@aswless_854771076/ai_short_studio_cli 0.1.97 → 0.1.99
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +14 -312
- package/dist/base-command.d.ts +0 -6
- package/dist/base-command.js +1 -39
- package/dist/client/api-client.js +2 -19
- package/dist/commands/auth/login.d.ts +1 -2
- package/dist/commands/auth/login.js +2 -5
- package/dist/commands/auth/logout.d.ts +0 -1
- package/dist/commands/auth/signup.d.ts +0 -1
- package/dist/commands/auth/status.d.ts +0 -1
- package/dist/commands/canvas/apply.d.ts +0 -1
- package/dist/commands/canvas/asset/get.d.ts +0 -1
- package/dist/commands/canvas/asset/list.d.ts +0 -1
- package/dist/commands/canvas/asset/select.d.ts +1 -3
- package/dist/commands/canvas/asset/select.js +3 -22
- package/dist/commands/canvas/asset/upload.d.ts +0 -14
- package/dist/commands/canvas/asset/upload.js +3 -43
- package/dist/commands/canvas/continuity/analyze.d.ts +0 -1
- package/dist/commands/canvas/edge/connect.d.ts +0 -1
- package/dist/commands/canvas/edge/disconnect.d.ts +0 -1
- package/dist/commands/canvas/edge/list.d.ts +0 -1
- package/dist/commands/canvas/edge/list.js +1 -4
- package/dist/commands/canvas/episode/create.d.ts +0 -1
- package/dist/commands/canvas/episode/list.d.ts +0 -1
- package/dist/commands/canvas/folder/copy-cross-project.d.ts +0 -1
- package/dist/commands/canvas/folder/create.d.ts +0 -1
- package/dist/commands/canvas/folder/delete.d.ts +0 -1
- package/dist/commands/canvas/folder/list.d.ts +0 -1
- package/dist/commands/canvas/folder/move.d.ts +0 -1
- package/dist/commands/canvas/folder/rename.d.ts +0 -1
- package/dist/commands/canvas/folder/restore.d.ts +0 -1
- package/dist/commands/canvas/get.d.ts +0 -1
- package/dist/commands/canvas/inspect.d.ts +0 -1
- package/dist/commands/canvas/node/add.d.ts +1 -1
- package/dist/commands/canvas/node/add.js +2 -2
- package/dist/commands/canvas/node/delete.d.ts +0 -1
- package/dist/commands/canvas/node/edit-resource.d.ts +0 -2
- package/dist/commands/canvas/node/edit-resource.js +1 -9
- package/dist/commands/canvas/node/edit-shot.d.ts +0 -1
- package/dist/commands/canvas/node/get.d.ts +0 -1
- package/dist/commands/canvas/node/list.d.ts +0 -5
- package/dist/commands/canvas/node/list.js +2 -43
- package/dist/commands/canvas/node/run.d.ts +0 -15
- package/dist/commands/canvas/node/run.js +6 -142
- package/dist/commands/canvas/node/types.d.ts +0 -1
- package/dist/commands/canvas/node/update-many.d.ts +0 -1
- package/dist/commands/canvas/node/update.d.ts +0 -1
- package/dist/commands/canvas/settings/get.d.ts +0 -1
- package/dist/commands/canvas/settings/set.d.ts +0 -24
- package/dist/commands/canvas/settings/set.js +1 -60
- package/dist/commands/config/get.d.ts +0 -1
- package/dist/commands/config/set.d.ts +0 -2
- package/dist/commands/config/set.js +2 -55
- package/dist/commands/preflight.d.ts +0 -1
- package/dist/commands/preflight.js +1 -9
- package/dist/commands/project/create.d.ts +0 -1
- package/dist/commands/project/delete.d.ts +0 -1
- package/dist/commands/project/get.d.ts +0 -1
- package/dist/commands/project/list.d.ts +0 -1
- package/dist/commands/project/provider/get.d.ts +0 -1
- package/dist/commands/project/provider/set.d.ts +0 -1
- package/dist/commands/project/provider/test.d.ts +0 -1
- package/dist/commands/project/update.d.ts +0 -1
- package/dist/commands/skill/install.d.ts +0 -1
- package/dist/commands/skill/install.js +0 -1
- package/dist/commands/skill/path.d.ts +0 -1
- package/dist/commands/skill/path.js +0 -1
- package/dist/commands/skill/status.d.ts +0 -1
- package/dist/commands/skill/status.js +0 -1
- package/dist/commands/task/cancel.d.ts +0 -1
- package/dist/commands/task/get.d.ts +0 -1
- package/dist/commands/task/wait.d.ts +0 -2
- package/dist/commands/task/wait.js +1 -6
- package/dist/domain/vvicat-api.d.ts +3 -57
- package/dist/domain/vvicat-api.js +9 -65
- package/dist/output/formatter.d.ts +0 -11
- package/dist/output/formatter.js +0 -20
- package/dist/preflight.d.ts +0 -1
- package/dist/preflight.js +1 -14
- package/dist/skill/command-flags.js +4 -7
- package/dist/skill/skill-manager.d.ts +2 -75
- package/dist/skill/skill-manager.js +15 -60
- package/package.json +3 -4
- package/scripts/postinstall.mjs +12 -7
- package/skills/using-vvicat-ai-short-studio-cli/SKILL.md +68 -27
- package/skills/using-vvicat-ai-short-studio-cli/references/commands/canvas.md +4 -3
- package/skills/using-vvicat-ai-short-studio-cli/references/commands/project.md +2 -22
- package/skills/using-vvicat-ai-short-studio-cli/references/commands.md +1 -1
- package/skills/using-vvicat-ai-short-studio-cli/references/editing-delivery.md +1 -1
- package/skills/using-vvicat-ai-short-studio-cli/references/h3-video-delivery.md +1 -1
- package/skills/using-vvicat-ai-short-studio-cli/references/humanizer/humanizer.md +9 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/SKILL.md +447 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/brief.md +93 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/project-files.md +246 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/reference-video.md +266 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/script-and-time.md +253 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/creation/transformations.md +141 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/environment/distribution.md +176 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/environment/local-tools.md +411 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/environment/model-and-provider.md +275 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/environment/profile.md +286 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/asset-and-shot-preproduction.md +193 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/b-roll.md +94 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/caption-tracking.md +125 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/captions.md +252 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/conversation-images.md +218 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/h3-base-prompt-writing.md +222 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/h3-reference-prompt-writing.md +341 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/examples/image-direction.md +123 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/generated-dependencies.md +38 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/graphic-compositions.md +85 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/h3-prompt-writing.md +54 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/image-direction.md +95 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/motion-graphics.md +68 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/recreation-policy.md +51 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/screen-demonstrations.md +51 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/shot-production-contracts.md +161 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/sound-mix.md +76 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/video-direction.md +433 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/voice-and-performance.md +224 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/craft/voice-direction.md +99 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/narration-led-demo.md +87 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/presenter-led-explainer.md +160 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/ranking-listicle.md +71 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/reference-recreation-canvas.md +8 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/short-drama-workflow.md +165 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/short-drama.md +88 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/street-interview.md +92 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/talking-head.md +82 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/formats/two-person-podcast.md +101 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/playbooks/index.md +77 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/audio-presentation.md +49 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/authoring.md +228 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/browser-capture.md +112 