@babylonjs/core 5.0.0-alpha.60 → 5.0.0-alpha.61

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (332) hide show
  1. package/Animations/animation.d.ts +20 -0
  2. package/Animations/animation.js +57 -8
  3. package/Animations/animation.js.map +1 -1
  4. package/Animations/animationKey.d.ts +4 -0
  5. package/Animations/animationKey.js +4 -0
  6. package/Animations/animationKey.js.map +1 -1
  7. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +130 -0
  8. package/BakedVertexAnimation/bakedVertexAnimationManager.js +134 -0
  9. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -0
  10. package/BakedVertexAnimation/index.d.ts +2 -0
  11. package/BakedVertexAnimation/index.js +3 -0
  12. package/BakedVertexAnimation/index.js.map +1 -0
  13. package/BakedVertexAnimation/vertexAnimationBaker.d.ts +65 -0
  14. package/BakedVertexAnimation/vertexAnimationBaker.js +155 -0
  15. package/BakedVertexAnimation/vertexAnimationBaker.js.map +1 -0
  16. package/Behaviors/Cameras/framingBehavior.d.ts +5 -0
  17. package/Behaviors/Cameras/framingBehavior.js +8 -1
  18. package/Behaviors/Cameras/framingBehavior.js.map +1 -1
  19. package/Bones/bone.d.ts +3 -1
  20. package/Bones/bone.js +4 -1
  21. package/Bones/bone.js.map +1 -1
  22. package/Cameras/Inputs/BaseCameraPointersInput.js +4 -6
  23. package/Cameras/Inputs/BaseCameraPointersInput.js.map +1 -1
  24. package/Cameras/Inputs/flyCameraMouseInput.js +4 -4
  25. package/Cameras/Inputs/flyCameraMouseInput.js.map +1 -1
  26. package/Cameras/Inputs/freeCameraMouseInput.js +4 -4
  27. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  28. package/Cameras/camera.js +7 -1
  29. package/Cameras/camera.js.map +1 -1
  30. package/Cameras/targetCamera.js +1 -1
  31. package/Cameras/targetCamera.js.map +1 -1
  32. package/Culling/boundingBox.d.ts +4 -0
  33. package/Culling/boundingBox.js +8 -0
  34. package/Culling/boundingBox.js.map +1 -1
  35. package/Debug/physicsViewer.js +1 -1
  36. package/Debug/physicsViewer.js.map +1 -1
  37. package/Debug/skeletonViewer.js +2 -2
  38. package/Debug/skeletonViewer.js.map +1 -1
  39. package/DeviceInput/Implementations/nativeDeviceInputWrapper.d.ts +6 -1
  40. package/DeviceInput/Implementations/nativeDeviceInputWrapper.js +16 -1
  41. package/DeviceInput/Implementations/nativeDeviceInputWrapper.js.map +1 -1
  42. package/DeviceInput/Implementations/webDeviceInputSystem.js +1 -1
  43. package/DeviceInput/Implementations/webDeviceInputSystem.js.map +1 -1
  44. package/DeviceInput/deviceInputSystem.js +6 -1
  45. package/DeviceInput/deviceInputSystem.js.map +1 -1
  46. package/Engines/Extensions/engine.multiview.js +17 -6
  47. package/Engines/Extensions/engine.multiview.js.map +1 -1
  48. package/Engines/WebGPU/Extensions/engine.query.js +19 -3
  49. package/Engines/WebGPU/Extensions/engine.query.js.map +1 -1
  50. package/Engines/WebGPU/webgpuBundleList.d.ts +13 -0
  51. package/Engines/WebGPU/webgpuBundleList.js +27 -0
  52. package/Engines/WebGPU/webgpuBundleList.js.map +1 -1
  53. package/Engines/WebGPU/webgpuHardwareTexture.d.ts +4 -0
  54. package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
  55. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +6 -0
  56. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +6 -0
  57. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  58. package/Engines/WebGPU/webgpuSnapshotRendering.d.ts +27 -0
  59. package/Engines/WebGPU/webgpuSnapshotRendering.js +107 -0
  60. package/Engines/WebGPU/webgpuSnapshotRendering.js.map +1 -0
  61. package/Engines/WebGPU/webgpuTextureHelper.d.ts +2 -2
  62. package/Engines/WebGPU/webgpuTextureHelper.js +41 -18
  63. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  64. package/Engines/constants.d.ts +2 -0
  65. package/Engines/constants.js +2 -0
  66. package/Engines/constants.js.map +1 -1
