@athenaflow/plugin-matt-pocock-skills 0.1.1

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  1. package/.claude-plugin/plugin.json +24 -0
  2. package/.codex-plugin/plugin.json +16 -0
  3. package/NOTICE.md +11 -0
  4. package/dist/0.1.1/.agents/plugins/marketplace.json +14 -0
  5. package/dist/0.1.1/GENERATED.md +12 -0
  6. package/dist/0.1.1/claude/plugin/.claude-plugin/plugin.json +24 -0
  7. package/dist/0.1.1/claude/plugin/NOTICE.md +11 -0
  8. package/dist/0.1.1/claude/plugin/package.json +21 -0
  9. package/dist/0.1.1/claude/plugin/skills/diagnose/SKILL.md +117 -0
  10. package/dist/0.1.1/claude/plugin/skills/diagnose/agents/claude.yaml +2 -0
  11. package/dist/0.1.1/claude/plugin/skills/diagnose/agents/openai.yaml +4 -0
  12. package/dist/0.1.1/claude/plugin/skills/diagnose/scripts/hitl-loop.template.sh +41 -0
  13. package/dist/0.1.1/claude/plugin/skills/grill-me/SKILL.md +10 -0
  14. package/dist/0.1.1/claude/plugin/skills/grill-me/agents/claude.yaml +2 -0
  15. package/dist/0.1.1/claude/plugin/skills/grill-me/agents/openai.yaml +4 -0
  16. package/dist/0.1.1/claude/plugin/skills/grill-with-docs/ADR-FORMAT.md +47 -0
  17. package/dist/0.1.1/claude/plugin/skills/grill-with-docs/CONTEXT-FORMAT.md +77 -0
  18. package/dist/0.1.1/claude/plugin/skills/grill-with-docs/SKILL.md +88 -0
  19. package/dist/0.1.1/claude/plugin/skills/grill-with-docs/agents/claude.yaml +2 -0
  20. package/dist/0.1.1/claude/plugin/skills/grill-with-docs/agents/openai.yaml +4 -0
  21. package/dist/0.1.1/claude/plugin/skills/improve-codebase-architecture/DEEPENING.md +37 -0
  22. package/dist/0.1.1/claude/plugin/skills/improve-codebase-architecture/INTERFACE-DESIGN.md +44 -0
  23. package/dist/0.1.1/claude/plugin/skills/improve-codebase-architecture/LANGUAGE.md +53 -0
  24. package/dist/0.1.1/claude/plugin/skills/improve-codebase-architecture/SKILL.md +71 -0
  25. package/dist/0.1.1/claude/plugin/skills/improve-codebase-architecture/agents/claude.yaml +2 -0
  26. package/dist/0.1.1/claude/plugin/skills/improve-codebase-architecture/agents/openai.yaml +4 -0
  27. package/dist/0.1.1/claude/plugin/skills/prototype/LOGIC.md +79 -0
  28. package/dist/0.1.1/claude/plugin/skills/prototype/SKILL.md +30 -0
  29. package/dist/0.1.1/claude/plugin/skills/prototype/UI.md +112 -0
  30. package/dist/0.1.1/claude/plugin/skills/prototype/agents/claude.yaml +2 -0
  31. package/dist/0.1.1/claude/plugin/skills/prototype/agents/openai.yaml +4 -0
  32. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/SKILL.md +120 -0
  33. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/agents/claude.yaml +3 -0
  34. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/agents/openai.yaml +4 -0
  35. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/domain.md +51 -0
  36. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/issue-tracker-github.md +22 -0
  37. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/issue-tracker-gitlab.md +23 -0
  38. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/issue-tracker-local.md +19 -0
  39. package/dist/0.1.1/claude/plugin/skills/setup-matt-pocock-skills/triage-labels.md +15 -0
  40. package/dist/0.1.1/claude/plugin/skills/tdd/SKILL.md +109 -0
  41. package/dist/0.1.1/claude/plugin/skills/tdd/agents/claude.yaml +2 -0
  42. package/dist/0.1.1/claude/plugin/skills/tdd/agents/openai.yaml +4 -0
  43. package/dist/0.1.1/claude/plugin/skills/tdd/deep-modules.md +33 -0
  44. package/dist/0.1.1/claude/plugin/skills/tdd/interface-design.md +31 -0
  45. package/dist/0.1.1/claude/plugin/skills/tdd/mocking.md +59 -0
  46. package/dist/0.1.1/claude/plugin/skills/tdd/refactoring.md +10 -0
  47. package/dist/0.1.1/claude/plugin/skills/tdd/tests.md +61 -0
  48. package/dist/0.1.1/claude/plugin/skills/to-issues/SKILL.md +83 -0
  49. package/dist/0.1.1/claude/plugin/skills/to-issues/agents/claude.yaml +2 -0
  50. package/dist/0.1.1/claude/plugin/skills/to-issues/agents/openai.yaml +4 -0
  51. package/dist/0.1.1/claude/plugin/skills/to-prd/SKILL.md +76 -0
  52. package/dist/0.1.1/claude/plugin/skills/to-prd/agents/claude.yaml +2 -0
  53. package/dist/0.1.1/claude/plugin/skills/to-prd/agents/openai.yaml +4 -0
  54. package/dist/0.1.1/claude/plugin/skills/triage/AGENT-BRIEF.md +168 -0
  55. package/dist/0.1.1/claude/plugin/skills/triage/OUT-OF-SCOPE.md +101 -0
  56. package/dist/0.1.1/claude/plugin/skills/triage/SKILL.md +103 -0
  57. package/dist/0.1.1/claude/plugin/skills/triage/agents/claude.yaml +2 -0
  58. package/dist/0.1.1/claude/plugin/skills/triage/agents/openai.yaml +4 -0
  59. package/dist/0.1.1/claude/plugin/skills/zoom-out/SKILL.md +6 -0
  60. package/dist/0.1.1/claude/plugin/skills/zoom-out/agents/claude.yaml +3 -0
  61. package/dist/0.1.1/claude/plugin/skills/zoom-out/agents/openai.yaml +4 -0
  62. package/dist/0.1.1/codex/plugin/.codex-plugin/plugin.json +16 -0
  63. package/dist/0.1.1/codex/plugin/NOTICE.md +11 -0
  64. package/dist/0.1.1/codex/plugin/package.json +21 -0
  65. package/dist/0.1.1/codex/plugin/skills/diagnose/SKILL.md +117 -0
  66. package/dist/0.1.1/codex/plugin/skills/diagnose/agents/claude.yaml +2 -0
  67. package/dist/0.1.1/codex/plugin/skills/diagnose/agents/openai.yaml +4 -0
  68. package/dist/0.1.1/codex/plugin/skills/diagnose/scripts/hitl-loop.template.sh +41 -0
  69. package/dist/0.1.1/codex/plugin/skills/grill-me/SKILL.md +10 -0
  70. package/dist/0.1.1/codex/plugin/skills/grill-me/agents/claude.yaml +2 -0
  71. package/dist/0.1.1/codex/plugin/skills/grill-me/agents/openai.yaml +4 -0
  72. package/dist/0.1.1/codex/plugin/skills/grill-with-docs/ADR-FORMAT.md +47 -0
  73. package/dist/0.1.1/codex/plugin/skills/grill-with-docs/CONTEXT-FORMAT.md +77 -0
  74. package/dist/0.1.1/codex/plugin/skills/grill-with-docs/SKILL.md +88 -0
  75. package/dist/0.1.1/codex/plugin/skills/grill-with-docs/agents/claude.yaml +2 -0
  76. package/dist/0.1.1/codex/plugin/skills/grill-with-docs/agents/openai.yaml +4 -0
  77. package/dist/0.1.1/codex/plugin/skills/improve-codebase-architecture/DEEPENING.md +37 -0
  78. package/dist/0.1.1/codex/plugin/skills/improve-codebase-architecture/INTERFACE-DESIGN.md +44 -0
  79. package/dist/0.1.1/codex/plugin/skills/improve-codebase-architecture/LANGUAGE.md +53 -0
  80. package/dist/0.1.1/codex/plugin/skills/improve-codebase-architecture/SKILL.md +71 -0
  81. package/dist/0.1.1/codex/plugin/skills/improve-codebase-architecture/agents/claude.yaml +2 -0
  82. package/dist/0.1.1/codex/plugin/skills/improve-codebase-architecture/agents/openai.yaml +4 -0
  83. package/dist/0.1.1/codex/plugin/skills/prototype/LOGIC.md +79 -0
  84. package/dist/0.1.1/codex/plugin/skills/prototype/SKILL.md +30 -0
  85. package/dist/0.1.1/codex/plugin/skills/prototype/UI.md +112 -0
  86. package/dist/0.1.1/codex/plugin/skills/prototype/agents/claude.yaml +2 -0
  87. package/dist/0.1.1/codex/plugin/skills/prototype/agents/openai.yaml +4 -0
  88. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/SKILL.md +120 -0
  89. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/agents/claude.yaml +3 -0
