@aura3d/input 1.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +17 -0
- package/dist/ActionMap.d.ts +44 -0
- package/dist/ActionMap.d.ts.map +1 -0
- package/dist/ActionMap.js +74 -0
- package/dist/ActionMap.js.map +1 -0
- package/dist/GamepadDevice.d.ts +17 -0
- package/dist/GamepadDevice.d.ts.map +1 -0
- package/dist/GamepadDevice.js +27 -0
- package/dist/GamepadDevice.js.map +1 -0
- package/dist/GamepadInput.d.ts +3 -0
- package/dist/GamepadInput.d.ts.map +1 -0
- package/dist/GamepadInput.js +2 -0
- package/dist/GamepadInput.js.map +1 -0
- package/dist/GestureControls.d.ts +3 -0
- package/dist/GestureControls.d.ts.map +1 -0
- package/dist/GestureControls.js +2 -0
- package/dist/GestureControls.js.map +1 -0
- package/dist/GestureHapticsFixtures.d.ts +57 -0
- package/dist/GestureHapticsFixtures.d.ts.map +1 -0
- package/dist/GestureHapticsFixtures.js +115 -0
- package/dist/GestureHapticsFixtures.js.map +1 -0
- package/dist/GestureRecognizer.d.ts +19 -0
- package/dist/GestureRecognizer.d.ts.map +1 -0
- package/dist/GestureRecognizer.js +32 -0
- package/dist/GestureRecognizer.js.map +1 -0
- package/dist/InputActionBindingFixtures.d.ts +44 -0
- package/dist/InputActionBindingFixtures.d.ts.map +1 -0
- package/dist/InputActionBindingFixtures.js +86 -0
- package/dist/InputActionBindingFixtures.js.map +1 -0
- package/dist/InputReplay.d.ts +97 -0
- package/dist/InputReplay.d.ts.map +1 -0
- package/dist/InputReplay.js +189 -0
- package/dist/InputReplay.js.map +1 -0
- package/dist/InputSnapshot.d.ts +44 -0
- package/dist/InputSnapshot.d.ts.map +1 -0
- package/dist/InputSnapshot.js +44 -0
- package/dist/InputSnapshot.js.map +1 -0
- package/dist/InputSystem.d.ts +24 -0
- package/dist/InputSystem.d.ts.map +1 -0
- package/dist/InputSystem.js +77 -0
- package/dist/InputSystem.js.map +1 -0
- package/dist/InteractionSystem.d.ts +42 -0
- package/dist/InteractionSystem.d.ts.map +1 -0
- package/dist/InteractionSystem.js +80 -0
- package/dist/InteractionSystem.js.map +1 -0
- package/dist/KeyboardDevice.d.ts +18 -0
- package/dist/KeyboardDevice.d.ts.map +1 -0
- package/dist/KeyboardDevice.js +22 -0
- package/dist/KeyboardDevice.js.map +1 -0
- package/dist/PickingRay.d.ts +10 -0
- package/dist/PickingRay.d.ts.map +1 -0
- package/dist/PickingRay.js +27 -0
- package/dist/PickingRay.js.map +1 -0
- package/dist/PointerDevice.d.ts +51 -0
- package/dist/PointerDevice.d.ts.map +1 -0
- package/dist/PointerDevice.js +75 -0
- package/dist/PointerDevice.js.map +1 -0
- package/dist/VirtualTouchControls.d.ts +57 -0
- package/dist/VirtualTouchControls.d.ts.map +1 -0
- package/dist/VirtualTouchControls.js +127 -0
- package/dist/VirtualTouchControls.js.map +1 -0
- package/dist/WebXRSessionController.d.ts +108 -0
- package/dist/WebXRSessionController.d.ts.map +1 -0
- package/dist/WebXRSessionController.js +143 -0
- package/dist/WebXRSessionController.js.map +1 -0
- package/dist/XRFixtures.d.ts +65 -0
- package/dist/XRFixtures.d.ts.map +1 -0
- package/dist/XRFixtures.js +136 -0
- package/dist/XRFixtures.js.map +1 -0
- package/dist/controls/CameraRig.d.ts +12 -0
- package/dist/controls/CameraRig.d.ts.map +1 -0
- package/dist/controls/CameraRig.js +32 -0
- package/dist/controls/CameraRig.js.map +1 -0
- package/dist/controls/ControlTypes.d.ts +17 -0
- package/dist/controls/ControlTypes.d.ts.map +1 -0
- package/dist/controls/ControlTypes.js +4 -0
- package/dist/controls/ControlTypes.js.map +1 -0
- package/dist/controls/EditorFlyControls.d.ts +20 -0
- package/dist/controls/EditorFlyControls.d.ts.map +1 -0
- package/dist/controls/EditorFlyControls.js +44 -0
- package/dist/controls/EditorFlyControls.js.map +1 -0
- package/dist/controls/FirstPersonControls.d.ts +22 -0
- package/dist/controls/FirstPersonControls.d.ts.map +1 -0
- package/dist/controls/FirstPersonControls.js +44 -0
- package/dist/controls/FirstPersonControls.js.map +1 -0
- package/dist/controls/OrbitControls.d.ts +49 -0
- package/dist/controls/OrbitControls.d.ts.map +1 -0
- package/dist/controls/OrbitControls.js +131 -0
- package/dist/controls/OrbitControls.js.map +1 -0
- package/dist/controls/PointerLockControls.d.ts +11 -0
- package/dist/controls/PointerLockControls.d.ts.map +1 -0
- package/dist/controls/PointerLockControls.js +19 -0
- package/dist/controls/PointerLockControls.js.map +1 -0
- package/dist/controls/SceneCameraAdapter.d.ts +10 -0
- package/dist/controls/SceneCameraAdapter.d.ts.map +1 -0
- package/dist/controls/SceneCameraAdapter.js +90 -0
- package/dist/controls/SceneCameraAdapter.js.map +1 -0
- package/dist/controls/ThirdPersonFollowControls.d.ts +20 -0
- package/dist/controls/ThirdPersonFollowControls.d.ts.map +1 -0
- package/dist/controls/ThirdPersonFollowControls.js +33 -0
- package/dist/controls/ThirdPersonFollowControls.js.map +1 -0
- package/dist/index.d.ts +47 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +25 -0
- package/dist/index.js.map +1 -0
- package/package.json +17 -0
- package/src/ActionMap.ts +94 -0
- package/src/GamepadDevice.ts +48 -0
- package/src/GamepadInput.ts +2 -0
- package/src/GestureControls.ts +2 -0
- package/src/GestureHapticsFixtures.ts +179 -0
- package/src/GestureRecognizer.ts +43 -0
- package/src/InputActionBindingFixtures.ts +121 -0
- package/src/InputReplay.ts +275 -0
- package/src/InputSnapshot.ts +92 -0
- package/src/InputSystem.ts +92 -0
- package/src/InteractionSystem.ts +119 -0
- package/src/KeyboardDevice.ts +32 -0
- package/src/PickingRay.ts +49 -0
- package/src/PointerDevice.ts +102 -0
- package/src/VirtualTouchControls.ts +169 -0
- package/src/WebXRSessionController.ts +248 -0
- package/src/XRFixtures.ts +203 -0
- package/src/controls/CameraRig.ts +38 -0
- package/src/controls/ControlTypes.ts +21 -0
- package/src/controls/EditorFlyControls.ts +55 -0
- package/src/controls/FirstPersonControls.ts +60 -0
- package/src/controls/OrbitControls.ts +168 -0
- package/src/controls/PointerLockControls.ts +24 -0
- package/src/controls/SceneCameraAdapter.ts +100 -0
- package/src/controls/ThirdPersonFollowControls.ts +42 -0
- package/src/index.ts +72 -0
- package/tests/input.test.ts +69 -0
- package/tsconfig.json +7 -0
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import type { InputSnapshot } from "../InputSnapshot";
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import { type CameraTransformLike, type Vec3Like } from "./ControlTypes";
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export declare const DEFAULT_ORBIT_MAX_POLAR: number;
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export interface OrbitControlsOptions {
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readonly enabled?: boolean;
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readonly enablePan?: boolean;
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readonly enableZoom?: boolean;
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readonly enableRotate?: boolean;
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readonly target?: Vec3Like;
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readonly distance?: number;
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readonly minDistance?: number;
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readonly maxDistance?: number;
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readonly minPolar?: number;
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readonly maxPolar?: number;
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readonly rotateSpeed?: number;
