@aws-sdk/client-gamelift 3.53.0 → 3.55.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (136) hide show
  1. package/CHANGELOG.md +27 -0
  2. package/dist-cjs/GameLiftClient.js +13 -13
  3. package/dist-cjs/commands/AcceptMatchCommand.js +3 -3
  4. package/dist-cjs/commands/ClaimGameServerCommand.js +3 -3
  5. package/dist-cjs/commands/CreateAliasCommand.js +3 -3
  6. package/dist-cjs/commands/CreateBuildCommand.js +3 -3
  7. package/dist-cjs/commands/CreateFleetCommand.js +3 -3
  8. package/dist-cjs/commands/CreateFleetLocationsCommand.js +3 -3
  9. package/dist-cjs/commands/CreateGameServerGroupCommand.js +3 -3
  10. package/dist-cjs/commands/CreateGameSessionCommand.js +3 -3
  11. package/dist-cjs/commands/CreateGameSessionQueueCommand.js +3 -3
  12. package/dist-cjs/commands/CreateMatchmakingConfigurationCommand.js +3 -3
  13. package/dist-cjs/commands/CreateMatchmakingRuleSetCommand.js +3 -3
  14. package/dist-cjs/commands/CreatePlayerSessionCommand.js +3 -3
  15. package/dist-cjs/commands/CreatePlayerSessionsCommand.js +3 -3
  16. package/dist-cjs/commands/CreateScriptCommand.js +3 -3
  17. package/dist-cjs/commands/CreateVpcPeeringAuthorizationCommand.js +3 -3
  18. package/dist-cjs/commands/CreateVpcPeeringConnectionCommand.js +3 -3
  19. package/dist-cjs/commands/DeleteAliasCommand.js +3 -3
  20. package/dist-cjs/commands/DeleteBuildCommand.js +3 -3
  21. package/dist-cjs/commands/DeleteFleetCommand.js +3 -3
  22. package/dist-cjs/commands/DeleteFleetLocationsCommand.js +3 -3
  23. package/dist-cjs/commands/DeleteGameServerGroupCommand.js +3 -3
  24. package/dist-cjs/commands/DeleteGameSessionQueueCommand.js +3 -3
  25. package/dist-cjs/commands/DeleteMatchmakingConfigurationCommand.js +3 -3
  26. package/dist-cjs/commands/DeleteMatchmakingRuleSetCommand.js +3 -3
  27. package/dist-cjs/commands/DeleteScalingPolicyCommand.js +3 -3
  28. package/dist-cjs/commands/DeleteScriptCommand.js +3 -3
  29. package/dist-cjs/commands/DeleteVpcPeeringAuthorizationCommand.js +3 -3
  30. package/dist-cjs/commands/DeleteVpcPeeringConnectionCommand.js +3 -3
  31. package/dist-cjs/commands/DeregisterGameServerCommand.js +3 -3
  32. package/dist-cjs/commands/DescribeAliasCommand.js +3 -3
  33. package/dist-cjs/commands/DescribeBuildCommand.js +3 -3
  34. package/dist-cjs/commands/DescribeEC2InstanceLimitsCommand.js +3 -3
  35. package/dist-cjs/commands/DescribeFleetAttributesCommand.js +3 -3
  36. package/dist-cjs/commands/DescribeFleetCapacityCommand.js +3 -3
  37. package/dist-cjs/commands/DescribeFleetEventsCommand.js +3 -3
  38. package/dist-cjs/commands/DescribeFleetLocationAttributesCommand.js +3 -3
  39. package/dist-cjs/commands/DescribeFleetLocationCapacityCommand.js +3 -3
  40. package/dist-cjs/commands/DescribeFleetLocationUtilizationCommand.js +3 -3
  41. package/dist-cjs/commands/DescribeFleetPortSettingsCommand.js +3 -3
  42. package/dist-cjs/commands/DescribeFleetUtilizationCommand.js +3 -3
  43. package/dist-cjs/commands/DescribeGameServerCommand.js +3 -3
  44. package/dist-cjs/commands/DescribeGameServerGroupCommand.js +3 -3
  45. package/dist-cjs/commands/DescribeGameServerInstancesCommand.js +3 -3
  46. package/dist-cjs/commands/DescribeGameSessionDetailsCommand.js +3 -3
  47. package/dist-cjs/commands/DescribeGameSessionPlacementCommand.js +3 -3
  48. package/dist-cjs/commands/DescribeGameSessionQueuesCommand.js +3 -3
  49. package/dist-cjs/commands/DescribeGameSessionsCommand.js +3 -3
  50. package/dist-cjs/commands/DescribeInstancesCommand.js +3 -3
  51. package/dist-cjs/commands/DescribeMatchmakingCommand.js +3 -3
  52. package/dist-cjs/commands/DescribeMatchmakingConfigurationsCommand.js +3 -3
  53. package/dist-cjs/commands/DescribeMatchmakingRuleSetsCommand.js +3 -3
  54. package/dist-cjs/commands/DescribePlayerSessionsCommand.js +3 -3
  55. package/dist-cjs/commands/DescribeRuntimeConfigurationCommand.js +3 -3
  56. package/dist-cjs/commands/DescribeScalingPoliciesCommand.js +3 -3
  57. package/dist-cjs/commands/DescribeScriptCommand.js +3 -3
  58. package/dist-cjs/commands/DescribeVpcPeeringAuthorizationsCommand.js +3 -3
  59. package/dist-cjs/commands/DescribeVpcPeeringConnectionsCommand.js +3 -3
  60. package/dist-cjs/commands/GetGameSessionLogUrlCommand.js +3 -3
  61. package/dist-cjs/commands/GetInstanceAccessCommand.js +3 -3
  62. package/dist-cjs/commands/ListAliasesCommand.js +3 -3
  63. package/dist-cjs/commands/ListBuildsCommand.js +3 -3
  64. package/dist-cjs/commands/ListFleetsCommand.js +3 -3
  65. package/dist-cjs/commands/ListGameServerGroupsCommand.js +3 -3
  66. package/dist-cjs/commands/ListGameServersCommand.js +3 -3
  67. package/dist-cjs/commands/ListScriptsCommand.js +3 -3
  68. package/dist-cjs/commands/ListTagsForResourceCommand.js +3 -3
  69. package/dist-cjs/commands/PutScalingPolicyCommand.js +3 -3
  70. package/dist-cjs/commands/RegisterGameServerCommand.js +3 -3
  71. package/dist-cjs/commands/RequestUploadCredentialsCommand.js +3 -3
  72. package/dist-cjs/commands/ResolveAliasCommand.js +3 -3
  73. package/dist-cjs/commands/ResumeGameServerGroupCommand.js +3 -3
  74. package/dist-cjs/commands/SearchGameSessionsCommand.js +3 -3
  75. package/dist-cjs/commands/StartFleetActionsCommand.js +3 -3
  76. package/dist-cjs/commands/StartGameSessionPlacementCommand.js +3 -3