  90. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/agents/openai.yaml +4 -0
  91. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/domain.md +51 -0
  92. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/issue-tracker-github.md +22 -0
  93. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/issue-tracker-gitlab.md +23 -0
  94. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/issue-tracker-local.md +19 -0
  95. package/dist/0.1.1/codex/plugin/skills/setup-matt-pocock-skills/triage-labels.md +15 -0
  96. package/dist/0.1.1/codex/plugin/skills/tdd/SKILL.md +109 -0
  97. package/dist/0.1.1/codex/plugin/skills/tdd/agents/claude.yaml +2 -0
  98. package/dist/0.1.1/codex/plugin/skills/tdd/agents/openai.yaml +4 -0
  99. package/dist/0.1.1/codex/plugin/skills/tdd/deep-modules.md +33 -0
  100. package/dist/0.1.1/codex/plugin/skills/tdd/interface-design.md +31 -0
  101. package/dist/0.1.1/codex/plugin/skills/tdd/mocking.md +59 -0
  102. package/dist/0.1.1/codex/plugin/skills/tdd/refactoring.md +10 -0
  103. package/dist/0.1.1/codex/plugin/skills/tdd/tests.md +61 -0
  104. package/dist/0.1.1/codex/plugin/skills/to-issues/SKILL.md +83 -0
  105. package/dist/0.1.1/codex/plugin/skills/to-issues/agents/claude.yaml +2 -0
  106. package/dist/0.1.1/codex/plugin/skills/to-issues/agents/openai.yaml +4 -0
  107. package/dist/0.1.1/codex/plugin/skills/to-prd/SKILL.md +76 -0
  108. package/dist/0.1.1/codex/plugin/skills/to-prd/agents/claude.yaml +2 -0
  109. package/dist/0.1.1/codex/plugin/skills/to-prd/agents/openai.yaml +4 -0
  110. package/dist/0.1.1/codex/plugin/skills/triage/AGENT-BRIEF.md +168 -0
  111. package/dist/0.1.1/codex/plugin/skills/triage/OUT-OF-SCOPE.md +101 -0
  112. package/dist/0.1.1/codex/plugin/skills/triage/SKILL.md +103 -0
  113. package/dist/0.1.1/codex/plugin/skills/triage/agents/claude.yaml +2 -0
  114. package/dist/0.1.1/codex/plugin/skills/triage/agents/openai.yaml +4 -0
  115. package/dist/0.1.1/codex/plugin/skills/zoom-out/SKILL.md +6 -0
  116. package/dist/0.1.1/codex/plugin/skills/zoom-out/agents/claude.yaml +3 -0
  117. package/dist/0.1.1/codex/plugin/skills/zoom-out/agents/openai.yaml +4 -0
  118. package/dist/0.1.1/release.json +18 -0
  119. package/package.json +25 -0
  120. package/skills/diagnose/SKILL.md +117 -0
  121. package/skills/diagnose/agents/claude.yaml +2 -0
  122. package/skills/diagnose/agents/openai.yaml +4 -0
  123. package/skills/diagnose/scripts/hitl-loop.template.sh +41 -0
  124. package/skills/grill-me/SKILL.md +10 -0
  125. package/skills/grill-me/agents/claude.yaml +2 -0
  126. package/skills/grill-me/agents/openai.yaml +4 -0
  127. package/skills/grill-with-docs/ADR-FORMAT.md +47 -0
  128. package/skills/grill-with-docs/CONTEXT-FORMAT.md +77 -0
  129. package/skills/grill-with-docs/SKILL.md +88 -0
  130. package/skills/grill-with-docs/agents/claude.yaml +2 -0
  131. package/skills/grill-with-docs/agents/openai.yaml +4 -0
  132. package/skills/improve-codebase-architecture/DEEPENING.md +37 -0
  133. package/skills/improve-codebase-architecture/INTERFACE-DESIGN.md +44 -0
  134. package/skills/improve-codebase-architecture/LANGUAGE.md +53 -0
  135. package/skills/improve-codebase-architecture/SKILL.md +71 -0
  136. package/skills/improve-codebase-architecture/agents/claude.yaml +2 -0
  137. package/skills/improve-codebase-architecture/agents/openai.yaml +4 -0
  138. package/skills/prototype/LOGIC.md +79 -0
  139. package/skills/prototype/SKILL.md +30 -0
  140. package/skills/prototype/UI.md +112 -0
  141. package/skills/prototype/agents/claude.yaml +2 -0
  142. package/skills/prototype/agents/openai.yaml +4 -0
  143. package/skills/setup-matt-pocock-skills/SKILL.md +120 -0
  144. package/skills/setup-matt-pocock-skills/agents/claude.yaml +3 -0
  145. package/skills/setup-matt-pocock-skills/agents/openai.yaml +4 -0
  146. package/skills/setup-matt-pocock-skills/domain.md +51 -0
  147. package/skills/setup-matt-pocock-skills/issue-tracker-github.md +22 -0
  148. package/skills/setup-matt-pocock-skills/issue-tracker-gitlab.md +23 -0
  149. package/skills/setup-matt-pocock-skills/issue-tracker-local.md +19 -0
  150. package/skills/setup-matt-pocock-skills/triage-labels.md +15 -0
  151. package/skills/tdd/SKILL.md +109 -0
  152. package/skills/tdd/agents/claude.yaml +2 -0
  153. package/skills/tdd/agents/openai.yaml +4 -0
  154. package/skills/tdd/deep-modules.md +33 -0
  155. package/skills/tdd/interface-design.md +31 -0
  156. package/skills/tdd/mocking.md +59 -0
  157. package/skills/tdd/refactoring.md +10 -0
  158. package/skills/tdd/tests.md +61 -0
  159. package/skills/to-issues/SKILL.md +83 -0
  160. package/skills/to-issues/agents/claude.yaml +2 -0
  161. package/skills/to-issues/agents/openai.yaml +4 -0
  162. package/skills/to-prd/SKILL.md +76 -0
  163. package/skills/to-prd/agents/claude.yaml +2 -0
  164. package/skills/to-prd/agents/openai.yaml +4 -0
  165. package/skills/triage/AGENT-BRIEF.md +168 -0
  166. package/skills/triage/OUT-OF-SCOPE.md +101 -0
  167. package/skills/triage/SKILL.md +103 -0
  168. package/skills/triage/agents/claude.yaml +2 -0
  169. package/skills/triage/agents/openai.yaml +4 -0
  170. package/skills/zoom-out/SKILL.md +6 -0
  171. package/skills/zoom-out/agents/claude.yaml +3 -0
  172. package/skills/zoom-out/agents/openai.yaml +4 -0
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+ # Language
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+
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+ Shared vocabulary for every suggestion this skill makes. Use these terms exactly — don't substitute "component," "service," "API," or "boundary." Consistent language is the whole point.
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+
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+ ## Terms
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+
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+ **Module**
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+ Anything with an interface and an implementation. Deliberately scale-agnostic — applies equally to a function, class, package, or tier-spanning slice.
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+ _Avoid_: unit, component, service.
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+
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+ **Interface**
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+ Everything a caller must know to use the module correctly. Includes the type signature, but also invariants, ordering constraints, error modes, required configuration, and performance characteristics.
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+ _Avoid_: API, signature (too narrow — those refer only to the type-level surface).
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+
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+ **Implementation**