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readonly zoomSpeed?: number;
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readonly panSpeed?: number;
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}
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export declare class OrbitControls {
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private readonly camera;
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enabled: boolean;
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enablePan: boolean;
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enableZoom: boolean;
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enableRotate: boolean;
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readonly target: Vec3Like;
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private azimuth;
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private polar;
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private distance;
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private readonly initial;
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private readonly minDistance;
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private readonly maxDistance;
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private readonly minPolar;
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private readonly maxPolar;
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private readonly rotateSpeed;
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private readonly zoomSpeed;
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private readonly panSpeed;
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constructor(camera: CameraTransformLike, options?: OrbitControlsOptions);
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update(snapshot: InputSnapshot): void;
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getPolarAngle(): number;
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getAzimuthalAngle(): number;
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getDistance(): number;
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saveState(): void;
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reset(): void;
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dispose(): void;
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private pan;
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private dollyFromWheel;
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private apply;
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}
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//# sourceMappingURL=OrbitControls.d.ts.map
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{"version":3,"file":"OrbitControls.d.ts","sourceRoot":"","sources":["../../../../../packages/input/src/controls/OrbitControls.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACtD,OAAO,EAAS,KAAK,mBAAmB,EAAE,KAAK,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAEhF,eAAO,MAAM,uBAAuB,QAAiB,CAAC;AAEtD,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,SAAS,CAAC,EAAE,OAAO,CAAC;IAC7B,QAAQ,CAAC,UAAU,CAAC,EAAE,OAAO,CAAC;IAC9B,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,CAAC;IAChC,QAAQ,CAAC,MAAM,CAAC,EAAE,QAAQ,CAAC;IAC3B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,WAAW,CAAC,EAAE,MAAM,CAAC;IAC9B,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC;IAC5B,QAAQ,CAAC,QAAQ,CAAC,EAAE,MAAM,CAAC;CAC5B;AAED,qBAAa,aAAa;IAoBtB,OAAO,CAAC,QAAQ,CAAC,MAAM;IAnBzB,OAAO,EAAE,OAAO,CAAC;IACjB,SAAS,EAAE,OAAO,CAAC;IACnB,UAAU,EAAE,OAAO,CAAC;IACpB,YAAY,EAAE,OAAO,CAAC;IACtB,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC;IAE1B,OAAO,CAAC,OAAO,CAAK;IACpB,OAAO,CAAC,KAAK,CAAe;IAC5B,OAAO,CAAC,QAAQ,CAAS;IACzB,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAyE;IACjG,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAS;IAClC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAS;IAClC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAS;IACrC,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAS;IACnC,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAS;gBAGf,MAAM,EAAE,mBAAmB,EAC5C,OAAO,GAAE,oBAAyB;IA2BpC,MAAM,CAAC,QAAQ,EAAE,aAAa,GAAG,IAAI;IA0BrC,aAAa,IAAI,MAAM;IAIvB,iBAAiB,IAAI,MAAM;IAI3B,WAAW,IAAI,MAAM;IAIrB,SAAS,IAAI,IAAI;IASjB,KAAK,IAAI,IAAI;IAUb,OAAO,IAAI,IAAI;IAIf,OAAO,CAAC,GAAG;IAMX,OAAO,CAAC,cAAc;IAStB,OAAO,CAAC,KAAK;CAOd"}
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import { clamp } from "./ControlTypes.js";
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export const DEFAULT_ORBIT_MAX_POLAR = Math.PI * 0.37;
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export class OrbitControls {
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camera;
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enabled;
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enablePan;
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enableZoom;
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enableRotate;
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target;
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azimuth = 0;
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polar = Math.PI / 2;
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distance;
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initial;
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minDistance;
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maxDistance;
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minPolar;
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maxPolar;
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rotateSpeed;
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zoomSpeed;
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panSpeed;
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constructor(camera, options = {}) {
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this.camera = camera;
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this.enabled = options.enabled ?? true;
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this.enablePan = options.enablePan ?? true;
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this.enableZoom = options.enableZoom ?? true;
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this.enableRotate = options.enableRotate ?? true;
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this.target = { ...(options.target ?? { x: 0, y: 0, z: 0 }) };
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this.minDistance = options.minDistance ?? 0.1;
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this.maxDistance = options.maxDistance ?? 1_000;
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this.minPolar = options.minPolar ?? 0.001;
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this.maxPolar = options.maxPolar ?? DEFAULT_ORBIT_MAX_POLAR;
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this.rotateSpeed = options.rotateSpeed ?? 0.005;
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this.zoomSpeed = options.zoomSpeed ?? 1;
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this.panSpeed = options.panSpeed ?? 0.002;
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const current = orbitStateFromCamera(camera, this.target);
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this.distance = clamp(options.distance ?? current.distance, this.minDistance, this.maxDistance);
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this.azimuth = current.azimuth;
