@aura3d/engine 4.0.0 → 4.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +286 -382
- package/dist/animation/AnimationController.d.ts +8 -0
- package/dist/animation/AnimationController.d.ts.map +1 -1
- package/dist/animation/AnimationController.js.map +1 -1
- package/dist/aura3d-cli/asset-core-types.d.ts +1 -0
- package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-inspection-types.d.ts +1 -0
- package/dist/aura3d-cli/asset-inspection-types.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-manifest.d.ts.map +1 -1
- package/dist/aura3d-cli/asset-manifest.js +4 -1
- package/dist/aura3d-cli/asset-manifest.js.map +1 -1
- package/dist/aura3d-cli/index.d.ts.map +1 -1
- package/dist/aura3d-cli/index.js +27 -3
- package/dist/aura3d-cli/index.js.map +1 -1
- package/dist/aura3d-cli/meshy/admission.d.ts.map +1 -1
- package/dist/aura3d-cli/meshy/admission.js +32 -7
- package/dist/aura3d-cli/meshy/admission.js.map +1 -1
- package/dist/aura3d-cli/meshy/import.d.ts.map +1 -1
- package/dist/aura3d-cli/meshy/import.js +4 -0
- package/dist/aura3d-cli/meshy/import.js.map +1 -1
- package/dist/create-aura3d/index.js +1 -1
- package/dist/engine/agent-api/GameGenreKits.d.ts +16 -0
- package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
- package/dist/engine/agent-api/GameGenreKits.js +33 -4
- package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
- package/dist/engine/agent-api/GameRuntime.d.ts.map +1 -1
- package/dist/engine/agent-api/GameRuntime.js +29 -6
- package/dist/engine/agent-api/GameRuntime.js.map +1 -1
- package/dist/engine/agent-api/TouchControlBinding.d.ts.map +1 -1
- package/dist/engine/agent-api/TouchControlBinding.js +14 -2
- package/dist/engine/agent-api/TouchControlBinding.js.map +1 -1
- package/dist/engine/agent-api/app/actorAnimationHandle.d.ts +44 -0
- package/dist/engine/agent-api/app/actorAnimationHandle.d.ts.map +1 -1
- package/dist/engine/agent-api/app/actorAnimationHandle.js +98 -0
- package/dist/engine/agent-api/app/actorAnimationHandle.js.map +1 -1
- package/dist/engine/agent-api/app/createAuraApp.d.ts.map +1 -1
- package/dist/engine/agent-api/app/createAuraApp.js +1 -1
- package/dist/engine/agent-api/app/createAuraApp.js.map +1 -1
- package/dist/engine/agent-api/app/frameLoop.d.ts +3 -1
- package/dist/engine/agent-api/app/frameLoop.d.ts.map +1 -1
- package/dist/engine/agent-api/app/frameLoop.js +19 -1
- package/dist/engine/agent-api/app/frameLoop.js.map +1 -1
- package/dist/engine/agent-api/app/runtimeNodes.d.ts.map +1 -1
- package/dist/engine/agent-api/app/runtimeNodes.js +1 -0
- package/dist/engine/agent-api/app/runtimeNodes.js.map +1 -1
- package/dist/engine/agent-api/compiler/animation.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/animation.js +8 -1
- package/dist/engine/agent-api/compiler/animation.js.map +1 -1
- package/dist/engine/agent-api/compiler/observations.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/observations.js +3 -1
- package/dist/engine/agent-api/compiler/observations.js.map +1 -1
- package/dist/engine/agent-api/compiler/primitives.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/primitives.js +10 -2
- package/dist/engine/agent-api/compiler/primitives.js.map +1 -1
- package/dist/engine/agent-api/compiler/renderInput.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/renderInput.js +35 -7
- package/dist/engine/agent-api/compiler/renderInput.js.map +1 -1
- package/dist/engine/agent-api/compiler/renderer.d.ts.map +1 -1
- package/dist/engine/agent-api/compiler/renderer.js +8 -4
- package/dist/engine/agent-api/compiler/renderer.js.map +1 -1
- package/dist/engine/agent-api/diagnostics.d.ts +5 -0
- package/dist/engine/agent-api/diagnostics.d.ts.map +1 -1
- package/dist/engine/agent-api/diagnostics.js +18 -5
- package/dist/engine/agent-api/diagnostics.js.map +1 -1
- package/dist/engine/agent-api/game-kits/arcadeKart.d.ts +118 -0
- package/dist/engine/agent-api/game-kits/arcadeKart.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/arcadeKart.js +468 -0
- package/dist/engine/agent-api/game-kits/arcadeKart.js.map +1 -0
- package/dist/engine/agent-api/game-kits/carSoccer.d.ts +95 -0
- package/dist/engine/agent-api/game-kits/carSoccer.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/carSoccer.js +717 -0
- package/dist/engine/agent-api/game-kits/carSoccer.js.map +1 -0
- package/dist/engine/agent-api/game-kits/index.d.ts +20 -0
- package/dist/engine/agent-api/game-kits/index.d.ts.map +1 -1
- package/dist/engine/agent-api/game-kits/index.js +10 -1
- package/dist/engine/agent-api/game-kits/index.js.map +1 -1
- package/dist/engine/agent-api/game-kits/racketSports.d.ts +64 -0
- package/dist/engine/agent-api/game-kits/racketSports.d.ts.map +1 -0
- package/dist/engine/agent-api/game-kits/racketSports.js +146 -0
- package/dist/engine/agent-api/game-kits/racketSports.js.map +1 -0
- package/dist/engine/agent-api/index.d.ts +4 -1
- package/dist/engine/agent-api/index.d.ts.map +1 -1
- package/dist/engine/agent-api/index.js +3 -0
- package/dist/engine/agent-api/index.js.map +1 -1
- package/dist/engine/agent-api/looks/generatedCodeWarnings.d.ts.map +1 -1
- package/dist/engine/agent-api/looks/generatedCodeWarnings.js +16 -2
- package/dist/engine/agent-api/looks/generatedCodeWarnings.js.map +1 -1
- package/dist/engine/agent-api/nodes/assets.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/assets.js +7 -0
- package/dist/engine/agent-api/nodes/assets.js.map +1 -1
- package/dist/engine/agent-api/nodes/game/index.d.ts +8 -0
- package/dist/engine/agent-api/nodes/game/index.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/game/index.js +8 -0
- package/dist/engine/agent-api/nodes/game/index.js.map +1 -1
