@babylonjs/core 6.20.2 → 6.21.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (141) hide show
  1. package/Audio/soundTrack.js +1 -1
  2. package/Audio/soundTrack.js.map +1 -1
  3. package/Buffers/buffer.d.ts +2 -1
  4. package/Buffers/buffer.js +12 -5
  5. package/Buffers/buffer.js.map +1 -1
  6. package/Debug/rayHelper.d.ts +3 -3
  7. package/Debug/rayHelper.js +2 -2
  8. package/Debug/rayHelper.js.map +1 -1
  9. package/Engines/Native/nativeHelpers.d.ts +9 -0
  10. package/Engines/Native/nativeHelpers.js +296 -0
  11. package/Engines/Native/nativeHelpers.js.map +1 -0
  12. package/Engines/Native/nativeInterfaces.d.ts +90 -0
  13. package/Engines/Native/nativeInterfaces.js.map +1 -1
  14. package/Engines/engine.d.ts +3 -3
  15. package/Engines/nativeEngine.d.ts +1 -10
  16. package/Engines/nativeEngine.js +13 -207
  17. package/Engines/nativeEngine.js.map +1 -1
  18. package/Engines/thinEngine.js +4 -2
  19. package/Engines/thinEngine.js.map +1 -1
  20. package/Engines/webgpuEngine.js +2 -1
  21. package/Engines/webgpuEngine.js.map +1 -1
  22. package/FlowGraph/Blocks/Data/Logic/flowGraphLogicBlocks.d.ts +23 -0
  23. package/FlowGraph/Blocks/Data/Logic/flowGraphLogicBlocks.js +31 -0
  24. package/FlowGraph/Blocks/Data/Logic/flowGraphLogicBlocks.js.map +1 -0
  25. package/FlowGraph/Blocks/Data/Math/flowGraphNumberMathBlocks.d.ts +270 -0
  26. package/FlowGraph/Blocks/Data/Math/flowGraphNumberMathBlocks.js +347 -0
  27. package/FlowGraph/Blocks/Data/Math/flowGraphNumberMathBlocks.js.map +1 -0
  28. package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.d.ts +52 -0
  29. package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.js +71 -0
  30. package/FlowGraph/Blocks/Data/Math/flowGraphVector2MathBlocks.js.map +1 -0
  31. package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.d.ts +66 -0
  32. package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.js +86 -0
  33. package/FlowGraph/Blocks/Data/Math/flowGraphVector3MathBlocks.js.map +1 -0
  34. package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.d.ts +52 -0
  35. package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.js +71 -0
  36. package/FlowGraph/Blocks/Data/Math/flowGraphVector4MathBlocks.js.map +1 -0
  37. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.d.ts +17 -0
  38. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.js +19 -0
  39. package/FlowGraph/Blocks/Data/flowGraphBinaryOperationBlock.js.map +1 -0
  40. package/FlowGraph/Blocks/Data/flowGraphConstantOperationBlock.d.ts +13 -0
  41. package/FlowGraph/Blocks/Data/flowGraphConstantOperationBlock.js +16 -0
  42. package/FlowGraph/Blocks/Data/flowGraphConstantOperationBlock.js.map +1 -0
  43. package/FlowGraph/Blocks/Data/flowGraphUnaryOperationBlock.d.ts +15 -0
  44. package/FlowGraph/Blocks/Data/flowGraphUnaryOperationBlock.js +17 -0
  45. package/FlowGraph/Blocks/Data/flowGraphUnaryOperationBlock.js.map +1 -0
  46. package/FlowGraph/Blocks/Data/index.d.ts +4 -1
  47. package/FlowGraph/Blocks/Data/index.js +4 -1
  48. package/FlowGraph/Blocks/Data/index.js.map +1 -1
  49. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.d.ts +16 -0
  50. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.js +29 -0
  51. package/FlowGraph/Blocks/Event/flowGraphSceneTickEventBlock.js.map +1 -0
  52. package/FlowGraph/Blocks/Event/index.d.ts +1 -0
  53. package/FlowGraph/Blocks/Event/index.js +1 -0
  54. package/FlowGraph/Blocks/Event/index.js.map +1 -1
  55. package/FlowGraph/flowGraphDataConnection.d.ts +2 -2
  56. package/FlowGraph/flowGraphDataConnection.js +3 -3
  57. package/FlowGraph/flowGraphDataConnection.js.map +1 -1
  58. package/Gizmos/axisDragGizmo.d.ts +1 -1
  59. package/Gizmos/axisDragGizmo.js.map +1 -1
  60. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +1 -0
  61. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  62. package/Materials/Node/Blocks/Teleport/teleportInBlock.d.ts +6 -0
  63. package/Materials/Node/Blocks/Teleport/teleportInBlock.js +16 -0
  64. package/Materials/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
  65. package/Materials/PBR/pbrBaseMaterial.d.ts +1 -0
  66. package/Materials/PBR/pbrBaseMaterial.js +7 -1
  67. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  68. package/Materials/standardMaterial.d.ts +1 -0
  69. package/Materials/standardMaterial.js +6 -0
  70. package/Materials/standardMaterial.js.map +1 -1
  71. package/Meshes/Compression/dracoCompression.d.ts +19 -8
  72. package/Meshes/Compression/dracoCompression.js +162 -119
  73. package/Meshes/Compression/dracoCompression.js.map +1 -1
  74. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js +1 -0
  75. package/Meshes/Node/Blocks/Instances/instantiateOnFacesBlock.js.map +1 -1
  76. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js +7 -3
  77. package/Meshes/Node/Blocks/Instances/instantiateOnVerticesBlock.js.map +1 -1
  78. package/Meshes/Node/Blocks/Teleport/teleportInBlock.d.ts +19 -0
  79. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js +49 -0
  80. package/Meshes/Node/Blocks/Teleport/teleportInBlock.js.map +1 -1
  81. package/Meshes/Node/Blocks/Textures/geometryTextureBlock.d.ts +57 -0
  82. package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js +126 -0
  83. package/Meshes/Node/Blocks/Textures/geometryTextureBlock.js.map +1 -0
  84. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.d.ts +62 -0
  85. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.js +156 -0
  86. package/Meshes/Node/Blocks/Textures/geometryTextureFetchBlock.js.map +1 -0
  87. package/Meshes/Node/Blocks/boundingBlock.d.ts +30 -0
  88. package/Meshes/Node/Blocks/boundingBlock.js +64 -0
  89. package/Meshes/Node/Blocks/boundingBlock.js.map +1 -0
  90. package/Meshes/Node/Blocks/debugBlock.d.ts +2 -1
  91. package/Meshes/Node/Blocks/debugBlock.js +9 -2
  92. package/Meshes/Node/Blocks/debugBlock.js.map +1 -1
  93. package/Meshes/Node/Blocks/geometryInfoBlock.js +6 -5
  94. package/Meshes/Node/Blocks/geometryInfoBlock.js.map +1 -1
  95. package/Meshes/Node/Blocks/geometryTransformBlock.js +1 -0
  96. package/Meshes/Node/Blocks/geometryTransformBlock.js.map +1 -1
  97. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js +1 -0
  98. package/Meshes/Node/Blocks/geometryTrigonometryBlock.js.map +1 -1
  99. package/Meshes/Node/Blocks/mapRangeBlock.js +1 -0
  100. package/Meshes/Node/Blocks/mapRangeBlock.js.map +1 -1
  101. package/Meshes/Node/Blocks/mathBlock.js +2 -0
  102. package/Meshes/Node/Blocks/mathBlock.js.map +1 -1
  103. package/Meshes/Node/Blocks/normalizeVectorBlock.js +1 -0
  104. package/Meshes/Node/Blocks/normalizeVectorBlock.js.map +1 -1
  105. package/Meshes/Node/Blocks/randomBlock.d.ts +14 -3
  106. package/Meshes/Node/Blocks/randomBlock.js +42 -13
  107. package/Meshes/Node/Blocks/randomBlock.js.map +1 -1
  108. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.d.ts +2 -0
  109. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js +2 -0
  110. package/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.js.map +1 -1
  111. package/Meshes/Node/Interfaces/nodeGeometryTextureData.d.ts +9 -0
  112. package/Meshes/Node/Interfaces/nodeGeometryTextureData.js +2 -0
  113. package/Meshes/Node/Interfaces/nodeGeometryTextureData.js.map +1 -0
  114. package/Meshes/Node/index.d.ts +3 -0
  115. package/Meshes/Node/index.js +3 -0
  116. package/Meshes/Node/index.js.map +1 -1
  117. package/Meshes/Node/nodeGeometry.js +0 -5
  118. package/Meshes/Node/nodeGeometry.js.map +1 -1
  119. package/Meshes/Node/nodeGeometryBuildState.d.ts +2 -2
  120. package/Meshes/Node/nodeGeometryBuildState.js +6 -4
  121. package/Meshes/Node/nodeGeometryBuildState.js.map +1 -1
  122. package/Meshes/mesh.vertexData.js +6 -3
  123. package/Meshes/mesh.vertexData.js.map +1 -1
  124. package/Meshes/meshSimplification.d.ts +1 -1
  125. package/Meshes/meshSimplification.js.map +1 -1
  126. package/Meshes/subMesh.js +1 -1
  127. package/Meshes/subMesh.js.map +1 -1
  128. package/Physics/v2/IPhysicsEnginePlugin.d.ts +8 -0
  129. package/Physics/v2/IPhysicsEnginePlugin.js.map +1 -1
  130. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js +15 -16
  131. package/PostProcesses/RenderPipeline/Pipelines/lensRenderingPipeline.js.map +1 -1
  132. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +16 -23
  133. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  134. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +14 -19
  135. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  136. package/Shaders/ShadersInclude/bumpFragmentFunctions.js +14 -2
  137. package/Shaders/ShadersInclude/bumpFragmentFunctions.js.map +1 -1
  138. package/package.json +1 -1
  139. package/FlowGraph/Blocks/Data/flowGraphAddBlock.d.ts +0 -23
  140. package/FlowGraph/Blocks/Data/flowGraphAddBlock.js +0 -18