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this.polar = clamp(current.polar, this.minPolar, this.maxPolar);
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this.initial = {
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target: { ...this.target },
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azimuth: this.azimuth,
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polar: this.polar,
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distance: this.distance
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};
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this.apply();
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}
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update(snapshot) {
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if (!this.enabled) {
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return;
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}
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const leftButton = snapshot.button(0);
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const middleButton = snapshot.button(1);
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const rightButton = snapshot.button(2);
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const panModifier = snapshot.keys.has("ShiftLeft") || snapshot.keys.has("ShiftRight") || snapshot.keys.has("ControlLeft") || snapshot.keys.has("ControlRight") || snapshot.keys.has("MetaLeft") || snapshot.keys.has("MetaRight");
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if (this.enableRotate && leftButton.down && !panModifier) {
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this.azimuth -= snapshot.pointer.deltaX * this.rotateSpeed;
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this.polar = clamp(this.polar - snapshot.pointer.deltaY * this.rotateSpeed, this.minPolar, this.maxPolar);
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}
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if (this.enablePan && (rightButton.down || middleButton.down || (leftButton.down && panModifier))) {
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this.pan(snapshot.pointer.deltaX, snapshot.pointer.deltaY);
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}
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if (this.enableZoom && snapshot.pointer.wheelY !== 0) {
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this.dollyFromWheel(snapshot.pointer.wheelY);
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}
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this.apply();
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}
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getPolarAngle() {
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return this.polar;
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}
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getAzimuthalAngle() {
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return this.azimuth;
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}
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getDistance() {
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return this.distance;
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}
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saveState() {
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this.initial.target.x = this.target.x;
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this.initial.target.y = this.target.y;
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this.initial.target.z = this.target.z;
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this.initial.azimuth = this.azimuth;
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this.initial.polar = this.polar;
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this.initial.distance = this.distance;
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}
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reset() {
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this.target.x = this.initial.target.x;
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this.target.y = this.initial.target.y;
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this.target.z = this.initial.target.z;
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this.azimuth = this.initial.azimuth;
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this.polar = this.initial.polar;
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this.distance = this.initial.distance;
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this.apply();
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}
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dispose() {
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this.enabled = false;
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}
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pan(deltaX, deltaY) {
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const scale = this.distance * this.panSpeed;
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this.target.x -= deltaX * scale;
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this.target.y += deltaY * scale;
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}
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dollyFromWheel(deltaY) {
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const normalizedDelta = Math.abs(deltaY * 0.01);
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const zoomScale = Math.pow(0.95, this.zoomSpeed * normalizedDelta);
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const nextDistance = deltaY < 0
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? this.distance * zoomScale
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: this.distance / zoomScale;
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this.distance = clamp(nextDistance, this.minDistance, this.maxDistance);
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}
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apply() {
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const sinPolar = Math.sin(this.polar);
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this.camera.position.x = this.target.x + this.distance * sinPolar * Math.sin(this.azimuth);
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this.camera.position.y = this.target.y + this.distance * Math.cos(this.polar);
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this.camera.position.z = this.target.z + this.distance * sinPolar * Math.cos(this.azimuth);
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this.camera.lookAt?.(this.target);
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}
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}
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function orbitStateFromCamera(camera, target) {
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const dx = camera.position.x - target.x;
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const dy = camera.position.y - target.y;
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const dz = camera.position.z - target.z;
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const distance = Math.hypot(dx, dy, dz);
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if (!Number.isFinite(distance) || distance <= 1e-6) {
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return { azimuth: 0, polar: Math.PI / 2, distance: 5 };
|
|
124
|
+
}
|
|
125
|
+
return {
|
|
126
|
+
azimuth: Math.atan2(dx, dz),
|
|
127
|
+