- package/dist/engine/agent-api/nodes/model.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/model.js +2 -0
- package/dist/engine/agent-api/nodes/model.js.map +1 -1
- package/dist/engine/agent-api/nodes/shadows.d.ts.map +1 -1
- package/dist/engine/agent-api/nodes/shadows.js +14 -10
- package/dist/engine/agent-api/nodes/shadows.js.map +1 -1
- package/dist/engine/agent-api/nodes/types.d.ts +14 -6
- package/dist/engine/agent-api/nodes/types.d.ts.map +1 -1
- package/dist/engine/agent-api/publishedUnion.d.ts +1 -1
- package/dist/engine/agent-api/publishedUnion.d.ts.map +1 -1
- package/dist/engine/agent-api/runtimeEvidence.d.ts.map +1 -1
- package/dist/engine/agent-api/runtimeEvidence.js +2 -1
- package/dist/engine/agent-api/runtimeEvidence.js.map +1 -1
- package/dist/engine/agent-api/sceneMath.d.ts.map +1 -1
- package/dist/engine/agent-api/sceneMath.js +20 -1
- package/dist/engine/agent-api/sceneMath.js.map +1 -1
- package/dist/engine/contracts/animation.d.ts +18 -0
- package/dist/engine/contracts/animation.d.ts.map +1 -1
- package/dist/engine/contracts/animation.js +4 -1
- package/dist/engine/contracts/animation.js.map +1 -1
- package/dist/engine/lanes/prd06.d.ts.map +1 -1
- package/dist/engine/lanes/prd06.js +21 -2
- package/dist/engine/lanes/prd06.js.map +1 -1
- package/dist/engine/production-runtime/effects/EffectNodeLowering.js +1 -1
- package/dist/engine/production-runtime/effects/EffectNodeLowering.js.map +1 -1
- package/dist/engine/public/index.d.ts +3 -1
- package/dist/engine/public/index.d.ts.map +1 -1
- package/dist/engine/public/index.js +1 -0
- package/dist/engine/public/index.js.map +1 -1
- package/dist/engine/threejs-example-parity/index.d.ts.map +1 -1
- package/dist/engine/threejs-example-parity/index.js +52 -22
- package/dist/engine/threejs-example-parity/index.js.map +1 -1
- package/dist/rendering/Renderer.d.ts.map +1 -1
- package/dist/rendering/Renderer.js +15 -4
- package/dist/rendering/Renderer.js.map +1 -1
- package/dist/rendering/WebGL2Device.d.ts +1 -0
- package/dist/rendering/WebGL2Device.d.ts.map +1 -1
- package/dist/rendering/WebGL2Device.js +12 -0
- package/dist/rendering/WebGL2Device.js.map +1 -1
- package/dist/rendering/effects/ResidentGPUParticleRenderer.d.ts.map +1 -1
- package/dist/rendering/effects/ResidentGPUParticleRenderer.js +10 -5
- package/dist/rendering/effects/ResidentGPUParticleRenderer.js.map +1 -1
- package/dist/rendering/post/PostResources.d.ts.map +1 -1
- package/dist/rendering/post/PostResources.js +17 -12
- package/dist/rendering/post/PostResources.js.map +1 -1
- package/dist/rendering/post/v2Stages.js +2 -2
- package/dist/rendering/post/v2Stages.js.map +1 -1
- package/dist/rendering/production-runtime/passes/ContactShadowPass.d.ts.map +1 -1
- package/dist/rendering/production-runtime/passes/ContactShadowPass.js +14 -13
- package/dist/rendering/production-runtime/passes/ContactShadowPass.js.map +1 -1
- package/dist/rendering/reference/PostProcessPass.d.ts.map +1 -1
- package/dist/rendering/reference/PostProcessPass.js +4 -1
- package/dist/rendering/reference/PostProcessPass.js.map +1 -1
- package/dist/rendering/renderer/PostprocessExecution.d.ts.map +1 -1
- package/dist/rendering/renderer/PostprocessExecution.js +4 -0
- package/dist/rendering/renderer/PostprocessExecution.js.map +1 -1
- package/dist/rendering/resources/RenderTargetPool.d.ts.map +1 -1
- package/dist/rendering/resources/RenderTargetPool.js +13 -4
- package/dist/rendering/resources/RenderTargetPool.js.map +1 -1
- package/dist/rendering/webgl2/LegacyPost.d.ts.map +1 -1
- package/dist/rendering/webgl2/LegacyPost.js +5 -2
- package/dist/rendering/webgl2/LegacyPost.js.map +1 -1
- package/dist/rendering/webgl2/Probe.d.ts.map +1 -1
- package/dist/rendering/webgl2/Probe.js +27 -1
- package/dist/rendering/webgl2/Probe.js.map +1 -1
- package/package.json +30 -28
- package/templates/cinematic-scene/index.html +28 -2
- package/templates/cinematic-scene/package.json +1 -1
- package/templates/cinematic-scene/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/cinematic-scene/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/cinematic-scene/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/templates/mini-game/index.html +27 -1
- package/templates/mini-game/package.json +1 -1
- package/templates/mini-game/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/mini-game/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/mini-game/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/templates/mini-game/src/main.ts +1 -1
- package/templates/product-viewer/index.html +27 -2
- package/templates/product-viewer/package.json +1 -1
- package/templates/product-viewer/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/product-viewer/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/product-viewer/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/templates/production-asset-inspector/index.html +1 -1
- package/templates/production-asset-inspector/package.json +1 -1
- package/templates/production-asset-inspector/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/production-asset-inspector/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/production-asset-inspector/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/templates/production-material-studio/index.html +1 -1
- package/templates/production-material-studio/package.json +1 -1
- package/templates/production-material-studio/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/production-material-studio/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/production-material-studio/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/templates/production-product-configurator/index.html +1 -1