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+ What's inside a module — its body of code. Distinct from **Adapter**: a thing can be a small adapter with a large implementation (a Postgres repo) or a large adapter with a small implementation (an in-memory fake). Reach for "adapter" when the seam is the topic; "implementation" otherwise.
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+
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+ **Depth**
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+ Leverage at the interface — the amount of behaviour a caller (or test) can exercise per unit of interface they have to learn. A module is **deep** when a large amount of behaviour sits behind a small interface. A module is **shallow** when the interface is nearly as complex as the implementation.
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+
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+ **Seam** _(from Michael Feathers)_
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+ A place where you can alter behaviour without editing in that place. The *location* at which a module's interface lives. Choosing where to put the seam is its own design decision, distinct from what goes behind it.
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+ _Avoid_: boundary (overloaded with DDD's bounded context).
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+
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+ **Adapter**
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+ A concrete thing that satisfies an interface at a seam. Describes *role* (what slot it fills), not substance (what's inside).
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+
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+ **Leverage**
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+ What callers get from depth. More capability per unit of interface they have to learn. One implementation pays back across N call sites and M tests.
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+
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+ **Locality**
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+ What maintainers get from depth. Change, bugs, knowledge, and verification concentrate at one place rather than spreading across callers. Fix once, fixed everywhere.
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+
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+ ## Principles
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+
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+ - **Depth is a property of the interface, not the implementation.** A deep module can be internally composed of small, mockable, swappable parts — they just aren't part of the interface. A module can have **internal seams** (private to its implementation, used by its own tests) as well as the **external seam** at its interface.
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+ - **The deletion test.** Imagine deleting the module. If complexity vanishes, the module wasn't hiding anything (it was a pass-through). If complexity reappears across N callers, the module was earning its keep.
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+ - **The interface is the test surface.** Callers and tests cross the same seam. If you want to test *past* the interface, the module is probably the wrong shape.
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+ - **One adapter means a hypothetical seam. Two adapters means a real one.** Don't introduce a seam unless something actually varies across it.
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+
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+ ## Relationships
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+
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+ - A **Module** has exactly one **Interface** (the surface it presents to callers and tests).
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+ - **Depth** is a property of a **Module**, measured against its **Interface**.
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+ - A **Seam** is where a **Module**'s **Interface** lives.
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+ - An **Adapter** sits at a **Seam** and satisfies the **Interface**.
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+ - **Depth** produces **Leverage** for callers and **Locality** for maintainers.
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+
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+ ## Rejected framings
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+
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+ - **Depth as ratio of implementation-lines to interface-lines** (Ousterhout): rewards padding the implementation. We use depth-as-leverage instead.
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+ - **"Interface" as the TypeScript `interface` keyword or a class's public methods**: too narrow — interface here includes every fact a caller must know.
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+ - **"Boundary"**: overloaded with DDD's bounded context. Say **seam** or **interface**.
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+ ---
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+ name: improve-codebase-architecture
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+ description: Find deepening opportunities in a codebase, informed by the domain language in CONTEXT.md and the decisions in docs/adr/. Use when the user wants to improve architecture, find refactoring opportunities, consolidate tightly-coupled modules, or make a codebase more testable and AI-navigable.
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+ ---
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+
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+ # Improve Codebase Architecture
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+
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+ Surface architectural friction and propose **deepening opportunities** — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.
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+
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+ ## Glossary
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+
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+ Use these terms exactly in every suggestion. Consistent language is the point — don't drift into "component," "service," "API," or "boundary." Full definitions in [LANGUAGE.md](LANGUAGE.md).
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+
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+ - **Module** — anything with an interface and an implementation (function, class, package, slice).
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+ - **Interface** — everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
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+ - **Implementation** — the code inside.
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+ - **Depth** — leverage at the interface: a lot of behaviour behind a small interface. **Deep** = high leverage. **Shallow** = interface nearly as complex as the implementation.
