@aws-sdk/client-gamelift 3.296.0 → 3.297.0

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Files changed (134) hide show
  1. package/dist-types/GameLift.d.ts +105 -0
  2. package/dist-types/GameLiftClient.d.ts +24 -4
  3. package/dist-types/commands/AcceptMatchCommand.d.ts +16 -0
  4. package/dist-types/commands/ClaimGameServerCommand.d.ts +16 -0
  5. package/dist-types/commands/CreateAliasCommand.d.ts +16 -0
  6. package/dist-types/commands/CreateBuildCommand.d.ts +16 -0
  7. package/dist-types/commands/CreateFleetCommand.d.ts +16 -0
  8. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +16 -0
  9. package/dist-types/commands/CreateGameServerGroupCommand.d.ts +16 -0
  10. package/dist-types/commands/CreateGameSessionCommand.d.ts +16 -0
  11. package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +16 -0
  12. package/dist-types/commands/CreateLocationCommand.d.ts +16 -0
  13. package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +16 -0
  14. package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +16 -0
  15. package/dist-types/commands/CreatePlayerSessionCommand.d.ts +16 -0
  16. package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +16 -0
  17. package/dist-types/commands/CreateScriptCommand.d.ts +16 -0
  18. package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +16 -0
  19. package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +16 -0
  20. package/dist-types/commands/DeleteAliasCommand.d.ts +16 -0
  21. package/dist-types/commands/DeleteBuildCommand.d.ts +16 -0
  22. package/dist-types/commands/DeleteFleetCommand.d.ts +16 -0
  23. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +16 -0
  24. package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +16 -0
  25. package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +16 -0
  26. package/dist-types/commands/DeleteLocationCommand.d.ts +16 -0
  27. package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +16 -0
  28. package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +16 -0
  29. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +16 -0
  30. package/dist-types/commands/DeleteScriptCommand.d.ts +16 -0
  31. package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +16 -0
  32. package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +16 -0
  33. package/dist-types/commands/DeregisterComputeCommand.d.ts +16 -0
  34. package/dist-types/commands/DeregisterGameServerCommand.d.ts +16 -0
  35. package/dist-types/commands/DescribeAliasCommand.d.ts +16 -0
  36. package/dist-types/commands/DescribeBuildCommand.d.ts +16 -0
  37. package/dist-types/commands/DescribeComputeCommand.d.ts +16 -0
  38. package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +16 -0
  39. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +16 -0
  40. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +16 -0
  41. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +16 -0
  42. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +16 -0
  43. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +16 -0
  44. package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +16 -0
  45. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +16 -0
  46. package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +16 -0
  47. package/dist-types/commands/DescribeGameServerCommand.d.ts +16 -0
  48. package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +16 -0
  49. package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +16 -0
  50. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +16 -0
  51. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +16 -0
  52. package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +16 -0
  53. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +16 -0
  54. package/dist-types/commands/DescribeInstancesCommand.d.ts +16 -0
  55. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +16 -0
  56. package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +16 -0
  57. package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +16 -0
  58. package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +16 -0
  59. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +16 -0
  60. package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +16 -0
  61. package/dist-types/commands/DescribeScriptCommand.d.ts +16 -0
  62. package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +16 -0
  63. package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +16 -0
  64. package/dist-types/commands/GetComputeAccessCommand.d.ts +16 -0
  65. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +16 -0
  66. package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +16 -0
  67. package/dist-types/commands/GetInstanceAccessCommand.d.ts +16 -0
  68. package/dist-types/commands/ListAliasesCommand.d.ts +16 -0
  69. package/dist-types/commands/ListBuildsCommand.d.ts +16 -0