- package/templates/production-product-configurator/package.json +1 -1
- package/templates/production-product-configurator/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/production-product-configurator/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/production-product-configurator/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/templates/production-product-viewer/index.html +6 -1
- package/templates/production-product-viewer/package.json +1 -1
- package/templates/production-product-viewer/public/fonts/graphik/Graphik-Medium-Web.woff2 +0 -0
- package/templates/production-product-viewer/public/fonts/graphik/Graphik-Regular-Web.woff2 +0 -0
- package/templates/production-product-viewer/public/fonts/graphik/Graphik-RegularItalic-Web.woff2 +0 -0
- package/dist/animation/CrowdAnimation.d.ts +0 -13
- package/dist/animation/CrowdAnimation.d.ts.map +0 -1
- package/dist/animation/CrowdAnimation.js +0 -14
- package/dist/animation/CrowdAnimation.js.map +0 -1
- package/dist/engine/agent-api/lean-game.d.ts +0 -3
- package/dist/engine/agent-api/lean-game.d.ts.map +0 -1
- package/dist/engine/agent-api/lean-game.js +0 -3
- package/dist/engine/agent-api/lean-game.js.map +0 -1
- package/dist/engine/agent-api/lean-product.d.ts +0 -3
- package/dist/engine/agent-api/lean-product.d.ts.map +0 -1
- package/dist/engine/agent-api/lean-product.js +0 -3
- package/dist/engine/agent-api/lean-product.js.map +0 -1
- package/dist/engine/agent-api/lean.d.ts +0 -3
- package/dist/engine/agent-api/lean.d.ts.map +0 -1
- package/dist/engine/agent-api/lean.js +0 -3
- package/dist/engine/agent-api/lean.js.map +0 -1
- package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts +0 -158
- package/dist/engine/threejs-example-parity/FlagshipFoundation.d.ts.map +0 -1
- package/dist/engine/threejs-example-parity/FlagshipFoundation.js +0 -332
- package/dist/engine/threejs-example-parity/FlagshipFoundation.js.map +0 -1
- package/dist/rendering/ArchitecturalMaterialCatalog.d.ts +0 -30
- package/dist/rendering/ArchitecturalMaterialCatalog.d.ts.map +0 -1
- package/dist/rendering/ArchitecturalMaterialCatalog.js +0 -90
- package/dist/rendering/ArchitecturalMaterialCatalog.js.map +0 -1
- package/dist/rendering/LeanWebGL2Device.d.ts +0 -265
- package/dist/rendering/LeanWebGL2Device.d.ts.map +0 -1
- package/dist/rendering/LeanWebGL2Device.js +0 -4001
- package/dist/rendering/LeanWebGL2Device.js.map +0 -1
- package/dist/rendering/advanced-runtime/AdvancedRenderer.d.ts +0 -23
- package/dist/rendering/advanced-runtime/AdvancedRenderer.d.ts.map +0 -1
- package/dist/rendering/advanced-runtime/AdvancedRenderer.js +0 -45
- package/dist/rendering/advanced-runtime/AdvancedRenderer.js.map +0 -1
- package/dist/rendering/animation/AnimationMaterialStyle.d.ts +0 -19
- package/dist/rendering/animation/AnimationMaterialStyle.d.ts.map +0 -1
- package/dist/rendering/animation/AnimationMaterialStyle.js +0 -13
- package/dist/rendering/animation/AnimationMaterialStyle.js.map +0 -1
- package/dist/rendering/cinematic/CinematicMaterialPresets.d.ts +0 -16
- package/dist/rendering/cinematic/CinematicMaterialPresets.d.ts.map +0 -1
- package/dist/rendering/cinematic/CinematicMaterialPresets.js +0 -114
- package/dist/rendering/cinematic/CinematicMaterialPresets.js.map +0 -1
- package/dist/rendering/lean/LeanProductRenderer.d.ts +0 -29
- package/dist/rendering/lean/LeanProductRenderer.d.ts.map +0 -1
- package/dist/rendering/lean/LeanProductRenderer.js +0 -38
- package/dist/rendering/lean/LeanProductRenderer.js.map +0 -1
- package/dist/rendering/lean/LeanProductionRenderer.d.ts +0 -38
- package/dist/rendering/lean/LeanProductionRenderer.d.ts.map +0 -1
- package/dist/rendering/lean/LeanProductionRenderer.js +0 -88
- package/dist/rendering/lean/LeanProductionRenderer.js.map +0 -1
- package/dist/rendering/lean-core-runtime.d.ts +0 -13
- package/dist/rendering/lean-core-runtime.d.ts.map +0 -1
- package/dist/rendering/lean-core-runtime.js +0 -10
- package/dist/rendering/lean-core-runtime.js.map +0 -1
- package/dist/rendering/lean-runtime.d.ts +0 -18
- package/dist/rendering/lean-runtime.d.ts.map +0 -1
- package/dist/rendering/lean-runtime.js +0 -13
- package/dist/rendering/lean-runtime.js.map +0 -1
- package/dist/rendering/materials/TransmissionPass.d.ts +0 -16
- package/dist/rendering/materials/TransmissionPass.d.ts.map +0 -1
- package/dist/rendering/materials/TransmissionPass.js +0 -30
- package/dist/rendering/materials/TransmissionPass.js.map +0 -1
- package/dist/rendering/production-runtime/ProductionEffectsPipeline.d.ts +0 -20
- package/dist/rendering/production-runtime/ProductionEffectsPipeline.d.ts.map +0 -1
- package/dist/rendering/production-runtime/ProductionEffectsPipeline.js +0 -65
- package/dist/rendering/production-runtime/ProductionEffectsPipeline.js.map +0 -1
- package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts +0 -44
- package/dist/rendering/production-runtime/ProductionRuntimeRenderer.d.ts.map +0 -1
- package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js +0 -179
- package/dist/rendering/production-runtime/ProductionRuntimeRenderer.js.map +0 -1
- package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts +0 -65
- package/dist/rendering/production-runtime/ProductionWebGL2Renderer.d.ts.map +0 -1
- package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js +0 -305
- package/dist/rendering/production-runtime/ProductionWebGL2Renderer.js.map +0 -1
- package/dist/rendering/threejs-example-parity/index.d.ts +0 -57
- package/dist/rendering/threejs-example-parity/index.d.ts.map +0 -1
- package/dist/rendering/threejs-example-parity/index.js +0 -139
