@aws-sdk/client-gamelift 3.1103.0 → 3.1105.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (27) hide show
  1. package/dist-cjs/index.js +78 -36
  2. package/dist-es/models/enums.js +21 -0
  3. package/dist-es/schemas/schemas_0.js +56 -36
  4. package/dist-types/commands/CreateFleetCommand.d.ts +2 -2
  5. package/dist-types/commands/CreateFleetLocationsCommand.d.ts +1 -1
  6. package/dist-types/commands/DeleteFleetCommand.d.ts +1 -1
  7. package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +1 -1
  8. package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +1 -1
  9. package/dist-types/commands/DescribeComputeCommand.d.ts +1 -1
  10. package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +2 -2
  11. package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +1 -1
  12. package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +1 -1
  13. package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +1 -1
  14. package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +2 -2
  15. package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +1 -1
  16. package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +1 -1
  17. package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +1 -1
  18. package/dist-types/commands/DescribeInstancesCommand.d.ts +1 -1
  19. package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +1 -1
  20. package/dist-types/commands/ListComputeCommand.d.ts +1 -1
  21. package/dist-types/commands/PutScalingPolicyCommand.d.ts +1 -1
  22. package/dist-types/commands/RegisterComputeCommand.d.ts +2 -2
  23. package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +1 -1
  24. package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +1 -1
  25. package/dist-types/models/enums.d.ts +21 -0
  26. package/dist-types/ts3.4/models/enums.d.ts +21 -0
  27. package/package.json +1 -1
package/dist-cjs/index.js CHANGED
@@ -69,7 +69,7 @@ const commonParams = {
69
69
  UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" },
70
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  };
71
71
 
72
- var version = "3.1102.0";
72
+ var version = "3.1104.0";
73
73
  var packageInfo = {
74
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  version: version};
75
75
 
@@ -743,6 +743,7 @@ const _GPCD = "GetPlayerConnectionDetails";
743
743
  const _GPCDI = "GetPlayerConnectionDetailsInput";
744
744
  const _GPCDO = "GetPlayerConnectionDetailsOutput";
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745
  const _GPL = "GamePropertyList";
746
+ const _GPV = "GamePropertyValue";
746
747
  const _GPa = "GameProperty";
747
748
  const _GS = "GameServer";
748
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  const _GSA = "GameSessionArn";
@@ -870,6 +871,7 @@ const _LFI = "ListFleetsInput";
870
871
  const _LFO = "ListFleetsOutput";
871
872
  const _LGA = "LogGroupArn";
872
873
  const _LGS = "ListGameServers";
874
+ const _LGSD = "LargeGameSessionData";
873
875
  const _LGSG = "ListGameServerGroups";
874
876
  const _LGSGI = "ListGameServerGroupsInput";