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/builds.md +330 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/caption-authoring.md +156 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/caption-presentation.md +66 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/component-design.md +217 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/component-sharing.md +150 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/component-visuals.md +152 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/detail.svrun +8 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/direction.svs +14 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/look.svs +6 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/material.svrun +5 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/production.svml +73 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/production.svrun +5 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/examples/visuals.ts +62 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/fonts-and-text.md +138 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/image-operations.md +102 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/index.md +73 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/media-presentation.md +111 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/media.md +246 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/performance.md +114 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/prompt-kits.md +165 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/rendering.md +141 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/review.md +211 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/runs.md +151 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/script-syntax.md +236 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/snapshots.md +90 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/sound.md +75 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/source-syntax.md +163 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/spatial.md +189 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/studio-companions.md +186 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/studio.md +249 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/system.md +169 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/timeline.md +74 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/timing.md +96 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/track-authoring.md +215 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/tracks.md +67 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/video-downloads.md +47 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/hypit/production/vocabulary.md +119 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/project-and-canvas.md +1 -1
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/README.md +11 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/SKILL.md +102 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/art-styles.json +585 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/generate-character-images.md +11 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/generate-character-profiles/character-profile-output.schema.json +99 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/generate-character-profiles.md +7 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/generate-drama-art-style.md +9 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/generate-prop-assets.md +11 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/generate-scene-assets.md +13 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/manage-drama-art-styles.md +9 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/manage-drama-assets.md +9 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/analyze-drama-source/prompts/source_analysis.en.txt +24 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/analyze-drama-source/prompts/source_analysis.zh.txt +24 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_acting_direction.en.txt +61 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_acting_direction.zh.txt +79 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_cinematographer.en.txt +101 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_cinematographer.zh.txt +150 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_storyboard_detail.en.txt +114 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_storyboard_detail.zh.txt +89 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_storyboard_plan.en.txt +114 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/agent_storyboard_plan.zh.txt +389 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/professional_storyboard.en.txt +40 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/build-drama-storyboard/prompts/professional_storyboard.zh.txt +40 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/define-drama-brief/prompts/drama_brief.en.txt +24 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/define-drama-brief/prompts/drama_brief.zh.txt +24 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/character_voice_description.en.txt +19 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/character_voice_description.zh.txt +19 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/character_voice_recommend.en.txt +26 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/character_voice_recommend.zh.txt +26 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/music_track_design.en.txt +33 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/music_track_design.zh.txt +33 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/voice_analysis.en.txt +36 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-audio/prompts/voice_analysis.zh.txt +36 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-bible/prompts/ai_story_expand.en.txt +33 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/design-drama-bible/prompts/ai_story_expand.zh.txt +33 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/agent_character_visual.en.txt +26 -0
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- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_asset_sheet.en.txt +21 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_asset_sheet.zh.txt +21 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_create.en.txt +12 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_create.zh.txt +12 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_description_update.en.txt +13 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_description_update.zh.txt +13 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_image_to_description.en.txt +11 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_image_to_description.zh.txt +11 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_modify.en.txt +15 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_modify.zh.txt +15 -0
- package/skills/using-vvicat-ai-short-studio-cli/references/short-drama/assets/modules/generate-character-images/prompts/character_regenerate.en.txt +14 -0
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- /package/skills/using-vvicat-ai-short-studio-cli/references/{licenses/humanizer-MIT.txt → short-drama/assets/modules/humanizer/LICENSE} +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/compliance-checklist.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/genre-guide.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/hook-design.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/opening-rules.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/paywall-design.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/rhythm-curve.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/satisfaction-matrix.md +0 -0
- /package/skills/using-vvicat-ai-short-studio-cli/references/{story-craft → short-drama/writing}/villain-design.md +0 -0
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# Project files
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Read this when starting, resuming, or reorganizing a video project. The layout below is a working
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convention, not syntax: Hypit resolves ordinary paths and does not assign meaning to these directory
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names.
