@babylonjs/core 5.30.0 → 5.31.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animatable.d.ts +1 -0
- package/Animations/animatable.js +7 -0
- package/Animations/animatable.js.map +1 -1
- package/Cameras/cameraInputsManager.d.ts +2 -2
- package/Cameras/cameraInputsManager.js +5 -4
- package/Cameras/cameraInputsManager.js.map +1 -1
- package/Engines/Extensions/engine.rawTexture.js +17 -0
- package/Engines/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/Extensions/engine.views.js +2 -2
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/Processors/iShaderProcessor.d.ts +4 -0
- package/Engines/Processors/iShaderProcessor.js.map +1 -1
- package/Engines/Processors/shaderCodeNode.js +11 -2
- package/Engines/Processors/shaderCodeNode.js.map +1 -1
- package/Engines/Processors/shaderProcessor.js +4 -1
- package/Engines/Processors/shaderProcessor.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +3 -0
- package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +6 -0
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +36 -8
- package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
- package/Engines/nativeEngine.js +1 -0
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.js +6 -4
- package/Engines/thinEngine.js.map +1 -1
- package/Layers/effectLayer.js +1 -1
- package/Layers/effectLayer.js.map +1 -1
- package/Lights/Shadows/cascadedShadowGenerator.d.ts +3 -1
- package/Lights/Shadows/cascadedShadowGenerator.js +19 -16
- package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +6 -2
- package/Lights/Shadows/shadowGenerator.js +40 -11
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Lights/Shadows/shadowGeneratorSceneComponent.js +16 -8
- package/Lights/Shadows/shadowGeneratorSceneComponent.js.map +1 -1
- package/Lights/light.d.ts +10 -3
- package/Lights/light.js +28 -6
- package/Lights/light.js.map +1 -1
- package/Lights/pointLight.js +6 -2
- package/Lights/pointLight.js.map +1 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.d.ts +3 -1
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +8 -2
- package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +4 -0
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js +11 -1
- package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +1 -0
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +7 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/materialHelper.js +2 -1
- package/Materials/materialHelper.js.map +1 -1
- package/Materials/uniformBuffer.js +1 -1
- package/Materials/uniformBuffer.js.map +1 -1
- package/Maths/math.vector.d.ts +16 -0
- package/Maths/math.vector.js +16 -0
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/abstractMesh.js +11 -7
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +5 -3
- package/Meshes/mesh.js +30 -19
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/transformNode.d.ts +1 -1
- package/Meshes/transformNode.js +1 -1
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/sceneRecorder.js +10 -4
- package/Misc/sceneRecorder.js.map +1 -1
- package/PostProcesses/motionBlurPostProcess.js +7 -5
- package/PostProcesses/motionBlurPostProcess.js.map +1 -1
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js +3 -3
- package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +2 -2
- package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/mrtFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/mrtFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +3 -3
- package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
- package/Shaders/fxaa.fragment.js +1 -1
- package/Shaders/fxaa.fragment.js.map +1 -1
- package/Shaders/motionBlur.fragment.js +2 -2
- package/Shaders/motionBlur.fragment.js.map +1 -1
- package/Shaders/shadowMap.fragment.js +6 -4
- package/Shaders/shadowMap.fragment.js.map +1 -1
- package/Shaders/shadowMap.vertex.js +2 -2
- package/Shaders/shadowMap.vertex.js.map +1 -1
- package/Shaders/spriteMap.fragment.js +1 -1
- package/Shaders/spriteMap.fragment.js.map +1 -1
- package/XR/webXRCamera.js +2 -0
- package/XR/webXRCamera.js.map +1 -1
- package/assetContainer.js +2 -2
- package/assetContainer.js.map +1 -1
- package/package.json +1 -1
package/Engines/thinEngine.js
CHANGED
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@@ -401,13 +401,13 @@ export class ThinEngine {
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*/
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// Not mixed with Version for tooling purpose.
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static get NpmPackage() {
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-
return "babylonjs@5.
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+
return "babylonjs@5.31.1";
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}
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/**
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* Returns the current version of the framework
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*/
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static get Version() {
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return "5.
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return "5.31.1";
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}
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/**
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* Returns a string describing the current engine
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@@ -3523,16 +3523,18 @@ export class ThinEngine {
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const textureType = this._getWebGLTextureType(texture.type);
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const format = this._getInternalFormat(texture.format);
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this._unpackFlipY(texture.invertY);
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let targetForBinding = gl.TEXTURE_2D;
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let target = gl.TEXTURE_2D;
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if (texture.isCube) {
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target = gl.TEXTURE_CUBE_MAP_POSITIVE_X + faceIndex;
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targetForBinding = gl.TEXTURE_CUBE_MAP;
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}
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-
this._bindTextureDirectly(
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this._bindTextureDirectly(targetForBinding, texture, true);
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gl.texSubImage2D(target, lod, xOffset, yOffset, width, height, format, textureType, imageData);
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if (generateMipMaps) {
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this._gl.generateMipmap(target);
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}
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this._bindTextureDirectly(
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this._bindTextureDirectly(targetForBinding, null);
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}
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/**
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* @internal
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