875
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  const _LGSGO = "ListGameServerGroupsOutput";
@@ -1003,6 +1005,7 @@ const _Pa = "Parameters";
1003
1005
  const _Pl = "Players";
1004
1006
  const _Pla = "Player";
1005
1007
  const _Po = "Port";
1008
+ const _QCED = "QueueCustomEventData";
1006
1009
  const _R = "Retries";
1007
1010
  const _RA = "RoleArn";
1008
1011
  const _RAI = "ResolveAliasInput";
@@ -1323,10 +1326,18 @@ const errorTypeRegistries = [
1323
1326
  _s_registry,
1324
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  n0_registry,
1325
1328
  ];
1329
+ var CustomEventData = [0, n0, _CED, 8, 0];
1330
+ var GamePropertyValue = [0, n0, _GPV, 8, 0];
1331
+ var GameServerData = [0, n0, _GSD, 8, 0];
1332
+ var GameSessionData = [0, n0, _GSDa, 8, 0];
1326
1333
  var IpAddress = [0, n0, _IA, 8, 0];
1327
1334
  var IpRange = [0, n0, _IR, 8, 0];
1335
+ var LargeGameSessionData = [0, n0, _LGSD, 8, 0];
1336
+ var MatchmakerData = [0, n0, _MD, 8, 0];
1337
+ var PlayerData = [0, n0, _PD, 8, 0];
1328
1338
  var PlayerId = [0, n0, _PI, 8, 0];
1329
1339
  var PortNumber = [0, n0, _PN, 8, 1];
1340
+ var QueueCustomEventData = [0, n0, _QCED, 8, 0];
1330
1341
  var AcceptMatchInput$ = [3, n0, _AMI,
1331
1342
  0,
1332
1343
  [_TI, _PIl, _AT],
@@ -1375,12 +1386,12 @@ var ClaimFilterOption$ = [3, n0, _CFO,
1375
1386
  var ClaimGameServerInput$ = [3, n0, _CGSI,
1376
1387
  0,
1377
1388
  [_GSGN, _GSI, _GSD, _FO],
1378
- [0, 0, 0, () => ClaimFilterOption$], 1
1389
+ [0, 0, [() => GameServerData, 0], () => ClaimFilterOption$], 1
1379
1390
  ];
1380
1391
  var ClaimGameServerOutput$ = [3, n0, _CGSO,
1381
1392
  0,
1382
1393
  [_GS],
1383
- [() => GameServer$]
1394
+ [[() => GameServer$, 0]]
1384
1395
  ];
1385
1396
  var Compute$ = [3, n0, _Co,
1386
1397
  0,
@@ -1530,7 +1541,7 @@ var CreateGameServerGroupOutput$ = [3, n0, _CGSGO,
1530
1541
  var CreateGameSessionInput$ = [3, n0, _CGSIr,
1531
1542
  0,
1532
1543
  [_MPSC, _FI, _AI, _N, _GP, _CIr, _GSIa, _ITd, _GSDa, _L],
1533
- [1, 0, 0, 0, () => GamePropertyList, 0, 0, 0, 0, 0], 1
1544
+ [1, 0, 0, 0, [() => GamePropertyList, 0], 0, 0, 0, [() => LargeGameSessionData, 0], 0], 1
1534
1545
  ];
1535
1546
  var CreateGameSessionOutput$ = [3, n0, _CGSOr,
1536
1547
  0,
@@ -1540,12 +1551,12 @@ var CreateGameSessionOutput$ = [3, n0, _CGSOr,
1540
1551
  var CreateGameSessionQueueInput$ = [3, n0, _CGSQI,
1541
1552
  0,
1542
1553
  [_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT, _Ta],
1543
- [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, 0, 0, () => TagList], 1
1554
+ [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0, () => TagList], 1
1544
1555
  ];
1545
1556
  var CreateGameSessionQueueOutput$ = [3, n0, _CGSQO,
1546
1557
  0,
1547
1558
  [_GSQ],
1548
- [() => GameSessionQueue$]
1559
+ [[() => GameSessionQueue$, 0]]
1549
1560
  ];
1550
1561
  var CreateLocationInput$ = [3, n0, _CLI,
1551
1562
  0,
@@ -1560,12 +1571,12 @@ var CreateLocationOutput$ = [3, n0, _CLO,
1560
1571
  var CreateMatchmakingConfigurationInput$ = [3, n0, _CMCI,
