@aws-sdk/client-gamelift 3.295.0 → 3.297.0

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Files changed (134) hide show
  1. package/dist-types/GameLift.d.ts +105 -0
  2. package/dist-types/GameLiftClient.d.ts +24 -4
  3. package/dist-types/commands/AcceptMatchCommand.d.ts +16 -0
  4. package/dist-types/commands/ClaimGameServerCommand.d.ts +16 -0
  5. package/dist-types/commands/CreateAliasCommand.d.ts +16 -0
  6. package/dist-types/commands/CreateBuildCommand.d.ts +16 -0
  7. package/dist-types/commands/CreateFleetCommand.d.ts +16 -0
  8. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +16 -0
  9. package/dist-types/commands/CreateGameServerGroupCommand.d.ts +16 -0
  10. package/dist-types/commands/CreateGameSessionCommand.d.ts +16 -0
  11. package/dist-types/commands/CreateGameSessionQueueCommand.d.ts +16 -0
  12. package/dist-types/commands/CreateLocationCommand.d.ts +16 -0
  13. package/dist-types/commands/CreateMatchmakingConfigurationCommand.d.ts +16 -0
  14. package/dist-types/commands/CreateMatchmakingRuleSetCommand.d.ts +16 -0
  15. package/dist-types/commands/CreatePlayerSessionCommand.d.ts +16 -0
  16. package/dist-types/commands/CreatePlayerSessionsCommand.d.ts +16 -0
  17. package/dist-types/commands/CreateScriptCommand.d.ts +16 -0
  18. package/dist-types/commands/CreateVpcPeeringAuthorizationCommand.d.ts +16 -0
  19. package/dist-types/commands/CreateVpcPeeringConnectionCommand.d.ts +16 -0
  20. package/dist-types/commands/DeleteAliasCommand.d.ts +16 -0
  21. package/dist-types/commands/DeleteBuildCommand.d.ts +16 -0
  22. package/dist-types/commands/DeleteFleetCommand.d.ts +16 -0
  23. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +16 -0
  24. package/dist-types/commands/DeleteGameServerGroupCommand.d.ts +16 -0
  25. package/dist-types/commands/DeleteGameSessionQueueCommand.d.ts +16 -0
  26. package/dist-types/commands/DeleteLocationCommand.d.ts +16 -0
  27. package/dist-types/commands/DeleteMatchmakingConfigurationCommand.d.ts +16 -0
  28. package/dist-types/commands/DeleteMatchmakingRuleSetCommand.d.ts +16 -0
  29. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +16 -0
  30. package/dist-types/commands/DeleteScriptCommand.d.ts +16 -0
  31. package/dist-types/commands/DeleteVpcPeeringAuthorizationCommand.d.ts +16 -0
  32. package/dist-types/commands/DeleteVpcPeeringConnectionCommand.d.ts +16 -0
  33. package/dist-types/commands/DeregisterComputeCommand.d.ts +16 -0
  34. package/dist-types/commands/DeregisterGameServerCommand.d.ts +16 -0
  35. package/dist-types/commands/DescribeAliasCommand.d.ts +16 -0
  36. package/dist-types/commands/DescribeBuildCommand.d.ts +16 -0
  37. package/dist-types/commands/DescribeComputeCommand.d.ts +16 -0
  38. package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +16 -0
  39. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +16 -0
  40. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +16 -0
  41. package/dist-types/commands/DescribeFleetEventsCommand.d.ts +16 -0
  42. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +16 -0
  43. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +16 -0
  44. package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +16 -0
  45. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +16 -0
  46. package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +16 -0
  47. package/dist-types/commands/DescribeGameServerCommand.d.ts +16 -0
  48. package/dist-types/commands/DescribeGameServerGroupCommand.d.ts +16 -0
  49. package/dist-types/commands/DescribeGameServerInstancesCommand.d.ts +16 -0
  50. package/dist-types/commands/DescribeGameSessionDetailsCommand.d.ts +16 -0
  51. package/dist-types/commands/DescribeGameSessionPlacementCommand.d.ts +16 -0
  52. package/dist-types/commands/DescribeGameSessionQueuesCommand.d.ts +16 -0
  53. package/dist-types/commands/DescribeGameSessionsCommand.d.ts +16 -0
  54. package/dist-types/commands/DescribeInstancesCommand.d.ts +16 -0
  55. package/dist-types/commands/DescribeMatchmakingCommand.d.ts +16 -0
  56. package/dist-types/commands/DescribeMatchmakingConfigurationsCommand.d.ts +16 -0
  57. package/dist-types/commands/DescribeMatchmakingRuleSetsCommand.d.ts +16 -0
  58. package/dist-types/commands/DescribePlayerSessionsCommand.d.ts +16 -0
  59. package/dist-types/commands/DescribeRuntimeConfigurationCommand.d.ts +16 -0
  60. package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +16 -0
  61. package/dist-types/commands/DescribeScriptCommand.d.ts +16 -0
  62. package/dist-types/commands/DescribeVpcPeeringAuthorizationsCommand.d.ts +16 -0
  63. package/dist-types/commands/DescribeVpcPeeringConnectionsCommand.d.ts +16 -0
  64. package/dist-types/commands/GetComputeAccessCommand.d.ts +16 -0
  65. package/dist-types/commands/GetComputeAuthTokenCommand.d.ts +16 -0
  66. package/dist-types/commands/GetGameSessionLogUrlCommand.d.ts +16 -0
  67. package/dist-types/commands/GetInstanceAccessCommand.d.ts +16 -0
  68. package/dist-types/commands/ListAliasesCommand.d.ts +16 -0
  69. package/dist-types/commands/ListBuildsCommand.d.ts +16 -0
  70. package/dist-types/commands/ListComputeCommand.d.ts +16 -0
  71. package/dist-types/commands/ListFleetsCommand.d.ts +16 -0
  72. package/dist-types/commands/ListGameServerGroupsCommand.d.ts +16 -0
  73. package/dist-types/commands/ListGameServersCommand.d.ts +16 -0
