@aws-sdk/client-gamelift 3.1103.0 → 3.1105.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/index.js +78 -36
- package/dist-es/models/enums.js +21 -0
- package/dist-es/schemas/schemas_0.js +56 -36
- package/dist-types/commands/CreateFleetCommand.d.ts +2 -2
- package/dist-types/commands/CreateFleetLocationsCommand.d.ts +1 -1
- package/dist-types/commands/DeleteFleetCommand.d.ts +1 -1
- package/dist-types/commands/DeleteFleetLocationsCommand.d.ts +1 -1
- package/dist-types/commands/DeleteScalingPolicyCommand.d.ts +1 -1
- package/dist-types/commands/DescribeComputeCommand.d.ts +1 -1
- package/dist-types/commands/DescribeEC2InstanceLimitsCommand.d.ts +2 -2
- package/dist-types/commands/DescribeFleetAttributesCommand.d.ts +1 -1
- package/dist-types/commands/DescribeFleetCapacityCommand.d.ts +1 -1
- package/dist-types/commands/DescribeFleetLocationAttributesCommand.d.ts +1 -1
- package/dist-types/commands/DescribeFleetLocationCapacityCommand.d.ts +2 -2
- package/dist-types/commands/DescribeFleetLocationUtilizationCommand.d.ts +1 -1
- package/dist-types/commands/DescribeFleetPortSettingsCommand.d.ts +1 -1
- package/dist-types/commands/DescribeFleetUtilizationCommand.d.ts +1 -1
- package/dist-types/commands/DescribeInstancesCommand.d.ts +1 -1
- package/dist-types/commands/DescribeScalingPoliciesCommand.d.ts +1 -1
- package/dist-types/commands/ListComputeCommand.d.ts +1 -1
- package/dist-types/commands/PutScalingPolicyCommand.d.ts +1 -1
- package/dist-types/commands/RegisterComputeCommand.d.ts +2 -2
- package/dist-types/commands/UpdateFleetAttributesCommand.d.ts +1 -1
- package/dist-types/commands/UpdateFleetPortSettingsCommand.d.ts +1 -1
- package/dist-types/models/enums.d.ts +21 -0
- package/dist-types/ts3.4/models/enums.d.ts +21 -0
- package/package.json +1 -1
package/dist-cjs/index.js
CHANGED
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@@ -69,7 +69,7 @@ const commonParams = {
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UseDualStack: { type: "builtInParams", name: "useDualstackEndpoint" },
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};
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72
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-
var version = "3.
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72
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+
var version = "3.1104.0";
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var packageInfo = {
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version: version};
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@@ -743,6 +743,7 @@ const _GPCD = "GetPlayerConnectionDetails";
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const _GPCDI = "GetPlayerConnectionDetailsInput";
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const _GPCDO = "GetPlayerConnectionDetailsOutput";
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const _GPL = "GamePropertyList";
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const _GPV = "GamePropertyValue";
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const _GPa = "GameProperty";
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const _GS = "GameServer";
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const _GSA = "GameSessionArn";
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@@ -870,6 +871,7 @@ const _LFI = "ListFleetsInput";
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const _LFO = "ListFleetsOutput";
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const _LGA = "LogGroupArn";
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const _LGS = "ListGameServers";
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const _LGSD = "LargeGameSessionData";
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const _LGSG = "ListGameServerGroups";
