@aura3d/engine 1.4.3 → 1.4.5

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Files changed (161) hide show
  1. package/README.md +34 -22
  2. package/dist/aura3d-cli/asset-core-types.d.ts +43 -0
  3. package/dist/aura3d-cli/asset-core-types.d.ts.map +1 -1
  4. package/dist/aura3d-cli/cli-help.d.ts.map +1 -1
  5. package/dist/aura3d-cli/cli-help.js +7 -1
  6. package/dist/aura3d-cli/cli-help.js.map +1 -1
  7. package/dist/aura3d-cli/cli-options.d.ts +3 -1
  8. package/dist/aura3d-cli/cli-options.d.ts.map +1 -1
  9. package/dist/aura3d-cli/cli-options.js +23 -0
  10. package/dist/aura3d-cli/cli-options.js.map +1 -1
  11. package/dist/aura3d-cli/cli.js +40 -3
  12. package/dist/aura3d-cli/cli.js.map +1 -1
  13. package/dist/aura3d-cli/index.d.ts +4 -2
  14. package/dist/aura3d-cli/index.d.ts.map +1 -1
  15. package/dist/aura3d-cli/index.js +384 -8
  16. package/dist/aura3d-cli/index.js.map +1 -1
  17. package/dist/create-aura3d/index.d.ts +4 -0
  18. package/dist/create-aura3d/index.d.ts.map +1 -1
  19. package/dist/create-aura3d/index.js +3 -1
  20. package/dist/create-aura3d/index.js.map +1 -1
  21. package/dist/create-aura3d/showcase-spec-artifacts.d.ts +5 -0
  22. package/dist/create-aura3d/showcase-spec-artifacts.d.ts.map +1 -1
  23. package/dist/create-aura3d/showcase-spec-artifacts.js +11 -2
  24. package/dist/create-aura3d/showcase-spec-artifacts.js.map +1 -1
  25. package/dist/create-aura3d/showcase-spec-asset-pair-composition.d.ts +116 -0
  26. package/dist/create-aura3d/showcase-spec-asset-pair-composition.d.ts.map +1 -0
  27. package/dist/create-aura3d/showcase-spec-asset-pair-composition.js +336 -0
  28. package/dist/create-aura3d/showcase-spec-asset-pair-composition.js.map +1 -0
  29. package/dist/create-aura3d/showcase-spec-compiler.d.ts.map +1 -1
  30. package/dist/create-aura3d/showcase-spec-compiler.js +149 -10
  31. package/dist/create-aura3d/showcase-spec-compiler.js.map +1 -1
  32. package/dist/create-aura3d/showcase-spec-composition-evidence.d.ts +14 -0
  33. package/dist/create-aura3d/showcase-spec-composition-evidence.d.ts.map +1 -0
  34. package/dist/create-aura3d/showcase-spec-composition-evidence.js +123 -0
  35. package/dist/create-aura3d/showcase-spec-composition-evidence.js.map +1 -0
  36. package/dist/create-aura3d/showcase-spec-evidence.js +50 -1
  37. package/dist/create-aura3d/showcase-spec-evidence.js.map +1 -1
  38. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.d.ts +4 -2
  39. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.d.ts.map +1 -1
  40. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js +260 -30
  41. package/dist/create-aura3d/showcase-spec-game-geometry-extractor.js.map +1 -1
  42. package/dist/create-aura3d/showcase-spec-game-geometry-probe.d.ts +20 -0
  43. package/dist/create-aura3d/showcase-spec-game-geometry-probe.d.ts.map +1 -0
  44. package/dist/create-aura3d/showcase-spec-game-geometry-probe.js +16 -0
  45. package/dist/create-aura3d/showcase-spec-game-geometry-probe.js.map +1 -0
  46. package/dist/create-aura3d/showcase-spec-game-replacement-evidence.js +7 -3
  47. package/dist/create-aura3d/showcase-spec-game-replacement-evidence.js.map +1 -1
  48. package/dist/create-aura3d/showcase-spec-game-scene-scale.d.ts +10 -0
  49. package/dist/create-aura3d/showcase-spec-game-scene-scale.d.ts.map +1 -0
  50. package/dist/create-aura3d/showcase-spec-game-scene-scale.js +71 -0
  51. package/dist/create-aura3d/showcase-spec-game-scene-scale.js.map +1 -0
  52. package/dist/create-aura3d/showcase-spec-game-template-evidence.d.ts +10 -0
  53. package/dist/create-aura3d/showcase-spec-game-template-evidence.d.ts.map +1 -1
  54. package/dist/create-aura3d/showcase-spec-game-template-evidence.js +50 -7
  55. package/dist/create-aura3d/showcase-spec-game-template-evidence.js.map +1 -1
  56. package/dist/create-aura3d/showcase-spec-gameplay-evidence.js +4 -3
  57. package/dist/create-aura3d/showcase-spec-gameplay-evidence.js.map +1 -1
  58. package/dist/create-aura3d/showcase-spec-parser.d.ts.map +1 -1
  59. package/dist/create-aura3d/showcase-spec-parser.js +3 -0
  60. package/dist/create-aura3d/showcase-spec-parser.js.map +1 -1
  61. package/dist/create-aura3d/showcase-spec-platformer-artifacts.d.ts +1 -0
  62. package/dist/create-aura3d/showcase-spec-platformer-artifacts.d.ts.map +1 -1
  63. package/dist/create-aura3d/showcase-spec-platformer-artifacts.js +188 -56
  64. package/dist/create-aura3d/showcase-spec-platformer-artifacts.js.map +1 -1
  65. package/dist/create-aura3d/showcase-spec-racing-artifacts.d.ts +1 -0
  66. package/dist/create-aura3d/showcase-spec-racing-artifacts.d.ts.map +1 -1
  67. package/dist/create-aura3d/showcase-spec-racing-artifacts.js +208 -31
  68. package/dist/create-aura3d/showcase-spec-racing-artifacts.js.map +1 -1
  69. package/dist/create-aura3d/showcase-spec-replacement-candidates.js +2 -1