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## Establish the project boundary
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Understand the current request and keep its intended result in [Brief](brief.md). Supplied paths,
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the selected production's notes and their explicit references establish which work belongs here.
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A request to continue or revise a named production carries that work forward. A new adaptation
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starts from the supplied reference and requested changes, with its own target and working files.
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When the target is clear, choose a suitable project location and tell the user where the work lives.
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Clarify the intended target when the request leaves genuinely different productions possible.
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The current shell directory may be the Skill or executable installation rather than a video project.
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Keep discovery tied to the question being answered:
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| What is needed | Where the useful evidence lives |
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| --- | --- |
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| An executable or prepared local service | `hypit paths`, package-manager records, the selected Profile and Provider-documented tool locations |
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| Surface syntax or reusable behavior | Installed vocabulary, the owning package's documentation and a relevant component example |
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| This production's inputs and completed work | Supplied files, its notes, Sources, Runs and selected Result repository, including explicitly linked shared assets |
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Follow a path beyond the project when a supplied location, recorded dependency or documented tool
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location explains its purpose. A nearby project with a similar name or subject does not establish
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that connection. If the expected input is missing, report the missing item and resolve its location
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or prepare the new material the commission needs. This keeps discovery useful without turning
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the machine's other productions into an implicit asset library.
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Judge connected earlier work by its contribution: a reference, reusable behavior, or material that
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fits the intended person, product, words and presentation. Learning a component from an example
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carries its mechanics into the new work; casting, prompts, assets and accounts remain this
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production's choices. Explain useful reuse alongside what the requested changes require. Finding
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a similar finished video answers an availability question, not whether this commission is complete.
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A proposal to substitute a different existing video belongs in the conversation with the user.
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Run commands from the video project's root. A small `package.json` makes that root explicit and
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can later hold the project's component dependencies:
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```json
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{
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"name": "workshop-video",
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"version": "0.0.0",
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"private": true,
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"type": "module"
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}
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```
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The CLI uses the nearest `package.json` above the command's working directory, or that directory
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itself when none exists. Passing a Source or Runtime path does not select a different project.
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Sources can live below the root, with file and Source imports relative to the declaring file.
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| Boundary | When to set it explicitly |
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| --- | --- |
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| `--workspace <directory>` | Choose the project root for Sources, Runtime selection, project packages and Results when running from another directory |
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| `--asset-root <directory>` | Admit assets stored elsewhere while keeping Source imports in their workspace |
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| `--package-root <directory>` | Resolve project packages from another installation location |
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Relative command-line paths start at the shell's current directory. `--workspace` selects the project
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without rebasing the Run, Source or `--runtime` argument. For example, from outside a project:
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```bash
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hypit paths --workspace /path/to/video-project
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hypit studio --run /path/to/video-project/build.svrun --workspace /path/to/video-project
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```
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`paths` shows the resolved project and where its Runtime selection came from. Source imports and asset
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references inside files remain relative to their declaring file.
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For example, `hypit check authors/main.svml --asset-root /path/to/shared-media` admits intentionally
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referenced shared media. Keep the same relevant boundaries for subsequent commands. An ordinary
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project uses its own package installation; reserved `@hypit/*` packages come from the selected
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Distribution. [Distribution](../environment/distribution.md) explains locating that executable,
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and [component vocabulary](../production/vocabulary.md#let-ordinary-package-management-own-distribution)
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explains installing project packages.
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## Keep reference truth and target truth separate
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A reference archive says what an existing piece does. A production says what the new piece should do
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and contains the files that make it. One reference can inform several productions, and one production
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can draw from several references; ordinary relative links express those relationships without a
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central project index.
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```text
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project/
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├── references/
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│ └── <reference>/
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│ ├── source.*
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│ ├── ANALYSIS.md
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│ ├── TIMELINE.md
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│ ├── transcript.json
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│ ├── evidence/
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│ ├── PROGRESS.md # only while understanding is in progress
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│ └── drafts/ # optional observation experiments
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├── productions/
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│ └── <target>/
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│ ├── BRIEF.md
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│ ├── TREATMENT.md
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│ ├── RECREATION.yaml # reference-led language, audio, picture-text and shot policies
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│ ├── ASSETS.md # continuity-bearing inventory, versions and selected setting boards
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│ ├── SHOTS.md # atomic shots, boards, reference manifests and continuity states
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│ ├── PROGRESS.md
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│ ├── authors/
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│ ├── recipes/
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│ ├── runs/
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│ ├── assets/
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│ └── drafts/
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├── assets/ # inputs shared by several targets
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├── packages/ # project Author Packages shared by targets
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├── hypit.runtime.json
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└── package.json
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```
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A target may have several Author Sources, Recipe Sources, and Runs. Re-running one Run creates another
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Build, not another target. Keep files for one target together so their relationship is readable from
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the filesystem rather than inferred from matching names elsewhere in the project.