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const _LGSGI = "ListGameServerGroupsInput";
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const _LGSGO = "ListGameServerGroupsOutput";
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@@ -1003,6 +1005,7 @@ const _Pa = "Parameters";
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const _Pl = "Players";
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const _Pla = "Player";
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const _Po = "Port";
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const _QCED = "QueueCustomEventData";
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const _R = "Retries";
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const _RA = "RoleArn";
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const _RAI = "ResolveAliasInput";
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@@ -1323,10 +1326,18 @@ const errorTypeRegistries = [
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_s_registry,
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n0_registry,
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];
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var CustomEventData = [0, n0, _CED, 8, 0];
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var GamePropertyValue = [0, n0, _GPV, 8, 0];
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var GameServerData = [0, n0, _GSD, 8, 0];
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var GameSessionData = [0, n0, _GSDa, 8, 0];
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var IpAddress = [0, n0, _IA, 8, 0];
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var IpRange = [0, n0, _IR, 8, 0];
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var LargeGameSessionData = [0, n0, _LGSD, 8, 0];
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var MatchmakerData = [0, n0, _MD, 8, 0];
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var PlayerData = [0, n0, _PD, 8, 0];
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var PlayerId = [0, n0, _PI, 8, 0];
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var PortNumber = [0, n0, _PN, 8, 1];
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var QueueCustomEventData = [0, n0, _QCED, 8, 0];
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var AcceptMatchInput$ = [3, n0, _AMI,
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0,
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[_TI, _PIl, _AT],
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@@ -1375,12 +1386,12 @@ var ClaimFilterOption$ = [3, n0, _CFO,
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var ClaimGameServerInput$ = [3, n0, _CGSI,
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0,
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[_GSGN, _GSI, _GSD, _FO],
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[0, 0, 0, () => ClaimFilterOption$], 1
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[0, 0, [() => GameServerData, 0], () => ClaimFilterOption$], 1
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];
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var ClaimGameServerOutput$ = [3, n0, _CGSO,
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0,
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[_GS],
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[() => GameServer
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[[() => GameServer$, 0]]
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];
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var Compute$ = [3, n0, _Co,
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0,
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@@ -1530,7 +1541,7 @@ var CreateGameServerGroupOutput$ = [3, n0, _CGSGO,
