@babylonjs/core 5.0.0-beta.7 → 5.0.0-rc.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animation.d.ts +6 -6
- package/Animations/animation.js +9 -5
- package/Animations/animation.js.map +1 -1
- package/Audio/sound.js +9 -3
- package/Audio/sound.js.map +1 -1
- package/Bones/skeleton.d.ts +0 -6
- package/Bones/skeleton.js +2 -14
- package/Bones/skeleton.js.map +1 -1
- package/Compat/compatibilityOptions.d.ts +9 -0
- package/Compat/compatibilityOptions.js +14 -0
- package/Compat/compatibilityOptions.js.map +1 -0
- package/Compat/index.d.ts +1 -0
- package/Compat/index.js +2 -0
- package/Compat/index.js.map +1 -0
- package/Culling/ray.js +2 -2
- package/Culling/ray.js.map +1 -1
- package/Debug/skeletonViewer.js +3 -4
- package/Debug/skeletonViewer.js.map +1 -1
- package/DeviceInput/Helpers/eventFactory.js +8 -1
- package/DeviceInput/Helpers/eventFactory.js.map +1 -1
- package/DeviceInput/InputDevices/deviceSourceManager.d.ts +20 -5
- package/DeviceInput/InputDevices/deviceSourceManager.js +68 -7
- package/DeviceInput/InputDevices/deviceSourceManager.js.map +1 -1
- package/DeviceInput/InputDevices/internalDeviceSourceManager.d.ts +15 -10
- package/DeviceInput/InputDevices/internalDeviceSourceManager.js +25 -31
- package/DeviceInput/InputDevices/internalDeviceSourceManager.js.map +1 -1
- package/DeviceInput/InputDevices/webDeviceInputSystem.d.ts +8 -6
- package/DeviceInput/InputDevices/webDeviceInputSystem.js +113 -42
- package/DeviceInput/InputDevices/webDeviceInputSystem.js.map +1 -1
- package/Engines/Extensions/engine.multiview.js +0 -1
- package/Engines/Extensions/engine.multiview.js.map +1 -1
- package/Engines/Extensions/engine.query.d.ts +7 -0
- package/Engines/Extensions/engine.query.js +12 -0
- package/Engines/Extensions/engine.query.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.d.ts +5 -0
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/Extensions/engine.views.d.ts +7 -0
- package/Engines/Extensions/engine.views.js +12 -0
- package/Engines/Extensions/engine.views.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js +1 -1
- package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
- package/Engines/WebGPU/webgpuConstants.d.ts +2 -1
- package/Engines/WebGPU/webgpuConstants.js +1 -0
- package/Engines/WebGPU/webgpuConstants.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.js +5 -5
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/engine.d.ts +45 -26
- package/Engines/index.d.ts +1 -0
- package/Engines/index.js +1 -0
- package/Engines/index.js.map +1 -1
- package/Engines/nativeEngine.js +12 -11
- package/Engines/nativeEngine.js.map +1 -1
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +33 -22
- package/Engines/webgpuEngine.js.map +1 -1
- package/Events/keyboardEvents.d.ts +7 -1
- package/Events/keyboardEvents.js +11 -1
- package/Events/keyboardEvents.js.map +1 -1
- package/Gizmos/boundingBoxGizmo.js +0 -10
- package/Gizmos/boundingBoxGizmo.js.map +1 -1
- package/Gizmos/gizmo.js +1 -1
- package/Gizmos/gizmo.js.map +1 -1
- package/Helpers/environmentHelper.js +2 -2
- package/Helpers/environmentHelper.js.map +1 -1
- package/Inputs/scene.inputManager.d.ts +0 -1
- package/Inputs/scene.inputManager.js +7 -7
- package/Inputs/scene.inputManager.js.map +1 -1
- package/Layers/effectLayer.d.ts +1 -0
- package/Layers/effectLayer.js +24 -0
- package/Layers/effectLayer.js.map +1 -1