  77. package/dist-cjs/commands/StartMatchBackfillCommand.js +3 -3
  78. package/dist-cjs/commands/StartMatchmakingCommand.js +3 -3
  79. package/dist-cjs/commands/StopFleetActionsCommand.js +3 -3
  80. package/dist-cjs/commands/StopGameSessionPlacementCommand.js +3 -3
  81. package/dist-cjs/commands/StopMatchmakingCommand.js +3 -3
  82. package/dist-cjs/commands/SuspendGameServerGroupCommand.js +3 -3
  83. package/dist-cjs/commands/TagResourceCommand.js +3 -3
  84. package/dist-cjs/commands/UntagResourceCommand.js +3 -3
  85. package/dist-cjs/commands/UpdateAliasCommand.js +3 -3
  86. package/dist-cjs/commands/UpdateBuildCommand.js +3 -3
  87. package/dist-cjs/commands/UpdateFleetAttributesCommand.js +3 -3
  88. package/dist-cjs/commands/UpdateFleetCapacityCommand.js +3 -3
  89. package/dist-cjs/commands/UpdateFleetPortSettingsCommand.js +3 -3
  90. package/dist-cjs/commands/UpdateGameServerCommand.js +3 -3
  91. package/dist-cjs/commands/UpdateGameServerGroupCommand.js +3 -3
  92. package/dist-cjs/commands/UpdateGameSessionCommand.js +3 -3
  93. package/dist-cjs/commands/UpdateGameSessionQueueCommand.js +3 -3
  94. package/dist-cjs/commands/UpdateMatchmakingConfigurationCommand.js +3 -3
  95. package/dist-cjs/commands/UpdateRuntimeConfigurationCommand.js +3 -3
  96. package/dist-cjs/commands/UpdateScriptCommand.js +3 -3
  97. package/dist-cjs/commands/ValidateMatchmakingRuleSetCommand.js +3 -3
  98. package/dist-cjs/endpoints.js +1 -1
  99. package/dist-cjs/protocols/Aws_json1_1.js +450 -450
  100. package/dist-cjs/runtimeConfig.browser.js +4 -4
  101. package/dist-cjs/runtimeConfig.js +9 -9
  102. package/dist-cjs/runtimeConfig.native.js +1 -1
  103. package/dist-es/GameLift.js +95 -95
  104. package/dist-es/pagination/DescribeFleetAttributesPaginator.js +4 -4
  105. package/dist-es/pagination/DescribeFleetCapacityPaginator.js +4 -4
  106. package/dist-es/pagination/DescribeFleetEventsPaginator.js +4 -4
  107. package/dist-es/pagination/DescribeFleetLocationAttributesPaginator.js +4 -4
  108. package/dist-es/pagination/DescribeFleetUtilizationPaginator.js +4 -4
  109. package/dist-es/pagination/DescribeGameServerInstancesPaginator.js +4 -4
  110. package/dist-es/pagination/DescribeGameSessionDetailsPaginator.js +4 -4
  111. package/dist-es/pagination/DescribeGameSessionQueuesPaginator.js +4 -4
  112. package/dist-es/pagination/DescribeGameSessionsPaginator.js +4 -4
  113. package/dist-es/pagination/DescribeInstancesPaginator.js +4 -4
  114. package/dist-es/pagination/DescribeMatchmakingConfigurationsPaginator.js +4 -4
  115. package/dist-es/pagination/DescribeMatchmakingRuleSetsPaginator.js +4 -4
  116. package/dist-es/pagination/DescribePlayerSessionsPaginator.js +4 -4
  117. package/dist-es/pagination/DescribeScalingPoliciesPaginator.js +4 -4
  118. package/dist-es/pagination/ListAliasesPaginator.js +4 -4
  119. package/dist-es/pagination/ListBuildsPaginator.js +4 -4
  120. package/dist-es/pagination/ListFleetsPaginator.js +4 -4
  121. package/dist-es/pagination/ListGameServerGroupsPaginator.js +4 -4
  122. package/dist-es/pagination/ListGameServersPaginator.js +4 -4
  123. package/dist-es/pagination/ListScriptsPaginator.js +4 -4
  124. package/dist-es/pagination/SearchGameSessionsPaginator.js +4 -4
  125. package/dist-types/GameLift.d.ts +2 -2
  126. package/dist-types/GameLiftClient.d.ts +2 -2
  127. package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +1 -1
  128. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +1 -1
  129. package/dist-types/runtimeConfig.browser.d.ts +1 -1
  130. package/dist-types/runtimeConfig.d.ts +1 -1
  131. package/dist-types/runtimeConfig.native.d.ts +3 -3
  132. package/dist-types/ts3.4/GameLiftClient.d.ts +2 -2
  133. package/dist-types/ts3.4/runtimeConfig.browser.d.ts +1 -1
  134. package/dist-types/ts3.4/runtimeConfig.d.ts +1 -1
  135. package/dist-types/ts3.4/runtimeConfig.native.d.ts +3 -3
  136. package/package.json +34 -34
@@ -11,7 +11,7 @@ class DeleteScalingPolicyCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DeleteScalingPolicyCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DeleteScalingPolicyCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DeleteScalingPolicyCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DeleteScalingPolicyCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteScalingPolicyCommand)(output, context);
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  }
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  }
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  exports.DeleteScalingPolicyCommand = DeleteScalingPolicyCommand;
@@ -11,7 +11,7 @@ class DeleteScriptCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DeleteScriptCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DeleteScriptCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DeleteScriptCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DeleteScriptCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteScriptCommand)(output, context);
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  }
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  }
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  exports.DeleteScriptCommand = DeleteScriptCommand;