  67. package/Engines/engine.d.ts +12 -1
  68. package/Engines/engine.js +33 -0
  69. package/Engines/engine.js.map +1 -1
  70. package/Engines/engineFeatures.d.ts +2 -0
  71. package/Engines/engineFeatures.js.map +1 -1
  72. package/Engines/index.d.ts +1 -0
  73. package/Engines/index.js +1 -0
  74. package/Engines/index.js.map +1 -1
  75. package/Engines/nativeEngine.js +1 -0
  76. package/Engines/nativeEngine.js.map +1 -1
  77. package/Engines/nullEngine.js +1 -0
  78. package/Engines/nullEngine.js.map +1 -1
  79. package/Engines/thinEngine.d.ts +0 -11
  80. package/Engines/thinEngine.js +12 -40
  81. package/Engines/thinEngine.js.map +1 -1
  82. package/Engines/webgpuEngine.d.ts +6 -6
  83. package/Engines/webgpuEngine.js +26 -67
  84. package/Engines/webgpuEngine.js.map +1 -1
  85. package/Helpers/sceneHelpers.d.ts +3 -3
  86. package/Helpers/sceneHelpers.js +1 -2
  87. package/Helpers/sceneHelpers.js.map +1 -1
  88. package/Inputs/scene.inputManager.js +12 -14
  89. package/Inputs/scene.inputManager.js.map +1 -1
  90. package/Layers/effectLayer.d.ts +13 -1
  91. package/Layers/effectLayer.js +115 -65
  92. package/Layers/effectLayer.js.map +1 -1
  93. package/Layers/highlightLayer.d.ts +2 -1
  94. package/Layers/highlightLayer.js +6 -3
  95. package/Layers/highlightLayer.js.map +1 -1
  96. package/Lights/Shadows/cascadedShadowGenerator.d.ts +1 -0
  97. package/Lights/Shadows/cascadedShadowGenerator.js +14 -0
  98. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  99. package/Lights/Shadows/shadowGenerator.d.ts +4 -0
  100. package/Lights/Shadows/shadowGenerator.js +31 -3
  101. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  102. package/Lights/light.js +7 -1
  103. package/Lights/light.js.map +1 -1
  104. package/Loading/Plugins/babylonFileLoader.js +17 -4
  105. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  106. package/Materials/Background/backgroundMaterial.js +1 -0
  107. package/Materials/Background/backgroundMaterial.js.map +1 -1
  108. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.d.ts +10 -0
  109. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js +31 -0
  110. package/Materials/Node/Blocks/Fragment/fragmentOutputBlock.js.map +1 -1
  111. package/Materials/Node/Blocks/Fragment/index.d.ts +1 -0
  112. package/Materials/Node/Blocks/Fragment/index.js +1 -0
  113. package/Materials/Node/Blocks/Fragment/index.js.map +1 -1
  114. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.d.ts +41 -0
  115. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js +130 -0
  116. package/Materials/Node/Blocks/Fragment/screenSpaceBlock.js.map +1 -0
  117. package/Materials/Node/Blocks/Input/inputBlock.js +1 -1
  118. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  119. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.d.ts +1 -0
  120. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js +15 -0
  121. package/Materials/Node/Blocks/Vertex/vertexOutputBlock.js.map +1 -1
  122. package/Materials/Node/Blocks/index.d.ts +1 -0
  123. package/Materials/Node/Blocks/index.js +1 -0
  124. package/Materials/Node/Blocks/index.js.map +1 -1
  125. package/Materials/Node/Blocks/vectorMergerBlock.js +4 -4
  126. package/Materials/Node/Blocks/vectorMergerBlock.js.map +1 -1
  127. package/Materials/Node/Blocks/voronoiNoiseBlock.d.ts +39 -0
  128. package/Materials/Node/Blocks/voronoiNoiseBlock.js +107 -0
  129. package/Materials/Node/Blocks/voronoiNoiseBlock.js.map +1 -0
  130. package/Materials/Node/Blocks/worleyNoise3DBlock.d.ts +8 -0
  131. package/Materials/Node/Blocks/worleyNoise3DBlock.js +34 -2
  132. package/Materials/Node/Blocks/worleyNoise3DBlock.js.map +1 -1
  133. package/Materials/Node/nodeMaterial.d.ts +1 -0
  134. package/Materials/Node/nodeMaterial.js +2 -0
  135. package/Materials/Node/nodeMaterial.js.map +1 -1
