@archivist-gg/dnd5e 0.3.19 → 0.3.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (440) hide show
  1. package/LICENSE +48 -21
  2. package/README.md +26 -48
  3. package/dist/armor/armor.codec.d.ts +0 -7
  4. package/dist/armor/armor.codec.js +1 -9
  5. package/dist/armor/armor.parser.js +1 -8
  6. package/dist/armor/armor.schema.js +1 -7
  7. package/dist/armor/armor.types.d.ts +0 -3
  8. package/dist/background/background.codec.d.ts +0 -6
  9. package/dist/background/background.codec.js +1 -12
  10. package/dist/background/background.parser.js +1 -11
  11. package/dist/background/background.schema.js +1 -12
  12. package/dist/background/background.types.d.ts +0 -5
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  111. package/dist/class/class.codec.d.ts +0 -7
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  118. package/dist/class/class.standard-array.d.ts +0 -7
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  120. package/dist/class/class.types.d.ts +0 -20
  121. package/dist/condition/condition.codec.d.ts +0 -6
  122. package/dist/condition/condition.parser.d.ts +0 -10
  123. package/dist/condition/condition.parser.js +1 -7
  124. package/dist/condition/condition.schema.d.ts +0 -16
  125. package/dist/condition/condition.types.d.ts +0 -3
  126. package/dist/data-srd/index.generated.js +1 -146
  127. package/dist/dnd/amount-text.d.ts +3 -30
  128. package/dist/dnd/amount-text.js +1 -15
  129. package/dist/dnd/constants.d.ts +0 -18
  130. package/dist/dnd/constants.js +1 -42
  131. package/dist/dnd/formula-tags.d.ts +0 -2
  132. package/dist/dnd/formula-tags.js +1 -119
  133. package/dist/dnd/math.d.ts +0 -26
  134. package/dist/dnd/math.js +1 -45
  135. package/dist/dnd/prose-tags.d.ts +1 -15
  136. package/dist/dnd/prose-tags.js +1 -18
  137. package/dist/dnd/resource-die.d.ts +0 -4
  138. package/dist/dnd/resource-die.js +1 -17
  139. package/dist/dnd/resource-formula.d.ts +0 -43
  140. package/dist/dnd/resource-formula.js +1 -14
  141. package/dist/dnd/resource-words.d.ts +0 -2
  142. package/dist/dnd/resource-words.js +1 -30
  143. package/dist/dnd/srd-tag-converter.d.ts +0 -21
  144. package/dist/dnd/srd-tag-converter.js +1 -12
  145. package/dist/dnd/tag-grammar.js +1 -12
  146. package/dist/dnd/warn-once.js +1 -8
  147. package/dist/encounter/encounter.ai-schema.js +1 -8
  148. package/dist/entities/base-item-resolver.d.ts +0 -26
  149. package/dist/entities/base-item-resolver.js +1 -11
  150. package/dist/entities/registry-revision.d.ts +0 -15
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  152. package/dist/entities/slug.d.ts +1 -31
  153. package/dist/entities/slug.js +1 -12
  154. package/dist/entities/wikilink-display.d.ts +0 -2
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  156. package/dist/feat/feat.category-codes.d.ts +1 -26
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  158. package/dist/feat/feat.codec.d.ts +0 -6
  159. package/dist/feat/feat.codec.js +1 -12
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  161. package/dist/feat/feat.schema.d.ts +22 -1
  162. package/dist/feat/feat.schema.js +1 -10
  163. package/dist/feat/feat.types.d.ts +0 -6
  164. package/dist/index.js +45 -141495
  165. package/dist/inline-tag-parser.js +1 -6
  166. package/dist/item/item.actions-map.d.ts +4 -63
  167. package/dist/item/item.actions-map.js +1 -10
  168. package/dist/item/item.ai-schema.js +1 -6
  169. package/dist/item/item.attunement.d.ts +0 -14
  170. package/dist/item/item.attunement.js +1 -6
  171. package/dist/item/item.bonuses.js +1 -10
  172. package/dist/item/item.codec.js +1 -9
  173. package/dist/item/item.conditions.d.ts +0 -7
  174. package/dist/item/item.conditions.js +1 -11
  175. package/dist/item/item.conditions.types.d.ts +0 -2
  176. package/dist/item/item.cost.js +1 -29
  177. package/dist/item/item.enrichment.js +1 -9