- package/Lights/Shadows/shadowGenerator.js +5 -5
- package/Lights/Shadows/shadowGenerator.js.map +1 -1
- package/Loading/Plugins/babylonFileLoader.js +0 -8
- package/Loading/Plugins/babylonFileLoader.js.map +1 -1
- package/Loading/sceneLoader.js +4 -3
- package/Loading/sceneLoader.js.map +1 -1
- package/Materials/PBR/pbrBaseMaterial.js +1 -0
- package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
- package/Materials/Textures/dynamicTexture.d.ts +1 -1
- package/Materials/Textures/dynamicTexture.js.map +1 -1
- package/Materials/Textures/texture.js +5 -5
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/materialPluginBase.d.ts +5 -0
- package/Materials/materialPluginBase.js +5 -0
- package/Materials/materialPluginBase.js.map +1 -1
- package/Materials/materialPluginEvent.d.ts +1 -0
- package/Materials/materialPluginEvent.js.map +1 -1
- package/Materials/materialPluginManager.d.ts +1 -0
- package/Materials/materialPluginManager.js +20 -15
- package/Materials/materialPluginManager.js.map +1 -1
- package/Materials/standardMaterial.js +1 -0
- package/Materials/standardMaterial.js.map +1 -1
- package/Maths/math.vector.d.ts +5 -0
- package/Maths/math.vector.js +11 -0
- package/Maths/math.vector.js.map +1 -1
- package/Meshes/Builders/boxBuilder.js +5 -4
- package/Meshes/Builders/boxBuilder.js.map +1 -1
- package/Meshes/Builders/capsuleBuilder.js +4 -3
- package/Meshes/Builders/capsuleBuilder.js.map +1 -1
- package/Meshes/Builders/cylinderBuilder.js +10 -7
- package/Meshes/Builders/cylinderBuilder.js.map +1 -1
- package/Meshes/Builders/decalBuilder.js +5 -2
- package/Meshes/Builders/decalBuilder.js.map +1 -1
- package/Meshes/Builders/discBuilder.js +3 -2
- package/Meshes/Builders/discBuilder.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.js +10 -1
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/groundBuilder.js +2 -1
- package/Meshes/Builders/groundBuilder.js.map +1 -1
- package/Meshes/Builders/icoSphereBuilder.js +2 -1
- package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
- package/Meshes/Builders/planeBuilder.js +5 -4
- package/Meshes/Builders/planeBuilder.js.map +1 -1
- package/Meshes/Builders/polygonBuilder.js +8 -3
- package/Meshes/Builders/polygonBuilder.js.map +1 -1
- package/Meshes/Builders/polyhedronBuilder.js +3 -2
- package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
- package/Meshes/Builders/ribbonBuilder.js +4 -3
- package/Meshes/Builders/ribbonBuilder.js.map +1 -1
- package/Meshes/Builders/sphereBuilder.js +2 -1
- package/Meshes/Builders/sphereBuilder.js.map +1 -1
- package/Meshes/Builders/tiledBoxBuilder.js +4 -0
- package/Meshes/Builders/tiledBoxBuilder.js.map +1 -1
- package/Meshes/Builders/torusBuilder.js +2 -1
- package/Meshes/Builders/torusBuilder.js.map +1 -1
- package/Meshes/Builders/torusKnotBuilder.js +2 -1
- package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +9 -3
- package/Meshes/abstractMesh.js +33 -31
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/geometry.js +31 -0
- package/Meshes/geometry.js.map +1 -1
- package/Meshes/instancedMesh.js +12 -10
- package/Meshes/instancedMesh.js.map +1 -1
- package/Meshes/mesh.d.ts +1 -1
- package/Meshes/mesh.js +52 -51
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.vertexData.d.ts +2 -2
- package/Meshes/mesh.vertexData.js +100 -76
- package/Meshes/mesh.vertexData.js.map +1 -1
- package/Meshes/transformNode.d.ts +0 -2