  70. package/dist-types/commands/ListComputeCommand.d.ts +16 -0
  71. package/dist-types/commands/ListFleetsCommand.d.ts +16 -0
  72. package/dist-types/commands/ListGameServerGroupsCommand.d.ts +16 -0
  73. package/dist-types/commands/ListGameServersCommand.d.ts +16 -0
  74. package/dist-types/commands/ListLocationsCommand.d.ts +16 -0
  75. package/dist-types/commands/ListScriptsCommand.d.ts +16 -0
  76. package/dist-types/commands/ListTagsForResourceCommand.d.ts +16 -0
  77. package/dist-types/commands/PutScalingPolicyCommand.d.ts +16 -0
  78. package/dist-types/commands/RegisterComputeCommand.d.ts +16 -0
  79. package/dist-types/commands/RegisterGameServerCommand.d.ts +16 -0
  80. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +16 -0
  81. package/dist-types/commands/ResolveAliasCommand.d.ts +16 -0
  82. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +16 -0
  83. package/dist-types/commands/SearchGameSessionsCommand.d.ts +16 -0
  84. package/dist-types/commands/StartFleetActionsCommand.d.ts +16 -0
  85. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +16 -0
  86. package/dist-types/commands/StartMatchBackfillCommand.d.ts +16 -0
  87. package/dist-types/commands/StartMatchmakingCommand.d.ts +16 -0
  88. package/dist-types/commands/StopFleetActionsCommand.d.ts +16 -0
  89. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +16 -0
  90. package/dist-types/commands/StopMatchmakingCommand.d.ts +16 -0
  91. package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +16 -0
  92. package/dist-types/commands/TagResourceCommand.d.ts +16 -0
  93. package/dist-types/commands/UntagResourceCommand.d.ts +16 -0
  94. package/dist-types/commands/UpdateAliasCommand.d.ts +16 -0
  95. package/dist-types/commands/UpdateBuildCommand.d.ts +16 -0
  96. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +16 -0
  97. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +16 -0
  98. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +16 -0
  99. package/dist-types/commands/UpdateGameServerCommand.d.ts +16 -0
  100. package/dist-types/commands/UpdateGameServerGroupCommand.d.ts +16 -0
  101. package/dist-types/commands/UpdateGameSessionCommand.d.ts +16 -0
  102. package/dist-types/commands/UpdateGameSessionQueueCommand.d.ts +16 -0
  103. package/dist-types/commands/UpdateMatchmakingConfigurationCommand.d.ts +16 -0
  104. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +16 -0
  105. package/dist-types/commands/UpdateScriptCommand.d.ts +16 -0
  106. package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +16 -0
  107. package/dist-types/models/GameLiftServiceException.d.ts +2 -0
  108. package/dist-types/models/models_0.d.ts +754 -2
  109. package/dist-types/models/models_1.d.ts +54 -0
  110. package/dist-types/pagination/DescribeFleetAttributesPaginator.d.ts +3 -0
  111. package/dist-types/pagination/DescribeFleetCapacityPaginator.d.ts +3 -0
  112. package/dist-types/pagination/DescribeFleetEventsPaginator.d.ts +3 -0
  113. package/dist-types/pagination/DescribeFleetLocationAttributesPaginator.d.ts +3 -0
  114. package/dist-types/pagination/DescribeFleetUtilizationPaginator.d.ts +3 -0
  115. package/dist-types/pagination/DescribeGameServerInstancesPaginator.d.ts +3 -0
  116. package/dist-types/pagination/DescribeGameSessionDetailsPaginator.d.ts +3 -0
  117. package/dist-types/pagination/DescribeGameSessionQueuesPaginator.d.ts +3 -0
  118. package/dist-types/pagination/DescribeGameSessionsPaginator.d.ts +3 -0
  119. package/dist-types/pagination/DescribeInstancesPaginator.d.ts +3 -0
  120. package/dist-types/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +3 -0
  121. package/dist-types/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +3 -0
  122. package/dist-types/pagination/DescribePlayerSessionsPaginator.d.ts +3 -0
  123. package/dist-types/pagination/DescribeScalingPoliciesPaginator.d.ts +3 -0
  124. package/dist-types/pagination/Interfaces.d.ts +3 -0
  125. package/dist-types/pagination/ListAliasesPaginator.d.ts +3 -0
  126. package/dist-types/pagination/ListBuildsPaginator.d.ts +3 -0
  127. package/dist-types/pagination/ListComputePaginator.d.ts +3 -0
  128. package/dist-types/pagination/ListFleetsPaginator.d.ts +3 -0
  129. package/dist-types/pagination/ListGameServerGroupsPaginator.d.ts +3 -0
  130. package/dist-types/pagination/ListGameServersPaginator.d.ts +3 -0
  131. package/dist-types/pagination/ListLocationsPaginator.d.ts +3 -0
  132. package/dist-types/pagination/ListScriptsPaginator.d.ts +3 -0
  133. package/dist-types/pagination/SearchGameSessionsPaginator.d.ts +3 -0
  134. package/package.json +3 -3
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { CreateMatchmakingRuleSetInput, CreateMatchmakingRuleSetOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link CreateMatchmakingRuleSetCommand}.