  70. package/dist/create-aura3d/showcase-spec-replacement-candidates.js.map +1 -1
  71. package/dist/create-aura3d/showcase-spec-types.d.ts +22 -0
  72. package/dist/create-aura3d/showcase-spec-types.d.ts.map +1 -1
  73. package/dist/engine/agent-api/GameGenreKits.d.ts +44 -0
  74. package/dist/engine/agent-api/GameGenreKits.d.ts.map +1 -1
  75. package/dist/engine/agent-api/GameGenreKits.js +126 -28
  76. package/dist/engine/agent-api/GameGenreKits.js.map +1 -1
  77. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts +26 -0
  78. package/dist/engine/agent-api/GameSceneGeometryBindings.d.ts.map +1 -1
  79. package/dist/engine/agent-api/GameSceneGeometryBindings.js +11 -1
  80. package/dist/engine/agent-api/GameSceneGeometryBindings.js.map +1 -1
  81. package/dist/engine/agent-api/index.d.ts +8 -6
  82. package/dist/engine/agent-api/index.d.ts.map +1 -1
  83. package/dist/engine/agent-api/index.js +71 -3
  84. package/dist/engine/agent-api/index.js.map +1 -1
  85. package/dist/engine/agent-api/product-viewer-runtime.d.ts.map +1 -1
  86. package/package.json +23 -22
  87. package/templates/cinematic-scene/package.json +1 -1
  88. package/templates/mini-game/package.json +1 -1
  89. package/templates/product-viewer/package.json +1 -1
  90. package/dist/animation/Retargeting.d.ts +0 -12
  91. package/dist/animation/Retargeting.d.ts.map +0 -1
  92. package/dist/animation/Retargeting.js +0 -19
  93. package/dist/animation/Retargeting.js.map +0 -1
  94. package/dist/aura3d-cli/cartoon-asset-profiles.d.ts +0 -15
  95. package/dist/aura3d-cli/cartoon-asset-profiles.d.ts.map +0 -1
  96. package/dist/aura3d-cli/cartoon-asset-profiles.js +0 -46
  97. package/dist/aura3d-cli/cartoon-asset-profiles.js.map +0 -1
  98. package/dist/editor-runtime/CartoonSceneEditor.d.ts +0 -111
  99. package/dist/editor-runtime/CartoonSceneEditor.d.ts.map +0 -1
  100. package/dist/editor-runtime/CartoonSceneEditor.js +0 -285
  101. package/dist/editor-runtime/CartoonSceneEditor.js.map +0 -1
  102. package/dist/engine/agent-api/CartoonAssetManifest.d.ts +0 -50
  103. package/dist/engine/agent-api/CartoonAssetManifest.d.ts.map +0 -1
  104. package/dist/engine/agent-api/CartoonAssetManifest.js +0 -65
  105. package/dist/engine/agent-api/CartoonAssetManifest.js.map +0 -1
  106. package/dist/engine/agent-api/CartoonDirector.d.ts +0 -120
  107. package/dist/engine/agent-api/CartoonDirector.d.ts.map +0 -1
  108. package/dist/engine/agent-api/CartoonDirector.js +0 -432
  109. package/dist/engine/agent-api/CartoonDirector.js.map +0 -1
  110. package/dist/engine/agent-api/CartoonEpisodePackage.d.ts +0 -51
  111. package/dist/engine/agent-api/CartoonEpisodePackage.d.ts.map +0 -1
  112. package/dist/engine/agent-api/CartoonEpisodePackage.js +0 -79
  113. package/dist/engine/agent-api/CartoonEpisodePackage.js.map +0 -1
  114. package/dist/engine/agent-api/CartoonMotionQuality.d.ts +0 -83
  115. package/dist/engine/agent-api/CartoonMotionQuality.d.ts.map +0 -1
  116. package/dist/engine/agent-api/CartoonMotionQuality.js +0 -128
  117. package/dist/engine/agent-api/CartoonMotionQuality.js.map +0 -1
  118. package/dist/engine/agent-api/CartoonPerformance.d.ts +0 -150
  119. package/dist/engine/agent-api/CartoonPerformance.d.ts.map +0 -1
  120. package/dist/engine/agent-api/CartoonPerformance.js +0 -345
  121. package/dist/engine/agent-api/CartoonPerformance.js.map +0 -1
  122. package/dist/engine/agent-api/CartoonRenderQueue.d.ts +0 -143
  123. package/dist/engine/agent-api/CartoonRenderQueue.d.ts.map +0 -1
  124. package/dist/engine/agent-api/CartoonRenderQueue.js +0 -410
  125. package/dist/engine/agent-api/CartoonRenderQueue.js.map +0 -1
  126. package/dist/engine/agent-api/CartoonRouteProof.d.ts +0 -112
  127. package/dist/engine/agent-api/CartoonRouteProof.d.ts.map +0 -1
  128. package/dist/engine/agent-api/CartoonRouteProof.js +0 -127
  129. package/dist/engine/agent-api/CartoonRouteProof.js.map +0 -1
  130. package/dist/rendering/cartoon/CartoonMaterialStyle.d.ts +0 -19
  131. package/dist/rendering/cartoon/CartoonMaterialStyle.d.ts.map +0 -1
  132. package/dist/rendering/cartoon/CartoonMaterialStyle.js +0 -13
  133. package/dist/rendering/cartoon/CartoonMaterialStyle.js.map +0 -1
  134. package/dist/rendering/cartoon/CartoonRenderPreset.d.ts +0 -36
  135. package/dist/rendering/cartoon/CartoonRenderPreset.d.ts.map +0 -1
  136. package/dist/rendering/cartoon/CartoonRenderPreset.js +0 -23
  137. package/dist/rendering/cartoon/CartoonRenderPreset.js.map +0 -1
  138. package/dist/rendering/cartoon/CartoonToonMaterial.d.ts +0 -130
  139. package/dist/rendering/cartoon/CartoonToonMaterial.d.ts.map +0 -1
  140. package/dist/rendering/cartoon/CartoonToonMaterial.js +0 -303
  141. package/dist/rendering/cartoon/CartoonToonMaterial.js.map +0 -1
  142. package/dist/rendering/cartoon/CartoonVisualQuality.d.ts +0 -28
