@babylonjs/core 5.0.3 → 5.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Audio/audioSceneComponent.d.ts +2 -0
- package/Audio/audioSceneComponent.js +9 -7
- package/Audio/audioSceneComponent.js.map +1 -1
- package/Cameras/arcRotateCamera.d.ts +5 -0
- package/Cameras/arcRotateCamera.js +5 -0
- package/Cameras/arcRotateCamera.js.map +1 -1
- package/Cameras/camera.d.ts +5 -1
- package/Cameras/camera.js +7 -7
- package/Cameras/camera.js.map +1 -1
- package/Debug/debugLayer.d.ts +5 -0
- package/Debug/debugLayer.js +24 -0
- package/Debug/debugLayer.js.map +1 -1
- package/Engines/Processors/shaderCodeCursor.js +5 -0
- package/Engines/Processors/shaderCodeCursor.js.map +1 -1
- package/Engines/constants.d.ts +25 -1
- package/Engines/constants.js +25 -1
- package/Engines/constants.js.map +1 -1
- package/Engines/engine.d.ts +1 -1
- package/Engines/engine.js +1 -1
- package/Engines/engine.js.map +1 -1
- package/Engines/nativeEngine.d.ts +1 -1
- package/Engines/nativeEngine.js +7 -8
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.d.ts +4 -0
- package/Engines/webgpuEngine.js +2 -0
- package/Engines/webgpuEngine.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +6 -6
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/gizmo.d.ts +5 -0
- package/Gizmos/gizmo.js +8 -2
- package/Gizmos/gizmo.js.map +1 -1
- package/Inputs/scene.inputManager.js +7 -1
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.d.ts +5 -0
- package/Lights/Shadows/shadowGenerator.js +20 -2
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +8 -6
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.d.ts +4 -0
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js +19 -1
- package/Materials/Node/Blocks/PBR/clearCoatBlock.js.map +1 -1
- package/Materials/Node/Blocks/PBR/iridescenceBlock.d.ts +54 -0
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js +135 -0
- package/Materials/Node/Blocks/PBR/iridescenceBlock.js.map +1 -0
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.d.ts +4 -0
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js +42 -24
- package/Materials/Node/Blocks/PBR/pbrMetallicRoughnessBlock.js.map +1 -1
- package/Materials/PBR/index.d.ts +1 -0
- package/Materials/PBR/index.js +1 -0
- package/Materials/PBR/index.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.d.ts +5 -0
- package/Materials/PBR/pbrBaseMaterial.js +2 -0
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/PBR/pbrIridescenceConfiguration.d.ts +102 -0
- package/Materials/PBR/pbrIridescenceConfiguration.js +257 -0
- package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -0
- package/Materials/Textures/Loaders/ktxTextureLoader.js +31 -0
- package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
- package/Materials/Textures/MultiviewRenderTarget.js +1 -0
- package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
- package/Materials/Textures/videoTexture.js +12 -12
- package/Materials/Textures/videoTexture.js.map +1 -1
- package/Materials/materialFlags.d.ts +6 -0
- package/Materials/materialFlags.js +18 -0
- package/Materials/materialFlags.js.map +1 -1
- package/Materials/materialPluginFactoryExport.d.ts +6 -0
- package/Materials/materialPluginFactoryExport.js +12 -0
- package/Materials/materialPluginFactoryExport.js.map +1 -1
- package/Maths/math.color.d.ts +11 -2
- package/Maths/math.color.js +12 -7
- package/Maths/math.color.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +1 -1
- package/Meshes/abstractMesh.js +6 -3
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +2 -2
- package/Meshes/mesh.js +11 -3
- package/Meshes/mesh.js.map +1 -1
- package/Misc/khronosTextureContainer.js +1 -1
- package/Misc/khronosTextureContainer.js.map +1 -1
- package/Physics/physicsImpostor.js +1 -1
- package/Physics/physicsImpostor.js.map +1 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +6 -1
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +13 -2
- package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
- package/Rendering/boundingBoxRenderer.js +4 -4
- package/Rendering/boundingBoxRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +1 -1
- package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js +1 -1
- package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/lightFragment.js +1 -1
- package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrBlockIridescence.d.ts +5 -0
- package/Shaders/ShadersInclude/pbrBlockIridescence.js +9 -0
- package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -0
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +1 -1
- package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js +1 -1
- package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
- package/Shaders/pbr.fragment.d.ts +1 -0
- package/Shaders/pbr.fragment.js +2 -1
- package/Shaders/pbr.fragment.js.map +1 -1
- package/Shaders/pbr.vertex.js +1 -1
- package/Shaders/pbr.vertex.js.map +1 -1
- package/XR/features/WebXRHandTracking.js +1 -1
- package/XR/features/WebXRHandTracking.js.map +1 -1
- package/XR/features/WebXRImageTracking.d.ts +0 -5
- package/XR/features/WebXRImageTracking.js +5 -8
- package/XR/features/WebXRImageTracking.js.map +1 -1
- package/XR/native/nativeXRFrame.d.ts +2 -1
- package/XR/native/nativeXRFrame.js +5 -1
- package/XR/native/nativeXRFrame.js.map +1 -1
- package/assetContainer.d.ts +13 -1
- package/assetContainer.js +130 -17
- package/assetContainer.js.map +1 -1
- package/package.json +1 -1
- package/scene.d.ts +4 -0
- package/scene.js +4 -0
- package/scene.js.map +1 -1
package/Meshes/mesh.d.ts
CHANGED
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@@ -970,12 +970,12 @@ export declare class Mesh extends AbstractMesh implements IGetSetVerticesData {
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* Prepare internal position array for software CPU skinning
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* @returns original positions used for CPU skinning. Useful for integrating Morphing with skeletons in same mesh
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*/
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-
setPositionsForCPUSkinning(): Float32Array
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+
setPositionsForCPUSkinning(): Nullable<Float32Array>;
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/**
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* Prepare internal normal array for software CPU skinning
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* @returns original normals used for CPU skinning. Useful for integrating Morphing with skeletons in same mesh.
