/Shaders/rsmGlobalIllumination.fragment.d.ts +5 -0
  137. package/Shaders/rsmGlobalIllumination.fragment.js +33 -0
  138. package/Shaders/rsmGlobalIllumination.fragment.js.map +1 -0
  139. package/XR/features/WebXRControllerTeleportation.d.ts +9 -1
  140. package/XR/features/WebXRControllerTeleportation.js +3 -0
  141. package/XR/features/WebXRControllerTeleportation.js.map +1 -1
  142. package/XR/webXRCamera.d.ts +2 -0
  143. package/XR/webXRCamera.js +2 -0
  144. package/XR/webXRCamera.js.map +1 -1
  145. package/package.json +1 -1
  146. package/scene.js +1 -1
  147. package/scene.js.map +1 -1
@@ -432,12 +432,12 @@ export declare class WebGPUEngine extends Engine {
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  private _clearFullQuad;
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  /**
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  * Creates a vertex buffer
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- * @param data the data for the vertex buffer
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+ * @param data the data or the size for the vertex buffer
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  * @param _updatable whether the buffer should be created as updatable
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  * @param label defines the label of the buffer (for debug purpose)
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  * @returns the new buffer
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  */
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- createVertexBuffer(data: DataArray, _updatable?: boolean, label?: string): DataBuffer;
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+ createVertexBuffer(data: DataArray | number, _updatable?: boolean, label?: string): DataBuffer;
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  /**
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  * Creates a vertex buffer
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  * @param data the data for the dynamic vertex buffer
@@ -1093,7 +1093,7 @@ export class WebGPUEngine extends Engine {
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  //------------------------------------------------------------------------------
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  /**
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  * Creates a vertex buffer
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- * @param data the data for the vertex buffer
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+ * @param data the data or the size for the vertex buffer
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  * @param _updatable whether the buffer should be created as updatable
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  * @param label defines the label of the buffer (for debug purpose)
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  * @returns the new buffer
@@ -1538,9 +1538,7 @@ export class WebGPUEngine extends Engine {
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  if (!effect) {
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  return;
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  }
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- let isNewEffect = true;
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  if (!DrawWrapper.IsWrapper(effect)) {
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- isNewEffect = effect !== this._currentEffect;
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  this._currentEffect = effect;
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  this._currentMaterialContext = this._defaultMaterialContext;
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  this._currentDrawContext = this._defaultDrawContext;
@@ -1561,7 +1559,6 @@ export class WebGPUEngine extends Engine {
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  return;
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  }
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  else {
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- isNewEffect = effect.effect !== this._currentEffect;
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  this._currentEffect = effect.effect;
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  this._currentMaterialContext = effect.materialContext;
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  this._currentDrawContext = effect.drawContext;
@@ -1572,14 +1569,12 @@ export class WebGPUEngine extends Engine {
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  }
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  }
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  this._stencilStateComposer.stencilMaterial = undefined;
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- this._forceEnableEffect = isNewEffect || this._forceEnableEffect ? false : this._forceEnableEffect;
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- if (isNewEffect) {
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- if (this._currentEffect.onBind) {
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- this._currentEffect.onBind(this._currentEffect);
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- }
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- if (this._currentEffect._onBindObservable) {
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- this._currentEffect._onBindObservable.notifyObservers(this._currentEffect);
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- }
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+ this._forceEnableEffect = false;
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+ if (this._currentEffect.onBind) {
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+ this._currentEffect.onBind(this._currentEffect);
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+ }
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+ if (this._currentEffect._onBindObservable) {
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+ this._currentEffect._onBindObservable.notifyObservers(this._currentEffect);
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  }
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  }
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  /**