@babylonjs/core 5.49.0 → 5.49.2

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Files changed (133) hide show
  1. package/Engines/Native/nativeInterfaces.d.ts +1 -0
  2. package/Engines/Native/nativeInterfaces.js.map +1 -1
  3. package/Engines/Native/nativePipelineContext.d.ts +6 -2
  4. package/Engines/Native/nativePipelineContext.js +12 -3
  5. package/Engines/Native/nativePipelineContext.js.map +1 -1
  6. package/Engines/WebGPU/webgpuTextureHelper.js +2 -2
  7. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  8. package/Engines/WebGPU/webgpuTintWASM.js +1 -1
  9. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  10. package/Engines/engine.d.ts +53 -0
  11. package/Engines/nativeEngine.d.ts +2 -5
  12. package/Engines/nativeEngine.js +44 -12
  13. package/Engines/nativeEngine.js.map +1 -1
  14. package/Engines/thinEngine.js +2 -2
  15. package/Engines/thinEngine.js.map +1 -1
  16. package/Materials/PBR/pbrBaseMaterial.js +1 -0
  17. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  18. package/Materials/PBR/pbrMaterial.decalMap.d.ts +12 -0
  19. package/Materials/PBR/pbrMaterial.decalMap.js +18 -0
  20. package/Materials/PBR/pbrMaterial.decalMap.js.map +1 -0
  21. package/Materials/Textures/renderTargetTexture.js +2 -4
  22. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  23. package/Materials/index.d.ts +2 -0
  24. package/Materials/index.js +2 -0
  25. package/Materials/index.js.map +1 -1
  26. package/Materials/material.decalMap.d.ts +3 -0
  27. package/Materials/material.decalMap.js +4 -0
  28. package/Materials/material.decalMap.js.map +1 -0
  29. package/Materials/material.decalMapConfiguration.d.ts +63 -0
  30. package/Materials/material.decalMapConfiguration.js +119 -0
  31. package/Materials/material.decalMapConfiguration.js.map +1 -0
  32. package/Materials/materialFlags.d.ts +6 -0
  33. package/Materials/materialFlags.js +14 -0
  34. package/Materials/materialFlags.js.map +1 -1
  35. package/Materials/standardMaterial.decalMap.d.ts +12 -0
  36. package/Materials/standardMaterial.decalMap.js +18 -0
  37. package/Materials/standardMaterial.decalMap.js.map +1 -0
  38. package/Materials/standardMaterial.js +1 -0
  39. package/Materials/standardMaterial.js.map +1 -1
  40. package/Maths/math.vector.d.ts +10 -0
  41. package/Maths/math.vector.js +14 -0
  42. package/Maths/math.vector.js.map +1 -1
  43. package/Meshes/abstractMesh.decalMap.d.ts +12 -0
  44. package/Meshes/abstractMesh.decalMap.js +12 -0
  45. package/Meshes/abstractMesh.decalMap.js.map +1 -0
  46. package/Meshes/index.d.ts +2 -0
  47. package/Meshes/index.js +2 -0
  48. package/Meshes/index.js.map +1 -1
  49. package/Meshes/meshUVSpaceRenderer.d.ts +94 -0
  50. package/Meshes/meshUVSpaceRenderer.js +141 -0
  51. package/Meshes/meshUVSpaceRenderer.js.map +1 -0
  52. package/Particles/gpuParticleSystem.js +1 -1
  53. package/Particles/gpuParticleSystem.js.map +1 -1
  54. package/Physics/v2/physicsAggregate.d.ts +4 -0
  55. package/Physics/v2/physicsAggregate.js +4 -4
  56. package/Physics/v2/physicsAggregate.js.map +1 -1
  57. package/Physics/v2/physicsBody.d.ts +18 -2
  58. package/Physics/v2/physicsBody.js +66 -1
  59. package/Physics/v2/physicsBody.js.map +1 -1
  60. package/Rendering/fluidRenderer/fluidRenderer.js +2 -1
  61. package/Rendering/fluidRenderer/fluidRenderer.js.map +1 -1
  62. package/Rendering/renderingManager.js +4 -2
  63. package/Rendering/renderingManager.js.map +1 -1
  64. package/Shaders/ShadersInclude/decalFragment.d.ts +5 -0
  65. package/Shaders/ShadersInclude/decalFragment.js +15 -0
  66. package/Shaders/ShadersInclude/decalFragment.js.map +1 -0
  67. package/Shaders/ShadersInclude/decalFragmentDeclaration.d.ts +5 -0
  68. package/Shaders/ShadersInclude/decalFragmentDeclaration.js +11 -0
  69. package/Shaders/ShadersInclude/decalFragmentDeclaration.js.map +1 -0
  70. package/Shaders/ShadersInclude/decalVertexDeclaration.d.ts +5 -0
  71. package/Shaders/ShadersInclude/decalVertexDeclaration.js +11 -0
  72. package/Shaders/ShadersInclude/decalVertexDeclaration.js.map +1 -0
  73. package/Shaders/ShadersInclude/defaultFragmentDeclaration.d.ts +1 -0
  74. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +2 -0
  75. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
  76. package/Shaders/ShadersInclude/defaultVertexDeclaration.d.ts +1 -0
  77. package/Shaders/ShadersInclude/defaultVertexDeclaration.js +2 -0
  78. package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
  79. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.d.ts +1 -0
  80. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +4 -0
  81. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  82. package/Shaders/ShadersInclude/pbrFragmentDeclaration.d.ts +1 -0
  83. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +2 -0
  84. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  85. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -0
  86. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  87. package/Shaders/ShadersInclude/pbrVertexDeclaration.d.ts +1 -0
  88. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +2 -0
  89. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  90. package/Shaders/default.fragment.d.ts +1 -0
  91. package/Shaders/default.fragment.js +5 -0
  92. package/Shaders/default.fragment.js.map +1 -1
  93. package/Shaders/default.vertex.js +2 -0
  94. package/Shaders/default.vertex.js.map +1 -1
  95. package/Shaders/geometry.fragment.js +1 -1
  96. package/Shaders/geometry.fragment.js.map +1 -1
  97. package/Shaders/meshUVSpaceRenderer.fragment.d.ts +5 -0
  98. package/Shaders/meshUVSpaceRenderer.fragment.js +9 -0
  99. package/Shaders/meshUVSpaceRenderer.fragment.js.map +1 -0
  100. package/Shaders/meshUVSpaceRenderer.vertex.d.ts +15 -0
  101. package/Shaders/meshUVSpaceRenderer.vertex.js +34 -0
  102. package/Shaders/meshUVSpaceRenderer.vertex.js.map +1 -0
  103. package/Shaders/pbr.fragment.js +4 -0