- package/Meshes/transformNode.js +6 -5
- package/Meshes/transformNode.js.map +1 -1
- package/Misc/decorators.d.ts +1 -1
- package/Misc/decorators.js +8 -1
- package/Misc/decorators.js.map +1 -1
- package/Misc/deepCopier.js +3 -3
- package/Misc/deepCopier.js.map +1 -1
- package/Misc/error.d.ts +51 -0
- package/Misc/error.js +66 -0
- package/Misc/error.js.map +1 -0
- package/Misc/fileTools.d.ts +4 -4
- package/Misc/fileTools.js +7 -7
- package/Misc/fileTools.js.map +1 -1
- package/Misc/index.d.ts +1 -0
- package/Misc/index.js +1 -0
- package/Misc/index.js.map +1 -1
- package/Particles/particleSystem.d.ts +13 -1
- package/Particles/particleSystem.js +27 -1
- package/Particles/particleSystem.js.map +1 -1
- package/Rendering/prePassRenderer.js +12 -2
- package/Rendering/prePassRenderer.js.map +1 -1
- package/Rendering/subSurfaceConfiguration.js +1 -1
- package/Rendering/subSurfaceConfiguration.js.map +1 -1
- package/Rendering/utilityLayerRenderer.js +2 -0
- package/Rendering/utilityLayerRenderer.js.map +1 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js +1 -1
- package/Shaders/ShadersInclude/pointCloudVertex.js.map +1 -1
- package/Shaders/background.vertex.js +1 -1
- package/Shaders/background.vertex.js.map +1 -1
- package/Shaders/pbr.vertex.js +1 -1
- package/Shaders/pbr.vertex.js.map +1 -1
- package/XR/features/WebXRNearInteraction.js +4 -2
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/assetContainer.js +1 -4
- package/assetContainer.js.map +1 -1
- package/index.d.ts +1 -0
- package/index.js +1 -0
- package/index.js.map +1 -1
- package/package.json +10 -4
- package/scene.d.ts +1 -10
- package/scene.js +23 -43
- package/scene.js.map +1 -1
- package/types.d.ts +1 -1
- package/types.js.map +1 -1
- package/Misc/baseError.d.ts +0 -7
- package/Misc/baseError.js +0 -18
- package/Misc/baseError.js.map +0 -1
package/Engines/webgpuEngine.js
CHANGED
|
@@ -526,11 +526,11 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
526
526
|
maxFragmentUniformVectors: 1024,
|
|
527
527
|
maxVertexUniformVectors: 1024,
|
|
528
528
|
standardDerivatives: true,
|
|
529
|
-
astc:
|
|
529
|
+
astc: (this._deviceEnabledExtensions.indexOf(WebGPUConstants.FeatureName.TextureCompressionASTC) >= 0 ? true : undefined),
|
|
530
530
|
s3tc: (this._deviceEnabledExtensions.indexOf(WebGPUConstants.FeatureName.TextureCompressionBC) >= 0 ? true : undefined),
|
|
531
531
|
pvrtc: null,
|
|
532
532
|
etc1: null,
|
|
533
|
-
etc2:
|
|
533
|
+
etc2: (this._deviceEnabledExtensions.indexOf(WebGPUConstants.FeatureName.TextureCompressionETC2) >= 0 ? true : undefined),
|
|
534
534
|
bptc: this._deviceEnabledExtensions.indexOf(WebGPUConstants.FeatureName.TextureCompressionBC) >= 0 ? true : undefined,
|
|
535
535
|
maxAnisotropy: 4,
|
|
536
536
|
uintIndices: true,
|
|
@@ -622,14 +622,16 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
622
622
|
this._mainTexture = this._device.createTexture(mainTextureDescriptor);
|
|
623
623
|
mainColorAttachments = [{
|
|
624
624
|
view: this._mainTexture.createView(),
|
|
625
|
-
|
|
626
|
-
|
|
625
|
+
clearValue: new Color4(0, 0, 0, 1),
|
|
626
|
+
loadOp: WebGPUConstants.LoadOp.Clear,
|
|
627
|
+
storeOp: WebGPUConstants.StoreOp.Store // don't use StoreOp.Discard, else using several cameras with different viewports or using scissors will fail because we call beginRenderPass / endPass several times for the same color attachment!
