@aura3d/engine 4.0.8 → 4.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/audio/index.d.ts +1 -0
- package/dist/audio/index.d.ts.map +1 -1
- package/dist/audio/index.js +1 -0
- package/dist/audio/index.js.map +1 -1
- package/dist/audio/synth/SampleSlices.d.ts +88 -0
- package/dist/audio/synth/SampleSlices.d.ts.map +1 -0
- package/dist/audio/synth/SampleSlices.js +185 -0
- package/dist/audio/synth/SampleSlices.js.map +1 -0
- package/dist/audio/synth/SynthCueBank.d.ts +102 -0
- package/dist/audio/synth/SynthCueBank.d.ts.map +1 -0
- package/dist/audio/synth/SynthCueBank.js +323 -0
- package/dist/audio/synth/SynthCueBank.js.map +1 -0
- package/dist/audio/synth/SynthLoops.d.ts +77 -0
- package/dist/audio/synth/SynthLoops.d.ts.map +1 -0
- package/dist/audio/synth/SynthLoops.js +147 -0
- package/dist/audio/synth/SynthLoops.js.map +1 -0
- package/dist/audio/synth/index.d.ts +9 -0
- package/dist/audio/synth/index.d.ts.map +1 -0
- package/dist/audio/synth/index.js +5 -0
- package/dist/audio/synth/index.js.map +1 -0
- package/dist/audio/synth/notes.d.ts +18 -0
- package/dist/audio/synth/notes.d.ts.map +1 -0
- package/dist/audio/synth/notes.js +35 -0
- package/dist/audio/synth/notes.js.map +1 -0
- package/dist/audio/synth/types.d.ts +84 -0
- package/dist/audio/synth/types.d.ts.map +1 -0
- package/dist/audio/synth/types.js +2 -0
- package/dist/audio/synth/types.js.map +1 -0
- package/dist/aura3d-cli/cli-help.d.ts.map +1 -1
- package/dist/aura3d-cli/cli-help.js +6 -0
- package/dist/aura3d-cli/cli-help.js.map +1 -1
- package/dist/aura3d-cli/cli.js +33 -0
- package/dist/aura3d-cli/cli.js.map +1 -1
- package/dist/aura3d-cli/commands/assets/gltfToolkit.d.ts +25 -0
- package/dist/aura3d-cli/commands/assets/gltfToolkit.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/gltfToolkit.js +59 -0
- package/dist/aura3d-cli/commands/assets/gltfToolkit.js.map +1 -0
- package/dist/aura3d-cli/commands/assets/importMeshy.d.ts +50 -0
- package/dist/aura3d-cli/commands/assets/importMeshy.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/importMeshy.js +112 -0
- package/dist/aura3d-cli/commands/assets/importMeshy.js.map +1 -0
- package/dist/aura3d-cli/commands/assets/index.d.ts +6 -0
- package/dist/aura3d-cli/commands/assets/index.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/index.js +54 -0
- package/dist/aura3d-cli/commands/assets/index.js.map +1 -0
- package/dist/aura3d-cli/commands/assets/mergeClips.d.ts +44 -0
- package/dist/aura3d-cli/commands/assets/mergeClips.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/mergeClips.js +103 -0
- package/dist/aura3d-cli/commands/assets/mergeClips.js.map +1 -0
- package/dist/aura3d-cli/commands/assets/optimize.d.ts +54 -0
- package/dist/aura3d-cli/commands/assets/optimize.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/optimize.js +76 -0
- package/dist/aura3d-cli/commands/assets/optimize.js.map +1 -0
- package/dist/aura3d-cli/commands/assets/optimizeVerb.d.ts +9 -0
- package/dist/aura3d-cli/commands/assets/optimizeVerb.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/assets/optimizeVerb.js +40 -0
- package/dist/aura3d-cli/commands/assets/optimizeVerb.js.map +1 -0
- package/dist/aura3d-cli/commands/meshyLedger.d.ts +103 -0
- package/dist/aura3d-cli/commands/meshyLedger.d.ts.map +1 -0
- package/dist/aura3d-cli/commands/meshyLedger.js +308 -0
- package/dist/aura3d-cli/commands/meshyLedger.js.map +1 -0
- package/dist/aura3d-cli/commands/prd05/index.d.ts.map +1 -1
- package/dist/aura3d-cli/commands/prd05/index.js +8 -2
- package/dist/aura3d-cli/commands/prd05/index.js.map +1 -1
- package/dist/aura3d-cli/commands/registry.d.ts +1 -0
- package/dist/aura3d-cli/commands/registry.d.ts.map +1 -1
- package/dist/aura3d-cli/commands/registry.js +1 -0
- package/dist/aura3d-cli/commands/registry.js.map +1 -1
- package/dist/create-aura3d/index.js +1 -1
- package/dist/debug/index.d.ts +2 -0
- package/dist/debug/index.d.ts.map +1 -1
- package/dist/debug/index.js +1 -0
- package/dist/debug/index.js.map +1 -1
- package/dist/debug/safety/blackFrame.d.ts +119 -0
- package/dist/debug/safety/blackFrame.d.ts.map +1 -0
- package/dist/debug/safety/blackFrame.js +326 -0
- package/dist/debug/safety/blackFrame.js.map +1 -0
- package/dist/debug/safety/diagnosticsPanel.d.ts +70 -0
- package/dist/debug/safety/diagnosticsPanel.d.ts.map +1 -0
- package/dist/debug/safety/diagnosticsPanel.js +123 -0
- package/dist/debug/safety/diagnosticsPanel.js.map +1 -0
- package/dist/debug/safety/guard.d.ts +51 -0
- package/dist/debug/safety/guard.d.ts.map +1 -0
- package/dist/debug/safety/guard.js +64 -0
- package/dist/debug/safety/guard.js.map +1 -0
- package/dist/debug/safety/index.d.ts +50 -0
- package/dist/debug/safety/index.d.ts.map +1 -0
- package/dist/debug/safety/index.js +71 -0
- package/dist/debug/safety/index.js.map +1 -0
- package/dist/debug/safety/switches.d.ts +27 -0
- package/dist/debug/safety/switches.d.ts.map +1 -0
- package/dist/debug/safety/switches.js +23 -0
- package/dist/debug/safety/switches.js.map +1 -0
- package/dist/engine/agent-api/app/createAuraApp.d.ts.map +1 -1
- package/dist/engine/agent-api/app/createAuraApp.js +6 -0
- package/dist/engine/agent-api/app/createAuraApp.js.map +1 -1
- package/dist/engine/agent-api/app/frameLoop.d.ts +1 -1
- package/dist/engine/agent-api/app/frameLoop.d.ts.map +1 -1
- package/dist/engine/agent-api/app/frameLoop.js +8 -1
- package/dist/engine/agent-api/app/frameLoop.js.map +1 -1
- package/dist/engine/agent-api/app/runtimeNodes.d.ts.map +1 -1
- package/dist/engine/agent-api/app/runtimeNodes.js +15 -0
- package/dist/engine/agent-api/app/runtimeNodes.js.map +1 -1
- package/dist/engine/agent-api/assets/productionModels.d.ts +58 -0
- package/dist/engine/agent-api/assets/productionModels.d.ts.map +1 -0
- package/dist/engine/agent-api/assets/productionModels.js +103 -0
- package/dist/engine/agent-api/assets/productionModels.js.map +1 -0
- package/dist/engine/agent-api/compiler/customMaterial.d.ts +12 -0
- package/dist/engine/agent-api/compiler/customMaterial.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/customMaterial.js +23 -17
- package/dist/engine/agent-api/compiler/customMaterial.js.map +1 -1
- package/dist/engine/agent-api/compiler/errors.d.ts +1 -1
- package/dist/engine/agent-api/compiler/errors.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/errors.js.map +1 -1
- package/dist/engine/agent-api/compiler/lines.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/lines.js +10 -1
- package/dist/engine/agent-api/compiler/lines.js.map +1 -1
- package/dist/engine/agent-api/compiler/renderInput.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/renderInput.js +8 -0
- package/dist/engine/agent-api/compiler/renderInput.js.map +1 -1
- package/dist/engine/agent-api/diagnostics.d.ts +5 -0
- package/dist/engine/agent-api/diagnostics.d.ts.map +1 -1
- package/dist/engine/agent-api/diagnostics.js +15 -1
- package/dist/engine/agent-api/diagnostics.js.map +1 -1
- package/dist/engine/agent-api/game-kits/ballFlight.d.ts +145 -0
- package/dist/engine/agent-api/game-kits/ballFlight.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/ballFlight.js +308 -0
- package/dist/engine/agent-api/game-kits/ballFlight.js.map +1 -0
- package/dist/engine/agent-api/game-kits/index.d.ts +9 -5
- package/dist/engine/agent-api/game-kits/index.d.ts.map +1 -1
- package/dist/engine/agent-api/game-kits/index.js +1 -0
- package/dist/engine/agent-api/game-kits/index.js.map +1 -1
- package/dist/engine/agent-api/game-kits/racketAthleteRig.d.ts +107 -0
- package/dist/engine/agent-api/game-kits/racketAthleteRig.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/racketAthleteRig.js +178 -0
- package/dist/engine/agent-api/game-kits/racketAthleteRig.js.map +1 -0
- package/dist/engine/agent-api/game-kits/racketGeometry.d.ts +8 -0
- package/dist/engine/agent-api/game-kits/racketGeometry.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/racketGeometry.js +73 -0
- package/dist/engine/agent-api/game-kits/racketGeometry.js.map +1 -0
- package/dist/engine/agent-api/game-kits/racketScoring.d.ts +53 -0
- package/dist/engine/agent-api/game-kits/racketScoring.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/racketScoring.js +69 -0
- package/dist/engine/agent-api/game-kits/racketScoring.js.map +1 -0
- package/dist/engine/agent-api/game-kits/racketSports.d.ts +20 -6
- package/dist/engine/agent-api/game-kits/racketSports.d.ts.map +1 -1
- package/dist/engine/agent-api/game-kits/racketSports.js +15 -74
- package/dist/engine/agent-api/game-kits/racketSports.js.map +1 -1
- package/dist/engine/agent-api/index.d.ts +7 -0
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +5 -0
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/nodes/batched.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/batched.js +63 -3
- package/dist/engine/agent-api/nodes/batched.js.map +1 -1
- package/dist/engine/agent-api/nodes/batchedState.d.ts +5 -0
- package/dist/engine/agent-api/nodes/batchedState.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/batchedState.js +10 -0
- package/dist/engine/agent-api/nodes/batchedState.js.map +1 -1
- package/dist/engine/agent-api/nodes/instances.js +1 -2
- package/dist/engine/agent-api/nodes/instances.js.map +1 -1
- package/dist/engine/agent-api/nodes/lines.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/lines.js +2 -1
- package/dist/engine/agent-api/nodes/lines.js.map +1 -1
- package/dist/engine/agent-api/nodes/mergeStatic.d.ts +26 -0
- package/dist/engine/agent-api/nodes/mergeStatic.d.ts.map +1 -0
- package/dist/engine/agent-api/nodes/mergeStatic.js +126 -0
- package/dist/engine/agent-api/nodes/mergeStatic.js.map +1 -0
- package/dist/engine/agent-api/nodes/scatter.d.ts +116 -0
- package/dist/engine/agent-api/nodes/scatter.d.ts.map +1 -0
- package/dist/engine/agent-api/nodes/scatter.js +211 -0
- package/dist/engine/agent-api/nodes/scatter.js.map +1 -0
- package/dist/engine/agent-api/nodes/scene.d.ts +9 -1
- package/dist/engine/agent-api/nodes/scene.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/scene.js +28 -2
- package/dist/engine/agent-api/nodes/scene.js.map +1 -1
- package/dist/engine/agent-api/nodes/types.d.ts +8 -0
- package/dist/engine/agent-api/nodes/types.d.ts.map +1 -1
- package/dist/engine/contracts/stubs/game.d.ts +0 -8
- package/dist/engine/contracts/stubs/game.d.ts.map +1 -1
- package/dist/engine/contracts/stubs/game.js +6 -0
- package/dist/engine/contracts/stubs/game.js.map +1 -1