  136. package/Materials/Node/nodeMaterialBuildStateSharedData.d.ts +5 -0
  137. package/Materials/Node/nodeMaterialBuildStateSharedData.js.map +1 -1
  138. package/Materials/PBR/pbrBaseMaterial.d.ts +2 -0
  139. package/Materials/PBR/pbrBaseMaterial.js +11 -4
  140. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  141. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +11 -0
  142. package/Materials/PBR/pbrSubSurfaceConfiguration.js +18 -3
  143. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  144. package/Materials/Textures/hdrCubeTexture.d.ts +9 -0
  145. package/Materials/Textures/hdrCubeTexture.js +21 -5
  146. package/Materials/Textures/hdrCubeTexture.js.map +1 -1
  147. package/Materials/Textures/mirrorTexture.d.ts +2 -0
  148. package/Materials/Textures/mirrorTexture.js +13 -0
  149. package/Materials/Textures/mirrorTexture.js.map +1 -1
  150. package/Materials/imageProcessingConfiguration.d.ts +16 -1
  151. package/Materials/imageProcessingConfiguration.js +31 -0
  152. package/Materials/imageProcessingConfiguration.js.map +1 -1
  153. package/Materials/materialHelper.d.ts +15 -1
  154. package/Materials/materialHelper.js +40 -3
  155. package/Materials/materialHelper.js.map +1 -1
  156. package/Materials/pushMaterial.d.ts +2 -2
  157. package/Materials/pushMaterial.js +7 -3
  158. package/Materials/pushMaterial.js.map +1 -1
  159. package/Materials/shaderMaterial.d.ts +6 -5
  160. package/Materials/shaderMaterial.js +58 -28
  161. package/Materials/shaderMaterial.js.map +1 -1
  162. package/Materials/shadowDepthWrapper.js +7 -7
  163. package/Materials/shadowDepthWrapper.js.map +1 -1
  164. package/Materials/standardMaterial.d.ts +2 -0
  165. package/Materials/standardMaterial.js +11 -1
  166. package/Materials/standardMaterial.js.map +1 -1
  167. package/Materials/uniformBuffer.js +1 -2
  168. package/Materials/uniformBuffer.js.map +1 -1
  169. package/Maths/math.color.d.ts +20 -0
  170. package/Maths/math.color.js +45 -2
  171. package/Maths/math.color.js.map +1 -1
  172. package/Maths/math.vector.d.ts +2 -1
  173. package/Maths/math.vector.js +14 -3
  174. package/Maths/math.vector.js.map +1 -1
  175. package/Meshes/Builders/boxBuilder.d.ts +1 -1
  176. package/Meshes/Builders/boxBuilder.js +1 -0
  177. package/Meshes/Builders/boxBuilder.js.map +1 -1
  178. package/Meshes/Builders/cylinderBuilder.d.ts +17 -17
  179. package/Meshes/Builders/cylinderBuilder.js +1 -0
  180. package/Meshes/Builders/cylinderBuilder.js.map +1 -1
  181. package/Meshes/Builders/discBuilder.d.ts +1 -1
  182. package/Meshes/Builders/discBuilder.js +1 -0
  183. package/Meshes/Builders/discBuilder.js.map +1 -1
  184. package/Meshes/Builders/groundBuilder.d.ts +8 -8
  185. package/Meshes/Builders/groundBuilder.js +2 -0
  186. package/Meshes/Builders/groundBuilder.js.map +1 -1
  187. package/Meshes/Builders/hemisphereBuilder.d.ts +4 -4
  188. package/Meshes/Builders/hemisphereBuilder.js +1 -0
  189. package/Meshes/Builders/hemisphereBuilder.js.map +1 -1
  190. package/Meshes/Builders/icoSphereBuilder.d.ts +1 -1
  191. package/Meshes/Builders/icoSphereBuilder.js +1 -0
  192. package/Meshes/Builders/icoSphereBuilder.js.map +1 -1
  193. package/Meshes/Builders/planeBuilder.d.ts +1 -1
  194. package/Meshes/Builders/planeBuilder.js +1 -0
  195. package/Meshes/Builders/planeBuilder.js.map +1 -1
  196. package/Meshes/Builders/polyhedronBuilder.d.ts +1 -1
  197. package/Meshes/Builders/polyhedronBuilder.js +1 -0
  198. package/Meshes/Builders/polyhedronBuilder.js.map +1 -1
  199. package/Meshes/Builders/sphereBuilder.d.ts +1 -1
  200. package/Meshes/Builders/sphereBuilder.js +1 -0
  201. package/Meshes/Builders/sphereBuilder.js.map +1 -1
  202. package/Meshes/Builders/torusBuilder.d.ts +8 -8
  203. package/Meshes/Builders/torusBuilder.js +1 -0
  204. package/Meshes/Builders/torusBuilder.js.map +1 -1
