@aws-sdk/client-gameliftstreams 3.772.0 → 3.775.0

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Files changed (38) hide show
  1. package/README.md +4 -5
  2. package/dist-cjs/GameLiftStreamsClient.js +2 -1
  3. package/dist-cjs/auth/httpAuthSchemeProvider.js +1 -3
  4. package/dist-cjs/endpoint/EndpointParameters.js +2 -3
  5. package/dist-cjs/runtimeExtensions.js +2 -14
  6. package/dist-es/GameLiftStreamsClient.js +2 -1
  7. package/dist-es/auth/httpAuthSchemeProvider.js +1 -3
  8. package/dist-es/endpoint/EndpointParameters.js +2 -3
  9. package/dist-es/runtimeExtensions.js +2 -14
  10. package/dist-types/GameLiftStreams.d.ts +4 -5
  11. package/dist-types/GameLiftStreamsClient.d.ts +4 -5
  12. package/dist-types/commands/AddStreamGroupLocationsCommand.d.ts +10 -14
  13. package/dist-types/commands/AssociateApplicationsCommand.d.ts +7 -9
  14. package/dist-types/commands/CreateApplicationCommand.d.ts +16 -22
  15. package/dist-types/commands/CreateStreamGroupCommand.d.ts +20 -18
  16. package/dist-types/commands/CreateStreamSessionConnectionCommand.d.ts +17 -26
  17. package/dist-types/commands/DeleteApplicationCommand.d.ts +18 -24
  18. package/dist-types/commands/DeleteStreamGroupCommand.d.ts +8 -9
  19. package/dist-types/commands/DisassociateApplicationsCommand.d.ts +10 -12
  20. package/dist-types/commands/ExportStreamSessionFilesCommand.d.ts +16 -16
  21. package/dist-types/commands/GetApplicationCommand.d.ts +6 -9
  22. package/dist-types/commands/GetStreamGroupCommand.d.ts +6 -9
  23. package/dist-types/commands/GetStreamSessionCommand.d.ts +6 -9
  24. package/dist-types/commands/ListApplicationsCommand.d.ts +6 -9
  25. package/dist-types/commands/ListStreamGroupsCommand.d.ts +6 -9
  26. package/dist-types/commands/ListStreamSessionsByAccountCommand.d.ts +7 -8
  27. package/dist-types/commands/ListStreamSessionsCommand.d.ts +6 -8
  28. package/dist-types/commands/ListTagsForResourceCommand.d.ts +8 -12
  29. package/dist-types/commands/RemoveStreamGroupLocationsCommand.d.ts +9 -12
  30. package/dist-types/commands/StartStreamSessionCommand.d.ts +11 -9
  31. package/dist-types/commands/TagResourceCommand.d.ts +9 -12
  32. package/dist-types/commands/TerminateStreamSessionCommand.d.ts +7 -10
  33. package/dist-types/commands/UntagResourceCommand.d.ts +6 -8
  34. package/dist-types/commands/UpdateApplicationCommand.d.ts +4 -6
  35. package/dist-types/commands/UpdateStreamGroupCommand.d.ts +11 -16
  36. package/dist-types/index.d.ts +4 -5
  37. package/dist-types/models/models_0.d.ts +289 -428
  38. package/package.json +34 -34
@@ -29,8 +29,8 @@ declare const DeleteStreamGroupCommand_base: {
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  /**
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  * <p>Permanently deletes all compute resources and information related to a stream group. To delete a stream group, specify the unique stream
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  * group identifier. During the deletion process, the stream group's status is <code>DELETING</code>. This operation stops streams in
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- * progress and prevents new streams from starting. As a best practice, before deleting the stream group, call <a>ListStreamSessions</a> to check for streams in progress and take action to stop them. When you delete a stream group, any
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- * application associations referring to that stream group are automatically removed.</p>
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+ * progress and prevents new streams from starting. As a best practice, before deleting the stream group, call <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_ListStreamSessions.html">ListStreamSessions</a> to check for streams in progress and take action to stop
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+ * them. When you delete a stream group, any application associations referring to that stream group are automatically removed.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -53,11 +53,11 @@ declare const DeleteStreamGroupCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link ConflictException} (client fault)
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- * <p>The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.</p>
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+ * <p>The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the
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+ * conflict before retrying this request.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -66,12 +66,11 @@ declare const DeleteStreamGroupCommand_base: {
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  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,12 +27,12 @@ declare const DisassociateApplicationsCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>
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- * When you disassociate, or unlink, an application from a stream group, you can no longer stream this application by using that stream group's allocated compute resources. Any streams in process will continue until they terminate, which helps avoid interrupting an end-user's stream. Amazon GameLift Streams will not initiate new streams using this stream group. The disassociate action does not affect the stream capacity of a stream group.