  178. package/dist/item/item.icon.d.ts +0 -8
  179. package/dist/item/item.icon.js +1 -211
  180. package/dist/item/item.parser.js +1 -8
  181. package/dist/item/item.schema.d.ts +2 -0
  182. package/dist/item/item.schema.js +1 -11
  183. package/dist/item/item.types.d.ts +2 -28
  184. package/dist/monster/monster.ai-schema.js +1 -6
  185. package/dist/monster/monster.codec.d.ts +0 -10
  186. package/dist/monster/monster.enrichment.js +1 -19
  187. package/dist/monster/monster.format.d.ts +0 -69
  188. package/dist/monster/monster.format.js +1 -78
  189. package/dist/monster/monster.parser.d.ts +0 -4
  190. package/dist/monster/monster.parser.js +1 -15
  191. package/dist/monster/monster.resolve.d.ts +0 -4
  192. package/dist/monster/monster.schema.d.ts +0 -9
  193. package/dist/monster/monster.schema.js +1 -34
  194. package/dist/monster/monster.types.d.ts +0 -3
  195. package/dist/monster/monster.types.js +1 -1
  196. package/dist/optional-feature/optional-feature.codec.d.ts +0 -11
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  198. package/dist/optional-feature/optional-feature.parser.js +1 -12
  199. package/dist/optional-feature/optional-feature.schema.d.ts +21 -1
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  201. package/dist/pack.d.ts +0 -9
  202. package/dist/pc/conditions.constants.js +1 -6
  203. package/dist/pc/decision-recognizer.js +1 -8
  204. package/dist/pc/pc.additional-spells.d.ts +0 -24
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  206. package/dist/pc/pc.amount-bindings.d.ts +0 -25
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  208. package/dist/pc/pc.asi-flatten.d.ts +0 -59
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  210. package/dist/pc/pc.conditions.d.ts +1 -0
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  218. package/dist/pc/pc.entry-overrides.d.ts +0 -58
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@@ -1,19 +0,0 @@
1
- import {
2
- featEntitySchema
3
- } from "./chunk-FMYWORTP.js";
4
-
5
- // src/feat/feat.parser.ts
6
- import { parseYaml } from "@archivist-gg/core";
7
- function parseFeat(source) {
8
- const raw = parseYaml(source, ["name", "slug"]);
9
- if (!raw.success) return raw;
10
- const result = featEntitySchema.safeParse({ edition: "2014", ...raw.data });
11
- if (!result.success) {
12
- return { success: false, error: `feat schema validation failed: ${result.error.message}` };
13
- }
14
- return { success: true, data: result.data };
15
- }
16
-
17
- export {
18
- parseFeat
19
- };
@@ -1,18 +0,0 @@
1
- import {
2
- parseBackground
3
- } from "./chunk-NKZMQV2C.js";
4
-
5
- // src/background/background.codec.ts
6
- import yaml from "js-yaml";
7
- var backgroundCodec = {
8
- parse(doc) {
9
- return parseBackground(doc.body);
10
- },
11
- serialize(entity) {
12
- return yaml.dump(entity, { lineWidth: -1, sortKeys: false });
13
- }
14
- };
15
-
16
- export {
17
- backgroundCodec
18
- };
@@ -1,23 +0,0 @@
1
- // src/inline-tag-parser.ts
2
- var VALID_PREFIXES = ["dice", "damage", "dc", "atk", "mod", "check"];
3
- var PREFIX_ALIASES = {
4
- roll: "dice",
5
- d: "dice",
6
- attack: "atk",
7
- dmg: "damage"
8
- };
9
- function parseInlineTag(text) {
10
- var _a;
11
- const colonIndex = text.indexOf(":");
12
- if (colonIndex === -1) return null;
13
- const prefix = text.slice(0, colonIndex).trim().toLowerCase();
14
- const resolved = (_a = PREFIX_ALIASES[prefix]) != null ? _a : prefix;
15
- if (!VALID_PREFIXES.includes(resolved)) return null;
16
- const content = text.slice(colonIndex + 1).trim();
17
- if (content.length === 0) return null;
18
- return { type: resolved, content, formula: null };
19
- }
20
-
21
- export {
22
- parseInlineTag
23
- };
@@ -1,30 +0,0 @@
1
- // src/entities/registry-revision.ts
2
- function registryRevision(registry) {
3
- const r = registry == null ? void 0 : registry.revision;