polar: Math.acos(clamp(dy / distance, -1, 1)),
|
|
128
|
+
distance
|
|
129
|
+
};
|
|
130
|
+
}
|
|
131
|
+
//# sourceMappingURL=OrbitControls.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"OrbitControls.js","sourceRoot":"","sources":["../../../../../packages/input/src/controls/OrbitControls.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAA2C,MAAM,gBAAgB,CAAC;AAEhF,MAAM,CAAC,MAAM,uBAAuB,GAAG,IAAI,CAAC,EAAE,GAAG,IAAI,CAAC;AAkBtD,MAAM,OAAO,aAAa;IAoBL;IAnBnB,OAAO,CAAU;IACjB,SAAS,CAAU;IACnB,UAAU,CAAU;IACpB,YAAY,CAAU;IACb,MAAM,CAAW;IAElB,OAAO,GAAG,CAAC,CAAC;IACZ,KAAK,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;IACpB,QAAQ,CAAS;IACR,OAAO,CAAyE;IAChF,WAAW,CAAS;IACpB,WAAW,CAAS;IACpB,QAAQ,CAAS;IACjB,QAAQ,CAAS;IACjB,WAAW,CAAS;IACpB,SAAS,CAAS;IAClB,QAAQ,CAAS;IAElC,YACmB,MAA2B,EAC5C,UAAgC,EAAE;QADjB,WAAM,GAAN,MAAM,CAAqB;QAG5C,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,IAAI,CAAC;QACvC,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,IAAI,CAAC;QAC3C,IAAI,CAAC,UAAU,GAAG,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC;QAC7C,IAAI,CAAC,YAAY,GAAG,OAAO,CAAC,YAAY,IAAI,IAAI,CAAC;QACjD,IAAI,CAAC,MAAM,GAAG,EAAE,GAAG,CAAC,OAAO,CAAC,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;QAC9D,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,GAAG,CAAC;QAC9C,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,KAAK,CAAC;QAChD,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,KAAK,CAAC;QAC1C,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,uBAAuB,CAAC;QAC5D,IAAI,CAAC,WAAW,GAAG,OAAO,CAAC,WAAW,IAAI,KAAK,CAAC;QAChD,IAAI,CAAC,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,CAAC,CAAC;QACxC,IAAI,CAAC,QAAQ,GAAG,OAAO,CAAC,QAAQ,IAAI,KAAK,CAAC;QAC1C,MAAM,OAAO,GAAG,oBAAoB,CAAC,MAAM,EAAE,IAAI,CAAC,MAAM,CAAC,CAAC;QAC1D,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,OAAO,CAAC,QAAQ,IAAI,OAAO,CAAC,QAAQ,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;QAChG,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,CAAC;QAC/B,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,OAAO,CAAC,KAAK,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAChE,IAAI,CAAC,OAAO,GAAG;YACb,MAAM,EAAE,EAAE,GAAG,IAAI,CAAC,MAAM,EAAE;YAC1B,OAAO,EAAE,IAAI,CAAC,OAAO;YACrB,KAAK,EAAE,IAAI,CAAC,KAAK;YACjB,QAAQ,EAAE,IAAI,CAAC,QAAQ;SACxB,CAAC;QACF,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,MAAM,CAAC,QAAuB;QAC5B,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YAClB,OAAO;QACT,CAAC;QAED,MAAM,UAAU,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACtC,MAAM,YAAY,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACxC,MAAM,WAAW,GAAG,QAAQ,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACvC,MAAM,WAAW,GAAG,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,IAAI,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,YAAY,CAAC,IAAI,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,aAAa,CAAC,IAAI,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,cAAc,CAAC,IAAI,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,UAAU,CAAC,IAAI,QAAQ,CAAC,IAAI,CAAC,GAAG,CAAC,WAAW,CAAC,CAAC;QAElO,IAAI,IAAI,CAAC,YAAY,IAAI,UAAU,CAAC,IAAI,IAAI,CAAC,WAAW,EAAE,CAAC;YACzD,IAAI,CAAC,OAAO,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,CAAC;YAC3D,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,KAAK,GAAG,QAAQ,CAAC,OAAO,CAAC,MAAM,GAAG,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,QAAQ,EAAE,IAAI,CAAC,QAAQ,CAAC,CAAC;QAC5G,CAAC;QAED,IAAI,IAAI,CAAC,SAAS,IAAI,CAAC,WAAW,CAAC,IAAI,IAAI,YAAY,CAAC,IAAI,IAAI,CAAC,UAAU,CAAC,IAAI,IAAI,WAAW,CAAC,CAAC,EAAE,CAAC;YAClG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC7D,CAAC;QAED,IAAI,IAAI,CAAC,UAAU,IAAI,QAAQ,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACrD,IAAI,CAAC,cAAc,CAAC,QAAQ,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/C,CAAC;QAED,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,aAAa;QACX,OAAO,IAAI,CAAC,KAAK,CAAC;IACpB,CAAC;IAED,iBAAiB;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IAED,WAAW;QACT,OAAO,IAAI,CAAC,QAAQ,CAAC;IACvB,CAAC;IAED,SAAS;QACP,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QACpC,IAAI,CAAC,OAAO,CAAC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;QAChC,IAAI,CAAC,OAAO,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;IACxC,CAAC;IAED,KAAK;QACH,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC;QACtC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC;QACpC,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QAChC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,OAAO,CAAC,QAAQ,CAAC;QACtC,IAAI,CAAC,KAAK,EAAE,CAAC;IACf,CAAC;IAED,OAAO;QACL,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;IACvB,CAAC;IAEO,GAAG,CAAC,MAAc,EAAE,MAAc;QACxC,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,CAAC;QAC5C,IAAI,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,GAAG,KAAK,CAAC;QAChC,IAAI,CAAC,MAAM,CAAC,CAAC,IAAI,MAAM,GAAG,KAAK,CAAC;IAClC,CAAC;IAEO,cAAc,CAAC,MAAc;QACnC,MAAM,eAAe,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,GAAG,IAAI,CAAC,CAAC;QAChD,MAAM,SAAS,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,CAAC,SAAS,GAAG,eAAe,CAAC,CAAC;QACnE,MAAM,YAAY,GAAG,MAAM,GAAG,CAAC;YAC7B,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,SAAS;YAC3B,CAAC,CAAC,IAAI,CAAC,QAAQ,GAAG,SAAS,CAAC;QAC9B,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC,YAAY,EAAE,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,WAAW,CAAC,CAAC;IAC1E,CAAC;IAEO,KAAK;QACX,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QACtC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC3F,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;QAC9E,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,GAAG,IAAI,CAAC,QAAQ,GAAG,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QAC3F,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC;IACpC,CAAC;CACF;AAED,SAAS,oBAAoB,CAAC,MAA2B,EAAE,MAAgB;IACzE,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;IACxC,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;IACxC,MAAM,EAAE,GAAG,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC;IACxC,MAAM,QAAQ,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IACxC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,QAAQ,CAAC,IAAI,QAAQ,IAAI,IAAI,EAAE,CAAC;QACnD,OAAO,EAAE,OAAO,EAAE,CAAC,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,GAAG,CAAC,EAAE,QAAQ,EAAE,CAAC,EAAE,CAAC;IACzD,CAAC;IACD,OAAO;QACL,OAAO,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,CAAC;QAC3B,KAAK,EAAE,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,GAAG,QAAQ,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC7C,QAAQ;KACT,CAAC;AACJ,CAAC"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import type { InputSnapshot } from "../InputSnapshot";
|
|
2
|
+
import { FirstPersonControls, type FirstPersonControlsOptions } from "./FirstPersonControls";
|
|
3
|
+
import type { CameraTransformLike } from "./ControlTypes";
|
|
4
|
+
export declare class PointerLockControls extends FirstPersonControls {
|
|
5
|
+
locked: boolean;
|
|
6
|
+
constructor(camera: CameraTransformLike, options?: FirstPersonControlsOptions);
|
|
7
|
+
lock(): void;
|
|
8
|
+
unlock(): void;
|
|
9
|
+
update(snapshot: InputSnapshot, deltaSeconds: number): void;
|
|
10
|
+
}
|
|
11
|
+