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+ - **Seam** — where an interface lives; a place behaviour can be altered without editing in place. (Use this, not "boundary.")
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+ - **Adapter** — a concrete thing satisfying an interface at a seam.
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+ - **Leverage** — what callers get from depth.
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+ - **Locality** — what maintainers get from depth: change, bugs, knowledge concentrated in one place.
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+
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+ Key principles (see [LANGUAGE.md](LANGUAGE.md) for the full list):
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+
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+ - **Deletion test**: imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
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+ - **The interface is the test surface.**
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+ - **One adapter = hypothetical seam. Two adapters = real seam.**
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+
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+ This skill is _informed_ by the project's domain model. The domain language gives names to good seams; ADRs record decisions the skill should not re-litigate.
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+
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+ ## Process
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+
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+ ### 1. Explore
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+
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+ Read the project's domain glossary and any ADRs in the area you're touching first.
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+
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+ Then use the Agent tool with `subagent_type=Explore` to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:
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+
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+ - Where does understanding one concept require bouncing between many small modules?
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+ - Where are modules **shallow** — interface nearly as complex as the implementation?
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+ - Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no **locality**)?
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+ - Where do tightly-coupled modules leak across their seams?
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+ - Which parts of the codebase are untested, or hard to test through their current interface?
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+
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+ Apply the **deletion test** to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.
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+
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+ ### 2. Present candidates
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+
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+ Present a numbered list of deepening opportunities. For each candidate:
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+
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+ - **Files** — which files/modules are involved
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+ - **Problem** — why the current architecture is causing friction
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+ - **Solution** — plain English description of what would change
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+ - **Benefits** — explained in terms of locality and leverage, and also in how tests would improve
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+
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+ **Use CONTEXT.md vocabulary for the domain, and [LANGUAGE.md](LANGUAGE.md) vocabulary for the architecture.** If `CONTEXT.md` defines "Order," talk about "the Order intake module" — not "the FooBarHandler," and not "the Order service."
57
+
58
+ **ADR conflicts**: if a candidate contradicts an existing ADR, only surface it when the friction is real enough to warrant revisiting the ADR. Mark it clearly (e.g. _"contradicts ADR-0007 — but worth reopening because…"_). Don't list every theoretical refactor an ADR forbids.
59
+
60
+ Do NOT propose interfaces yet. Ask the user: "Which of these would you like to explore?"
61
+
62
+ ### 3. Grilling loop
63
+
64
+ Once the user picks a candidate, drop into a grilling conversation. Walk the design tree with them — constraints, dependencies, the shape of the deepened module, what sits behind the seam, what tests survive.
65
+
66
+ Side effects happen inline as decisions crystallize:
67
+
68
+ - **Naming a deepened module after a concept not in `CONTEXT.md`?** Add the term to `CONTEXT.md` — same discipline as `/grill-with-docs` (see [CONTEXT-FORMAT.md](../grill-with-docs/CONTEXT-FORMAT.md)). Create the file lazily if it doesn't exist.
69
+ - **Sharpening a fuzzy term during the conversation?** Update `CONTEXT.md` right there.
70
+ - **User rejects the candidate with a load-bearing reason?** Offer an ADR, framed as: _"Want me to record this as an ADR so future architecture reviews don't re-suggest it?"_ Only offer when the reason would actually be needed by a future explorer to avoid re-suggesting the same thing — skip ephemeral reasons ("not worth it right now") and self-evident ones. See [ADR-FORMAT.md](../grill-with-docs/ADR-FORMAT.md).
71
+ - **Want to explore alternative interfaces for the deepened module?** See [INTERFACE-DESIGN.md](INTERFACE-DESIGN.md).
@@ -0,0 +1,2 @@
1
+ frontmatter:
2
+ user-invocable: true
@@ -0,0 +1,4 @@
1
+ interface:
2
+ display_name: "Improve Codebase Architecture"
3
+ short_description: "Find deepening opportunities informed by CONTEXT.md and docs/adr/"
4
+ default_prompt: "Find deepening opportunities in this codebase using CONTEXT.md and docs/adr/."
@@ -0,0 +1,79 @@
1
+ # Logic Prototype
2
+
3
+ A tiny interactive terminal app that lets the user drive a state model by hand. Use this when the question is about **business logic, state transitions, or data shape** — the kind of thing that looks reasonable on paper but only feels wrong once you push it through real cases.
4
+
5
+ ## When this is the right shape
6
+
7
+ - "I'm not sure if this state machine handles the edge case where X then Y."
8
+ - "Does this data model actually let me represent the case where..."
9
+ - "I want to feel out what the API should look like before writing it."
10
+ - Anything where the user wants to **press buttons and watch state change**.
11
+
12
+ If the question is "what should this look like" — wrong branch. Use [UI.md](UI.md).
13
+
14
+ ## Process
15
+
16
+ ### 1. State the question
17
+
18
+ Before writing code, write down what state model and what question you're prototyping. One paragraph, in the prototype's README or a comment at the top of the file. A logic prototype that answers the wrong question is pure waste — make the question explicit so it can be checked later, whether the user is watching now or returning to it AFK.
19
+
20
+ ### 2. Pick the language
21
+
22
+ Use whatever the host project uses. If the project has no obvious runtime (e.g. a docs repo), ask.
23
+
24
+ Match the project's existing conventions for tooling — don't add a new package manager or runtime just for the prototype.
25
+
26
+ ### 3. Isolate the logic in a portable module
27
+
28
+ Put the actual logic — the bit that's answering the question — behind a small, pure interface that could be lifted out and dropped into the real codebase later. The TUI around it is throwaway; the logic module shouldn't be.
29
+
30
+ The right shape depends on the question:
31
+
32
+ - **A pure reducer** — `(state, action) => state`. Good when actions are discrete events and state is a single value.
33
+ - **A state machine** — explicit states and transitions. Good when "which actions are even legal right now" is part of the question.
34
+ - **A small set of pure functions** over a plain data type. Good when there's no implicit current state — just transformations.
35
+ - **A class or module with a clear method surface** when the logic genuinely owns ongoing internal state.
36
+
37
+ Pick whichever shape best fits the question being asked, *not* whichever is easiest to wire to a TUI. Keep it pure: no I/O, no terminal code, no `console.log` for control flow. The TUI imports it and calls into it; nothing flows the other direction.
38
+
39
+ This is what makes the prototype useful past its own lifetime. When the question's been answered, the validated reducer / machine / function set can be lifted into the real module — the TUI shell gets deleted.
40
+
41
+ ### 4. Build the smallest TUI that exposes the state
42
+
43
+ Build it as a **lightweight TUI** — on every tick, clear the screen (`console.clear()` / `print("\033[2J\033[H")` / equivalent) and re-render the whole frame. The user should always see one stable view, not an ever-growing scrollback.