|
|
627
628
|
}];
|
|
628
629
|
}
|
|
629
630
|
else {
|
|
630
631
|
mainColorAttachments = [{
|
|
631
632
|
view: undefined,
|
|
632
|
-
|
|
633
|
+
clearValue: new Color4(0, 0, 0, 1),
|
|
634
|
+
loadOp: WebGPUConstants.LoadOp.Clear,
|
|
633
635
|
storeOp: WebGPUConstants.StoreOp.Store
|
|
634
636
|
}];
|
|
635
637
|
}
|
|
@@ -649,9 +651,11 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
649
651
|
this._depthTexture = this._device.createTexture(depthTextureDescriptor);
|
|
650
652
|
var mainDepthAttachment = {
|
|
651
653
|
view: this._depthTexture.createView(),
|
|
652
|
-
|
|
654
|
+
depthClearValue: this._clearDepthValue,
|
|
655
|
+
depthLoadOp: WebGPUConstants.LoadOp.Clear,
|
|
653
656
|
depthStoreOp: WebGPUConstants.StoreOp.Store,
|
|
654
|
-
|
|
657
|
+
stencilClearValue: this._clearStencilValue,
|
|
658
|
+
stencilLoadOp: WebGPUConstants.LoadOp.Clear,
|
|
655
659
|
stencilStoreOp: WebGPUConstants.StoreOp.Store,
|
|
656
660
|
};
|
|
657
661
|
this._mainRenderPassWrapper.renderPassDescriptor = {
|
|
@@ -1949,9 +1953,9 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
1949
1953
|
if (this.useReverseDepthBuffer) {
|
|
1950
1954
|
this.setDepthFunctionToGreaterOrEqual();
|
|
1951
1955
|
}
|
|
1952
|
-
var
|
|
1953
|
-
var
|
|
1954
|
-
var
|
|
1956
|
+
var mustClearColor = setClearStates && clearColor;
|
|
1957
|
+
var mustClearDepth = setClearStates && clearDepth;
|
|
1958
|
+
var mustClearStencil = setClearStates && clearStencil;
|
|
1955
1959
|
if (rtWrapper._attachments && rtWrapper.isMulti) {
|
|
1956
1960
|
// multi render targets
|
|
1957
1961
|
if (!this._mrtAttachments || this._mrtAttachments.length === 0) {
|
|
@@ -1970,7 +1974,8 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
1970
1974
|
colorAttachments.push({
|
|
1971
1975
|
view: colorMSAATextureView ? colorMSAATextureView : colorTextureView,
|
|
1972
1976
|
resolveTarget: gpuMSAATexture ? colorTextureView : undefined,
|
|
1973
|
-
|
|
1977
|
+
clearValue: index !== 0 && mustClearColor ? clearColor : undefined,
|
|
1978
|
+
loadOp: index !== 0 && mustClearColor ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load,
|
|
1974
1979
|
storeOp: WebGPUConstants.StoreOp.Store,
|
|
1975
1980
|
});
|
|
1976
1981
|
}
|
|
@@ -1989,7 +1994,8 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
1989
1994
|
colorAttachments.push({
|
|
1990
1995
|
view: colorMSAATextureView ? colorMSAATextureView : colorTextureView,
|
|
1991
1996
|
resolveTarget: gpuMSAATexture ? colorTextureView : undefined,
|
|
1992
|
-
|
|
1997
|
+
clearValue: mustClearColor ? clearColor : undefined,
|
|
1998
|
+
loadOp: mustClearColor ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load,
|
|
1993
1999
|
storeOp: WebGPUConstants.StoreOp.Store,
|
|
1994
2000
|
});
|
|
1995
2001
|
}
|
|
@@ -1998,9 +2004,11 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
1998
2004
|
colorAttachments: colorAttachments,
|
|
1999
2005
|
depthStencilAttachment: depthStencilTexture && gpuDepthStencilTexture ? {
|
|
2000
2006
|
view: depthMSAATextureView ? depthMSAATextureView : depthTextureView,
|
|
2001
|
-
|
|
2007
|
+
depthClearValue: mustClearDepth ? (this.useReverseDepthBuffer ? this._clearReverseDepthValue : this._clearDepthValue) : undefined,
|
|
2008
|
+
depthLoadOp: mustClearDepth ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load,
|
|
2002
2009
|
depthStoreOp: WebGPUConstants.StoreOp.Store,
|
|
2003
|
-
|
|
2010
|
+
stencilClearValue: rtWrapper._depthStencilTextureWithStencil && mustClearStencil ? this._clearStencilValue : undefined,
|
|
2011
|
+
stencilLoadOp: rtWrapper._depthStencilTextureWithStencil && mustClearStencil ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load,
|
|
2004
2012
|
stencilStoreOp: WebGPUConstants.StoreOp.Store,
|
|
2005
2013
|
} : undefined,
|
|
2006
2014
|
occlusionQuerySet: ((_b = this._occlusionQuery) === null || _b === void 0 ? void 0 : _b.hasQueries) ? this._occlusionQuery.querySet : undefined,
|
|
@@ -2034,7 +2042,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
2034
2042
|
this._bundleListRenderTarget.run(this._currentRenderPass);
|
|
2035
2043
|
this._bundleListRenderTarget.reset();
|
|
2036
2044
|
}
|
|
2037
|
-
this._currentRenderPass.