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var CreateGameSessionInput$ = [3, n0, _CGSIr,
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0,
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[_MPSC, _FI, _AI, _N, _GP, _CIr, _GSIa, _ITd, _GSDa, _L],
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[1, 0, 0, 0, () => GamePropertyList, 0, 0, 0, 0, 0], 1
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[1, 0, 0, 0, [() => GamePropertyList, 0], 0, 0, 0, [() => LargeGameSessionData, 0], 0], 1
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];
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var CreateGameSessionOutput$ = [3, n0, _CGSOr,
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@@ -1540,12 +1551,12 @@ var CreateGameSessionOutput$ = [3, n0, _CGSOr,
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var CreateGameSessionQueueInput$ = [3, n0, _CGSQI,
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0,
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[_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT, _Ta],
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[0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, 0, 0, () => TagList], 1
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[0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0, () => TagList], 1
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];
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var CreateGameSessionQueueOutput$ = [3, n0, _CGSQO,
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0,
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[_GSQ],
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[() => GameSessionQueue
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[[() => GameSessionQueue$, 0]]
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];
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var CreateLocationInput$ = [3, n0, _CLI,
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@@ -1560,12 +1571,12 @@ var CreateLocationOutput$ = [3, n0, _CLO,
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var CreateMatchmakingConfigurationInput$ = [3, n0, _CMCI,
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0,
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[_N, _RTS, _AR, _RSN, _D, _GSQA, _ATS, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM, _Ta],
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[0, 1, 2, 0, 0, 64 | 0, 1, 0, 1, 0, () => GamePropertyList, 0, 0, 0, () => TagList], 4
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[0, 1, 2, 0, 0, 64 | 0, 1, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0, () => TagList], 4
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];
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var CreateMatchmakingConfigurationOutput$ = [3, n0, _CMCO,
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[_Conf],
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[() => MatchmakingConfiguration
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[[() => MatchmakingConfiguration$, 0]]
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];
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var CreateMatchmakingRuleSetInput$ = [3, n0, _CMRSI,
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@@ -1580,7 +1591,7 @@ var CreateMatchmakingRuleSetOutput$ = [3, n0, _CMRSO,
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var CreatePlayerSessionInput$ = [3, n0, _CPSI,
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[_GSIa, _PI, _PD],
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-
[0, [() => PlayerId, 0], 0], 2
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[0, [() => PlayerId, 0], [() => PlayerData, 0]], 2
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];