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- * </p>
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- * <p>
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- * You can only disassociate an application if it's not a default application of the stream group. Check <code>DefaultApplicationIdentifier</code> by calling <a>GetStreamGroup</a>.
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- * </p>
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+ * <p> When you disassociate, or unlink, an application from a stream group, you can no longer stream this application by using that stream
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+ * group's allocated compute resources. Any streams in process will continue until they terminate, which helps avoid interrupting an
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+ * end-user's stream. Amazon GameLift Streams will not initiate new streams using this stream group. The disassociate action does not affect the stream
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+ * capacity of a stream group. </p>
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+ * <p> You can only disassociate an application if it's not a default application of the stream group. Check
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+ * <code>DefaultApplicationIdentifier</code> by calling <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_GetStreamGroup.html">GetStreamGroup</a>. </p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -63,8 +63,7 @@ declare const DisassociateApplicationsCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -73,12 +72,11 @@ declare const DisassociateApplicationsCommand_base: {
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  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,19 +27,21 @@ declare const ExportStreamSessionFilesCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>
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- * Export the files that your application modifies or generates in a stream session, which can help you debug or verify your application. When your application runs, it generates output files such as logs, diagnostic information, crash dumps, save files, user data, screenshots, and so on. The files can be defined by the engine or frameworks that your application uses, or information that you've programmed your application to output.
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- * </p>
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- * <p>
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- * You can only call this action on a stream session that is in progress, specifically in one of the following statuses <code>ACTIVE</code>, <code>CONNECTED</code>, <code>PENDING_CLIENT_RECONNECTION</code>, and <code>RECONNECTING</code>. You must provide an Amazon Simple Storage Service (Amazon S3) bucket to store the files in. When the session ends, Amazon GameLift Streams produces a compressed folder that contains all of the files and directories that were modified or created by the application during the stream session. AWS uses your security credentials to authenticate and authorize access to your Amazon S3 bucket.
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- * </p>
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- * <p>Amazon GameLift Streams collects the following generated and modified files. Find them in the
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- * corresponding folders in the <code>.zip</code> archive.</p>
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+ * <p> Export the files that your application modifies or generates in a stream session, which can help you debug or verify your application.
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+ * When your application runs, it generates output files such as logs, diagnostic information, crash dumps, save files, user data,
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+ * screenshots, and so on. The files can be defined by the engine or frameworks that your application uses, or information that you've
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+ * programmed your application to output. </p>
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+ * <p> You can only call this action on a stream session that is in progress, specifically in one of the following statuses
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+ * <code>ACTIVE</code>, <code>CONNECTED</code>, <code>PENDING_CLIENT_RECONNECTION</code>, and <code>RECONNECTING</code>. You must provide
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+ * an Amazon Simple Storage Service (Amazon S3) bucket to store the files in. When the session ends, Amazon GameLift Streams produces a compressed folder
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+ * that contains all of the files and directories that were modified or created by the application during the stream session. AWS uses your
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+ * security credentials to authenticate and authorize access to your Amazon S3 bucket. </p>
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+ * <p>Amazon GameLift Streams collects the following generated and modified files. Find them in the corresponding folders in the <code>.zip</code>
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+ * archive.</p>
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  * <ul>
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  * <li>
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  * <p>
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- * <code>application/</code>: The folder where your application or game is stored.