4
- return typeof r === "number" ? r : void 0;
5
- }
6
- function memoByRevision(cache, registry, compute) {
7
- const revision = registryRevision(registry);
8
- if (revision === void 0) return compute();
9
- const hit = cache.get(registry);
10
- if (hit && hit.revision === revision) return hit.value;
11
- const value = compute();
12
- cache.set(registry, { revision, value });
13
- return value;
14
- }
15
- var BUCKETS = /* @__PURE__ */ new WeakMap();
16
- function bucketOf(registry, type) {
17
- const byType = memoByRevision(BUCKETS, registry, () => /* @__PURE__ */ new Map());
18
- let bucket = byType.get(type);
19
- if (!bucket) {
20
- bucket = registry.search("", type, Number.POSITIVE_INFINITY);
21
- byType.set(type, bucket);
22
- }
23
- return bucket;
24
- }
25
-
26
- export {
27
- registryRevision,
28
- memoByRevision,
29
- bucketOf
30
- };
@@ -1,22 +0,0 @@
1
- // src/schemas/feature-alias.ts
2
- function aliasFeatureActionCost(f) {
3
- if (f.action === void 0 && typeof f.action_cost === "string") f.action = f.action_cost;
4
- }
5
- function aliasFeatureListActionCost(list) {
6
- if (Array.isArray(list)) {
7
- for (const f of list) if (f && typeof f === "object") aliasFeatureActionCost(f);
8
- }
9
- }
10
- function aliasFeaturesByLevelActionCost(byLevel) {
11
- if (byLevel && typeof byLevel === "object")
12
- for (const list of Object.values(byLevel)) aliasFeatureListActionCost(list);
13
- }
14
- function withResolvedActionCost(f) {
15
- return f.action === void 0 && typeof f.action_cost === "string" ? { ...f, action: f.action_cost } : f;
16
- }
17
-
18
- export {
19
- aliasFeatureListActionCost,
20
- aliasFeaturesByLevelActionCost,
21
- withResolvedActionCost
22
- };
@@ -1,59 +0,0 @@
1
- import {
2
- imageField
3
- } from "./chunk-UA5KS2PL.js";
4
-
5
- // src/weapon/weapon.schema.ts
6
- import { z } from "zod";
7
- var conditionalPropertySchema = z.object({
8
- kind: z.literal("conditional"),
9
- uid: z.string(),
10
- note: z.string()
11
- });
12
- var propertySchema = z.union([z.string(), conditionalPropertySchema]);
13
- var editionEnum = z.enum(["2014", "2024"]);
14
- var weaponEntitySchema = z.object({
15
- name: z.string().min(1),
16
- slug: z.string().min(1),
17
- category: z.string(),
18
- damage: z.object({
19
- dice: z.string(),
20
- type: z.string(),
21
- versatile_dice: z.string().optional()
22
- }),
23
- properties: z.array(propertySchema).default([]),
24
- range: z.object({
25
- normal: z.number().int().nonnegative(),
26
- long: z.number().int().nonnegative()
27
- }).optional(),
28
- reload: z.number().int().nonnegative().optional(),
29
- mastery: z.array(z.string()).optional(),
30
- type_tags: z.array(z.string()).optional(),
31
- ammo_type: z.string().optional(),
32
- weight: z.union([z.number(), z.string()]).optional(),
33
- cost: z.string().optional(),
34
- source: z.string().optional(),
35
- page: z.number().int().optional(),
36
- edition: editionEnum,
37
- entries: z.array(z.unknown()).optional(),
38
- // Root extras the converter and the SRD bundle emit on more than one root (spec §5).
39
- // Carrier counts measured on the G1b close census. `rendering_hint` is ALWAYS the empty
40
- // string today, so `.min(1)` is forbidden here.
41
- rendering_hint: z.string().optional(),
42
- // 98
43
- // The icon key (I3): a key of the renderer's icon set or a Lucide name; itemIconKey reads it first.
44
- icon: z.string().optional(),
45
- has_fluff: z.boolean().optional(),
46
- // 1
47
- has_fluff_images: z.boolean().optional(),
48
- // 39
49
- // Already `.optional()` at its source — never append a second one.
50
- image: imageField,
51
- // 0 today (images-OFF tree)
52
- raw: z.record(z.string(), z.unknown()).optional()
53
- // `weapon :: value_rarity :: duplicated` (8) is deliberately NOT declared: it is
54
- // converter-owned and stays a named expected residual (spec §10.3).