- package/dist/engine/deprecated/advanced-runtime.js +2 -2
- package/dist/engine/deprecated/apps.js +2 -2
- package/dist/engine/deprecated/assets-browser.js +2 -2
- package/dist/engine/deprecated/contracts.js +2 -2
- package/dist/engine/deprecated/media-node.js +2 -2
- package/dist/engine/deprecated/production-runtime.js +2 -2
- package/dist/engine/deprecated/rendering-production-runtime.js +2 -2
- package/dist/engine/deprecated/rendering-webgpu.js +2 -2
- package/dist/engine/deprecated/rendering.js +2 -2
- package/dist/engine/deprecated/workflows-production.js +2 -2
- package/dist/engine/index.d.ts +1 -0
- package/dist/engine/index.d.ts.map +1 -1
- package/dist/engine/index.js +1 -0
- package/dist/engine/index.js.map +1 -1
- package/dist/engine/instances-model/InstancedModel.d.ts.map +1 -1
- package/dist/engine/instances-model/InstancedModel.js +2 -5
- package/dist/engine/instances-model/InstancedModel.js.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.d.ts +6 -0
- package/dist/engine/production-runtime/TypedGLBActor.d.ts.map +1 -1
- package/dist/engine/production-runtime/TypedGLBActor.js +8 -1
- package/dist/engine/production-runtime/TypedGLBActor.js.map +1 -1
- package/dist/engine/production-runtime/actor/ModelTextureShare.d.ts +38 -0
- package/dist/engine/production-runtime/actor/ModelTextureShare.d.ts.map +1 -0
- package/dist/engine/production-runtime/actor/ModelTextureShare.js +65 -0
- package/dist/engine/production-runtime/actor/ModelTextureShare.js.map +1 -0
- package/dist/engine/public/index.d.ts +71 -67
- package/dist/engine/public/index.d.ts.map +1 -1
- package/dist/engine/public/index.js +59 -54
- package/dist/engine/public/index.js.map +1 -1
- package/dist/engine/qa/countedRng.d.ts +16 -0
- package/dist/engine/qa/countedRng.d.ts.map +1 -0
- package/dist/engine/qa/countedRng.js +40 -0
- package/dist/engine/qa/countedRng.js.map +1 -0
- package/dist/engine/qa/fixedStepLoop.d.ts +43 -0
- package/dist/engine/qa/fixedStepLoop.d.ts.map +1 -0
- package/dist/engine/qa/fixedStepLoop.js +83 -0
- package/dist/engine/qa/fixedStepLoop.js.map +1 -0
- package/dist/engine/qa/hooks.d.ts +80 -0
- package/dist/engine/qa/hooks.d.ts.map +1 -0
- package/dist/engine/qa/hooks.js +95 -0
- package/dist/engine/qa/hooks.js.map +1 -0
- package/dist/engine/qa/index.d.ts +10 -0
- package/dist/engine/qa/index.d.ts.map +1 -0
- package/dist/engine/qa/index.js +6 -0
- package/dist/engine/qa/index.js.map +1 -0
- package/dist/engine/qa/params.d.ts +38 -0
- package/dist/engine/qa/params.d.ts.map +1 -0
- package/dist/engine/qa/params.js +35 -0
- package/dist/engine/qa/params.js.map +1 -0
- package/dist/game/capture/captureFromUrl.d.ts +1 -1
- package/dist/game/capture/captureFromUrl.d.ts.map +1 -1
- package/dist/game/capture/index.d.ts +1 -1
- package/dist/game/capture/index.d.ts.map +1 -1
- package/dist/game/components.d.ts +1 -1
- package/dist/game/components.d.ts.map +1 -1
- package/dist/game/createGame.d.ts +1 -1
- package/dist/game/createGame.d.ts.map +1 -1
- package/dist/game/createGame.js +1 -1
- package/dist/game/createGame.js.map +1 -1
- package/dist/game/evidence/beacon.d.ts +1 -1
- package/dist/game/evidence/beacon.d.ts.map +1 -1
- package/dist/game/flagDefault.d.ts +8 -0
- package/dist/game/flagDefault.d.ts.map +1 -0
- package/dist/game/flagDefault.js +28 -0
- package/dist/game/flagDefault.js.map +1 -0
- package/dist/game/index.d.ts +4 -2
- package/dist/game/index.d.ts.map +1 -1
- package/dist/game/index.js +10 -3
- package/dist/game/index.js.map +1 -1
- package/dist/game/input/bindingStore.d.ts +87 -0
- package/dist/game/input/bindingStore.d.ts.map +1 -0
- package/dist/game/input/bindingStore.js +164 -0
- package/dist/game/input/bindingStore.js.map +1 -0
- package/dist/game/session/GameSession.d.ts +2 -2
- package/dist/game/session/GameSession.d.ts.map +1 -1
- package/dist/game/session/GameSession.js +1 -1
- package/dist/game/session/GameSession.js.map +1 -1
- package/dist/rendering/ForwardPass.d.ts +5 -0
- package/dist/rendering/ForwardPass.d.ts.map +1 -1
- package/dist/rendering/ForwardPass.js +75 -2
- package/dist/rendering/ForwardPass.js.map +1 -1
- package/dist/rendering/ShaderFailures.d.ts +77 -0
- package/dist/rendering/ShaderFailures.d.ts.map +1 -0
- package/dist/rendering/ShaderFailures.js +141 -0
- package/dist/rendering/ShaderFailures.js.map +1 -0
- package/dist/rendering/ShaderLibrary.js +5 -5
- package/dist/rendering/ShaderLibraryCore.js +1 -1
- package/dist/rendering/WebGL2Device.js +1 -1
- package/dist/rendering/WebGL2Device.js.map +1 -1
- package/dist/rendering/WebGPUDevice.js +1 -1
- package/dist/rendering/index.d.ts +2 -0
- package/dist/rendering/index.d.ts.map +1 -1
- package/dist/rendering/index.js +2 -0
- package/dist/rendering/index.js.map +1 -1
- package/dist/rendering/output/ToneMappingOperators.glsl.d.ts +1 -1
- package/dist/rendering/output/ToneMappingOperators.glsl.d.ts.map +1 -1
- package/dist/rendering/output/ToneMappingOperators.glsl.js +2 -0
- package/dist/rendering/output/ToneMappingOperators.glsl.js.map +1 -1
- package/dist/rendering/post/v2Stages.d.ts.map +1 -1
- package/dist/rendering/post/v2Stages.js +4 -0
- package/dist/rendering/post/v2Stages.js.map +1 -1
- package/dist/rendering/program/chunks/shadow_forward.glsl.d.ts +2 -2
- package/dist/rendering/program/chunks/shadow_forward.glsl.d.ts.map +1 -1
- package/dist/rendering/program/chunks/shadow_forward.glsl.js +1 -1
- package/dist/rendering/shaders/chunks/author/colorspace.glsl.d.ts +8 -0
- package/dist/rendering/shaders/chunks/author/colorspace.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/colorspace.glsl.js +20 -0
- package/dist/rendering/shaders/chunks/author/colorspace.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/fog.glsl.d.ts +3 -0
- package/dist/rendering/shaders/chunks/author/fog.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/fog.glsl.js +18 -0
- package/dist/rendering/shaders/chunks/author/fog.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/index.d.ts +16 -0
- package/dist/rendering/shaders/chunks/author/index.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/index.js +77 -0
- package/dist/rendering/shaders/chunks/author/index.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/math.glsl.d.ts +3 -0
- package/dist/rendering/shaders/chunks/author/math.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/math.glsl.js +43 -0
- package/dist/rendering/shaders/chunks/author/math.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/noise.glsl.d.ts +3 -0
- package/dist/rendering/shaders/chunks/author/noise.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/noise.glsl.js +94 -0
- package/dist/rendering/shaders/chunks/author/noise.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/sky.glsl.d.ts +3 -0
- package/dist/rendering/shaders/chunks/author/sky.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/sky.glsl.js +28 -0
- package/dist/rendering/shaders/chunks/author/sky.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/toon.glsl.d.ts +3 -0
- package/dist/rendering/shaders/chunks/author/toon.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/toon.glsl.js +21 -0
- package/dist/rendering/shaders/chunks/author/toon.glsl.js.map +1 -0
- package/dist/rendering/shaders/chunks/author/triplanar.glsl.d.ts +3 -0
- package/dist/rendering/shaders/chunks/author/triplanar.glsl.d.ts.map +1 -0
- package/dist/rendering/shaders/chunks/author/triplanar.glsl.js +14 -0
- package/dist/rendering/shaders/chunks/author/triplanar.glsl.js.map +1 -0
- package/dist/rendering/webgl2/LegacyPost.d.ts.map +1 -1
- package/dist/rendering/webgl2/LegacyPost.js +3 -2
- package/dist/rendering/webgl2/LegacyPost.js.map +1 -1
- package/package.json +29 -26
- package/templates/cinematic-scene/package.json +2 -2
- package/templates/mini-game/package.json +2 -2
- package/templates/product-viewer/package.json +2 -2
- package/templates/production-asset-inspector/package.json +1 -1
- package/templates/production-material-studio/package.json +1 -1
- package/templates/production-product-configurator/package.json +1 -1
- package/templates/production-product-viewer/package.json +1 -1
|
@@ -0,0 +1,178 @@
|
|
|
1
|
+
import { directionToEulerXYZ, localDirToWorld, localToWorld, orientCylinderBetween, solveArmElbow } from "./racketGeometry.js";
|
|
2
|
+
const TAU = Math.PI * 2;
|
|
3
|
+
const clamp = (x, a, b) => Math.max(a, Math.min(b, x));
|
|
4
|
+
const mix = (a, b, t) => a + (b - a) * t;
|
|
5
|
+
const smooth = (t) => {
|
|
6
|
+
t = clamp(t, 0, 1);
|
|
7
|
+
return t * t * (3 - 2 * t);
|
|
8
|
+
};
|
|
9
|
+
/** Two-bone knee position: bends toward the athlete's forward (-z) over a 0.48 thigh. */
|
|
10
|
+
export function solveKnee(hip, foot) {
|
|
11
|
+
const delta = [foot[0] - hip[0], foot[1] - hip[1], foot[2] - hip[2]];
|
|
12
|
+
const d = Math.max(0.001, Math.hypot(delta[0], delta[1], delta[2]));
|
|
13
|
+
const dir = delta.map((v) => v / d);
|
|
14
|
+
const forward = [0, 0, -1];
|
|
15
|
+
const dot = dir[2] * -1;
|
|
16
|
+
const bend = forward.map((v, i) => v - dir[i] * dot);
|
|
17
|
+
const length = Math.hypot(bend[0], bend[1], bend[2]) || 1;
|
|
18
|
+
const height = Math.sqrt(Math.max(0.001, 0.48 ** 2 - (Math.min(0.95, d) / 2) ** 2));
|
|
19
|
+
return [
|
|
20
|
+
hip[0] + delta[0] * 0.5 + (bend[0] / length) * height,
|
|
21
|
+
hip[1] + delta[1] * 0.5 + (bend[1] / length) * height,
|
|
22
|
+
hip[2] + delta[2] * 0.5 + (bend[2] / length) * height
|
|
23
|
+
];
|
|
24
|
+
}
|
|
25
|
+
export function athleteLocomotion(player, options = {}) {
|
|
26
|
+
const unitsX = options.unitsX ?? 5.5;
|
|
27
|
+
const unitsY = options.unitsY ?? 8;
|
|
28
|
+
const move = clamp(player.moveBlend, 0, 1);
|
|
29
|
+
const phase = player.stride;
|
|
30
|
+
const face = player.side === "player" ? 1 : -1;
|
|
31
|
+
const speed = Math.hypot(player.vx * unitsX, player.vy * unitsY);
|
|
32
|
+
const dx = speed > 0.01 ? ((player.vx * unitsX) / speed) * face : 0;
|
|
33
|
+
const dz = speed > 0.01 ? ((player.vy * unitsY) / speed) * face : -1;
|
|
34
|
+
const split = player.splitStep > 0 ? Math.sin(clamp(1 - player.splitStep / 0.22, 0, 1) * Math.PI) : 0;
|
|
35
|
+
const hitAge = player.strokeContactAge || 0.17;
|
|
36
|
+
const wind = smooth(player.swingAge / hitAge);
|
|
37
|
+
const follow = player.strokeConnected ? smooth((player.swingAge - hitAge) / Math.max(0.08, 0.33 - hitAge)) : 0;
|
|
38
|
+
// A connected stroke settles back into the ready grip before its timer expires.