1561
1572
  0,
1562
1573
  [_N, _RTS, _AR, _RSN, _D, _GSQA, _ATS, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM, _Ta],
1563
- [0, 1, 2, 0, 0, 64 | 0, 1, 0, 1, 0, () => GamePropertyList, 0, 0, 0, () => TagList], 4
1574
+ [0, 1, 2, 0, 0, 64 | 0, 1, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0, () => TagList], 4
1564
1575
  ];
1565
1576
  var CreateMatchmakingConfigurationOutput$ = [3, n0, _CMCO,
1566
1577
  0,
1567
1578
  [_Conf],
1568
- [() => MatchmakingConfiguration$]
1579
+ [[() => MatchmakingConfiguration$, 0]]
1569
1580
  ];
1570
1581
  var CreateMatchmakingRuleSetInput$ = [3, n0, _CMRSI,
1571
1582
  0,
@@ -1580,7 +1591,7 @@ var CreateMatchmakingRuleSetOutput$ = [3, n0, _CMRSO,
1580
1591
  var CreatePlayerSessionInput$ = [3, n0, _CPSI,
1581
1592
  0,
1582
1593
  [_GSIa, _PI, _PD],
1583
- [0, [() => PlayerId, 0], 0], 2
1594
+ [0, [() => PlayerId, 0], [() => PlayerData, 0]], 2
1584
1595
  ];
1585
1596
  var CreatePlayerSessionOutput$ = [3, n0, _CPSO,
1586
1597
  0,
@@ -1590,7 +1601,7 @@ var CreatePlayerSessionOutput$ = [3, n0, _CPSO,
1590
1601
  var CreatePlayerSessionsInput$ = [3, n0, _CPSIr,
1591
1602
  0,
1592
1603
  [_GSIa, _PIl, _PDM],
1593
- [0, [() => PlayerIdList, 0], 128 | 0], 2
1604
+ [0, [() => PlayerIdList, 0], [() => PlayerDataMap, 0]], 2
1594
1605
  ];
1595
1606
  var CreatePlayerSessionsOutput$ = [3, n0, _CPSOr,
1596
1607
  0,
@@ -1965,7 +1976,7 @@ var DescribeGameServerInstancesOutput$ = [3, n0, _DGSIO,
1965
1976
  var DescribeGameServerOutput$ = [3, n0, _DGSO,
1966
1977
  0,
1967
1978
  [_GS],
1968
- [() => GameServer$]
1979
+ [[() => GameServer$, 0]]
1969
1980
  ];
1970
1981
  var DescribeGameSessionDetailsInput$ = [3, n0, _DGSDI,
1971
1982
  0,
@@ -1995,7 +2006,7 @@ var DescribeGameSessionQueuesInput$ = [3, n0, _DGSQIe,
1995
2006
  var DescribeGameSessionQueuesOutput$ = [3, n0, _DGSQOe,
1996
2007
  0,
1997
2008
  [_GSQa, _NTe],
1998
- [() => GameSessionQueueList, 0]
2009
+ [[() => GameSessionQueueList, 0], 0]
1999
2010
  ];
2000
2011
  var DescribeGameSessionsInput$ = [3, n0, _DGSIes,
2001
2012
  0,
@@ -2025,7 +2036,7 @@ var DescribeMatchmakingConfigurationsInput$ = [3, n0, _DMCIe,
2025
2036
  var DescribeMatchmakingConfigurationsOutput$ = [3, n0, _DMCOe,
2026
2037
  0,
2027
2038
  [_Confi, _NTe],
2028
- [() => MatchmakingConfigurationList, 0]
2039
+ [[() => MatchmakingConfigurationList, 0], 0]
2029
2040
  ];
2030
2041
  var DescribeMatchmakingInput$ = [3, n0, _DMI,
2031
2042
  0,
@@ -2110,7 +2121,7 @@ var DescribeVpcPeeringConnectionsOutput$ = [3, n0, _DVPCOe,
2110
2121
  var DesiredPlayerSession$ = [3, n0, _DPS,
2111
2122
  0,
2112
2123
  [_PI, _PD],
2113
- [[() => PlayerId, 0], 0]
2124
+ [[() => PlayerId, 0], [() => PlayerData, 0]]
2114
2125
  ];
2115
2126
  var EC2InstanceCounts$ = [3, n0, _ECIC,
2116
2127
  0,
@@ -2155,12 +2166,12 @@ var FleetUtilization$ = [3, n0, _FU,
2155
2166
  var GameProperty$ = [3, n0, _GPa,
2156
2167
  0,
2157
2168
  [_K, _Va],
2158
- [0, 0], 2
2169
+ [0, [() => GamePropertyValue, 0]], 2
2159