//# sourceMappingURL=PointerLockControls.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PointerLockControls.d.ts","sourceRoot":"","sources":["../../../../../packages/input/src/controls/PointerLockControls.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AACtD,OAAO,EAAE,mBAAmB,EAAE,KAAK,0BAA0B,EAAE,MAAM,uBAAuB,CAAC;AAC7F,OAAO,KAAK,EAAE,mBAAmB,EAAE,MAAM,gBAAgB,CAAC;AAE1D,qBAAa,mBAAoB,SAAQ,mBAAmB;IAC1D,MAAM,UAAS;gBAEH,MAAM,EAAE,mBAAmB,EAAE,OAAO,GAAE,0BAA+B;IAIjF,IAAI,IAAI,IAAI;IAIZ,MAAM,IAAI,IAAI;IAIL,MAAM,CAAC,QAAQ,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,GAAG,IAAI;CAIrE"}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { FirstPersonControls } from "./FirstPersonControls.js";
|
|
2
|
+
export class PointerLockControls extends FirstPersonControls {
|
|
3
|
+
locked = false;
|
|
4
|
+
constructor(camera, options = {}) {
|
|
5
|
+
super(camera, options);
|
|
6
|
+
}
|
|
7
|
+
lock() {
|
|
8
|
+
this.locked = true;
|
|
9
|
+
}
|
|
10
|
+
unlock() {
|
|
11
|
+
this.locked = false;
|
|
12
|
+
}
|
|
13
|
+
update(snapshot, deltaSeconds) {
|
|
14
|
+
if (!this.locked)
|
|
15
|
+
return;
|
|
16
|
+
super.update(snapshot, deltaSeconds);
|
|
17
|
+
}
|
|
18
|
+
}
|
|
19
|
+
//# sourceMappingURL=PointerLockControls.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PointerLockControls.js","sourceRoot":"","sources":["../../../../../packages/input/src/controls/PointerLockControls.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,mBAAmB,EAAmC,MAAM,uBAAuB,CAAC;AAG7F,MAAM,OAAO,mBAAoB,SAAQ,mBAAmB;IAC1D,MAAM,GAAG,KAAK,CAAC;IAEf,YAAY,MAA2B,EAAE,UAAsC,EAAE;QAC/E,KAAK,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC;IACzB,CAAC;IAED,IAAI;QACF,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;IACrB,CAAC;IAED,MAAM;QACJ,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IACtB,CAAC;IAEQ,MAAM,CAAC,QAAuB,EAAE,YAAoB;QAC3D,IAAI,CAAC,IAAI,CAAC,MAAM;YAAE,OAAO;QACzB,KAAK,CAAC,MAAM,CAAC,QAAQ,EAAE,YAAY,CAAC,CAAC;IACvC,CAAC;CACF"}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
import { type Camera } from "@aura3d/scene";
|
|
2
|
+
import { type CameraTransformLike, type EulerLike, type Vec3Like } from "./ControlTypes";
|
|
3
|
+
export interface SceneCameraControlAdapter extends CameraTransformLike {
|
|
4
|
+
readonly camera: Camera;
|
|
5
|
+
readonly position: Vec3Like;
|
|
6
|
+
readonly rotation: EulerLike;
|
|
7
|
+
lookAt(target: Vec3Like): void;
|
|
8
|
+
}
|
|
9
|
+
export declare function createSceneCameraControlAdapter(camera: Camera): SceneCameraControlAdapter;
|
|
10
|
+
//# sourceMappingURL=SceneCameraAdapter.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SceneCameraAdapter.d.ts","sourceRoot":"","sources":["../../../../../packages/input/src/controls/SceneCameraAdapter.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,MAAM,EAAE,MAAM,eAAe,CAAC;AAC5C,OAAO,EAAE,KAAK,mBAAmB,EAAE,KAAK,SAAS,EAAE,KAAK,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAEzF,MAAM,WAAW,yBAA0B,SAAQ,mBAAmB;IACpE,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAC;IAC5B,QAAQ,CAAC,QAAQ,EAAE,SAAS,CAAC;IAC7B,MAAM,CAAC,MAAM,EAAE,QAAQ,GAAG,IAAI,CAAC;CAChC;AAED,wBAAgB,+BAA+B,CAAC,MAAM,EAAE,MAAM,GAAG,yBAAyB,CAkEzF"}
|
|
@@ -0,0 +1,90 @@
|
|
|
1
|
+
import { Quaternion, Vector3 } from "@aura3d/math";
|
|
2
|
+
import {} from "@aura3d/scene";
|
|
3
|
+
import {} from "./ControlTypes.js";
|
|
4
|
+
export function createSceneCameraControlAdapter(camera) {
|
|
5
|
+
const euler = quaternionToEuler(camera.transform.rotation);
|
|
6
|
+
const position = {
|
|
7
|
+
get x() {
|
|
8
|
+
return camera.transform.position[0];
|
|
9
|
+
},
|
|
10
|
+
set x(value) {
|
|
11
|
+
camera.transform.setPosition(value, camera.transform.position[1], camera.transform.position[2]);
|
|
12
|
+
syncCamera(camera);
|
|
13
|
+
},
|
|
14
|
+
get y() {
|
|
15
|
+
return camera.transform.position[1];
|
|
16
|
+
},
|
|
17
|
+
set y(value) {
|
|
18
|
+
camera.transform.setPosition(camera.transform.position[0], value, camera.transform.position[2]);
|
|
19
|
+
syncCamera(camera);
|
|
20
|
+
},
|
|
21
|
+
get z() {
|
|
22
|
+
return camera.transform.position[2];
|
|
23
|
+
},
|
|
24
|
+
set z(value) {
|
|
25
|
+
camera.transform.setPosition(camera.transform.position[0], camera.transform.position[1], value);
|
|
26
|
+
syncCamera(camera);
|
|
27
|
+
}
|
|
28
|
+
};
|
|
29
|
+
const rotation = {
|
|
30
|
+
get x() {
|
|
31
|
+
return euler.x;
|
|
32
|
+
},
|
|
33
|
+
set x(value) {
|
|
34
|
+
euler.x = value;
|
|
35
|
+
applyEuler(camera, euler);
|
|
36
|
+
},
|
|
37
|
+
get y() {
|
|
38
|
+
return euler.y;
|
|
39
|
+
},
|
|
40
|
+
set y(value) {
|
|
41
|
+
euler.y = value;
|
|
42
|
+
applyEuler(camera, euler);
|
|
43
|
+
},
|
|
44
|
+
get z() {
|
|
45
|
+
return euler.z;
|
|
46
|
+
},
|
|
47
|
+
set z(value) {
|
|
48
|
+
euler.z = value;
|
|
49
|
+
applyEuler(camera, euler);
|
|
50
|
+
}
|
|
51
|
+
};
|
|
52
|
+
return {
|
|
53
|
+
camera,
|
|
54
|
+
position,
|
|
55
|
+
rotation,
|
|
56
|
+
lookAt(target) {
|
|
57
|
+
const origin = new Vector3(camera.transform.position[0], camera.transform.position[1], camera.transform.position[2]);
|
|
58
|
+
const direction = new Vector3(target.x, target.y, target.z).subtract(origin).normalize();
|
|
59
|
+
if (direction.lengthSquared() === 0)
|
|
60
|
+
return;
|
|
61
|
+
const q = Quaternion.fromUnitVectors(Vector3.forward, direction);
|
|
62
|
+
camera.transform.setRotation(q.x, q.y, q.z, q.w);
|
|
63
|
+
const nextEuler = quaternionToEuler([q.x, q.y, q.z, q.w]);
|
|
64
|
+
euler.x = nextEuler.x;
|
|
65
|
+
euler.y = nextEuler.y;
|
|
66
|
+
euler.z = nextEuler.z;
|
|
67
|
+
syncCamera(camera);
|
|
68
|
+
}
|
|
69
|
+
};
|
|
70
|
+
}
|
|
71
|
+
function applyEuler(camera, euler) {
|
|
72
|
+
const yaw = Quaternion.fromAxisAngle(Vector3.up, euler.y);
|
|
73
|
+
const pitch = Quaternion.fromAxisAngle(Vector3.right, euler.x);
|
|
74
|
+
const roll = Quaternion.fromAxisAngle(new Vector3(0, 0, 1), euler.z);
|
|
75
|
+
const q = yaw.multiply(pitch).multiply(roll).normalize();
|
|
76
|
+
camera.transform.setRotation(q.x, q.y, q.z, q.w);
|
|
77
|
+
syncCamera(camera);
|
|
78
|
+
}
|
|
79
|
+
function syncCamera(camera) {
|
|
80
|
+
camera.updateCameraMatrices();
|
|
81
|
+
}
|
|
82
|
+
function quaternionToEuler(rotation) {
|
|
83
|
+
const [x, y, z, w] = rotation;
|
|
84
|
+
const sinPitch = 2 * (w * x - z * y);
|
|
85
|
+
const pitch = Math.abs(sinPitch) >= 1 ? Math.sign(sinPitch) * Math.PI / 2 : Math.asin(sinPitch);
|
|
86
|
+
const yaw = Math.atan2(2 * (w * y + x * z), 1 - 2 * (x * x + y * y));
|
|
87
|
+
const roll = Math.atan2(2 * (w * z + x * y), 1 - 2 * (x * x + z * z));
|
|
88
|
+
return { x: pitch, y: yaw, z: roll };
|
|
89
|
+
}
|
|
90
|
+