|
|
39
|
+
const settle = player.swing > 0 && player.strokeConnected
|
|
40
|
+
? smooth(1 - player.swing / 0.065) * smooth((player.swingAge - hitAge) / 0.055)
|
|
41
|
+
: 0;
|
|
42
|
+
const plantedStroke = player.swing > 0 && move < 0.2 && player.stroke !== "serve";
|
|
43
|
+
const coil = plantedStroke ? Math.sin(wind * Math.PI) * (1 - follow) : 0;
|
|
44
|
+
const slideRemaining = player.slideRemaining;
|
|
45
|
+
const slide = slideRemaining > 0
|
|
46
|
+
? player.slidePoseStatic
|
|
47
|
+
? 1
|
|
48
|
+
: smooth((0.32 - slideRemaining) / 0.055) * smooth(slideRemaining / 0.065)
|
|
49
|
+
: 0;
|
|
50
|
+
const hipY = 0.887 - 0.025 * move + Math.cos(phase * 2) * 0.018 * move * (1 - slide) - 0.04 * split - 0.028 * coil - 0.22 * slide;
|
|
51
|
+
const legs = [-1, 1].map((side, i) => {
|
|
52
|
+
const t = (((phase / TAU + i * 0.5) % 1) + 1) % 1;
|
|
53
|
+
const stance = t < 0.58;
|
|
54
|
+
const swing = clamp((t - 0.58) / 0.42, 0, 1);
|
|
55
|
+
const along = stance ? mix(0.46, -0.46, t / 0.58) : mix(-0.46, 0.46, swing * swing * (3 - 2 * swing));
|
|
56
|
+
// Side shuffles stay low; a forward run has more knee drive.
|
|
57
|
+
const lift = stance ? 0 : Math.sin(swing * Math.PI) * mix(0.17, 0.23, Math.abs(dz)) * move;
|
|
58
|
+
const hip = [side * 0.15, hipY, 0];
|
|
59
|
+
// Lateral footwork is a shuffle: keep the feet on their own side instead of crossing.
|
|
60
|
+
const foot = [
|
|
61
|
+
side * (0.25 + 0.035 * split) + dx * along * move * 0.4,
|
|
62
|
+
0.09 + lift,
|
|
63
|
+
dz * along * move + 0.025 + side * 0.025 * (1 - move)
|
|
64
|
+
];
|
|
65
|
+
if (plantedStroke) {
|
|
66
|
+
const turn = player.stroke === "backhand" ? -1 : 1;
|
|
67
|
+
foot[2] += side * turn * 0.075 * Math.sin(wind * Math.PI) * (1 - follow);
|
|
68
|
+
}
|
|
69
|
+
if (slide) {
|
|
70
|
+
const leading = side === (dx < 0 ? -1 : 1);
|
|
71
|
+
const reach = leading ? 0.63 : -0.38;
|
|
72
|
+
const target = [side * 0.24 + dx * reach, 0.075, dz * reach + 0.025];
|
|
73
|
+
for (let axis = 0; axis < 3; axis++)
|
|
74
|
+
foot[axis] = mix(foot[axis], target[axis], slide);
|
|
75
|
+
}
|
|
76
|
+
return { hip, knee: solveKnee(hip, foot), foot, planted: slide > 0 || stance || move < 0.04 };
|
|
77
|
+
});
|
|
78
|
+
return { move, face, dx, dz, split, wind, follow, settle, plantedStroke, coil, slide, hipY, legs };
|
|
79
|
+
}
|
|
80
|
+
const DEFAULT_LEFT_LEG = { hip: [-0.11, 0.88, 0], knee: [-0.12, 0.48, -0.05], foot: [-0.12, 0.05, 0] };
|
|
81
|
+
const DEFAULT_RIGHT_LEG = { hip: [0.11, 0.88, 0], knee: [0.12, 0.48, 0.05], foot: [0.12, 0.05, 0] };
|
|
82
|
+
/** Pose leg, arm and racket cylinders from root-local pose points. Torso, head and costume are the caller's. */
|
|
83
|
+
export function applyAthleteLimbs(handles, pose, root) {
|
|
84
|
+
const rootPos = root.position;
|
|
85
|
+
const yaw = root.yaw;
|
|
86
|
+
const scale = root.scale;
|
|
87
|
+
const leftLeg = pose.legs?.[0] ?? DEFAULT_LEFT_LEG;
|
|
88
|
+
const rightLeg = pose.legs?.[1] ?? DEFAULT_RIGHT_LEG;
|
|
89
|
+
const lHipW = localToWorld(rootPos, yaw, scale, leftLeg.hip);
|
|
90
|
+
const lKneeW = localToWorld(rootPos, yaw, scale, leftLeg.knee);
|
|
91
|
+
const lFootW = localToWorld(rootPos, yaw, scale, leftLeg.foot);
|
|
92
|
+
orientCylinderBetween(handles.leftUpperLeg, lHipW, lKneeW, 0.135);
|
|
93
|
+
orientCylinderBetween(handles.leftLowerLeg, lKneeW, lFootW, 0.11);
|
|
94
|
+
handles.leftKnee.setPosition(lKneeW[0], lKneeW[1], lKneeW[2]).setScale([1, 1, 1]).setVisible(true);
|
|
95
|
+
handles.leftShoe
|
|
96
|
+
.setPosition(lFootW[0], Math.max(0.045, lFootW[1]), lFootW[2])
|
|
97
|
+
.setRotation(0, yaw, 0)
|
|
98
|
+
.setScale([scale[0], scale[1], scale[2]])
|
|
99
|
+
.setVisible(true);
|
|
100
|
+
const rHipW = localToWorld(rootPos, yaw, scale, rightLeg.hip);
|
|
101
|
+
const rKneeW = localToWorld(rootPos, yaw, scale, rightLeg.knee);
|
|
102
|
+
const rFootW = localToWorld(rootPos, yaw, scale, rightLeg.foot);
|
|
103
|
+
orientCylinderBetween(handles.rightUpperLeg, rHipW, rKneeW, 0.135);
|
|
104
|
+
orientCylinderBetween(handles.rightLowerLeg, rKneeW, rFootW, 0.11);
|
|
105
|
+
handles.rightKnee.setPosition(rKneeW[0], rKneeW[1], rKneeW[2]).setScale([1, 1, 1]).setVisible(true);
|
|
106
|
+
handles.rightShoe
|
|
107
|
+
.setPosition(rFootW[0], Math.max(0.045, rFootW[1]), rFootW[2])
|
|
108
|
+
.setRotation(0, yaw, 0)
|
|
109
|
+
.setScale([scale[0], scale[1], scale[2]])
|
|
110
|
+
.setVisible(true);
|
|
111
|
+
// Arms: two-bone IK elbows.
|
|
112
|
+
const lShoulderLocal = [-0.225, pose.shoulderY, 0];
|
|
113
|
+
const rShoulderLocal = [0.225, pose.shoulderY, 0];
|
|
114
|
+
const lHandLocal = pose.left ?? [-0.28, 1.05, -0.14];
|
|
115
|
+
const rHandLocal = pose.right ?? [0.3, 1.08, -0.16];
|
|
116
|
+
const lElbowLocal = solveArmElbow(lShoulderLocal, lHandLocal, -1);
|
|
117
|
+
const rElbowLocal = solveArmElbow(rShoulderLocal, rHandLocal, 1);
|
|
118
|
+
const lShoulderW = localToWorld(rootPos, yaw, scale, lShoulderLocal);
|
|
119
|
+
const lElbowW = localToWorld(rootPos, yaw, scale, lElbowLocal);
|
|
120
|
+
const lHandW = localToWorld(rootPos, yaw, scale, lHandLocal);
|
|
121
|
+
orientCylinderBetween(handles.leftUpperArm, lShoulderW, lElbowW, 0.105);
|
|
122
|
+
orientCylinderBetween(handles.leftLowerArm, lElbowW, lHandW, 0.09);
|
|
123
|
+
handles.leftHand.setPosition(lHandW[0], lHandW[1], lHandW[2]).setScale([1, 1, 1]).setVisible(true);
|
|
124
|
+
const rShoulderW = localToWorld(rootPos, yaw, scale, rShoulderLocal);
|
|
125
|
+
const rElbowW = localToWorld(rootPos, yaw, scale, rElbowLocal);
|
|
126
|
+
const rHandW = localToWorld(rootPos, yaw, scale, rHandLocal);
|
|
127
|
+
orientCylinderBetween(handles.rightUpperArm, rShoulderW, rElbowW, 0.105);
|
|
128
|
+
orientCylinderBetween(handles.rightLowerArm, rElbowW, rHandW, 0.09);
|
|
129
|
+
handles.rightHand.setPosition(rHandW[0], rHandW[1], rHandW[2]).setScale([1, 1, 1]).setVisible(true);
|
|
130
|
+
// Racket along racketDirection from the right hand.
|
|
131
|
+
const rDirLocal = pose.racketDirection ?? [0.4, 0.7, -0.4];
|
|
132
|
+
const rDirWorld = localDirToWorld(yaw, rDirLocal);
|
|
133
|
+
const rDirLen = Math.hypot(rDirWorld[0], rDirWorld[1], rDirWorld[2]) || 1;
|
|
134
|
+
const rx = rDirWorld[0] / rDirLen;
|
|
135
|
+
const ry = rDirWorld[1] / rDirLen;
|
|
136
|
+
const rz = rDirWorld[2] / rDirLen;
|
|
137
|
+
// Orthogonal side vector in the racket plane.