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- * </p>
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+ * <code>application/</code>: The folder where your application or game is stored. </p>
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  * </li>
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  * </ul>
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  * <ul>
@@ -79,8 +81,7 @@ declare const ExportStreamSessionFilesCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -89,12 +90,11 @@ declare const ExportStreamSessionFilesCommand_base: {
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  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,9 +27,8 @@ declare const GetApplicationCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves properties for an Amazon GameLift Streams application resource. Specify the ID of the
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- * application that you want to retrieve. If the operation is successful, it returns
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- * properties for the requested application.</p>
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+ * <p>Retrieves properties for an Amazon GameLift Streams application resource. Specify the ID of the application that you want to retrieve. If the
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+ * operation is successful, it returns properties for the requested application.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -79,8 +78,7 @@ declare const GetApplicationCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -89,12 +87,11 @@ declare const GetApplicationCommand_base: {
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  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,9 +27,8 @@ declare const GetStreamGroupCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves properties for a Amazon GameLift Streams stream group resource. Specify the ID of the stream
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- * group that you want to retrieve. If the operation is successful, it returns properties
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- * for the requested stream group.</p>
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+ * <p>Retrieves properties for a Amazon GameLift Streams stream group resource. Specify the ID of the stream group that you want to retrieve. If the operation
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+ * is successful, it returns properties for the requested stream group.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -79,8 +78,7 @@ declare const GetStreamGroupCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
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  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,9 +27,8 @@ declare const GetStreamSessionCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves properties for a Amazon GameLift Streams stream session resource. Specify the Amazon Resource Name (ARN) of the
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- * stream session that you want to retrieve and its stream group ARN. If the operation is successful, it returns properties
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- * for the requested resource.</p>
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+ * <p>Retrieves properties for a Amazon GameLift Streams stream session resource. Specify the Amazon Resource Name (ARN) of the stream session that you want to retrieve and its
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+ * stream group ARN. If the operation is successful, it returns properties for the requested resource.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -82,8 +81,7 @@ declare const GetStreamSessionCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -92,12 +90,11 @@ declare const GetStreamSessionCommand_base: {
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  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,9 +27,8 @@ declare const ListApplicationsCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves a list of all Amazon GameLift Streams applications that are associated with the
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- * Amazon Web Services account in use. This operation returns applications in all statuses, in no
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- * particular order. You can paginate the results as needed.</p>
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+ * <p>Retrieves a list of all Amazon GameLift Streams applications that are associated with the Amazon Web Services account in use. This operation returns applications in
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+ * all statuses, in no particular order. You can paginate the results as needed.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
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  * ```javascript
@@ -69,19 +68,17 @@ declare const ListApplicationsCommand_base: {
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  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
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  *
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  * @throws {@link AccessDeniedException} (client fault)
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- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
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- * permissions before you try again.</p>
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+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
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  *
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  * @throws {@link InternalServerException} (server fault)
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
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  *
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  * @throws {@link ThrottlingException} (client fault)
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- * <p>The request was denied due to request throttling. Retry the request after the
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- * suggested wait time.</p>
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+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
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  *
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  * @throws {@link ValidationException} (client fault)
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- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
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- * Correct the invalid parameter values before retrying the request.</p>
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+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
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+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,9 +27,8 @@ declare const ListStreamGroupsCommand_base: {
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  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
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  };
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  /**
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- * <p>Retrieves a list of all Amazon GameLift Streams stream groups that are associated with the
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- * Amazon Web Services account in use. This operation returns stream groups in all statuses, in no
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- * particular order. You can paginate the results as needed.</p>
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+ * <p>Retrieves a list of all Amazon GameLift Streams stream groups that are associated with the Amazon Web Services account in use. This operation returns stream groups in
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+ * all statuses, in no particular order. You can paginate the results as needed.</p>
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  * @example
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  * Use a bare-bones client and the command you need to make an API call.
35
34
  * ```javascript
@@ -70,19 +69,17 @@ declare const ListStreamGroupsCommand_base: {
70
69
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
71
70
  *
72
71
  * @throws {@link AccessDeniedException} (client fault)
73
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
74
- * permissions before you try again.</p>
72
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
75
73
  *
76
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  * @throws {@link InternalServerException} (server fault)
77
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  * <p>The service encountered an internal error and is unable to complete the request.</p>
78
76
  *
79
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  * @throws {@link ThrottlingException} (client fault)
80
- * <p>The request was denied due to request throttling. Retry the request after the
81
- * suggested wait time.</p>
78
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
82
79
  *
83
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  * @throws {@link ValidationException} (client fault)
84
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
85
- * Correct the invalid parameter values before retrying the request.</p>
81
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
82
+ * retrying the request.</p>
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  *
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  * @throws {@link GameLiftStreamsServiceException}
88
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  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -28,9 +28,10 @@ declare const ListStreamSessionsByAccountCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>Retrieves a list of Amazon GameLift Streams stream sessions that this user account has access to.</p>
31
- * <p>In the returned list of stream sessions, the <code>ExportFilesMetadata</code> property only shows the <code>Status</code> value. To get the <code>OutpurUri</code> and <code>StatusReason</code> values, use <a>GetStreamSession</a>.</p>
31
+ * <p>In the returned list of stream sessions, the <code>ExportFilesMetadata</code> property only shows the <code>Status</code> value. To get
32
+ * the <code>OutpurUri</code> and <code>StatusReason</code> values, use <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_GetStreamSession.html">GetStreamSession</a>.</p>
32
33
  * <p>We don't recommend using this operation to regularly check stream session statuses because it's costly. Instead, to check status updates
33
- * for a specific stream session, use <a>GetStreamSession</a>.</p>
34
+ * for a specific stream session, use <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_GetStreamSession.html">GetStreamSession</a>.</p>
34
35
  * @example
35
36
  * Use a bare-bones client and the command you need to make an API call.