44
+
45
+ Each frame has two parts, in this order:
46
+
47
+ 1. **Current state**, pretty-printed and diff-friendly (one field per line, or formatted JSON). Use **bold** for field names or section headers and **dim** for less important context (timestamps, IDs, derived values). Native ANSI escape codes are fine — `\x1b[1m` bold, `\x1b[2m` dim, `\x1b[0m` reset. No need to pull in a styling library unless one is already in the project.
48
+ 2. **Keyboard shortcuts**, listed at the bottom: `[a] add user [d] delete user [t] tick clock [q] quit`. Bold the key, dim the description, or vice-versa — whatever reads cleanly.
49
+
50
+ Behaviour:
51
+
52
+ 1. **Initialise state** — a single in-memory object/struct. Render the first frame on start.
53
+ 2. **Read one keystroke (or one line)** at a time, dispatch to a handler that mutates state.
54
+ 3. **Re-render** the full frame after every action — don't append, replace.
55
+ 4. **Loop until quit.**
56
+
57
+ The whole frame should fit on one screen.
58
+
59
+ ### 5. Make it runnable in one command
60
+
61
+ Add a script to the project's existing task runner (`package.json` scripts, `Makefile`, `justfile`, `pyproject.toml`). The user should run `pnpm run <prototype-name>` or equivalent — never need to remember a path.
62
+
63
+ If the host project has no task runner, just put the command at the top of the prototype's README.
64
+
65
+ ### 6. Hand it over
66
+
67
+ Give the user the run command. They'll drive it themselves; the interesting moments are when they say "wait, that shouldn't be possible" or "huh, I assumed X would be different" — those are the bugs in the _idea_, which is the whole point. If they want new actions added, add them. Prototypes evolve.
68
+
69
+ ### 7. Capture the answer
70
+
71
+ When the prototype has done its job, the answer to the question is the only thing worth keeping. If the user is around, ask what it taught them. If not, leave a `NOTES.md` next to the prototype so the answer can be filled in (or filled in by you, if you've watched the session) before the prototype gets deleted.
72
+
73
+ ## Anti-patterns
74
+
75
+ - **Don't add tests.** A prototype that needs tests is no longer a prototype.
76
+ - **Don't wire it to the real database.** Use an in-memory store unless the question is specifically about persistence.
77
+ - **Don't generalise.** No "what if we wanted to support X later." The prototype answers one question.
78
+ - **Don't blur the logic and the TUI together.** If the reducer / state machine references `console.log`, prompts, or terminal escape codes, it's no longer portable. Keep the TUI as a thin shell over a pure module.
79
+ - **Don't ship the TUI shell into production.** The shell is optimised for being driven by hand from a terminal. The logic module behind it is the bit worth keeping.
@@ -0,0 +1,30 @@
1
+ ---
2
+ name: prototype
3
+ description: Build a throwaway prototype to flush out a design before committing to it. Routes between two branches — a runnable terminal app for state/business-logic questions, or several radically different UI variations toggleable from one route. Use when the user wants to prototype, sanity-check a data model or state machine, mock up a UI, explore design options, or says "prototype this", "let me play with it", "try a few designs".
4
+ ---
5
+
6
+ # Prototype
7
+
8
+ A prototype is **throwaway code that answers a question**. The question decides the shape.
9
+
10
+ ## Pick a branch
11
+
12
+ Identify which question is being answered — from the user's prompt, the surrounding code, or by asking if the user is around:
13
+
14
+ - **"Does this logic / state model feel right?"** → [LOGIC.md](LOGIC.md). Build a tiny interactive terminal app that pushes the state machine through cases that are hard to reason about on paper.
15
+ - **"What should this look like?"** → [UI.md](UI.md). Generate several radically different UI variations on a single route, switchable via a URL search param and a floating bottom bar.
16
+
17
+ The two branches produce very different artifacts — getting this wrong wastes the whole prototype. If the question is genuinely ambiguous and the user isn't reachable, default to whichever branch better matches the surrounding code (a backend module → logic; a page or component → UI) and state the assumption at the top of the prototype.
18
+
19
+ ## Rules that apply to both
20
+
21
+ 1. **Throwaway from day one, and clearly marked as such.** Locate the prototype code close to where it will actually be used (next to the module or page it's prototyping for) so context is obvious — but name it so a casual reader can see it's a prototype, not production. For throwaway UI routes, obey whatever routing convention the project already uses; don't invent a new top-level structure.
22
+ 2. **One command to run.** Whatever the project's existing task runner supports — `pnpm <name>`, `python <path>`, `bun <path>`, etc. The user must be able to start it without thinking.
23
+ 3. **No persistence by default.** State lives in memory. Persistence is the thing the prototype is *checking*, not something it should depend on. If the question explicitly involves a database, hit a scratch DB or a local file with a clear "PROTOTYPE — wipe me" name.
24
+ 4. **Skip the polish.** No tests, no error handling beyond what makes the prototype *runnable*, no abstractions. The point is to learn something fast and then delete it.
25
+ 5. **Surface the state.** After every action (logic) or on every variant switch (UI), print or render the full relevant state so the user can see what changed.
26
+ 6. **Delete or absorb when done.** When the prototype has answered its question, either delete it or fold the validated decision into the real code — don't leave it rotting in the repo.
27
+
28
+ ## When done
29
+
30
+ The *answer* is the only thing worth keeping from a prototype. Capture it somewhere durable (commit message, ADR, issue, or a `NOTES.md` next to the prototype) along with the question it was answering. If the user is around, that capture is a quick conversation; if not, leave the placeholder so they (or you, on the next pass) can fill in the verdict before deleting the prototype.
@@ -0,0 +1,112 @@
1
+ # UI Prototype
2
+
3
+ Generate **several radically different UI variations** on a single route, switchable from a floating bottom bar. The user flips between variants in the browser, picks one (or steals bits from each), then throws the rest away.
4
+
5
+ If the question is about logic/state rather than what something looks like — wrong branch. Use [LOGIC.md](LOGIC.md).
6
+
7
+ ## When this is the right shape
8
+
9
+ - "What should this page look like?"
10
+ - "I want to see a few options for this dashboard before committing."
11
+ - "Try a different layout for the settings screen."
12
+ - Any time the user would otherwise spend a day picking between three vague mockups in their head.
13
+
14
+ ## Two sub-shapes — strongly prefer sub-shape A
15
+
16
+ A UI prototype is much easier to judge when it's **butting up against the rest of the app** — real header, real sidebar, real data, real density. A throwaway route on its own is a vacuum: every variant looks fine in isolation. Default to sub-shape A whenever there's a plausible existing page to host the variants. Only reach for sub-shape B if the prototype genuinely has no nearby home.
