@babylonjs/core 5.30.0 → 5.31.1

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Files changed (91) hide show
  1. package/Animations/animatable.d.ts +1 -0
  2. package/Animations/animatable.js +7 -0
  3. package/Animations/animatable.js.map +1 -1
  4. package/Cameras/cameraInputsManager.d.ts +2 -2
  5. package/Cameras/cameraInputsManager.js +5 -4
  6. package/Cameras/cameraInputsManager.js.map +1 -1
  7. package/Engines/Extensions/engine.rawTexture.js +17 -0
  8. package/Engines/Extensions/engine.rawTexture.js.map +1 -1
  9. package/Engines/Extensions/engine.views.js +2 -2
  10. package/Engines/Extensions/engine.views.js.map +1 -1
  11. package/Engines/Processors/iShaderProcessor.d.ts +4 -0
  12. package/Engines/Processors/iShaderProcessor.js.map +1 -1
  13. package/Engines/Processors/shaderCodeNode.js +11 -2
  14. package/Engines/Processors/shaderCodeNode.js.map +1 -1
  15. package/Engines/Processors/shaderProcessor.js +4 -1
  16. package/Engines/Processors/shaderProcessor.js.map +1 -1
  17. package/Engines/WebGPU/Extensions/engine.rawTexture.js +3 -0
  18. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  19. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +6 -0
  20. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +36 -8
  21. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  22. package/Engines/nativeEngine.js +1 -0
  23. package/Engines/nativeEngine.js.map +1 -1
  24. package/Engines/thinEngine.js +6 -4
  25. package/Engines/thinEngine.js.map +1 -1
  26. package/Layers/effectLayer.js +1 -1
  27. package/Layers/effectLayer.js.map +1 -1
  28. package/Lights/Shadows/cascadedShadowGenerator.d.ts +3 -1
  29. package/Lights/Shadows/cascadedShadowGenerator.js +19 -16
  30. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  31. package/Lights/Shadows/shadowGenerator.d.ts +6 -2
  32. package/Lights/Shadows/shadowGenerator.js +40 -11
  33. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  34. package/Lights/Shadows/shadowGeneratorSceneComponent.js +16 -8
  35. package/Lights/Shadows/shadowGeneratorSceneComponent.js.map +1 -1
  36. package/Lights/light.d.ts +10 -3
  37. package/Lights/light.js +28 -6
  38. package/Lights/light.js.map +1 -1
  39. package/Lights/pointLight.js +6 -2
  40. package/Lights/pointLight.js.map +1 -1
  41. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.d.ts +3 -1
  42. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js +8 -2
  43. package/Materials/Node/Blocks/Fragment/perturbNormalBlock.js.map +1 -1
  44. package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +4 -0
  45. package/Materials/Node/Blocks/PBR/anisotropyBlock.js +11 -1
  46. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  47. package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +1 -0
  48. package/Materials/Node/Blocks/PBR/clearCoatBlock.js +7 -1
  49. package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
  50. package/Materials/materialHelper.js +2 -1
  51. package/Materials/materialHelper.js.map +1 -1
  52. package/Materials/uniformBuffer.js +1 -1
  53. package/Materials/uniformBuffer.js.map +1 -1
  54. package/Maths/math.vector.d.ts +16 -0
  55. package/Maths/math.vector.js +16 -0
  56. package/Maths/math.vector.js.map +1 -1
  57. package/Meshes/abstractMesh.js +11 -7
  58. package/Meshes/abstractMesh.js.map +1 -1
  59. package/Meshes/mesh.d.ts +5 -3
  60. package/Meshes/mesh.js +30 -19
  61. package/Meshes/mesh.js.map +1 -1
  62. package/Meshes/transformNode.d.ts +1 -1
  63. package/Meshes/transformNode.js +1 -1
  64. package/Meshes/transformNode.js.map +1 -1
  65. package/Misc/sceneRecorder.js +10 -4
  66. package/Misc/sceneRecorder.js.map +1 -1
  67. package/PostProcesses/motionBlurPostProcess.js +7 -5
  68. package/PostProcesses/motionBlurPostProcess.js.map +1 -1
  69. package/Shaders/ShadersInclude/hdrFilteringFunctions.js +3 -3
  70. package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  71. package/Shaders/ShadersInclude/helperFunctions.js +2 -2
  72. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  73. package/Shaders/ShadersInclude/mrtFragmentDeclaration.js +1 -1
  74. package/Shaders/ShadersInclude/mrtFragmentDeclaration.js.map +1 -1
  75. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +3 -3
  76. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  77. package/Shaders/fxaa.fragment.js +1 -1
  78. package/Shaders/fxaa.fragment.js.map +1 -1
  79. package/Shaders/motionBlur.fragment.js +2 -2
  80. package/Shaders/motionBlur.fragment.js.map +1 -1
  81. package/Shaders/shadowMap.fragment.js +6 -4
  82. package/Shaders/shadowMap.fragment.js.map +1 -1
  83. package/Shaders/shadowMap.vertex.js +2 -2
  84. package/Shaders/shadowMap.vertex.js.map +1 -1
  85. package/Shaders/spriteMap.fragment.js +1 -1
  86. package/Shaders/spriteMap.fragment.js.map +1 -1
  87. package/XR/webXRCamera.js +2 -0
  88. package/XR/webXRCamera.js.map +1 -1
  89. package/assetContainer.js +2 -2
  90. package/assetContainer.js.map +1 -1
  91. package/package.json +1 -1
@@ -1667,13 +1667,17 @@ export class AbstractMesh extends TransformNode {
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  light.excludedMeshes.splice(meshIndex, 1);
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  }
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  // Shadow generators
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- const generator = light.getShadowGenerator();
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- if (generator) {
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- const shadowMap = generator.getShadowMap();
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- if (shadowMap && shadowMap.renderList) {
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- meshIndex = shadowMap.renderList.indexOf(this);
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- if (meshIndex !== -1) {
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- shadowMap.renderList.splice(meshIndex, 1);
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+ const generators = light.getShadowGenerators();
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+ if (generators) {
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+ const iterator = generators.values();
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+ for (let key = iterator.next(); key.done !== true; key = iterator.next()) {
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+ const generator = key.value;
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+ const shadowMap = generator.getShadowMap();
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+ if (shadowMap && shadowMap.renderList) {
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+ meshIndex = shadowMap.renderList.indexOf(this);
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+ if (meshIndex !== -1) {
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+ shadowMap.renderList.splice(meshIndex, 1);
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+ }
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  }
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  }
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  }