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  */
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  export interface CreateMatchmakingRuleSetCommandInput extends CreateMatchmakingRuleSetInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link CreateMatchmakingRuleSetCommand}.
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  */
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  export interface CreateMatchmakingRuleSetCommandOutput extends CreateMatchmakingRuleSetOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>Creates a new rule set for FlexMatch matchmaking. A rule set describes the type of match
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  * to create, such as the number and size of teams. It also sets the parameters for
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  * acceptable player matches, such as minimum skill level or character type.</p>
@@ -55,6 +60,8 @@ export interface CreateMatchmakingRuleSetCommandOutput extends CreateMatchmaking
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param CreateMatchmakingRuleSetCommandInput - {@link CreateMatchmakingRuleSetCommandInput}
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+ * @returns {@link CreateMatchmakingRuleSetCommandOutput}
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  * @see {@link CreateMatchmakingRuleSetCommandInput} for command's `input` shape.
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  * @see {@link CreateMatchmakingRuleSetCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -84,11 +91,20 @@ export interface CreateMatchmakingRuleSetCommandOutput extends CreateMatchmaking
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  export declare class CreateMatchmakingRuleSetCommand extends $Command<CreateMatchmakingRuleSetCommandInput, CreateMatchmakingRuleSetCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: CreateMatchmakingRuleSetCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: CreateMatchmakingRuleSetCommandInput);
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  /**
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  * @internal
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  */
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  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateMatchmakingRuleSetCommandInput, CreateMatchmakingRuleSetCommandOutput>;
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+ /**
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+ * @internal
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+ */
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  private serialize;
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+ /**
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+ * @internal
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+ */
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  private deserialize;
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  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { CreatePlayerSessionInput, CreatePlayerSessionOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link CreatePlayerSessionCommand}.
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  */
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  export interface CreatePlayerSessionCommandInput extends CreatePlayerSessionInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link CreatePlayerSessionCommand}.
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  */
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  export interface CreatePlayerSessionCommandOutput extends CreatePlayerSessionOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>Reserves an open player slot in a game session for a player. New player sessions can
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  * be created in any game session with an open slot that is in <code>ACTIVE</code> status
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  * and has a player creation policy of <code>ACCEPT_ALL</code>. You can add a group of
@@ -42,6 +47,8 @@ export interface CreatePlayerSessionCommandOutput extends CreatePlayerSessionOut
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param CreatePlayerSessionCommandInput - {@link CreatePlayerSessionCommandInput}
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+ * @returns {@link CreatePlayerSessionCommandOutput}
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  * @see {@link CreatePlayerSessionCommandInput} for command's `input` shape.