17
+
18
+ ### Sub-shape A — adjustment to an existing page (preferred)
19
+
20
+ The route already exists. Variants are rendered **on the same route**, gated by a `?variant=` URL search param. The existing data fetching, params, and auth all stay — only the rendering swaps. This is the default; pick it unless there's a specific reason not to.
21
+
22
+ If the prototype is for something that doesn't yet have a page but *would naturally live inside one* (a new section of the dashboard, a new card on the settings screen, a new step in an existing flow) — that's still sub-shape A. Mount the variants inside the host page.
23
+
24
+ ### Sub-shape B — a new page (last resort)
25
+
26
+ Only use this when the thing being prototyped genuinely has no existing page to live inside — e.g. an entirely new top-level surface, or a flow that can't be embedded anywhere sensible.
27
+
28
+ Create a **throwaway route** following whatever routing convention the project already uses — don't invent a new top-level structure. Name it so it's obviously a prototype (e.g. include the word `prototype` in the path or filename). Same `?variant=` pattern.
29
+
30
+ Before committing to sub-shape B, sanity-check: is there really no existing page this could be embedded in? An empty route hides design problems that a populated one would expose.
31
+
32
+ In both sub-shapes the floating bottom bar is identical.
33
+
34
+ ## Process
35
+
36
+ ### 1. State the question and pick N
37
+
38
+ Default to **3 variants**. More than 5 stops being radically different and starts being noise — cap there.
39
+
40
+ Write down the plan in one line, in the prototype's location or a top-of-file comment:
41
+
42
+ > "Three variants of the settings page, switchable via `?variant=`, on the existing `/settings` route."
43
+
44
+ This works whether the user is here to push back or not.
45
+
46
+ ### 2. Generate radically different variants
47
+
48
+ Draft each variant. Hold each one to:
49
+
50
+ - The page's purpose and the data it has access to.
51
+ - The project's component library / styling system (TailwindCSS, shadcn, MUI, plain CSS, whatever).
52
+ - A clear exported component name, e.g. `VariantA`, `VariantB`, `VariantC`.
53
+
54
+ Variants must be **structurally different** — different layout, different information hierarchy, different primary affordance, not just different colours. Three slightly-tweaked card grids isn't a UI prototype, it's wallpaper. If two drafts come out too similar, redo one with explicit "do not use a card grid" guidance.
55
+
56
+ ### 3. Wire them together
57
+
58
+ Create a single switcher component on the route:
59
+
60
+ ```tsx
61
+ // pseudo-code — adapt to the project's framework
62
+ const variant = searchParams.get('variant') ?? 'A';
63
+ return (
64
+ <>
65
+ {variant === 'A' && <VariantA {...data} />}
66
+ {variant === 'B' && <VariantB {...data} />}
67
+ {variant === 'C' && <VariantC {...data} />}
68
+ <PrototypeSwitcher variants={['A','B','C']} current={variant} />
69
+ </>
70
+ );
71
+ ```
72
+
73
+ For sub-shape A (existing page): keep all the existing data fetching above the switcher; only the rendered subtree changes per variant.
74
+
75
+ For sub-shape B (new page): the throwaway route under `/prototype/<name>` mounts the same switcher.
76
+
77
+ ### 4. Build the floating switcher
78
+
79
+ A small fixed-position bar at the bottom-centre of the screen with three pieces:
80
+
81
+ - **Left arrow** — cycles to the previous variant (wraps around).
82
+ - **Variant label** — shows the current variant key and, if the variant exports a name, that name too. e.g. `B — Sidebar layout`.
83
+ - **Right arrow** — cycles forward (wraps around).
84
+
85
+ Behaviour:
86
+
87
+ - Clicking an arrow updates the URL search param (use the framework's router — `router.replace` on Next, `navigate` on React Router, etc) so the variant is shareable and reload-stable.
88
+ - Keyboard: `←` and `→` arrow keys also cycle. Don't intercept arrow keys when an `<input>`, `<textarea>`, or `[contenteditable]` is focused.
89
+ - Visually distinct from the page (e.g. high-contrast pill, subtle shadow) so it's obviously not part of the design being evaluated.
90
+ - Hidden in production builds — gate on `process.env.NODE_ENV !== 'production'` or an equivalent check, so a stray prototype merge can't ship the bar to users.
91
+
92
+ Put the switcher in a single shared component so both sub-shapes can reuse it. Locate it wherever shared UI lives in the project.
93
+
94
+ ### 5. Hand it over
95
+
96
+ Surface the URL (and the `?variant=` keys). The user will flip through whenever they get to it. The interesting feedback is usually **"I want the header from B with the sidebar from C"** — that's the actual design they want.
97
+
98
+ ### 6. Capture the answer and clean up
99
+
100
+ Once a variant has won, write down which one and why (commit message, ADR, issue, or a `NOTES.md` next to the prototype if running AFK and the user hasn't responded yet). Then:
101
+
102
+ - **Sub-shape A** — delete the losing variants and the switcher; fold the winner into the existing page.
103
+ - **Sub-shape B** — promote the winning variant to a real route, delete the throwaway route and the switcher.
104
+
105
+ Don't leave variant components or the switcher lying around. They rot fast and confuse the next reader.
106
+
107
+ ## Anti-patterns
108
+
109
+ - **Variants that differ only in colour or copy.** That's a tweak, not a prototype. Real variants disagree about structure.
110
+ - **Sharing too much code between variants.** A shared `<Header>` is fine; a shared `<Layout>` defeats the point. Each variant should be free to throw out the layout.
111
+ - **Wiring variants to real mutations.** Read-only prototypes are fine. If a variant needs to mutate, point it at a stub — the question is "what should this look like", not "does the backend work".
112
+ - **Promoting the prototype directly to production.** The variant code was written under prototype constraints (no tests, minimal error handling). Rewrite it properly when you fold it in.
@@ -0,0 +1,2 @@
1
+ frontmatter:
2
+ user-invocable: true
@@ -0,0 +1,4 @@
1
+ interface:
2
+ display_name: "Prototype"
3
+ short_description: "Build a throwaway prototype - terminal app or several radically different UI variations"
4
+ default_prompt: "Build a throwaway prototype to flush out this design before committing."
@@ -0,0 +1,120 @@
1
+ ---
2
+ name: setup-matt-pocock-skills
3
+ description: Sets up an `## Agent skills` block in AGENTS.md/CLAUDE.md and `docs/agents/` so the engineering skills know this repo's issue tracker (GitHub or local markdown), triage label vocabulary, and domain doc layout. Run before first use of `to-issues`, `to-prd`, `triage`, `diagnose`, `tdd`, `improve-codebase-architecture`, or `zoom-out` — or if those skills appear to be missing context about the issue tracker, triage labels, or domain docs.