55
- }).loose();
56
-
57
- export {
58
- weaponEntitySchema
59
- };
@@ -1,26 +0,0 @@
1
- // src/pc/pc.proficiency-normalize.ts
2
- var normKey = (s) => s.toLowerCase().replace(/[^a-z0-9]+/g, " ").trim().split(/\s+/).filter(Boolean).map((w) => w.endsWith("s") ? w.slice(0, -1) : w).sort().join(" ");
3
- var toProfSlug = (s) => s.toLowerCase().replace(/’/g, "'").trim().replace(/\s+/g, "-");
4
- var humanizeProficiency = (s) => s.replace(/-/g, " ").replace(/(^|\s)\w/g, (c) => c.toUpperCase());
5
- var proficiencyLabel = (raw) => {
6
- const text = raw.replace(/’/g, "'").trim().replace(/\s+/g, " ");
7
- if (!/\s/.test(text) || text === text.toLowerCase()) return humanizeProficiency(toProfSlug(raw));
8
- return text.charAt(0).toUpperCase() + text.slice(1);
9
- };
10
- var weaponProfKey = (raw) => {
11
- const key = normKey(raw);
12
- const bare = key.split(" ").filter((w) => w !== "weapon").join(" ");
13
- return bare === "simple" || bare === "martial" ? bare : key;
14
- };
15
- var armorProfKey = (raw) => normKey(raw).split(" ").filter((w) => w !== "armor").join(" ");
16
- var proficiencyKey = (kind, raw) => kind === "weapons" ? weaponProfKey(raw) : kind === "armor" ? armorProfKey(raw) : toProfSlug(raw);
17
-
18
- export {
19
- normKey,
20
- toProfSlug,
21
- humanizeProficiency,
22
- proficiencyLabel,
23
- weaponProfKey,
24
- armorProfKey,
25
- proficiencyKey
26
- };
@@ -1,375 +0,0 @@
1
- import {
2
- normalizeRollScope
3
- } from "./chunk-TOM66P2P.js";
4
- import {
5
- toProfSlug
6
- } from "./chunk-5JXFJ5AU.js";
7
- import {
8
- memberSpellTargets
9
- } from "./chunk-RD2MID3M.js";
10
- import {
11
- warnOnce
12
- } from "./chunk-LVQLWRCU.js";
13
- import {
14
- bareEntitySlug
15
- } from "./chunk-ZCTUYGNV.js";
16
- import {
17
- normalizeAbility
18
- } from "./chunk-WELIKLZF.js";
19
-
20
- // src/pc/pc.feature-effects.ts
21
- function emptyFeatureEffectTotals() {
22
- return {
23
- initiative_bonus: 0,
24
- initiative_terms: [],
25
- skill_bonus_terms: [],
26
- save_bonus_terms: [],
27
- half_proficiency_terms: [],
28
- hp_per_level_bonus: 0,
29
- hp_per_level_terms: [],
30
- speed_walk_bonus: 0,
31
- speed_walk_terms: [],
32
- speed_walk_set: 0,
33
- attunement_set: 0,
34
- ability_bonus: {},
35
- senses: { darkvision: 0, blindsight: 0, tremorsense: 0, truesight: 0 },
36
- ac_terms: [],
37
- resistances: [],
38
- immunities: [],
39
- vulnerabilities: [],
40
- condition_immunities: [],
41
- proficiencies: { skills: [], skillExpertise: [], tools: [], languages: [], saves: [], armor: [], weapons: [] },
42
- weaponAbilities: [],
43
- rollModifiers: [],
44
- saveOutcomes: [],
45
- critRange: 20,
46
- extraAttack: 0,
47
- attackNotes: [],
48
- damageBonuses: [],
49
- spellDamageBonuses: []
50
- };
51
- }
52
- function pushUnique(list, value) {
53
- const key = value.trim().toLowerCase();
54
- if (!key) return;
55
- if (!list.some((v) => v.trim().toLowerCase() === key)) list.push(value.trim());
56
- }
57
- function pushDefenseGrant(list, value, source, condition) {
58
- const key = value.trim().toLowerCase();
59
- if (!key) return;
60
- const existing = list.find((g) => g.value.trim().toLowerCase() === key);
61
- if (existing) {
62
- if (!existing.sources.includes(source)) existing.sources.push(source);
63
- if (!existing.condition && condition) existing.condition = condition;
64
- return;
65
- }
66
- list.push({ value: value.trim(), sources: [source], ...condition ? { condition } : {} });
67
- }
68
- function foldsNow(rf, activeBuffs) {
69
- if (rf.feature.activatable !== true) return true;
70