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  * @see {@link CreatePlayerSessionCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -80,11 +87,20 @@ export interface CreatePlayerSessionCommandOutput extends CreatePlayerSessionOut
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  export declare class CreatePlayerSessionCommand extends $Command<CreatePlayerSessionCommandInput, CreatePlayerSessionCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: CreatePlayerSessionCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: CreatePlayerSessionCommandInput);
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  /**
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  * @internal
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  */
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  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreatePlayerSessionCommandInput, CreatePlayerSessionCommandOutput>;
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+ /**
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+ * @internal
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+ */
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  private serialize;
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+ /**
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+ * @internal
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+ */
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  private deserialize;
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  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { CreatePlayerSessionsInput, CreatePlayerSessionsOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link CreatePlayerSessionsCommand}.
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  */
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  export interface CreatePlayerSessionsCommandInput extends CreatePlayerSessionsInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link CreatePlayerSessionsCommand}.
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  */
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  export interface CreatePlayerSessionsCommandOutput extends CreatePlayerSessionsOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>Reserves open slots in a game session for a group of players. New player sessions can
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  * be created in any game session with an open slot that is in <code>ACTIVE</code> status
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  * and has a player creation policy of <code>ACCEPT_ALL</code>. To add a single player to a
@@ -43,6 +48,8 @@ export interface CreatePlayerSessionsCommandOutput extends CreatePlayerSessionsO
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param CreatePlayerSessionsCommandInput - {@link CreatePlayerSessionsCommandInput}
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+ * @returns {@link CreatePlayerSessionsCommandOutput}
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  * @see {@link CreatePlayerSessionsCommandInput} for command's `input` shape.
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  * @see {@link CreatePlayerSessionsCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -81,11 +88,20 @@ export interface CreatePlayerSessionsCommandOutput extends CreatePlayerSessionsO
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  export declare class CreatePlayerSessionsCommand extends $Command<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: CreatePlayerSessionsCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: CreatePlayerSessionsCommandInput);
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  /**
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  * @internal
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  */
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  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreatePlayerSessionsCommandInput, CreatePlayerSessionsCommandOutput>;
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+ /**
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+ * @internal
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+ */
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  private serialize;
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+ /**
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+ * @internal
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+ */
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  private deserialize;
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  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { CreateScriptInput, CreateScriptOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link CreateScriptCommand}.
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  */
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  export interface CreateScriptCommandInput extends CreateScriptInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link CreateScriptCommand}.
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  */
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  export interface CreateScriptCommandOutput extends CreateScriptOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>Creates a new script record for your Realtime Servers script. Realtime scripts are JavaScript that
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  * provide configuration settings and optional custom game logic for your game. The script
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  * is deployed when you create a Realtime Servers fleet to host your game sessions. Script logic is
@@ -64,6 +69,8 @@ export interface CreateScriptCommandOutput extends CreateScriptOutput, __Metadat
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param CreateScriptCommandInput - {@link CreateScriptCommandInput}
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+ * @returns {@link CreateScriptCommandOutput}
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  * @see {@link CreateScriptCommandInput} for command's `input` shape.
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  * @see {@link CreateScriptCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -95,11 +102,20 @@ export interface CreateScriptCommandOutput extends CreateScriptOutput, __Metadat
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  export declare class CreateScriptCommand extends $Command<CreateScriptCommandInput, CreateScriptCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: CreateScriptCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: CreateScriptCommandInput);
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  /**
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  * @internal
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  */
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  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateScriptCommandInput, CreateScriptCommandOutput>;
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+ /**
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+ * @internal
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+ */
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  private serialize;
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+ /**
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+ * @internal
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+ */
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  private deserialize;
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  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { CreateVpcPeeringAuthorizationInput, CreateVpcPeeringAuthorizationOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link CreateVpcPeeringAuthorizationCommand}.
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  */
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  export interface CreateVpcPeeringAuthorizationCommandInput extends CreateVpcPeeringAuthorizationInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link CreateVpcPeeringAuthorizationCommand}.