  104. package/Shaders/pbr.fragment.js.map +1 -1
  105. package/Shaders/pbr.vertex.js +2 -0
  106. package/Shaders/pbr.vertex.js.map +1 -1
  107. package/Shaders/screenSpaceReflection2.fragment.js +1 -1
  108. package/Shaders/screenSpaceReflection2.fragment.js.map +1 -1
  109. package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
  110. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  111. package/Sprites/spriteManager.js +5 -3
  112. package/Sprites/spriteManager.js.map +1 -1
  113. package/Sprites/spriteSceneComponent.d.ts +1 -1
  114. package/Sprites/spriteSceneComponent.js +7 -4
  115. package/Sprites/spriteSceneComponent.js.map +1 -1
  116. package/XR/features/WebXRDepthSensing.d.ts +118 -0
  117. package/XR/features/WebXRDepthSensing.js +268 -0
  118. package/XR/features/WebXRDepthSensing.js.map +1 -0
  119. package/XR/features/index.d.ts +1 -0
  120. package/XR/features/index.js +1 -0
  121. package/XR/features/index.js.map +1 -1
  122. package/XR/native/nativeXRFrame.d.ts +1 -0
  123. package/XR/native/nativeXRFrame.js +4 -0
  124. package/XR/native/nativeXRFrame.js.map +1 -1
  125. package/XR/webXRCamera.d.ts +1 -0
  126. package/XR/webXRCamera.js +4 -0
  127. package/XR/webXRCamera.js.map +1 -1
  128. package/XR/webXRFeaturesManager.d.ts +4 -0
  129. package/XR/webXRFeaturesManager.js +4 -0
  130. package/XR/webXRFeaturesManager.js.map +1 -1
  131. package/assetContainer.js +13 -5
  132. package/assetContainer.js.map +1 -1
  133. package/package.json +1 -1
@@ -524,6 +524,8 @@ export declare class Vector3 {
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  private static _DownReadOnly;
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  private static _LeftHandedForwardReadOnly;
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  private static _RightHandedForwardReadOnly;
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+ private static _LeftHandedBackwardReadOnly;
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+ private static _RightHandedBackwardReadOnly;
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  private static _RightReadOnly;
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  private static _LeftReadOnly;
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  private static _ZeroReadOnly;
@@ -1164,6 +1166,14 @@ export declare class Vector3 {
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  * Gets a forward Vector3 that must not be updated
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  */
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  static get RightHandedForwardReadOnly(): DeepImmutable<Vector3>;
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+ /**
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+ * Gets a backward Vector3 that must not be updated
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+ */
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+ static get LeftHandedBackwardReadOnly(): DeepImmutable<Vector3>;
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+ /**
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+ * Gets a backward Vector3 that must not be updated
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+ */
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+ static get RightHandedBackwardReadOnly(): DeepImmutable<Vector3>;
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  /**
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  * Gets a zero Vector3 that must not be updated
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  */
@@ -1800,6 +1800,18 @@ export class Vector3 {
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  static get RightHandedForwardReadOnly() {
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  return Vector3._RightHandedForwardReadOnly;
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  }
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+ /**
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+ * Gets a backward Vector3 that must not be updated
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+ */
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+ static get LeftHandedBackwardReadOnly() {
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+ return Vector3._LeftHandedBackwardReadOnly;
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+ }
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+ /**
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+ * Gets a backward Vector3 that must not be updated
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+ */
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+ static get RightHandedBackwardReadOnly() {
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+ return Vector3._RightHandedBackwardReadOnly;
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+ }
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  /**
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  * Gets a zero Vector3 that must not be updated
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  */
@@ -2571,6 +2583,8 @@ Vector3._UpReadOnly = Vector3.Up();
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  Vector3._DownReadOnly = Vector3.Down();
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  Vector3._LeftHandedForwardReadOnly = Vector3.Forward(false);
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  Vector3._RightHandedForwardReadOnly = Vector3.Forward(true);
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+ Vector3._LeftHandedBackwardReadOnly = Vector3.Backward(false);
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+ Vector3._RightHandedBackwardReadOnly = Vector3.Backward(true);
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  Vector3._RightReadOnly = Vector3.Right();
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  Vector3._LeftReadOnly = Vector3.Left();
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  Vector3._ZeroReadOnly = Vector3.Zero();