//# sourceMappingURL=SceneCameraAdapter.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SceneCameraAdapter.js","sourceRoot":"","sources":["../../../../../packages/input/src/controls/SceneCameraAdapter.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACnD,OAAO,EAAe,MAAM,eAAe,CAAC;AAC5C,OAAO,EAA2D,MAAM,gBAAgB,CAAC;AASzF,MAAM,UAAU,+BAA+B,CAAC,MAAc;IAC5D,MAAM,KAAK,GAAG,iBAAiB,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC;IAC3D,MAAM,QAAQ,GAAG;QACf,IAAI,CAAC;YACH,OAAO,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QACtC,CAAC;QACD,IAAI,CAAC,CAAC,KAAa;YACjB,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,KAAK,EAAE,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YAChG,UAAU,CAAC,MAAM,CAAC,CAAC;QACrB,CAAC;QACD,IAAI,CAAC;YACH,OAAO,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QACtC,CAAC;QACD,IAAI,CAAC,CAAC,KAAa;YACjB,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,KAAK,EAAE,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YAChG,UAAU,CAAC,MAAM,CAAC,CAAC;QACrB,CAAC;QACD,IAAI,CAAC;YACH,OAAO,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC;QACtC,CAAC;QACD,IAAI,CAAC,CAAC,KAAa;YACjB,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC;YAChG,UAAU,CAAC,MAAM,CAAC,CAAC;QACrB,CAAC;KACF,CAAC;IACF,MAAM,QAAQ,GAAG;QACf,IAAI,CAAC;YACH,OAAO,KAAK,CAAC,CAAC,CAAC;QACjB,CAAC;QACD,IAAI,CAAC,CAAC,KAAa;YACjB,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC;YAChB,UAAU,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QAC5B,CAAC;QACD,IAAI,CAAC;YACH,OAAO,KAAK,CAAC,CAAC,CAAC;QACjB,CAAC;QACD,IAAI,CAAC,CAAC,KAAa;YACjB,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC;YAChB,UAAU,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QAC5B,CAAC;QACD,IAAI,CAAC;YACH,OAAO,KAAK,CAAC,CAAC,CAAC;QACjB,CAAC;QACD,IAAI,CAAC,CAAC,KAAa;YACjB,KAAK,CAAC,CAAC,GAAG,KAAK,CAAC;YAChB,UAAU,CAAC,MAAM,EAAE,KAAK,CAAC,CAAC;QAC5B,CAAC;KACF,CAAC;IAEF,OAAO;QACL,MAAM;QACN,QAAQ;QACR,QAAQ;QACR,MAAM,CAAC,MAAgB;YACrB,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,SAAS,CAAC,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;YACrH,MAAM,SAAS,GAAG,IAAI,OAAO,CAAC,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,SAAS,EAAE,CAAC;YACzF,IAAI,SAAS,CAAC,aAAa,EAAE,KAAK,CAAC;gBAAE,OAAO;YAC5C,MAAM,CAAC,GAAG,UAAU,CAAC,eAAe,CAAC,OAAO,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC;YACjE,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;YACjD,MAAM,SAAS,GAAG,iBAAiB,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC1D,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC;YACtB,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC;YACtB,KAAK,CAAC,CAAC,GAAG,SAAS,CAAC,CAAC,CAAC;YACtB,UAAU,CAAC,MAAM,CAAC,CAAC;QACrB,CAAC;KACF,CAAC;AACJ,CAAC;AAED,SAAS,UAAU,CAAC,MAAc,EAAE,KAAgB;IAClD,MAAM,GAAG,GAAG,UAAU,CAAC,aAAa,CAAC,OAAO,CAAC,EAAE,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC1D,MAAM,KAAK,GAAG,UAAU,CAAC,aAAa,CAAC,OAAO,CAAC,KAAK,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/D,MAAM,IAAI,GAAG,UAAU,CAAC,aAAa,CAAC,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC;IACrE,MAAM,CAAC,GAAG,GAAG,CAAC,QAAQ,CAAC,KAAK,CAAC,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,SAAS,EAAE,CAAC;IACzD,MAAM,CAAC,SAAS,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC;IACjD,UAAU,CAAC,MAAM,CAAC,CAAC;AACrB,CAAC;AAED,SAAS,UAAU,CAAC,MAAc;IAChC,MAAM,CAAC,oBAAoB,EAAE,CAAC;AAChC,CAAC;AAED,SAAS,iBAAiB,CAAC,QAAmD;IAC5E,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,QAAQ,CAAC;IAC9B,MAAM,QAAQ,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;IACrC,MAAM,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,CAAC;IAChG,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACrE,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC;IACtE,OAAO,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,IAAI,EAAE,CAAC;AACvC,CAAC"}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { type CameraTransformLike, type Vec3Like } from "./ControlTypes";
|
|
2
|
+
export interface ThirdPersonFollowControlsOptions {
|
|
3
|
+
readonly offset?: Vec3Like;
|
|
4
|
+
readonly damping?: number;
|
|
5
|
+
}
|
|
6
|
+
export declare class ThirdPersonFollowControls {
|
|
7
|
+
private readonly camera;
|
|
8
|
+
enabled: boolean;
|
|
9
|
+
target?: {
|
|
10
|
+
readonly position: Vec3Like;
|
|
11
|
+
};
|
|
12
|
+
readonly offset: Vec3Like;
|
|
13
|
+
damping: number;
|
|
14
|
+
constructor(camera: CameraTransformLike, target?: {
|
|
15
|
+
readonly position: Vec3Like;
|
|
16
|
+
}, options?: ThirdPersonFollowControlsOptions);
|
|
17
|
+
update(deltaSeconds: number): void;
|
|
18
|
+
dispose(): void;
|
|
19
|
+
}
|
|
20
|
+
//# sourceMappingURL=ThirdPersonFollowControls.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ThirdPersonFollowControls.d.ts","sourceRoot":"","sources":["../../../../../packages/input/src/controls/ThirdPersonFollowControls.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,mBAAmB,EAAE,KAAK,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAEzE,MAAM,WAAW,gCAAgC;IAC/C,QAAQ,CAAC,MAAM,CAAC,EAAE,QAAQ,CAAC;IAC3B,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;CAC3B;AAED,qBAAa,yBAAyB;IAOlC,OAAO,CAAC,QAAQ,CAAC,MAAM;IANzB,OAAO,UAAQ;IACf,MAAM,CAAC,EAAE;QAAE,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAA;KAAE,CAAC;IACzC,QAAQ,CAAC,MAAM,EAAE,QAAQ,CAAC;IAC1B,OAAO,EAAE,MAAM,CAAC;gBAGG,MAAM,EAAE,mBAAmB,EAC5C,MAAM,CAAC,EAAE;QAAE,QAAQ,CAAC,QAAQ,EAAE,QAAQ,CAAA;KAAE,EACxC,OAAO,GAAE,gCAAqC;IAOhD,MAAM,CAAC,YAAY,EAAE,MAAM,GAAG,IAAI;IAclC,OAAO,IAAI,IAAI;CAIhB"}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import {} from "./ControlTypes.js";
|
|
2
|
+
export class ThirdPersonFollowControls {
|
|
3
|
+
camera;
|
|
4
|
+
enabled = true;
|
|
5
|
+
target;
|
|
6
|
+
offset;
|
|
7
|
+
damping;
|
|
8
|
+
constructor(camera, target, options = {}) {
|
|
9
|
+
this.camera = camera;
|
|
10
|
+
this.target = target;
|
|
11
|
+
this.offset = { ...(options.offset ?? { x: 0, y: 2, z: 6 }) };
|
|
12
|
+
this.damping = options.damping ?? 12;
|
|
13
|
+
}
|
|
14
|
+
update(deltaSeconds) {
|
|
15
|
+
if (!this.enabled || !this.target)
|
|
16
|
+
return;
|
|
17
|
+
const desired = {
|
|
18
|
+
x: this.target.position.x + this.offset.x,
|
|
19
|
+
y: this.target.position.y + this.offset.y,
|
|
20
|
+
z: this.target.position.z + this.offset.z
|
|
21
|
+
};
|
|
22
|
+
const alpha = 1 - Math.exp(-this.damping * Math.max(0, deltaSeconds));
|
|
23
|
+
this.camera.position.x += (desired.x - this.camera.position.x) * alpha;
|
|
24
|
+
this.camera.position.y += (desired.y - this.camera.position.y) * alpha;
|
|
25
|
+
this.camera.position.z += (desired.z - this.camera.position.z) * alpha;
|
|
26
|
+
this.camera.lookAt?.(this.target.position);
|
|
27
|
+
}
|
|
28
|
+
dispose() {
|
|
29
|
+
this.enabled = false;
|
|
30
|
+
this.target = undefined;
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
//# sourceMappingURL=ThirdPersonFollowControls.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ThirdPersonFollowControls.js","sourceRoot":"","sources":["../../../../../packages/input/src/controls/ThirdPersonFollowControls.ts"],"names":[],"mappings":"AAAA,OAAO,EAA2C,MAAM,gBAAgB,CAAC;AAOzE,MAAM,OAAO,yBAAyB;IAOjB;IANnB,OAAO,GAAG,IAAI,CAAC;IACf,MAAM,CAAmC;IAChC,MAAM,CAAW;IAC1B,OAAO,CAAS;IAEhB,YACmB,MAA2B,EAC5C,MAAwC,EACxC,UAA4C,EAAE;QAF7B,WAAM,GAAN,MAAM,CAAqB;QAI5C,IAAI,CAAC,MAAM,GAAG,MAAM,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,EAAE,GAAG,CAAC,OAAO,CAAC,MAAM,IAAI,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC;QAC9D,IAAI,CAAC,OAAO,GAAG,OAAO,CAAC,OAAO,IAAI,EAAE,CAAC;IACvC,CAAC;IAED,MAAM,CAAC,YAAoB;QACzB,IAAI,CAAC,IAAI,CAAC,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM;YAAE,OAAO;QAC1C,MAAM,OAAO,GAAG;YACd,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;YACzC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;YACzC,CAAC,EAAE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC;SAC1C,CAAC;QACF,MAAM,KAAK,GAAG,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,YAAY,CAAC,CAAC,CAAC;QACtE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;QACvE,IAAI,CAAC,MAAM,CAAC,MAAM,EAAE,CAAC,IAAI,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAC;IAC7C,CAAC;IAED,OAAO;QACL,IAAI,CAAC,OAAO,GAAG,KAAK,CAAC;QACrB,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;IAC1B,CAAC;CACF"}
|
package/dist/index.d.ts
ADDED
|
@@ -0,0 +1,47 @@
|
|
|
1
|
+
export { ActionMap } from "./ActionMap";
|
|
2
|
+
export type { ActionBinding, AxisBinding } from "./ActionMap";
|
|
3
|
+
export { GamepadDevice } from "./GamepadDevice";
|
|
4
|
+
export type { GamepadButtonLike, GamepadLike } from "./GamepadDevice";
|
|
5
|
+
export { sampleGestureHapticsFixture } from "./GestureHapticsFixtures";