- package/dist/rendering/threejs-example-parity/index.js.map +0 -1
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import { material } from "../nodes/material.js";
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import { primitives } from "../nodes/primitives.js";
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export function buildCarSoccerPitchNodes(options = {}) {
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const turfDarkMat = material.pbr({
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const dasherWallMat = material.pbr({
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const blueGoalFrameMat = material.emissive({
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color: "#38bdf8",
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const blueGoalNetMat = material.pbr({
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emissive: "#ea580c",
|
|
52
|
+
emissiveIntensity: 0.85,
|
|
53
|
+
roughness: 0.25,
|
|
54
|
+
metallic: 0.6
|
|
55
|
+
});
|
|
56
|
+
const orangeGoalNetMat = material.pbr({
|
|
57
|
+
color: "#ea580c",
|
|
58
|
+
roughness: 0.65,
|
|
59
|
+
metallic: 0.15,
|
|
60
|
+
opacity: 0.42
|
|
61
|
+
});
|
|
62
|
+
const nodes = [
|
|
63
|
+
primitives
|
|
64
|
+
.box({
|
|
65
|
+
name: "stadium-pitch-apron",
|
|
66
|
+
size: [pitchHalfX * 2 + 18, 0.2, pitchHalfZ * 2 + 22],
|
|
67
|
+
material: dasherWallMat,
|
|
68
|
+
receiveShadow: true
|
|
69
|
+
})
|
|
70
|
+
.position(0, -0.14, 0)
|
|
71
|
+
];
|
|
72
|
+
const stripeCount = 12;
|
|
73
|
+
const stripeDepth = (pitchHalfZ * 2) / stripeCount;
|
|
74
|
+
for (let i = 0; i < stripeCount; i += 1) {
|
|
75
|
+
const zCenter = -pitchHalfZ + stripeDepth * (i + 0.5);
|
|
76
|
+
nodes.push(primitives
|
|
77
|
+
.box({
|
|
78
|
+
name: `pitch-turf-stripe-${i}`,
|
|
79
|
+
size: [pitchHalfX * 2, 0.08, stripeDepth + 0.02],
|
|
80
|
+
material: i % 2 === 0 ? turfDarkMat : turfLightMat,
|
|
81
|
+
receiveShadow: true
|
|
82
|
+
})
|
|
83
|
+
.position(0, -0.04, zCenter));
|
|
84
|
+
}
|
|
85
|
+
const lineThickness = 0.22;
|
|
86
|
+
const lineY = 0.008;
|
|
87
|
+
const sideSpanAfterGoal = (pitchHalfX - goalHalfWidth) * 0.5 + goalHalfWidth;
|
|
88
|
+
const sideWidthAfterGoal = pitchHalfX - goalHalfWidth;
|
|
89
|
+
nodes.push(primitives
|
|
90
|
+
.box({ name: "pitch-line-west", size: [lineThickness, 0.015, pitchHalfZ * 2], material: lineWhiteMat })
|
|
91
|
+
.position(-pitchHalfX, lineY, 0), primitives
|
|
92
|
+
.box({ name: "pitch-line-east", size: [lineThickness, 0.015, pitchHalfZ * 2], material: lineWhiteMat })
|
|
93
|
+
.position(pitchHalfX, lineY, 0), primitives
|
|
94
|
+
.box({ name: "pitch-line-center", size: [pitchHalfX * 2, 0.015, lineThickness], material: lineWhiteMat })
|
|
95
|
+
.position(0, lineY, 0), primitives
|
|
96
|
+
.torus({
|
|
97
|
+
name: "pitch-center-circle",
|
|
98
|
+
size: [9.6, 0.22, 9.6],
|
|
99
|
+
material: lineWhiteMat
|
|
100
|
+
})
|
|
101
|
+
.position(0, lineY + 0.01, 0)
|
|
102
|
+
.rotate(Math.PI / 2, 0, 0), primitives
|
|
103
|
+
.box({ name: "pitch-line-north-west", size: [sideWidthAfterGoal, 0.015, lineThickness], material: lineWhiteMat })
|
|
104
|
+
.position(-sideSpanAfterGoal, lineY, -pitchHalfZ), primitives
|
|
105
|
+
.box({ name: "pitch-line-north-east", size: [sideWidthAfterGoal, 0.015, lineThickness], material: lineWhiteMat })
|
|
106
|
+
.position(sideSpanAfterGoal, lineY, -pitchHalfZ), primitives
|
|
107
|
+
.box({ name: "pitch-line-south-west", size: [sideWidthAfterGoal, 0.015, lineThickness], material: lineWhiteMat })
|
|
108
|
+
.position(-sideSpanAfterGoal, lineY, pitchHalfZ), primitives
|
|
109
|
+
.box({ name: "pitch-line-south-east", size: [sideWidthAfterGoal, 0.015, lineThickness], material: lineWhiteMat })
|
|
110
|
+
.position(sideSpanAfterGoal, lineY, pitchHalfZ), primitives
|
|
111
|
+
.box({ name: "pitch-box-north-front", size: [goalHalfWidth * 2 + 5.6, 0.015, lineThickness], material: lineWhiteMat })
|
|
112
|
+
.position(0, lineY, -pitchHalfZ + 6.8), primitives
|
|
113
|
+
.box({ name: "pitch-box-north-left", size: [lineThickness, 0.015, 6.8], material: lineWhiteMat })
|
|
114
|
+
.position(-(goalHalfWidth + 2.8), lineY, -pitchHalfZ + 3.4), primitives
|
|
115
|
+
.box({ name: "pitch-box-north-right", size: [lineThickness, 0.015, 6.8], material: lineWhiteMat })
|
|
116
|
+
.position(goalHalfWidth + 2.8, lineY, -pitchHalfZ + 3.4), primitives
|
|
117
|
+
.box({ name: "pitch-box-south-front", size: [goalHalfWidth * 2 + 5.6, 0.015, lineThickness], material: lineWhiteMat })
|
|
118
|
+
.position(0, lineY, pitchHalfZ - 6.8), primitives
|
|
119
|
+
.box({ name: "pitch-box-south-left", size: [lineThickness, 0.015, 6.8], material: lineWhiteMat })
|
|
120
|
+
.position(-(goalHalfWidth + 2.8), lineY, pitchHalfZ - 3.4), primitives
|
|
121
|
+
.box({ name: "pitch-box-south-right", size: [lineThickness, 0.015, 6.8], material: lineWhiteMat })
|
|
122
|
+
.position(goalHalfWidth + 2.8, lineY, pitchHalfZ - 3.4));
|
|
123
|
+
const wallHeight = 1.05;
|
|
124
|
+
const wallY = wallHeight * 0.5;
|
|
125
|
+
nodes.push(primitives
|
|
126
|
+
.box({ name: "arena-wall-west", size: [0.45, wallHeight, pitchHalfZ * 2 + 0.8], material: dasherWallMat })
|
|
127
|
+
.position(-(pitchHalfX + 0.25), wallY, 0), primitives
|
|
128
|
+
.box({ name: "arena-wall-east", size: [0.45, wallHeight, pitchHalfZ * 2 + 0.8], material: dasherWallMat })
|
|
129
|
+
.position(pitchHalfX + 0.25, wallY, 0), primitives
|
|
130
|
+
.box({ name: "arena-wall-nw", size: [sideWidthAfterGoal, wallHeight, 0.45], material: dasherWallMat })
|
|
131
|
+
.position(-sideSpanAfterGoal, wallY, -(pitchHalfZ + 0.25)), primitives
|
|