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For example, one understood reference can support two distinct target works without being copied:
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```text
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references/viral-ad/
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productions/product-version/
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productions/short-version/
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```
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Each production links to `../../references/viral-ad/` from its own Brief or Treatment and keeps its own
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Sources and Runs.
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The CLI finds the project from the command's working directory as described above; Source and Run files may live in any
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subdirectory inside it. Shared assets and packages can stay at project root. Target-specific assets
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stay with that target. A reference file that is also intentionally used in the new film can be
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referenced in place; its documentary role does not require a duplicate.
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## Give each document one job
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- `ANALYSIS.md` is the current whole-piece understanding of a reference: form, story, recurring
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systems, relationships, function, and why the work holds together.
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- `TIMELINE.md` connects what happens when with what it does for the viewer. Preserve the content,
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placement, entry, changes, persistence and exit of the reference's visual systems, their word or
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action relationships, source times and useful evidence paths. Concurrent picture, speech, Caption,
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Typography, MG, Effect and Audio behavior belong to the same connected account. These are reference
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timeline notes; the target's actual placements belong to the `time:Timeline` declaration in Source.
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- `transcript.json` is word-level speech evidence. It is evidence, not the director's interpretation.
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- `evidence/` contains only media worth reopening, with ordinary human-readable names.
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- `BRIEF.md` preserves the user's goal, facts, constraints, requested changes and
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[agreed paid scope](brief.md#brief-preserves-user-authority).
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- `TREATMENT.md` is the director's current answer to the Brief: the intended new piece in complete
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creative terms, before implementation details.
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- `RECREATION.yaml` exists for reference-led work and keeps source/dialogue/subtitle languages,
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audio sources, permitted picture text, subtitle finishing and shot segmentation as separate fields.
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Follow [Recreation policy and P0 gates](../playbooks/craft/recreation-policy.md); never collapse these
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policies into a generation prompt.
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- `ASSETS.md` inventories characters, scenes, props and recurring voices whose identity or state must
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survive cuts, including unresolved facts, persistent versions and selected setting-board paths.
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- `SHOTS.md` records atomic shot intent, storyboard or previz choice, start/end continuity states and
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the ordered reference manifest used to compile each final model request.
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- `authors/`, `recipes/`, and `runs/` are the exact production implementation.
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- `PROGRESS.md` is a short photograph of the work now: the live question, what remains to examine or
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make, next useful action, real blockers, active Build ids and reusable Results. Keep cost information
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relevant to the remaining work here when it affects the agreed budget. When handing work
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over, retain the relevant Run and Runtime Profile, exact Build id and public Output names needed
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to continue. Run Candidates own
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the actual reuse choices; the note points to them. Established conclusions belong in their owning
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document instead.
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For copyable `ASSETS.md` and `SHOTS.md` fields, the ordered reference table and the ready/blocked gate,
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read [Shot production contracts](../playbooks/craft/shot-production-contracts.md).
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Rewrite these files when the current truth changes. They are not logs. `PROGRESS.md` may exist beside
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a reference or a production because either kind of work can span conversations; it does not mark a
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stage and can disappear when there is nothing useful to hand over.
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Use these files as the working memory across conversations. Write discoveries and decisions into
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their owning documents as the work develops, preserving both the explanation and its concrete
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details. Let provisional accounts grow with the understanding, keeping detailed evidence once and
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linking to its owner. Share the meaning of discoveries in conversation while the files retain the
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full account. Resume by reading the current project files and relevant Skill pages; use Progress to find
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the next question and the saved evidence, Sources, Runs or Results to continue it. A new discovery
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updates the account it changes so the next session inherits the improved understanding.
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## Drafts and Results are different things
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`drafts/` holds unpublished authoring material that is not part of the current Source: trial copy,
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temporary designs, or media deliberately exported for further work. A Build output remains in that
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Build's Result even if a later Run does not use it. The absence of a later reference already says it
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was not adopted; it does not need to be copied into `drafts/`.
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When an output is deliberately exported into the project, place it according to its new role. It may
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become an `asset`, a `draft`, or direct input to another production.
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## Hand over an editable production
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A finished MP4 is a viewing deliverable. To continue making the piece, the recipient also needs the
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authored work and the produced values that its Runs select:
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- Sources, Recipes, Runs, project notes and referenced input assets, keeping their relative layout;
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- project component source or installed-release dependencies, `package.json`, its lockfile and any
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tarballs referenced by `file:` dependencies;
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- the completed Results used by `build-record` Candidates, including their media and Composite value
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documents, plus the project Result repository selection;
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- the intended Runtime configuration, with account access configured on the receiving machine through
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its own Credential Store.