@@ -11,7 +11,7 @@ class DeleteVpcPeeringAuthorizationCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DeleteVpcPeeringAuthorizationCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DeleteVpcPeeringAuthorizationCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DeleteVpcPeeringAuthorizationCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DeleteVpcPeeringAuthorizationCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteVpcPeeringAuthorizationCommand)(output, context);
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  }
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  }
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  exports.DeleteVpcPeeringAuthorizationCommand = DeleteVpcPeeringAuthorizationCommand;
@@ -11,7 +11,7 @@ class DeleteVpcPeeringConnectionCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DeleteVpcPeeringConnectionCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DeleteVpcPeeringConnectionCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DeleteVpcPeeringConnectionCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DeleteVpcPeeringConnectionCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DeleteVpcPeeringConnectionCommand)(output, context);
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  }
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  }
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  exports.DeleteVpcPeeringConnectionCommand = DeleteVpcPeeringConnectionCommand;
@@ -11,7 +11,7 @@ class DeregisterGameServerCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DeregisterGameServerCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DeregisterGameServerCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DeregisterGameServerCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DeregisterGameServerCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DeregisterGameServerCommand)(output, context);
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  }
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  }
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  exports.DeregisterGameServerCommand = DeregisterGameServerCommand;
@@ -11,7 +11,7 @@ class DescribeAliasCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeAliasCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DescribeAliasCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeAliasCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DescribeAliasCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeAliasCommand)(output, context);
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  }
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  }
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  exports.DescribeAliasCommand = DescribeAliasCommand;
@@ -11,7 +11,7 @@ class DescribeBuildCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeBuildCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DescribeBuildCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeBuildCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DescribeBuildCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeBuildCommand)(output, context);
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  }
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  }
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  exports.DescribeBuildCommand = DescribeBuildCommand;
@@ -11,7 +11,7 @@ class DescribeEC2InstanceLimitsCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeEC2InstanceLimitsCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DescribeEC2InstanceLimitsCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeEC2InstanceLimitsCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DescribeEC2InstanceLimitsCommand(output, context);
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+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeEC2InstanceLimitsCommand)(output, context);
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  }
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  }
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  exports.DescribeEC2InstanceLimitsCommand = DescribeEC2InstanceLimitsCommand;
@@ -11,7 +11,7 @@ class DescribeFleetAttributesCommand extends smithy_client_1.Command {
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  this.input = input;
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  }
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  resolveMiddleware(clientStack, configuration, options) {
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- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
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+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
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  const stack = clientStack.concat(this.middlewareStack);
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  const { logger } = configuration;
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  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetAttributesCommand extends smithy_client_1.Command {
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  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
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  }
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  serialize(input, context) {
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- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetAttributesCommand(input, context);