4
+ ---
5
+
6
+ # Setup Matt Pocock's Skills
7
+
8
+ Scaffold the per-repo configuration that the engineering skills assume:
9
+
10
+ - **Issue tracker** — where issues live (GitHub by default; local markdown is also supported out of the box)
11
+ - **Triage labels** — the strings used for the five canonical triage roles
12
+ - **Domain docs** — where `CONTEXT.md` and ADRs live, and the consumer rules for reading them
13
+
14
+ This is a prompt-driven skill, not a deterministic script. Explore, present what you found, confirm with the user, then write.
15
+
16
+ ## Process
17
+
18
+ ### 1. Explore
19
+
20
+ Look at the current repo to understand its starting state. Read whatever exists; don't assume:
21
+
22
+ - `git remote -v` and `.git/config` — is this a GitHub repo? Which one?
23
+ - `AGENTS.md` and `CLAUDE.md` at the repo root — does either exist? Is there already an `## Agent skills` section in either?
24
+ - `CONTEXT.md` and `CONTEXT-MAP.md` at the repo root
25
+ - `docs/adr/` and any `src/*/docs/adr/` directories
26
+ - `docs/agents/` — does this skill's prior output already exist?
27
+ - `.scratch/` — sign that a local-markdown issue tracker convention is already in use
28
+
29
+ ### 2. Present findings and ask
30
+
31
+ Summarise what's present and what's missing. Then walk the user through the three decisions **one at a time** — present a section, get the user's answer, then move to the next. Don't dump all three at once.
32
+
33
+ Assume the user does not know what these terms mean. Each section starts with a short explainer (what it is, why these skills need it, what changes if they pick differently). Then show the choices and the default.
34
+
35
+ **Section A — Issue tracker.**
36
+
37
+ > Explainer: The "issue tracker" is where issues live for this repo. Skills like `to-issues`, `triage`, `to-prd`, and `qa` read from and write to it — they need to know whether to call `gh issue create`, write a markdown file under `.scratch/`, or follow some other workflow you describe. Pick the place you actually track work for this repo.
38
+
39
+ Default posture: these skills were designed for GitHub. If a `git remote` points at GitHub, propose that. If a `git remote` points at GitLab (`gitlab.com` or a self-hosted host), propose GitLab. Otherwise (or if the user prefers), offer:
40
+
41
+ - **GitHub** — issues live in the repo's GitHub Issues (uses the `gh` CLI)
42
+ - **GitLab** — issues live in the repo's GitLab Issues (uses the [`glab`](https://gitlab.com/gitlab-org/cli) CLI)
43
+ - **Local markdown** — issues live as files under `.scratch/<feature>/` in this repo (good for solo projects or repos without a remote)
44
+ - **Other** (Jira, Linear, etc.) — ask the user to describe the workflow in one paragraph; the skill will record it as freeform prose
45
+
46
+ **Section B — Triage label vocabulary.**
47
+
48
+ > Explainer: When the `triage` skill processes an incoming issue, it moves it through a state machine — needs evaluation, waiting on reporter, ready for an AFK agent to pick up, ready for a human, or won't fix. To do that, it needs to apply labels (or the equivalent in your issue tracker) that match strings *you've actually configured*. If your repo already uses different label names (e.g. `bug:triage` instead of `needs-triage`), map them here so the skill applies the right ones instead of creating duplicates.
49
+
50
+ The five canonical roles:
51
+
52
+ - `needs-triage` — maintainer needs to evaluate
53
+ - `needs-info` — waiting on reporter
54
+ - `ready-for-agent` — fully specified, AFK-ready (an agent can pick it up with no human context)
55
+ - `ready-for-human` — needs human implementation
56
+ - `wontfix` — will not be actioned
57
+
58
+ Default: each role's string equals its name. Ask the user if they want to override any. If their issue tracker has no existing labels, the defaults are fine.
59
+
60
+ **Section C — Domain docs.**
61
+
62
+ > Explainer: Some skills (`improve-codebase-architecture`, `diagnose`, `tdd`) read a `CONTEXT.md` file to learn the project's domain language, and `docs/adr/` for past architectural decisions. They need to know whether the repo has one global context or multiple (e.g. a monorepo with separate frontend/backend contexts) so they look in the right place.
63
+
64
+ Confirm the layout:
65
+
66
+ - **Single-context** — one `CONTEXT.md` + `docs/adr/` at the repo root. Most repos are this.
67
+ - **Multi-context** — `CONTEXT-MAP.md` at the root pointing to per-context `CONTEXT.md` files (typically a monorepo).
68
+
69
+ ### 3. Confirm and edit
70
+
71
+ Show the user a draft of:
72
+
73
+ - The `## Agent skills` block to add to whichever of `CLAUDE.md` / `AGENTS.md` is being edited (see step 4 for selection rules)
74
+ - The contents of `docs/agents/issue-tracker.md`, `docs/agents/triage-labels.md`, `docs/agents/domain.md`
75
+
76
+ Let them edit before writing.
77
+
78
+ ### 4. Write
79
+
80
+ **Pick the file to edit:**
81
+
82
+ - If `CLAUDE.md` exists, edit it.
83
+ - Else if `AGENTS.md` exists, edit it.
84
+ - If neither exists, ask the user which one to create — don't pick for them.
85
+
86
+ Never create `AGENTS.md` when `CLAUDE.md` already exists (or vice versa) — always edit the one that's already there.
87
+
88
+ If an `## Agent skills` block already exists in the chosen file, update its contents in-place rather than appending a duplicate. Don't overwrite user edits to the surrounding sections.
89
+
90
+ The block:
91
+
92
+ ```markdown
93
+ ## Agent skills
94
+
95
+ ### Issue tracker
96
+
97
+ [one-line summary of where issues are tracked]. See `docs/agents/issue-tracker.md`.
98
+
99
+ ### Triage labels
100
+
101
+ [one-line summary of the label vocabulary]. See `docs/agents/triage-labels.md`.
102
+
103
+ ### Domain docs
104
+
105
+ [one-line summary of layout — "single-context" or "multi-context"]. See `docs/agents/domain.md`.
106
+ ```
107
+
108
+ Then write the three docs files using the seed templates in this skill folder as a starting point:
109
+
110
+ - [issue-tracker-github.md](./issue-tracker-github.md) — GitHub issue tracker
111
+ - [issue-tracker-gitlab.md](./issue-tracker-gitlab.md) — GitLab issue tracker
112
+ - [issue-tracker-local.md](./issue-tracker-local.md) — local-markdown issue tracker
113
+ - [triage-labels.md](./triage-labels.md) — label mapping
114
+ - [domain.md](./domain.md) — domain doc consumer rules + layout
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+
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+ For "other" issue trackers, write `docs/agents/issue-tracker.md` from scratch using the user's description.