132
|
+
.box({ name: "arena-wall-ne", size: [sideWidthAfterGoal, wallHeight, 0.45], material: dasherWallMat })
|
|
133
|
+
.position(sideSpanAfterGoal, wallY, -(pitchHalfZ + 0.25)), primitives
|
|
134
|
+
.box({ name: "arena-wall-sw", size: [sideWidthAfterGoal, wallHeight, 0.45], material: dasherWallMat })
|
|
135
|
+
.position(-sideSpanAfterGoal, wallY, pitchHalfZ + 0.25), primitives
|
|
136
|
+
.box({ name: "arena-wall-se", size: [sideWidthAfterGoal, wallHeight, 0.45], material: dasherWallMat })
|
|
137
|
+
.position(sideSpanAfterGoal, wallY, pitchHalfZ + 0.25));
|
|
138
|
+
const postThickness = 0.34;
|
|
139
|
+
const goalWidth = goalHalfWidth * 2;
|
|
140
|
+
nodes.push(primitives
|
|
141
|
+
.box({ name: "blue-goal-post-left", size: [postThickness, goalHeight, postThickness], material: blueGoalFrameMat })
|
|
142
|
+
.position(-goalHalfWidth, goalHeight * 0.5, -pitchHalfZ), primitives
|
|
143
|
+
.box({ name: "blue-goal-post-right", size: [postThickness, goalHeight, postThickness], material: blueGoalFrameMat })
|
|
144
|
+
.position(goalHalfWidth, goalHeight * 0.5, -pitchHalfZ), primitives
|
|
145
|
+
.box({ name: "blue-goal-crossbar", size: [goalWidth + postThickness, postThickness, postThickness], material: blueGoalFrameMat })
|
|
146
|
+
.position(0, goalHeight, -pitchHalfZ), primitives
|
|
147
|
+
.box({ name: "blue-goal-back-top", size: [goalWidth + postThickness, 0.24, 0.24], material: blueGoalFrameMat })
|
|
148
|
+
.position(0, goalHeight, -(pitchHalfZ + goalDepth)), primitives
|
|
149
|
+
.box({ name: "blue-goal-net-back", size: [goalWidth, goalHeight, 0.12], material: blueGoalNetMat })
|
|
150
|
+
.position(0, goalHeight * 0.5, -(pitchHalfZ + goalDepth)), primitives
|
|
151
|
+
.box({ name: "blue-goal-net-left", size: [0.12, goalHeight, goalDepth], material: blueGoalNetMat })
|
|
152
|
+
.position(-goalHalfWidth, goalHeight * 0.5, -(pitchHalfZ + goalDepth * 0.5)), primitives
|
|
153
|
+
.box({ name: "blue-goal-net-right", size: [0.12, goalHeight, goalDepth], material: blueGoalNetMat })
|
|
154
|
+
.position(goalHalfWidth, goalHeight * 0.5, -(pitchHalfZ + goalDepth * 0.5)), primitives
|
|
155
|
+
.box({ name: "blue-goal-line", size: [goalWidth, 0.02, 0.26], material: blueGoalFrameMat })
|
|
156
|
+
.position(0, 0.012, -pitchHalfZ), primitives
|
|
157
|
+
.box({ name: "orange-goal-post-left", size: [postThickness, goalHeight, postThickness], material: orangeGoalFrameMat })
|
|
158
|
+
.position(-goalHalfWidth, goalHeight * 0.5, pitchHalfZ), primitives
|
|
159
|
+
.box({ name: "orange-goal-post-right", size: [postThickness, goalHeight, postThickness], material: orangeGoalFrameMat })
|
|
160
|
+
.position(goalHalfWidth, goalHeight * 0.5, pitchHalfZ), primitives
|
|
161
|
+
.box({ name: "orange-goal-crossbar", size: [goalWidth + postThickness, postThickness, postThickness], material: orangeGoalFrameMat })
|
|
162
|
+
.position(0, goalHeight, pitchHalfZ), primitives
|
|
163
|
+
.box({ name: "orange-goal-back-top", size: [goalWidth + postThickness, 0.24, 0.24], material: orangeGoalFrameMat })
|
|
164
|
+
.position(0, goalHeight, pitchHalfZ + goalDepth), primitives
|
|
165
|
+
.box({ name: "orange-goal-net-back", size: [goalWidth, goalHeight, 0.12], material: orangeGoalNetMat })
|
|
166
|
+
.position(0, goalHeight * 0.5, pitchHalfZ + goalDepth), primitives
|
|
167
|
+
.box({ name: "orange-goal-net-left", size: [0.12, goalHeight, goalDepth], material: orangeGoalNetMat })
|
|
168
|
+
.position(-goalHalfWidth, goalHeight * 0.5, pitchHalfZ + goalDepth * 0.5), primitives
|
|
169
|
+
.box({ name: "orange-goal-net-right", size: [0.12, goalHeight, goalDepth], material: orangeGoalNetMat })
|
|
170
|
+
.position(goalHalfWidth, goalHeight * 0.5, pitchHalfZ + goalDepth * 0.5), primitives
|
|
171
|
+
.box({ name: "orange-goal-line", size: [goalWidth, 0.02, 0.26], material: orangeGoalFrameMat })
|
|
172
|
+
.position(0, 0.012, pitchHalfZ));
|
|
173
|
+
return nodes;
|
|
174
|
+
}
|
|
175
|
+
export function createCarSoccerGameKit(options = {}) {
|
|
176
|
+
const pitchHalfX = options.pitchHalfX ?? 18.5;
|
|
177
|
+
const pitchHalfZ = options.pitchHalfZ ?? 27.0;
|
|
178
|
+
const goalHalfWidth = options.goalHalfWidth ?? 5.6;
|
|
179
|
+
const goalHeight = options.goalHeight ?? 3.9;
|
|
180
|
+
const goalDepth = options.goalDepth ?? 3.6;
|
|
181
|
+
const ballRadius = options.ballRadius ?? 1.2;
|
|
182
|
+
const carCollisionRadius = options.carCollisionRadius ?? 1.85;
|
|
183
|
+
const carHalfHeight = options.carHalfHeight ?? 0.72;
|
|
184
|
+
const hero = {
|
|
185
|
+
id: "hero",
|
|
186
|
+
team: "orange",
|
|
187
|
+
x: 0,
|
|
188
|
+
y: 0,
|
|
189
|
+
z: 11.2,
|
|
190
|
+
vx: 0,
|
|
191
|
+
vy: 0,
|
|
192
|
+
vz: 0,
|
|
193
|
+
speed: 0,
|
|
194
|
+
heading: 0,
|
|
195
|
+
pitch: 0,
|
|
196
|
+
roll: 0,
|
|
197
|
+
boost: 100,
|
|
198
|
+
hopTimer: 0,
|
|
199
|
+
touchCooldown: 0
|
|
200
|
+
};
|
|
201
|
+
const green = {
|
|
202
|
+
id: "green",
|
|
203
|
+
team: "orange",
|
|
204
|
+
x: -7.5,
|
|
205
|
+
y: 0,
|
|
206
|
+
z: 16.5,
|
|
207
|
+
vx: 0,
|
|
208
|
+
vy: 0,
|
|
209
|
+
vz: 0,
|
|
210
|
+
speed: 0,
|
|
211
|
+
heading: 0.14,
|
|
212
|
+
pitch: 0,
|
|
213
|
+
roll: 0,
|
|
214
|
+
boost: 90,
|
|
215
|
+
hopTimer: 0,
|
|
216
|
+
touchCooldown: 0
|
|
217
|
+
};
|
|
218
|
+
const rival = {
|
|
219
|
+
id: "rival",
|
|
220
|
+
team: "blue",
|
|
221
|
+
x: 5.5,
|
|
222
|
+
y: 0,
|
|
223
|
+
z: -13.8,
|
|
224
|
+
vx: 0,
|
|
225
|
+
vy: 0,
|
|
226
|
+
vz: 0,
|
|
227
|
+
speed: 0,
|
|
228
|
+
heading: Math.PI - 0.16,
|
|
229
|
+
pitch: 0,
|
|
230
|
+
roll: 0,
|
|
231
|
+
boost: 90,
|
|
232
|
+
hopTimer: 0,
|
|
233
|
+
touchCooldown: 0
|
|
234
|