- const id = rf.feature.id;
71
- return !!id && activeBuffs.has(id);
72
- }
73
- function assembleEffectFeatures(resolved) {
74
- var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j;
75
- const activeBuffs = new Set((_b = (_a = resolved.state) == null ? void 0 : _a.active_buffs) != null ? _b : []);
76
- const featureIds = new Set(((_c = resolved.features) != null ? _c : []).map((f) => f.feature.id).filter((id) => !!id));
77
- const aliases = [];
78
- for (const pool of (_d = resolved.pools) != null ? _d : []) {
79
- for (const entry of [...(_e = pool.selected) != null ? _e : [], ...(_f = pool.grants) != null ? _f : []]) {
80
- if (activeBuffs.has(entry.slug)) continue;
81
- const bare = bareEntitySlug(entry.slug);
82
- for (const stored of activeBuffs) {
83
- if (featureIds.has(stored)) continue;
84
- if (bareEntitySlug(stored) === bare) {
85
- aliases.push(entry.slug);
86
- break;
87
- }
88
- }
89
- }
90
- }
91
- for (const a of aliases) activeBuffs.add(a);
92
- const buffFeatures = [];
93
- const pushBoon = (item, pool) => {
94
- var _a2, _b2, _c2, _d2, _e2, _f2, _g2, _h2, _i2, _j2, _k;
95
- const e = item.entity;
96
- if (!e || item.itemBound === true || ((_b2 = (_a2 = e.effects) == null ? void 0 : _a2.length) != null ? _b2 : 0) === 0) return;
97
- const block = (_f2 = (_e2 = (_d2 = (_c2 = resolved.classes) == null ? void 0 : _c2[pool.classIndex]) == null ? void 0 : _d2.choices) == null ? void 0 : _e2[pool.anchorLevel]) != null ? _f2 : {};
98
- const spellTargets = memberSpellTargets(e, (id) => {
99
- var _a3;
100
- return block[`${pool.id}:${(_a3 = item.key) != null ? _a3 : item.slug}:${id}`];
101
- });
102
- buffFeatures.push({
103
- feature: { id: item.slug, name: e.name, activatable: (_g2 = e.activatable) != null ? _g2 : false, effects: e.effects },
104
- // source is inert for the fold; attribute to the pool's owning class
105
- // (never a hardcoded class) so the generic engine carries no homebrew name.
106
- source: { kind: "class", slug: (_k = (_j2 = (_i2 = (_h2 = resolved.classes) == null ? void 0 : _h2[pool.classIndex]) == null ? void 0 : _i2.entity) == null ? void 0 : _j2.slug) != null ? _k : pool.id, level: pool.anchorLevel },
107
- ...spellTargets ? { spellTargets } : {}
108
- });
109
- };
110
- for (const pool of (_g = resolved.pools) != null ? _g : []) {
111
- for (const sel of (_h = pool.selected) != null ? _h : []) pushBoon(sel, pool);
112
- for (const g of (_i = pool.grants) != null ? _i : []) pushBoon(g, pool);
113
- }
114
- return { features: [...(_j = resolved.features) != null ? _j : [], ...buffFeatures], activeBuffs };
115
- }
116
- function foldsOnSelf(eff) {
117
- if (eff.subject === void 0 || eff.subject === "self") return true;
118
- warnOnce(eff.subject, `archivist: unrecognised effect subject "${eff.subject}" (only "self" folds)`);
119
- return false;
120
- }
121
- function selfEffectsOf(f) {
122
- var _a;
123
- return ((_a = f.effects) != null ? _a : []).filter(foldsOnSelf);
124
- }
125
- function computeFeatureEffects(features, opts) {
126
- var _a, _b, _c;
127
- const out = emptyFeatureEffectTotals();
128
- for (const rf of features) {
129
- if (!foldsNow(rf, (_a = opts == null ? void 0 : opts.activeBuffs) != null ? _a : /* @__PURE__ */ new Set())) continue;
130
- const level = (_b = opts == null ? void 0 : opts.levelFor) == null ? void 0 : _b.call(opts, rf.source);
131
- for (const eff of selfEffectsOf(rf.feature)) {
132
- applyEffect(out, columnScaledRider(eff, rf, level, opts == null ? void 0 : opts.tableDiceFor), (_c = rf.feature.name) != null ? _c : "Feature", level, rf.source, rf.spellTargets);