2170
  ];
2160
2171
  var GameServer$ = [3, n0, _GS,
2161
2172
  0,
2162
2173
  [_GSGN, _GSGA, _GSI, _II, _CIo, _GSD, _CSl, _USt, _RT, _LCT, _LHCT],
2163
- [0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4]
2174
+ [0, 0, 0, 0, 0, [() => GameServerData, 0], 0, 0, 4, 4, 4]
2164
2175
  ];
2165
2176
  var GameServerContainerDefinition$ = [3, n0, _GSCD,
2166
2177
  0,
@@ -2195,7 +2206,7 @@ var GameServerInstance$ = [3, n0, _GSIame,
2195
2206
  var GameSession$ = [3, n0, _GSa,
2196
2207
  0,
2197
2208
  [_GSIa, _N, _FI, _FA, _CT, _TT, _CPSC, _MPSC, _St, _SR, _GP, _IA, _DN, _Po, _PSCP, _CIr, _GSDa, _MD, _L, _CN, _PGS],
2198
- [0, 0, 0, 0, 4, 4, 1, 1, 0, 0, () => GamePropertyList, [() => IpAddress, 0], 0, [() => PortNumber, 0], 0, 0, 0, 0, 0, 0, 0]
2209
+ [0, 0, 0, 0, 4, 4, 1, 1, 0, 0, [() => GamePropertyList, 0], [() => IpAddress, 0], 0, [() => PortNumber, 0], 0, 0, [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], 0, 0, 0]
2199
2210
  ];
2200
2211
  var GameSessionConnectionInfo$ = [3, n0, _GSCI,
2201
2212
  0,
@@ -2215,12 +2226,12 @@ var GameSessionDetail$ = [3, n0, _GSDame,
2215
2226
  var GameSessionPlacement$ = [3, n0, _GSP,
2216
2227
  0,
2217
2228
  [_PIla, _GSQN, _St, _GP, _MPSC, _GSN, _GSIa, _GSA, _GSR, _PL, _STt, _ET, _IA, _DN, _Po, _PPS, _GSDa, _MD, _PCO, _PGS],
2218
- [0, 0, 0, () => GamePropertyList, 1, 0, 0, 0, 0, [() => PlayerLatencyList, 0], 4, 4, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlacedPlayerSessionList, 0], 0, 0, () => PriorityConfigurationOverride$, 0]
2229
+ [0, 0, 0, [() => GamePropertyList, 0], 1, 0, 0, 0, 0, [() => PlayerLatencyList, 0], 4, 4, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlacedPlayerSessionList, 0], [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], () => PriorityConfigurationOverride$, 0]
2219
2230
  ];
2220
2231
  var GameSessionQueue$ = [3, n0, _GSQ,
2221
2232
  0,
2222
2233
  [_N, _GSQAa, _TIS, _PLP, _De, _FC, _PC, _CED, _NT],
2223
- [0, 0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, 0, 0]
2234
+ [0, 0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0]
2224
2235
  ];
2225
2236
  var GameSessionQueueDestination$ = [3, n0, _GSQD,
2226
2237
  0,
@@ -2410,7 +2421,7 @@ var ListGameServersInput$ = [3, n0, _LGSI,
2410
2421
  var ListGameServersOutput$ = [3, n0, _LGSO,
2411
2422
  0,
2412
2423
  [_GSame, _NTe],
2413
- [() => GameServers, 0]
2424
+ [[() => GameServers, 0], 0]
2414
2425
  ];
2415
2426
  var ListLocationsInput$ = [3, n0, _LLI,
2416
2427
  0,
@@ -2485,7 +2496,7 @@ var MatchedPlayerSession$ = [3, n0, _MPSa,
2485
2496
  var MatchmakingConfiguration$ = [3, n0, _MC,
2486
2497
  0,
2487
2498
  [_N, _CAonf, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _RSA, _NT, _APC, _CED, _CT, _GP, _GSDa, _BM, _FMM],
2488
- [0, 0, 0, 64 | 0, 1, 1, 2, 0, 0, 0, 1, 0, 4, () => GamePropertyList, 0, 0, 0]
2499
+ [0, 0, 0, 64 | 0, 1, 1, 2, 0, 0, 0, 1, [() => CustomEventData, 0], 4, [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0]
2489
2500
  ];
2490
2501
  var MatchmakingRuleSet$ = [3, n0, _MRS,