36
37
  * ```javascript
@@ -75,19 +76,17 @@ declare const ListStreamSessionsByAccountCommand_base: {
75
76
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
76
77
  *
77
78
  * @throws {@link AccessDeniedException} (client fault)
78
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
79
- * permissions before you try again.</p>
79
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
80
80
  *
81
81
  * @throws {@link InternalServerException} (server fault)
82
82
  * <p>The service encountered an internal error and is unable to complete the request.</p>
83
83
  *
84
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  * @throws {@link ThrottlingException} (client fault)
85
- * <p>The request was denied due to request throttling. Retry the request after the
86
- * suggested wait time.</p>
85
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
87
86
  *
88
87
  * @throws {@link ValidationException} (client fault)
89
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
90
- * Correct the invalid parameter values before retrying the request.</p>
88
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
89
+ * retrying the request.</p>
91
90
  *
92
91
  * @throws {@link GameLiftStreamsServiceException}
93
92
  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -28,8 +28,8 @@ declare const ListStreamSessionsCommand_base: {
28
28
  };
29
29
  /**
30
30
  * <p>Retrieves a list of Amazon GameLift Streams stream sessions that a stream group is hosting.</p>
31
- * <p>To retrieve stream sessions, specify the stream group, and optionally filter by stream
32
- * session status. You can paginate the results as needed.</p>
31
+ * <p>To retrieve stream sessions, specify the stream group, and optionally filter by stream session status. You can paginate the results as
32
+ * needed.</p>
33
33
  * <p>This operation returns the requested stream sessions in no particular order.</p>
34
34
  * @example
35
35
  * Use a bare-bones client and the command you need to make an API call.
@@ -76,8 +76,7 @@ declare const ListStreamSessionsCommand_base: {
76
76
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
77
77
  *
78
78
  * @throws {@link AccessDeniedException} (client fault)
79
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
80
- * permissions before you try again.</p>
79
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
81
80
  *
82
81
  * @throws {@link InternalServerException} (server fault)
83
82
  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -86,12 +85,11 @@ declare const ListStreamSessionsCommand_base: {
86
85
  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
87
86
  *
88
87
  * @throws {@link ThrottlingException} (client fault)
89
- * <p>The request was denied due to request throttling. Retry the request after the
90
- * suggested wait time.</p>
88
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
91
89
  *
92
90
  * @throws {@link ValidationException} (client fault)
93
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
94
- * Correct the invalid parameter values before retrying the request.</p>
91
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
92
+ * retrying the request.</p>
95
93
  *
96
94
  * @throws {@link GameLiftStreamsServiceException}
97
95
  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,18 +27,16 @@ declare const ListTagsForResourceCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Retrieves all tags assigned to a Amazon GameLift Streams resource. To list tags for a resource, specify
31
- * the ARN value for the resource.</p>
30
+ * <p>Retrieves all tags assigned to a Amazon GameLift Streams resource. To list tags for a resource, specify the ARN value for the resource.</p>
32
31
  * <p>
33
32
  * <b>Learn more</b>
34
33
  * </p>
35
34
  * <p>
36
- * <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html">Tagging Amazon Web Services Resources</a> in the
37
- * <i>Amazon Web Services General Reference</i>
35
+ * <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html">Tagging Amazon Web Services Resources</a> in the <i>Amazon Web Services General
36
+ * Reference</i>
38
37
  * </p>
39
38
  * <p>
40
- * <a href="http://aws.amazon.com/answers/account-management/aws-tagging-strategies/">
41
- * Amazon Web Services Tagging Strategies</a>
39
+ * <a href="http://aws.amazon.com/answers/account-management/aws-tagging-strategies/"> Amazon Web Services Tagging Strategies</a>
42
40
  * </p>
43
41
  * @example
44
42
  * Use a bare-bones client and the command you need to make an API call.