133
- }
134
- }
135
- return out;
136
- }
137
- function classifyProficiencyEffect(eff) {
138
- if (eff.kind !== "proficiency") return null;
139
- const raw = eff.value;
140
- const expertise = eff.expertise === true;
141
- switch (eff.proficiency_type) {
142
- case "skill":
143
- return { bucket: "skills", value: toProfSlug(raw), raw, expertise };
144
- case "tool":
145
- return { bucket: "tools", value: toProfSlug(raw), raw, expertise };
146
- case "language":
147
- return { bucket: "languages", value: toProfSlug(raw), raw, expertise };
148
- case "armor":
149
- return { bucket: "armor", value: raw.toLowerCase(), raw, expertise };
150
- case "weapon":
151
- return { bucket: "weapons", value: raw.toLowerCase(), raw, expertise };
152
- default: {
153
- const ab = normalizeAbility(raw);
154
- return ab ? { bucket: "saves", value: ab, raw, expertise } : null;
155
- }
156
- }
157
- }
158
- function collectProficiencyEffectGrants(features, activeBuffs) {
159
- const out = {
160
- skills: [],
161
- tools: [],
162
- languages: [],
163
- saves: [],
164
- armor: [],
165
- weapons: []
166
- };
167
- for (const rf of features) {
168
- if (!foldsNow(rf, activeBuffs)) continue;
169
- for (const eff of selfEffectsOf(rf.feature)) {
170
- const c = classifyProficiencyEffect(eff);
171
- if (!c) continue;
172
- out[c.bucket].push({
173
- value: c.value,
174
- raw: c.raw,
175
- sourceKind: rf.source.kind,
176
- sourceSlug: rf.source.slug,
177
- ...c.expertise ? { expertise: true } : {}
178
- });
179
- }
180
- }
181
- return out;
182
- }
183
- function scaled(base, key, scalesAt, level) {
184
- if (level === void 0 || !(scalesAt == null ? void 0 : scalesAt.length)) return base;
185
- let best = base;
186
- let bestLevel = -1;
187
- for (const step of scalesAt) {
188
- if (step.level > level || step.level <= bestLevel) continue;
189
- const v = step[key];
190
- if (typeof v !== "number") continue;
191
- best = v;
192
- bestLevel = step.level;
193
- }
194
- return best;
195
- }
196
- function columnScaledRider(eff, rf, level, tableDiceFor) {
197
- if (eff.kind !== "damage-bonus" || level === void 0 || !tableDiceFor) return eff;
198
- const src = rf.source;
199
- const column = rf.feature.name;
200
- if (src.kind !== "class" && src.kind !== "subclass" || !column) return eff;
201
- const atGain = tableDiceFor(src, column, src.level);
202
- if (!atGain || atGain.toLowerCase() !== eff.amount.trim().toLowerCase()) return eff;
203
- const now = tableDiceFor(src, column, level);
204
- return now ? { ...eff, amount: now } : eff;
205
- }
206
- function riderScope(appliesTo) {
207
- if (appliesTo === void 0 || appliesTo === "all" || appliesTo === "spell") return void 0;
208
- const words = Array.isArray(appliesTo) ? appliesTo : [appliesTo];
209
- return words.includes("weapon") ? void 0 : [...words];
210
- }
211
- function applyEffect(out, eff, label, level, owner, targets) {
212
- var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;
213
- switch (eff.kind) {
214
- case "initiative-bonus":
215
- out.initiative_bonus += eff.value;
216
- out.initiative_terms.push({ label, value: eff.value });
217
- break;
218
- case "skill-bonus":
219
- out.skill_bonus_terms.push({
220
- skills: eff.skills.map(toProfSlug),
221
- ability: eff.ability,
222
- minimum: (_a = eff.minimum) != null ? _a : 0,
223
- label
224
- });
225
- break;
226
- case "save-bonus":
227
- out.save_bonus_terms.push({
228
- saves: [...(_b = eff.saves) != null ? _b : []],
229
- ability: eff.ability,
230
- minimum: (_c = eff.minimum) != null ? _c : 0,