  205. package/Meshes/Builders/torusKnotBuilder.d.ts +11 -11
  206. package/Meshes/Builders/torusKnotBuilder.js +1 -0
  207. package/Meshes/Builders/torusKnotBuilder.js.map +1 -1
  208. package/Meshes/abstractMesh.d.ts +22 -2
  209. package/Meshes/abstractMesh.js +55 -6
  210. package/Meshes/abstractMesh.js.map +1 -1
  211. package/Meshes/geometry.d.ts +3 -0
  212. package/Meshes/geometry.js +13 -5
  213. package/Meshes/geometry.js.map +1 -1
  214. package/Meshes/linesMesh.d.ts +0 -2
  215. package/Meshes/linesMesh.js +3 -35
  216. package/Meshes/linesMesh.js.map +1 -1
  217. package/Meshes/mesh.js +4 -4
  218. package/Meshes/mesh.js.map +1 -1
  219. package/Meshes/thinInstanceMesh.js +6 -5
  220. package/Meshes/thinInstanceMesh.js.map +1 -1
  221. package/Meshes/transformNode.d.ts +8 -8
  222. package/Meshes/transformNode.js +25 -17
  223. package/Meshes/transformNode.js.map +1 -1
  224. package/Misc/basis.d.ts +2 -2
  225. package/Misc/basis.js +19 -4
  226. package/Misc/basis.js.map +1 -1
  227. package/Misc/sceneSerializer.js +0 -3
  228. package/Misc/sceneSerializer.js.map +1 -1
  229. package/Misc/tools.d.ts +2 -4
  230. package/Misc/tools.js +6 -10
  231. package/Misc/tools.js.map +1 -1
  232. package/Particles/particleSystem.js +19 -16
  233. package/Particles/particleSystem.js.map +1 -1
  234. package/Particles/solidParticleSystem.js +29 -5
  235. package/Particles/solidParticleSystem.js.map +1 -1
  236. package/Physics/Plugins/ammoJSPlugin.js +10 -8
  237. package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
  238. package/PostProcesses/imageProcessingPostProcess.js +1 -0
  239. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  240. package/Probes/reflectionProbe.d.ts +2 -0
  241. package/Probes/reflectionProbe.js +21 -0
  242. package/Probes/reflectionProbe.js.map +1 -1
  243. package/Rendering/boundingBoxRenderer.d.ts +3 -0
  244. package/Rendering/boundingBoxRenderer.js +49 -14
  245. package/Rendering/boundingBoxRenderer.js.map +1 -1
  246. package/Rendering/depthRenderer.d.ts +1 -1
  247. package/Rendering/depthRenderer.js +2 -2
  248. package/Rendering/depthRenderer.js.map +1 -1
  249. package/Rendering/edgesRenderer.js +3 -1
  250. package/Rendering/edgesRenderer.js.map +1 -1
  251. package/Rendering/geometryBufferRenderer.d.ts +0 -2
  252. package/Rendering/geometryBufferRenderer.js +13 -10
  253. package/Rendering/geometryBufferRenderer.js.map +1 -1
  254. package/Shaders/ShadersInclude/bakedVertexAnimation.d.ts +5 -0
  255. package/Shaders/ShadersInclude/bakedVertexAnimation.js +7 -0
  256. package/Shaders/ShadersInclude/bakedVertexAnimation.js.map +1 -0
  257. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.d.ts +5 -0
  258. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -0
  259. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -0
  260. package/Shaders/ShadersInclude/bonesDeclaration.js +1 -1
  261. package/Shaders/ShadersInclude/bonesDeclaration.js.map +1 -1
  262. package/Shaders/ShadersInclude/bonesVertex.js +1 -1
  263. package/Shaders/ShadersInclude/bonesVertex.js.map +1 -1
  264. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +1 -1
  265. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js.map +1 -1
  266. package/Shaders/background.fragment.js +1 -1
  267. package/Shaders/background.fragment.js.map +1 -1
  268. package/Shaders/background.vertex.d.ts +2 -0
  269. package/Shaders/background.vertex.js +3 -1
  270. package/Shaders/background.vertex.js.map +1 -1
  271. package/Shaders/color.vertex.d.ts +2 -0
  272. package/Shaders/color.vertex.js +3 -1
  273. package/Shaders/color.vertex.js.map +1 -1
  274. package/Shaders/default.vertex.d.ts +2 -0
  275. package/Shaders/default.vertex.js +3 -1
  276. package/Shaders/default.vertex.js.map +1 -1
  277. package/Shaders/depth.vertex.d.ts +2 -0
  278. package/Shaders/depth.vertex.js +3 -1