+
};
|
|
235
|
+
const purple = {
|
|
236
|
+
id: "purple",
|
|
237
|
+
team: "blue",
|
|
238
|
+
x: 0,
|
|
239
|
+
y: 0,
|
|
240
|
+
z: -23.2,
|
|
241
|
+
vx: 0,
|
|
242
|
+
vy: 0,
|
|
243
|
+
vz: 0,
|
|
244
|
+
speed: 0,
|
|
245
|
+
heading: Math.PI,
|
|
246
|
+
pitch: 0,
|
|
247
|
+
roll: 0,
|
|
248
|
+
boost: 100,
|
|
249
|
+
hopTimer: 0,
|
|
250
|
+
touchCooldown: 0
|
|
251
|
+
};
|
|
252
|
+
const ball = {
|
|
253
|
+
x: 0,
|
|
254
|
+
y: 0,
|
|
255
|
+
z: 0,
|
|
256
|
+
vx: 0,
|
|
257
|
+
vy: 0,
|
|
258
|
+
vz: 0,
|
|
259
|
+
wx: 0,
|
|
260
|
+
wy: 0,
|
|
261
|
+
wz: 0,
|
|
262
|
+
rx: 0,
|
|
263
|
+
ry: 0,
|
|
264
|
+
rz: 0,
|
|
265
|
+
lastTouchTeam: null,
|
|
266
|
+
lastTouchActor: null
|
|
267
|
+
};
|
|
268
|
+
function clampCarToPitch(car) {
|
|
269
|
+
const maxX = pitchHalfX - 1.45;
|
|
270
|
+
const maxZ = pitchHalfZ - 1.35;
|
|
271
|
+
const inGoalX = Math.abs(car.x) < goalHalfWidth - 1.1;
|
|
272
|
+
const limitZ = inGoalX ? pitchHalfZ + goalDepth - 1.2 : maxZ;
|
|
273
|
+
if (car.x < -maxX) {
|
|
274
|
+
car.x = -maxX;
|
|
275
|
+
if (car.vx < 0)
|
|
276
|
+
car.vx *= -0.35;
|
|
277
|
+
car.speed *= 0.88;
|
|
278
|
+
}
|
|
279
|
+
else if (car.x > maxX) {
|
|
280
|
+
car.x = maxX;
|
|
281
|
+
if (car.vx > 0)
|
|
282
|
+
car.vx *= -0.35;
|
|
283
|
+
car.speed *= 0.88;
|
|
284
|
+
}
|
|
285
|
+
if (car.z < -limitZ) {
|
|
286
|
+
car.z = -limitZ;
|
|
287
|
+
if (car.vz < 0)
|
|
288
|
+
car.vz *= -0.35;
|
|
289
|
+
car.speed *= 0.88;
|
|
290
|
+
}
|
|
291
|
+
else if (car.z > limitZ) {
|
|
292
|
+
car.z = limitZ;
|
|
293
|
+
if (car.vz > 0)
|
|
294
|
+
car.vz *= -0.35;
|
|
295
|
+
car.speed *= 0.88;
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
function stepAiMotion(car, dt, targetX, targetZ, targetSpeed, turnRate) {
|
|
299
|
+
if (car.touchCooldown > 0) {
|
|
300
|
+
car.touchCooldown = Math.max(0, car.touchCooldown - dt);
|
|
301
|
+
}
|
|
302
|
+
const dx = targetX - car.x;
|
|
303
|
+
const dz = targetZ - car.z;
|
|
304
|
+
const dist = Math.hypot(dx, dz);
|
|
305
|
+
const desiredHeading = Math.atan2(dx, -dz);
|
|
306
|
+
const deltaAngle = wrapAngle(desiredHeading - car.heading);
|
|
307
|
+
const turnStep = clamp(deltaAngle, -turnRate * dt, turnRate * dt);
|
|
308
|
+
car.heading = wrapAngle(car.heading + turnStep);
|
|
309
|
+
const alignment = Math.max(0.25, Math.cos(deltaAngle));
|
|
310
|
+
const desiredVel = dist < 0.75 ? 0 : targetSpeed * alignment;
|
|
311
|
+
car.speed += (desiredVel - car.speed) * Math.min(1, dt * 4.2);
|
|
312
|
+
const fx = Math.sin(car.heading);
|
|
313
|
+
const fz = -Math.cos(car.heading);
|
|
314
|
+
car.vx = fx * car.speed;
|
|
315
|
+
car.vz = fz * car.speed;
|
|
316
|
+
car.x += car.vx * dt;
|
|
317
|
+
car.z += car.vz * dt;
|
|
318
|
+
if (car.y > 0 || car.vy !== 0) {
|
|
319
|
+
car.vy -= 21 * dt;
|
|
320
|
+
car.y += car.vy * dt;
|
|
321
|
+
if (car.y <= 0) {
|
|
322
|
+
car.y = 0;
|
|
323
|
+
car.vy = 0;
|
|
324
|
+
}
|
|
325
|
+
}
|
|
326
|
+
car.roll = clamp(-deltaAngle * 0.12, -0.1, 0.1);
|
|
327
|
+
car.pitch = 0;
|
|
328
|
+
clampCarToPitch(car);
|
|
329
|
+
}
|
|
330
|
+
return {
|
|
331
|
+
kind: "aura-car-soccer-kit",
|
|
332
|
+
pitchHalfX,
|
|
333
|
+
pitchHalfZ,
|
|
334
|
+
goalHalfWidth,
|
|
335
|
+
goalHeight,
|
|
336
|
+
goalDepth,
|
|
337
|
+
ballRadius,
|
|
338
|
+
carCollisionRadius,
|
|
339
|
+
hero,
|
|
340
|
+
green,
|
|
341
|
+
rival,
|
|
342
|
+
purple,
|
|
343
|
+
ball,
|
|
344
|
+
resetKickoff() {
|
|
345
|
+
Object.assign(hero, {
|
|
346
|
+
x: 0,
|
|
347
|
+
y: 0,
|
|
348
|
+
z: 11.2,
|
|
349
|
+
vx: 0,
|
|
350
|
+
vy: 0,
|
|
351
|
+
vz: 0,
|
|
352
|
+
speed: 0,
|
|
353
|
+
heading: 0,
|
|
354
|
+
pitch: 0,
|
|
355
|
+
roll: 0,
|
|
356
|
+
hopTimer: 0,
|
|
357
|
+
touchCooldown: 0
|
|
358
|
+
});
|
|
359
|
+
Object.assign(green, {
|
|
360
|
+
x: -7.5,
|
|
361
|
+
y: 0,
|
|
362
|
+
z: 16.5,
|
|
363
|
+
vx: 0,
|
|
364
|
+
vy: 0,
|
|
365
|
+
vz: 0,
|
|
366
|
+
speed: 0,
|
|
367
|
+
heading: 0.14,
|
|
368
|
+
pitch: 0,
|
|
369
|
+
roll: 0,
|
|
370
|
+
boost: 90,
|
|
371
|
+
hopTimer: 0,
|
|
372
|
+
touchCooldown: 0
|
|
373
|
+
});
|
|
374
|
+
Object.assign(rival, {
|
|
375
|
+
x: 5.5,
|
|
376
|
+
y: 0,
|
|
377
|
+
z: -13.8,
|
|
378
|
+
vx: 0,
|
|
379
|
+
vy: 0,
|
|
380
|
+
vz: 0,
|
|
381
|
+
speed: 0,
|
|
382
|
+
heading: Math.PI - 0.16,
|
|
383
|
+
pitch: 0,
|
|
384
|
+
roll: 0,
|
|
385
|
+
boost: 90,
|
|
386
|
+
hopTimer: 0,
|
|
387
|
+
touchCooldown: 0
|
|
388
|
+
});
|
|
389
|
+
Object.assign(purple, {
|
|
390
|
+
x: 0,
|
|
391
|
+
y: 0,
|
|
392
|
+
z: -23.2,
|
|
393
|
+
vx: 0,
|
|
394
|
+
vy: 0,
|
|
395
|
+
vz: 0,
|
|
396
|
+
speed: 0,
|
|
397
|
+
heading: Math.PI,
|
|
398
|
+
pitch: 0,
|
|
399
|
+
roll: 0,
|
|
400
|
+
boost: 100,
|
|
401
|
+
hopTimer: 0,
|
|
402
|
+
touchCooldown: 0
|
|
403
|
+
});
|
|
404
|
+
Object.assign(ball, {
|
|
405
|
+
x: 0,
|
|
406
|
+
y: 0,
|
|
407
|
+
z: 0,
|
|
408
|
+
vx: 0,
|
|
409
|
+
vy: 0,
|
|
410
|
+
vz: 0,
|
|
411
|
+
wx: 0,
|
|
412
|
+
wy: 0,
|
|
413
|
+
wz: 0,
|
|
414
|
+
rx: 0,
|
|
415
|
+
ry: 0,
|
|
416
|
+
rz: 0,
|
|
417
|
+
lastTouchTeam: null,
|
|
418
|
+
lastTouchActor: null
|
|
419
|
+
});
|
|
420
|
+
},
|
|
421
|
+
stepHeroCar(dt, controls) {
|
|
422
|
+
if (hero.touchCooldown > 0) {
|
|
423
|
+
hero.touchCooldown = Math.max(0, hero.touchCooldown - dt);
|
|
424
|
+
}
|
|
425
|
+
const forwardInput = (controls.throttle ? 1 : 0) - (controls.brake ? 1 : 0);
|
|
426
|
+
const canBoost = controls.boost && hero.boost > 0.5;
|
|
427
|
+
const maxSpeed = canBoost ? 35 : 24;
|
|
428
|
+
const accel = canBoost ? 46 : 31;
|
|
429
|
+
const reverseAccel = 24;
|
|
430
|
+
if (forwardInput > 0) {
|
|
431
|
+