  74. package/dist-types/commands/ListLocationsCommand.d.ts +16 -0
  75. package/dist-types/commands/ListScriptsCommand.d.ts +16 -0
  76. package/dist-types/commands/ListTagsForResourceCommand.d.ts +16 -0
  77. package/dist-types/commands/PutScalingPolicyCommand.d.ts +16 -0
  78. package/dist-types/commands/RegisterComputeCommand.d.ts +16 -0
  79. package/dist-types/commands/RegisterGameServerCommand.d.ts +16 -0
  80. package/dist-types/commands/RequestUploadCredentialsCommand.d.ts +16 -0
  81. package/dist-types/commands/ResolveAliasCommand.d.ts +16 -0
  82. package/dist-types/commands/ResumeGameServerGroupCommand.d.ts +16 -0
  83. package/dist-types/commands/SearchGameSessionsCommand.d.ts +16 -0
  84. package/dist-types/commands/StartFleetActionsCommand.d.ts +16 -0
  85. package/dist-types/commands/StartGameSessionPlacementCommand.d.ts +16 -0
  86. package/dist-types/commands/StartMatchBackfillCommand.d.ts +16 -0
  87. package/dist-types/commands/StartMatchmakingCommand.d.ts +16 -0
  88. package/dist-types/commands/StopFleetActionsCommand.d.ts +16 -0
  89. package/dist-types/commands/StopGameSessionPlacementCommand.d.ts +16 -0
  90. package/dist-types/commands/StopMatchmakingCommand.d.ts +16 -0
  91. package/dist-types/commands/SuspendGameServerGroupCommand.d.ts +16 -0
  92. package/dist-types/commands/TagResourceCommand.d.ts +16 -0
  93. package/dist-types/commands/UntagResourceCommand.d.ts +16 -0
  94. package/dist-types/commands/UpdateAliasCommand.d.ts +16 -0
  95. package/dist-types/commands/UpdateBuildCommand.d.ts +16 -0
  96. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +16 -0
  97. package/dist-types/commands/UpdateFleetCapacityCommand.d.ts +16 -0
  98. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +16 -0
  99. package/dist-types/commands/UpdateGameServerCommand.d.ts +16 -0
  100. package/dist-types/commands/UpdateGameServerGroupCommand.d.ts +16 -0
  101. package/dist-types/commands/UpdateGameSessionCommand.d.ts +16 -0
  102. package/dist-types/commands/UpdateGameSessionQueueCommand.d.ts +16 -0
  103. package/dist-types/commands/UpdateMatchmakingConfigurationCommand.d.ts +16 -0
  104. package/dist-types/commands/UpdateRuntimeConfigurationCommand.d.ts +16 -0
  105. package/dist-types/commands/UpdateScriptCommand.d.ts +16 -0
  106. package/dist-types/commands/ValidateMatchmakingRuleSetCommand.d.ts +16 -0
  107. package/dist-types/models/GameLiftServiceException.d.ts +2 -0
  108. package/dist-types/models/models_0.d.ts +754 -2
  109. package/dist-types/models/models_1.d.ts +54 -0
  110. package/dist-types/pagination/DescribeFleetAttributesPaginator.d.ts +3 -0
  111. package/dist-types/pagination/DescribeFleetCapacityPaginator.d.ts +3 -0
  112. package/dist-types/pagination/DescribeFleetEventsPaginator.d.ts +3 -0
  113. package/dist-types/pagination/DescribeFleetLocationAttributesPaginator.d.ts +3 -0
  114. package/dist-types/pagination/DescribeFleetUtilizationPaginator.d.ts +3 -0
  115. package/dist-types/pagination/DescribeGameServerInstancesPaginator.d.ts +3 -0
  116. package/dist-types/pagination/DescribeGameSessionDetailsPaginator.d.ts +3 -0
  117. package/dist-types/pagination/DescribeGameSessionQueuesPaginator.d.ts +3 -0
  118. package/dist-types/pagination/DescribeGameSessionsPaginator.d.ts +3 -0
  119. package/dist-types/pagination/DescribeInstancesPaginator.d.ts +3 -0
  120. package/dist-types/pagination/DescribeMatchmakingConfigurationsPaginator.d.ts +3 -0
  121. package/dist-types/pagination/DescribeMatchmakingRuleSetsPaginator.d.ts +3 -0
  122. package/dist-types/pagination/DescribePlayerSessionsPaginator.d.ts +3 -0
  123. package/dist-types/pagination/DescribeScalingPoliciesPaginator.d.ts +3 -0
  124. package/dist-types/pagination/Interfaces.d.ts +3 -0
  125. package/dist-types/pagination/ListAliasesPaginator.d.ts +3 -0
  126. package/dist-types/pagination/ListBuildsPaginator.d.ts +3 -0
  127. package/dist-types/pagination/ListComputePaginator.d.ts +3 -0
  128. package/dist-types/pagination/ListFleetsPaginator.d.ts +3 -0
  129. package/dist-types/pagination/ListGameServerGroupsPaginator.d.ts +3 -0
  130. package/dist-types/pagination/ListGameServersPaginator.d.ts +3 -0
  131. package/dist-types/pagination/ListLocationsPaginator.d.ts +3 -0
  132. package/dist-types/pagination/ListScriptsPaginator.d.ts +3 -0
  133. package/dist-types/pagination/SearchGameSessionsPaginator.d.ts +3 -0
  134. package/package.json +29 -29
@@ -112,15 +112,24 @@ import { UpdateRuntimeConfigurationCommandInput, UpdateRuntimeConfigurationComma
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  import { UpdateScriptCommandInput, UpdateScriptCommandOutput } from "./commands/UpdateScriptCommand";
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  import { ValidateMatchmakingRuleSetCommandInput, ValidateMatchmakingRuleSetCommandOutput } from "./commands/ValidateMatchmakingRuleSetCommand";
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  import { ClientInputEndpointParameters, ClientResolvedEndpointParameters, EndpointParameters } from "./endpoint/EndpointParameters";
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+ /**
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+ * @public
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+ */