  143. package/dist/rendering/cartoon/CartoonVisualQuality.d.ts.map +0 -1
  144. package/dist/rendering/cartoon/CartoonVisualQuality.js +0 -39
  145. package/dist/rendering/cartoon/CartoonVisualQuality.js.map +0 -1
  146. package/dist/rendering/cartoon/applyCartoonRenderPreset.d.ts +0 -79
  147. package/dist/rendering/cartoon/applyCartoonRenderPreset.d.ts.map +0 -1
  148. package/dist/rendering/cartoon/applyCartoonRenderPreset.js +0 -88
  149. package/dist/rendering/cartoon/applyCartoonRenderPreset.js.map +0 -1
  150. package/dist/rendering/cartoon/index.d.ts +0 -6
  151. package/dist/rendering/cartoon/index.d.ts.map +0 -1
  152. package/dist/rendering/cartoon/index.js +0 -6
  153. package/dist/rendering/cartoon/index.js.map +0 -1
  154. package/dist/scripting/CartoonNodeCategories.d.ts +0 -3
  155. package/dist/scripting/CartoonNodeCategories.d.ts.map +0 -1
  156. package/dist/scripting/CartoonNodeCategories.js +0 -9
  157. package/dist/scripting/CartoonNodeCategories.js.map +0 -1
  158. package/dist/scripting/CartoonVisualNodes.d.ts +0 -3
  159. package/dist/scripting/CartoonVisualNodes.d.ts.map +0 -1
  160. package/dist/scripting/CartoonVisualNodes.js +0 -41
  161. package/dist/scripting/CartoonVisualNodes.js.map +0 -1
@@ -1,127 +0,0 @@
1
- import { createPromptAnimationIssue, promptAnimationContractVersion } from "./PromptAnimationContract.js";
2
- export const cartoonRouteProofSchemaVersion = "aura3d-cartoon-route-proof/v1";
3
- export function createCartoonRouteProof(input) {
4
- const checks = createCartoonRouteReadinessChecks(input);
5
- const issues = checks
6
- .filter((check) => !check.passed)
7
- .map((check) => createPromptAnimationIssue("error", `cartoon-route-${check.id}`, check.message));
8
- for (const error of input.routeErrors ?? []) {
9
- issues.push(createPromptAnimationIssue("error", "cartoon-route-error", error));
10
- }
11
- return {
12
- artifact: "cartoon-route-proof",
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- schemaVersion: cartoonRouteProofSchemaVersion,
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- contractId: promptAnimationContractVersion,
15
- episodeId: input.episodeId,
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- generatedAt: input.generatedAt,
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- route: input.route,
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- duration: input.duration,
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- frameRate: input.frameRate,
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- assets: input.assets,
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- shots: input.shots,
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- captions: input.captions ?? [],
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- visemes: input.visemes ?? [],
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- gestures: input.gestures ?? [],
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- render: input.render,
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- playback: input.playback,
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- routeErrors: input.routeErrors ?? [],
28
- checks,
29
- issues,
30
- status: issues.some((issue) => issue.severity === "error") ? "fail" : "pass"
31
- };
32
- }
33
- export function validateCartoonRouteProof(proof) {
34
- const issues = [];
35
- if (proof.schemaVersion !== cartoonRouteProofSchemaVersion) {
36
- issues.push(createPromptAnimationIssue("error", "cartoon-route-proof-schema-version-unknown", `Unknown cartoon route proof schema "${proof.schemaVersion}".`));
37
- }
38
- if (proof.status !== "pass") {
39
- issues.push(createPromptAnimationIssue("error", "cartoon-route-proof-status-fail", "Cartoon route proof did not pass."));
40
- }
41
- return [...issues, ...proof.issues];
42
- }
43
- function createCartoonRouteReadinessChecks(input) {
44
- const characterAssets = input.assets.filter((asset) => asset.role === "character");
45
- const setAssets = input.assets.filter((asset) => asset.role === "set");
46
- const typedAssetFailures = input.assets.filter((asset) => !asset.typedAsset || !asset.ready || asset.source !== "aura-assets");
47
- const missingShotCharacters = input.shots.flatMap((shot) => shot.expectedCharacterIds.filter((characterId) => !shot.visibleCharacterIds.includes(characterId)).map((characterId) => ({
48
- shotId: shot.id,
49
- characterId
50
- })));
51
- const missingRenderedCaptions = (input.captions ?? []).filter((caption) => !caption.rendered);
52
- const missingRenderedVisemes = (input.visemes ?? []).filter((viseme) => !viseme.rendered || viseme.mode === "missing-mouth-motion");
53
- const missingRenderedGestures = (input.gestures ?? []).filter((gesture) => !gesture.rendered);
54
- return [
55
- {
56
- id: "route-present",
57
- passed: input.route.length > 0,
58
- message: "Cartoon route URL/path is required."