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+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetAttributesCommand)(input, context);
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  }
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  deserialize(output, context) {
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- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetAttributesCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetAttributesCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetAttributesCommand = DescribeFleetAttributesCommand;
@@ -11,7 +11,7 @@ class DescribeFleetCapacityCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetCapacityCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetCapacityCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetCapacityCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetCapacityCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetCapacityCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetCapacityCommand = DescribeFleetCapacityCommand;
@@ -11,7 +11,7 @@ class DescribeFleetEventsCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetEventsCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetEventsCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetEventsCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetEventsCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetEventsCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetEventsCommand = DescribeFleetEventsCommand;
@@ -11,7 +11,7 @@ class DescribeFleetLocationAttributesCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetLocationAttributesCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetLocationAttributesCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetLocationAttributesCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetLocationAttributesCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetLocationAttributesCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetLocationAttributesCommand = DescribeFleetLocationAttributesCommand;
@@ -11,7 +11,7 @@ class DescribeFleetLocationCapacityCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetLocationCapacityCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetLocationCapacityCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetLocationCapacityCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetLocationCapacityCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetLocationCapacityCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetLocationCapacityCommand = DescribeFleetLocationCapacityCommand;
@@ -11,7 +11,7 @@ class DescribeFleetLocationUtilizationCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetLocationUtilizationCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetLocationUtilizationCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetLocationUtilizationCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetLocationUtilizationCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetLocationUtilizationCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetLocationUtilizationCommand = DescribeFleetLocationUtilizationCommand;
@@ -11,7 +11,7 @@ class DescribeFleetPortSettingsCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetPortSettingsCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetPortSettingsCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetPortSettingsCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetPortSettingsCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetPortSettingsCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetPortSettingsCommand = DescribeFleetPortSettingsCommand;
@@ -11,7 +11,7 @@ class DescribeFleetUtilizationCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeFleetUtilizationCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeFleetUtilizationCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeFleetUtilizationCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeFleetUtilizationCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeFleetUtilizationCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeFleetUtilizationCommand = DescribeFleetUtilizationCommand;
@@ -11,7 +11,7 @@ class DescribeGameServerCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameServerCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameServerCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameServerCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameServerCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameServerCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameServerCommand = DescribeGameServerCommand;
@@ -11,7 +11,7 @@ class DescribeGameServerGroupCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameServerGroupCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameServerGroupCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameServerGroupCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameServerGroupCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameServerGroupCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameServerGroupCommand = DescribeGameServerGroupCommand;