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  export type ServiceInputTypes = AcceptMatchCommandInput | ClaimGameServerCommandInput | CreateAliasCommandInput | CreateBuildCommandInput | CreateFleetCommandInput | CreateFleetLocationsCommandInput | CreateGameServerGroupCommandInput | CreateGameSessionCommandInput | CreateGameSessionQueueCommandInput | CreateLocationCommandInput | CreateMatchmakingConfigurationCommandInput | CreateMatchmakingRuleSetCommandInput | CreatePlayerSessionCommandInput | CreatePlayerSessionsCommandInput | CreateScriptCommandInput | CreateVpcPeeringAuthorizationCommandInput | CreateVpcPeeringConnectionCommandInput | DeleteAliasCommandInput | DeleteBuildCommandInput | DeleteFleetCommandInput | DeleteFleetLocationsCommandInput | DeleteGameServerGroupCommandInput | DeleteGameSessionQueueCommandInput | DeleteLocationCommandInput | DeleteMatchmakingConfigurationCommandInput | DeleteMatchmakingRuleSetCommandInput | DeleteScalingPolicyCommandInput | DeleteScriptCommandInput | DeleteVpcPeeringAuthorizationCommandInput | DeleteVpcPeeringConnectionCommandInput | DeregisterComputeCommandInput | DeregisterGameServerCommandInput | DescribeAliasCommandInput | DescribeBuildCommandInput | DescribeComputeCommandInput | DescribeEC2InstanceLimitsCommandInput | DescribeFleetAttributesCommandInput | DescribeFleetCapacityCommandInput | DescribeFleetEventsCommandInput | DescribeFleetLocationAttributesCommandInput | DescribeFleetLocationCapacityCommandInput | DescribeFleetLocationUtilizationCommandInput | DescribeFleetPortSettingsCommandInput | DescribeFleetUtilizationCommandInput | DescribeGameServerCommandInput | DescribeGameServerGroupCommandInput | DescribeGameServerInstancesCommandInput | DescribeGameSessionDetailsCommandInput | DescribeGameSessionPlacementCommandInput | DescribeGameSessionQueuesCommandInput | DescribeGameSessionsCommandInput | DescribeInstancesCommandInput | DescribeMatchmakingCommandInput | DescribeMatchmakingConfigurationsCommandInput | DescribeMatchmakingRuleSetsCommandInput | DescribePlayerSessionsCommandInput | DescribeRuntimeConfigurationCommandInput | DescribeScalingPoliciesCommandInput | DescribeScriptCommandInput | DescribeVpcPeeringAuthorizationsCommandInput | DescribeVpcPeeringConnectionsCommandInput | GetComputeAccessCommandInput | GetComputeAuthTokenCommandInput | GetGameSessionLogUrlCommandInput | GetInstanceAccessCommandInput | ListAliasesCommandInput | ListBuildsCommandInput | ListComputeCommandInput | ListFleetsCommandInput | ListGameServerGroupsCommandInput | ListGameServersCommandInput | ListLocationsCommandInput | ListScriptsCommandInput | ListTagsForResourceCommandInput | PutScalingPolicyCommandInput | RegisterComputeCommandInput | RegisterGameServerCommandInput | RequestUploadCredentialsCommandInput | ResolveAliasCommandInput | ResumeGameServerGroupCommandInput | SearchGameSessionsCommandInput | StartFleetActionsCommandInput | StartGameSessionPlacementCommandInput | StartMatchBackfillCommandInput | StartMatchmakingCommandInput | StopFleetActionsCommandInput | StopGameSessionPlacementCommandInput | StopMatchmakingCommandInput | SuspendGameServerGroupCommandInput | TagResourceCommandInput | UntagResourceCommandInput | UpdateAliasCommandInput | UpdateBuildCommandInput | UpdateFleetAttributesCommandInput | UpdateFleetCapacityCommandInput | UpdateFleetPortSettingsCommandInput | UpdateGameServerCommandInput | UpdateGameServerGroupCommandInput | UpdateGameSessionCommandInput | UpdateGameSessionQueueCommandInput | UpdateMatchmakingConfigurationCommandInput | UpdateRuntimeConfigurationCommandInput | UpdateScriptCommandInput | ValidateMatchmakingRuleSetCommandInput;
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+ /**
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+ * @public
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+ */
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  export type ServiceOutputTypes = AcceptMatchCommandOutput | ClaimGameServerCommandOutput | CreateAliasCommandOutput | CreateBuildCommandOutput | CreateFleetCommandOutput | CreateFleetLocationsCommandOutput | CreateGameServerGroupCommandOutput | CreateGameSessionCommandOutput | CreateGameSessionQueueCommandOutput | CreateLocationCommandOutput | CreateMatchmakingConfigurationCommandOutput | CreateMatchmakingRuleSetCommandOutput | CreatePlayerSessionCommandOutput | CreatePlayerSessionsCommandOutput | CreateScriptCommandOutput | CreateVpcPeeringAuthorizationCommandOutput | CreateVpcPeeringConnectionCommandOutput | DeleteAliasCommandOutput | DeleteBuildCommandOutput | DeleteFleetCommandOutput | DeleteFleetLocationsCommandOutput | DeleteGameServerGroupCommandOutput | DeleteGameSessionQueueCommandOutput | DeleteLocationCommandOutput | DeleteMatchmakingConfigurationCommandOutput | DeleteMatchmakingRuleSetCommandOutput | DeleteScalingPolicyCommandOutput | DeleteScriptCommandOutput | DeleteVpcPeeringAuthorizationCommandOutput | DeleteVpcPeeringConnectionCommandOutput | DeregisterComputeCommandOutput | DeregisterGameServerCommandOutput | DescribeAliasCommandOutput | DescribeBuildCommandOutput | DescribeComputeCommandOutput | DescribeEC2InstanceLimitsCommandOutput | DescribeFleetAttributesCommandOutput | DescribeFleetCapacityCommandOutput | DescribeFleetEventsCommandOutput | DescribeFleetLocationAttributesCommandOutput | DescribeFleetLocationCapacityCommandOutput | DescribeFleetLocationUtilizationCommandOutput | DescribeFleetPortSettingsCommandOutput | DescribeFleetUtilizationCommandOutput | DescribeGameServerCommandOutput | DescribeGameServerGroupCommandOutput | DescribeGameServerInstancesCommandOutput | DescribeGameSessionDetailsCommandOutput | DescribeGameSessionPlacementCommandOutput | DescribeGameSessionQueuesCommandOutput | DescribeGameSessionsCommandOutput | DescribeInstancesCommandOutput | DescribeMatchmakingCommandOutput | DescribeMatchmakingConfigurationsCommandOutput | DescribeMatchmakingRuleSetsCommandOutput | DescribePlayerSessionsCommandOutput | DescribeRuntimeConfigurationCommandOutput | DescribeScalingPoliciesCommandOutput | DescribeScriptCommandOutput | DescribeVpcPeeringAuthorizationsCommandOutput | DescribeVpcPeeringConnectionsCommandOutput | GetComputeAccessCommandOutput | GetComputeAuthTokenCommandOutput | GetGameSessionLogUrlCommandOutput | GetInstanceAccessCommandOutput | ListAliasesCommandOutput | ListBuildsCommandOutput | ListComputeCommandOutput | ListFleetsCommandOutput | ListGameServerGroupsCommandOutput | ListGameServersCommandOutput | ListLocationsCommandOutput | ListScriptsCommandOutput | ListTagsForResourceCommandOutput | PutScalingPolicyCommandOutput | RegisterComputeCommandOutput | RegisterGameServerCommandOutput | RequestUploadCredentialsCommandOutput | ResolveAliasCommandOutput | ResumeGameServerGroupCommandOutput | SearchGameSessionsCommandOutput | StartFleetActionsCommandOutput | StartGameSessionPlacementCommandOutput | StartMatchBackfillCommandOutput | StartMatchmakingCommandOutput | StopFleetActionsCommandOutput | StopGameSessionPlacementCommandOutput | StopMatchmakingCommandOutput | SuspendGameServerGroupCommandOutput | TagResourceCommandOutput | UntagResourceCommandOutput | UpdateAliasCommandOutput | UpdateBuildCommandOutput | UpdateFleetAttributesCommandOutput | UpdateFleetCapacityCommandOutput | UpdateFleetPortSettingsCommandOutput | UpdateGameServerCommandOutput | UpdateGameServerGroupCommandOutput | UpdateGameSessionCommandOutput | UpdateGameSessionQueueCommandOutput | UpdateMatchmakingConfigurationCommandOutput | UpdateRuntimeConfigurationCommandOutput | UpdateScriptCommandOutput | ValidateMatchmakingRuleSetCommandOutput;
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+ /**
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+ * @public
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+ */
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  export interface ClientDefaults extends Partial<__SmithyResolvedConfiguration<__HttpHandlerOptions>> {
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  /**
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  * The HTTP handler to use. Fetch in browser and Https in Nodejs.
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  */
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  requestHandler?: __HttpHandler;
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  /**
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- * A constructor for a class implementing the {@link __Checksum} interface
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+ * A constructor for a class implementing the {@link @aws-sdk/types#ChecksumConstructor} interface
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  * that computes the SHA-256 HMAC or checksum of a string or binary buffer.
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  * @internal
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  */
@@ -210,23 +219,34 @@ export interface ClientDefaults extends Partial<__SmithyResolvedConfiguration<__
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  */
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  logger?: __Logger;
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  /**
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- * The {@link __DefaultsMode} that will be used to determine how certain default configuration options are resolved in the SDK.
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+ * The {@link @aws-sdk/smithy-client#DefaultsMode} that will be used to determine how certain default configuration options are resolved in the SDK.
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  */
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  defaultsMode?: __DefaultsMode | __Provider<__DefaultsMode>;
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  }
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+ /**
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+ * @public
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+ */
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  type GameLiftClientConfigType = Partial<__SmithyConfiguration<__HttpHandlerOptions>> & ClientDefaults & RegionInputConfig & EndpointInputConfig<EndpointParameters> & RetryInputConfig & HostHeaderInputConfig & AwsAuthInputConfig & UserAgentInputConfig & ClientInputEndpointParameters;
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  /**
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- * The configuration interface of GameLiftClient class constructor that set the region, credentials and other options.
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+ * @public
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+ *
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+ * The configuration interface of GameLiftClient class constructor that set the region, credentials and other options.