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var CreatePlayerSessionOutput$ = [3, n0, _CPSO,
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@@ -1590,7 +1601,7 @@ var CreatePlayerSessionOutput$ = [3, n0, _CPSO,
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var CreatePlayerSessionsInput$ = [3, n0, _CPSIr,
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0,
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[_GSIa, _PIl, _PDM],
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[0, [() => PlayerIdList, 0],
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[0, [() => PlayerIdList, 0], [() => PlayerDataMap, 0]], 2
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];
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var CreatePlayerSessionsOutput$ = [3, n0, _CPSOr,
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@@ -1965,7 +1976,7 @@ var DescribeGameServerInstancesOutput$ = [3, n0, _DGSIO,
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var DescribeGameServerOutput$ = [3, n0, _DGSO,
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[_GS],
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[() => GameServer
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[[() => GameServer$, 0]]
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];
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var DescribeGameSessionDetailsInput$ = [3, n0, _DGSDI,
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@@ -1995,7 +2006,7 @@ var DescribeGameSessionQueuesInput$ = [3, n0, _DGSQIe,
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var DescribeGameSessionQueuesOutput$ = [3, n0, _DGSQOe,
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[_GSQa, _NTe],
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[() => GameSessionQueueList, 0]
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[[() => GameSessionQueueList, 0], 0]
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];
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var DescribeGameSessionsInput$ = [3, n0, _DGSIes,
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@@ -2025,7 +2036,7 @@ var DescribeMatchmakingConfigurationsInput$ = [3, n0, _DMCIe,
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var DescribeMatchmakingConfigurationsOutput$ = [3, n0, _DMCOe,
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[_Confi, _NTe],
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[[() => MatchmakingConfigurationList, 0], 0]
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];
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var DescribeMatchmakingInput$ = [3, n0, _DMI,
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@@ -2110,7 +2121,7 @@ var DescribeVpcPeeringConnectionsOutput$ = [3, n0, _DVPCOe,
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var DesiredPlayerSession$ = [3, n0, _DPS,
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[_PI, _PD],
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[[() => PlayerId, 0], 0]
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[[() => PlayerId, 0], [() => PlayerData, 0]]
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];
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var EC2InstanceCounts$ = [3, n0, _ECIC,
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@@ -2155,12 +2166,12 @@ var FleetUtilization$ = [3, n0, _FU,
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var GameProperty$ = [3, n0, _GPa,
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[_K, _Va],
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[0, 0], 2
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[0, [() => GamePropertyValue, 0]], 2
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];