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  */
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  export interface CreateVpcPeeringAuthorizationCommandOutput extends CreateVpcPeeringAuthorizationOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>Requests authorization to create or delete a peer connection between the VPC for your
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  * Amazon GameLift fleet and a virtual private cloud (VPC) in your Amazon Web Services account. VPC peering enables the game servers on
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  * your fleet to communicate directly with other Amazon Web Services resources. After you've received
@@ -51,6 +56,8 @@ export interface CreateVpcPeeringAuthorizationCommandOutput extends CreateVpcPee
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param CreateVpcPeeringAuthorizationCommandInput - {@link CreateVpcPeeringAuthorizationCommandInput}
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+ * @returns {@link CreateVpcPeeringAuthorizationCommandOutput}
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  * @see {@link CreateVpcPeeringAuthorizationCommandInput} for command's `input` shape.
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  * @see {@link CreateVpcPeeringAuthorizationCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -74,11 +81,20 @@ export interface CreateVpcPeeringAuthorizationCommandOutput extends CreateVpcPee
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  export declare class CreateVpcPeeringAuthorizationCommand extends $Command<CreateVpcPeeringAuthorizationCommandInput, CreateVpcPeeringAuthorizationCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: CreateVpcPeeringAuthorizationCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: CreateVpcPeeringAuthorizationCommandInput);
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  /**
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  * @internal
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  */
81
91
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateVpcPeeringAuthorizationCommandInput, CreateVpcPeeringAuthorizationCommandOutput>;
92
+ /**
93
+ * @internal
94
+ */
82
95
  private serialize;
96
+ /**
97
+ * @internal
98
+ */
83
99
  private deserialize;
84
100
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateVpcPeeringConnectionInput, CreateVpcPeeringConnectionOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateVpcPeeringConnectionCommand}.
8
10
  */
9
11
  export interface CreateVpcPeeringConnectionCommandInput extends CreateVpcPeeringConnectionInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateVpcPeeringConnectionCommand}.
13
17
  */
14
18
  export interface CreateVpcPeeringConnectionCommandOutput extends CreateVpcPeeringConnectionOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Establishes a VPC peering connection between a virtual private cloud (VPC) in an Amazon Web Services account with the VPC
18
23
  * for your Amazon GameLift fleet. VPC peering enables the game servers on your fleet to communicate
19
24
  * directly with other Amazon Web Services resources. You can peer with VPCs in any Amazon Web Services account that
@@ -48,6 +53,8 @@ export interface CreateVpcPeeringConnectionCommandOutput extends CreateVpcPeerin
48
53
  * const response = await client.send(command);
49
54
  * ```
50
55
  *
56
+ * @param CreateVpcPeeringConnectionCommandInput - {@link CreateVpcPeeringConnectionCommandInput}
57
+ * @returns {@link CreateVpcPeeringConnectionCommandOutput}
51
58
  * @see {@link CreateVpcPeeringConnectionCommandInput} for command's `input` shape.
52
59
  * @see {@link CreateVpcPeeringConnectionCommandOutput} for command's `response` shape.
53
60
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -71,11 +78,20 @@ export interface CreateVpcPeeringConnectionCommandOutput extends CreateVpcPeerin
71
78
  export declare class CreateVpcPeeringConnectionCommand extends $Command<CreateVpcPeeringConnectionCommandInput, CreateVpcPeeringConnectionCommandOutput, GameLiftClientResolvedConfig> {
72
79
  readonly input: CreateVpcPeeringConnectionCommandInput;
73
80
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
81
+ /**
82
+ * @public
83
+ */
74
84
  constructor(input: CreateVpcPeeringConnectionCommandInput);
75
85
  /**
76
86
  * @internal
77
87
  */
78
88
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateVpcPeeringConnectionCommandInput, CreateVpcPeeringConnectionCommandOutput>;
89
+ /**
90
+ * @internal
91
+ */
79
92
  private serialize;
93
+ /**
94
+ * @internal
95
+ */
80
96
  private deserialize;
81
97
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { DeleteAliasInput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link DeleteAliasCommand}.