2491
2502
  0,
@@ -2540,7 +2551,7 @@ var PlayerLatencyPolicy$ = [3, n0, _PLPl,
2540
2551
  var PlayerSession$ = [3, n0, _PS,
2541
2552
  0,
2542
2553
  [_PSI, _PI, _GSIa, _FI, _FA, _CT, _TT, _St, _IA, _DN, _Po, _PD],
2543
- [0, [() => PlayerId, 0], 0, 0, 0, 4, 4, 0, [() => IpAddress, 0], 0, [() => PortNumber, 0], 0]
2554
+ [0, [() => PlayerId, 0], 0, 0, 0, 4, 4, 0, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlayerData, 0]]
2544
2555
  ];
2545
2556
  var PriorityConfiguration$ = [3, n0, _PC,
2546
2557
  0,
@@ -2575,12 +2586,12 @@ var RegisterComputeOutput$ = [3, n0, _RCO,
2575
2586
  var RegisterGameServerInput$ = [3, n0, _RGSI,
2576
2587
  0,
2577
2588
  [_GSGN, _GSI, _II, _CIo, _GSD],
2578
- [0, 0, 0, 0, 0], 3
2589
+ [0, 0, 0, 0, [() => GameServerData, 0]], 3
2579
2590
  ];
2580
2591
  var RegisterGameServerOutput$ = [3, n0, _RGSO,
2581
2592
  0,
2582
2593
  [_GS],
2583
- [() => GameServer$]
2594
+ [[() => GameServer$, 0]]
2584
2595
  ];
2585
2596
  var RequestUploadCredentialsInput$ = [3, n0, _RUCI,
2586
2597
  0,
@@ -2670,7 +2681,7 @@ var StartFleetActionsOutput$ = [3, n0, _SFAO,
2670
2681
  var StartGameSessionPlacementInput$ = [3, n0, _SGSPI,
2671
2682
  0,
2672
2683
  [_PIla, _GSQN, _MPSC, _GP, _GSN, _PL, _DPSe, _GSDa, _PCO],
2673
- [0, 0, 1, () => GamePropertyList, 0, [() => PlayerLatencyList, 0], [() => DesiredPlayerSessionList, 0], 0, () => PriorityConfigurationOverride$], 3
2684
+ [0, 0, 1, [() => GamePropertyList, 0], 0, [() => PlayerLatencyList, 0], [() => DesiredPlayerSessionList, 0], [() => LargeGameSessionData, 0], () => PriorityConfigurationOverride$], 3
2674
2685
  ];
2675
2686
  var StartGameSessionPlacementOutput$ = [3, n0, _SGSPO,
2676
2687
  0,
@@ -2880,17 +2891,17 @@ var UpdateGameServerGroupOutput$ = [3, n0, _UGSGO,
2880
2891
  var UpdateGameServerInput$ = [3, n0, _UGSI,
2881
2892
  0,
2882
2893
  [_GSGN, _GSI, _GSD, _USt, _HC],
2883
- [0, 0, 0, 0, 0], 2
2894
+ [0, 0, [() => GameServerData, 0], 0, 0], 2
2884
2895
  ];
2885
2896
  var UpdateGameServerOutput$ = [3, n0, _UGSO,
2886
2897
  0,
2887
2898
  [_GS],
2888
- [() => GameServer$]
2899
+ [[() => GameServer$, 0]]
2889
2900
  ];
2890
2901
  var UpdateGameSessionInput$ = [3, n0, _UGSIp,
2891
2902
  0,
2892
2903
  [_GSIa, _MPSC, _N, _PSCP, _PP, _GP],
2893
- [0, 1, 0, 0, 0, () => GamePropertyList], 1
2904
+ [0, 1, 0, 0, 0, [() => GamePropertyList, 0]], 1
2894
2905
  ];
2895
2906
  var UpdateGameSessionOutput$ = [3, n0, _UGSOp,
2896
2907
  0,
@@ -2900,22 +2911,22 @@ var UpdateGameSessionOutput$ = [3, n0, _UGSOp,
2900
2911
  var UpdateGameSessionQueueInput$ = [3, n0, _UGSQI,
2901
2912
  0,
2902
2913
  [_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT],
2903
- [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, 0, 0], 1
2914
+ [0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0], 1
2904
2915
  ];
2905
2916
  var UpdateGameSessionQueueOutput$ = [3, n0, _UGSQO,
2906
2917
  0,
2907
2918
  [_GSQ],
2908
- [() => GameSessionQueue$]
2919
+ [[() => GameSessionQueue$, 0]]
2909
2920
  ];
2910
2921