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For the default filesystem repository, preserving `.hypit/results/` intact with the project is the
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straightforward handoff. Include the hidden directory and keep its date/Build subdirectories. Some
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Results forward an Output to its original owning Build, so copying only the latest Build directory
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can omit media still in use. A custom filesystem or S3 repository needs the corresponding files or
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access and an explicit destination selection; changing `hypit.results.json` does not move them.
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External input files remain live dependencies, including when referenced inside structured Outputs.
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The Node workspace records their resolved file addresses. When moving to another machine, provide
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those inputs and update affected references to their new locations. Copying Result directories alone
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does not collect external files; an explicit `hypit get` export does collect the selected Output's
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referenced bytes.
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The recipient installs the selected Distribution and project dependencies, configures their Runtime,
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and inspects the received Results. Planning the intended Run shows whether its reuse choices still
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resolve and what new work remains. Active execution stays with the originating Runtime until that
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attempt ends; an editable handoff carries authored work and required Results rather than the originating
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Runtime's execution state.
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`hypit get` is useful when handing over a particular output. Exported image/video/audio files can be
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selected as file Candidates. A Composite export contains `value.json` and its resource files for
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inspection and transport; that document uses the Result value format, whereas a Run `<value>` accepts
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a StoredValue wrapper. To retain a SemanticTake's structured reuse, keep its Result available and use
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`build-record`. [Builds and Results](../production/builds.md) explains repository selection and export.
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## Resume from present facts
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After interruption or context compaction, read the current Brief, Treatment, reference archive,
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Source, Recipe, Run, and the short `PROGRESS.md` that applies. Then inspect the project's actual Build
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Results and Runtime status. Continue from usable outputs already present; loss of conversation context
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is not a reason to submit the same paid work again.
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A command interruption or missing reply can leave the Worker running. [Builds](../production/builds.md)
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explains how to identify active work and continue through a new Run after a failed attempt.
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Completed Outputs remain in Results without being exported as files. Keep or add their Run Candidates
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when revising downstream work; neither the notes nor an unchanged output name selects them automatically.
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## Keep review notes with the work
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Studio's `FEEDBACK.json` belongs to the workspace and records timestamped comments for its Runs.
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[Working from Comments](../production/studio.md#revise-from-timestamped-comments) explains reading,
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resolving and preserving these shared notes. Carry settled creative choices into Treatment and
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execution progress into Progress; retain comments as the review conversation.
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# Understanding a reference video
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2
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3
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Read this when a video or link is evidence for what the new work should preserve, adapt, or learn
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from. The useful result is a timecode-level semantic reading: what the piece communicates, and how
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its exact audiovisual choices make that communication work.
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For a reference supplied as a link, [video download](../production/video-downloads.md) explains
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`hypit media fetch`, its local preparation and the saved source file used by the tools below.
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## Establish the evidence boundary first
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+
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Before interpreting the work, record the selected local file, checksum, duration, dimensions, frame
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rate and audio presence. Record what the user has authorized separately: analysis, close recreation,
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identity, voice, music, trademark, dialogue and visual style are distinct permissions. Unknown rights
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remain unknown and do not become permission through analysis.
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Give important observations stable evidence ids tied to timecodes, frames or transcript spans. Let the
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hook, beats, turns, payoff and transferable mechanisms cite those observations instead of becoming
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unsupported summaries. Distinguish what may be carried into the target, what must change and what must
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not be copied. A complete analysis accounts for the entire source duration and records any unsampled or
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uncertain interval as a limitation rather than silently treating a few representative frames as full
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coverage.
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## Read the whole through its details
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Watch the whole reference from opening to close. Follow its hook, argument or story, shifts of
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attention, payoff and intended viewer response. Read the spoken words with their times. Notice who
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establishes the performance, what the pictures contribute, and which Caption, MG, Typography, Effect
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and Audio systems persist or recur. Form a provisional explanation of why the piece works.
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Read that meaning through its concrete realization. Each designed element deserves an account of its
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content and appearance, spatial relationship, entry, active behavior, persistence and exit. Locate
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these changes against the words, pauses or actions they serve. Explain what the choice does for the
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viewer: establishes a person, contrasts two claims, accumulates proof, amplifies a reaction, makes
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a process legible, or hands attention to the next idea. Meaning directs the close look; the close
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look supplies the detail needed to recreate the expression. Close reading also reveals purposes and
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connections that the first whole-piece impression missed. An interpretation earns its usefulness
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by explaining the concrete choices; close observation becomes creative understanding when those
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choices connect to the piece's intention. Keep both growing together throughout the reading.
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When a choice is puzzling, widen the view: relate it to the surrounding words, nearby events, earlier
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appearances and later consequences. Consider what those connections could explain, then examine the
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relevant sequence. Read the Format or Craft for the relationship you are investigating; use it to
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sharpen the question and recognize what the reference is doing.
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A motion's name is a starting point. Inspect its path, scale or opacity change, pace, overshoot or
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settling, and relationship to neighboring events when those make the effect distinctive. Likewise,
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understand a graphic's hierarchy, typography, palette and spacing through what the viewer must read
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first and compare next. Identify the coherent behavior linking the observed frames, including the
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details that make its states and transitions work. A dimmer copy during an exit may be one object's fade, for example; inspect the sequence to
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understand the change.