8
10
  */
9
11
  export interface DeleteAliasCommandInput extends DeleteAliasInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link DeleteAliasCommand}.
13
17
  */
14
18
  export interface DeleteAliasCommandOutput extends __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Deletes an alias. This operation removes all record of the alias. Game clients
18
23
  * attempting to access a server process using the deleted alias receive an error. To
19
24
  * delete an alias, specify the alias ID to be deleted.</p>
@@ -33,6 +38,8 @@ export interface DeleteAliasCommandOutput extends __MetadataBearer {
33
38
  * const response = await client.send(command);
34
39
  * ```
35
40
  *
41
+ * @param DeleteAliasCommandInput - {@link DeleteAliasCommandInput}
42
+ * @returns {@link DeleteAliasCommandOutput}
36
43
  * @see {@link DeleteAliasCommandInput} for command's `input` shape.
37
44
  * @see {@link DeleteAliasCommandOutput} for command's `response` shape.
38
45
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -61,11 +68,20 @@ export interface DeleteAliasCommandOutput extends __MetadataBearer {
61
68
  export declare class DeleteAliasCommand extends $Command<DeleteAliasCommandInput, DeleteAliasCommandOutput, GameLiftClientResolvedConfig> {
62
69
  readonly input: DeleteAliasCommandInput;
63
70
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
71
+ /**
72
+ * @public
73
+ */
64
74
  constructor(input: DeleteAliasCommandInput);
65
75
  /**
66
76
  * @internal
67
77
  */
68
78
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteAliasCommandInput, DeleteAliasCommandOutput>;
79
+ /**
80
+ * @internal
81
+ */
69
82
  private serialize;
83
+ /**
84
+ * @internal
85
+ */
70
86
  private deserialize;
71
87
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { DeleteBuildInput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link DeleteBuildCommand}.
8
10
  */
9
11
  export interface DeleteBuildCommandInput extends DeleteBuildInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link DeleteBuildCommand}.
13
17
  */
14
18
  export interface DeleteBuildCommandOutput extends __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Deletes a build. This operation permanently deletes the build resource and any
18
23
  * uploaded build files. Deleting a build does not affect the status of any active fleets
19
24
  * using the build, but you can no longer create new fleets with the deleted build.</p>
@@ -38,6 +43,8 @@ export interface DeleteBuildCommandOutput extends __MetadataBearer {
38
43
  * const response = await client.send(command);
39
44
  * ```
40
45
  *
46
+ * @param DeleteBuildCommandInput - {@link DeleteBuildCommandInput}
47
+ * @returns {@link DeleteBuildCommandOutput}
41
48
  * @see {@link DeleteBuildCommandInput} for command's `input` shape.
42
49
  * @see {@link DeleteBuildCommandOutput} for command's `response` shape.
43
50
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -66,11 +73,20 @@ export interface DeleteBuildCommandOutput extends __MetadataBearer {
66
73
  export declare class DeleteBuildCommand extends $Command<DeleteBuildCommandInput, DeleteBuildCommandOutput, GameLiftClientResolvedConfig> {
67
74
  readonly input: DeleteBuildCommandInput;
68
75
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
76
+ /**
77
+ * @public
78
+ */
69
79
  constructor(input: DeleteBuildCommandInput);
70
80
  /**
71
81
  * @internal
72
82
  */
73
83
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteBuildCommandInput, DeleteBuildCommandOutput>;
84
+ /**
85
+ * @internal
86
+ */
74
87
  private serialize;
88
+ /**
89
+ * @internal
90
+ */
75
91
  private deserialize;
76
92
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { DeleteFleetInput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link DeleteFleetCommand}.
8
10
  */
9
11
  export interface DeleteFleetCommandInput extends DeleteFleetInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link DeleteFleetCommand}.