  var UpdateMatchmakingConfigurationInput$ = [3, n0, _UMCI,
2911
2922
  0,
2912
2923
  [_N, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM],
2913
- [0, 0, 64 | 0, 1, 1, 2, 0, 0, 1, 0, () => GamePropertyList, 0, 0, 0], 1
2924
+ [0, 0, 64 | 0, 1, 1, 2, 0, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0], 1
2914
2925
  ];
2915
2926
  var UpdateMatchmakingConfigurationOutput$ = [3, n0, _UMCO,
2916
2927
  0,
2917
2928
  [_Conf],
2918
- [() => MatchmakingConfiguration$]
2929
+ [[() => MatchmakingConfiguration$, 0]]
2919
2930
  ];
2920
2931
  var UpdateRuntimeConfigurationInput$ = [3, n0, _URCI,
2921
2932
  0,
@@ -3035,7 +3046,8 @@ var FleetUtilizationList = [1, n0, _FUL,
3035
3046
  0, () => FleetUtilization$
3036
3047
  ];
3037
3048
  var GamePropertyList = [1, n0, _GPL,
3038
- 0, () => GameProperty$
3049
+ 0, [() => GameProperty$,
3050
+ 0]
3039
3051
  ];
3040
3052
  var GameServerGroups = [1, n0, _GSGa,
3041
3053
  0, () => GameServerGroup$
@@ -3044,7 +3056,8 @@ var GameServerInstances = [1, n0, _GSIam,
3044
3056
  0, () => GameServerInstance$
3045
3057
  ];
3046
3058
  var GameServers = [1, n0, _GSame,
3047
- 0, () => GameServer$
3059
+ 0, [() => GameServer$,
3060
+ 0]
3048
3061
  ];
3049
3062
  var GameSessionDetailList = [1, n0, _GSDL,
3050
3063
  0, [() => GameSessionDetail$,
@@ -3058,7 +3071,8 @@ var GameSessionQueueDestinationList = [1, n0, _GSQDL,
3058
3071
  0, () => GameSessionQueueDestination$
3059
3072
  ];
3060
3073
  var GameSessionQueueList = [1, n0, _GSQL,
3061
- 0, () => GameSessionQueue$
3074
+ 0, [() => GameSessionQueue$,
3075
+ 0]
3062
3076
  ];
3063
3077
  var InstanceDefinitions = [1, n0, _ID,
3064
3078
  0, () => InstanceDefinition$
@@ -3088,7 +3102,8 @@ var MatchedPlayerSessionList = [1, n0, _MPSL,
3088
3102
  0]
3089
3103
  ];
3090
3104
  var MatchmakingConfigurationList = [1, n0, _MCL,
3091
- 0, () => MatchmakingConfiguration$
3105
+ 0, [() => MatchmakingConfiguration$,
3106
+ 0]
3092
3107
  ];
3093
3108
  var MatchmakingRuleSetList = [1, n0, _MRSL,
3094
3109
  0, () => MatchmakingRuleSet$
@@ -3164,6 +3179,12 @@ var LocationalDeployments = [2, n0, _LD,
3164
3179
  var PlayerAttributeMap = [2, n0, _PAM,
3165
3180
  0, 0, () => AttributeValue$
3166
3181
  ];
3182
+ var PlayerDataMap = [2, n0, _PDM,
3183
+ 0, [0,
3184
+ 0],
3185
+ [() => PlayerData,
3186
+ 0]
3187
+ ];
3167
3188
  var AcceptMatch$ = [9, n0, _AM,
3168
3189
  0, () => AcceptMatchInput$, () => AcceptMatchOutput$
3169
3190
  ];
@@ -4456,6 +4477,10 @@ const EC2InstanceType = {
4456
4477
  c7i_8xlarge: "c7i.8xlarge",
4457
4478
  c7i_large: "c7i.large",
4458
4479
  c7i_xlarge: "c7i.xlarge",
4480
+ c8a_2xlarge: "c8a.2xlarge",
4481
+ c8a_large: "c8a.large",
4482
+ c8a_medium: "c8a.medium",
4483
+ c8a_xlarge: "c8a.xlarge",
4459
4484
  c8g_12xlarge: "c8g.12xlarge",
4460
4485
  c8g_16xlarge: "c8g.16xlarge",
4461
4486
  c8g_24xlarge: "c8g.24xlarge",
@@ -4466,6 +4491,13 @@ const EC2InstanceType = {
4466
4491
  c8g_large: "c8g.large",
4467
4492
  c8g_medium: "c8g.medium",
4468
4493
  c8g_xlarge: "c8g.xlarge",