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+
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Whole-piece and close readings revise each other. An object that survives a camera cut belongs to a
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system with a longer lifetime than that shot. Follow its state across the piece: a new entry may
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replace an item, add to a collection, or temporarily cover it. Document the system once and locate
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its changes in time. Camera boundaries help navigation; meaning and continuity determine which
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things belong together.
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+
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Speak aloud as the understanding develops. During a close look, explain what the discovered timing,
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placement or motion does for the viewer and how it informs the adaptation. Share representative
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frames or a word-labeled grid when they make that relationship tangible. Carry a provisional reading
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into the conversation, then explain how new evidence deepens or changes it. Articulating the
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connection also helps you notice where your explanation is still incomplete. Analysis and Timeline
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retain the detailed evidence; the conversation lets the user follow the developing interpretation
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and contribute their taste. Routine progress does not require another approval.
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Build an account of behavior that can become an editable production. A fixed screen image may be
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the evidence the passage needs; a changing comparison also needs its arrivals, states and handoffs.
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69
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Retain what the objects do together as well as what each looks like. Several implementations can
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express the observed behavior, so the account need not guess the original author's source code or
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+
component structure.
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The useful result is an explanatory model for this commission: which relationships should remain
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when its person, product or wording changes, and which choices should be redesigned. Record the
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observed behavior before choosing how the target will implement it. A picture, text and motion that
|
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work together may become one component; repeated appearances may be states of that same object.
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+
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Follow the whole reference and account concretely for each distinct system and its changes.
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Repeated behavior can share an explanation, with its variations and handoffs located in time.
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Carry established understanding into direction and composition while pursuing the questions still
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open. Preserve those questions at their source times so the next view can sharpen the account.
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+
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## Make time visible
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83
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+
|
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84
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For native reference recreation, review the shot cuts first, then use `hypit recreate transcribe`
|
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85
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+
per shot when speech needs transcription. Its StarRouter `qwen3-asr-flash` result is text pending human
|
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86
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+
review, without word-level timestamps. Inspect the speech against its shot and confirm the speaker and
|
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+
language. When the work needs word-aligned timing, select `hypit transcribe` with an alignment service
|
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+
such as WhisperX separately; local WhisperX may require model preparation. Keep either transcript
|
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+
beside its source and interpret it with the surrounding picture and supplied context.
|
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90
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+
|
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91
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+
Pass a monolingual reference's spoken language explicitly: `--language zh` for Chinese, `en` for English,
|
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|
+
`es` for Spanish, or `ko` for Korean. For multilingual or code-switching material, first identify
|
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93
|
+
utterance boundaries, cut or extract each utterance, then run `--language auto` on each interval and
|
|
94
|
+
confirm low-confidence results. Store the original words and confirmed language code per turn; the
|
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95
|
+
video prompt must repeat that code and exact source-language line instead of translating every turn into
|
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|
+
the dominant language or subtitle language. Actual alignment support belongs to the selected service;
|
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97
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+
for local execution, prepare that language's resources as described in
|
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98
|
+
[local tools](../environment/local-tools.md). A Chinese passage can contain English brands and names while still using `zh`.
|
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|
+
Its timed Chinese characters help locate a phrase precisely; group those characters into meaningful
|
|
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+
phrases when describing the reference and writing the new Script.
|
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101
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+
|
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+
[Service selection](../environment/model-and-provider.md#choose-the-practical-capability-path-with-the-user)
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+
explains assessing local preparation and choosing the local or hosted path for this transcription.
|
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+
|
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105
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+
WhisperX's recognized spelling reflects the recognizer's interpretation of the audio. Coined words
|
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106
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+
and unfamiliar names are especially prone to substitutions, so a spelling difference alone cannot
|
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|
+
establish a pronunciation error. The transcript helps recover the reference's content and locate
|
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|
+
its moments. For the new work, [Script pronunciation](script-and-time.md#write-the-intended-pronunciation)
|
|
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|
+
expresses the words and readings the generation request should perform.
|
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110
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+
|
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111
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+
For speechless work, locate meaning through actions and changes in the scene.
|
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112
|
+
|
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|
+
The local `hypit media` commands expose the source at the scale needed:
|
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+
|
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+
- `probe` gives duration, dimensions, frame rate and audio presence;
|
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+
- `cut` saves a selected passage as a clip;
|
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|
+
- `frames` extracts chosen moments or a range at a chosen interval;
|
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+
- `tile` and `tiles` arrange time-labeled frames for inspecting change, with optional word context;
|
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+
- `boundaries` locates abrupt visual changes worth inspecting;
|
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+
- `fetch` saves a supported video link locally.
|
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|
+
|
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+
For a close reading of motion, `frames --every-frame` and `tiles --every-frame` retain every original
|
|
123
|
+
frame in the selected interval. Each interval is decoded continuously once, then the images are
|
|
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|
+
paginated at the requested cell size. Actual source timestamps preserve variable-rate footage.
|
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|
+
Use `--ranges` with `tiles` to visit several intervals, and `--transcript` to read their word context.