  141. package/FlowGraph/Blocks/Data/flowGraphAddBlock.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"mapRangeBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mapRangeBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAClG,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAGzD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAChD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAElF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;YAChC,OAAO;SACV;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YACpC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAElD,MAAM,MAAM,GAAG,CAAC,CAAC,KAAK,GAAG,OAAO,CAAC,GAAG,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,KAAK,CAAC;YAEnF,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,KAAK,qCAAqC,CAAC,GAAG,EAAE;gBAChE,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;aAC7B;YAED,OAAO,MAAM,CAAC;QAClB,CAAC,CAAC;IACN,CAAC;CACJ;AAED,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\n\r\n/**\r\n * Defines a block used to move a value from a range to another\r\n */\r\nexport class MapRangeBlock extends NodeGeometryBlock {\r\n /**\r\n * Create a new MapRangeBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"value\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"fromMin\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"fromMax\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"toMin\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"toMax\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Vector2);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Vector3);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Vector4);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MapRangeBlock\";\r\n }\r\n\r\n /**\r\n * Gets the value input component\r\n */\r\n public get value(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the fromMin input component\r\n */\r\n public get fromMin(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the fromMax input component\r\n */\r\n public get fromMax(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the toMin input component\r\n */\r\n public get toMin(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the toMax input component\r\n */\r\n public get toMax(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n if (!this.value.isConnected) {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = null;\r\n return;\r\n }\r\n\r\n this.output._storedFunction = (state) => {\r\n const value = this.value.getConnectedValue(state);\r\n const fromMin = this.fromMin.getConnectedValue(state);\r\n const fromMax = this.fromMax.getConnectedValue(state);\r\n const toMin = this.toMin.getConnectedValue(state);\r\n const toMax = this.toMax.getConnectedValue(state);\r\n\r\n const result = ((value - fromMin) / (fromMax - fromMin)) * (toMax - toMin) + toMin;\r\n\r\n if (this.output.type === NodeGeometryBlockConnectionPointTypes.Int) {\r\n return Math.floor(result);\r\n }\r\n\r\n return result;\r\n };\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MapRangeBlock\", MapRangeBlock);\r\n"]}
1
+ {"version":3,"file":"mapRangeBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mapRangeBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAClG,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAGzD;;GAEG;AACH,MAAM,OAAO,aAAc,SAAQ,iBAAiB;IAChD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,SAAS,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QACpF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAClF,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,KAAK,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAElF,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,eAAe,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,OAAO;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;YAChC,OAAO;SACV;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YACpC,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,MAAM,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YACtD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAClD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;YAElD,MAAM,MAAM,GAAG,CAAC,CAAC,KAAK,GAAG,OAAO,CAAC,GAAG,CAAC,OAAO,GAAG,OAAO,CAAC,CAAC,GAAG,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,KAAK,CAAC;YAEnF,IAAI,IAAI,CAAC,MAAM,CAAC,IAAI,KAAK,qCAAqC,CAAC,GAAG,EAAE;gBAChE,OAAO,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;aAC7B;YAED,OAAO,MAAM,CAAC;QAClB,CAAC,CAAC;IACN,CAAC;CACJ;AAED,aAAa,CAAC,uBAAuB,EAAE,aAAa,CAAC,CAAC","sourcesContent":["import { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\n\r\n/**\r\n * Defines a block used to move a value from a range to another\r\n */\r\nexport class MapRangeBlock extends NodeGeometryBlock {\r\n /**\r\n * Create a new MapRangeBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"value\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"fromMin\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"fromMax\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n this.registerInput(\"toMin\", NodeGeometryBlockConnectionPointTypes.Float, true, 0);\r\n this.registerInput(\"toMax\", NodeGeometryBlockConnectionPointTypes.Float, true, 1);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Vector2);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Vector3);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Vector4);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MapRangeBlock\";\r\n }\r\n\r\n /**\r\n * Gets the value input component\r\n */\r\n public get value(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the fromMin input component\r\n */\r\n public get fromMin(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the fromMax input component\r\n */\r\n public get fromMax(): NodeGeometryConnectionPoint {\r\n return this._inputs[2];\r\n }\r\n\r\n /**\r\n * Gets the toMin input component\r\n */\r\n public get toMin(): NodeGeometryConnectionPoint {\r\n return this._inputs[3];\r\n }\r\n\r\n /**\r\n * Gets the toMax input component\r\n */\r\n public get toMax(): NodeGeometryConnectionPoint {\r\n return this._inputs[4];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n if (!this.value.isConnected) {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = null;\r\n return;\r\n }\r\n\r\n this.output._storedFunction = (state) => {\r\n const value = this.value.getConnectedValue(state);\r\n const fromMin = this.fromMin.getConnectedValue(state);\r\n const fromMax = this.fromMax.getConnectedValue(state);\r\n const toMin = this.toMin.getConnectedValue(state);\r\n const toMax = this.toMax.getConnectedValue(state);\r\n\r\n const result = ((value - fromMin) / (fromMax - fromMin)) * (toMax - toMin) + toMin;\r\n\r\n if (this.output.type === NodeGeometryBlockConnectionPointTypes.Int) {\r\n return Math.floor(result);\r\n }\r\n\r\n return result;\r\n };\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MapRangeBlock\", MapRangeBlock);\r\n"]}
@@ -42,8 +42,10 @@ export class MathBlock extends NodeGeometryBlock {
42
42
  this._outputs[0]._typeConnectionSource = this._inputs[0];
43
43
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);
44
44
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);
45
+ this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);
45
46
  this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);
46
47
  this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);
48
+ this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);
47
49
  this._inputs[1].acceptedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Float);
48
50
  this._linkConnectionTypes(0, 1);
49
51
  }
@@ -1 +1 @@
1
- {"version":3,"file":"mathBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mathBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAElG,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,sCAA+B;AACnE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AAEnG;;GAEG;AACH,MAAM,CAAN,IAAY,mBAaX;AAbD,WAAY,mBAAmB;IAC3B,UAAU;IACV,2DAAG,CAAA;IACH,eAAe;IACf,qEAAQ,CAAA;IACR,eAAe;IACf,qEAAQ,CAAA;IACR,aAAa;IACb,iEAAM,CAAA;IACN,UAAU;IACV,2DAAG,CAAA;IACH,UAAU;IACV,2DAAG,CAAA;AACP,CAAC,EAbW,mBAAmB,KAAnB,mBAAmB,QAa9B;AAED;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,iBAAiB;IAiB5C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QArBhB;;WAEG;QAYI,cAAS,GAAG,mBAAmB,CAAC,GAAG,CAAC;QASvC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAE9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,WAAW,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,IAA4C,CAAC;QACjD,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAEzB,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzC,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;YAChC,OAAO;SACV;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,KAAK,qCAAqC,CAAC,KAAK,IAAI,IAAI,CAAC,IAAI,KAAK,qCAAqC,CAAC,GAAG,CAAC;QAErI,QAAQ,IAAI,CAAC,SAAS,EAAE;YACpB,KAAK,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC5E,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,QAAQ,CAAC,CAAC;gBAC/B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBACjF,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,QAAQ,CAAC,CAAC;gBAC/B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBACjF,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,MAAM,CAAC,CAAC;gBAC7B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC/E,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;oBACnF,CAAC,CAAC;iBACL;qBAAM;oBACH,QAAQ,IAAI,CAAC,IAAI,EAAE;wBACf,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;qBACJ;iBACJ;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;oBACnF,CAAC,CAAC;iBACL;qBAAM;oBACH,QAAQ,IAAI,CAAC,IAAI,EAAE;wBACf,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;qBACJ;oBACD,MAAM;iBACT;aACJ;SACJ;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YACpC,IAAI,IAAI,CAAC,IAAI,KAAK,qCAAqC,CAAC,GAAG,EAAE;gBACzD,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;aAC1B;YACD,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC,CAAC;IACN,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,4CAA4C,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAC/J,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAE/C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;IACnD,CAAC;CACJ;AA5MU;IAXN,sBAAsB,CAAC,WAAW,EAAE,sBAAsB,CAAC,IAAI,EAAE,UAAU,EAAE;QAC1E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,CAAC,GAAG,EAAE;YAChD,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,mBAAmB,CAAC,QAAQ,EAAE;YAC1D,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,mBAAmB,CAAC,QAAQ,EAAE;YAC1D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,mBAAmB,CAAC,MAAM,EAAE;YACtD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,CAAC,GAAG,EAAE;YAChD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,CAAC,GAAG,EAAE;SACnD;KACJ,CAAC;4CACyC;AA8M/C,aAAa,CAAC,mBAAmB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { Vector2, Vector3, Vector4 } from \"core/Maths/math.vector\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Operations supported by the Math block\r\n */\r\nexport enum MathBlockOperations {\r\n /** Add */\r\n Add,\r\n /** Subtract */\r\n Subtract,\r\n /** Multiply */\r\n Multiply,\r\n /** Divide */\r\n Divide,\r\n /** Max */\r\n Max,\r\n /** Min */\r\n Min,\r\n}\r\n\r\n/**\r\n * Block used to apply math functions\r\n */\r\nexport class MathBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets the operation applied by the block\r\n */\r\n @editableInPropertyPage(\"Operation\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n options: [\r\n { label: \"Add\", value: MathBlockOperations.Add },\r\n { label: \"Subtract\", value: MathBlockOperations.Subtract },\r\n { label: \"Multiply\", value: MathBlockOperations.Multiply },\r\n { label: \"Divide\", value: MathBlockOperations.Divide },\r\n { label: \"Max\", value: MathBlockOperations.Max },\r\n { label: \"Min\", value: MathBlockOperations.Min },\r\n ],\r\n })\r\n public operation = MathBlockOperations.Add;\r\n\r\n /**\r\n * Create a new MathBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"left\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[1].acceptedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Float);\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MathBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left input component\r\n */\r\n public get left(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right input component\r\n */\r\n public get right(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n let func: (state: NodeGeometryBuildState) => any;\r\n const left = this.left;\r\n const right = this.right;\r\n\r\n if (!left.isConnected || !right.isConnected) {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = null;\r\n return;\r\n }\r\n\r\n const isFloat = left.type === NodeGeometryBlockConnectionPointTypes.Float || left.type === NodeGeometryBlockConnectionPointTypes.Int;\r\n\r\n switch (this.operation) {\r\n case MathBlockOperations.Add: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) + right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).add(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Subtract: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) - right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).subtract(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Multiply: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) * right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).multiply(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Divide: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) / right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).divide(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Min: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return Math.min(left.getConnectedValue(state), right.getConnectedValue(state));\r\n };\r\n } else {\r\n switch (left.type) {\r\n case NodeGeometryBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n return Vector2.Minimize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n return Vector3.Minimize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector4: {\r\n func = (state) => {\r\n return Vector4.Minimize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n }\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Max: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return Math.max(left.getConnectedValue(state), right.getConnectedValue(state));\r\n };\r\n } else {\r\n switch (left.type) {\r\n case NodeGeometryBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n return Vector2.Maximize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n return Vector3.Maximize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector4: {\r\n func = (state) => {\r\n return Vector4.Maximize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n }\r\n break;\r\n }\r\n }\r\n }\r\n\r\n this.output._storedFunction = (state) => {\r\n if (left.type === NodeGeometryBlockConnectionPointTypes.Int) {\r\n return func(state) | 0;\r\n }\r\n return func(state);\r\n };\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.operation = BABYLON.MathBlockOperations.${MathBlockOperations[this.operation]};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.operation = this.operation;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.operation = serializationObject.operation;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MathBlock\", MathBlock);\r\n"]}
1
+ {"version":3,"file":"mathBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/mathBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAElG,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,sCAA+B;AACnE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,MAAM,mCAAmC,CAAC;AAEnG;;GAEG;AACH,MAAM,CAAN,IAAY,mBAaX;AAbD,WAAY,mBAAmB;IAC3B,UAAU;IACV,2DAAG,CAAA;IACH,eAAe;IACf,qEAAQ,CAAA;IACR,eAAe;IACf,qEAAQ,CAAA;IACR,aAAa;IACb,iEAAM,CAAA;IACN,UAAU;IACV,2DAAG,CAAA;IACH,UAAU;IACV,2DAAG,CAAA;AACP,CAAC,EAbW,mBAAmB,KAAnB,mBAAmB,QAa9B;AAED;;GAEG;AACH,MAAM,OAAO,SAAU,SAAQ,iBAAiB;IAiB5C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QArBhB;;WAEG;QAYI,cAAS,GAAG,mBAAmB,CAAC,GAAG,CAAC;QASvC,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC7E,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAE9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,WAAW,CAAC;IACvB,CAAC;IAED;;OAEG;IACH,IAAW,IAAI;QACX,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW;QACjB,IAAI,IAA4C,CAAC;QACjD,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC;QACvB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAEzB,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzC,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;YACnC,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;YAChC,OAAO;SACV;QAED,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,KAAK,qCAAqC,CAAC,KAAK,IAAI,IAAI,CAAC,IAAI,KAAK,qCAAqC,CAAC,GAAG,CAAC;QAErI,QAAQ,IAAI,CAAC,SAAS,EAAE;YACpB,KAAK,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC5E,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,QAAQ,CAAC,CAAC;gBAC/B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBACjF,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,QAAQ,CAAC,CAAC;gBAC/B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBACjF,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,MAAM,CAAC,CAAC;gBAC7B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,GAAG,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC;oBAC1E,CAAC,CAAC;iBACL;qBAAM;oBACH,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;oBAC/E,CAAC,CAAC;iBACL;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;oBACnF,CAAC,CAAC;iBACL;qBAAM;oBACH,QAAQ,IAAI,CAAC,IAAI,EAAE;wBACf,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;qBACJ;iBACJ;gBACD,MAAM;aACT;YACD,KAAK,mBAAmB,CAAC,GAAG,CAAC,CAAC;gBAC1B,IAAI,OAAO,EAAE;oBACT,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;wBACb,OAAO,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,CAAC;oBACnF,CAAC,CAAC;iBACL;qBAAM;oBACH,QAAQ,IAAI,CAAC,IAAI,EAAE;wBACf,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;wBACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;4BAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;gCACb,OAAO,OAAO,CAAC,QAAQ,CAAC,IAAI,CAAC,iBAAiB,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;4BAC1F,CAAC,CAAC;4BACF,MAAM;yBACT;qBACJ;oBACD,MAAM;iBACT;aACJ;SACJ;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;YACpC,IAAI,IAAI,CAAC,IAAI,KAAK,qCAAqC,CAAC,GAAG,EAAE;gBACzD,OAAO,IAAI,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;aAC1B;YACD,OAAO,IAAI,CAAC,KAAK,CAAC,CAAC;QACvB,CAAC,CAAC;IACN,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,4CAA4C,mBAAmB,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC;QAC/J,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC;QAE/C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,SAAS,GAAG,mBAAmB,CAAC,SAAS,CAAC;IACnD,CAAC;CACJ;AA9MU;IAXN,sBAAsB,CAAC,WAAW,EAAE,sBAAsB,CAAC,IAAI,EAAE,UAAU,EAAE;QAC1E,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,CAAC,GAAG,EAAE;YAChD,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,mBAAmB,CAAC,QAAQ,EAAE;YAC1D,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,mBAAmB,CAAC,QAAQ,EAAE;YAC1D,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,mBAAmB,CAAC,MAAM,EAAE;YACtD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,CAAC,GAAG,EAAE;YAChD,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,mBAAmB,CAAC,GAAG,EAAE;SACnD;KACJ,CAAC;4CACyC;AAgN/C,aAAa,CAAC,mBAAmB,EAAE,SAAS,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { Vector2, Vector3, Vector4 } from \"core/Maths/math.vector\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"../../../Decorators/nodeDecorator\";\r\n\r\n/**\r\n * Operations supported by the Math block\r\n */\r\nexport enum MathBlockOperations {\r\n /** Add */\r\n Add,\r\n /** Subtract */\r\n Subtract,\r\n /** Multiply */\r\n Multiply,\r\n /** Divide */\r\n Divide,\r\n /** Max */\r\n Max,\r\n /** Min */\r\n Min,\r\n}\r\n\r\n/**\r\n * Block used to apply math functions\r\n */\r\nexport class MathBlock extends NodeGeometryBlock {\r\n /**\r\n * Gets or sets the operation applied by the block\r\n */\r\n @editableInPropertyPage(\"Operation\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n options: [\r\n { label: \"Add\", value: MathBlockOperations.Add },\r\n { label: \"Subtract\", value: MathBlockOperations.Subtract },\r\n { label: \"Multiply\", value: MathBlockOperations.Multiply },\r\n { label: \"Divide\", value: MathBlockOperations.Divide },\r\n { label: \"Max\", value: MathBlockOperations.Max },\r\n { label: \"Min\", value: MathBlockOperations.Min },\r\n ],\r\n })\r\n public operation = MathBlockOperations.Add;\r\n\r\n /**\r\n * Create a new MathBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"left\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"right\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);\r\n this._inputs[1].acceptedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Float);\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"MathBlock\";\r\n }\r\n\r\n /**\r\n * Gets the left input component\r\n */\r\n public get left(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the right input component\r\n */\r\n public get right(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock() {\r\n let func: (state: NodeGeometryBuildState) => any;\r\n const left = this.left;\r\n const right = this.right;\r\n\r\n if (!left.isConnected || !right.isConnected) {\r\n this.output._storedFunction = null;\r\n this.output._storedValue = null;\r\n return;\r\n }\r\n\r\n const isFloat = left.type === NodeGeometryBlockConnectionPointTypes.Float || left.type === NodeGeometryBlockConnectionPointTypes.Int;\r\n\r\n switch (this.operation) {\r\n case MathBlockOperations.Add: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) + right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).add(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Subtract: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) - right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).subtract(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Multiply: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) * right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).multiply(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Divide: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return left.getConnectedValue(state) / right.getConnectedValue(state);\r\n };\r\n } else {\r\n func = (state) => {\r\n return left.getConnectedValue(state).divide(state.adapt(right, left.type));\r\n };\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Min: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return Math.min(left.getConnectedValue(state), right.getConnectedValue(state));\r\n };\r\n } else {\r\n switch (left.type) {\r\n case NodeGeometryBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n return Vector2.Minimize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n return Vector3.Minimize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector4: {\r\n func = (state) => {\r\n return Vector4.Minimize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n }\r\n }\r\n break;\r\n }\r\n case MathBlockOperations.Max: {\r\n if (isFloat) {\r\n func = (state) => {\r\n return Math.max(left.getConnectedValue(state), right.getConnectedValue(state));\r\n };\r\n } else {\r\n switch (left.type) {\r\n case NodeGeometryBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n return Vector2.Maximize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n return Vector3.Maximize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector4: {\r\n func = (state) => {\r\n return Vector4.Maximize(left.getConnectedValue(state), state.adapt(right, left.type));\r\n };\r\n break;\r\n }\r\n }\r\n break;\r\n }\r\n }\r\n }\r\n\r\n this.output._storedFunction = (state) => {\r\n if (left.type === NodeGeometryBlockConnectionPointTypes.Int) {\r\n return func(state) | 0;\r\n }\r\n return func(state);\r\n };\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.operation = BABYLON.MathBlockOperations.${MathBlockOperations[this.operation]};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.operation = this.operation;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.operation = serializationObject.operation;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.MathBlock\", MathBlock);\r\n"]}
@@ -16,6 +16,7 @@ export class NormalizeVectorBlock extends NodeGeometryBlock {
16
16
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Float);
17
17
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);
18
18
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);
19
+ this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);
19
20
  this._outputs[0]._typeConnectionSource = this._inputs[0];
20
21
  }
21
22
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"normalizeVectorBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/normalizeVectorBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAClG,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAGzD;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,iBAAiB;IACvD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACzB,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;YAChC,OAAO;SACV;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC;IAC7F,CAAC;CACJ;AAED,aAAa,CAAC,8BAA8B,EAAE,oBAAoB,CAAC,CAAC","sourcesContent":["import { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\n/**\r\n * Block used to normalize vectors\r\n */\r\nexport class NormalizeVectorBlock extends NodeGeometryBlock {\r\n /**\r\n * Creates a new NormalizeVectorBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"input\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Float);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NormalizeVectorBlock\";\r\n }\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n super._buildBlock(state);\r\n this.output._storedFunction = null;\r\n\r\n if (!this.input.isConnected) {\r\n this.output._storedValue = null;\r\n return;\r\n }\r\n\r\n this.output._storedFunction = (state) => this.input.getConnectedValue(state).normalize();\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NormalizeVectorBlock\", NormalizeVectorBlock);\r\n"]}
1
+ {"version":3,"file":"normalizeVectorBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/normalizeVectorBlock.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAClG,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAGzD;;GAEG;AACH,MAAM,OAAO,oBAAqB,SAAQ,iBAAiB;IACvD;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAEZ,IAAI,CAAC,aAAa,CAAC,OAAO,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC9E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,KAAK,CAAC,CAAC;QAC/F,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC7D,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,sBAAsB,CAAC;IAClC,CAAC;IAED;;OAEG;IACH,IAAW,KAAK;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAES,WAAW,CAAC,KAA6B;QAC/C,KAAK,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC;QACzB,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;QAEnC,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,WAAW,EAAE;YACzB,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAI,CAAC;YAChC,OAAO;SACV;QAED,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE,CAAC,IAAI,CAAC,KAAK,CAAC,iBAAiB,CAAC,KAAK,CAAC,CAAC,SAAS,EAAE,CAAC;IAC7F,CAAC;CACJ;AAED,aAAa,CAAC,8BAA8B,EAAE,oBAAoB,CAAC,CAAC","sourcesContent":["import { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\n/**\r\n * Block used to normalize vectors\r\n */\r\nexport class NormalizeVectorBlock extends NodeGeometryBlock {\r\n /**\r\n * Creates a new NormalizeVectorBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"input\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Float);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"NormalizeVectorBlock\";\r\n }\r\n\r\n /**\r\n * Gets the input component\r\n */\r\n public get input(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n protected _buildBlock(state: NodeGeometryBuildState) {\r\n super._buildBlock(state);\r\n this.output._storedFunction = null;\r\n\r\n if (!this.input.isConnected) {\r\n this.output._storedValue = null;\r\n return;\r\n }\r\n\r\n this.output._storedFunction = (state) => this.input.getConnectedValue(state).normalize();\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.NormalizeVectorBlock\", NormalizeVectorBlock);\r\n"]}
@@ -1,14 +1,25 @@
1
1
  import { NodeGeometryBlock } from "../nodeGeometryBlock";
2
2
  import type { NodeGeometryConnectionPoint } from "../nodeGeometryBlockConnectionPoint";
3
+ /**
4
+ * Locks supported by the random block
5
+ */
6
+ export declare enum RandomBlockLocks {
7
+ /** None */
8
+ None = 0,
9
+ /** LoopID */
10
+ LoopID = 1,
11
+ /** InstanceID */
12
+ InstanceID = 2
13
+ }
3
14
  /**
4
15
  * Block used to get a random number
5
16
  */
6
17
  export declare class RandomBlock extends NodeGeometryBlock {
7
- private _currentLoopId;
18
+ private _currentLockId;
8
19
  /**
9