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var GameServer$ = [3, n0, _GS,
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[_GSGN, _GSGA, _GSI, _II, _CIo, _GSD, _CSl, _USt, _RT, _LCT, _LHCT],
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[0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4]
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[0, 0, 0, 0, 0, [() => GameServerData, 0], 0, 0, 4, 4, 4]
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];
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var GameServerContainerDefinition$ = [3, n0, _GSCD,
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@@ -2195,7 +2206,7 @@ var GameServerInstance$ = [3, n0, _GSIame,
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var GameSession$ = [3, n0, _GSa,
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[_GSIa, _N, _FI, _FA, _CT, _TT, _CPSC, _MPSC, _St, _SR, _GP, _IA, _DN, _Po, _PSCP, _CIr, _GSDa, _MD, _L, _CN, _PGS],
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[0, 0, 0, 0, 4, 4, 1, 1, 0, 0, () => GamePropertyList, [() => IpAddress, 0], 0, [() => PortNumber, 0], 0, 0, 0, 0, 0, 0, 0]
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[0, 0, 0, 0, 4, 4, 1, 1, 0, 0, [() => GamePropertyList, 0], [() => IpAddress, 0], 0, [() => PortNumber, 0], 0, 0, [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], 0, 0, 0]
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];
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var GameSessionConnectionInfo$ = [3, n0, _GSCI,
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@@ -2215,12 +2226,12 @@ var GameSessionDetail$ = [3, n0, _GSDame,
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var GameSessionPlacement$ = [3, n0, _GSP,
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[_PIla, _GSQN, _St, _GP, _MPSC, _GSN, _GSIa, _GSA, _GSR, _PL, _STt, _ET, _IA, _DN, _Po, _PPS, _GSDa, _MD, _PCO, _PGS],
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[0, 0, 0, () => GamePropertyList, 1, 0, 0, 0, 0, [() => PlayerLatencyList, 0], 4, 4, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlacedPlayerSessionList, 0], 0, 0, () => PriorityConfigurationOverride$, 0]
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[0, 0, 0, [() => GamePropertyList, 0], 1, 0, 0, 0, 0, [() => PlayerLatencyList, 0], 4, 4, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlacedPlayerSessionList, 0], [() => LargeGameSessionData, 0], [() => MatchmakerData, 0], () => PriorityConfigurationOverride$, 0]
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var GameSessionQueue$ = [3, n0, _GSQ,
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[_N, _GSQAa, _TIS, _PLP, _De, _FC, _PC, _CED, _NT],
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[0, 0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, 0, 0]
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[0, 0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0]
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];
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var GameSessionQueueDestination$ = [3, n0, _GSQD,
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@@ -2410,7 +2421,7 @@ var ListGameServersInput$ = [3, n0, _LGSI,
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var ListGameServersOutput$ = [3, n0, _LGSO,
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[_GSame, _NTe],
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[() => GameServers, 0]
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[[() => GameServers, 0], 0]
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];
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var ListLocationsInput$ = [3, n0, _LLI,
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@@ -2485,7 +2496,7 @@ var MatchedPlayerSession$ = [3, n0, _MPSa,