|
|
138
|
+
let sx = -rz;
|
|
139
|
+
let sy = 0;
|
|
140
|
+
let sz = rx;
|
|
141
|
+
const sLen = Math.hypot(sx, sy, sz) || 1;
|
|
142
|
+
sx /= sLen;
|
|
143
|
+
sy /= sLen;
|
|
144
|
+
sz /= sLen;
|
|
145
|
+
const gripStart = [rHandW[0] - rx * 0.04, rHandW[1] - ry * 0.04, rHandW[2] - rz * 0.04];
|
|
146
|
+
const gripEnd = [rHandW[0] + rx * 0.17, rHandW[1] + ry * 0.17, rHandW[2] + rz * 0.17];
|
|
147
|
+
const throatLeftEnd = [
|
|
148
|
+
rHandW[0] + rx * 0.31 - sx * 0.075,
|
|
149
|
+
rHandW[1] + ry * 0.31 - sy * 0.075,
|
|
150
|
+
rHandW[2] + rz * 0.31 - sz * 0.075
|
|
151
|
+
];
|
|
152
|
+
const throatRightEnd = [
|
|
153
|
+
rHandW[0] + rx * 0.31 + sx * 0.075,
|
|
154
|
+
rHandW[1] + ry * 0.31 + sy * 0.075,
|
|
155
|
+
rHandW[2] + rz * 0.31 + sz * 0.075
|
|
156
|
+
];
|
|
157
|
+
const hoopCenter = [rHandW[0] + rx * 0.49, rHandW[1] + ry * 0.49, rHandW[2] + rz * 0.49];
|
|
158
|
+
orientCylinderBetween(handles.racketHandle, gripStart, gripEnd, 0.032);
|
|
159
|
+
orientCylinderBetween(handles.racketThroatLeft, gripEnd, throatLeftEnd, 0.022);
|
|
160
|
+
orientCylinderBetween(handles.racketThroatRight, gripEnd, throatRightEnd, 0.022);
|
|
161
|
+
const racketRot = directionToEulerXYZ(rx, ry, rz);
|
|
162
|
+
handles.racketHoop
|
|
163
|
+
.setPosition(hoopCenter[0], hoopCenter[1], hoopCenter[2])
|
|
164
|
+
.setRotation(racketRot[0] + Math.PI * 0.5, racketRot[1], racketRot[2])
|
|
165
|
+
.setScale([0.92, 1.18, 0.92])
|
|
166
|
+
.setVisible(true);
|
|
167
|
+
handles.racketStrings
|
|
168
|
+
.setPosition(hoopCenter[0], hoopCenter[1], hoopCenter[2])
|
|
169
|
+
.setRotation(racketRot[0] + Math.PI * 0.5, racketRot[1], racketRot[2])
|
|
170
|
+
.setScale([0.9, 0.6, 1.14])
|
|
171
|
+
.setVisible(true);
|
|
172
|
+
}
|
|
173
|
+
export const racketAthleteRig = {
|
|
174
|
+
locomotion: athleteLocomotion,
|
|
175
|
+
solveKnee,
|
|
176
|
+
applyLimbs: applyAthleteLimbs
|
|
177
|
+
};
|
|
178
|
+
//# sourceMappingURL=racketAthleteRig.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"racketAthleteRig.js","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketAthleteRig.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,mBAAmB,EAAE,eAAe,EAAE,YAAY,EAAE,qBAAqB,EAAE,aAAa,EAAE,MAAM,kBAAkB,CAAC;AAgE5H,MAAM,GAAG,GAAG,IAAI,CAAC,EAAE,GAAG,CAAC,CAAC;AACxB,MAAM,KAAK,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAU,EAAE,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;AACvF,MAAM,GAAG,GAAG,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAU,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;AACzE,MAAM,MAAM,GAAG,CAAC,CAAS,EAAU,EAAE;IACnC,CAAC,GAAG,KAAK,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IACnB,OAAO,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,CAAC;AAC7B,CAAC,CAAC;AAEF,yFAAyF;AACzF,MAAM,UAAU,SAAS,CAAC,GAAY,EAAE,IAAa;IACnD,MAAM,KAAK,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IACrE,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAE,EAAE,KAAK,CAAC,CAAC,CAAE,EAAE,KAAK,CAAC,CAAC,CAAE,CAAC,CAAC,CAAC;IACvE,MAAM,GAAG,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IACpC,MAAM,OAAO,GAAG,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IAC3B,MAAM,GAAG,GAAG,GAAG,CAAC,CAAC,CAAE,GAAG,CAAC,CAAC,CAAC;IACzB,MAAM,IAAI,GAAG,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC,CAAE,GAAG,GAAG,CAAC,CAAC;IACtD,MAAM,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC,CAAE,EAAE,IAAI,CAAC,CAAC,CAAE,EAAE,IAAI,CAAC,CAAC,CAAE,CAAC,IAAI,CAAC,CAAC;IAC7D,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;IACpF,OAAO;QACL,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,CAAE,GAAG,MAAM,CAAC,GAAG,MAAM;QACvD,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,CAAE,GAAG,MAAM,CAAC,GAAG,MAAM;QACvD,GAAG,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,GAAG,GAAG,GAAG,CAAC,IAAI,CAAC,CAAC,CAAE,GAAG,MAAM,CAAC,GAAG,MAAM;KACxD,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,iBAAiB,CAAC,MAA8B,EAAE,UAAoC,EAAE;IACtG,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,GAAG,CAAC;IACrC,MAAM,MAAM,GAAG,OAAO,CAAC,MAAM,IAAI,CAAC,CAAC;IACnC,MAAM,IAAI,GAAG,KAAK,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;IAC3C,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CAAC;IAC5B,MAAM,IAAI,GAAW,MAAM,CAAC,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACvD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,EAAE,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,CAAC;IACjE,MAAM,EAAE,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC;IACpE,MAAM,EAAE,GAAG,KAAK,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,EAAE,GAAG,MAAM,CAAC,GAAG,KAAK,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACrE,MAAM,KAAK,GAAG,MAAM,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,GAAG,MAAM,CAAC,SAAS,GAAG,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACtG,MAAM,MAAM,GAAG,MAAM,CAAC,gBAAgB,IAAI,IAAI,CAAC;IAC/C,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,CAAC;IAC9C,MAAM,MAAM,GAAG,MAAM,CAAC,eAAe,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,EAAE,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/G,gFAAgF;IAChF,MAAM,MAAM,GACV,MAAM,CAAC,KAAK,GAAG,CAAC,IAAI,MAAM,CAAC,eAAe;QACxC,CAAC,CAAC,MAAM,CAAC,CAAC,GAAG,MAAM,CAAC,KAAK,GAAG,KAAK,CAAC,GAAG,MAAM,CAAC,CAAC,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,GAAG,KAAK,CAAC;QAC/E,CAAC,CAAC,CAAC,CAAC;IACR,MAAM,aAAa,GAAG,MAAM,CAAC,KAAK,GAAG,CAAC,IAAI,IAAI,GAAG,GAAG,IAAI,MAAM,CAAC,MAAM,KAAK,OAAO,CAAC;IAClF,MAAM,IAAI,GAAG,aAAa,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IACzE,MAAM,cAAc,GAAG,MAAM,CAAC,cAAwB,CAAC;IACvD,MAAM,KAAK,GACT,cAAc,GAAG,CAAC;QAChB,CAAC,CAAC,MAAM,CAAC,eAAe;YACtB,CAAC,CAAC,CAAC;YACH,CAAC,CAAC,MAAM,CAAC,CAAC,IAAI,GAAG,cAAc,CAAC,GAAG,KAAK,CAAC,GAAG,MAAM,CAAC,cAAc,GAAG,KAAK,CAAC;QAC5E,CAAC,CAAC,CAAC,CAAC;IACR,MAAM,IAAI,GACR,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,CAAC,CAAC,GAAG,KAAK,GAAG,IAAI,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,GAAG,IAAI,GAAG,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,IAAI,GAAG,KAAK,CAAC;IACvH,MAAM,IAAI,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,CAAC,EAAc,EAAE;QAC/C,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC,KAAK,GAAG,GAAG,GAAG,CAAC,GAAG,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;QAClD,MAAM,MAAM,GAAG,CAAC,GAAG,IAAI,CAAC;QACxB,MAAM,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC;QAC7C,MAAM,KAAK,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC,IAAI,EAAE,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,GAAG,KAAK,GAAG,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC;QACtG,6DAA6D;QAC7D,MAAM,IAAI,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,KAAK,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC;QAC3F,MAAM,GAAG,GAA6B,CAAC,IAAI,GAAG,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC;QAC7D,sFAAsF;QACtF,MAAM,IAAI,GAA6B;YACrC,IAAI,GAAG,CAAC,IAAI,GAAG,KAAK,GAAG,KAAK,CAAC,GAAG,EAAE,GAAG,KAAK,GAAG,IAAI,GAAG,GAAG;YACvD,IAAI,GAAG,IAAI;YACX,EAAE,GAAG,KAAK,GAAG,IAAI,GAAG,KAAK,GAAG,IAAI,GAAG,KAAK,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC;SACtD,CAAC;QACF,IAAI,aAAa,EAAE,CAAC;YAClB,MAAM,IAAI,GAAG,MAAM,CAAC,MAAM,KAAK,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACnD,IAAI,CAAC,CAAC,CAAC,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,GAAG,IAAI,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC;QAC3E,CAAC;QACD,IAAI,KAAK,EAAE,CAAC;YACV,MAAM,OAAO,GAAG,IAAI,KAAK,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YAC3C,MAAM,KAAK,GAAG,OAAO,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YACrC,MAAM,MAAM,GAA6B,CAAC,IAAI,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK,EAAE,KAAK,EAAE,EAAE,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC;YAC/F,KAAK,IAAI,IAAI,GAAG,CAAC,EAAE,IAAI,GAAG,CAAC,EAAE,IAAI,EAAE;gBAAE,IAAI,CAAC,IAAI,CAAC,GAAG,GAAG,CAAC,IAAI,CAAC,IAAI,CAAE,EAAE,MAAM,CAAC,IAAI,CAAE,EAAE,KAAK,CAAC,CAAC;QAC3F,CAAC;QACD,OAAO,EAAE,GAAG,EAAE,IAAI,EAAE,SAAS,CAAC,GAAG,EAAE,IAAI,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,KAAK,GAAG,CAAC,IAAI,MAAM,IAAI,IAAI,GAAG,IAAI,EAAE,CAAC;IAChG,CAAC,CAA6B,CAAC;IAC/B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,aAAa,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC;AACrG,CAAC;AAsCD,MAAM,gBAAgB,GAAG,EAAE,GAAG,EAAE,CAAC,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,IAAI,CAAC,EAAE,IAAI,EAAE,CAAC,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,EAAW,CAAC;AAChH,MAAM,iBAAiB,GAAG,EAAE,GAAG,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,EAAE,IAAI,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,EAAE,IAAI,EAAE,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,EAAW,CAAC;AAE7G,gHAAgH;AAChH,MAAM,UAAU,iBAAiB,CAAC,OAA2B,EAAE,IAAqB,EAAE,IAAqB;IACzG,MAAM,OAAO,GAAG,IAAI,CAAC,QAAQ,CAAC;IAC9B,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC;IACrB,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC;IACzB,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,IAAI,gBAAgB,CAAC;IACnD,MAAM,QAAQ,GAAG,IAAI,CAAC,IAAI,EAAE,CAAC,CAAC,CAAC,IAAI,iBAAiB,CAAC;IAErD,MAAM,KAAK,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,CAAC,GAAG,CAAC,CAAC;IAC7D,MAAM,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAC/D,MAAM,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,CAAC,IAAI,CAAC,CAAC;IAC/D,qBAAqB,CAAC,OAAO,CAAC,YAAY,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAClE,qBAAqB,CAAC,OAAO,CAAC,YAAY,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IAClE,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IACnG,OAAO,CAAC,QAAQ;SACb,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;SAC7D,WAAW,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;SACtB,QAAQ,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;SACxC,UAAU,CAAC,IAAI,CAAC,CAAC;IAEpB,MAAM,KAAK,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,QAAQ,CAAC,GAAG,CAAC,CAAC;IAC9D,MAAM,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAC;IAChE,MAAM,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,QAAQ,CAAC,IAAI,CAAC,CAAC;IAChE,qBAAqB,CAAC,OAAO,CAAC,aAAa,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IACnE,qBAAqB,CAAC,OAAO,CAAC,aAAa,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IACnE,OAAO,CAAC,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IACpG,OAAO,CAAC,SAAS;SACd,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC;SAC7D,WAAW,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;SACtB,QAAQ,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;SACxC,UAAU,CAAC,IAAI,CAAC,CAAC;IAEpB,4BAA4B;IAC5B,MAAM,cAAc,GAAY,CAAC,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC5D,MAAM,cAAc,GAAY,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC3D,MAAM,UAAU,GAAY,IAAI,CAAC,IAAI,IAAI,CAAC,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,IAAI,CAAC,CAAC;IAC9D,MAAM,UAAU,GAAY,IAAI,CAAC,KAAK,IAAI,CAAC,GAAG,EAAE,IAAI,EAAE,CAAC,IAAI,CAAC,CAAC;IAC7D,MAAM,WAAW,GAAG,aAAa,CAAC,cAAc,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC,CAAC;IAClE,MAAM,WAAW,GAAG,aAAa,CAAC,cAAc,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;IAEjE,MAAM,UAAU,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;IACrE,MAAM,OAAO,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IAC/D,MAAM,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,UAAU,CAAC,CAAC;IAC7D,qBAAqB,CAAC,OAAO,CAAC,YAAY,EAAE,UAAU,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;IACxE,qBAAqB,CAAC,OAAO,CAAC,YAAY,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IACnE,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IAEnG,MAAM,UAAU,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;IACrE,MAAM,OAAO,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,WAAW,CAAC,CAAC;IAC/D,MAAM,MAAM,GAAG,YAAY,CAAC,OAAO,EAAE,GAAG,EAAE,KAAK,EAAE,UAAU,CAAC,CAAC;IAC7D,qBAAqB,CAAC,OAAO,CAAC,aAAa,EAAE,UAAU,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;IACzE,qBAAqB,CAAC,OAAO,CAAC,aAAa,EAAE,OAAO,EAAE,MAAM,EAAE,IAAI,CAAC,CAAC;IACpE,OAAO,CAAC,SAAS,