- * Gets or sets a boolean indicating that this block will generate a new value only once per loop
20
+ * Gets or sets a value indicating if that block will lock its value for a specific duration
10
21
  */
11
- lockPerLoop: boolean;
22
+ lockMode: RandomBlockLocks;
12
23
  /**
13
24
  * Create a new RandomBlock
14
25
  * @param name defines the block name
@@ -6,6 +6,18 @@ import { GeometryInputBlock } from "./geometryInputBlock.js";
6
6
  import { Vector2, Vector3, Vector4 } from "../../../Maths/math.vector.js";
7
7
  import { PropertyTypeForEdition, editableInPropertyPage } from "../../../Decorators/nodeDecorator.js";
8
8
  import { NodeGeometryContextualSources } from "../Enums/nodeGeometryContextualSources.js";
9
+ /**
10
+ * Locks supported by the random block
11
+ */
12
+ export var RandomBlockLocks;
13
+ (function (RandomBlockLocks) {
14
+ /** None */
15
+ RandomBlockLocks[RandomBlockLocks["None"] = 0] = "None";
16
+ /** LoopID */
17
+ RandomBlockLocks[RandomBlockLocks["LoopID"] = 1] = "LoopID";
18
+ /** InstanceID */
19
+ RandomBlockLocks[RandomBlockLocks["InstanceID"] = 2] = "InstanceID";
20
+ })(RandomBlockLocks || (RandomBlockLocks = {}));
9
21
  /**
10
22
  * Block used to get a random number
11
23
  */
@@ -16,18 +28,20 @@ export class RandomBlock extends NodeGeometryBlock {
16
28
  */
17
29
  constructor(name) {
18
30
  super(name);
19
- this._currentLoopId = -1;
31
+ this._currentLockId = -1;
20
32
  /**
21
- * Gets or sets a boolean indicating that this block will generate a new value only once per loop
33
+ * Gets or sets a value indicating if that block will lock its value for a specific duration
22
34
  */
23
- this.lockPerLoop = false;
35
+ this.lockMode = RandomBlockLocks.None;
24
36
  this.registerInput("min", NodeGeometryBlockConnectionPointTypes.AutoDetect);
25
37
  this.registerInput("max", NodeGeometryBlockConnectionPointTypes.AutoDetect);
26
38
  this.registerOutput("output", NodeGeometryBlockConnectionPointTypes.BasedOnInput);
27
39
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);
28
40
  this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);
41
+ this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);
29
42
  this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);
30
43
  this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);
44
+ this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);
31
45
  this._outputs[0]._typeConnectionSource = this._inputs[0];
32
46
  this._linkConnectionTypes(0, 1);
33
47
  }
@@ -70,7 +84,7 @@ export class RandomBlock extends NodeGeometryBlock {
70
84
  }
71
85
  _buildBlock() {
72
86
  let func = null;
73
- this._currentLoopId = -1;
87
+ this._currentLockId = -1;
74
88
  switch (this.min.type) {
75
89
  case NodeGeometryBlockConnectionPointTypes.Int:
76
90
  case NodeGeometryBlockConnectionPointTypes.Float: {
@@ -106,14 +120,22 @@ export class RandomBlock extends NodeGeometryBlock {
106
120
  break;
107
121
  }
108
122
  }
109
- if (!this.lockPerLoop || !func) {
123
+ if (this.lockMode === RandomBlockLocks.None || !func) {
110
124
  this.output._storedFunction = func;
111
125
  }
112
126
  else {
113
127
  this.output._storedFunction = (state) => {
114
- const loopId = state.getContextualValue(NodeGeometryContextualSources.LoopID);
115
- if (this._currentLoopId !== loopId) {
116
- this._currentLoopId = loopId;
128
+ let lockId = 0;
129
+ switch (this.lockMode) {
130
+ case RandomBlockLocks.InstanceID:
131
+ lockId = state.getContextualValue(NodeGeometryContextualSources.InstanceID, true) || 0;
132
+ break;
133
+ case RandomBlockLocks.LoopID:
134
+ lockId = state.getContextualValue(NodeGeometryContextualSources.LoopID, true) || 0;
135
+ break;
136
+ }
137
+ if (this._currentLockId !== lockId) {
138
+ this._currentLockId = lockId;
117
139
  this.output._storedValue = func(state);
118
140
  }
119
141
  return this.output._storedValue;
@@ -121,7 +143,7 @@ export class RandomBlock extends NodeGeometryBlock {
121
143
  }
122
144
  }
123
145
  _dumpPropertiesCode() {
124
- const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.lockPerLoop = ${this.lockPerLoop ? "true" : "false"};\n`;
146
+ const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.lockMode = BABYLON.RandomBlockLocks.${RandomBlockLocks[this.lockMode]};\n`;
125
147
  return codeString;
126
148
  }
127
149
  /**
@@ -130,16 +152,23 @@ export class RandomBlock extends NodeGeometryBlock {
130
152
  */
131
153
  serialize() {
132
154
  const serializationObject = super.serialize();
133
- serializationObject.lockPerLoop = this.lockPerLoop;
155
+ serializationObject.lockMode = this.lockMode;
134
156
  return serializationObject;
135
157
  }
136
158
  _deserialize(serializationObject) {
137
159
  super._deserialize(serializationObject);
138
- this.lockPerLoop = !!serializationObject.lockPerLoop;
160
+ this.lockMode = serializationObject.lockMode;
139
161
  }
140
162
  }
141
163
  __decorate([
142
- editableInPropertyPage("Lock per loop", PropertyTypeForEdition.Boolean, "ADVANCED", { notifiers: { rebuild: true } })
143
- ], RandomBlock.prototype, "lockPerLoop", void 0);
164
+ editableInPropertyPage("LockMode", PropertyTypeForEdition.List, "ADVANCED", {
165
+ notifiers: { rebuild: true },
166
+ options: [
167
+ { label: "None", value: RandomBlockLocks.None },
168
+ { label: "LoopID", value: RandomBlockLocks.LoopID },
169
+ { label: "InstanceID", value: RandomBlockLocks.InstanceID },
170
+ ],
171
+ })
172
+ ], RandomBlock.prototype, "lockMode", void 0);
144
173
  RegisterClass("BABYLON.RandomBlock", RandomBlock);
145
174
  //# sourceMappingURL=randomBlock.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"randomBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/randomBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAElG,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAC1D,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAEvE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,6CAAsC;AAC/F,OAAO,EAAE,6BAA6B,EAAE,MAAM,wCAAwC,CAAC;AAEvF;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAQ9C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAZR,mBAAc,GAAG,CAAC,CAAC,CAAC;QAC5B;;WAEG;QAEI,gBAAW,GAAG,KAAK,CAAC;QASvB,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC5E,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAE5E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAElG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,aAAa,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE;YACvB,MAAM,QAAQ,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC;YAC/C,QAAQ,CAAC,KAAK,GAAG,CAAC,CAAC;YACnB,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SACvC;QAED,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE;YACvB,MAAM,QAAQ,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC;YAC/C,QAAQ,CAAC,KAAK,GAAG,CAAC,CAAC;YACnB,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SACvC;IACL,CAAC;IAES,WAAW;QACjB,IAAI,IAAI,GAAqD,IAAI,CAAC;QAClE,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAEzB,QAAQ,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE;YACnB,KAAK,qCAAqC,CAAC,GAAG,CAAC;YAC/C,KAAK,qCAAqC,CAAC,KAAK,CAAC,CAAC;gBAC9C,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,OAAO,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC;gBAC7C,CAAC,CAAC;gBACF,MAAM;aACT;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzG,CAAC,CAAC;gBACF,MAAM;aACT;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClJ,CAAC,CAAC;gBACF,MAAM;aACT;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,OAAO,IAAI,OAAO,CACd,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAC1C,CAAC;gBACN,CAAC,CAAC;gBACF,MAAM;aACT;SACJ;QAED,IAAI,CAAC,IAAI,CAAC,WAAW,IAAI,CAAC,IAAI,EAAE;YAC5B,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;SACtC;aAAM;YACH,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;gBACpC,MAAM,MAAM,GAAG,KAAK,CAAC,kBAAkB,CAAC,6BAA6B,CAAC,MAAM,CAAC,CAAC;gBAC9E,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE;oBAChC,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;oBAC7B,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAK,CAAC,KAAK,CAAC,CAAC;iBAC3C;gBACD,OAAO,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC;YACpC,CAAC,CAAC;SACL;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,kBAAkB,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,OAAO,KAAK,CAAC;QACrI,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,WAAW,GAAG,IAAI,CAAC,WAAW,CAAC;QAEnD,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,WAAW,GAAG,CAAC,CAAC,mBAAmB,CAAC,WAAW,CAAC;IACzD,CAAC;CACJ;AAnJU;IADN,sBAAsB,CAAC,eAAe,EAAE,sBAAsB,CAAC,OAAO,EAAE,UAAU,EAAE,EAAE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE,EAAE,CAAC;gDAC3F;AAqJ/B,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"./geometryInputBlock\";\r\nimport { Vector2, Vector3, Vector4 } from \"../../../Maths/math.vector\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"core/Decorators/nodeDecorator\";\r\nimport { NodeGeometryContextualSources } from \"../Enums/nodeGeometryContextualSources\";\r\n\r\n/**\r\n * Block used to get a random number\r\n */\r\nexport class RandomBlock extends NodeGeometryBlock {\r\n private _currentLoopId = -1;\r\n /**\r\n * Gets or sets a boolean indicating that this block will generate a new value only once per loop\r\n */\r\n @editableInPropertyPage(\"Lock per loop\", PropertyTypeForEdition.Boolean, \"ADVANCED\", { notifiers: { rebuild: true } })\r\n public lockPerLoop = false;\r\n\r\n /**\r\n * Create a new RandomBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"min\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"max\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"RandomBlock\";\r\n }\r\n\r\n /**\r\n * Gets the min input component\r\n */\r\n public get min(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the max input component\r\n */\r\n public get max(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.min.isConnected) {\r\n const minInput = new GeometryInputBlock(\"Min\");\r\n minInput.value = 0;\r\n minInput.output.connectTo(this.min);\r\n }\r\n\r\n if (!this.max.isConnected) {\r\n const maxInput = new GeometryInputBlock(\"Max\");\r\n maxInput.value = 1;\r\n maxInput.output.connectTo(this.max);\r\n }\r\n }\r\n\r\n protected _buildBlock() {\r\n let func: Nullable<(state: NodeGeometryBuildState) => any> = null;\r\n this._currentLoopId = -1;\r\n\r\n switch (this.min.type) {\r\n case NodeGeometryBlockConnectionPointTypes.Int:\r\n case NodeGeometryBlockConnectionPointTypes.Float: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || 0;\r\n const max = this.max.getConnectedValue(state) || 0;\r\n return min + Math.random() * (max - min);\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector2.