@babylonjs/core 5.0.0-alpha.65 → 5.0.0-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Animations/animation.js +3 -0
- package/Animations/animation.js.map +1 -1
- package/Bones/bone.js +3 -0
- package/Bones/bone.js.map +1 -1
- package/Cameras/Inputs/freeCameraTouchInput.d.ts +2 -2
- package/Cameras/Inputs/freeCameraTouchInput.js +6 -4
- package/Cameras/Inputs/freeCameraTouchInput.js.map +1 -1
- package/Collisions/collider.d.ts +1 -1
- package/Collisions/collider.js +13 -3
- package/Collisions/collider.js.map +1 -1
- package/Engines/Extensions/engine.renderTarget.js +1 -0
- package/Engines/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.cubeTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.dynamicTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.rawTexture.js +5 -5
- package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.renderTarget.js +2 -4
- package/Engines/WebGPU/Extensions/engine.renderTarget.js.map +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.js +1 -1
- package/Engines/WebGPU/Extensions/engine.videoTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js +4 -0
- package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
- package/Engines/WebGPU/webgpuClearQuad.d.ts +1 -0
- package/Engines/WebGPU/webgpuClearQuad.js +10 -7
- package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
- package/Engines/WebGPU/webgpuHardwareTexture.d.ts +3 -1
- package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
- package/Engines/WebGPU/webgpuTextureHelper.d.ts +4 -3
- package/Engines/WebGPU/webgpuTextureHelper.js +80 -45
- package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
- package/Engines/engine.d.ts +1 -0
- package/Engines/renderTargetWrapper.js +1 -1
- package/Engines/renderTargetWrapper.js.map +1 -1
- package/Engines/thinEngine.js +2 -2
- package/Engines/thinEngine.js.map +1 -1
- package/Engines/webgpuEngine.js +5 -5
- package/Engines/webgpuEngine.js.map +1 -1
- package/Layers/effectLayer.js +23 -0
- package/Layers/effectLayer.js.map +1 -1
- package/Layers/glowLayer.js +2 -0
- package/Layers/glowLayer.js.map +1 -1
- package/Lights/light.d.ts +1 -0
- package/Lights/light.js +2 -1
- package/Lights/light.js.map +1 -1
- package/Materials/Textures/baseTexture.d.ts +6 -2
- package/Materials/Textures/baseTexture.js +60 -16
- package/Materials/Textures/baseTexture.js.map +1 -1
- package/Materials/Textures/renderTargetTexture.d.ts +10 -5
- package/Materials/Textures/renderTargetTexture.js +18 -6
- package/Materials/Textures/renderTargetTexture.js.map +1 -1
- package/Materials/Textures/texture.d.ts +3 -0
- package/Materials/Textures/texture.js +3 -0
- package/Materials/Textures/texture.js.map +1 -1
- package/Materials/materialDefines.d.ts +1 -0
- package/Materials/materialDefines.js +24 -15
- package/Materials/materialDefines.js.map +1 -1
- package/Materials/materialPluginBase.d.ts +6 -1
- package/Materials/materialPluginBase.js +7 -1
- package/Materials/materialPluginBase.js.map +1 -1
- package/Meshes/Builders/goldbergBuilder.d.ts +45 -42
- package/Meshes/Builders/goldbergBuilder.js +14 -225
- package/Meshes/Builders/goldbergBuilder.js.map +1 -1
- package/Meshes/Builders/index.d.ts +1 -0
- package/Meshes/Builders/index.js +1 -0
- package/Meshes/Builders/index.js.map +1 -1
- package/Meshes/Builders/shapeBuilder.d.ts +10 -2
- package/Meshes/Builders/shapeBuilder.js +11 -5
- package/Meshes/Builders/shapeBuilder.js.map +1 -1
- package/Meshes/abstractMesh.d.ts +4 -1
- package/Meshes/abstractMesh.js +8 -3
- package/Meshes/abstractMesh.js.map +1 -1
- package/Meshes/geodesicMesh.d.ts +1 -1
- package/Meshes/geodesicMesh.js +6 -6
- package/Meshes/geodesicMesh.js.map +1 -1
- package/Meshes/goldbergMesh.d.ts +107 -0
- package/Meshes/goldbergMesh.js +244 -0
- package/Meshes/goldbergMesh.js.map +1 -0
- package/Meshes/index.d.ts +1 -0
- package/Meshes/index.js +1 -0
- package/Meshes/index.js.map +1 -1
- package/Meshes/mesh.d.ts +5 -0
- package/Meshes/mesh.js +11 -0
- package/Meshes/mesh.js.map +1 -1
- package/Meshes/mesh.lts.d.ts +10 -6
- package/Meshes/mesh.lts.js +1 -1
- package/Meshes/mesh.lts.js.map +1 -1
- package/Meshes/subMesh.d.ts +2 -1
- package/Meshes/subMesh.js +11 -4
- package/Meshes/subMesh.js.map +1 -1
- package/Misc/timer.js +1 -0
- package/Misc/timer.js.map +1 -1
- package/Physics/Plugins/ammoJSPlugin.d.ts +4 -0
- package/Physics/Plugins/ammoJSPlugin.js +11 -6
- package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
- package/PostProcesses/volumetricLightScatteringPostProcess.js +22 -0
- package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
- package/Rendering/depthRenderer.js +18 -0
- package/Rendering/depthRenderer.js.map +1 -1
- package/Rendering/geometryBufferRenderer.js +23 -1
- package/Rendering/geometryBufferRenderer.js.map +1 -1
- package/XR/features/WebXRControllerPointerSelection.js +6 -4
- package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
- package/XR/features/WebXRNearInteraction.js +8 -6
- package/XR/features/WebXRNearInteraction.js.map +1 -1
- package/XR/webXRExperienceHelper.js +7 -0
- package/XR/webXRExperienceHelper.js.map +1 -1
- package/XR/webXRRenderTargetTextureProvider.js +1 -3
- package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
- package/XR/webXRSessionManager.d.ts +14 -1
- package/XR/webXRSessionManager.js +31 -8
- package/XR/webXRSessionManager.js.map +1 -1
- package/package.json +4 -1
- package/scene.d.ts +2 -1
- package/scene.js +3 -2
- package/scene.js.map +1 -1
package/Engines/webgpuEngine.js
CHANGED
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@@ -1494,7 +1494,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