|
|
2045
|
+
this._currentRenderPass.end();
|
|
2038
2046
|
if (this.dbgVerboseLogsForFirstFrames) {
|
|
2039
2047
|
if (this._count === undefined) {
|
|
2040
2048
|
this._count = 0;
|
|
@@ -2074,12 +2082,15 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
2074
2082
|
if (this.useReverseDepthBuffer) {
|
|
2075
2083
|
this.setDepthFunctionToGreaterOrEqual();
|
|
2076
2084
|
}
|
|
2077
|
-
var
|
|
2078
|
-
var
|
|
2079
|
-
var
|
|
2080
|
-
this._mainRenderPassWrapper.renderPassDescriptor.colorAttachments[0].
|
|
2081
|
-
this._mainRenderPassWrapper.renderPassDescriptor.
|
|
2082
|
-
this._mainRenderPassWrapper.renderPassDescriptor.depthStencilAttachment.
|
|
2085
|
+
var mustClearColor = setClearStates && clearColor;
|
|
2086
|
+
var mustClearDepth = setClearStates && clearDepth;
|
|
2087
|
+
var mustClearStencil = setClearStates && clearStencil;
|
|
2088
|
+
this._mainRenderPassWrapper.renderPassDescriptor.colorAttachments[0].clearValue = mustClearColor ? clearColor : undefined;
|
|
2089
|
+
this._mainRenderPassWrapper.renderPassDescriptor.colorAttachments[0].loadOp = mustClearColor ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load;
|
|
2090
|
+
this._mainRenderPassWrapper.renderPassDescriptor.depthStencilAttachment.depthClearValue = mustClearDepth ? (this.useReverseDepthBuffer ? this._clearReverseDepthValue : this._clearDepthValue) : undefined;
|
|
2091
|
+
this._mainRenderPassWrapper.renderPassDescriptor.depthStencilAttachment.depthLoadOp = mustClearDepth ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load;
|
|
2092
|
+
this._mainRenderPassWrapper.renderPassDescriptor.depthStencilAttachment.stencilClearValue = mustClearStencil ? this._clearStencilValue : undefined;
|
|
2093
|
+
this._mainRenderPassWrapper.renderPassDescriptor.depthStencilAttachment.stencilLoadOp = mustClearStencil ? WebGPUConstants.LoadOp.Clear : WebGPUConstants.LoadOp.Load;
|
|
2083
2094
|
this._mainRenderPassWrapper.renderPassDescriptor.occlusionQuerySet = ((_a = this._occlusionQuery) === null || _a === void 0 ? void 0 : _a.hasQueries) ? this._occlusionQuery.querySet : undefined;
|
|
2084
2095
|
this._swapChainTexture = this._context.getCurrentTexture();
|
|
2085
2096
|
this._mainRenderPassWrapper.colorAttachmentGPUTextures[0].set(this._swapChainTexture);
|
|
@@ -2118,7 +2129,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
|
|
|
2118
2129
|
this._bundleList.run(this._mainRenderPassWrapper.renderPass);
|
|
2119
2130
|
this._bundleList.reset();
|
|
2120
2131
|
}
|
|
2121
|
-
this._mainRenderPassWrapper.renderPass.
|
|
2132
|
+
this._mainRenderPassWrapper.renderPass.end();
|
|
2122
2133
|
if (this.dbgVerboseLogsForFirstFrames) {
|
|
2123
2134
|
if (this._count === undefined) {
|
|
2124
2135
|
this._count = 0;
|