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  */
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  export interface GameLiftClientConfig extends GameLiftClientConfigType {
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  }
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+ /**
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+ * @public
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+ */
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  type GameLiftClientResolvedConfigType = __SmithyResolvedConfiguration<__HttpHandlerOptions> & Required<ClientDefaults> & RegionResolvedConfig & EndpointResolvedConfig<EndpointParameters> & RetryResolvedConfig & HostHeaderResolvedConfig & AwsAuthResolvedConfig & UserAgentResolvedConfig & ClientResolvedEndpointParameters;
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  /**
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- * The resolved configuration interface of GameLiftClient class. This is resolved and normalized from the {@link GameLiftClientConfig | constructor configuration interface}.
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+ * @public
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+ *
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+ * The resolved configuration interface of GameLiftClient class. This is resolved and normalized from the {@link GameLiftClientConfig | constructor configuration interface}.
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  */
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  export interface GameLiftClientResolvedConfig extends GameLiftClientResolvedConfigType {
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  }
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  /**
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+ * @public
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  * <p>Amazon GameLift provides solutions for hosting session-based multiplayer game servers in the
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  * cloud, including tools for deploying, operating, and scaling game servers. Built on
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  * Amazon Web Services global computing infrastructure, GameLift helps you deliver high-performance,
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { AcceptMatchInput, AcceptMatchOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link AcceptMatchCommand}.
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  */
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  export interface AcceptMatchCommandInput extends AcceptMatchInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link AcceptMatchCommand}.
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  */
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  export interface AcceptMatchCommandOutput extends AcceptMatchOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>Registers a player's acceptance or rejection of a proposed FlexMatch match. A
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  * matchmaking configuration may require player acceptance; if so, then matches built with
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  * that configuration cannot be completed unless all players accept the proposed match
@@ -53,6 +58,8 @@ export interface AcceptMatchCommandOutput extends AcceptMatchOutput, __MetadataB
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param AcceptMatchCommandInput - {@link AcceptMatchCommandInput}
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+ * @returns {@link AcceptMatchCommandOutput}
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  * @see {@link AcceptMatchCommandInput} for command's `input` shape.
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  * @see {@link AcceptMatchCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -76,11 +83,20 @@ export interface AcceptMatchCommandOutput extends AcceptMatchOutput, __MetadataB
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  export declare class AcceptMatchCommand extends $Command<AcceptMatchCommandInput, AcceptMatchCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: AcceptMatchCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: AcceptMatchCommandInput);
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  /**
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  * @internal
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  */
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  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<AcceptMatchCommandInput, AcceptMatchCommandOutput>;
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+ /**
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+ * @internal
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+ */
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  private serialize;
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+ /**
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+ * @internal
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+ */
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  private deserialize;
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  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { ClaimGameServerInput, ClaimGameServerOutput } from "../models/models_0";
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  /**
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+ * @public
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+ *
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  * The input for {@link ClaimGameServerCommand}.
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  */
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  export interface ClaimGameServerCommandInput extends ClaimGameServerInput {
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  }
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  /**
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+ * @public
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+ *
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  * The output of {@link ClaimGameServerCommand}.
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  */
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  export interface ClaimGameServerCommandOutput extends ClaimGameServerOutput, __MetadataBearer {
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  }
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  /**
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+ * @public
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  * <p>
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  * <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
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  * </p>
@@ -66,6 +71,8 @@ export interface ClaimGameServerCommandOutput extends ClaimGameServerOutput, __M
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  * const response = await client.send(command);
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  * ```
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  *
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+ * @param ClaimGameServerCommandInput - {@link ClaimGameServerCommandInput}
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+ * @returns {@link ClaimGameServerCommandOutput}
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  * @see {@link ClaimGameServerCommandInput} for command's `input` shape.
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  * @see {@link ClaimGameServerCommandOutput} for command's `response` shape.
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  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -100,11 +107,20 @@ export interface ClaimGameServerCommandOutput extends ClaimGameServerOutput, __M
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  export declare class ClaimGameServerCommand extends $Command<ClaimGameServerCommandInput, ClaimGameServerCommandOutput, GameLiftClientResolvedConfig> {
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  readonly input: ClaimGameServerCommandInput;
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  static getEndpointParameterInstructions(): EndpointParameterInstructions;
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+ /**
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+ * @public
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+ */
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  constructor(input: ClaimGameServerCommandInput);
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  /**
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  * @internal
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  */
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  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<ClaimGameServerCommandInput, ClaimGameServerCommandOutput>;
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+ /**
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+ * @internal
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+ */
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  private serialize;
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+ /**
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+ * @internal
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+ */
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  private deserialize;
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  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
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  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
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  import { CreateAliasInput, CreateAliasOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateAliasCommand}.
8
10
  */
9
11
  export interface CreateAliasCommandInput extends CreateAliasInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateAliasCommand}.
13
17
  */
14
18
  export interface CreateAliasCommandOutput extends CreateAliasOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Creates an alias for a fleet. In most situations, you can use an alias ID in place of
18
23
  * a fleet ID. An alias provides a level of abstraction for a fleet that is useful when
19
24
  * redirecting player traffic from one fleet to another, such as when updating your game
@@ -44,6 +49,8 @@ export interface CreateAliasCommandOutput extends CreateAliasOutput, __MetadataB
44
49
  * const response = await client.send(command);
45
50
  * ```
46
51
  *
52
+ * @param CreateAliasCommandInput - {@link CreateAliasCommandInput}
53
+ * @returns {@link CreateAliasCommandOutput}
47
54
  * @see {@link CreateAliasCommandInput} for command's `input` shape.
48
55
  * @see {@link CreateAliasCommandOutput} for command's `response` shape.