  279. package/Shaders/depth.vertex.js.map +1 -1
  280. package/Shaders/geometry.vertex.d.ts +2 -0
  281. package/Shaders/geometry.vertex.js +3 -1
  282. package/Shaders/geometry.vertex.js.map +1 -1
  283. package/Shaders/glowMapGeneration.vertex.d.ts +2 -0
  284. package/Shaders/glowMapGeneration.vertex.js +3 -1
  285. package/Shaders/glowMapGeneration.vertex.js.map +1 -1
  286. package/Shaders/outline.vertex.d.ts +2 -0
  287. package/Shaders/outline.vertex.js +3 -1
  288. package/Shaders/outline.vertex.js.map +1 -1
  289. package/Shaders/pbr.vertex.d.ts +2 -0
  290. package/Shaders/pbr.vertex.js +3 -1
  291. package/Shaders/pbr.vertex.js.map +1 -1
  292. package/Shaders/shadowMap.vertex.d.ts +2 -0
  293. package/Shaders/shadowMap.vertex.js +3 -1
  294. package/Shaders/shadowMap.vertex.js.map +1 -1
  295. package/Shaders/volumetricLightScatteringPass.vertex.d.ts +2 -0
  296. package/Shaders/volumetricLightScatteringPass.vertex.js +3 -1
  297. package/Shaders/volumetricLightScatteringPass.vertex.js.map +1 -1
  298. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.d.ts +5 -0
  299. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js +7 -0
  300. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js.map +1 -0
  301. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.d.ts +5 -0
  302. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js +7 -0
  303. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -0
  304. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +1 -1
  305. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js.map +1 -1
  306. package/ShadersWGSL/ShadersInclude/bonesVertex.js +1 -1
  307. package/ShadersWGSL/ShadersInclude/bonesVertex.js.map +1 -1
  308. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.d.ts +5 -0
  309. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js +7 -0
  310. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js.map +1 -0
  311. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.d.ts +5 -0
  312. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js +7 -0
  313. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -0
  314. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.d.ts +5 -0
  315. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js +7 -0
  316. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js.map +1 -0
  317. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.d.ts +5 -0
  318. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js +7 -0
  319. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -0
  320. package/XR/features/WebXRNearInteraction.d.ts +1 -0
  321. package/XR/features/WebXRNearInteraction.js +2 -0
  322. package/XR/features/WebXRNearInteraction.js.map +1 -1
  323. package/index.d.ts +1 -0
  324. package/index.js +1 -0
  325. package/index.js.map +1 -1
  326. package/node.d.ts +30 -1
  327. package/node.js +12 -0
  328. package/node.js.map +1 -1
  329. package/package.json +43 -1
  330. package/scene.d.ts +10 -0
  331. package/scene.js +27 -0
  332. package/scene.js.map +1 -1
@@ -62,6 +62,7 @@ var _InternalAbstractMeshDataInfo = /** @class */ (function () {
62
62
  this._collisionRetryCount = 3;
63
63
  this._morphTargetManager = null;
64
64
  this._renderingGroupId = 0;
65
+ this._bakedVertexAnimationManager = null;
65
66
  this._material = null;
66
67
  this._positions = null;
67
68
  // Collisions
@@ -406,6 +407,24 @@ var AbstractMesh = /** @class */ (function (_super) {
406
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  enumerable: false,
407
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  configurable: true
408
409
  });
410
+ Object.defineProperty(AbstractMesh.prototype, "bakedVertexAnimationManager", {
411
+ /**
412
+ * Gets or sets the baked vertex animation manager
413
+ * @see https://doc.babylonjs.com/divingDeeper/animation/baked_texture_animations