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector2.Zero();\r\n return new Vector2(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector3.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector3.Zero();\r\n return new Vector3(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y), min.z + Math.random() * (max.z - min.z));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector4: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector4.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector4.Zero();\r\n return new Vector4(\r\n min.x + Math.random() * (max.x - min.x),\r\n min.y + Math.random() * (max.y - min.y),\r\n min.z + Math.random() * (max.z - min.z),\r\n min.w + Math.random() * (max.w - min.w)\r\n );\r\n };\r\n break;\r\n }\r\n }\r\n\r\n if (!this.lockPerLoop || !func) {\r\n this.output._storedFunction = func;\r\n } else {\r\n this.output._storedFunction = (state) => {\r\n const loopId = state.getContextualValue(NodeGeometryContextualSources.LoopID);\r\n if (this._currentLoopId !== loopId) {\r\n this._currentLoopId = loopId;\r\n this.output._storedValue = func!(state);\r\n }\r\n return this.output._storedValue;\r\n };\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.lockPerLoop = ${this.lockPerLoop ? \"true\" : \"false\"};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.lockPerLoop = this.lockPerLoop;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.lockPerLoop = !!serializationObject.lockPerLoop;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.RandomBlock\", RandomBlock);\r\n"]}
1
+ {"version":3,"file":"randomBlock.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Blocks/randomBlock.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAEzD,OAAO,EAAE,aAAa,EAAE,MAAM,yBAAyB,CAAC;AACxD,OAAO,EAAE,qCAAqC,EAAE,MAAM,2CAA2C,CAAC;AAElG,OAAO,EAAE,kBAAkB,EAAE,MAAM,sBAAsB,CAAC;AAC1D,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,4BAA4B,CAAC;AAEvE,OAAO,EAAE,sBAAsB,EAAE,sBAAsB,EAAE,6CAAsC;AAC/F,OAAO,EAAE,6BAA6B,EAAE,MAAM,wCAAwC,CAAC;AAEvF;;GAEG;AACH,MAAM,CAAN,IAAY,gBAOX;AAPD,WAAY,gBAAgB;IACxB,WAAW;IACX,uDAAI,CAAA;IACJ,aAAa;IACb,2DAAM,CAAA;IACN,iBAAiB;IACjB,mEAAU,CAAA;AACd,CAAC,EAPW,gBAAgB,KAAhB,gBAAgB,QAO3B;AAED;;GAEG;AACH,MAAM,OAAO,WAAY,SAAQ,iBAAiB;IAe9C;;;OAGG;IACH,YAAmB,IAAY;QAC3B,KAAK,CAAC,IAAI,CAAC,CAAC;QAnBR,mBAAc,GAAG,CAAC,CAAC,CAAC;QAC5B;;WAEG;QASI,aAAQ,GAAG,gBAAgB,CAAC,IAAI,CAAC;QASpC,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAC5E,IAAI,CAAC,aAAa,CAAC,KAAK,EAAE,qCAAqC,CAAC,UAAU,CAAC,CAAC;QAE5E,IAAI,CAAC,cAAc,CAAC,QAAQ,EAAE,qCAAqC,CAAC,YAAY,CAAC,CAAC;QAElF,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QACjG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,MAAM,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,QAAQ,CAAC,CAAC;QAClG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,4BAA4B,CAAC,IAAI,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;QAEjG,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,qBAAqB,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;QACzD,IAAI,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;IACpC,CAAC;IAED;;;OAGG;IACI,YAAY;QACf,OAAO,aAAa,CAAC;IACzB,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,GAAG;QACV,OAAO,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC;IAC3B,CAAC;IAED;;OAEG;IACH,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;IAC5B,CAAC;IAEM,aAAa;QAChB,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE;YACvB,MAAM,QAAQ,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC;YAC/C,QAAQ,CAAC,KAAK,GAAG,CAAC,CAAC;YACnB,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SACvC;QAED,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,EAAE;YACvB,MAAM,QAAQ,GAAG,IAAI,kBAAkB,CAAC,KAAK,CAAC,CAAC;YAC/C,QAAQ,CAAC,KAAK,GAAG,CAAC,CAAC;YACnB,QAAQ,CAAC,MAAM,CAAC,SAAS,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;SACvC;IACL,CAAC;IAES,WAAW;QACjB,IAAI,IAAI,GAAqD,IAAI,CAAC;QAClE,IAAI,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAEzB,QAAQ,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE;YACnB,KAAK,qCAAqC,CAAC,GAAG,CAAC;YAC/C,KAAK,qCAAqC,CAAC,KAAK,CAAC,CAAC;gBAC9C,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;oBACnD,OAAO,GAAG,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,CAAC;gBAC7C,CAAC,CAAC;gBACF,MAAM;aACT;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBACzG,CAAC,CAAC;gBACF,MAAM;aACT;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,OAAO,IAAI,OAAO,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;gBAClJ,CAAC,CAAC;gBACF,MAAM;aACT;YACD,KAAK,qCAAqC,CAAC,OAAO,CAAC,CAAC;gBAChD,IAAI,GAAG,CAAC,KAAK,EAAE,EAAE;oBACb,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,iBAAiB,CAAC,KAAK,CAAC,IAAI,OAAO,CAAC,IAAI,EAAE,CAAC;oBAChE,OAAO,IAAI,OAAO,CACd,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EACvC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAC1C,CAAC;gBACN,CAAC,CAAC;gBACF,MAAM;aACT;SACJ;QAED,IAAI,IAAI,CAAC,QAAQ,KAAK,gBAAgB,CAAC,IAAI,IAAI,CAAC,IAAI,EAAE;YAClD,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,IAAI,CAAC;SACtC;aAAM;YACH,IAAI,CAAC,MAAM,CAAC,eAAe,GAAG,CAAC,KAAK,EAAE,EAAE;gBACpC,IAAI,MAAM,GAAG,CAAC,CAAC;gBAEf,QAAQ,IAAI,CAAC,QAAQ,EAAE;oBACnB,KAAK,gBAAgB,CAAC,UAAU;wBAC5B,MAAM,GAAG,KAAK,CAAC,kBAAkB,CAAC,6BAA6B,CAAC,UAAU,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;wBACvF,MAAM;oBACV,KAAK,gBAAgB,CAAC,MAAM;wBACxB,MAAM,GAAG,KAAK,CAAC,kBAAkB,CAAC,6BAA6B,CAAC,MAAM,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;wBACnF,MAAM;iBACb;gBAED,IAAI,IAAI,CAAC,cAAc,KAAK,MAAM,EAAE;oBAChC,IAAI,CAAC,cAAc,GAAG,MAAM,CAAC;oBAC7B,IAAI,CAAC,MAAM,CAAC,YAAY,GAAG,IAAK,CAAC,KAAK,CAAC,CAAC;iBAC3C;gBACD,OAAO,IAAI,CAAC,MAAM,CAAC,YAAY,CAAC;YACpC,CAAC,CAAC;SACL;IACL,CAAC;IAES,mBAAmB;QACzB,MAAM,UAAU,GAAG,KAAK,CAAC,mBAAmB,EAAE,GAAG,GAAG,IAAI,CAAC,iBAAiB,wCAAwC,gBAAgB,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC;QACvJ,OAAO,UAAU,CAAC;IACtB,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,MAAM,mBAAmB,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAE9C,mBAAmB,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAE7C,OAAO,mBAAmB,CAAC;IAC/B,CAAC;IAEM,YAAY,CAAC,mBAAwB;QACxC,KAAK,CAAC,YAAY,CAAC,mBAAmB,CAAC,CAAC;QAExC,IAAI,CAAC,QAAQ,GAAG,mBAAmB,CAAC,QAAQ,CAAC;IACjD,CAAC;CACJ;AA/JU;IARN,sBAAsB,CAAC,UAAU,EAAE,sBAAsB,CAAC,IAAI,EAAE,UAAU,EAAE;QACzE,SAAS,EAAE,EAAE,OAAO,EAAE,IAAI,EAAE;QAC5B,OAAO,EAAE;YACL,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,gBAAgB,CAAC,IAAI,EAAE;YAC/C,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,gBAAgB,CAAC,MAAM,EAAE;YACnD,EAAE,KAAK,EAAE,YAAY,EAAE,KAAK,EAAE,gBAAgB,CAAC,UAAU,EAAE;SAC9D;KACJ,CAAC;6CACsC;AAiK5C,aAAa,CAAC,qBAAqB,EAAE,WAAW,CAAC,CAAC","sourcesContent":["import { NodeGeometryBlock } from \"../nodeGeometryBlock\";\r\nimport type { NodeGeometryConnectionPoint } from \"../nodeGeometryBlockConnectionPoint\";\r\nimport { RegisterClass } from \"../../../Misc/typeStore\";\r\nimport { NodeGeometryBlockConnectionPointTypes } from \"../Enums/nodeGeometryConnectionPointTypes\";\r\nimport type { NodeGeometryBuildState } from \"../nodeGeometryBuildState\";\r\nimport { GeometryInputBlock } from \"./geometryInputBlock\";\r\nimport { Vector2, Vector3, Vector4 } from \"../../../Maths/math.vector\";\r\nimport type { Nullable } from \"../../../types\";\r\nimport { PropertyTypeForEdition, editableInPropertyPage } from \"core/Decorators/nodeDecorator\";\r\nimport { NodeGeometryContextualSources } from \"../Enums/nodeGeometryContextualSources\";\r\n\r\n/**\r\n * Locks supported by the random block\r\n */\r\nexport enum RandomBlockLocks {\r\n /** None */\r\n None,\r\n /** LoopID */\r\n LoopID,\r\n /** InstanceID */\r\n InstanceID,\r\n}\r\n\r\n/**\r\n * Block used to get a random number\r\n */\r\nexport class RandomBlock extends NodeGeometryBlock {\r\n private _currentLockId = -1;\r\n /**\r\n * Gets or sets a value indicating if that block will lock its value for a specific duration\r\n */\r\n @editableInPropertyPage(\"LockMode\", PropertyTypeForEdition.List, \"ADVANCED\", {\r\n notifiers: { rebuild: true },\r\n options: [\r\n { label: \"None\", value: RandomBlockLocks.None },\r\n { label: \"LoopID\", value: RandomBlockLocks.LoopID },\r\n { label: \"InstanceID\", value: RandomBlockLocks.InstanceID },\r\n ],\r\n })\r\n public lockMode = RandomBlockLocks.None;\r\n\r\n /**\r\n * Create a new RandomBlock\r\n * @param name defines the block name\r\n */\r\n public constructor(name: string) {\r\n super(name);\r\n\r\n this.registerInput(\"min\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n this.registerInput(\"max\", NodeGeometryBlockConnectionPointTypes.AutoDetect);\r\n\r\n this.registerOutput(\"output\", NodeGeometryBlockConnectionPointTypes.BasedOnInput);\r\n\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[0].