@@ -11,7 +11,7 @@ class DescribeGameServerInstancesCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameServerInstancesCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameServerInstancesCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameServerInstancesCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameServerInstancesCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameServerInstancesCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameServerInstancesCommand = DescribeGameServerInstancesCommand;
@@ -11,7 +11,7 @@ class DescribeGameSessionDetailsCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameSessionDetailsCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionDetailsCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionDetailsCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionDetailsCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionDetailsCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameSessionDetailsCommand = DescribeGameSessionDetailsCommand;
@@ -11,7 +11,7 @@ class DescribeGameSessionPlacementCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameSessionPlacementCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionPlacementCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionPlacementCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionPlacementCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionPlacementCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameSessionPlacementCommand = DescribeGameSessionPlacementCommand;
@@ -11,7 +11,7 @@ class DescribeGameSessionQueuesCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameSessionQueuesCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionQueuesCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionQueuesCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionQueuesCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionQueuesCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameSessionQueuesCommand = DescribeGameSessionQueuesCommand;
@@ -11,7 +11,7 @@ class DescribeGameSessionsCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeGameSessionsCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionsCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeGameSessionsCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionsCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeGameSessionsCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeGameSessionsCommand = DescribeGameSessionsCommand;
@@ -11,7 +11,7 @@ class DescribeInstancesCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeInstancesCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeInstancesCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeInstancesCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeInstancesCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeInstancesCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeInstancesCommand = DescribeInstancesCommand;
@@ -11,7 +11,7 @@ class DescribeMatchmakingCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeMatchmakingCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeMatchmakingCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeMatchmakingCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeMatchmakingCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeMatchmakingCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeMatchmakingCommand = DescribeMatchmakingCommand;
@@ -11,7 +11,7 @@ class DescribeMatchmakingConfigurationsCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeMatchmakingConfigurationsCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeMatchmakingConfigurationsCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeMatchmakingConfigurationsCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeMatchmakingConfigurationsCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeMatchmakingConfigurationsCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeMatchmakingConfigurationsCommand = DescribeMatchmakingConfigurationsCommand;
@@ -11,7 +11,7 @@ class DescribeMatchmakingRuleSetsCommand extends smithy_client_1.Command {
11
11
  this.input = input;
12
12
  }
13
13
  resolveMiddleware(clientStack, configuration, options) {
14
- this.middlewareStack.use(middleware_serde_1.getSerdePlugin(configuration, this.serialize, this.deserialize));
14
+ this.middlewareStack.use((0, middleware_serde_1.getSerdePlugin)(configuration, this.serialize, this.deserialize));
15
15
  const stack = clientStack.concat(this.middlewareStack);
16
16
  const { logger } = configuration;
17
17
  const clientName = "GameLiftClient";
@@ -27,10 +27,10 @@ class DescribeMatchmakingRuleSetsCommand extends smithy_client_1.Command {
27
27
  return stack.resolve((request) => requestHandler.handle(request.request, options || {}), handlerExecutionContext);
28
28
  }
29
29
  serialize(input, context) {
30
- return Aws_json1_1_1.serializeAws_json1_1DescribeMatchmakingRuleSetsCommand(input, context);
30
+ return (0, Aws_json1_1_1.serializeAws_json1_1DescribeMatchmakingRuleSetsCommand)(input, context);
31
31
  }
32
32
  deserialize(output, context) {
33
- return Aws_json1_1_1.deserializeAws_json1_1DescribeMatchmakingRuleSetsCommand(output, context);
33
+ return (0, Aws_json1_1_1.deserializeAws_json1_1DescribeMatchmakingRuleSetsCommand)(output, context);
34
34
  }
35
35
  }
36
36
  exports.DescribeMatchmakingRuleSetsCommand = DescribeMatchmakingRuleSetsCommand;