13
17
  */
14
18
  export interface DeleteFleetCommandOutput extends __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Deletes all resources and information related a fleet. Any current fleet instances,
18
23
  * including those in remote locations, are shut down. You don't need to call
19
24
  * <code>DeleteFleetLocations</code> separately.</p>
@@ -43,6 +48,8 @@ export interface DeleteFleetCommandOutput extends __MetadataBearer {
43
48
  * const response = await client.send(command);
44
49
  * ```
45
50
  *
51
+ * @param DeleteFleetCommandInput - {@link DeleteFleetCommandInput}
52
+ * @returns {@link DeleteFleetCommandOutput}
46
53
  * @see {@link DeleteFleetCommandInput} for command's `input` shape.
47
54
  * @see {@link DeleteFleetCommandOutput} for command's `response` shape.
48
55
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -76,11 +83,20 @@ export interface DeleteFleetCommandOutput extends __MetadataBearer {
76
83
  export declare class DeleteFleetCommand extends $Command<DeleteFleetCommandInput, DeleteFleetCommandOutput, GameLiftClientResolvedConfig> {
77
84
  readonly input: DeleteFleetCommandInput;
78
85
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
86
+ /**
87
+ * @public
88
+ */
79
89
  constructor(input: DeleteFleetCommandInput);
80
90
  /**
81
91
  * @internal
82
92
  */
83
93
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteFleetCommandInput, DeleteFleetCommandOutput>;
94
+ /**
95
+ * @internal
96
+ */
84
97
  private serialize;
98
+ /**
99
+ * @internal
100
+ */
85
101
  private deserialize;
86
102
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { DeleteFleetLocationsInput, DeleteFleetLocationsOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link DeleteFleetLocationsCommand}.
8
10
  */
9
11
  export interface DeleteFleetLocationsCommandInput extends DeleteFleetLocationsInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link DeleteFleetLocationsCommand}.
13
17
  */
14
18
  export interface DeleteFleetLocationsCommandOutput extends DeleteFleetLocationsOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Removes locations from a multi-location fleet. When deleting a location, all game
18
23
  * server process and all instances that are still active in the location are shut down. </p>
19
24
  * <p>To delete fleet locations, identify the fleet ID and provide a list of the locations
@@ -38,6 +43,8 @@ export interface DeleteFleetLocationsCommandOutput extends DeleteFleetLocationsO
38
43
  * const response = await client.send(command);
39
44
  * ```
40
45
  *
46
+ * @param DeleteFleetLocationsCommandInput - {@link DeleteFleetLocationsCommandInput}
47
+ * @returns {@link DeleteFleetLocationsCommandOutput}
41
48
  * @see {@link DeleteFleetLocationsCommandInput} for command's `input` shape.
42
49
  * @see {@link DeleteFleetLocationsCommandOutput} for command's `response` shape.
43
50
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -64,11 +71,20 @@ export interface DeleteFleetLocationsCommandOutput extends DeleteFleetLocationsO
64
71
  export declare class DeleteFleetLocationsCommand extends $Command<DeleteFleetLocationsCommandInput, DeleteFleetLocationsCommandOutput, GameLiftClientResolvedConfig> {
65
72
  readonly input: DeleteFleetLocationsCommandInput;
66
73
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
74
+ /**
75
+ * @public
76
+ */
67
77
  constructor(input: DeleteFleetLocationsCommandInput);
68
78
  /**
69
79
  * @internal
70
80
  */
71
81
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteFleetLocationsCommandInput, DeleteFleetLocationsCommandOutput>;
82
+ /**
83
+ * @internal
84
+ */
72
85
  private serialize;
86
+ /**
87
+ * @internal
88
+ */
73
89
  private deserialize;
74
90
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { DeleteGameServerGroupInput, DeleteGameServerGroupOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link DeleteGameServerGroupCommand}.
8
10
  */
9
11
  export interface DeleteGameServerGroupCommandInput extends DeleteGameServerGroupInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link DeleteGameServerGroupCommand}.