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Matrix);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Geometry);\r\n this._inputs[1].excludedConnectionPointTypes.push(NodeGeometryBlockConnectionPointTypes.Texture);\r\n\r\n this._outputs[0]._typeConnectionSource = this._inputs[0];\r\n this._linkConnectionTypes(0, 1);\r\n }\r\n\r\n /**\r\n * Gets the current class name\r\n * @returns the class name\r\n */\r\n public getClassName() {\r\n return \"RandomBlock\";\r\n }\r\n\r\n /**\r\n * Gets the min input component\r\n */\r\n public get min(): NodeGeometryConnectionPoint {\r\n return this._inputs[0];\r\n }\r\n\r\n /**\r\n * Gets the max input component\r\n */\r\n public get max(): NodeGeometryConnectionPoint {\r\n return this._inputs[1];\r\n }\r\n\r\n /**\r\n * Gets the geometry output component\r\n */\r\n public get output(): NodeGeometryConnectionPoint {\r\n return this._outputs[0];\r\n }\r\n\r\n public autoConfigure() {\r\n if (!this.min.isConnected) {\r\n const minInput = new GeometryInputBlock(\"Min\");\r\n minInput.value = 0;\r\n minInput.output.connectTo(this.min);\r\n }\r\n\r\n if (!this.max.isConnected) {\r\n const maxInput = new GeometryInputBlock(\"Max\");\r\n maxInput.value = 1;\r\n maxInput.output.connectTo(this.max);\r\n }\r\n }\r\n\r\n protected _buildBlock() {\r\n let func: Nullable<(state: NodeGeometryBuildState) => any> = null;\r\n this._currentLockId = -1;\r\n\r\n switch (this.min.type) {\r\n case NodeGeometryBlockConnectionPointTypes.Int:\r\n case NodeGeometryBlockConnectionPointTypes.Float: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || 0;\r\n const max = this.max.getConnectedValue(state) || 0;\r\n return min + Math.random() * (max - min);\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector2: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector2.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector2.Zero();\r\n return new Vector2(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector3: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector3.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector3.Zero();\r\n return new Vector3(min.x + Math.random() * (max.x - min.x), min.y + Math.random() * (max.y - min.y), min.z + Math.random() * (max.z - min.z));\r\n };\r\n break;\r\n }\r\n case NodeGeometryBlockConnectionPointTypes.Vector4: {\r\n func = (state) => {\r\n const min = this.min.getConnectedValue(state) || Vector4.Zero();\r\n const max = this.max.getConnectedValue(state) || Vector4.Zero();\r\n return new Vector4(\r\n min.x + Math.random() * (max.x - min.x),\r\n min.y + Math.random() * (max.y - min.y),\r\n min.z + Math.random() * (max.z - min.z),\r\n min.w + Math.random() * (max.w - min.w)\r\n );\r\n };\r\n break;\r\n }\r\n }\r\n\r\n if (this.lockMode === RandomBlockLocks.None || !func) {\r\n this.output._storedFunction = func;\r\n } else {\r\n this.output._storedFunction = (state) => {\r\n let lockId = 0;\r\n\r\n switch (this.lockMode) {\r\n case RandomBlockLocks.InstanceID:\r\n lockId = state.getContextualValue(NodeGeometryContextualSources.InstanceID, true) || 0;\r\n break;\r\n case RandomBlockLocks.LoopID:\r\n lockId = state.getContextualValue(NodeGeometryContextualSources.LoopID, true) || 0;\r\n break;\r\n }\r\n\r\n if (this._currentLockId !== lockId) {\r\n this._currentLockId = lockId;\r\n this.output._storedValue = func!(state);\r\n }\r\n return this.output._storedValue;\r\n };\r\n }\r\n }\r\n\r\n protected _dumpPropertiesCode() {\r\n const codeString = super._dumpPropertiesCode() + `${this._codeVariableName}.lockMode = BABYLON.RandomBlockLocks.${RandomBlockLocks[this.lockMode]};\\n`;\r\n return codeString;\r\n }\r\n\r\n /**\r\n * Serializes this block in a JSON representation\r\n * @returns the serialized block object\r\n */\r\n public serialize(): any {\r\n const serializationObject = super.serialize();\r\n\r\n serializationObject.lockMode = this.lockMode;\r\n\r\n return serializationObject;\r\n }\r\n\r\n public _deserialize(serializationObject: any) {\r\n super._deserialize(serializationObject);\r\n\r\n this.lockMode = serializationObject.lockMode;\r\n }\r\n}\r\n\r\nRegisterClass(\"BABYLON.RandomBlock\", RandomBlock);\r\n"]}
@@ -16,6 +16,8 @@ export declare enum NodeGeometryBlockConnectionPointTypes {
16
16
  Matrix = 32,
17
17
  /** Geometry */
18
18
  Geometry = 64,
19
+ /** Texture */
20
+ Texture = 128,
19
21
  /** Detect type based on connection */
20
22
  AutoDetect = 1024,
21
23
  /** Output type that will be defined by input type */
@@ -17,6 +17,8 @@ export var NodeGeometryBlockConnectionPointTypes;
17
17
  NodeGeometryBlockConnectionPointTypes[NodeGeometryBlockConnectionPointTypes["Matrix"] = 32] = "Matrix";
18
18
  /** Geometry */
19
19
  NodeGeometryBlockConnectionPointTypes[NodeGeometryBlockConnectionPointTypes["Geometry"] = 64] = "Geometry";
20
+ /** Texture */
21
+ NodeGeometryBlockConnectionPointTypes[NodeGeometryBlockConnectionPointTypes["Texture"] = 128] = "Texture";
20
22
  /** Detect type based on connection */
21
23
  NodeGeometryBlockConnectionPointTypes[NodeGeometryBlockConnectionPointTypes["AutoDetect"] = 1024] = "AutoDetect";
22
24
  /** Output type that will be defined by input type */
@@ -1 +1 @@
1
- {"version":3,"file":"nodeGeometryConnectionPointTypes.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,MAAM,CAAN,IAAY,qCAuBX;AAvBD,WAAY,qCAAqC;IAC7C,UAAU;IACV,+FAAY,CAAA;IACZ,YAAY;IACZ,mGAAc,CAAA;IACd,cAAc;IACd,uGAAgB,CAAA;IAChB,cAAc;IACd,uGAAgB,CAAA;IAChB,cAAc;IACd,wGAAgB,CAAA;IAChB,aAAa;IACb,sGAAe,CAAA;IACf,eAAe;IACf,0GAAiB,CAAA;IACjB,sCAAsC;IACtC,gHAAmB,CAAA;IACnB,qDAAqD;IACrD,oHAAqB,CAAA;IACrB,gBAAgB;IAChB,8GAAkB,CAAA;IAClB,2BAA2B;IAC3B,kGAAY,CAAA;AAChB,CAAC,EAvBW,qCAAqC,KAArC,qCAAqC,QAuBhD","sourcesContent":["/**\r\n * Defines the kind of connection point for node geometry\r\n */\r\nexport enum NodeGeometryBlockConnectionPointTypes {\r\n /** Int */\r\n Int = 0x0001,\r\n /** Float */\r\n Float = 0x0002,\r\n /** Vector2 */\r\n Vector2 = 0x0004,\r\n /** Vector3 */\r\n Vector3 = 0x0008,\r\n /** Vector4 */\r\n Vector4 = 0x0010,\r\n /** Matrix */\r\n Matrix = 0x0020,\r\n /** Geometry */\r\n Geometry = 0x0040,\r\n /** Detect type based on connection */\r\n AutoDetect = 0x0400,\r\n /** Output type that will be defined by input type */\r\n BasedOnInput = 0x0800,\r\n /** Undefined */\r\n Undefined = 0x1000,\r\n /** Bitmask of all types */\r\n All = 0x0fff,\r\n}\r\n"]}
1
+ {"version":3,"file":"nodeGeometryConnectionPointTypes.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Enums/nodeGeometryConnectionPointTypes.ts"],"names":[],"mappings":"AAAA;;GAEG;AACH,MAAM,CAAN,IAAY,qCAyBX;AAzBD,WAAY,qCAAqC;IAC7C,UAAU;IACV,+FAAY,CAAA;IACZ,YAAY;IACZ,mGAAc,CAAA;IACd,cAAc;IACd,uGAAgB,CAAA;IAChB,cAAc;IACd,uGAAgB,CAAA;IAChB,cAAc;IACd,wGAAgB,CAAA;IAChB,aAAa;IACb,sGAAe,CAAA;IACf,eAAe;IACf,0GAAiB,CAAA;IACjB,cAAc;IACd,yGAAgB,CAAA;IAChB,sCAAsC;IACtC,gHAAmB,CAAA;IACnB,qDAAqD;IACrD,oHAAqB,CAAA;IACrB,gBAAgB;IAChB,8GAAkB,CAAA;IAClB,2BAA2B;IAC3B,kGAAY,CAAA;AAChB,CAAC,EAzBW,qCAAqC,KAArC,qCAAqC,QAyBhD","sourcesContent":["/**\r\n * Defines the kind of connection point for node geometry\r\n */\r\nexport enum NodeGeometryBlockConnectionPointTypes {\r\n /** Int */\r\n Int = 0x0001,\r\n /** Float */\r\n Float = 0x0002,\r\n /** Vector2 */\r\n Vector2 = 0x0004,\r\n /** Vector3 */\r\n Vector3 = 0x0008,\r\n /** Vector4 */\r\n Vector4 = 0x0010,\r\n /** Matrix */\r\n Matrix = 0x0020,\r\n /** Geometry */\r\n Geometry = 0x0040,\r\n /** Texture */\r\n Texture = 0x0080,\r\n /** Detect type based on connection */\r\n AutoDetect = 0x0400,\r\n /** Output type that will be defined by input type */\r\n BasedOnInput = 0x0800,\r\n /** Undefined */\r\n Undefined = 0x1000,\r\n /** Bitmask of all types */\r\n All = 0x0fff,\r\n}\r\n"]}
@@ -0,0 +1,9 @@
1
+ import type { Nullable } from "../../../types.js";
2
+ /**
3
+ * Interface used to define texture data
4
+ */
5
+ export interface INodeGeometryTextureData {
6
+ data: Nullable<Float32Array>;
7
+ width: number;
8
+ height: number;
9
+ }
@@ -0,0 +1,2 @@
1
+ export {};
2
+ //# sourceMappingURL=nodeGeometryTextureData.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"nodeGeometryTextureData.js","sourceRoot":"","sources":["../../../../../../dev/core/src/Meshes/Node/Interfaces/nodeGeometryTextureData.ts"],"names":[],"mappings":"","sourcesContent":["import type { Nullable } from \"core/types\";\r\n\r\n/**\r\n * Interface used to define texture data\r\n */\r\nexport interface INodeGeometryTextureData {\r\n data: Nullable<Float32Array>;\r\n width: number;\r\n height: number;\r\n}\r\n"]}
@@ -55,3 +55,6 @@ export * from "./Blocks/mappingBlock";
55
55
  export * from "./Blocks/matrixComposeBlock";
56
56
  export * from "./Blocks/Teleport/teleportInBlock";
57
57
  export * from "./Blocks/Teleport/teleportOutBlock";
58
+ export * from "./Blocks/Textures/geometryTextureBlock";
59
+ export * from "./Blocks/Textures/geometryTextureFetchBlock";