231
- ...eff.inactive_while ? { inactiveWhile: eff.inactive_while } : {},
232
- label
233
- });
234
- break;
235
- case "half-proficiency":
236
- out.half_proficiency_terms.push({
237
- skills: ((_d = eff.skills) != null ? _d : []).map(toProfSlug),
238
- round: (_e = eff.round) != null ? _e : "down",
239
- label
240
- });
241
- break;
242
- case "hp-per-level-bonus":
243
- out.hp_per_level_bonus += eff.value;
244
- out.hp_per_level_terms.push({ label, value: eff.value });
245
- break;
246
- case "speed-bonus": {
247
- const value = scaled(eff.value, "value", eff.scales_at, level);
248
- if (eff.mode === "walk") {
249
- if (eff.set) out.speed_walk_set = Math.max(out.speed_walk_set, value);
250
- else {
251
- out.speed_walk_bonus += value;
252
- out.speed_walk_terms.push({ label, value });
253
- }
254
- }
255
- break;
256
- }
257
- case "attunement-limit": {
258
- out.attunement_set = Math.max(out.attunement_set, scaled(eff.value, "value", eff.scales_at, level));
259
- break;
260
- }
261
- case "sense":
262
- out.senses[eff.type] = Math.max(out.senses[eff.type], eff.range);
263
- break;
264
- case "resistance":
265
- pushDefenseGrant(out.resistances, eff.damage_type, label, eff.condition);
266
- break;
267
- case "immunity":
268
- pushDefenseGrant(out.immunities, eff.damage_type, label, eff.condition);
269
- break;
270
- case "vulnerability":
271
- pushDefenseGrant(out.vulnerabilities, eff.damage_type, label, eff.condition);
272
- break;
273
- case "immune-condition":
274
- if (!eff.while) pushDefenseGrant(out.condition_immunities, eff.condition, label);
275
- break;
276
- case "proficiency": {
277
- const c = classifyProficiencyEffect(eff);
278
- if (!c) break;
279
- if (c.bucket === "saves") {
280
- pushUnique(out.proficiencies.saves, c.value);
281
- } else {
282
- pushUnique(out.proficiencies[c.bucket], c.value);
283
- }
284
- if (c.expertise && c.bucket === "skills") pushUnique(out.proficiencies.skillExpertise, c.value);
285
- break;
286
- }
287
- case "ac-bonus":
288
- out.ac_terms.push({
289
- value: eff.value,
290
- requires_armor: eff.requires_armor === true,
291
- label,
292
- condition: eff.condition
293
- });
294
- break;
295
- case "weapon-ability": {
296
- if (eff.ability !== "spellcasting") {
297
- const w = eff.weapons;
298
- const weaponSlugs = !w || w === "chosen" ? void 0 : Array.isArray(w) ? w.map(bareEntitySlug) : [bareEntitySlug(w)];
299
- out.weaponAbilities.push({ ability: eff.ability, weaponSlugs });
300
- }
301
- break;
302
- }
303
- case "roll-modifier": {
304
- const rolls = eff.roll === "any" ? ["ability-check", "saving-throw", "attack"] : [eff.roll];
305
- const scopes = (_f = normalizeRollScope(eff.scope, rolls[0])) != null ? _f : [eff.scope];
306
- for (const roll of rolls) for (const scope of scopes)
307
- out.rollModifiers.push({ mode: eff.mode, roll, scope, condition: eff.condition, label });
308
- break;
309
- }
310
- case "save-outcome":
311
- out.saveOutcomes.push({
312
- ability: eff.ability === "any" ? void 0 : eff.ability,
313
- on_success: eff.on_success,
314
- on_failure: eff.on_failure,
315
- appliesTo: (_g = eff.applies_to) != null ? _g : void 0,
316
- condition: eff.condition,
317
- label
318
- });
319
- break;
320
- case "crit-range":
321
- if (((_h = eff.applies_to) != null ? _h : "weapon") !== "spell") out.critRange = Math.min(out.critRange, eff.min_roll);
322
- break;
323
- case "extra-attack":
324
- out.extraAttack = Math.max(out.extraAttack, scaled(eff.count, "count", eff.scales_at, level));
325
- break;
326
- case "reroll-damage":