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var MatchmakingConfiguration$ = [3, n0, _MC,
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[_N, _CAonf, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _RSA, _NT, _APC, _CED, _CT, _GP, _GSDa, _BM, _FMM],
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[0, 0, 0, 64 | 0, 1, 1, 2, 0, 0, 0, 1, 0, 4, () => GamePropertyList, 0, 0, 0]
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[0, 0, 0, 64 | 0, 1, 1, 2, 0, 0, 0, 1, [() => CustomEventData, 0], 4, [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0]
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];
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var MatchmakingRuleSet$ = [3, n0, _MRS,
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@@ -2540,7 +2551,7 @@ var PlayerLatencyPolicy$ = [3, n0, _PLPl,
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var PlayerSession$ = [3, n0, _PS,
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[_PSI, _PI, _GSIa, _FI, _FA, _CT, _TT, _St, _IA, _DN, _Po, _PD],
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[0, [() => PlayerId, 0], 0, 0, 0, 4, 4, 0, [() => IpAddress, 0], 0, [() => PortNumber, 0], 0]
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|
+
[0, [() => PlayerId, 0], 0, 0, 0, 4, 4, 0, [() => IpAddress, 0], 0, [() => PortNumber, 0], [() => PlayerData, 0]]
|
|
2544
2555
|
];
|
|
2545
2556
|
var PriorityConfiguration$ = [3, n0, _PC,
|
|
2546
2557
|
0,
|
|
@@ -2575,12 +2586,12 @@ var RegisterComputeOutput$ = [3, n0, _RCO,
|
|
|
2575
2586
|
var RegisterGameServerInput$ = [3, n0, _RGSI,
|
|
2576
2587
|
0,
|
|
2577
2588
|
[_GSGN, _GSI, _II, _CIo, _GSD],
|
|
2578
|
-
[0, 0, 0, 0, 0], 3
|
|
2589
|
+
[0, 0, 0, 0, [() => GameServerData, 0]], 3
|
|
2579
2590
|
];
|
|
2580
2591
|
var RegisterGameServerOutput$ = [3, n0, _RGSO,
|
|
2581
2592
|
0,
|
|
2582
2593
|
[_GS],
|
|
2583
|
-
[() => GameServer
|
|
2594
|
+
[[() => GameServer$, 0]]
|
|
2584
2595
|
];
|
|
2585
2596
|
var RequestUploadCredentialsInput$ = [3, n0, _RUCI,
|
|
2586
2597
|
0,
|
|
@@ -2670,7 +2681,7 @@ var StartFleetActionsOutput$ = [3, n0, _SFAO,
|
|
|
2670
2681
|
var StartGameSessionPlacementInput$ = [3, n0, _SGSPI,
|
|
2671
2682
|
0,
|
|
2672
2683
|
[_PIla, _GSQN, _MPSC, _GP, _GSN, _PL, _DPSe, _GSDa, _PCO],
|
|
2673
|
-
[0, 0, 1, () => GamePropertyList, 0, [() => PlayerLatencyList, 0], [() => DesiredPlayerSessionList, 0], 0, () => PriorityConfigurationOverride$], 3
|
|
2684
|
+
[0, 0, 1, [() => GamePropertyList, 0], 0, [() => PlayerLatencyList, 0], [() => DesiredPlayerSessionList, 0], [() => LargeGameSessionData, 0], () => PriorityConfigurationOverride$], 3
|
|
2674
2685
|
];
|
|
2675
2686
|
var StartGameSessionPlacementOutput$ = [3, n0, _SGSPO,
|
|
2676
2687
|
0,
|
|
@@ -2880,17 +2891,17 @@ var UpdateGameServerGroupOutput$ = [3, n0, _UGSGO,
|
|
|
2880
2891
|
var UpdateGameServerInput$ = [3, n0, _UGSI,
|
|
2881
2892
|
0,
|
|
2882
2893
|
[_GSGN, _GSI, _GSD, _USt, _HC],
|
|
2883
|
-
[0, 0, 0, 0, 0], 2
|
|
2894
|
+
[0, 0, [() => GameServerData, 0], 0, 0], 2
|
|
2884
2895
|
];
|
|
2885
2896
|
var UpdateGameServerOutput$ = [3, n0, _UGSO,
|
|
2886
2897
|
0,
|
|
2887
2898
|
[_GS],
|
|
2888
|
-
[() => GameServer
|
|
2899
|
+
[[() => GameServer$, 0]]
|
|
2889
2900
|
];
|
|
2890
2901
|
var UpdateGameSessionInput$ = [3, n0, _UGSIp,
|
|
2891
2902
|
0,
|
|
2892
2903
|
[_GSIa, _MPSC, _N, _PSCP, _PP, _GP],
|
|
2893
|
-
[0, 1, 0, 0, 0, () => GamePropertyList], 1
|
|
2904
|
+
[0, 1, 0, 0, 0, [() => GamePropertyList, 0]], 1
|
|
2894
2905
|
];
|
|
2895
2906
|
var UpdateGameSessionOutput$ = [3, n0, _UGSOp,
|
|
2896
2907
|
0,
|
|
@@ -2900,22 +2911,22 @@ var UpdateGameSessionOutput$ = [3, n0, _UGSOp,
|
|
|
2900
2911
|
var UpdateGameSessionQueueInput$ = [3, n0, _UGSQI,
|
|
2901
2912
|
0,