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,QAAQ,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IAEpG,oDAAoD;IACpD,MAAM,SAAS,GAAY,IAAI,CAAC,eAAe,IAAI,CAAC,GAAG,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,CAAC;IACpE,MAAM,SAAS,GAAG,eAAe,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;IAClD,MAAM,OAAO,GAAG,IAAI,CAAC,KAAK,CAAC,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IAC1E,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC;IAClC,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC;IAClC,MAAM,EAAE,GAAG,SAAS,CAAC,CAAC,CAAC,GAAG,OAAO,CAAC;IAElC,8CAA8C;IAC9C,IAAI,EAAE,GAAG,CAAC,EAAE,CAAC;IACb,IAAI,EAAE,GAAG,CAAC,CAAC;IACX,IAAI,EAAE,GAAG,EAAE,CAAC;IACZ,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;IACzC,EAAE,IAAI,IAAI,CAAC;IACX,EAAE,IAAI,IAAI,CAAC;IACX,EAAE,IAAI,IAAI,CAAC;IAEX,MAAM,SAAS,GAAY,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,CAAC;IACjG,MAAM,OAAO,GAAY,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,CAAC;IAC/F,MAAM,aAAa,GAAY;QAC7B,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK;QAClC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK;QAClC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK;KACnC,CAAC;IACF,MAAM,cAAc,GAAY;QAC9B,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK;QAClC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK;QAClC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,GAAG,EAAE,GAAG,KAAK;KACnC,CAAC;IACF,MAAM,UAAU,GAAY,CAAC,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,CAAC;IAElG,qBAAqB,CAAC,OAAO,CAAC,YAAY,EAAE,SAAS,EAAE,OAAO,EAAE,KAAK,CAAC,CAAC;IACvE,qBAAqB,CAAC,OAAO,CAAC,gBAAgB,EAAE,OAAO,EAAE,aAAa,EAAE,KAAK,CAAC,CAAC;IAC/E,qBAAqB,CAAC,OAAO,CAAC,iBAAiB,EAAE,OAAO,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;IAEjF,MAAM,SAAS,GAAG,mBAAmB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAClD,OAAO,CAAC,UAAU;SACf,WAAW,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC;SACxD,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC;SACrE,QAAQ,CAAC,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;SAC5B,UAAU,CAAC,IAAI,CAAC,CAAC;IACpB,OAAO,CAAC,aAAa;SAClB,WAAW,CAAC,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC;SACxD,WAAW,CAAC,SAAS,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,EAAE,GAAG,GAAG,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,CAAC,CAAC,CAAC,CAAC;SACrE,QAAQ,CAAC,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,CAAC,CAAC;SAC1B,UAAU,CAAC,IAAI,CAAC,CAAC;AACtB,CAAC;AAQD,MAAM,CAAC,MAAM,gBAAgB,GAAwB;IACnD,UAAU,EAAE,iBAAiB;IAC7B,SAAS;IACT,UAAU,EAAE,iBAAiB;CAC9B,CAAC"}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
import type { AuraRuntimeNodeHandle } from "../index.js";
|
|
2
|
+
export type RacketVec3 = readonly [number, number, number];
|
|
3
|
+
export declare function directionToEulerXYZ(dx: number, dy: number, dz: number): [number, number, number];
|
|
4
|
+
export declare function orientCylinderBetween(handle: AuraRuntimeNodeHandle | undefined, a: RacketVec3, b: RacketVec3, radiusX: number, radiusZ?: number): void;
|
|
5
|
+
export declare function solveArmElbow(shoulder: RacketVec3, hand: RacketVec3, sideSign: number, upperLen?: number, lowerLen?: number): [number, number, number];
|
|
6
|
+
export declare function localToWorld(rootPos: RacketVec3, yaw: number, scale: RacketVec3, local: RacketVec3): [number, number, number];
|
|
7
|
+
export declare function localDirToWorld(yaw: number, dir: RacketVec3): [number, number, number];
|
|
8
|
+
//# sourceMappingURL=racketGeometry.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"racketGeometry.d.ts","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketGeometry.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,UAAU,CAAC;AAEtD,MAAM,MAAM,UAAU,GAAG,SAAS,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;AAM3D,wBAAgB,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAShG;AAED,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,qBAAqB,GAAG,SAAS,EACzC,CAAC,EAAE,UAAU,EACb,CAAC,EAAE,UAAU,EACb,OAAO,EAAE,MAAM,EACf,OAAO,SAAU,GAChB,IAAI,CAaN;AAED,wBAAgB,aAAa,CAC3B,QAAQ,EAAE,UAAU,EACpB,IAAI,EAAE,UAAU,EAChB,QAAQ,EAAE,MAAM,EAChB,QAAQ,SAAM,EACd,QAAQ,SAAQ,GACf,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CA0B1B;AAED,wBAAgB,YAAY,CAC1B,OAAO,EAAE,UAAU,EACnB,GAAG,EAAE,MAAM,EACX,KAAK,EAAE,UAAU,EACjB,KAAK,EAAE,UAAU,GAChB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAW1B;AAED,wBAAgB,eAAe,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,UAAU,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAItF"}
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
function clamp(v, min, max) {
|
|
2
|
+
return Math.max(min, Math.min(max, v));
|
|
3
|
+
}
|
|
4
|
+
export function directionToEulerXYZ(dx, dy, dz) {
|
|
5
|
+
const len = Math.hypot(dx, dy, dz) || 1;
|
|
6
|
+
const ux = dx / len;
|
|
7
|
+
const uy = dy / len;
|
|
8
|
+
const uz = dz / len;
|
|
9
|
+
const rx = Math.asin(clamp(uz, -1, 1));
|
|
10
|
+
const ry = 0;
|
|
11
|
+
const rz = Math.atan2(-ux, uy);
|
|
12
|
+
return [rx, ry, rz];
|
|
13
|
+
}
|
|
14
|
+
export function orientCylinderBetween(handle, a, b, radiusX, radiusZ = radiusX) {
|
|
15
|
+
if (!handle)
|
|
16
|
+
return;
|
|
17
|
+
const dx = b[0] - a[0];
|
|
18
|
+
const dy = b[1] - a[1];
|
|
19
|
+
const dz = b[2] - a[2];
|
|
20
|
+
const len = Math.max(0.001, Math.hypot(dx, dy, dz));
|
|
21
|
+
const mid = [(a[0] + b[0]) * 0.5, (a[1] + b[1]) * 0.5, (a[2] + b[2]) * 0.5];
|
|
22
|
+
const rot = directionToEulerXYZ(dx, dy, dz);
|
|
23
|
+
handle
|
|
24
|
+
.setPosition(mid[0], mid[1], mid[2])
|
|
25
|
+
.setRotation(rot[0], rot[1], rot[2])
|
|
26
|
+
.setScale([radiusX, len, radiusZ])
|
|
27
|
+
.setVisible(true);
|
|
28
|
+
}
|
|
29
|
+
export function solveArmElbow(shoulder, hand, sideSign, upperLen = 0.3, lowerLen = 0.285) {
|
|
30
|
+
const sx = hand[0] - shoulder[0];
|
|
31
|
+
const sy = hand[1] - shoulder[1];
|
|
32
|
+
const sz = hand[2] - shoulder[2];
|
|
33
|
+
const dist = Math.max(0.001, Math.hypot(sx, sy, sz));
|
|
34
|
+
const wx = sx / dist;
|
|
35
|
+
const wy = sy / dist;
|
|
36
|
+
const wz = sz / dist;
|
|
37
|
+
let bx = sideSign * 0.8;
|
|
38
|
+
let by = -0.45;
|
|
39
|
+
let bz = 0.9;
|
|
40
|
+
const dot = bx * wx + by * wy + bz * wz;
|
|
41
|
+
bx -= wx * dot;
|
|
42
|
+
by -= wy * dot;
|
|
43
|
+
bz -= wz * dot;
|
|
44
|
+
const bLen = Math.hypot(bx, by, bz) || 1;
|
|
45
|
+
bx /= bLen;
|
|
46
|
+
by /= bLen;
|
|
47
|
+
bz /= bLen;
|
|
48
|
+
const along = (upperLen * upperLen - lowerLen * lowerLen + dist * dist) / (2 * dist);
|
|
49
|
+
const bend = Math.sqrt(Math.max(0, upperLen * upperLen - along * along));
|
|
50
|
+
return [
|
|
51
|
+
shoulder[0] + wx * along + bx * bend,
|
|
52
|
+
shoulder[1] + wy * along + by * bend,
|
|
53
|
+
shoulder[2] + wz * along + bz * bend
|
|
54
|
+
];
|
|
55
|
+
}
|
|
56
|
+
export function localToWorld(rootPos, yaw, scale, local) {
|
|
57
|
+
const sx = local[0] * scale[0];
|
|
58
|
+
const sy = local[1] * scale[1];
|
|
59
|
+
const sz = local[2] * scale[2];
|
|
60
|
+
const c = Math.cos(yaw);
|
|
61
|
+
const s = Math.sin(yaw);
|
|
62
|
+
return [
|
|
63
|
+
rootPos[0] + sx * c + sz * s,
|
|
64
|
+
rootPos[1] + sy,
|
|
65
|
+
rootPos[2] - sx * s + sz * c
|
|
66
|
+
];
|
|
67
|
+
}
|
|
68
|
+
export function localDirToWorld(yaw, dir) {
|
|
69
|
+
const c = Math.cos(yaw);
|
|
70
|
+
const s = Math.sin(yaw);
|
|
71
|
+
return [dir[0] * c + dir[2] * s, dir[1], -dir[0] * s + dir[2] * c];
|
|
72
|
+
}
|
|
73
|
+
//# sourceMappingURL=racketGeometry.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"racketGeometry.js","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketGeometry.ts"],"names":[],"mappings":"AAIA,SAAS,KAAK,CAAC,CAAS,EAAE,GAAW,EAAE,GAAW;IAChD,OAAO,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC;AACzC,CAAC;AAED,MAAM,UAAU,mBAAmB,CAAC,EAAU,EAAE,EAAU,EAAE,EAAU;IACpE,MAAM,GAAG,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;IACxC,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,CAAC;IACpB,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,CAAC;IACpB,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,CAAC;IACpB,MAAM,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACvC,MAAM,EAAE,GAAG,CAAC,CAAC;IACb,MAAM,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,EAAE,EAAE,EAAE,CAAC,CAAC;IAC/B,OAAO,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;AACtB,CAAC;AAED,MAAM,UAAU,qBAAqB,CACnC,MAAyC,EACzC,CAAa,EACb,CAAa,EACb,OAAe,EACf,OAAO,GAAG,OAAO;IAEjB,IAAI,CAAC,MAAM;QAAE,OAAO;IACpB,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IACvB,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IACvB,MAAM,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;IACvB,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IACpD,MAAM,GAAG,GAA6B,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,GAAG,CAAC,CAAC;IACtG,MAAM,GAAG,GAAG,mBAAmB,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;IAC5C,MAAM;SACH,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;SACnC,WAAW,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;SACnC,QAAQ,CAAC,CAAC,OAAO,EAAE,GAAG,EAAE,OAAO,CAAC,CAAC;SACjC,UAAU,CAAC,IAAI,CAAC,CAAC;AACtB,CAAC;AAED,MAAM,UAAU,aAAa,CAC3B,QAAoB,EACpB,IAAgB,EAChB,QAAgB,EAChB,QAAQ,GAAG,GAAG,EACd,QAAQ,GAAG,KAAK;IAEhB,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,EAAE,GAAG,IAAI,CAAC,CAAC,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,EAAE,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC,CAAC;IACrD,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;IACrB,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;IACrB,MAAM,EAAE,GAAG,EAAE,GAAG,IAAI,CAAC;IACrB,IAAI,EAAE,GAAG,QAAQ,GAAG,GAAG,CAAC;IACxB,IAAI,EAAE,GAAG,CAAC,IAAI,CAAC;IACf,IAAI,EAAE,GAAG,GAAG,CAAC;IACb,MAAM,GAAG,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,CAAC;IACxC,EAAE,IAAI,EAAE,GAAG,GAAG,CAAC;IACf,EAAE,IAAI,EAAE,GAAG,GAAG,CAAC;IACf,EAAE,IAAI,EAAE,GAAG,GAAG,CAAC;IACf,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,IAAI,CAAC,CAAC;IACzC,EAAE,IAAI,IAAI,CAAC;IACX,EAAE,IAAI,IAAI,CAAC;IACX,EAAE,IAAI,IAAI,CAAC;IACX,MAAM,KAAK,GAAG,CAAC,QAAQ,GAAG,QAAQ,GAAG,QAAQ,GAAG,QAAQ,GAAG,IAAI,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC;IACrF,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,QAAQ,GAAG,QAAQ,GAAG,KAAK,GAAG,KAAK,CAAC,CAAC,CAAC;IACzE,OAAO;QACL,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,KAAK,GAAG,EAAE,GAAG,IAAI;QACpC,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,KAAK,GAAG,EAAE,GAAG,IAAI;QACpC,QAAQ,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,KAAK,GAAG,EAAE,GAAG,IAAI;KACrC,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,YAAY,CAC1B,OAAmB,EACnB,GAAW,EACX,KAAiB,EACjB,KAAiB;IAEjB,MAAM,EAAE,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/B,MAAM,EAAE,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/B,MAAM,EAAE,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IAC/B,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACxB,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACxB,OAAO;QACL,OAAO,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC;QAC5B,OAAO,CAAC,CAAC,CAAC,GAAG,EAAE;QACf,OAAO,CAAC,CAAC,CAAC,GAAG,EAAE,GAAG,CAAC,GAAG,EAAE,GAAG,CAAC;KAC7B,CAAC;AACJ,CAAC;AAED,MAAM,UAAU,eAAe,CAAC,GAAW,EAAE,GAAe;IAC1D,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACxB,MAAM,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC;IACxB,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,GAAG,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;AACrE,CAAC"}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Rally-sport scoring as a pure state machine: points to a game (win by N), games to a match (win by N) and an optional
|
|
3
|
+
* tiebreak. The defaults are tennis as implemented by the Aura Slam port (4 points win by 2, first to 3 games leading by 2,
|
|
4
|
+
* a tiebreak to 7 win by 2 at 3-3), verified point by point against the original simulation. Sides are indices 0 and 1.