13
17
  */
14
18
  export interface DeleteGameServerGroupCommandOutput extends DeleteGameServerGroupOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>
18
23
  * <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
19
24
  * </p>
@@ -59,6 +64,8 @@ export interface DeleteGameServerGroupCommandOutput extends DeleteGameServerGrou
59
64
  * const response = await client.send(command);
60
65
  * ```
61
66
  *
67
+ * @param DeleteGameServerGroupCommandInput - {@link DeleteGameServerGroupCommandInput}
68
+ * @returns {@link DeleteGameServerGroupCommandOutput}
62
69
  * @see {@link DeleteGameServerGroupCommandInput} for command's `input` shape.
63
70
  * @see {@link DeleteGameServerGroupCommandOutput} for command's `response` shape.
64
71
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -82,11 +89,20 @@ export interface DeleteGameServerGroupCommandOutput extends DeleteGameServerGrou
82
89
  export declare class DeleteGameServerGroupCommand extends $Command<DeleteGameServerGroupCommandInput, DeleteGameServerGroupCommandOutput, GameLiftClientResolvedConfig> {
83
90
  readonly input: DeleteGameServerGroupCommandInput;
84
91
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
92
+ /**
93
+ * @public
94
+ */
85
95
  constructor(input: DeleteGameServerGroupCommandInput);
86
96
  /**
87
97
  * @internal
88
98
  */
89
99
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteGameServerGroupCommandInput, DeleteGameServerGroupCommandOutput>;
100
+ /**
101
+ * @internal
102
+ */
90
103
  private serialize;
104
+ /**
105
+ * @internal
106
+ */
91
107
  private deserialize;
92
108
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { DeleteGameSessionQueueInput, DeleteGameSessionQueueOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link DeleteGameSessionQueueCommand}.
8
10
  */
9
11
  export interface DeleteGameSessionQueueCommandInput extends DeleteGameSessionQueueInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link DeleteGameSessionQueueCommand}.
13
17
  */
14
18
  export interface DeleteGameSessionQueueCommandOutput extends DeleteGameSessionQueueOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Deletes a game session queue. Once a queue is successfully deleted, unfulfilled <a href="https://docs.aws.amazon.com/gamelift/latest/apireference/API_StartGameSessionPlacement.html">StartGameSessionPlacement</a> requests that reference the queue will fail. To
18
23
  * delete a queue, specify the queue name.</p>
19
24
  * @example
@@ -26,6 +31,8 @@ export interface DeleteGameSessionQueueCommandOutput extends DeleteGameSessionQu
26
31
  * const response = await client.send(command);
27
32
  * ```
28
33
  *
34
+ * @param DeleteGameSessionQueueCommandInput - {@link DeleteGameSessionQueueCommandInput}
35
+ * @returns {@link DeleteGameSessionQueueCommandOutput}
29
36
  * @see {@link DeleteGameSessionQueueCommandInput} for command's `input` shape.
30
37
  * @see {@link DeleteGameSessionQueueCommandOutput} for command's `response` shape.
31
38
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -54,11 +61,20 @@ export interface DeleteGameSessionQueueCommandOutput extends DeleteGameSessionQu
54
61
  export declare class DeleteGameSessionQueueCommand extends $Command<DeleteGameSessionQueueCommandInput, DeleteGameSessionQueueCommandOutput, GameLiftClientResolvedConfig> {
55
62
  readonly input: DeleteGameSessionQueueCommandInput;
56
63
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
64
+ /**
65
+ * @public
66
+ */
57
67
  constructor(input: DeleteGameSessionQueueCommandInput);
58
68
  /**
59
69
  * @internal
60
70
  */
61
71
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<DeleteGameSessionQueueCommandInput, DeleteGameSessionQueueCommandOutput>;
72
+ /**
73
+ * @internal
74
+ */
62
75
  private serialize;
76
+ /**
77
+ * @internal
78
+ */
63
79
  private deserialize;
64
80
  }