|
|
126
|
+
|
|
127
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+
```bash
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|
+
hypit media tiles references/ad/source.mp4 --start 6.8 --end 8.4 --every-frame \
|
|
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|
+
--columns 4 --rows 3 --cell 480 --transcript references/ad/transcript.json \
|
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|
+
--to references/ad/evidence/list-motion
|
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|
+
```
|
|
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|
+
|
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+
For the production being composed, [snapshot](../production/snapshots.md) captures its existing
|
|
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|
+
picture directly from Studio or compiled HTML. Align the comparison by the event's meaning and
|
|
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|
+
then inspect its concrete frames. Coarse and fine readings continue to inform each other: understand
|
|
136
|
+
the whole work, establish the particular behavior, and revisit the whole explanation with that knowledge.
|
|
137
|
+
|
|
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+
Read grids along the developing explanation. When an aligned transcript exists, use its phrases and
|
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139
|
+
word times to locate picture changes; `--transcript` can keep those words beside the frames, and
|
|
140
|
+
`--around` can locate a phrase. For a native recreation transcript without timestamps, inspect the
|
|
141
|
+
shot interval directly instead of passing that text as word-timed evidence.
|
|
142
|
+
|
|
143
|
+
Continuously adjust the viewed range, sampling interval and cell size to the question. Widen the
|
|
144
|
+
range to understand an argument or a persistent system; narrow it and bring samples closer to trace
|
|
145
|
+
an entrance, change or handoff; enlarge a frame to read its typography or spatial detail. These are
|
|
146
|
+
scales of the same investigation. Move between them whenever a detail changes the explanation or
|
|
147
|
+
the explanation directs attention elsewhere. A long reference can be read in manageable passages
|
|
148
|
+
while keeping its whole development clear.
|
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149
|
+
|
|
150
|
+
Samples establish what appears at their times, with gaps between them. A wider overview can miss a
|
|
151
|
+
brief event even when neighboring samples look unchanged. Follow the words and visual systems
|
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152
|
+
through those intervals at a useful density, accounting for their entries, changes, persistence and
|
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|
+
exits. A few representative stills cannot supply that temporal account.
|
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154
|
+
|
|
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+
For a project that specifically needs word-aligned evidence, an alignment-service example is:
|
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|
+
|
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|
+
```bash
|
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158
|
+
hypit transcribe references/ad/source.mp4 \
|
|
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|
+
--language en --to references/ad/transcript.json
|
|
160
|
+
|
|
161
|
+
hypit media tile references/ad/source.mp4 --start 0 --end 12 --every 1 \
|
|
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|
+
--transcript references/ad/transcript.json \
|
|
163
|
+
--to references/ad/evidence/opening.jpg
|
|
164
|
+
|
|
165
|
+
hypit media tile references/ad/source.mp4 --start 6.8 --end 8.4 --every 0.1 \
|
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|
+
--transcript references/ad/transcript.json --columns 4 --cell 480 \
|
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|
+
--to references/ad/evidence/list-change.jpg
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168
|
+
|
|
169
|
+
hypit media cut references/ad/source.mp4 --start 6.8 --end 8.4 --label-time \
|
|
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|
+
--to references/ad/evidence/list-change.mp4
|
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171
|
+
|
|
172
|
+
hypit media frames references/ad/source.mp4 --at 6.9,7.3,7.8 --label-time \
|
|
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|
+
--to references/ad/evidence/list-frames
|
|
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|
+
```
|
|
175
|
+
|
|
176
|
+
Time labels identify positions in the input media. Give `--transcript` an aligned transcript of that same
|
|
177
|
+
media; its word times share that clock. Word labels sit below the picture so the original Caption
|
|
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|
+
and MG remain visible. Keep useful evidence under `evidence/` and use descriptive names that make it
|
|
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|
+
easy to reopen the relevant question.
|
|
180
|
+
|
|
181
|
+
To inspect a spoken phrase, use `--around "the phrase" --transcript references/ad/transcript.json`
|
|
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|
+
in place of `--start` and `--end`. `--padding` adds surrounding time; repeated phrases can be selected
|
|
183
|
+
with `--occurrence`. Use `tiles` with `--columns` and `--rows` to page a dense sequence into readable
|
|
184
|
+
grids. Keep the range broad enough to see the incoming and outgoing handoffs.
|
|
185
|
+
|
|
186
|
+
For Caption, inspect each meaningfully different configuration: speaker treatment, placement,
|
|
187
|
+
emphasis, Cue shape and animation. Follow transitions between configurations too. Repeated uses of
|
|
188
|
+
the same behavior can share its description, with their differing content and times recorded.
|
|
189
|
+
|
|
190
|
+
When two readings conflict, reopen the relevant source interval and make the disputed detail legible.
|
|
191
|
+
State what is visible or audible separately from what you infer it means. Player controls and other
|
|
192
|
+
viewing context belong to the viewing surface; distinguish them from the designed video content.
|
|
193
|
+
|
|
194
|
+
## Preserve a connected account
|
|
195
|
+
|
|
196
|
+
Write the understanding into the project as it develops. Preserve both the whole-piece explanation
|
|
197
|
+
and the detailed reading, with source times and useful evidence paths so someone can pick up the
|
|
198
|
+
same work from the files. Include what a choice does for the viewer alongside how it appears.