|
|
5
|
+
*/
|
|
6
|
+
export type RacketSide = 0 | 1;
|
|
7
|
+
export interface RacketTiebreakRules {
|
|
8
|
+
/** Games each when the tiebreak starts (3 in the Aura Slam match format). */
|
|
9
|
+
readonly atGames: number;
|
|
10
|
+
readonly points: number;
|
|
11
|
+
readonly winBy: number;
|
|
12
|
+
}
|
|
13
|
+
export interface RacketScoringRules {
|
|
14
|
+
/** Points that win a game once the margin is met (default 4). */
|
|
15
|
+
readonly pointsToGame?: number;
|
|
16
|
+
/** Margin needed to win a game or a tiebreak (default 2). */
|
|
17
|
+
readonly winBy?: number;
|
|
18
|
+
/** Games that can win the match once the margin is met (default 3). */
|
|
19
|
+
readonly gamesToMatch?: number;
|
|
20
|
+
/** Margin needed to win the match on games (default 2). */
|
|
21
|
+
readonly matchWinBy?: number;
|
|
22
|
+
/** Tiebreak rules, or `false` for none (default: at 3-3, first to 7 win by 2). */
|
|
23
|
+
readonly tiebreak?: false | Partial<RacketTiebreakRules>;
|
|
24
|
+
}
|
|
25
|
+
export interface RacketScoreState {
|
|
26
|
+
readonly points: readonly [number, number];
|
|
27
|
+
readonly games: readonly [number, number];
|
|
28
|
+
readonly tiebreak: boolean;
|
|
29
|
+
/** Who serves the next point. */
|
|
30
|
+
readonly server: RacketSide;
|
|
31
|
+
readonly firstServer: RacketSide;
|
|
32
|
+
readonly tiebreakFirstServer: RacketSide;
|
|
33
|
+
readonly matchWon: boolean;
|
|
34
|
+
readonly winner: RacketSide | null;
|
|
35
|
+
}
|
|
36
|
+
export interface RacketPointResult {
|
|
37
|
+
readonly state: RacketScoreState;
|
|
38
|
+
readonly gameWon: boolean;
|
|
39
|
+
readonly matchWon: boolean;
|
|
40
|
+
readonly tiebreakStarted: boolean;
|
|
41
|
+
}
|
|
42
|
+
export interface RacketScoring {
|
|
43
|
+
readonly rules: Readonly<Required<Omit<RacketScoringRules, "tiebreak">> & {
|
|
44
|
+
tiebreak: false | RacketTiebreakRules;
|
|
45
|
+
}>;
|
|
46
|
+
init(firstServer?: RacketSide): RacketScoreState;
|
|
47
|
+
/** Award one point and resolve game, tiebreak and match. Returns a new state; the input is not modified. */
|
|
48
|
+
awardPoint(state: RacketScoreState, winner: RacketSide): RacketPointResult;
|
|
49
|
+
/** Tennis-style label for one side's points in a game: 0, 15, 30, 40, AD. */
|
|
50
|
+
label(own: number, opponent: number): string;
|
|
51
|
+
}
|
|
52
|
+
export declare function createRacketScoring(rules?: RacketScoringRules): RacketScoring;
|
|
53
|
+
//# sourceMappingURL=racketScoring.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"racketScoring.d.ts","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketScoring.ts"],"names":[],"mappings":"AAAA;;;;GAIG;AACH,MAAM,MAAM,UAAU,GAAG,CAAC,GAAG,CAAC,CAAC;AAE/B,MAAM,WAAW,mBAAmB;IAClC,6EAA6E;IAC7E,QAAQ,CAAC,OAAO,EAAE,MAAM,CAAC;IACzB,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC;IACxB,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;CACxB;AAED,MAAM,WAAW,kBAAkB;IACjC,iEAAiE;IACjE,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,6DAA6D;IAC7D,QAAQ,CAAC,KAAK,CAAC,EAAE,MAAM,CAAC;IACxB,uEAAuE;IACvE,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,2DAA2D;IAC3D,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,kFAAkF;IAClF,QAAQ,CAAC,QAAQ,CAAC,EAAE,KAAK,GAAG,OAAO,CAAC,mBAAmB,CAAC,CAAC;CAC1D;AAED,MAAM,WAAW,gBAAgB;IAC/B,QAAQ,CAAC,MAAM,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC3C,QAAQ,CAAC,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAC1C,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,iCAAiC;IACjC,QAAQ,CAAC,MAAM,EAAE,UAAU,CAAC;IAC5B,QAAQ,CAAC,WAAW,EAAE,UAAU,CAAC;IACjC,QAAQ,CAAC,mBAAmB,EAAE,UAAU,CAAC;IACzC,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI,CAAC;CACpC;AAED,MAAM,WAAW,iBAAiB;IAChC,QAAQ,CAAC,KAAK,EAAE,gBAAgB,CAAC;IACjC,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,QAAQ,EAAE,OAAO,CAAC;IAC3B,QAAQ,CAAC,eAAe,EAAE,OAAO,CAAC;CACnC;AAED,MAAM,WAAW,aAAa;IAC5B,QAAQ,CAAC,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,kBAAkB,EAAE,UAAU,CAAC,CAAC,GAAG;QAAE,QAAQ,EAAE,KAAK,GAAG,mBAAmB,CAAA;KAAE,CAAC,CAAC;IACrH,IAAI,CAAC,WAAW,CAAC,EAAE,UAAU,GAAG,gBAAgB,CAAC;IACjD,4GAA4G;IAC5G,UAAU,CAAC,KAAK,EAAE,gBAAgB,EAAE,MAAM,EAAE,UAAU,GAAG,iBAAiB,CAAC;IAC3E,6EAA6E;IAC7E,KAAK,CAAC,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,MAAM,CAAC;CAC9C;AAID,wBAAgB,mBAAmB,CAAC,KAAK,GAAE,kBAAuB,GAAG,aAAa,CA8DjF"}
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
const other = (side) => (side === 0 ? 1 : 0);
|
|
2
|
+
export function createRacketScoring(rules = {}) {
|
|
3
|
+
const pointsToGame = rules.pointsToGame ?? 4;
|
|
4
|
+
const winBy = rules.winBy ?? 2;
|
|
5
|
+
const gamesToMatch = rules.gamesToMatch ?? 3;
|
|
6
|
+
const matchWinBy = rules.matchWinBy ?? 2;
|
|
7
|
+
const tiebreak = rules.tiebreak === false ? false : { atGames: 3, points: 7, winBy: 2, ...rules.tiebreak };
|
|
8
|
+
const resolved = Object.freeze({ pointsToGame, winBy, gamesToMatch, matchWinBy, tiebreak });
|
|
9
|
+
return {
|
|
10
|
+
rules: resolved,
|
|
11
|
+
init(firstServer = 0) {
|
|
12
|
+
return { points: [0, 0], games: [0, 0], tiebreak: false, server: firstServer, firstServer, tiebreakFirstServer: firstServer, matchWon: false, winner: null };
|
|
13
|
+
},
|
|
14
|
+
awardPoint(state, winner) {
|
|
15
|
+
if (state.matchWon)
|
|
16
|
+
return { state, gameWon: false, matchWon: false, tiebreakStarted: false };
|
|
17
|
+
const points = [state.points[0], state.points[1]];
|
|
18
|
+
const games = [state.games[0], state.games[1]];
|
|
19
|
+
let { server, tiebreak: inTiebreak, tiebreakFirstServer } = state;
|
|
20
|
+
let matchWon = state.matchWon;
|
|
21
|
+
points[winner] += 1;
|
|
22
|
+
const a = points[winner];
|
|
23
|
+
const b = points[other(winner)];
|
|
24
|
+
let gameWon = false;
|
|
25
|
+
let tiebreakStarted = false;
|
|
26
|
+
if (inTiebreak && tiebreak) {
|
|
27
|
+
if (a >= tiebreak.points && a - b >= tiebreak.winBy) {
|
|
28
|
+
games[winner] += 1;
|
|
29
|
+
matchWon = true;
|
|
30
|
+
gameWon = true;
|
|
31
|
+
}
|
|
32
|
+
else {
|
|
33
|
+
const turn = Math.floor((a + b + 1) / 2) % 2;
|
|
34
|
+
server = turn === 0 ? tiebreakFirstServer : other(tiebreakFirstServer);
|
|
35
|
+
}
|
|
36
|
+
}
|
|
37
|
+
else if (a >= pointsToGame && a - b >= winBy) {
|
|
38
|
+
gameWon = true;
|
|
39
|
+
games[winner] += 1;
|
|
40
|
+
points[0] = 0;
|
|
41
|
+
points[1] = 0;
|
|
42
|
+
const totalGames = games[0] + games[1];
|
|
43
|
+
server = totalGames % 2 === 0 ? state.firstServer : other(state.firstServer);
|
|
44
|
+
if ((games[0] >= gamesToMatch || games[1] >= gamesToMatch) && Math.abs(games[0] - games[1]) >= matchWinBy) {
|
|
45
|
+
matchWon = true;
|
|
46
|
+
}
|
|
47
|
+