|
|
6
|
+
export type { GestureHapticsFixture, GestureHapticsFixtureOptions, GestureHapticsGestureType, GestureHapticsPatternName } from "./GestureHapticsFixtures";
|
|
7
|
+
export { GestureRecognizer } from "./GestureRecognizer";
|
|
8
|
+
export type { Gesture } from "./GestureRecognizer";
|
|
9
|
+
export { processInputValue, sampleInputActionBindingFixture } from "./InputActionBindingFixtures";
|
|
10
|
+
export type { InputActionBindingFixture, InputValueProcessor } from "./InputActionBindingFixtures";
|
|
11
|
+
export { InputSnapshot } from "./InputSnapshot";
|
|
12
|
+
export type { ButtonState, GamepadSnapshot, InputSnapshotOptions, PointerSnapshot, PointerTouch } from "./InputSnapshot";
|
|
13
|
+
export { InputPlayback, InputRecorder, parseInputRecording } from "./InputReplay";
|
|
14
|
+
export type { InputPlaybackOptions, InputPlaybackSnapshot, InputRecording, InputRecordingMetadata, InputReplayEvent, InputReplayEventType } from "./InputReplay";
|
|
15
|
+
export { InputSystem } from "./InputSystem";
|
|
16
|
+
export type { InputEventTargetLike } from "./InputSystem";
|
|
17
|
+
export { InteractionSystem } from "./InteractionSystem";
|
|
18
|
+
export type { InteractionBounds, InteractionEvent, InteractionEventType, InteractionHit, InteractionListener, InteractionRayProvider, InteractionTarget, InteractionTargetProvider } from "./InteractionSystem";
|
|
19
|
+
export { KeyboardDevice } from "./KeyboardDevice";
|
|
20
|
+
export type { KeyboardEventLike } from "./KeyboardDevice";
|
|
21
|
+
export { pickingRayFromCamera } from "./PickingRay";
|
|
22
|
+
export type { PickingRayViewport } from "./PickingRay";
|
|
23
|
+
export { PointerDevice } from "./PointerDevice";
|
|
24
|
+
export type { PointerEventLike, WheelEventLike } from "./PointerDevice";
|
|
25
|
+
export { VirtualTouchJoystick, sampleVirtualTouchJoystickFixture } from "./VirtualTouchControls";
|
|
26
|
+
export type { VirtualJoystickConfig, VirtualTouchJoystickSnapshot, VirtualTouchPoint } from "./VirtualTouchControls";
|
|
27
|
+
export { sampleXRRuntimeFixture } from "./XRFixtures";
|
|
28
|
+
export type { XRFixtureLodLevel, XRFixtureOptions, XRFixtureSessionMode, XRRuntimeFixture } from "./XRFixtures";
|
|
29
|
+
export { WebXRSessionController } from "./WebXRSessionController";
|
|
30
|
+
export type { A3DXRFrameLike, A3DXRHandedness, A3DXRHitTestResultLike, A3DXRInputSourceLike, A3DXRPoseLike, A3DXRReferenceSpaceLike, A3DXRReferenceSpaceType, A3DXRSessionInit, A3DXRSessionLike, A3DXRSessionMode, A3DXRSystemLike, WebXRControllerSample, WebXRFrameSample, WebXRHitTestSample, WebXRSessionControllerOptions, WebXRSessionStartResult } from "./WebXRSessionController";
|
|
31
|
+
export * from "./GamepadInput.js";
|
|
32
|
+
export * from "./GestureControls.js";
|
|
33
|
+
export * from "./controls/PointerLockControls.js";
|
|
34
|
+
export { CameraRig } from "./controls/CameraRig";
|
|
35
|
+
export type { CameraRigState } from "./controls/CameraRig";
|
|
36
|
+
export type { CameraTransformLike, EulerLike, Vec3Like } from "./controls/ControlTypes";
|
|
37
|
+
export { createSceneCameraControlAdapter } from "./controls/SceneCameraAdapter";
|
|
38
|
+
export type { SceneCameraControlAdapter } from "./controls/SceneCameraAdapter";
|
|
39
|
+
export { EditorFlyControls } from "./controls/EditorFlyControls";
|
|
40
|
+
export type { EditorFlyControlsOptions } from "./controls/EditorFlyControls";
|
|
41
|
+
export { FirstPersonControls } from "./controls/FirstPersonControls";
|
|
42
|
+
export type { FirstPersonControlsOptions } from "./controls/FirstPersonControls";
|
|
43
|
+
export { DEFAULT_ORBIT_MAX_POLAR, OrbitControls } from "./controls/OrbitControls";
|
|
44
|
+
export type { OrbitControlsOptions } from "./controls/OrbitControls";
|
|
45
|
+
export { ThirdPersonFollowControls } from "./controls/ThirdPersonFollowControls";
|
|
46
|
+
export type { ThirdPersonFollowControlsOptions } from "./controls/ThirdPersonFollowControls";
|
|
47
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../packages/input/src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AACxC,YAAY,EAAE,aAAa,EAAE,WAAW,EAAE,MAAM,aAAa,CAAC;AAC9D,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,YAAY,EAAE,iBAAiB,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AACtE,OAAO,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AACvE,YAAY,EAAE,qBAAqB,EAAE,4BAA4B,EAAE,yBAAyB,EAAE,yBAAyB,EAAE,MAAM,0BAA0B,CAAC;AAC1J,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,YAAY,EAAE,OAAO,EAAE,MAAM,qBAAqB,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,+BAA+B,EAAE,MAAM,8BAA8B,CAAC;AAClG,YAAY,EAAE,yBAAyB,EAAE,mBAAmB,EAAE,MAAM,8BAA8B,CAAC;AACnG,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,YAAY,EAAE,WAAW,EAAE,eAAe,EAAE,oBAAoB,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AACzH,OAAO,EAAE,aAAa,EAAE,aAAa,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AAClF,YAAY,EAAE,oBAAoB,EAAE,qBAAqB,EAAE,cAAc,EAAE,sBAAsB,EAAE,gBAAgB,EAAE,oBAAoB,EAAE,MAAM,eAAe,CAAC;AACjK,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAC5C,YAAY,EAAE,oBAAoB,EAAE,MAAM,eAAe,CAAC;AAC1D,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,YAAY,EACV,iBAAiB,EACjB,gBAAgB,EAChB,oBAAoB,EACpB,cAAc,EACd,mBAAmB,EACnB,sBAAsB,EACtB,iBAAiB,EACjB,yBAAyB,EAC1B,MAAM,qBAAqB,CAAC;AAC7B,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,YAAY,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AAC1D,OAAO,EAAE,oBAAoB,EAAE,MAAM,cAAc,CAAC;AACpD,YAAY,EAAE,kBAAkB,EAAE,MAAM,cAAc,CAAC;AACvD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,YAAY,EAAE,gBAAgB,EAAE,cAAc,EAAE,MAAM,iBAAiB,CAAC;AACxE,OAAO,EAAE,oBAAoB,EAAE,iCAAiC,EAAE,MAAM,wBAAwB,CAAC;AACjG,YAAY,EAAE,qBAAqB,EAAE,4BAA4B,EAAE,iBAAiB,EAAE,MAAM,wBAAwB,CAAC;AACrH,OAAO,EAAE,sBAAsB,EAAE,MAAM,cAAc,CAAC;AACtD,YAAY,EAAE,iBAAiB,EAAE,gBAAgB,EAAE,oBAAoB,EAAE,gBAAgB,EAAE,MAAM,cAAc,CAAC;AAChH,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAClE,YAAY,EACV,cAAc,EACd,eAAe,EACf,sBAAsB,EACtB,oBAAoB,EACpB,aAAa,EACb,uBAAuB,EACvB,uBAAuB,EACvB,gBAAgB,EAChB,gBAAgB,EAChB,gBAAgB,EAChB,eAAe,EACf,qBAAqB,EACrB,gBAAgB,EAChB,kBAAkB,EAClB,6BAA6B,EAC7B,uBAAuB,EACxB,MAAM,0BAA0B,CAAC;AAClC,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mCAAmC,CAAC;AAClD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,YAAY,EAAE,cAAc,EAAE,MAAM,sBAAsB,CAAC;AAC3D,YAAY,EAAE,mBAAmB,EAAE,SAAS,EAAE,QAAQ,EAAE,MAAM,yBAAyB,CAAC;AACxF,OAAO,EAAE,+BAA+B,EAAE,MAAM,+BAA+B,CAAC;AAChF,YAAY,EAAE,yBAAyB,EAAE,MAAM,+BAA+B,CAAC;AAC/E,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACjE,YAAY,EAAE,wBAAwB,EAAE,MAAM,8BAA8B,CAAC;AAC7E,OAAO,EAAE,mBAAmB,EAAE,MAAM,gCAAgC,CAAC;AACrE,YAAY,EAAE,0BAA0B,EAAE,MAAM,gCAAgC,CAAC;AACjF,OAAO,EAAE,uBAAuB,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAClF,YAAY,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC;AACrE,OAAO,EAAE,yBAAyB,EAAE,MAAM,sCAAsC,CAAC;AACjF,YAAY,EAAE,gCAAgC,EAAE,MAAM,sCAAsC,CAAC"}
|
package/dist/index.js
ADDED
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
export { ActionMap } from "./ActionMap.js";
|
|
2
|
+
export { GamepadDevice } from "./GamepadDevice.js";
|
|
3
|
+
export { sampleGestureHapticsFixture } from "./GestureHapticsFixtures.js";
|
|
4
|
+
export { GestureRecognizer } from "./GestureRecognizer.js";
|
|
5
|
+
export { processInputValue, sampleInputActionBindingFixture } from "./InputActionBindingFixtures.js";
|
|
6
|
+
export { InputSnapshot } from "./InputSnapshot.js";
|
|
7
|
+