49
56
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -79,11 +86,20 @@ export interface CreateAliasCommandOutput extends CreateAliasOutput, __MetadataB
79
86
  export declare class CreateAliasCommand extends $Command<CreateAliasCommandInput, CreateAliasCommandOutput, GameLiftClientResolvedConfig> {
80
87
  readonly input: CreateAliasCommandInput;
81
88
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
89
+ /**
90
+ * @public
91
+ */
82
92
  constructor(input: CreateAliasCommandInput);
83
93
  /**
84
94
  * @internal
85
95
  */
86
96
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateAliasCommandInput, CreateAliasCommandOutput>;
97
+ /**
98
+ * @internal
99
+ */
87
100
  private serialize;
101
+ /**
102
+ * @internal
103
+ */
88
104
  private deserialize;
89
105
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateBuildInput, CreateBuildOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateBuildCommand}.
8
10
  */
9
11
  export interface CreateBuildCommandInput extends CreateBuildInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateBuildCommand}.
13
17
  */
14
18
  export interface CreateBuildCommandOutput extends CreateBuildOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Creates a new Amazon GameLift build resource for your game server binary files. Combine game
18
23
  * server binaries into a zip file for use with Amazon GameLift. </p>
19
24
  * <important>
@@ -67,6 +72,8 @@ export interface CreateBuildCommandOutput extends CreateBuildOutput, __MetadataB
67
72
  * const response = await client.send(command);
68
73
  * ```
69
74
  *
75
+ * @param CreateBuildCommandInput - {@link CreateBuildCommandInput}
76
+ * @returns {@link CreateBuildCommandOutput}
70
77
  * @see {@link CreateBuildCommandInput} for command's `input` shape.
71
78
  * @see {@link CreateBuildCommandOutput} for command's `response` shape.
72
79
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -98,11 +105,20 @@ export interface CreateBuildCommandOutput extends CreateBuildOutput, __MetadataB
98
105
  export declare class CreateBuildCommand extends $Command<CreateBuildCommandInput, CreateBuildCommandOutput, GameLiftClientResolvedConfig> {
99
106
  readonly input: CreateBuildCommandInput;
100
107
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
108
+ /**
109
+ * @public
110
+ */
101
111
  constructor(input: CreateBuildCommandInput);
102
112
  /**
103
113
  * @internal
104
114
  */
105
115
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateBuildCommandInput, CreateBuildCommandOutput>;
116
+ /**
117
+ * @internal
118
+ */
106
119
  private serialize;
120
+ /**
121
+ * @internal
122
+ */
107
123
  private deserialize;
108
124
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateFleetInput, CreateFleetOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateFleetCommand}.
8
10
  */
9
11
  export interface CreateFleetCommandInput extends CreateFleetInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateFleetCommand}.
13
17
  */
14
18
  export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Creates a fleet of Amazon Elastic Compute Cloud (Amazon Elastic Compute Cloud) instances to host your
18
23
  * custom game server or Realtime Servers. Use this operation to configure the computing resources for
19
24
  * your fleet and provide instructions for running game servers on each instance.</p>
@@ -60,6 +65,8 @@ export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataB
60
65
  * const response = await client.send(command);
61
66
  * ```
62
67
  *
68
+ * @param CreateFleetCommandInput - {@link CreateFleetCommandInput}
69
+ * @returns {@link CreateFleetCommandOutput}
63
70
  * @see {@link CreateFleetCommandInput} for command's `input` shape.
64
71
  * @see {@link CreateFleetCommandOutput} for command's `response` shape.
65
72
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -101,11 +108,20 @@ export interface CreateFleetCommandOutput extends CreateFleetOutput, __MetadataB
101
108
  export declare class CreateFleetCommand extends $Command<CreateFleetCommandInput, CreateFleetCommandOutput, GameLiftClientResolvedConfig> {
102
109
  readonly input: CreateFleetCommandInput;
103
110
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
111
+ /**
112
+ * @public
113
+ */
104
114
  constructor(input: CreateFleetCommandInput);
105
115
  /**
106
116
  * @internal
107
117
  */
108
118
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateFleetCommandInput, CreateFleetCommandOutput>;
119
+ /**
120
+ * @internal
121
+ */
109
122
  private serialize;
123
+ /**
124
+ * @internal
125
+ */
110
126
  private deserialize;
111
127
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateFleetLocationsInput, CreateFleetLocationsOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateFleetLocationsCommand}.
8
10
  */
9
11
  export interface CreateFleetLocationsCommandInput extends CreateFleetLocationsInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateFleetLocationsCommand}.
13
17
  */
14
18
  export interface CreateFleetLocationsCommandOutput extends CreateFleetLocationsOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Adds remote locations to a fleet and begins populating the new locations with EC2
18
23
  * instances. The new instances conform to the fleet's instance type, auto-scaling, and
19
24
  * other configuration settings. </p>
@@ -48,6 +53,8 @@ export interface CreateFleetLocationsCommandOutput extends CreateFleetLocationsO
48
53
  * const response = await client.send(command);
49
54
  * ```
50
55
  *
56
+ * @param CreateFleetLocationsCommandInput - {@link CreateFleetLocationsCommandInput}
57
+ * @returns {@link CreateFleetLocationsCommandOutput}
51
58
  * @see {@link CreateFleetLocationsCommandInput} for command's `input` shape.
52
59
  * @see {@link CreateFleetLocationsCommandOutput} for command's `response` shape.