60
+ export * from "./Blocks/boundingBlock";
@@ -55,4 +55,7 @@ export * from "./Blocks/mappingBlock.js";
55
55
  export * from "./Blocks/matrixComposeBlock.js";
56
56
  export * from "./Blocks/Teleport/teleportInBlock.js";
57
57
  export * from "./Blocks/Teleport/teleportOutBlock.js";
58
+ export * from "./Blocks/Textures/geometryTextureBlock.js";
59
+ export * from "./Blocks/Textures/geometryTextureFetchBlock.js";
60
+ export * from "./Blocks/boundingBlock.js";
58
61
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../dev/core/src/Meshes/Node/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oCAAoC,CAAC;AACnD,cAAc,0BAA0B,CAAC;AACzC,cAAc,2CAA2C,CAAC;AAC1D,cAAc,0CAA0C,CAAC;AACzD,cAAc,uCAAuC,CAAC;AACtD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iCAAiC,CAAC;AAChD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,0BAA0B,CAAC;AACzC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,oCAAoC,CAAC;AACnD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,oCAAoC,CAAC;AACnD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,4CAA4C,CAAC;AAC3D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,qCAAqC,CAAC;AACpD,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mCAAmC,CAAC;AAClD,cAAc,oCAAoC,CAAC","sourcesContent":["export * from \"./nodeGeometry\";\r\nexport * from \"./nodeGeometryBlock\";\r\nexport * from \"./nodeGeometryBlockConnectionPoint\";\r\nexport * from \"./nodeGeometryBuildState\";\r\nexport * from \"./Interfaces/nodeGeometryExecutionContext\";\r\nexport * from \"./Enums/nodeGeometryConnectionPointTypes\";\r\nexport * from \"./Enums/nodeGeometryContextualSources\";\r\nexport * from \"./Blocks/geometryOptimizeBlock\";\r\nexport * from \"./Blocks/geometryOutputBlock\";\r\nexport * from \"./Blocks/geometryInputBlock\";\r\nexport * from \"./Blocks/Sources/planeBlock\";\r\nexport * from \"./Blocks/Sources/boxBlock\";\r\nexport * from \"./Blocks/Sources/meshBlock\";\r\nexport * from \"./Blocks/Sources/icoSphereBlock\";\r\nexport * from \"./Blocks/Sources/sphereBlock\";\r\nexport * from \"./Blocks/Sources/gridBlock\";\r\nexport * from \"./Blocks/Sources/torusBlock\";\r\nexport * from \"./Blocks/Sources/cylinderBlock\";\r\nexport * from \"./Blocks/Sources/capsuleBlock\";\r\nexport * from \"./Blocks/Sources/discBlock\";\r\nexport * from \"./Blocks/Sources/nullBlock\";\r\nexport * from \"./Blocks/Set/setPositionsBlock\";\r\nexport * from \"./Blocks/Set/setNormalsBlock\";\r\nexport * from \"./Blocks/Set/setUVsBlock\";\r\nexport * from \"./Blocks/Set/setColorsBlock\";\r\nexport * from \"./Blocks/Set/setTangentsBlock\";\r\nexport * from \"./Blocks/mathBlock\";\r\nexport * from \"./Blocks/mapRangeBlock\";\r\nexport * from \"./Blocks/conditionBlock\";\r\nexport * from \"./Blocks/randomBlock\";\r\nexport * from \"./Blocks/noiseBlock\";\r\nexport * from \"./Blocks/mergeGeometryBlock\";\r\nexport * from \"./Blocks/geometryCollectionBlock\";\r\nexport * from \"./Blocks/geometryElbowBlock\";\r\nexport * from \"./Blocks/computeNormalsBlock\";\r\nexport * from \"./Blocks/vectorConverterBlock\";\r\nexport * from \"./Blocks/normalizeVectorBlock\";\r\nexport * from \"./Blocks/Set/setMaterialIDBlock\";\r\nexport * from \"./Blocks/geometryTrigonometryBlock\";\r\nexport * from \"./Blocks/geometryTransformBlock\";\r\nexport * from \"./Blocks/Matrices/rotationXBlock\";\r\nexport * from \"./Blocks/Matrices/rotationYBlock\";\r\nexport * from \"./Blocks/Matrices/rotationZBlock\";\r\nexport * from \"./Blocks/Matrices/scalingBlock\";\r\nexport * from \"./Blocks/Matrices/alignBlock\";\r\nexport * from \"./Blocks/Matrices/translationBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVerticesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnFacesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVolumeBlock\";\r\nexport * from \"./Blocks/Instances/instantiateBlock\";\r\nexport * from \"./Blocks/intFloatConverterBlock\";\r\nexport * from \"./Blocks/debugBlock\";\r\nexport * from \"./Blocks/geometryInfoBlock\";\r\nexport * from \"./Blocks/mappingBlock\";\r\nexport * from \"./Blocks/matrixComposeBlock\";\r\nexport * from \"./Blocks/Teleport/teleportInBlock\";\r\nexport * from \"./Blocks/Teleport/teleportOutBlock\";\r\n"]}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../../dev/core/src/Meshes/Node/index.ts"],"names":[],"mappings":"AAAA,cAAc,gBAAgB,CAAC;AAC/B,cAAc,qBAAqB,CAAC;AACpC,cAAc,oCAAoC,CAAC;AACnD,cAAc,0BAA0B,CAAC;AACzC,cAAc,2CAA2C,CAAC;AAC1D,cAAc,0CAA0C,CAAC;AACzD,cAAc,uCAAuC,CAAC;AACtD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,2BAA2B,CAAC;AAC1C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,iCAAiC,CAAC;AAChD,cAAc,8BAA8B,CAAC;AAC7C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,6BAA6B,CAAC;AAC5C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,4BAA4B,CAAC;AAC3C,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,0BAA0B,CAAC;AACzC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,oBAAoB,CAAC;AACnC,cAAc,wBAAwB,CAAC;AACvC,cAAc,yBAAyB,CAAC;AACxC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,kCAAkC,CAAC;AACjD,cAAc,6BAA6B,CAAC;AAC5C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,+BAA+B,CAAC;AAC9C,cAAc,iCAAiC,CAAC;AAChD,cAAc,oCAAoC,CAAC;AACnD,cAAc,iCAAiC,CAAC;AAChD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,kCAAkC,CAAC;AACjD,cAAc,gCAAgC,CAAC;AAC/C,cAAc,8BAA8B,CAAC;AAC7C,cAAc,oCAAoC,CAAC;AACnD,cAAc,+CAA+C,CAAC;AAC9D,cAAc,4CAA4C,CAAC;AAC3D,cAAc,6CAA6C,CAAC;AAC5D,cAAc,qCAAqC,CAAC;AACpD,cAAc,iCAAiC,CAAC;AAChD,cAAc,qBAAqB,CAAC;AACpC,cAAc,4BAA4B,CAAC;AAC3C,cAAc,uBAAuB,CAAC;AACtC,cAAc,6BAA6B,CAAC;AAC5C,cAAc,mCAAmC,CAAC;AAClD,cAAc,oCAAoC,CAAC;AACnD,cAAc,wCAAwC,CAAC;AACvD,cAAc,6CAA6C,CAAC;AAC5D,cAAc,wBAAwB,CAAC","sourcesContent":["export * from \"./nodeGeometry\";\r\nexport * from \"./nodeGeometryBlock\";\r\nexport * from \"./nodeGeometryBlockConnectionPoint\";\r\nexport * from \"./nodeGeometryBuildState\";\r\nexport * from \"./Interfaces/nodeGeometryExecutionContext\";\r\nexport * from \"./Enums/nodeGeometryConnectionPointTypes\";\r\nexport * from \"./Enums/nodeGeometryContextualSources\";\r\nexport * from \"./Blocks/geometryOptimizeBlock\";\r\nexport * from \"./Blocks/geometryOutputBlock\";\r\nexport * from \"./Blocks/geometryInputBlock\";\r\nexport * from \"./Blocks/Sources/planeBlock\";\r\nexport * from \"./Blocks/Sources/boxBlock\";\r\nexport * from \"./Blocks/Sources/meshBlock\";\r\nexport * from \"./Blocks/Sources/icoSphereBlock\";\r\nexport * from \"./Blocks/Sources/sphereBlock\";\r\nexport * from \"./Blocks/Sources/gridBlock\";\r\nexport * from \"./Blocks/Sources/torusBlock\";\r\nexport * from \"./Blocks/Sources/cylinderBlock\";\r\nexport * from \"./Blocks/Sources/capsuleBlock\";\r\nexport * from \"./Blocks/Sources/discBlock\";\r\nexport * from \"./Blocks/Sources/nullBlock\";\r\nexport * from \"./Blocks/Set/setPositionsBlock\";\r\nexport * from \"./Blocks/Set/setNormalsBlock\";\r\nexport * from \"./Blocks/Set/setUVsBlock\";\r\nexport * from \"./Blocks/Set/setColorsBlock\";\r\nexport * from \"./Blocks/Set/setTangentsBlock\";\r\nexport * from \"./Blocks/mathBlock\";\r\nexport * from \"./Blocks/mapRangeBlock\";\r\nexport * from \"./Blocks/conditionBlock\";\r\nexport * from \"./Blocks/randomBlock\";\r\nexport * from \"./Blocks/noiseBlock\";\r\nexport * from \"./Blocks/mergeGeometryBlock\";\r\nexport * from \"./Blocks/geometryCollectionBlock\";\r\nexport * from \"./Blocks/geometryElbowBlock\";\r\nexport * from \"./Blocks/computeNormalsBlock\";\r\nexport * from \"./Blocks/vectorConverterBlock\";\r\nexport * from \"./Blocks/normalizeVectorBlock\";\r\nexport * from \"./Blocks/Set/setMaterialIDBlock\";\r\nexport * from \"./Blocks/geometryTrigonometryBlock\";\r\nexport * from \"./Blocks/geometryTransformBlock\";\r\nexport * from \"./Blocks/Matrices/rotationXBlock\";\r\nexport * from \"./Blocks/Matrices/rotationYBlock\";\r\nexport * from \"./Blocks/Matrices/rotationZBlock\";\r\nexport * from \"./Blocks/Matrices/scalingBlock\";\r\nexport * from \"./Blocks/Matrices/alignBlock\";\r\nexport * from \"./Blocks/Matrices/translationBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVerticesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnFacesBlock\";\r\nexport * from \"./Blocks/Instances/instantiateOnVolumeBlock\";\r\nexport * from \"./Blocks/Instances/instantiateBlock\";\r\nexport * from \"./Blocks/intFloatConverterBlock\";\r\nexport * from \"./Blocks/debugBlock\";\r\nexport * from \"./Blocks/geometryInfoBlock\";\r\nexport * from \"./Blocks/mappingBlock\";\r\nexport * from \"./Blocks/matrixComposeBlock\";\r\nexport * from \"./Blocks/Teleport/teleportInBlock\";\r\nexport * from \"./Blocks/Teleport/teleportOutBlock\";\r\nexport * from \"./Blocks/Textures/geometryTextureBlock\";\r\nexport * from \"./Blocks/Textures/geometryTextureFetchBlock\";\r\nexport * from \"./Blocks/boundingBlock\";\r\n"]}
@@ -163,11 +163,6 @@ export class NodeGeometry {
163
163
  state.buildId = this._buildId;
164
164
  state.verbose = verbose;
165
165
  this.outputBlock.build(state);
166
- // Special case for debug nodes which are not connected to output
167
- const debugNodesToProcess = this.attachedBlocks.filter((b) => b.getClassName() === "DebugBlock" && !b._outputs[0].isConnected);
168
- for (const debugNode of debugNodesToProcess) {
169
- debugNode.output._storedFunction(state);
170
- }
171
166
  if (updateBuildId) {
172
167
  this._buildId = NodeGeometry._BuildIdGenerator++;
173
168
  }