hero.speed = Math.min(maxSpeed, hero.speed + accel * dt);
|
|
432
|
+
}
|
|
433
|
+
else if (forwardInput < 0) {
|
|
434
|
+
hero.speed = Math.max(-15, hero.speed - reverseAccel * dt);
|
|
435
|
+
}
|
|
436
|
+
else {
|
|
437
|
+
hero.speed *= Math.exp(-2.8 * dt);
|
|
438
|
+
if (Math.abs(hero.speed) < 0.04)
|
|
439
|
+
hero.speed = 0;
|
|
440
|
+
}
|
|
441
|
+
if (canBoost) {
|
|
442
|
+
hero.boost = Math.max(0, hero.boost - 26 * dt);
|
|
443
|
+
if (hero.speed < 20) {
|
|
444
|
+
hero.speed = Math.min(maxSpeed, hero.speed + 18 * dt);
|
|
445
|
+
}
|
|
446
|
+
}
|
|
447
|
+
else {
|
|
448
|
+
hero.boost = Math.min(100, hero.boost + 3.2 * dt);
|
|
449
|
+
}
|
|
450
|
+
const steerDir = hero.speed >= -0.2 ? 1 : -1;
|
|
451
|
+
const speedTurnFactor = Math.min(1, Math.max(0.42, Math.abs(hero.speed) / 7.5));
|
|
452
|
+
const steerRate = 2.45;
|
|
453
|
+
if (Math.abs(controls.steer) > 1e-3) {
|
|
454
|
+
hero.heading = wrapAngle(hero.heading + controls.steer * steerRate * speedTurnFactor * steerDir * dt);
|
|
455
|
+
}
|
|
456
|
+
let hopped = false;
|
|
457
|
+
if (controls.hop && hero.hopTimer <= 0 && hero.y <= 0.05) {
|
|
458
|
+
hero.hopTimer = 0.52;
|
|
459
|
+
hero.vy = 6.8;
|
|
460
|
+
hero.speed = Math.min(36, Math.max(hero.speed + 5.5, 16));
|
|
461
|
+
hopped = true;
|
|
462
|
+
}
|
|
463
|
+
if (hero.hopTimer > 0) {
|
|
464
|
+
hero.hopTimer = Math.max(0, hero.hopTimer - dt);
|
|
465
|
+
}
|
|
466
|
+
if (hero.y > 0 || hero.vy !== 0) {
|
|
467
|
+
hero.vy -= 21.5 * dt;
|
|
468
|
+
hero.y += hero.vy * dt;
|
|
469
|
+
if (hero.y <= 0) {
|
|
470
|
+
hero.y = 0;
|
|
471
|
+
hero.vy = 0;
|
|
472
|
+
}
|
|
473
|
+
}
|
|
474
|
+
const fx = Math.sin(hero.heading);
|
|
475
|
+
const fz = -Math.cos(hero.heading);
|
|
476
|
+
hero.vx = fx * hero.speed;
|
|
477
|
+
hero.vz = fz * hero.speed;
|
|
478
|
+
hero.x += hero.vx * dt;
|
|
479
|
+
hero.z += hero.vz * dt;
|
|
480
|
+
hero.roll = -controls.steer * Math.min(1, Math.abs(hero.speed) / 18) * 0.09;
|
|
481
|
+
hero.pitch = hero.y > 0.05 ? clamp(hero.vy * 0.035, -0.22, 0.22) : 0;
|
|
482
|
+
clampCarToPitch(hero);
|
|
483
|
+
return { hopped };
|
|
484
|
+
},
|
|
485
|
+
stepTeammateAi(dt, car = green) {
|
|
486
|
+
const heroDistToBall = Math.hypot(ball.x - hero.x, ball.z - hero.z);
|
|
487
|
+
let targetX;
|
|
488
|
+
let targetZ;
|
|
489
|
+
let desiredSpeed;
|
|
490
|
+
if (heroDistToBall < 8.5) {
|
|
491
|
+
const supportSide = hero.x >= 0 ? -7.5 : 7.5;
|
|
492
|
+
targetX = clamp(ball.x * 0.45 + supportSide, -13.5, 13.5);
|
|
493
|
+
targetZ = clamp(ball.z + 8.5, -10, 19);
|
|
494
|
+
desiredSpeed = 14.5;
|
|
495
|
+
}
|
|
496
|
+
else {
|
|
497
|
+
targetX = ball.x * 0.85;
|
|
498
|
+
targetZ = ball.z + 1.8;
|
|
499
|
+
desiredSpeed = 17.5;
|
|
500
|
+
}
|
|
501
|
+
stepAiMotion(car, dt, targetX, targetZ, desiredSpeed, 2.5);
|
|
502
|
+
},
|
|
503
|
+
stepStrikerAi(dt, car = rival) {
|
|
504
|
+
const behindBallZ = ball.z - 2.1;
|
|
505
|
+
const isBehindBall = car.z <= ball.z + 0.6;
|
|
506
|
+
let targetX = ball.x;
|
|
507
|
+
let targetZ = behindBallZ;
|
|
508
|
+
if (!isBehindBall) {
|
|
509
|
+
const sideOffset = car.x >= ball.x ? 4.8 : -4.8;
|
|
510
|
+
targetX = clamp(ball.x + sideOffset, -14.5, 14.5);
|
|
511
|
+
targetZ = clamp(ball.z - 4.2, -23.5, 20.0);
|
|
512
|
+
}
|
|
513
|
+
stepAiMotion(car, dt, targetX, targetZ, 17.2, 2.6);
|
|
514
|
+
},
|
|
515
|
+
stepKeeperAi(dt, car = purple) {
|
|
516
|
+
const dangerZone = ball.z < -10.5 && ball.vz < 4;
|
|
517
|
+
const targetX = clamp(ball.x * 0.78, -(goalHalfWidth - 0.9), goalHalfWidth - 0.9);
|
|
518
|
+
const targetZ = dangerZone ? clamp(ball.z - 0.9, -23.8, -15.5) : -23.0;
|
|
519
|
+
stepAiMotion(car, dt, targetX, targetZ, dangerZone ? 17.5 : 13.5, 3.0);
|
|
520
|
+
},
|
|
521
|
+
resolveCarToCarBump(a, b) {
|
|
522
|
+
const dx = b.x - a.x;
|
|
523
|
+
const dz = b.z - a.z;
|
|
524
|
+
const dist = Math.hypot(dx, dz);
|
|
525
|
+
const minDist = carCollisionRadius * 1.72;
|
|
526
|
+
if (dist >= minDist || dist < 1e-4)
|
|
527
|
+
return false;
|
|
528
|
+
const nx = dx / dist;
|
|
529
|
+
const nz = dz / dist;
|
|
530
|
+
const overlap = minDist - dist;
|
|
531
|
+
a.x -= nx * overlap * 0.52;
|
|
532
|
+
a.z -= nz * overlap * 0.52;
|
|
533
|
+
b.x += nx * overlap * 0.52;
|
|
534
|
+
b.z += nz * overlap * 0.52;
|
|
535
|
+
const rvx = b.vx - a.vx;
|
|
536
|
+
const rvz = b.vz - a.vz;
|
|
537
|
+
const normalVel = rvx * nx + rvz * nz;
|
|
538
|
+
if (normalVel < 0) {
|
|
539
|
+
const impulse = -(1 + 0.45) * normalVel * 0.5;
|
|
540
|
+
a.vx -= impulse * nx;
|
|
541
|
+
a.vz -= impulse * nz;
|
|
542
|
+
b.vx += impulse * nx;
|
|
543
|
+
b.vz += impulse * nz;
|
|
544
|
+
a.speed *= 0.88;
|
|
545
|
+
b.speed *= 0.88;
|
|
546
|
+
}
|
|
547
|
+
clampCarToPitch(a);
|
|
548
|
+
clampCarToPitch(b);
|
|
549
|
+
return true;
|
|
550
|
+
},
|
|
551
|
+
stepBallPhysics(dt, cars = [hero, green, rival, purple]) {
|
|
552
|
+
const touchedBy = [];
|
|
553
|
+
let wallBounced = false;
|
|
554
|
+
let goalScored = null;
|
|
555
|
+
const substeps = 3;
|
|
556
|
+
const subDt = dt / substeps;
|
|
557
|
+
const hitRadius = carCollisionRadius + ballRadius;
|
|
558
|
+
for (let step = 0; step < substeps; step += 1) {
|
|
559
|
+
if (ball.y > 0 || ball.vy !== 0) {
|
|
560
|
+
ball.vy -= 17.5 * subDt;
|
|
561
|
+
}
|
|
562
|
+
const airFactor = ball.y > 0.15 ? 1.0 : 0.35;
|
|
563
|
+
ball.vx += ball.wy * ball.vz * 0.04 * airFactor * subDt;
|
|
564
|
+
ball.vz -= ball.wy * ball.vx * 0.04 * airFactor * subDt;
|
|
565
|
+
ball.x += ball.vx * subDt;
|
|
566
|
+
ball.y += ball.vy * subDt;
|
|
567
|
+
ball.z += ball.vz * subDt;
|
|
568
|
+
if (ball.y <= 0) {
|
|