export { InputPlayback, InputRecorder, parseInputRecording } from "./InputReplay.js";
|
|
8
|
+
export { InputSystem } from "./InputSystem.js";
|
|
9
|
+
export { InteractionSystem } from "./InteractionSystem.js";
|
|
10
|
+
export { KeyboardDevice } from "./KeyboardDevice.js";
|
|
11
|
+
export { pickingRayFromCamera } from "./PickingRay.js";
|
|
12
|
+
export { PointerDevice } from "./PointerDevice.js";
|
|
13
|
+
export { VirtualTouchJoystick, sampleVirtualTouchJoystickFixture } from "./VirtualTouchControls.js";
|
|
14
|
+
export { sampleXRRuntimeFixture } from "./XRFixtures.js";
|
|
15
|
+
export { WebXRSessionController } from "./WebXRSessionController.js";
|
|
16
|
+
export * from "./GamepadInput.js";
|
|
17
|
+
export * from "./GestureControls.js";
|
|
18
|
+
export * from "./controls/PointerLockControls.js";
|
|
19
|
+
export { CameraRig } from "./controls/CameraRig.js";
|
|
20
|
+
export { createSceneCameraControlAdapter } from "./controls/SceneCameraAdapter.js";
|
|
21
|
+
export { EditorFlyControls } from "./controls/EditorFlyControls.js";
|
|
22
|
+
export { FirstPersonControls } from "./controls/FirstPersonControls.js";
|
|
23
|
+
export { DEFAULT_ORBIT_MAX_POLAR, OrbitControls } from "./controls/OrbitControls.js";
|
|
24
|
+
export { ThirdPersonFollowControls } from "./controls/ThirdPersonFollowControls.js";
|
|
25
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../packages/input/src/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,aAAa,CAAC;AAExC,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,2BAA2B,EAAE,MAAM,0BAA0B,CAAC;AAEvE,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAExD,OAAO,EAAE,iBAAiB,EAAE,+BAA+B,EAAE,MAAM,8BAA8B,CAAC;AAElG,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,aAAa,EAAE,aAAa,EAAE,mBAAmB,EAAE,MAAM,eAAe,CAAC;AAElF,OAAO,EAAE,WAAW,EAAE,MAAM,eAAe,CAAC;AAE5C,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AAWxD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAElD,OAAO,EAAE,oBAAoB,EAAE,MAAM,cAAc,CAAC;AAEpD,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAEhD,OAAO,EAAE,oBAAoB,EAAE,iCAAiC,EAAE,MAAM,wBAAwB,CAAC;AAEjG,OAAO,EAAE,sBAAsB,EAAE,MAAM,cAAc,CAAC;AAEtD,OAAO,EAAE,sBAAsB,EAAE,MAAM,0BAA0B,CAAC;AAmBlE,cAAc,mBAAmB,CAAC;AAClC,cAAc,sBAAsB,CAAC;AACrC,cAAc,mCAAmC,CAAC;AAClD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AAGjD,OAAO,EAAE,+BAA+B,EAAE,MAAM,+BAA+B,CAAC;AAEhF,OAAO,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AAEjE,OAAO,EAAE,mBAAmB,EAAE,MAAM,gCAAgC,CAAC;AAErE,OAAO,EAAE,uBAAuB,EAAE,aAAa,EAAE,MAAM,0BAA0B,CAAC;AAElF,OAAO,EAAE,yBAAyB,EAAE,MAAM,sCAAsC,CAAC"}
|
package/package.json
ADDED
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@aura3d/input",
|
|
3
|
+
"version": "1.0.6",
|
|
4
|
+
"type": "module",
|
|
5
|
+
"exports": {
|
|
6
|
+
".": {
|
|
7
|
+
"types": "./dist/index.d.ts",
|
|
8
|
+
"import": "./dist/index.js"
|
|
9
|
+
}
|
|
10
|
+
},
|
|
11
|
+
"main": "./dist/index.js",
|
|
12
|
+
"types": "./dist/index.d.ts",
|
|
13
|
+
"dependencies": {
|
|
14
|
+
"@aura3d/math": "1.0.6",
|
|
15
|
+
"@aura3d/scene": "1.0.6"
|
|
16
|
+
}
|
|
17
|
+
}
|
package/src/ActionMap.ts
ADDED
|
@@ -0,0 +1,94 @@
|
|
|
1
|
+
import { InputSnapshot } from "./InputSnapshot";
|
|
2
|
+
|
|
3
|
+
export type ActionBinding =
|
|
4
|
+
| { readonly type: "keyboard"; readonly code: string }
|
|
5
|
+
| { readonly type: "keyboard-chord"; readonly codes: readonly string[] }
|
|
6
|
+
| { readonly type: "pointer"; readonly button: number }
|
|
7
|
+
| { readonly type: "gamepad-button"; readonly gamepad?: number; readonly button: number };
|
|
8
|
+
|
|
9
|
+
export type AxisBinding =
|
|
10
|
+
| { readonly type: "keyboard-axis"; readonly negative: string; readonly positive: string; readonly scale?: number }
|
|
11
|
+
| { readonly type: "pointer-axis"; readonly axis: "x" | "y" | "wheelX" | "wheelY"; readonly scale?: number }
|
|
12
|
+
| { readonly type: "gamepad-axis"; readonly gamepad?: number; readonly axis: number; readonly scale?: number };
|
|
13
|
+
|
|
14
|
+
export class ActionMap {
|
|
15
|
+
private readonly actions = new Map<string, readonly ActionBinding[]>();
|
|
16
|
+
private readonly axes = new Map<string, readonly AxisBinding[]>();
|
|
17
|
+
private snapshot = new InputSnapshot();
|
|
18
|
+
|
|
19
|
+
bind(name: string, bindings: readonly ActionBinding[]): void {
|
|
20
|
+
this.actions.set(name, [...bindings]);
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
bindAxis(name: string, bindings: readonly AxisBinding[]): void {
|
|
24
|
+
this.axes.set(name, [...bindings]);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
useSnapshot(snapshot: InputSnapshot): void {
|
|
28
|
+
this.snapshot = snapshot;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
down(name: string, snapshot = this.snapshot): boolean {
|
|
32
|
+
return this.evaluate(name, snapshot, "down");
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
pressed(name: string, snapshot = this.snapshot): boolean {
|
|
36
|
+
return this.evaluate(name, snapshot, "pressed");
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
released(name: string, snapshot = this.snapshot): boolean {
|
|
40
|
+
return this.evaluate(name, snapshot, "released");
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
axis(name: string, snapshot = this.snapshot): number {
|
|
44
|
+
let value = 0;
|
|
45
|
+
|
|
46
|
+
for (const binding of this.axes.get(name) ?? []) {
|
|
47
|
+
const scale = binding.scale ?? 1;
|
|
48
|
+
if (binding.type === "keyboard-axis") {
|
|
49
|
+
value += (snapshot.key(binding.positive).down ? 1 : 0) * scale;
|
|
50
|
+
value -= (snapshot.key(binding.negative).down ? 1 : 0) * scale;
|
|
51
|
+
} else if (binding.type === "pointer-axis") {
|
|
52
|
+
const pointerValue =
|
|
53
|
+
binding.axis === "x"
|
|
54
|
+
? snapshot.pointer.deltaX
|
|
55
|
+
: binding.axis === "y"
|
|
56
|
+
? snapshot.pointer.deltaY
|
|
57
|
+
: snapshot.pointer[binding.axis];
|
|
58
|
+
value += pointerValue * scale;
|
|
59
|
+
} else {
|
|
60
|
+
const gamepad = snapshot.gamepads.find((pad) => pad.index === (binding.gamepad ?? 0));
|
|
61
|
+
value += (gamepad?.axes[binding.axis] ?? 0) * scale;
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
return value;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
private evaluate(name: string, snapshot: InputSnapshot, field: "down" | "pressed" | "released"): boolean {
|
|
69
|
+
return (this.actions.get(name) ?? []).some((binding) => {
|
|
70
|
+
if (binding.type === "keyboard") {
|
|
71
|
+
return snapshot.key(binding.code)[field];
|
|
72
|
+
}
|
|
73
|
+
if (binding.type === "keyboard-chord") {
|
|
74
|
+
return evaluateChord(binding.codes, snapshot, field);
|
|
75
|
+
}
|
|
76
|
+
if (binding.type === "pointer") {
|
|
77
|
+
return snapshot.button(binding.button)[field];
|
|
78
|
+
}
|
|
79
|
+
return snapshot.gamepadButton(binding.gamepad ?? 0, binding.button)[field];
|
|
80
|
+
});
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
function evaluateChord(codes: readonly string[], snapshot: InputSnapshot, field: "down" | "pressed" | "released"): boolean {
|
|
85
|
+
if (codes.length === 0) return false;
|
|
86
|
+
const states = codes.map((code) => snapshot.key(code));
|
|
87
|
+
if (field === "down") {
|
|
88
|
+
return states.every((state) => state.down);
|
|
89
|
+
}
|
|
90
|
+
if (field === "pressed") {
|
|
91
|
+
return states.every((state) => state.down) && states.some((state) => state.pressed);
|
|
92
|
+
}
|
|
93
|
+
return states.some((state) => state.released);
|
|
94
|
+
}
|