@@ -66,19 +64,17 @@ declare const ListTagsForResourceCommand_base: {
66
64
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
67
65
  *
68
66
  * @throws {@link AccessDeniedException} (client fault)
69
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
70
- * permissions before you try again.</p>
67
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
71
68
  *
72
69
  * @throws {@link InternalServerException} (server fault)
73
70
  * <p>The service encountered an internal error and is unable to complete the request.</p>
74
71
  *
75
72
  * @throws {@link ThrottlingException} (client fault)
76
- * <p>The request was denied due to request throttling. Retry the request after the
77
- * suggested wait time.</p>
73
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
78
74
  *
79
75
  * @throws {@link ValidationException} (client fault)
80
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
81
- * Correct the invalid parameter values before retrying the request.</p>
76
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
77
+ * retrying the request.</p>
82
78
  *
83
79
  * @throws {@link GameLiftStreamsServiceException}
84
80
  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,12 +27,11 @@ declare const RemoveStreamGroupLocationsCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>
31
- * Removes a set of remote locations from this stream group. Amazon GameLift Streams works to release allocated compute resources in these location. Thus, stream sessions can no longer start from these locations by using this stream group. Amazon GameLift Streams also deletes the content files of all associated applications that were in Amazon GameLift Streams's internal S3 bucket at this location.
32
- * </p>
33
- * <p>
34
- * You cannot remove the region where you initially created this stream group, known as the primary location. However, you can set the stream capacity to zero.
35
- * </p>
30
+ * <p> Removes a set of remote locations from this stream group. Amazon GameLift Streams works to release allocated compute resources in these location. Thus,
31
+ * stream sessions can no longer start from these locations by using this stream group. Amazon GameLift Streams also deletes the content files of all
32
+ * associated applications that were in Amazon GameLift Streams's internal S3 bucket at this location. </p>
33
+ * <p> You cannot remove the region where you initially created this stream group, known as the primary location. However, you can set the stream
34
+ * capacity to zero. </p>
36
35
  * @example
37
36
  * Use a bare-bones client and the command you need to make an API call.
38
37
  * ```javascript
@@ -58,8 +57,7 @@ declare const RemoveStreamGroupLocationsCommand_base: {
58
57
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
59
58
  *
60
59
  * @throws {@link AccessDeniedException} (client fault)
61
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
62
- * permissions before you try again.</p>
60
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
63
61
  *
64
62
  * @throws {@link InternalServerException} (server fault)
65
63
  * <p>The service encountered an internal error and is unable to complete the request.</p>
@@ -68,12 +66,11 @@ declare const RemoveStreamGroupLocationsCommand_base: {
68
66
  * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
69
67
  *
70
68
  * @throws {@link ThrottlingException} (client fault)
71
- * <p>The request was denied due to request throttling. Retry the request after the
72
- * suggested wait time.</p>
69
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
73
70
  *
74
71
  * @throws {@link ValidationException} (client fault)
75
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
76
- * Correct the invalid parameter values before retrying the request.</p>
72
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
73
+ * retrying the request.</p>
77
74
  *
78
75
  * @throws {@link GameLiftStreamsServiceException}
79
76
  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -31,8 +31,8 @@ declare const StartStreamSessionCommand_base: {
31
31
  * session refers to an instance of a stream that Amazon GameLift Streams transmits from the server to the end-user. A stream session runs on a compute
32
32
  * resource, or stream capacity, that a stream group has allocated. </p>
33
33
  * <p>To start a new stream session, specify a stream group and application ID, along with the transport protocol and signal request settings
34
- * to use with the stream. You must have associated at least one application to the stream group before starting a stream session, either when
35
- * creating the stream group, or by using <a>AssociateApplications</a>.</p>
34
+ * to use with the stream. You must have associated at least one application to the stream group before starting a stream session, either
35
+ * when creating the stream group, or by using <a href="https://docs.aws.amazon.com/gameliftstreams/latest/apireference/API_AssociateApplications.html">AssociateApplications</a>.</p>
36
36
  * <p> For stream groups that have multiple locations, provide a set of locations ordered by priority by setting <code>Locations</code>.