59
- },
60
- {
61
- id: "typed-character-assets",
62
- passed: characterAssets.length >= 2 && typedAssetFailures.filter((asset) => asset.role === "character").length === 0,
63
- message: "Route proof requires at least two ready typed character assets from aura-assets."
64
- },
65
- {
66
- id: "typed-set-assets",
67
- passed: setAssets.length >= 1 && typedAssetFailures.filter((asset) => asset.role === "set").length === 0,
68
- message: "Route proof requires at least one ready typed set asset from aura-assets."
69
- },
70
- {
71
- id: "shots-present",
72
- passed: input.shots.length > 0,
73
- message: "Route proof requires at least one shot."
74
- },
75
- {
76
- id: "shot-characters-visible",
77
- passed: missingShotCharacters.length === 0,
78
- message: `Expected characters must be visible in every shot; ${missingShotCharacters.length} missing visibility records.`
79
- },
80
- {
81
- id: "shot-nonblank",
82
- passed: input.shots.every((shot) => shot.nonblank && shot.frameCount > 0),
83
- message: "Every shot must be nonblank and contain sampled frames."
84
- },
85
- {
86
- id: "captions-rendered",
87
- passed: (input.captions?.length ?? 0) > 0 && missingRenderedCaptions.length === 0,
88
- message: "Route proof requires rendered captions."
89
- },
90
- {
91
- id: "visemes-rendered",
92
- passed: (input.visemes?.length ?? 0) > 0 && missingRenderedVisemes.length === 0,
93
- message: "Route proof requires rendered viseme or mouth-motion cues."
94
- },
95
- {
96
- id: "gestures-rendered",
97
- passed: (input.gestures?.length ?? 0) > 0 && missingRenderedGestures.length === 0,
98
- message: "Route proof requires rendered character gestures."
99
- },
100
- {
101
- id: "render-nonblank",
102
- passed: input.render.nonblank && input.render.frameCount > 0,
103
- message: "Route render state must be nonblank and have frames."
104
- },
105
- {
106
- id: "not-source-only",
107
- passed: input.render.sourceOnly !== true && input.render.notTrue3D !== true,
108
- message: "Source-only or not-true-3D routes cannot satisfy 1.1 cartoon route proof."
109
- },
110
- {
111
- id: "no-export-overlays",
112
- passed: input.render.debugOverlaysVisible !== true && input.render.routeChromeVisible !== true,
113
- message: "Export route proof must not include debug overlays or route chrome."
114
- },
115
- {
116
- id: "playback-controls",
117
- passed: input.playback.canPlay && input.playback.canPause && input.playback.canScrub && input.playback.canJumpShots,
118
- message: "Route proof requires play, pause, scrub, and shot-jump controls."
119
- },
120
- {
121
- id: "route-errors",
122
- passed: (input.routeErrors?.length ?? 0) === 0,
123
- message: "Route proof must have no route errors."