else if (tiebreak && games[0] === tiebreak.atGames && games[1] === tiebreak.atGames) {
|
|
48
|
+
inTiebreak = true;
|
|
49
|
+
tiebreakFirstServer = server;
|
|
50
|
+
tiebreakStarted = true;
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
const next = {
|
|
54
|
+
points, games, tiebreak: inTiebreak, server, firstServer: state.firstServer, tiebreakFirstServer, matchWon,
|
|
55
|
+
winner: matchWon ? (games[0] > games[1] ? 0 : 1) : null,
|
|
56
|
+
};
|
|
57
|
+
return { state: next, gameWon, matchWon, tiebreakStarted };
|
|
58
|
+
},
|
|
59
|
+
label(own, opponent) {
|
|
60
|
+
if (own >= pointsToGame - 1 && opponent >= pointsToGame - 1) {
|
|
61
|
+
if (own === opponent)
|
|
62
|
+
return "40";
|
|
63
|
+
return own > opponent ? "AD" : "40";
|
|
64
|
+
}
|
|
65
|
+
return ["0", "15", "30", "40"][Math.min(own, 3)] ?? "40";
|
|
66
|
+
},
|
|
67
|
+
};
|
|
68
|
+
}
|
|
69
|
+
//# sourceMappingURL=racketScoring.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"racketScoring.js","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketScoring.ts"],"names":[],"mappings":"AAuDA,MAAM,KAAK,GAAG,CAAC,IAAgB,EAAc,EAAE,CAAC,CAAC,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAErE,MAAM,UAAU,mBAAmB,CAAC,QAA4B,EAAE;IAChE,MAAM,YAAY,GAAG,KAAK,CAAC,YAAY,IAAI,CAAC,CAAC;IAC7C,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC;IAC/B,MAAM,YAAY,GAAG,KAAK,CAAC,YAAY,IAAI,CAAC,CAAC;IAC7C,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,IAAI,CAAC,CAAC;IACzC,MAAM,QAAQ,GAAgC,KAAK,CAAC,QAAQ,KAAK,KAAK,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,KAAK,CAAC,QAAQ,EAAE,CAAC;IACxI,MAAM,QAAQ,GAAG,MAAM,CAAC,MAAM,CAAC,EAAE,YAAY,EAAE,KAAK,EAAE,YAAY,EAAE,UAAU,EAAE,QAAQ,EAAE,CAAC,CAAC;IAE5F,OAAO;QACL,KAAK,EAAE,QAAQ;QACf,IAAI,CAAC,cAA0B,CAAC;YAC9B,OAAO,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,WAAW,EAAE,WAAW,EAAE,mBAAmB,EAAE,WAAW,EAAE,QAAQ,EAAE,KAAK,EAAE,MAAM,EAAE,IAAI,EAAE,CAAC;QAC/J,CAAC;QACD,UAAU,CAAC,KAAuB,EAAE,MAAkB;YACpD,IAAI,KAAK,CAAC,QAAQ;gBAAE,OAAO,EAAE,KAAK,EAAE,OAAO,EAAE,KAAK,EAAE,QAAQ,EAAE,KAAK,EAAE,eAAe,EAAE,KAAK,EAAE,CAAC;YAC9F,MAAM,MAAM,GAAqB,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACpE,MAAM,KAAK,GAAqB,CAAC,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC;YACjE,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,UAAU,EAAE,mBAAmB,EAAE,GAAG,KAAK,CAAC;YAClE,IAAI,QAAQ,GAAY,KAAK,CAAC,QAAQ,CAAC;YACvC,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;YACpB,MAAM,CAAC,GAAG,MAAM,CAAC,MAAM,CAAC,CAAC;YACzB,MAAM,CAAC,GAAG,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC;YAChC,IAAI,OAAO,GAAG,KAAK,CAAC;YACpB,IAAI,eAAe,GAAG,KAAK,CAAC;YAC5B,IAAI,UAAU,IAAI,QAAQ,EAAE,CAAC;gBAC3B,IAAI,CAAC,IAAI,QAAQ,CAAC,MAAM,IAAI,CAAC,GAAG,CAAC,IAAI,QAAQ,CAAC,KAAK,EAAE,CAAC;oBACpD,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;oBACnB,QAAQ,GAAG,IAAI,CAAC;oBAChB,OAAO,GAAG,IAAI,CAAC;gBACjB,CAAC;qBAAM,CAAC;oBACN,MAAM,IAAI,GAAG,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC;oBAC7C,MAAM,GAAG,IAAI,KAAK,CAAC,CAAC,CAAC,CAAC,mBAAmB,CAAC,CAAC,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;gBACzE,CAAC;YACH,CAAC;iBAAM,IAAI,CAAC,IAAI,YAAY,IAAI,CAAC,GAAG,CAAC,IAAI,KAAK,EAAE,CAAC;gBAC/C,OAAO,GAAG,IAAI,CAAC;gBACf,KAAK,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;gBACnB,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;gBACd,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;gBACd,MAAM,UAAU,GAAG,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;gBACvC,MAAM,GAAG,UAAU,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC;gBAC7E,IAAI,CAAC,KAAK,CAAC,CAAC,CAAC,IAAI,YAAY,IAAI,KAAK,CAAC,CAAC,CAAC,IAAI,YAAY,CAAC,IAAI,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,UAAU,EAAE,CAAC;oBAC1G,QAAQ,GAAG,IAAI,CAAC;gBAClB,CAAC;qBAAM,IAAI,QAAQ,IAAI,KAAK,CAAC,CAAC,CAAC,KAAK,QAAQ,CAAC,OAAO,IAAI,KAAK,CAAC,CAAC,CAAC,KAAK,QAAQ,CAAC,OAAO,EAAE,CAAC;oBACtF,UAAU,GAAG,IAAI,CAAC;oBAClB,mBAAmB,GAAG,MAAM,CAAC;oBAC7B,eAAe,GAAG,IAAI,CAAC;gBACzB,CAAC;YACH,CAAC;YACD,MAAM,IAAI,GAAqB;gBAC7B,MAAM,EAAE,KAAK,EAAE,QAAQ,EAAE,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,KAAK,CAAC,WAAW,EAAE,mBAAmB,EAAE,QAAQ;gBAC1G,MAAM,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,IAAI;aACxD,CAAC;YACF,OAAO,EAAE,KAAK,EAAE,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,eAAe,EAAE,CAAC;QAC7D,CAAC;QACD,KAAK,CAAC,GAAW,EAAE,QAAgB;YACjC,IAAI,GAAG,IAAI,YAAY,GAAG,CAAC,IAAI,QAAQ,IAAI,YAAY,GAAG,CAAC,EAAE,CAAC;gBAC5D,IAAI,GAAG,KAAK,QAAQ;oBAAE,OAAO,IAAI,CAAC;gBAClC,OAAO,GAAG,GAAG,QAAQ,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI,CAAC;YACtC,CAAC;YACD,OAAO,CAAC,GAAG,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC,CAAC,CAAC,IAAI,IAAI,CAAC;QAC3D,CAAC;KACF,CAAC;AACJ,CAAC"}
|
|
@@ -1,5 +1,12 @@
|
|
|
1
1
|
import type { AuraRuntimeNodeHandle } from "../index.js";
|
|
2
|
-
|
|
2
|
+
import { type RacketAthleteRigKit } from "./racketAthleteRig.js";
|
|
3
|
+
import { directionToEulerXYZ, localDirToWorld, localToWorld, orientCylinderBetween, solveArmElbow, type RacketVec3 } from "./racketGeometry.js";
|
|
4
|
+
import { createBallFlight, type BallFlightConfig, type BallFlightKit } from "./ballFlight.js";
|
|
5
|
+
import { createRacketScoring, type RacketScoring, type RacketScoringRules } from "./racketScoring.js";
|
|
6
|
+
export * from "./racketScoring.js";
|
|
7
|
+
export { createBallFlight };
|
|
8
|
+
export type { BallFlightBall, BallFlightBoard, BallFlightConfig, BallFlightEventType, BallFlightKit, BallFlightSample, BallFlightSurface } from "./ballFlight.js";
|
|
9
|
+
export { directionToEulerXYZ, localDirToWorld, localToWorld, orientCylinderBetween, solveArmElbow, type RacketVec3 };
|
|
3
10
|
export interface RacketBallState {
|
|
4
11
|
x: number;
|
|
5
12
|
y: number;
|
|
@@ -44,12 +51,16 @@ export interface RacketSportsGameKit {
|
|
|
44
51
|
localToWorld(rootPos: RacketVec3, yaw: number, scale: RacketVec3, local: RacketVec3): [number, number, number];
|
|
45
52
|
localDirToWorld(yaw: number, dir: RacketVec3): [number, number, number];
|
|
46
53
|
stepBallPhysics(dt: number, ball: RacketBallState, surface?: RacketSurfacePhysicsOptions): RacketBallStepEvents;
|
|
54
|
+
/** Pure game/match/tiebreak scoring state machine; defaults to the Aura Slam tennis rules. */
|
|
55
|
+
scoring(rules?: RacketScoringRules): RacketScoring;
|
|
56
|
+
/** Procedural athlete rig: stride/split-step/slide locomotion solver and a limb applicator (see racketAthleteRig). */
|
|
57
|
+
readonly athleteRig: RacketAthleteRigKit;
|
|
58
|
+
/**
|
|
59
|
+
* Exact event-time ball flight (x lateral, y along the court, z up). Configure units, gravity, drag, net,
|
|
60
|
+
* surfaces and optional boards; returns pure sample/solve/advance functions. See docs/api/ball-flight.md.