569
|
+
ball.y = 0;
|
|
570
|
+
if (ball.vy < -1.35) {
|
|
571
|
+
ball.vy = -ball.vy * 0.76;
|
|
572
|
+
ball.vx *= 0.96;
|
|
573
|
+
ball.vz *= 0.96;
|
|
574
|
+
}
|
|
575
|
+
else {
|
|
576
|
+
ball.vy = 0;
|
|
577
|
+
}
|
|
578
|
+
const groundDrag = Math.exp(-0.72 * subDt);
|
|
579
|
+
ball.vx *= groundDrag;
|
|
580
|
+
ball.vz *= groundDrag;
|
|
581
|
+
ball.wx = ball.vz / ballRadius;
|
|
582
|
+
ball.wz = -ball.vx / ballRadius;
|
|
583
|
+
ball.wy *= Math.exp(-1.5 * subDt);
|
|
584
|
+
}
|
|
585
|
+
else {
|
|
586
|
+
const airDrag = Math.exp(-0.18 * subDt);
|
|
587
|
+
ball.vx *= airDrag;
|
|
588
|
+
ball.vz *= airDrag;
|
|
589
|
+
}
|
|
590
|
+
for (const car of cars) {
|
|
591
|
+
const carCenterY = car.y + carHalfHeight;
|
|
592
|
+
const ballCenterY = ball.y + ballRadius;
|
|
593
|
+
const dx = ball.x - car.x;
|
|
594
|
+
const dy = ballCenterY - carCenterY;
|
|
595
|
+
const dz = ball.z - car.z;
|
|
596
|
+
const distSq = dx * dx + dy * dy + dz * dz;
|
|
597
|
+
if (distSq < hitRadius * hitRadius && distSq > 1e-6) {
|
|
598
|
+
const dist = Math.sqrt(distSq);
|
|
599
|
+
const nx = dx / dist;
|
|
600
|
+
const ny = dy / dist;
|
|
601
|
+
const nz = dz / dist;
|
|
602
|
+
const overlap = hitRadius - dist;
|
|
603
|
+
ball.x += nx * overlap * 1.04;
|
|
604
|
+
ball.z += nz * overlap * 1.04;
|
|
605
|
+
if (ny > 0.15) {
|
|
606
|
+
ball.y = Math.max(0, ball.y + ny * overlap * 0.65);
|
|
607
|
+
}
|
|
608
|
+
const rvx = ball.vx - car.vx;
|
|
609
|
+
const rvy = ball.vy - car.vy;
|
|
610
|
+
const rvz = ball.vz - car.vz;
|
|
611
|
+
const relNormalVel = rvx * nx + rvy * ny + rvz * nz;
|
|
612
|
+
if (relNormalVel < 2.5) {
|
|
613
|
+
const carSpeed = Math.hypot(car.vx, car.vz);
|
|
614
|
+
const hopBonus = car.hopTimer > 0 ? 1.38 : 1.0;
|
|
615
|
+
const strikeSpeed = Math.max(12.5, carSpeed * 1.42 * hopBonus);
|
|
616
|
+
const carFx = Math.sin(car.heading);
|
|
617
|
+
const carFz = -Math.cos(car.heading);
|
|
618
|
+
const dirX = nx * 0.68 + carFx * 0.32;
|
|
619
|
+
const dirZ = nz * 0.68 + carFz * 0.32;
|
|
620
|
+
const dirLen = Math.hypot(dirX, dirZ) || 1;
|
|
621
|
+
ball.vx = (dirX / dirLen) * strikeSpeed + car.vx * 0.28;
|
|
622
|
+
ball.vz = (dirZ / dirLen) * strikeSpeed + car.vz * 0.28;
|
|
623
|
+
const loft = car.hopTimer > 0
|
|
624
|
+
? 7.2
|
|
625
|
+
: clamp(3.6 + carSpeed * 0.22, 3.6, 9.4);
|
|
626
|
+
ball.vy = Math.max(ball.vy, loft);
|
|
627
|
+
const crossSpin = (car.vx * nz - car.vz * nx) * 0.35;
|
|
628
|
+
ball.wy = clamp(crossSpin, -9, 9);
|
|
629
|
+
ball.wx = ball.vz / ballRadius;
|
|
630
|
+
ball.wz = -ball.vx / ballRadius;
|
|
631
|
+
ball.lastTouchTeam = car.team;
|
|
632
|
+
ball.lastTouchActor = car.id;
|
|
633
|
+
if (car.touchCooldown <= 0) {
|
|
634
|
+
car.touchCooldown = 0.28;
|
|
635
|
+
const isShotOnBlueGoal = car.team === "orange" &&
|
|
636
|
+
ball.vz < -7.5 &&
|
|
637
|
+
Math.abs(ball.x) < goalHalfWidth + 4.0;
|
|
638
|
+
const isSaveAtBlueGoal = car.id === "purple" &&
|
|
639
|
+
ball.z < -17.5 &&
|
|
640
|
+
ball.vz > -2.0;
|
|
641
|
+
touchedBy.push({
|
|
642
|
+
actorId: car.id,
|
|
643
|
+
team: car.team,
|
|
644
|
+
isShotOnBlueGoal,
|
|
645
|
+
isSaveAtBlueGoal
|
|
646
|
+
});
|
|
647
|
+
}
|
|
648
|
+
}
|
|
649
|
+
}
|
|
650
|
+
}
|
|
651
|
+
const wallX = pitchHalfX - ballRadius;
|
|
652
|
+
const wallZ = pitchHalfZ - ballRadius;
|
|
653
|
+
const inGoalMouthX = Math.abs(ball.x) < goalHalfWidth - ballRadius * 0.45;
|
|
654
|
+
const underCrossbar = ball.y + ballRadius * 0.65 < goalHeight;
|
|
655
|
+
if (ball.x < -wallX) {
|
|
656
|
+
ball.x = -wallX;
|
|
657
|
+
ball.vx = Math.abs(ball.vx) * 0.82;
|
|
658
|
+
wallBounced = true;
|
|
659
|
+
}
|
|
660
|
+
else if (ball.x > wallX) {
|
|
661
|
+
ball.x = wallX;
|
|
662
|
+
ball.vx = -Math.abs(ball.vx) * 0.82;
|
|
663
|
+
wallBounced = true;
|
|
664
|
+
}
|
|
665
|
+
if (inGoalMouthX && underCrossbar) {
|
|
666
|
+
if (ball.z <= -(pitchHalfZ + ballRadius * 0.25)) {
|
|
667
|
+
goalScored = "orange";
|
|
668
|
+
break;
|
|
669
|
+
}
|
|
670
|
+
if (ball.z >= pitchHalfZ + ballRadius * 0.25) {
|
|
671
|
+
goalScored = "blue";
|
|
672
|
+
break;
|
|
673
|
+
}
|
|
674
|
+
}
|
|
675
|
+
else {
|
|
676
|
+
if (ball.z < -wallZ) {
|
|
677
|
+
ball.z = -wallZ;
|
|
678
|
+
ball.vz = Math.abs(ball.vz) * 0.82;
|
|
679
|
+
wallBounced = true;
|
|
680
|
+
}
|
|
681
|
+
else if (ball.z > wallZ) {
|
|
682
|
+
ball.z = wallZ;
|
|
683
|
+
ball.vz = -Math.abs(ball.vz) * 0.82;
|
|
684
|
+
wallBounced = true;
|
|
685
|
+
}
|
|
686
|
+
}
|
|
687
|
+
if (ball.y > 14.5) {
|
|
688
|
+
ball.y = 14.5;
|
|
689
|
+
if (ball.vy > 0)
|
|
690
|
+
ball.vy = -ball.vy * 0.65;
|
|
691
|
+
}
|
|
692
|
+
ball.rx = wrapAngle(ball.rx + ball.wx * subDt);
|
|
693
|
+
ball.ry = wrapAngle(ball.ry + ball.wy * subDt);
|
|
694
|
+
ball.rz = wrapAngle(ball.rz + ball.wz * subDt);
|
|
695
|
+
}
|
|
696
|
+
return {
|
|
697
|
+
touchedBy,
|
|
698
|
+
wallBounced,
|
|
699
|
+
goalScored
|
|
700
|
+
};
|
|
701
|
+
},
|
|
702
|
+
buildPitchAndGoalsNodes(pitchOptions = {}) {
|
|
703
|
+
return buildCarSoccerPitchNodes({
|
|
704
|
+
pitchHalfX: pitchOptions.pitchHalfX ?? pitchHalfX,
|
|
705
|
+
pitchHalfZ: pitchOptions.pitchHalfZ ?? pitchHalfZ,
|
|
706
|
+
goalHalfWidth: pitchOptions.goalHalfWidth ?? goalHalfWidth,
|
|
707
|
+
goalHeight: pitchOptions.goalHeight ?? goalHeight,
|
|
708
|
+
goalDepth: pitchOptions.goalDepth ?? goalDepth
|
|
709
|
+
});
|
|
710
|
+
}
|
|
711
|
+
};
|
|
712
|
+
}
|
|
713
|
+
export const carSoccer = {
|
|
714
|
+
create: createCarSoccerGameKit,
|
|
715
|
+
pitchNodes: buildCarSoccerPitchNodes
|
|
716
|
+
};
|
|
717
|
+
//# sourceMappingURL=carSoccer.js.map
|