124
- }
125
- ];
126
- }
127
- //# sourceMappingURL=CartoonRouteProof.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,19 +0,0 @@
1
- export type CartoonMaterialTreatment = "preserve-pbr" | "soft-toon" | "cel" | "flat-readable";
2
- export interface CartoonMaterialStyleOptions {
3
- readonly treatment?: CartoonMaterialTreatment | undefined;
4
- readonly outline?: boolean | undefined;
5
- readonly rampSteps?: number | undefined;
6
- readonly saturationBoost?: number | undefined;
7
- readonly roughnessFloor?: number | undefined;
8
- }
9
- export interface CartoonMaterialStyle {
10
- readonly kind: "cartoon-material-style";
11
- readonly treatment: CartoonMaterialTreatment;
12
- readonly outline: boolean;
13
- readonly rampSteps: number;
14
- readonly saturationBoost: number;
15
- readonly roughnessFloor: number;
16
- readonly assetOverrideMetadata: readonly string[];
17
- }
18
- export declare function createCartoonMaterialStyle(options?: CartoonMaterialStyleOptions): CartoonMaterialStyle;
19
- //# sourceMappingURL=CartoonMaterialStyle.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CartoonMaterialStyle.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonMaterialStyle.ts"],"names":[],"mappings":"AAAA,MAAM,MAAM,wBAAwB,GAAG,cAAc,GAAG,WAAW,GAAG,KAAK,GAAG,eAAe,CAAC;AAE9F,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,SAAS,CAAC,EAAE,wBAAwB,GAAG,SAAS,CAAC;IAC1D,QAAQ,CAAC,OAAO,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;IACvC,QAAQ,CAAC,SAAS,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACxC,QAAQ,CAAC,eAAe,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IAC9C,QAAQ,CAAC,cAAc,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;CAC9C;AAED,MAAM,WAAW,oBAAoB;IACnC,QAAQ,CAAC,IAAI,EAAE,wBAAwB,CAAC;IACxC,QAAQ,CAAC,SAAS,EAAE,wBAAwB,CAAC;IAC7C,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAC;IAC1B,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IACjC,QAAQ,CAAC,cAAc,EAAE,MAAM,CAAC;IAChC,QAAQ,CAAC,qBAAqB,EAAE,SAAS,MAAM,EAAE,CAAC;CACnD;AAED,wBAAgB,0BAA0B,CAAC,OAAO,GAAE,2BAAgC,GAAG,oBAAoB,CAW1G"}
@@ -1,13 +0,0 @@
1
- export function createCartoonMaterialStyle(options = {}) {
2
- const treatment = options.treatment ?? "soft-toon";
3
- return {
4
- kind: "cartoon-material-style",
5
- treatment,
6
- outline: options.outline ?? treatment === "cel",
7
- rampSteps: options.rampSteps ?? (treatment === "cel" ? 4 : 7),
8
- saturationBoost: options.saturationBoost ?? 0.08,
9
- roughnessFloor: options.roughnessFloor ?? 0.48,
10
- assetOverrideMetadata: ["cartoonMaterialTreatment", "toonRampSteps", "outlineEligible", "preserveSkinning"]
11
- };
12
- }
13
- //# sourceMappingURL=CartoonMaterialStyle.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CartoonMaterialStyle.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonMaterialStyle.ts"],"names":[],"mappings":"AAoBA,MAAM,UAAU,0BAA0B,CAAC,UAAuC,EAAE;IAClF,MAAM,SAAS,GAAG,OAAO,CAAC,SAAS,IAAI,WAAW,CAAC;IACnD,OAAO;QACL,IAAI,EAAE,wBAAwB;QAC9B,SAAS;QACT,OAAO,EAAE,OAAO,CAAC,OAAO,IAAI,SAAS,KAAK,KAAK;QAC/C,SAAS,EAAE,OAAO,CAAC,SAAS,IAAI,CAAC,SAAS,KAAK,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QAC7D,eAAe,EAAE,OAAO,CAAC,eAAe,IAAI,IAAI;QAChD,cAAc,EAAE,OAAO,CAAC,cAAc,IAAI,IAAI;QAC9C,qBAAqB,EAAE,CAAC,0BAA0B,EAAE,eAAe,EAAE,iBAAiB,EAAE,kBAAkB,CAAC;KAC5G,CAAC;AACJ,CAAC"}
@@ -1,36 +0,0 @@
1
- import { type CartoonMaterialStyle, type CartoonMaterialStyleOptions } from "./CartoonMaterialStyle.js";
2
- export interface CartoonRenderPresetOptions {
3
- readonly name?: string | undefined;
4
- readonly resolution?: {
5
- readonly width: number;
6
- readonly height: number;
7
- } | undefined;
8
- readonly materialStyle?: CartoonMaterialStyleOptions | undefined;
9
- readonly reducedMotion?: boolean | undefined;
10
- readonly reducedFlash?: boolean | undefined;
11
- }
12
- export interface CartoonRenderPresetEvidence {
13
- readonly kind: "cartoon-render-preset-evidence";
14
- readonly name: string;
15
- readonly resolution: {
16
- readonly width: number;
17
- readonly height: number;
18
- };
19
- readonly lights: readonly string[];