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if (!((_a = texture._hardwareTexture) === null || _a === void 0 ? void 0 : _a.underlyingResource)) { // the texture could have been created before reaching this point so don't recreate it if already existing
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var gpuTextureWrapper = _this._textureHelper.createGPUTextureForInternalTexture(texture, imageBitmap.width, imageBitmap.height, undefined, creationFlags);
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if (WebGPUTextureHelper.IsImageBitmap(imageBitmap)) {
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-
_this._textureHelper.updateTexture(imageBitmap, texture, imageBitmap.width, imageBitmap.height, texture.depth, gpuTextureWrapper.format, 0, 0, invertY, false, 0, 0
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+
_this._textureHelper.updateTexture(imageBitmap, texture, imageBitmap.width, imageBitmap.height, texture.depth, gpuTextureWrapper.format, 0, 0, invertY, false, 0, 0);
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if (!noMipmap && !isCompressed) {
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_this._generateMipmaps(texture, _this._uploadEncoder);
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}
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@@ -1749,7 +1749,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
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gpuTextureWrapper = this._textureHelper.createGPUTextureForInternalTexture(texture);
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}
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var data = new Uint8Array(imageData.buffer, imageData.byteOffset, imageData.byteLength);
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this._textureHelper.updateTexture(data, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, texture.invertY, false, xOffset, yOffset
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+
this._textureHelper.updateTexture(data, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, texture.invertY, false, xOffset, yOffset);
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};
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/** @hidden */
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WebGPUEngine.prototype._uploadCompressedDataToTextureDirectly = function (texture, internalFormat, width, height, imageData, faceIndex, lod) {
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@@ -1762,7 +1762,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
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gpuTextureWrapper = this._textureHelper.createGPUTextureForInternalTexture(texture, width, height);
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}
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var data = new Uint8Array(imageData.buffer, imageData.byteOffset, imageData.byteLength);
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-
this._textureHelper.updateTexture(data, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, false, false, 0, 0
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+
this._textureHelper.updateTexture(data, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, false, false, 0, 0);
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};
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/** @hidden */
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WebGPUEngine.prototype._uploadDataToTextureDirectly = function (texture, imageData, faceIndex, lod, babylonInternalFormat, useTextureWidthAndHeight) {
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@@ -1781,7 +1781,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
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gpuTextureWrapper = this._textureHelper.createGPUTextureForInternalTexture(texture, width, height);
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}
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var data = new Uint8Array(imageData.buffer, imageData.byteOffset, imageData.byteLength);
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-
this._textureHelper.updateTexture(data, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, texture.invertY, false, 0, 0
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this._textureHelper.updateTexture(data, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, texture.invertY, false, 0, 0);
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};
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/** @hidden */
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WebGPUEngine.prototype._uploadArrayBufferViewToTexture = function (texture, imageData, faceIndex, lod) {
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@@ -1801,7 +1801,7 @@ var WebGPUEngine = /** @class */ (function (_super) {
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var bitmap = image; // in WebGPU we will always get an ImageBitmap, not an HTMLImageElement
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var width = Math.ceil(texture.width / (1 << lod));
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var height = Math.ceil(texture.height / (1 << lod));
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-
this._textureHelper.updateTexture(bitmap, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, texture.invertY, false, 0, 0
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+
this._textureHelper.updateTexture(bitmap, texture, width, height, texture.depth, gpuTextureWrapper.format, faceIndex, lod, texture.invertY, false, 0, 0);
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};
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/**
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* Reads pixels from the current frame buffer. Please note that this function can be slow
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