|
|
2902
2913
|
[_N, _TIS, _PLP, _De, _FC, _PC, _CED, _NT],
|
|
2903
|
-
[0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, 0, 0], 1
|
|
2914
|
+
[0, 1, () => PlayerLatencyPolicyList, () => GameSessionQueueDestinationList, () => FilterConfiguration$, () => PriorityConfiguration$, [() => QueueCustomEventData, 0], 0], 1
|
|
2904
2915
|
];
|
|
2905
2916
|
var UpdateGameSessionQueueOutput$ = [3, n0, _UGSQO,
|
|
2906
2917
|
0,
|
|
2907
2918
|
[_GSQ],
|
|
2908
|
-
[() => GameSessionQueue
|
|
2919
|
+
[[() => GameSessionQueue$, 0]]
|
|
2909
2920
|
];
|
|
2910
2921
|
var UpdateMatchmakingConfigurationInput$ = [3, n0, _UMCI,
|
|
2911
2922
|
0,
|
|
2912
2923
|
[_N, _D, _GSQA, _RTS, _ATS, _AR, _RSN, _NT, _APC, _CED, _GP, _GSDa, _BM, _FMM],
|
|
2913
|
-
[0, 0, 64 | 0, 1, 1, 2, 0, 0, 1, 0, () => GamePropertyList, 0, 0, 0], 1
|
|
2924
|
+
[0, 0, 64 | 0, 1, 1, 2, 0, 0, 1, [() => CustomEventData, 0], [() => GamePropertyList, 0], [() => GameSessionData, 0], 0, 0], 1
|
|
2914
2925
|
];
|
|
2915
2926
|
var UpdateMatchmakingConfigurationOutput$ = [3, n0, _UMCO,
|
|
2916
2927
|
0,
|
|
2917
2928
|
[_Conf],
|
|
2918
|
-
[() => MatchmakingConfiguration
|
|
2929
|
+
[[() => MatchmakingConfiguration$, 0]]
|
|
2919
2930
|
];
|
|
2920
2931
|
var UpdateRuntimeConfigurationInput$ = [3, n0, _URCI,
|
|
2921
2932
|
0,
|
|
@@ -3035,7 +3046,8 @@ var FleetUtilizationList = [1, n0, _FUL,
|
|
|
3035
3046
|
0, () => FleetUtilization$
|
|
3036
3047
|
];
|
|
3037
3048
|
var GamePropertyList = [1, n0, _GPL,
|
|
3038
|
-
0, () => GameProperty
|
|
3049
|
+
0, [() => GameProperty$,
|
|
3050
|
+
0]
|
|
3039
3051
|
];
|
|
3040
3052
|
var GameServerGroups = [1, n0, _GSGa,
|
|
3041
3053
|
0, () => GameServerGroup$
|
|
@@ -3044,7 +3056,8 @@ var GameServerInstances = [1, n0, _GSIam,
|
|
|
3044
3056
|
0, () => GameServerInstance$
|
|
3045
3057
|
];
|
|
3046
3058
|
var GameServers = [1, n0, _GSame,
|
|
3047
|
-
0, () => GameServer
|
|
3059
|
+
0, [() => GameServer$,
|
|
3060
|
+
0]
|
|
3048
3061
|
];
|
|
3049
3062
|
var GameSessionDetailList = [1, n0, _GSDL,
|
|
3050
3063
|
0, [() => GameSessionDetail$,
|
|
@@ -3058,7 +3071,8 @@ var GameSessionQueueDestinationList = [1, n0, _GSQDL,
|
|
|
3058
3071
|
0, () => GameSessionQueueDestination$
|
|
3059
3072
|
];
|
|
3060
3073
|
var GameSessionQueueList = [1, n0, _GSQL,
|
|
3061
|
-
0, () => GameSessionQueue
|
|
3074
|
+
0, [() => GameSessionQueue$,
|
|
3075
|
+
0]
|
|
3062
3076
|
];
|
|
3063
3077
|
var InstanceDefinitions = [1, n0, _ID,
|
|
3064
3078
|
0, () => InstanceDefinition$
|
|
@@ -3088,7 +3102,8 @@ var MatchedPlayerSessionList = [1, n0, _MPSL,
|
|
|
3088
3102
|
0]
|
|
3089
3103
|
];
|
|
3090
3104
|
var MatchmakingConfigurationList = [1, n0, _MCL,
|
|
3091
|
-
0, () => MatchmakingConfiguration
|
|
3105
|
+
0, [() => MatchmakingConfiguration$,
|
|
3106
|
+
0]
|
|
3092
3107
|
];
|
|
3093
3108
|
var MatchmakingRuleSetList = [1, n0, _MRSL,
|
|
3094
3109
|
0, () => MatchmakingRuleSet$
|
|
@@ -3164,6 +3179,12 @@ var LocationalDeployments = [2, n0, _LD,
|
|
|
3164
3179
|
var PlayerAttributeMap = [2, n0, _PAM,
|
|
3165
3180
|
0, 0, () => AttributeValue$
|
|
3166
3181
|
];
|
|
3182
|
+
var PlayerDataMap = [2, n0, _PDM,
|
|
3183
|
+
0, [0,
|
|
3184
|
+
0],
|
|
3185
|
+
[() => PlayerData,
|
|
3186
|
+
0]
|
|
3187
|
+
];
|
|
3167
3188
|
var AcceptMatch$ = [9, n0, _AM,
|
|
3168
3189
|
0, () => AcceptMatchInput$, () => AcceptMatchOutput$
|
|
3169
3190
|
];
|
|
@@ -4456,6 +4477,10 @@ const EC2InstanceType = {
|
|
|
4456
4477
|
c7i_8xlarge: "c7i.8xlarge",
|
|
4457
4478
|
c7i_large: "c7i.large",
|
|
4458
4479
|
c7i_xlarge: "c7i.xlarge",
|
|
4480
|
+
c8a_2xlarge: "c8a.2xlarge",
|
|
4481
|
+
c8a_large: "c8a.large",
|
|
4482
|
+
c8a_medium: "c8a.medium",
|
|
4483
|
+
c8a_xlarge: "c8a.xlarge",
|
|
4459
4484
|