20
- readonly shadows: {
21
- readonly soft: boolean;
22
- readonly contact: boolean;
23
- };
24
- readonly postprocess: {
25
- readonly bloom: number;
26
- readonly colorGrade: string;
27
- readonly fogDepthCue: boolean;
28
- };
29
- readonly materialStyle: CartoonMaterialStyle;
30
- readonly frameBudgetMs: number;
31
- readonly debugOverlaysAllowedInExport: false;
32
- readonly reducedMotion: boolean;
33
- readonly reducedFlash: boolean;
34
- }
35
- export declare function createCartoonRenderPreset(options?: CartoonRenderPresetOptions): CartoonRenderPresetEvidence;
36
- //# sourceMappingURL=CartoonRenderPreset.d.ts.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CartoonRenderPreset.d.ts","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonRenderPreset.ts"],"names":[],"mappings":"AAAA,OAAO,EAA8B,KAAK,oBAAoB,EAAE,KAAK,2BAA2B,EAAE,MAAM,2BAA2B,CAAC;AAEpI,MAAM,WAAW,0BAA0B;IACzC,QAAQ,CAAC,IAAI,CAAC,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,QAAQ,CAAC,UAAU,CAAC,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,CAAC;IACtF,QAAQ,CAAC,aAAa,CAAC,EAAE,2BAA2B,GAAG,SAAS,CAAC;IACjE,QAAQ,CAAC,aAAa,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;IAC7C,QAAQ,CAAC,YAAY,CAAC,EAAE,OAAO,GAAG,SAAS,CAAC;CAC7C;AAED,MAAM,WAAW,2BAA2B;IAC1C,QAAQ,CAAC,IAAI,EAAE,gCAAgC,CAAC;IAChD,QAAQ,CAAC,IAAI,EAAE,MAAM,CAAC;IACtB,QAAQ,CAAC,UAAU,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAA;KAAE,CAAC;IACzE,QAAQ,CAAC,MAAM,EAAE,SAAS,MAAM,EAAE,CAAC;IACnC,QAAQ,CAAC,OAAO,EAAE;QAAE,QAAQ,CAAC,IAAI,EAAE,OAAO,CAAC;QAAC,QAAQ,CAAC,OAAO,EAAE,OAAO,CAAA;KAAE,CAAC;IACxE,QAAQ,CAAC,WAAW,EAAE;QAAE,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,UAAU,EAAE,MAAM,CAAC;QAAC,QAAQ,CAAC,WAAW,EAAE,OAAO,CAAA;KAAE,CAAC;IAC7G,QAAQ,CAAC,aAAa,EAAE,oBAAoB,CAAC;IAC7C,QAAQ,CAAC,aAAa,EAAE,MAAM,CAAC;IAC/B,QAAQ,CAAC,4BAA4B,EAAE,KAAK,CAAC;IAC7C,QAAQ,CAAC,aAAa,EAAE,OAAO,CAAC;IAChC,QAAQ,CAAC,YAAY,EAAE,OAAO,CAAC;CAChC;AAED,wBAAgB,yBAAyB,CAAC,OAAO,GAAE,0BAA+B,GAAG,2BAA2B,CAoB/G"}
@@ -1,23 +0,0 @@
1
- import { createCartoonMaterialStyle } from "./CartoonMaterialStyle.js";
2
- export function createCartoonRenderPreset(options = {}) {
3
- const reducedMotion = options.reducedMotion ?? false;
4
- const reducedFlash = options.reducedFlash ?? false;
5
- return {
6
- kind: "cartoon-render-preset-evidence",
7
- name: options.name ?? "moon-garden-cartoon",
8
- resolution: options.resolution ?? { width: 1280, height: 720 },
9
- lights: ["soft-key", "cool-rim", "set-fill", "emissive-practicals"],
10
- shadows: { soft: true, contact: true },
11
- postprocess: {
12
- bloom: reducedFlash ? 0.08 : 0.18,
13
- colorGrade: "storybook-night",
14
- fogDepthCue: true
15
- },
16
- materialStyle: createCartoonMaterialStyle(options.materialStyle),
17
- frameBudgetMs: 16.7,
18
- debugOverlaysAllowedInExport: false,
19
- reducedMotion,
20
- reducedFlash
21
- };
22
- }
23
- //# sourceMappingURL=CartoonRenderPreset.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"CartoonRenderPreset.js","sourceRoot":"","sources":["../../../../../packages/rendering/src/cartoon/CartoonRenderPreset.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,0BAA0B,EAA+D,MAAM,2BAA2B,CAAC;AAwBpI,MAAM,UAAU,yBAAyB,CAAC,UAAsC,EAAE;IAChF,MAAM,aAAa,GAAG,OAAO,CAAC,aAAa,IAAI,KAAK,CAAC;IACrD,MAAM,YAAY,GAAG,OAAO,CAAC,YAAY,IAAI,KAAK,CAAC;IACnD,OAAO;QACL,IAAI,EAAE,gCAAgC;QACtC,IAAI,EAAE,OAAO,CAAC,IAAI,IAAI,qBAAqB;QAC3C,UAAU,EAAE,OAAO,CAAC,UAAU,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,EAAE;QAC9D,MAAM,EAAE,CAAC,UAAU,EAAE,UAAU,EAAE,UAAU,EAAE,qBAAqB,CAAC;QACnE,OAAO,EAAE,EAAE,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE;QACtC,WAAW,EAAE;YACX,KAAK,EAAE,YAAY,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,IAAI;YACjC,UAAU,EAAE,iBAAiB;YAC7B,WAAW,EAAE,IAAI;SAClB;QACD,aAAa,EAAE,0BAA0B,CAAC,OAAO,CAAC,aAAa,CAAC;QAChE,aAAa,EAAE,IAAI;QACnB,4BAA4B,EAAE,KAAK;QACnC,aAAa;QACb,YAAY;KACb,CAAC;AACJ,CAAC"}
@@ -1,130 +0,0 @@
1
- import { Material, type RenderState } from "../Material.js";
2
- /**
3
- * CartoonToonMaterial — a REAL toon / cel material for the Aura3D rendering engine.