53
60
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -85,11 +92,20 @@ export interface CreateFleetLocationsCommandOutput extends CreateFleetLocationsO
85
92
  export declare class CreateFleetLocationsCommand extends $Command<CreateFleetLocationsCommandInput, CreateFleetLocationsCommandOutput, GameLiftClientResolvedConfig> {
86
93
  readonly input: CreateFleetLocationsCommandInput;
87
94
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
95
+ /**
96
+ * @public
97
+ */
88
98
  constructor(input: CreateFleetLocationsCommandInput);
89
99
  /**
90
100
  * @internal
91
101
  */
92
102
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateFleetLocationsCommandInput, CreateFleetLocationsCommandOutput>;
103
+ /**
104
+ * @internal
105
+ */
93
106
  private serialize;
107
+ /**
108
+ * @internal
109
+ */
94
110
  private deserialize;
95
111
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateGameServerGroupInput, CreateGameServerGroupOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateGameServerGroupCommand}.
8
10
  */
9
11
  export interface CreateGameServerGroupCommandInput extends CreateGameServerGroupInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateGameServerGroupCommand}.
13
17
  */
14
18
  export interface CreateGameServerGroupCommandOutput extends CreateGameServerGroupOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>
18
23
  * <b>This operation is used with the GameLift FleetIQ solution and game server groups.</b>
19
24
  * </p>
@@ -66,6 +71,8 @@ export interface CreateGameServerGroupCommandOutput extends CreateGameServerGrou
66
71
  * const response = await client.send(command);
67
72
  * ```
68
73
  *
74
+ * @param CreateGameServerGroupCommandInput - {@link CreateGameServerGroupCommandInput}
75
+ * @returns {@link CreateGameServerGroupCommandOutput}
69
76
  * @see {@link CreateGameServerGroupCommandInput} for command's `input` shape.
70
77
  * @see {@link CreateGameServerGroupCommandOutput} for command's `response` shape.
71
78
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -96,11 +103,20 @@ export interface CreateGameServerGroupCommandOutput extends CreateGameServerGrou
96
103
  export declare class CreateGameServerGroupCommand extends $Command<CreateGameServerGroupCommandInput, CreateGameServerGroupCommandOutput, GameLiftClientResolvedConfig> {
97
104
  readonly input: CreateGameServerGroupCommandInput;
98
105
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
106
+ /**
107
+ * @public
108
+ */
99
109
  constructor(input: CreateGameServerGroupCommandInput);
100
110
  /**
101
111
  * @internal
102
112
  */
103
113
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateGameServerGroupCommandInput, CreateGameServerGroupCommandOutput>;
114
+ /**
115
+ * @internal
116
+ */
104
117
  private serialize;
118
+ /**
119
+ * @internal
120
+ */
105
121
  private deserialize;
106
122
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateGameSessionInput, CreateGameSessionOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateGameSessionCommand}.
8
10
  */
9
11
  export interface CreateGameSessionCommandInput extends CreateGameSessionInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateGameSessionCommand}.
13
17
  */
14
18
  export interface CreateGameSessionCommandOutput extends CreateGameSessionOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Creates a multiplayer game session for players in a specific fleet location. This
18
23
  * operation prompts an available server process to start a game session and retrieves
19
24
  * connection information for the new game session. As an alternative, consider using the
@@ -65,6 +70,8 @@ export interface CreateGameSessionCommandOutput extends CreateGameSessionOutput,
65
70
  * const response = await client.send(command);
66
71
  * ```
67
72
  *
73
+ * @param CreateGameSessionCommandInput - {@link CreateGameSessionCommandInput}
74
+ * @returns {@link CreateGameSessionCommandOutput}
68
75
  * @see {@link CreateGameSessionCommandInput} for command's `input` shape.
69
76
  * @see {@link CreateGameSessionCommandOutput} for command's `response` shape.
70
77
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -121,11 +128,20 @@ export interface CreateGameSessionCommandOutput extends CreateGameSessionOutput,
121
128
  export declare class CreateGameSessionCommand extends $Command<CreateGameSessionCommandInput, CreateGameSessionCommandOutput, GameLiftClientResolvedConfig> {
122
129
  readonly input: CreateGameSessionCommandInput;
123
130
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
131
+ /**
132
+ * @public
133
+ */
124
134
  constructor(input: CreateGameSessionCommandInput);
125
135
  /**
126
136
  * @internal
127
137
  */
128
138
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateGameSessionCommandInput, CreateGameSessionCommandOutput>;
139
+ /**
140
+ * @internal
141
+ */
129
142
  private serialize;
143
+ /**
144
+ * @internal
145
+ */
130
146
  private deserialize;
131
147
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateGameSessionQueueInput, CreateGameSessionQueueOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateGameSessionQueueCommand}.
8
10
  */
9
11
  export interface CreateGameSessionQueueCommandInput extends CreateGameSessionQueueInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateGameSessionQueueCommand}.
13
17
  */
14
18
  export interface CreateGameSessionQueueCommandOutput extends CreateGameSessionQueueOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Creates a placement queue that processes requests for new game sessions. A queue uses
18
23
  * FleetIQ algorithms to determine the best placement locations and find an available game
19
24
  * server there, then prompts the game server process to start a new game session. </p>
@@ -70,6 +75,8 @@ export interface CreateGameSessionQueueCommandOutput extends CreateGameSessionQu
70
75
  * const response = await client.send(command);
71
76
  * ```
72
77
  *
78
+ * @param CreateGameSessionQueueCommandInput - {@link CreateGameSessionQueueCommandInput}
79
+ * @returns {@link CreateGameSessionQueueCommandOutput}
73
80
  * @see {@link CreateGameSessionQueueCommandInput} for command's `input` shape.
74
81
  * @see {@link CreateGameSessionQueueCommandOutput} for command's `response` shape.