|
|
199
|
+
|
|
200
|
+
`ANALYSIS.md` carries the whole-piece model: what the work is trying to achieve, how its story and
|
|
201
|
+
pacing work, what each visual or sound system contributes, which systems persist or recur, and how
|
|
202
|
+
distant moments relate. Keep the reference's facts and your interpretation distinguishable in
|
|
203
|
+
ordinary prose.
|
|
204
|
+
|
|
205
|
+
`TIMELINE.md` carries time-locatable realization. Organize it into sections named by source-media
|
|
206
|
+
time and a meaningful phase. Within each, connect the active objects and their detailed behavior to
|
|
207
|
+
the words or actions they serve. An account should let someone find the event, understand its
|
|
208
|
+
expression and implement an appropriate counterpart. For example:
|
|
209
|
+
|
|
210
|
+
```md
|
|
211
|
+
## 6.07–8.27 · The workload accelerates
|
|
212
|
+
|
|
213
|
+
The spoken list reaches “videos / voiceovers / ads / scripts”. Each noun brings a new full-frame
|
|
214
|
+
illustration and a marker-style word at its center, replacing the preceding pair. The lower spoken
|
|
215
|
+
Caption gives way to these central labels so each example reads as one unit.
|
|
216
|
+
|
|
217
|
+
The word and picture enter together on each noun; the labels pop to size, settle briefly, and leave
|
|
218
|
+
with their picture on the next cut. The increasingly short holds make the workload feel excessive.
|
|
219
|
+
The 6.8–8.4 clip and list-change grid show the handoffs; word times are in transcript.json.
|
|
220
|
+
```
|
|
221
|
+
|
|
222
|
+
These sections can overlap and contain finer timed notes where the work is dense. A persistent
|
|
223
|
+
title, board, sound bed or Caption system can span several sections; refer to the same system and
|
|
224
|
+
describe what changes. Keep exact text, meaningful colors, positions, motion phases and timings where
|
|
225
|
+
they are needed to understand or reproduce the design. Reopen the media for facts still in doubt.
|
|
226
|
+
|
|
227
|
+
Use production vocabulary by function. A-roll establishes the semantic performance even inside a
|
|
228
|
+
small inset or behind a full-frame B-roll. Caption displays the speech; Typography carries independent
|
|
229
|
+
writing. MG and UI can contain text of their own. A sound can support a continuing argument across
|
|
230
|
+
several picture changes. Name the roles that clarify this particular work.
|
|
231
|
+
|
|
232
|
+
## Turn understanding into new direction
|
|
233
|
+
|
|
234
|
+
Source time locates evidence. Record both the original seconds and the expressive relationship:
|
|
235
|
+
a reveal answers a question, an image illustrates a phrase, an exit makes room for the next claim,
|
|
236
|
+
or an audio handoff begins the next speaker under the previous picture.
|
|
237
|
+
|
|
238
|
+
The user's request determines how those relationships should live in the new piece. A different
|
|
239
|
+
person or product may change the argument, copy, number of examples, graphic content, placement and
|
|
240
|
+
duration. Use [transformations](transformations.md) to think through that adaptation. Prefer
|
|
241
|
+
Selections for meaningful spans and Moments for events in the target Script, and let the accepted
|
|
242
|
+
performance establish their time. [Script syntax](../production/script-syntax.md) owns that authoring language.
|
|
243
|
+
|
|
244
|
+
For generated camera imagery, [image direction](../playbooks/craft/image-direction.md#two-ideas-behind-every-sentence)
|
|
245
|
+
turns the observed appearance into a coherent styling and scene direction, with the decisive details
|
|
246
|
+
the target needs. The reference notes retain the observations behind those choices.
|
|
247
|
+
|
|
248
|
+
For the designed picture, use [component design](../production/component-design.md) to turn the
|
|
249
|
+
target's relationships into useful objects, parameters and events. A system can span several shots;
|
|
250
|
+
one shot can contain several independent systems. Choose the new component boundaries from shared
|
|
251
|
+
behavior, with the details required to realize it. [Direction and its inputs](../production/system.md#give-each-part-the-direction-it-can-realize)
|
|
252
|
+
connects the whole creative design to its separate material and composition instructions.
|
|
253
|
+
|
|
254
|
+
The recorded account should explain the whole piece from opening to close and make its distinct
|
|
255
|
+
visual systems and their changes locatable. It should be concrete enough to direct the new work:
|
|
256
|
+
what to preserve or adapt, how it is expressed, and why it belongs. Continue investigating an
|
|
257
|
+
unexplained relationship where it could change that direction.
|
|
258
|
+
|
|
259
|
+
Keep the current question, passages or systems still to examine, and next useful action in
|
|
260
|
+
`PROGRESS.md`. Write discoveries into Analysis and Timeline while they are fresh, and revise those
|
|
261
|
+
accounts when the reading changes. When resuming, read these files and reopen the source at the
|
|
262
|
+
recorded locations. The user's goal remains in Brief and your new design in Treatment.
|
|
263
|
+
|
|
264
|
+
When the intended adaptation depends on a performed, physical or camera relationship unfolding in
|
|
265
|
+
time, preserve a useful source excerpt as temporal evidence for [reference-directed generation](../playbooks/craft/video-direction.md#let-footage-carry-temporal-behavior-that-matters).
|
|
266
|
+
The analysis explains what matters; the footage can carry that behavior into the model request.
|