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+
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+ ### 5. Done
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+
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+ Tell the user the setup is complete and which engineering skills will now read from these files. Mention they can edit `docs/agents/*.md` directly later — re-running this skill is only necessary if they want to switch issue trackers or restart from scratch.
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+ frontmatter:
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+ user-invocable: true
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+ disable-model-invocation: true
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+ interface:
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+ display_name: "Setup Matt Pocock Skills"
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+ short_description: "Scaffold per-repo config (issue tracker, triage labels, domain doc layout) consumed by the other skills"
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+ default_prompt: "Scaffold this repo with CONTEXT.md, docs/adr/, an issue-tracker doc, and a triage-labels doc."
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+ # Domain Docs
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+
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+ How the engineering skills should consume this repo's domain documentation when exploring the codebase.
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+
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+ ## Before exploring, read these
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+
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+ - **`CONTEXT.md`** at the repo root, or
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+ - **`CONTEXT-MAP.md`** at the repo root if it exists — it points at one `CONTEXT.md` per context. Read each one relevant to the topic.
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+ - **`docs/adr/`** — read ADRs that touch the area you're about to work in. In multi-context repos, also check `src/<context>/docs/adr/` for context-scoped decisions.
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+
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+ If any of these files don't exist, **proceed silently**. Don't flag their absence; don't suggest creating them upfront. The producer skill (`/grill-with-docs`) creates them lazily when terms or decisions actually get resolved.
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+
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+ ## File structure
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+
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+ Single-context repo (most repos):
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+
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+ ```
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+ /
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+ ├── CONTEXT.md
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+ ├── docs/adr/
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+ │ ├── 0001-event-sourced-orders.md
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+ │ └── 0002-postgres-for-write-model.md
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+ └── src/
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+ ```
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+
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+ Multi-context repo (presence of `CONTEXT-MAP.md` at the root):
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+
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+ ```
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+ /
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+ ├── CONTEXT-MAP.md
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+ ├── docs/adr/ ← system-wide decisions
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+ └── src/
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+ ├── ordering/
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+ │ ├── CONTEXT.md
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+ │ └── docs/adr/ ← context-specific decisions
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+ └── billing/
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+ ├── CONTEXT.md
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+ └── docs/adr/
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+ ```
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+
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+ ## Use the glossary's vocabulary
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+
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+ When your output names a domain concept (in an issue title, a refactor proposal, a hypothesis, a test name), use the term as defined in `CONTEXT.md`. Don't drift to synonyms the glossary explicitly avoids.
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+
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+ If the concept you need isn't in the glossary yet, that's a signal — either you're inventing language the project doesn't use (reconsider) or there's a real gap (note it for `/grill-with-docs`).
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+
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+ ## Flag ADR conflicts
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+
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+ If your output contradicts an existing ADR, surface it explicitly rather than silently overriding:
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+
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+ > _Contradicts ADR-0007 (event-sourced orders) — but worth reopening because…_
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+ # Issue tracker: GitHub
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+
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+ Issues and PRDs for this repo live as GitHub issues. Use the `gh` CLI for all operations.
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+
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+ ## Conventions
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+
7
+ - **Create an issue**: `gh issue create --title "..." --body "..."`. Use a heredoc for multi-line bodies.
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+ - **Read an issue**: `gh issue view <number> --comments`, filtering comments by `jq` and also fetching labels.
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+ - **List issues**: `gh issue list --state open --json number,title,body,labels,comments --jq '[.[] | {number, title, body, labels: [.labels[].name], comments: [.comments[].body]}]'` with appropriate `--label` and `--state` filters.
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+ - **Comment on an issue**: `gh issue comment <number> --body "..."`
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+ - **Apply / remove labels**: `gh issue edit <number> --add-label "..."` / `--remove-label "..."`
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+ - **Close**: `gh issue close <number> --comment "..."`
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+
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+ Infer the repo from `git remote -v` — `gh` does this automatically when run inside a clone.
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+
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+ ## When a skill says "publish to the issue tracker"
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+
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+ Create a GitHub issue.
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+
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+ ## When a skill says "fetch the relevant ticket"
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+
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+ Run `gh issue view <number> --comments`.
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+ # Issue tracker: GitLab
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+
3
+ Issues and PRDs for this repo live as GitLab issues. Use the [`glab`](https://gitlab.com/gitlab-org/cli) CLI for all operations.
4
+
5
+ ## Conventions
6
+
7
+ - **Create an issue**: `glab issue create --title "..." --description "..."`. Use a heredoc for multi-line descriptions. Pass `--description -` to open an editor.
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+ - **Read an issue**: `glab issue view <number> --comments`. Use `-F json` for machine-readable output.
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+ - **List issues**: `glab issue list -F json` with appropriate `--label` filters.
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+ - **Comment on an issue**: `glab issue note <number> --message "..."`. GitLab calls comments "notes".
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+ - **Apply / remove labels**: `glab issue update <number> --label "..."` / `--unlabel "..."`. Multiple labels can be comma-separated or by repeating the flag.
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+ - **Close**: `glab issue close <number>`. `glab issue close` does not accept a closing comment, so post the explanation first with `glab issue note <number> --message "..."`, then close.
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+ - **Merge requests**: GitLab calls PRs "merge requests". Use `glab mr create`, `glab mr view`, `glab mr note`, etc. — the same shape as `gh pr ...` with `mr` in place of `pr` and `note`/`--message` in place of `comment`/`--body`.
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+
15
+ Infer the repo from `git remote -v` — `glab` does this automatically when run inside a clone.
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+
17
+ ## When a skill says "publish to the issue tracker"
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+
19
+ Create a GitLab issue.
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+
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+ ## When a skill says "fetch the relevant ticket"
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+
23
+ Run `glab issue view <number> --comments`.
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+ # Issue tracker: Local Markdown
2
+
3
+ Issues and PRDs for this repo live as markdown files in `.scratch/`.
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+
5
+ ## Conventions
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+
7
+ - One feature per directory: `.scratch/<feature-slug>/`
8
+ - The PRD is `.scratch/<feature-slug>/PRD.md`
9
+ - Implementation issues are `.scratch/<feature-slug>/issues/<NN>-<slug>.md`, numbered from `01`
10
+ - Triage state is recorded as a `Status:` line near the top of each issue file (see `triage-labels.md` for the role strings)
11
+ - Comments and conversation history append to the bottom of the file under a `## Comments` heading
12
+
13
+ ## When a skill says "publish to the issue tracker"
14
+
15
+ Create a new file under `.scratch/<feature-slug>/` (creating the directory if needed).
16
+
17
+ ## When a skill says "fetch the relevant ticket"
18
+
19
+ Read the file at the referenced path. The user will normally pass the path or the issue number directly.