37
37
  * Amazon GameLift Streams will start a single stream session in the next available location. An application must be finished replicating in a remote
38
38
  * location before the remote location can host a stream. </p>
@@ -119,22 +119,24 @@ declare const StartStreamSessionCommand_base: {
119
119
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
120
120
  *
121
121
  * @throws {@link AccessDeniedException} (client fault)
122
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
123
- * permissions before you try again.</p>
122
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
124
123
  *
125
124
  * @throws {@link ConflictException} (client fault)
126
- * <p>The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.</p>
125
+ * <p>The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the
126
+ * conflict before retrying this request.</p>
127
127
  *
128
128
  * @throws {@link InternalServerException} (server fault)
129
129
  * <p>The service encountered an internal error and is unable to complete the request.</p>
130
130
  *
131
+ * @throws {@link ResourceNotFoundException} (client fault)
132
+ * <p>The resource specified in the request was not found. Correct the request before you try again.</p>
133
+ *
131
134
  * @throws {@link ThrottlingException} (client fault)
132
- * <p>The request was denied due to request throttling. Retry the request after the
133
- * suggested wait time.</p>
135
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
134
136
  *
135
137
  * @throws {@link ValidationException} (client fault)
136
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
137
- * Correct the invalid parameter values before retrying the request.</p>
138
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
139
+ * retrying the request.</p>
138
140
  *
139
141
  * @throws {@link GameLiftStreamsServiceException}
140
142
  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>
@@ -27,8 +27,8 @@ declare const TagResourceCommand_base: {
27
27
  getEndpointParameterInstructions(): import("@smithy/middleware-endpoint").EndpointParameterInstructions;
28
28
  };
29
29
  /**
30
- * <p>Assigns one or more tags to a Amazon GameLift Streams resource. Use tags to organize Amazon Web Services resources for
31
- * a range of purposes. You can assign tags to the following Amazon GameLift Streams resource types:</p>
30
+ * <p>Assigns one or more tags to a Amazon GameLift Streams resource. Use tags to organize Amazon Web Services resources for a range of purposes. You can assign tags to
31
+ * the following Amazon GameLift Streams resource types:</p>
32
32
  * <ul>
33
33
  * <li>
34
34
  * <p>Application</p>
@@ -41,12 +41,11 @@ declare const TagResourceCommand_base: {
41
41
  * <b>Learn more</b>
42
42
  * </p>
43
43
  * <p>
44
- * <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html">Tagging Amazon Web Services Resources</a> in the
45
- * <i>Amazon Web Services General Reference</i>
44
+ * <a href="https://docs.aws.amazon.com/general/latest/gr/aws_tagging.html">Tagging Amazon Web Services Resources</a> in the <i>Amazon Web Services General
45
+ * Reference</i>
46
46
  * </p>
47
47
  * <p>
48
- * <a href="http://aws.amazon.com/answers/account-management/aws-tagging-strategies/">
49
- * Amazon Web Services Tagging Strategies</a>
48
+ * <a href="http://aws.amazon.com/answers/account-management/aws-tagging-strategies/"> Amazon Web Services Tagging Strategies</a>
50
49
  * </p>
51
50
  * @example
52
51
  * Use a bare-bones client and the command you need to make an API call.
@@ -73,19 +72,17 @@ declare const TagResourceCommand_base: {
73
72
  * @see {@link GameLiftStreamsClientResolvedConfig | config} for GameLiftStreamsClient's `config` shape.
74
73
  *
75
74
  * @throws {@link AccessDeniedException} (client fault)
76
- * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the
77
- * permissions before you try again.</p>
75
+ * <p>You don't have the required permissions to access this Amazon GameLift Streams resource. Correct the permissions before you try again.</p>
78
76
  *
79
77
  * @throws {@link InternalServerException} (server fault)
80
78
  * <p>The service encountered an internal error and is unable to complete the request.</p>
81
79
  *
82
80
  * @throws {@link ThrottlingException} (client fault)
83
- * <p>The request was denied due to request throttling. Retry the request after the
84
- * suggested wait time.</p>
81
+ * <p>The request was denied due to request throttling. Retry the request after the suggested wait time.</p>
85
82
  *
86
83
  * @throws {@link ValidationException} (client fault)
87
- * <p>One or more parameter values in the request fail to satisfy the specified constraints.
88
- * Correct the invalid parameter values before retrying the request.</p>
84
+ * <p>One or more parameter values in the request fail to satisfy the specified constraints. Correct the invalid parameter values before
85
+ * retrying the request.</p>
89
86
  *
90
87
  * @throws {@link GameLiftStreamsServiceException}
91
88
  * <p>Base exception class for all service exceptions from GameLiftStreams service.</p>