75
82
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -102,11 +109,20 @@ export interface CreateGameSessionQueueCommandOutput extends CreateGameSessionQu
102
109
  export declare class CreateGameSessionQueueCommand extends $Command<CreateGameSessionQueueCommandInput, CreateGameSessionQueueCommandOutput, GameLiftClientResolvedConfig> {
103
110
  readonly input: CreateGameSessionQueueCommandInput;
104
111
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
112
+ /**
113
+ * @public
114
+ */
105
115
  constructor(input: CreateGameSessionQueueCommandInput);
106
116
  /**
107
117
  * @internal
108
118
  */
109
119
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateGameSessionQueueCommandInput, CreateGameSessionQueueCommandOutput>;
120
+ /**
121
+ * @internal
122
+ */
110
123
  private serialize;
124
+ /**
125
+ * @internal
126
+ */
111
127
  private deserialize;
112
128
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateLocationInput, CreateLocationOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateLocationCommand}.
8
10
  */
9
11
  export interface CreateLocationCommandInput extends CreateLocationInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateLocationCommand}.
13
17
  */
14
18
  export interface CreateLocationCommandOutput extends CreateLocationOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Creates a custom location for use in an Anywhere fleet.</p>
18
23
  * @example
19
24
  * Use a bare-bones client and the command you need to make an API call.
@@ -25,6 +30,8 @@ export interface CreateLocationCommandOutput extends CreateLocationOutput, __Met
25
30
  * const response = await client.send(command);
26
31
  * ```
27
32
  *
33
+ * @param CreateLocationCommandInput - {@link CreateLocationCommandInput}
34
+ * @returns {@link CreateLocationCommandOutput}
28
35
  * @see {@link CreateLocationCommandInput} for command's `input` shape.
29
36
  * @see {@link CreateLocationCommandOutput} for command's `response` shape.
30
37
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -60,11 +67,20 @@ export interface CreateLocationCommandOutput extends CreateLocationOutput, __Met
60
67
  export declare class CreateLocationCommand extends $Command<CreateLocationCommandInput, CreateLocationCommandOutput, GameLiftClientResolvedConfig> {
61
68
  readonly input: CreateLocationCommandInput;
62
69
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
70
+ /**
71
+ * @public
72
+ */
63
73
  constructor(input: CreateLocationCommandInput);
64
74
  /**
65
75
  * @internal
66
76
  */
67
77
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateLocationCommandInput, CreateLocationCommandOutput>;
78
+ /**
79
+ * @internal
80
+ */
68
81
  private serialize;
82
+ /**
83
+ * @internal
84
+ */
69
85
  private deserialize;
70
86
  }
@@ -4,16 +4,21 @@ import { Handler, HttpHandlerOptions as __HttpHandlerOptions, MetadataBearer as
4
4
  import { GameLiftClientResolvedConfig, ServiceInputTypes, ServiceOutputTypes } from "../GameLiftClient";
5
5
  import { CreateMatchmakingConfigurationInput, CreateMatchmakingConfigurationOutput } from "../models/models_0";
6
6
  /**
7
+ * @public
8
+ *
7
9
  * The input for {@link CreateMatchmakingConfigurationCommand}.
8
10
  */
9
11
  export interface CreateMatchmakingConfigurationCommandInput extends CreateMatchmakingConfigurationInput {
10
12
  }
11
13
  /**
14
+ * @public
15
+ *
12
16
  * The output of {@link CreateMatchmakingConfigurationCommand}.
13
17
  */
14
18
  export interface CreateMatchmakingConfigurationCommandOutput extends CreateMatchmakingConfigurationOutput, __MetadataBearer {
15
19
  }
16
20
  /**
21
+ * @public
17
22
  * <p>Defines a new matchmaking configuration for use with FlexMatch. Whether your are using
18
23
  * FlexMatch with GameLift hosting or as a standalone matchmaking service, the matchmaking
19
24
  * configuration sets out rules for matching players and forming teams. If you're also
@@ -50,6 +55,8 @@ export interface CreateMatchmakingConfigurationCommandOutput extends CreateMatch
50
55
  * const response = await client.send(command);
51
56
  * ```
52
57
  *
58
+ * @param CreateMatchmakingConfigurationCommandInput - {@link CreateMatchmakingConfigurationCommandInput}
59
+ * @returns {@link CreateMatchmakingConfigurationCommandOutput}
53
60
  * @see {@link CreateMatchmakingConfigurationCommandInput} for command's `input` shape.
54
61
  * @see {@link CreateMatchmakingConfigurationCommandOutput} for command's `response` shape.
55
62
  * @see {@link GameLiftClientResolvedConfig | config} for GameLiftClient's `config` shape.
@@ -82,11 +89,20 @@ export interface CreateMatchmakingConfigurationCommandOutput extends CreateMatch
82
89
  export declare class CreateMatchmakingConfigurationCommand extends $Command<CreateMatchmakingConfigurationCommandInput, CreateMatchmakingConfigurationCommandOutput, GameLiftClientResolvedConfig> {
83
90
  readonly input: CreateMatchmakingConfigurationCommandInput;
84
91
  static getEndpointParameterInstructions(): EndpointParameterInstructions;
92
+ /**
93
+ * @public
94
+ */
85
95
  constructor(input: CreateMatchmakingConfigurationCommandInput);
86
96
  /**
87
97
  * @internal
88
98
  */
89
99
  resolveMiddleware(clientStack: MiddlewareStack<ServiceInputTypes, ServiceOutputTypes>, configuration: GameLiftClientResolvedConfig, options?: __HttpHandlerOptions): Handler<CreateMatchmakingConfigurationCommandInput, CreateMatchmakingConfigurationCommandOutput>;
100
+ /**
101
+ * @internal
102
+ */
90
103
  private serialize;
104
+ /**
105
+ * @internal
106
+ */
91
107
  private deserialize;
92
108
  }