414
+ */
415
+ get: function () {
416
+ return this._internalAbstractMeshDataInfo._bakedVertexAnimationManager;
417
+ },
418
+ set: function (value) {
419
+ if (this._internalAbstractMeshDataInfo._bakedVertexAnimationManager === value) {
420
+ return;
421
+ }
422
+ this._internalAbstractMeshDataInfo._bakedVertexAnimationManager = value;
423
+ this._markSubMeshesAsAttributesDirty();
424
+ },
425
+ enumerable: false,
426
+ configurable: true
427
+ });
409
428
  /** @hidden */
410
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  AbstractMesh.prototype._syncGeometryWithMorphTargetManager = function () { };
411
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  /** @hidden */
@@ -886,8 +905,12 @@ var AbstractMesh = /** @class */ (function (_super) {
886
905
  }
887
906
  for (var _i = 0, _a = this.subMeshes; _i < _a.length; _i++) {
888
907
  var subMesh = _a[_i];
889
- if (subMesh.materialDefines) {
890
- func(subMesh.materialDefines);
908
+ for (var i = 0; i < subMesh._drawWrappers.length; ++i) {
909
+ var drawWrapper = subMesh._drawWrappers[i];
910
+ if (!drawWrapper || !drawWrapper.defines || !drawWrapper.defines.markAllAsDirty) {
911
+ continue;
912
+ }
913
+ func(drawWrapper.defines);
891
914
  }
892
915
  }
893
916
  };
@@ -904,6 +927,28 @@ var AbstractMesh = /** @class */ (function (_super) {
904
927
  AbstractMesh.prototype._markSubMeshesAsMiscDirty = function () {
905
928
  this._markSubMeshesAsDirty(function (defines) { return defines.markAsMiscDirty(); });
906
929
  };
930
+ /**
931
+ * Flag the AbstractMesh as dirty (Forcing it to update everything)
932
+ * @param property if set to "rotation" the objects rotationQuaternion will be set to null
933
+ * @returns this AbstractMesh
934
+ */
935
+ AbstractMesh.prototype.markAsDirty = function (property) {
936
+ this._currentRenderId = Number.MAX_VALUE;
937
+ this._isDirty = true;
938
+ return this;
939
+ };
940
+ /**
941
+ * Resets the draw wrappers cache for all submeshes of this abstract mesh
942
+ */
943
+ AbstractMesh.prototype.resetDrawCache = function () {
944
+ if (!this.subMeshes) {
945
+ return;
946
+ }
947
+ for (var _i = 0, _a = this.subMeshes; _i < _a.length; _i++) {
948
+ var subMesh = _a[_i];
949
+ subMesh.resetDrawCache();
950
+ }
951
+ };
907
952
  Object.defineProperty(AbstractMesh.prototype, "scaling", {
908
953
  /**
909
954
  * Gets or sets a Vector3 depicting the mesh scaling along each local axis X, Y, Z. Default is (1.0, 1.0, 1.0)
@@ -1779,19 +1824,23 @@ var AbstractMesh = /** @class */ (function (_super) {
1779
1824
  /**
1780
1825
  * Adds the passed mesh as a child to the current mesh
1781
1826
  * @param mesh defines the child mesh
1827
+ * @param preserveScalingSign if true, keep scaling sign of child. Otherwise, scaling sign might change.
1782
1828
  * @returns the current mesh
1783
1829
  */
1784
- AbstractMesh.prototype.addChild = function (mesh) {
1785
- mesh.setParent(this);
1830
+ AbstractMesh.prototype.addChild = function (mesh, preserveScalingSign) {
1831
+ if (preserveScalingSign === void 0) { preserveScalingSign = false; }
1832
+ mesh.setParent(this, preserveScalingSign);
1786
1833
  return this;
1787
1834
  };
1788
1835
  /**
1789
1836
  * Removes the passed mesh from the current mesh children list
1790
1837
  * @param mesh defines the child mesh
1838
+ * @param preserveScalingSign if true, keep scaling sign of child. Otherwise, scaling sign might change.
1791
1839
  * @returns the current mesh
1792
1840
  */
1793
- AbstractMesh.prototype.removeChild = function (mesh) {
1794
- mesh.setParent(null);
1841
+ AbstractMesh.prototype.removeChild = function (mesh, preserveScalingSign) {
1842
+ if (preserveScalingSign === void 0) { preserveScalingSign = false; }
1843
+ mesh.setParent(null, preserveScalingSign);
1795
1844
  return this;
1796
1845
  };
1797
1846
  // Facet data