|
|
61
|
+
*/
|
|
62
|
+
ballFlight(config: BallFlightConfig): BallFlightKit;
|
|
47
63
|
}
|
|
48
|
-
export declare function directionToEulerXYZ(dx: number, dy: number, dz: number): [number, number, number];
|
|
49
|
-
export declare function orientCylinderBetween(handle: AuraRuntimeNodeHandle | undefined, a: RacketVec3, b: RacketVec3, radiusX: number, radiusZ?: number): void;
|
|
50
|
-
export declare function solveArmElbow(shoulder: RacketVec3, hand: RacketVec3, sideSign: number, upperLen?: number, lowerLen?: number): [number, number, number];
|
|
51
|
-
export declare function localToWorld(rootPos: RacketVec3, yaw: number, scale: RacketVec3, local: RacketVec3): [number, number, number];
|
|
52
|
-
export declare function localDirToWorld(yaw: number, dir: RacketVec3): [number, number, number];
|
|
53
64
|
export declare function stepRacketBallPhysics(dt: number, ball: RacketBallState, surface?: RacketSurfacePhysicsOptions): RacketBallStepEvents;
|
|
54
65
|
export declare function createRacketSportsGameKit(id?: string): RacketSportsGameKit;
|
|
55
66
|
export declare const racketSports: {
|
|
@@ -60,5 +71,8 @@ export declare const racketSports: {
|
|
|
60
71
|
readonly localToWorld: typeof localToWorld;
|
|
61
72
|
readonly localDirToWorld: typeof localDirToWorld;
|
|
62
73
|
readonly stepBallPhysics: typeof stepRacketBallPhysics;
|
|
74
|
+
readonly scoring: typeof createRacketScoring;
|
|
75
|
+
readonly athleteRig: RacketAthleteRigKit;
|
|
76
|
+
readonly ballFlight: typeof createBallFlight;
|
|
63
77
|
};
|
|
64
78
|
//# sourceMappingURL=racketSports.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"racketSports.d.ts","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketSports.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,UAAU,CAAC;
|
|
1
|
+
{"version":3,"file":"racketSports.d.ts","sourceRoot":"","sources":["../../../../../../packages/engine/src/agent-api/game-kits/racketSports.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,qBAAqB,EAAE,MAAM,UAAU,CAAC;AACtD,OAAO,EAAoB,KAAK,mBAAmB,EAAE,MAAM,oBAAoB,CAAC;AAChF,OAAO,EAAE,mBAAmB,EAAE,eAAe,EAAE,YAAY,EAAE,qBAAqB,EAAE,aAAa,EAAE,KAAK,UAAU,EAAE,MAAM,kBAAkB,CAAC;AAC7I,OAAO,EAAE,gBAAgB,EAAE,KAAK,gBAAgB,EAAE,KAAK,aAAa,EAAE,MAAM,cAAc,CAAC;AAC3F,OAAO,EAAE,mBAAmB,EAAE,KAAK,aAAa,EAAE,KAAK,kBAAkB,EAAE,MAAM,iBAAiB,CAAC;AAEnG,cAAc,iBAAiB,CAAC;AAChC,OAAO,EAAE,gBAAgB,EAAE,CAAC;AAC5B,YAAY,EAAE,cAAc,EAAE,eAAe,EAAE,gBAAgB,EAAE,mBAAmB,EAAE,aAAa,EAAE,gBAAgB,EAAE,iBAAiB,EAAE,MAAM,cAAc,CAAC;AAE/J,OAAO,EAAE,mBAAmB,EAAE,eAAe,EAAE,YAAY,EAAE,qBAAqB,EAAE,aAAa,EAAE,KAAK,UAAU,EAAE,CAAC;AAErH,MAAM,WAAW,eAAe;IAC9B,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,EAAE,EAAE,MAAM,CAAC;IACX,EAAE,EAAE,MAAM,CAAC;IACX,EAAE,EAAE,MAAM,CAAC;IACX,2CAA2C;IAC3C,OAAO,EAAE,MAAM,CAAC;IAChB,wBAAwB;IACxB,QAAQ,EAAE,MAAM,CAAC;CAClB;AAED,MAAM,WAAW,2BAA2B;IAC1C,2EAA2E;IAC3E,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,kDAAkD;IAClD,QAAQ,CAAC,OAAO,CAAC,EAAE,MAAM,CAAC;IAC1B,4EAA4E;IAC5E,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;IAC/B,mFAAmF;IACnF,QAAQ,CAAC,iBAAiB,CAAC,EAAE,MAAM,CAAC;IACpC,uFAAuF;IACvF,QAAQ,CAAC,oBAAoB,CAAC,EAAE,MAAM,CAAC;IACvC,4CAA4C;IAC5C,QAAQ,CAAC,UAAU,CAAC,EAAE,MAAM,CAAC;IAC7B,2CAA2C;IAC3C,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,CAAC;IAClC,yCAAyC;IACzC,QAAQ,CAAC,aAAa,CAAC,EAAE,MAAM,CAAC;IAChC,oCAAoC;IACpC,QAAQ,CAAC,YAAY,CAAC,EAAE,MAAM,CAAC;CAChC;AAED,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,cAAc,EAAE,OAAO,CAAC;IACjC,QAAQ,CAAC,MAAM,EAAE,OAAO,CAAC;CAC1B;AAED,MAAM,WAAW,mBAAmB;IAClC,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IACpB,mBAAmB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAClF,qBAAqB,CACnB,MAAM,EAAE,qBAAqB,GAAG,SAAS,EACzC,CAAC,EAAE,UAAU,EACb,CAAC,EAAE,UAAU,EACb,OAAO,EAAE,MAAM,EACf,OAAO,CAAC,EAAE,MAAM,GACf,IAAI,CAAC;IACR,aAAa,CACX,QAAQ,EAAE,UAAU,EACpB,IAAI,EAAE,UAAU,EAChB,QAAQ,EAAE,MAAM,EAChB,QAAQ,CAAC,EAAE,MAAM,EACjB,QAAQ,CAAC,EAAE,MAAM,GAChB,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC5B,YAAY,CAAC,OAAO,EAAE,UAAU,EAAE,GAAG,EAAE,MAAM,EAAE,KAAK,EAAE,UAAU,EAAE,KAAK,EAAE,UAAU,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IAC/G,eAAe,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,UAAU,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACxE,eAAe,CACb,EAAE,EAAE,MAAM,EACV,IAAI,EAAE,eAAe,EACrB,OAAO,CAAC,EAAE,2BAA2B,GACpC,oBAAoB,CAAC;IACxB,8FAA8F;IAC9F,OAAO,CAAC,KAAK,CAAC,EAAE,kBAAkB,GAAG,aAAa,CAAC;IACnD,sHAAsH;IACtH,QAAQ,CAAC,UAAU,EAAE,mBAAmB,CAAC;IACzC;;;OAGG;IACH,UAAU,CAAC,MAAM,EAAE,gBAAgB,GAAG,aAAa,CAAC;CACrD;AAED,wBAAgB,qBAAqB,CACnC,EAAE,EAAE,MAAM,EACV,IAAI,EAAE,eAAe,EACrB,OAAO,GAAE,2BAAgC,GACxC,oBAAoB,CA0DtB;AAED,wBAAgB,yBAAyB,CAAC,EAAE,SAAkB,GAAG,mBAAmB,CAanF;AAED,eAAO,MAAM,YAAY;;;;;;;;;;;CAWf,CAAC"}
|
|
@@ -1,75 +1,10 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
}
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
const uz = dz / len;
|
|
9
|
-
const rx = Math.asin(clamp(uz, -1, 1));
|
|
10
|
-
const ry = 0;
|
|
11
|
-
const rz = Math.atan2(-ux, uy);
|
|
12
|
-
return [rx, ry, rz];
|
|
13
|
-
}
|
|
14
|
-
export function orientCylinderBetween(handle, a, b, radiusX, radiusZ = radiusX) {
|
|
15
|
-
if (!handle)
|
|
16
|
-
return;
|
|
17
|
-
const dx = b[0] - a[0];
|
|
18
|
-
const dy = b[1] - a[1];
|
|
19
|
-
const dz = b[2] - a[2];
|
|
20
|
-
const len = Math.max(0.001, Math.hypot(dx, dy, dz));
|
|
21
|
-
const mid = [(a[0] + b[0]) * 0.5, (a[1] + b[1]) * 0.5, (a[2] + b[2]) * 0.5];
|
|
22
|
-
const rot = directionToEulerXYZ(dx, dy, dz);
|
|
23
|
-
handle
|
|
24
|
-
.setPosition(mid[0], mid[1], mid[2])
|
|
25
|
-
.setRotation(rot[0], rot[1], rot[2])
|
|
26
|
-
.setScale([radiusX, len, radiusZ])
|
|
27
|
-
.setVisible(true);
|
|
28
|
-
}
|
|
29
|
-
export function solveArmElbow(shoulder, hand, sideSign, upperLen = 0.3, lowerLen = 0.285) {
|
|
30
|
-
const sx = hand[0] - shoulder[0];
|
|
31
|
-
const sy = hand[1] - shoulder[1];
|
|
32
|
-
const sz = hand[2] - shoulder[2];
|
|
33
|
-
const dist = Math.max(0.001, Math.hypot(sx, sy, sz));
|
|
34
|
-
const wx = sx / dist;
|
|
35
|
-
const wy = sy / dist;
|
|
36
|
-
const wz = sz / dist;
|
|
37
|
-
let bx = sideSign * 0.8;
|
|
38
|
-
let by = -0.45;
|
|
39
|
-
let bz = 0.9;
|
|
40
|
-
const dot = bx * wx + by * wy + bz * wz;
|
|
41
|
-
bx -= wx * dot;
|
|
42
|
-
by -= wy * dot;
|
|
43
|
-
bz -= wz * dot;
|
|
44
|
-
const bLen = Math.hypot(bx, by, bz) || 1;
|
|
45
|
-
bx /= bLen;
|
|
46
|
-
by /= bLen;
|
|
47
|
-
bz /= bLen;
|
|
48
|
-
const along = (upperLen * upperLen - lowerLen * lowerLen + dist * dist) / (2 * dist);
|
|
49
|
-
const bend = Math.sqrt(Math.max(0, upperLen * upperLen - along * along));
|
|
50
|
-
return [
|
|
51
|
-
shoulder[0] + wx * along + bx * bend,
|
|
52
|
-
shoulder[1] + wy * along + by * bend,
|
|
53
|
-
shoulder[2] + wz * along + bz * bend
|
|
54
|
-
];
|
|
55
|
-
}
|
|
56
|
-
export function localToWorld(rootPos, yaw, scale, local) {
|
|
57
|
-
const sx = local[0] * scale[0];
|
|
58
|
-
const sy = local[1] * scale[1];
|
|
59
|
-
const sz = local[2] * scale[2];
|
|
60
|
-
const c = Math.cos(yaw);
|
|
61
|
-
const s = Math.sin(yaw);
|
|
62
|
-
return [
|
|
63
|
-
rootPos[0] + sx * c + sz * s,
|
|
64
|
-
rootPos[1] + sy,
|
|
65
|
-
rootPos[2] - sx * s + sz * c
|
|
66
|
-
];
|
|
67
|
-
}
|
|
68
|
-
export function localDirToWorld(yaw, dir) {
|
|
69
|
-
const c = Math.cos(yaw);
|
|
70
|
-
const s = Math.sin(yaw);
|
|
71
|
-
return [dir[0] * c + dir[2] * s, dir[1], -dir[0] * s + dir[2] * c];
|
|
72
|
-
}
|
|
1
|
+
import { racketAthleteRig } from "./racketAthleteRig.js";
|
|
2
|
+
import { directionToEulerXYZ, localDirToWorld, localToWorld, orientCylinderBetween, solveArmElbow } from "./racketGeometry.js";
|
|
3
|
+
import { createBallFlight } from "./ballFlight.js";
|
|
4
|
+
import { createRacketScoring } from "./racketScoring.js";
|
|
5
|
+
export * from "./racketScoring.js";
|
|
6
|
+
export { createBallFlight };
|
|
7
|
+
export { directionToEulerXYZ, localDirToWorld, localToWorld, orientCylinderBetween, solveArmElbow };
|
|
73
8
|
export function stepRacketBallPhysics(dt, ball, surface = {}) {
|
|
74
9
|
const gravity = surface.gravity ?? 9.81;
|
|
75
10
|
const airDrag = surface.airDrag ?? 0.12;
|
|
@@ -131,7 +66,10 @@ export function createRacketSportsGameKit(id = "racket-sports") {
|
|
|
131
66
|
solveArmElbow,
|
|
132
67
|
localToWorld,
|
|
133
68
|
localDirToWorld,
|
|
134
|
-
stepBallPhysics: stepRacketBallPhysics
|
|
69
|
+
stepBallPhysics: stepRacketBallPhysics,
|
|
70
|
+
scoring: createRacketScoring,
|
|
71
|
+
athleteRig: racketAthleteRig,
|
|
72
|
+
ballFlight: createBallFlight
|
|
135
73
|
};
|
|
136
74
|
}
|
|
137
75
|
export const racketSports = {
|
|
@@ -141,6 +79,9 @@ export const racketSports = {
|
|
|
141
79
|
solveArmElbow,
|
|
142
80
|
localToWorld,
|
|
143
81
|
localDirToWorld,
|
|
144
|
-
stepBallPhysics: stepRacketBallPhysics
|
|
82
|
+
stepBallPhysics: stepRacketBallPhysics,
|
|
83
|
+
scoring: createRacketScoring,
|
|
84
|
+
athleteRig: racketAthleteRig,
|
|
85
|
+
ballFlight: createBallFlight
|
|
145
86
|
};
|
|
146
87
|
//# sourceMappingURL=racketSports.js.map
|