327
- out.attackNotes.push(`Reroll ${eff.max_reroll}s${eff.once_per_die ? " (once/die)" : ""}`);
328
- break;
329
- case "attack-rule":
330
- if (eff.flag === "no-ranged-in-melee-disadvantage") out.attackNotes.push("No disadvantage firing in melee");
331
- break;
332
- case "damage-bonus":
333
- if (((_i = eff.applies_to) != null ? _i : "weapon") !== "spell") {
334
- const scope = riderScope(eff.applies_to);
335
- out.damageBonuses.push({
336
- amount: eff.amount,
337
- damage_type: eff.damage_type,
338
- source: label,
339
- ...eff.condition ? { condition: eff.condition } : {},
340
- ...scope ? { scope } : {},
341
- ...owner ? { owner } : {}
342
- });
343
- }
344
- if (eff.applies_to === "spell" || eff.applies_to === "all") {
345
- const spellScope = (_j = eff.spell_scope) != null ? _j : eff.applies_to === "all" ? {} : void 0;
346
- out.spellDamageBonuses.push({
347
- amount: eff.amount,
348
- damage_type: eff.damage_type,
349
- source: label,
350
- ...eff.condition ? { condition: eff.condition } : {},
351
- ...owner ? { owner } : {},
352
- ...targets ? { targets } : {},
353
- ...spellScope ? { scope: spellScope } : {}
354
- });
355
- }
356
- break;
357
- case "ability-score-increase":
358
- if (eff.abilities === "chosen") break;
359
- for (const ab of eff.abilities) out.ability_bonus[ab] = ((_k = out.ability_bonus[ab]) != null ? _k : 0) + eff.amount;
360
- break;
361
- default:
362
- break;
363
- }
364
- }
365
-
366
- export {
367
- emptyFeatureEffectTotals,
368
- foldsNow,
369
- assembleEffectFeatures,
370
- foldsOnSelf,
371
- selfEffectsOf,
372
- computeFeatureEffects,
373
- classifyProficiencyEffect,
374
- collectProficiencyEffectGrants
375
- };
@@ -1,22 +0,0 @@
1
- // src/spell/spell.ai-schema.ts
2
- import { z } from "zod";
3
- var spellInputSchema = z.object({
4
- name: z.string().describe("Spell name"),
5
- level: z.number().min(0).max(9).describe("Spell level (0 for cantrips)"),
6
- school: z.enum(["abjuration", "conjuration", "divination", "enchantment", "evocation", "illusion", "necromancy", "transmutation"]),
7
- casting_time: z.string().describe('e.g., "1 action", "1 bonus action"'),
8
- range: z.string().describe('e.g., "Touch", "120 feet", "Self"'),
9
- components: z.string().describe('e.g., "V, S", "V, S, M (diamond worth 100 gp)"'),
10
- duration: z.string().describe('e.g., "Instantaneous", "Concentration, up to 1 minute"'),
11
- description: z.array(z.string()).describe(
12
- "Spell description paragraphs. Use inline formula tags for damage and save DCs: `damage:DICE` for damage rolls (e.g. `damage:8d6`), `dc:ABILITY` for save DCs (e.g. `dc:WIS`). Valid abilities: STR, DEX, CON, INT, WIS, CHA."
13
- ),
14
- at_higher_levels: z.array(z.string()).optional(),
15
- classes: z.array(z.string()).optional(),
16
- ritual: z.boolean().optional(),
17
- concentration: z.boolean().optional()
18
- });
19
-
20
- export {
21
- spellInputSchema
22
- };
@@ -1,25 +0,0 @@
1
- import {
2
- STATIC_FALLBACK_CONTEXT,
3
- convertDescToTags
4
- } from "./chunk-DEEHHLAP.js";
5
-
6
- // src/item/item.enrichment.ts
7
- function enrichItem(raw) {
8
- var _a, _b, _c;
9
- const enriched = {
10
- ...raw,
11
- source: (_a = raw.source) != null ? _a : "Homebrew",
12
- attunement: (_b = raw.attunement) != null ? _b : false,
13
- curse: (_c = raw.curse) != null ? _c : false
14
- };
15
- if (Array.isArray(enriched.entries)) {
16
- enriched.entries = enriched.entries.map(
17
- (e) => convertDescToTags(e, STATIC_FALLBACK_CONTEXT)
18
- );
19
- }
20
- return enriched;
21
- }
22
-
23
- export {
24
- enrichItem
25
- };