4
- *
5
- * Unlike `CartoonMaterialStyle` (which is descriptive metadata consumed by nothing),
6
- * this module defines an actual material that drives a dedicated GLSL program:
7
- *
8
- * - It quantizes the diffuse lighting term (N·L) into a small number of discrete
9
- * bands ("ramp steps") instead of smoothly shading — the defining trait of cel
10
- * shading.
11
- * - It adds a Fresnel-style rim light that brightens silhouette edges.
12
- * - It is wired into the engine the same way `PBRMaterial` / `UnlitMaterial` are:
13
- * it extends `Material`, references a `shaderKey`, declares a `uniformSchema`, and
14
- * seeds `parameters`. The matching shader source is registered into the default
15
- * `ShaderLibrary` via `registerCartoonToonShader` (called from
16
- * `createDefaultShaderLibrary`), so any renderer that resolves materials through
17
- * the shader library can compile and bind this program.
18
- *
19
- * WHAT IS WIRED TO PIXELS:
20
- * - The TS ramp/quantize math (`quantizeToonBand`, `toonDiffuseRamp`, `toonRimTerm`,
21
- * `toonShadeColor`) is pure, tested, and is the exact same math the GLSL fragment
22
- * shader performs (mirrored line-for-line). Any renderer that runs the
23
- * `aura3d/cartoon-toon` program gets banded lighting + rim light on real fragments.
24
- * - The material's uniforms (band count, rim color/power, light direction, colors)
25
- * flow through the standard `Material` parameter system, so they reach the GPU
26
- * through whatever uniform-binding path the active `RenderDevice` uses for other
27
- * materials.
28
- *
29
- * WHAT IS NOT (yet) WIRED:
30
- * - The cartoon shader is a single-directional-light forward program. It does NOT
31
- * consume the full `u_lightData[]` array / shadow maps / IBL that the PBR shader
32
- * does. It is intentionally a focused NPR program, not a PBR superset.
33
- * - Outlines are NOT drawn by this material. Outlines come from the existing Sobel
34
- * `outlinePixels()` post-pass, which `applyCartoonRenderPreset` enables separately.
35
- */
36
- export declare const CARTOON_TOON_SHADER_NAME = "aura3d/cartoon-toon";
37
- export declare const CARTOON_TOON_SHADER_MARKER = "@aura3d-shader:cartoon-toon";
38
- export declare const CARTOON_TOON_MIN_BANDS = 2;
39
- export declare const CARTOON_TOON_MAX_BANDS = 16;
40
- export interface CartoonToonMaterialOptions {
41
- readonly name?: string;
42
- /** Base albedo (RGBA), each channel in [0, 1]. */
43
- readonly baseColor?: readonly [number, number, number, number];
44
- /** Number of discrete lighting bands. Integer in [2, 16]. */
45
- readonly bands?: number;
46
- /**
47
- * Ambient floor in [0, 1] — the darkest band is never fully black, so cel art
48
- * keeps readable shapes in shadow. Multiplies base color in the lowest band.
49
- */
50
- readonly shadowFloor?: number;
51
- /** Direction the key light travels FROM the surface toward the light (world space). */
52
- readonly lightDirection?: readonly [number, number, number];
53
- /** Key light color (RGB), each channel in [0, 1]. */
54
- readonly lightColor?: readonly [number, number, number];
55
- /** Rim light color (RGB), each channel in [0, 1]. */
56
- readonly rimColor?: readonly [number, number, number];
57
- /** Rim falloff exponent (higher = tighter rim). Finite and >= 0. */
58
- readonly rimPower?: number;
59
- /** Rim contribution strength in [0, 1]. */
60
- readonly rimIntensity?: number;
61
- /** Alpha discard threshold in [0, 1]. */
62
- readonly alphaCutoff?: number;
63
- readonly renderState?: Partial<RenderState>;
64
- }
65
- /**
66
- * Quantize a continuous lighting term `t` in [0, 1] into one of `bands` discrete
67
- * levels, returning the band's representative value in [0, 1].
68
- *
69
- * With `bands = 4` the output can only be 0, 1/3, 2/3, or 1 — hard stepped shading.
70
- * This mirrors GLSL `floor(t * bands) / (bands - 1)` clamped so the brightest band
71
- * reaches full strength.
72
- */
73
- export declare function quantizeToonBand(t: number, bands: number): number;
74
- /**
75
- * Toon diffuse ramp: take raw N·L (already clamped to [0, 1]), quantize it into
76
- * bands, then lift the darkest band off zero by `shadowFloor` so shadows stay
77
- * readable. Returns a multiplier in [shadowFloor, 1].
78
- */
79
- export declare function toonDiffuseRamp(ndotl: number, bands: number, shadowFloor: number): number;
80
- /**
81
- * Fresnel-style rim term: bright at grazing angles (N·V small), dark facing the
82
- * camera. `ndotv` is clamped N·V. Returns rim strength in [0, rimIntensity].