4494
+ c8i_2xlarge: "c8i.2xlarge",
4495
+ c8i_large: "c8i.large",
4496
+ c8i_xlarge: "c8i.xlarge",
4497
+ c9g_2xlarge: "c9g.2xlarge",
4498
+ c9g_large: "c9g.large",
4499
+ c9g_medium: "c9g.medium",
4500
+ c9g_xlarge: "c9g.xlarge",
4469
4501
  g5g_16xlarge: "g5g.16xlarge",
4470
4502
  g5g_2xlarge: "g5g.2xlarge",
4471
4503
  g5g_4xlarge: "g5g.4xlarge",
@@ -4627,6 +4659,10 @@ const EC2InstanceType = {
4627
4659
  m7i_8xlarge: "m7i.8xlarge",
4628
4660
  m7i_large: "m7i.large",
4629
4661
  m7i_xlarge: "m7i.xlarge",
4662
+ m8a_2xlarge: "m8a.2xlarge",
4663
+ m8a_large: "m8a.large",
4664
+ m8a_medium: "m8a.medium",
4665
+ m8a_xlarge: "m8a.xlarge",
4630
4666
  m8g_12xlarge: "m8g.12xlarge",
4631
4667
  m8g_16xlarge: "m8g.16xlarge",
4632
4668
  m8g_24xlarge: "m8g.24xlarge",
@@ -4637,6 +4673,12 @@ const EC2InstanceType = {
4637
4673
  m8g_large: "m8g.large",
4638
4674
  m8g_medium: "m8g.medium",
4639
4675
  m8g_xlarge: "m8g.xlarge",
4676
+ m8i_2xlarge: "m8i.2xlarge",
4677
+ m8i_large: "m8i.large",
4678
+ m8i_xlarge: "m8i.xlarge",
4679
+ m9g_2xlarge: "m9g.2xlarge",
4680
+ m9g_large: "m9g.large",
4681
+ m9g_xlarge: "m9g.xlarge",
4640
4682
  r3_2xlarge: "r3.2xlarge",
4641
4683
  r3_4xlarge: "r3.4xlarge",
4642
4684
  r3_8xlarge: "r3.8xlarge",
@@ -209,6 +209,10 @@ export const EC2InstanceType = {
209
209
  c7i_8xlarge: "c7i.8xlarge",
210
210
  c7i_large: "c7i.large",
211
211
  c7i_xlarge: "c7i.xlarge",
212
+ c8a_2xlarge: "c8a.2xlarge",
213
+ c8a_large: "c8a.large",
214
+ c8a_medium: "c8a.medium",
215
+ c8a_xlarge: "c8a.xlarge",
212
216
  c8g_12xlarge: "c8g.12xlarge",
213
217
  c8g_16xlarge: "c8g.16xlarge",
214
218
  c8g_24xlarge: "c8g.24xlarge",
@@ -219,6 +223,13 @@ export const EC2InstanceType = {
219
223
  c8g_large: "c8g.large",
220
224
  c8g_medium: "c8g.medium",
221
225
  c8g_xlarge: "c8g.xlarge",
226
+ c8i_2xlarge: "c8i.2xlarge",
227
+ c8i_large: "c8i.large",
228
+ c8i_xlarge: "c8i.xlarge",
229
+ c9g_2xlarge: "c9g.2xlarge",
230
+ c9g_large: "c9g.large",
231
+ c9g_medium: "c9g.medium",
232
+ c9g_xlarge: "c9g.xlarge",
222
233
  g5g_16xlarge: "g5g.16xlarge",
223
234
  g5g_2xlarge: "g5g.2xlarge",
224
235
  g5g_4xlarge: "g5g.4xlarge",
@@ -380,6 +391,10 @@ export const EC2InstanceType = {
380
391
  m7i_8xlarge: "m7i.8xlarge",
381
392
  m7i_large: "m7i.large",
382
393
  m7i_xlarge: "m7i.xlarge",
394
+ m8a_2xlarge: "m8a.2xlarge",
395
+ m8a_large: "m8a.large",
396
+ m8a_medium: "m8a.medium",
397
+ m8a_xlarge: "m8a.xlarge",
383
398
  m8g_12xlarge: "m8g.12xlarge",
384
399
  m8g_16xlarge: "m8g.16xlarge",
385
400
  m8g_24xlarge: "m8g.24xlarge",
@@ -390,6 +405,12 @@ export const EC2InstanceType = {
390
405
  m8g_large: "m8g.large",
391
406
  m8g_medium: "m8g.medium",
392
407
  m8g_xlarge: "m8g.xlarge",
408
+ m8i_2xlarge: "m8i.2xlarge",
409
+ m8i_large: "m8i.large",
410
+ m8i_xlarge: "m8i.xlarge",
411
+ m9g_2xlarge: "m9g.2xlarge",
412
+ m9g_large: "m9g.large",
413
+ m9g_xlarge: "m9g.xlarge",
393
414
  r3_2xlarge: "r3.2xlarge",
394
415
  r3_4xlarge: "r3.4xlarge",
395
416
  r3_8xlarge: "r3.8xlarge",