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*/
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-
setNormalsForCPUSkinning(): Float32Array
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+
setNormalsForCPUSkinning(): Nullable<Float32Array>;
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/**
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* Updates the vertex buffer by applying transformation from the bones
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* @param skeleton defines the skeleton to apply to current mesh
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package/Meshes/mesh.js
CHANGED
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@@ -349,10 +349,12 @@ var Mesh = /** @class */ (function (_super) {
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}
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if (value && this._internalMeshDataInfo._sourcePositions) {
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// switch from software to GPU computation: we need to reset the vertex and normal buffers that have been updated by the software process
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-
this.setVerticesData(VertexBuffer.PositionKind, this._internalMeshDataInfo._sourcePositions
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+
this.setVerticesData(VertexBuffer.PositionKind, this._internalMeshDataInfo._sourcePositions, true);
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if (this._internalMeshDataInfo._sourceNormals) {
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-
this.setVerticesData(VertexBuffer.NormalKind, this._internalMeshDataInfo._sourceNormals
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+
this.setVerticesData(VertexBuffer.NormalKind, this._internalMeshDataInfo._sourceNormals, true);
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}
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+
this._internalMeshDataInfo._sourcePositions = null;
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+
this._internalMeshDataInfo._sourceNormals = null;
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}
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this._internalAbstractMeshDataInfo._computeBonesUsingShaders = value;
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this._markSubMeshesAsAttributesDirty();
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@@ -3754,7 +3756,7 @@ var Mesh = /** @class */ (function (_super) {
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return runCoroutineAsync(Mesh._MergeMeshesCoroutine(meshes, disposeSource, allow32BitsIndices, meshSubclass, subdivideWithSubMeshes, multiMultiMaterials, true), createYieldingScheduler());
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};
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Mesh._MergeMeshesCoroutine = function (meshes, disposeSource, allow32BitsIndices, meshSubclass, subdivideWithSubMeshes, multiMultiMaterials, isAsync) {
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-
var index, totalVertices, materialArray, materialIndexArray, indiceArray, mesh, material, matIndex, subIndex, subIndex, subIndex, source, getVertexDataFromMesh, _a, sourceVertexData, sourceTransform, meshVertexDatas, i, mergeCoroutine, mergeCoroutineStep, vertexData, applyToCoroutine, applyToCoroutineStep, offset, _i, _b, subMesh, newMultiMaterial, subIndex;
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+
var index, totalVertices, materialArray, materialIndexArray, indiceArray, currentOverrideMaterialSideOrientation, mesh, material, matIndex, subIndex, subIndex, subIndex, source, getVertexDataFromMesh, _a, sourceVertexData, sourceTransform, meshVertexDatas, i, mergeCoroutine, mergeCoroutineStep, vertexData, applyToCoroutine, applyToCoroutineStep, offset, _i, _b, subMesh, newMultiMaterial, subIndex;
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if (disposeSource === void 0) { disposeSource = true; }
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return __generator(this, function (_c) {
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switch (_c.label) {
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@@ -3781,12 +3783,17 @@ var Mesh = /** @class */ (function (_super) {
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materialArray = new Array();
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materialIndexArray = new Array();
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indiceArray = new Array();
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+
currentOverrideMaterialSideOrientation = meshes[0].overrideMaterialSideOrientation;
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for (index = 0; index < meshes.length; index++) {
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mesh = meshes[index];
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if (mesh.isAnInstance) {
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Logger.Warn("Cannot merge instance meshes.");
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return [2 /*return*/, null];
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}
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+
if (currentOverrideMaterialSideOrientation !== mesh.overrideMaterialSideOrientation) {
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Logger.Warn("Cannot merge meshes with different overrideMaterialSideOrientation values.");
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return [2 /*return*/, null];
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+
}
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if (subdivideWithSubMeshes) {
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indiceArray.push(mesh.getTotalIndices());
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}
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@@ -3884,6 +3891,7 @@ var Mesh = /** @class */ (function (_super) {
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case 14:
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// Setting properties
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meshSubclass.checkCollisions = source.checkCollisions;
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+
meshSubclass.overrideMaterialSideOrientation = source.overrideMaterialSideOrientation;
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// Cleaning
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if (disposeSource) {
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for (index = 0; index < meshes.length; index++) {
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