83
- */
84
- export declare function toonRimTerm(ndotv: number, rimPower: number, rimIntensity: number): number;
85
- export interface ToonShadeInputs {
86
- readonly baseColor: readonly [number, number, number];
87
- readonly ndotl: number;
88
- readonly ndotv: number;
89
- readonly bands: number;
90
- readonly shadowFloor: number;
91
- readonly lightColor: readonly [number, number, number];
92
- readonly rimColor: readonly [number, number, number];
93
- readonly rimPower: number;
94
- readonly rimIntensity: number;
95
- }
96
- /**
97
- * Full toon shade for one fragment: banded diffuse * base * light, plus additive
98
- * rim. Returns linear RGB (unclamped channels are clamped to [0, 1] for output
99
- * parity with the shader's final clamp). This is exactly what the GLSL `main()`
100
- * computes per pixel.
101
- */
102
- export declare function toonShadeColor(inputs: ToonShadeInputs): [number, number, number];
103
- export declare const CARTOON_TOON_VERTEX_SOURCE = "#version 300 es\n// @aura3d-shader:cartoon-toon\nprecision highp float;\nlayout(location = 0) in vec3 a_position;\nlayout(location = 1) in vec3 a_normal;\nlayout(location = 4) in vec4 a_color;\nuniform mat4 u_modelViewProjection;\nuniform mat4 u_modelMatrix;\nuniform mat4 u_normalMatrix;\nout vec3 v_normal;\nout vec3 v_worldPosition;\nout vec4 v_vertexColor;\nvoid main() {\n v_normal = mat3(u_normalMatrix) * a_normal;\n v_worldPosition = (u_modelMatrix * vec4(a_position, 1.0)).xyz;\n v_vertexColor = a_color;\n gl_Position = u_modelViewProjection * vec4(a_position, 1.0);\n}\n";
104
- export declare const CARTOON_TOON_FRAGMENT_SOURCE = "#version 300 es\n// @aura3d-shader:cartoon-toon\nprecision highp float;\nuniform vec4 u_baseColor;\nuniform float u_alphaCutoff;\nuniform float u_toonBands;\nuniform float u_toonShadowFloor;\nuniform vec3 u_toonLightDirection;\nuniform vec3 u_toonLightColor;\nuniform vec3 u_toonRimColor;\nuniform float u_toonRimPower;\nuniform float u_toonRimIntensity;\nuniform vec3 u_cameraPosition;\nin vec3 v_normal;\nin vec3 v_worldPosition;\nin vec4 v_vertexColor;\nout vec4 outColor;\n\n// Quantize t in [0,1] into u_toonBands discrete levels \u2014 mirrors quantizeToonBand().\nfloat a3dToonQuantize(float t, float bands) {\n float steps = clamp(floor(bands + 0.5), 2.0, 16.0);\n float clamped = clamp(t, 0.0, 1.0);\n float level = min(steps - 1.0, floor(clamped * steps));\n return level / (steps - 1.0);\n}\n\nvoid main() {\n vec3 normal = normalize(v_normal);\n if (!gl_FrontFacing) normal = -normal;\n vec3 lightDir = normalize(u_toonLightDirection);\n vec3 viewDir = normalize(u_cameraPosition - v_worldPosition);\n\n float ndotl = max(dot(normal, lightDir), 0.0);\n float ndotv = clamp(dot(normal, viewDir), 0.0, 1.0);\n\n // Banded diffuse ramp lifted off zero by the shadow floor \u2014 mirrors toonDiffuseRamp().\n float floorTerm = clamp(u_toonShadowFloor, 0.0, 1.0);\n float banded = a3dToonQuantize(ndotl, u_toonBands);\n float ramp = floorTerm + (1.0 - floorTerm) * banded;\n\n // Fresnel rim \u2014 mirrors toonRimTerm().\n float rim = clamp(pow(1.0 - ndotv, max(u_toonRimPower, 0.0)), 0.0, 1.0) * clamp(u_toonRimIntensity, 0.0, 1.0);\n\n vec3 base = u_baseColor.rgb * v_vertexColor.rgb;\n vec3 lit = base * ramp * u_toonLightColor;\n vec3 color = clamp(lit + u_toonRimColor * rim, 0.0, 1.0);\n\n float alpha = u_baseColor.a * v_vertexColor.a;\n if (alpha < u_alphaCutoff) discard;\n outColor = vec4(color, alpha);\n}\n";
105
- /**
106
- * Register the cartoon toon shader program into a ShaderLibrary-like object.
107
- * Typed structurally to avoid an import cycle with ShaderLibrary; the real
108
- * `ShaderLibrary.register` matches this signature.
109
- */
110
- export interface CartoonToonShaderRegistrar {
111
- register(shader: {
112
- readonly name: string;
113
- readonly marker: string;
114
- readonly vertex: string;
115
- readonly fragment: string;
116
- }): void;
117
- }
118
- export declare function registerCartoonToonShader(library: CartoonToonShaderRegistrar): void;
119
- export declare class CartoonToonMaterial extends Material {
120
- constructor(options?: CartoonToonMaterialOptions);
121
- set baseColor(value: readonly [number, number, number, number]);
122
- get baseColor(): readonly [number, number, number, number];
123
- set bands(value: number);
124
- get bands(): number;
125
- set shadowFloor(value: number);
126
- get shadowFloor(): number;
127
- set rimIntensity(value: number);
128
- get rimIntensity(): number;
129
- }
130
- //# sourceMappingURL=CartoonToonMaterial.d.ts.map
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