c8g_12xlarge: "c8g.12xlarge",
|
|
4460
4485
|
c8g_16xlarge: "c8g.16xlarge",
|
|
4461
4486
|
c8g_24xlarge: "c8g.24xlarge",
|
|
@@ -4466,6 +4491,13 @@ const EC2InstanceType = {
|
|
|
4466
4491
|
c8g_large: "c8g.large",
|
|
4467
4492
|
c8g_medium: "c8g.medium",
|
|
4468
4493
|
c8g_xlarge: "c8g.xlarge",
|
|
4494
|
+
c8i_2xlarge: "c8i.2xlarge",
|
|
4495
|
+
c8i_large: "c8i.large",
|
|
4496
|
+
c8i_xlarge: "c8i.xlarge",
|
|
4497
|
+
c9g_2xlarge: "c9g.2xlarge",
|
|
4498
|
+
c9g_large: "c9g.large",
|
|
4499
|
+
c9g_medium: "c9g.medium",
|
|
4500
|
+
c9g_xlarge: "c9g.xlarge",
|
|
4469
4501
|
g5g_16xlarge: "g5g.16xlarge",
|
|
4470
4502
|
g5g_2xlarge: "g5g.2xlarge",
|
|
4471
4503
|
g5g_4xlarge: "g5g.4xlarge",
|
|
@@ -4627,6 +4659,10 @@ const EC2InstanceType = {
|
|
|
4627
4659
|
m7i_8xlarge: "m7i.8xlarge",
|
|
4628
4660
|
m7i_large: "m7i.large",
|
|
4629
4661
|
m7i_xlarge: "m7i.xlarge",
|
|
4662
|
+
m8a_2xlarge: "m8a.2xlarge",
|
|
4663
|
+
m8a_large: "m8a.large",
|
|
4664
|
+
m8a_medium: "m8a.medium",
|
|
4665
|
+
m8a_xlarge: "m8a.xlarge",
|
|
4630
4666
|
m8g_12xlarge: "m8g.12xlarge",
|
|
4631
4667
|
m8g_16xlarge: "m8g.16xlarge",
|
|
4632
4668
|
m8g_24xlarge: "m8g.24xlarge",
|
|
@@ -4637,6 +4673,12 @@ const EC2InstanceType = {
|
|
|
4637
4673
|
m8g_large: "m8g.large",
|
|
4638
4674
|
m8g_medium: "m8g.medium",
|
|
4639
4675
|
m8g_xlarge: "m8g.xlarge",
|
|
4676
|
+
m8i_2xlarge: "m8i.2xlarge",
|
|
4677
|
+
m8i_large: "m8i.large",
|
|
4678
|
+
m8i_xlarge: "m8i.xlarge",
|
|
4679
|
+
m9g_2xlarge: "m9g.2xlarge",
|
|
4680
|
+
m9g_large: "m9g.large",
|
|
4681
|
+
m9g_xlarge: "m9g.xlarge",
|
|
4640
4682
|
r3_2xlarge: "r3.2xlarge",
|
|
4641
4683
|
r3_4xlarge: "r3.4xlarge",
|
|
4642
4684
|
r3_8xlarge: "r3.8xlarge",
|
package/dist-es/models/enums.js
CHANGED
|
@@ -209,6 +209,10 @@ export const EC2InstanceType = {
|
|
|
209
209
|
c7i_8xlarge: "c7i.8xlarge",
|
|
210
210
|
c7i_large: "c7i.large",
|
|
211
211
|
c7i_xlarge: "c7i.xlarge",
|
|
212
|
+
c8a_2xlarge: "c8a.2xlarge",
|
|
213
|
+
c8a_large: "c8a.large",
|
|
214
|
+
c8a_medium: "c8a.medium",
|
|
215
|
+
c8a_xlarge: "c8a.xlarge",
|
|
212
216
|
c8g_12xlarge: "c8g.12xlarge",
|
|
213
217
|
c8g_16xlarge: "c8g.16xlarge",
|
|
214
218
|
c8g_24xlarge: "c8g.24xlarge",
|
|
@@ -219,6 +223,13 @@ export const EC2InstanceType = {
|
|
|
219
223
|
c8g_large: "c8g.large",
|
|
220
224
|
c8g_medium: "c8g.medium",
|
|
221
225
|
c8g_xlarge: "c8g.xlarge",
|
|
226
|
+
c8i_2xlarge: "c8i.2xlarge",
|
|
227
|
+
c8i_large: "c8i.large",
|
|
228
|
+
c8i_xlarge: "c8i.xlarge",
|
|
229
|
+
c9g_2xlarge: "c9g.2xlarge",
|
|
230
|
+
c9g_large: "c9g.large",
|
|
231
|
+
c9g_medium: "c9g.medium",
|
|
232
|
+
c9g_xlarge: "c9g.xlarge",
|
|
222
233
|
g5g_16xlarge: "g5g.16xlarge",
|
|
223
234
|
g5g_2xlarge: "g5g.2xlarge",
|
|
224
235
|
g5g_4xlarge: "g5g.4xlarge",
|
|
@@ -380,6 +391,10 @@ export const EC2InstanceType = {
|
|
|
380
391
|
m7i_8xlarge: "m7i.8xlarge",
|
|
381
392
|
m7i_large: "m7i.large",
|
|
382
393
|
m7i_xlarge: "m7i.xlarge",
|
|
394
|
+
m8a_2xlarge: "m8a.2xlarge",
|
|
395
|
+
m8a_large: "m8a.large",
|
|
396
|
+
m8a_medium: "m8a.medium",
|
|
397
|
+
m8a_xlarge: "m8a.xlarge",
|
|
383
398
|
m8g_12xlarge: "m8g.12xlarge",
|
|
384
399
|
m8g_16xlarge: "m8g.16xlarge",
|
|
385
400
|
m8g_24xlarge: "m8g.24xlarge",
|
|
@@ -390,6 +405,12 @@ export const EC2InstanceType = {
|
|
|
390
405
|
m8g_large: "m8g.large",
|
|
391
406
|
m8g_medium: "m8g.medium",
|
|
392
407
|
m8g_xlarge: "m8g.xlarge",
|
|
408
|
+
m8i_2xlarge: "m8i.2xlarge",
|
|
409
|
+
m8i_large: "m8i.large",
|
|
410
|
+
m8i_xlarge: "m8i.xlarge",
|
|
411
|
+
m9g_2xlarge: "m9g.2xlarge",
|
|
412
|
+
m9g_large: "m9g.large",
|
|
413
|
+
m9g_xlarge: "m9g.xlarge",
|
|
393
414
|
r3_2xlarge: "r3.2xlarge",
|
|
394
415
|
r3_4xlarge: "r3.4xlarge",
|
|
395
416
|
r3_8xlarge: "r3.8xlarge",
|