@apholdings/jensen-code 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (166) hide show
  1. package/dist/cli/args.d.ts.map +1 -1
  2. package/dist/cli/args.js +6 -6
  3. package/dist/cli/args.js.map +1 -1
  4. package/dist/config.d.ts +6 -5
  5. package/dist/config.d.ts.map +1 -1
  6. package/dist/config.js +32 -25
  7. package/dist/config.js.map +1 -1
  8. package/dist/core/agent-session.d.ts +1 -0
  9. package/dist/core/agent-session.d.ts.map +1 -1
  10. package/dist/core/agent-session.js +25 -0
  11. package/dist/core/agent-session.js.map +1 -1
  12. package/dist/core/extensions/loader.d.ts.map +1 -1
  13. package/dist/core/extensions/loader.js +1 -1
  14. package/dist/core/extensions/loader.js.map +1 -1
  15. package/dist/core/footer-data-provider.d.ts +4 -1
  16. package/dist/core/footer-data-provider.d.ts.map +1 -1
  17. package/dist/core/footer-data-provider.js +25 -11
  18. package/dist/core/footer-data-provider.js.map +1 -1
  19. package/dist/index.d.ts +1 -1
  20. package/dist/index.d.ts.map +1 -1
  21. package/dist/index.js +1 -1
  22. package/dist/index.js.map +1 -1
  23. package/dist/modes/interactive/components/custom-editor.d.ts +1 -0
  24. package/dist/modes/interactive/components/custom-editor.d.ts.map +1 -1
  25. package/dist/modes/interactive/components/custom-editor.js +5 -0
  26. package/dist/modes/interactive/components/custom-editor.js.map +1 -1
  27. package/dist/modes/interactive/components/footer.d.ts +0 -2
  28. package/dist/modes/interactive/components/footer.d.ts.map +1 -1
  29. package/dist/modes/interactive/components/footer.js +8 -146
  30. package/dist/modes/interactive/components/footer.js.map +1 -1
  31. package/dist/modes/interactive/components/header.d.ts +9 -3
  32. package/dist/modes/interactive/components/header.d.ts.map +1 -1
  33. package/dist/modes/interactive/components/header.js +125 -196
  34. package/dist/modes/interactive/components/header.js.map +1 -1
  35. package/dist/modes/interactive/components/tool-execution.d.ts.map +1 -1
  36. package/dist/modes/interactive/components/tool-execution.js +1 -2
  37. package/dist/modes/interactive/components/tool-execution.js.map +1 -1
  38. package/dist/modes/interactive/interactive-mode.d.ts +23 -4
  39. package/dist/modes/interactive/interactive-mode.d.ts.map +1 -1
  40. package/dist/modes/interactive/interactive-mode.js +657 -243
  41. package/dist/modes/interactive/interactive-mode.js.map +1 -1
  42. package/dist/modes/interactive/theme/theme.d.ts.map +1 -1
  43. package/dist/modes/interactive/theme/theme.js +2 -0
  44. package/dist/modes/interactive/theme/theme.js.map +1 -1
  45. package/dist/utils/frontmatter.d.ts.map +1 -1
  46. package/dist/utils/frontmatter.js +8 -4
  47. package/dist/utils/frontmatter.js.map +1 -1
  48. package/dist/utils/tools-manager.d.ts.map +1 -1
  49. package/dist/utils/tools-manager.js +2 -2
  50. package/dist/utils/tools-manager.js.map +1 -1
  51. package/examples/extensions/osgrep.ts +643 -0
  52. package/examples/extensions/subagent/agents.ts +150 -38
  53. package/examples/extensions/subagent/index.ts +634 -514
  54. package/package.json +4 -3
  55. package/examples/README.md +0 -25
  56. package/examples/extensions/README.md +0 -206
  57. package/examples/extensions/antigravity-image-gen.ts +0 -416
  58. package/examples/extensions/auto-commit-on-exit.ts +0 -50
  59. package/examples/extensions/bash-spawn-hook.ts +0 -31
  60. package/examples/extensions/bookmark.ts +0 -51
  61. package/examples/extensions/built-in-tool-renderer.ts +0 -247
  62. package/examples/extensions/claude-rules.ts +0 -87
  63. package/examples/extensions/commands.ts +0 -73
  64. package/examples/extensions/confirm-destructive.ts +0 -60
  65. package/examples/extensions/custom-compaction.ts +0 -115
  66. package/examples/extensions/custom-footer.ts +0 -65
  67. package/examples/extensions/custom-header.ts +0 -74
  68. package/examples/extensions/custom-provider-anthropic/index.ts +0 -605
  69. package/examples/extensions/custom-provider-anthropic/package-lock.json +0 -24
  70. package/examples/extensions/custom-provider-anthropic/package.json +0 -19
  71. package/examples/extensions/custom-provider-gitlab-duo/index.ts +0 -350
  72. package/examples/extensions/custom-provider-gitlab-duo/package.json +0 -16
  73. package/examples/extensions/custom-provider-gitlab-duo/test.ts +0 -82
  74. package/examples/extensions/custom-provider-qwen-cli/index.ts +0 -346
  75. package/examples/extensions/custom-provider-qwen-cli/package.json +0 -16
  76. package/examples/extensions/dirty-repo-guard.ts +0 -57
  77. package/examples/extensions/doom-overlay/README.md +0 -46
  78. package/examples/extensions/doom-overlay/doom/build/doom.js +0 -21
  79. package/examples/extensions/doom-overlay/doom/build/doom.wasm +0 -0
  80. package/examples/extensions/doom-overlay/doom/build.sh +0 -152
  81. package/examples/extensions/doom-overlay/doom/doomgeneric_pi.c +0 -72
  82. package/examples/extensions/doom-overlay/doom-component.ts +0 -132
  83. package/examples/extensions/doom-overlay/doom-engine.ts +0 -173
  84. package/examples/extensions/doom-overlay/doom-keys.ts +0 -104
  85. package/examples/extensions/doom-overlay/index.ts +0 -75
  86. package/examples/extensions/doom-overlay/wad-finder.ts +0 -51
  87. package/examples/extensions/dynamic-resources/SKILL.md +0 -8
  88. package/examples/extensions/dynamic-resources/dynamic.json +0 -79
  89. package/examples/extensions/dynamic-resources/dynamic.md +0 -5
  90. package/examples/extensions/dynamic-resources/index.ts +0 -16
  91. package/examples/extensions/dynamic-tools.ts +0 -75
  92. package/examples/extensions/event-bus.ts +0 -44
  93. package/examples/extensions/file-trigger.ts +0 -42
  94. package/examples/extensions/git-checkpoint.ts +0 -54
  95. package/examples/extensions/handoff.ts +0 -151
  96. package/examples/extensions/hello.ts +0 -26
  97. package/examples/extensions/inline-bash.ts +0 -95
  98. package/examples/extensions/input-transform.ts +0 -44
  99. package/examples/extensions/interactive-shell.ts +0 -197
  100. package/examples/extensions/mac-system-theme.ts +0 -48
  101. package/examples/extensions/message-renderer.ts +0 -60
  102. package/examples/extensions/minimal-mode.ts +0 -427
  103. package/examples/extensions/modal-editor.ts +0 -86
  104. package/examples/extensions/model-status.ts +0 -32
  105. package/examples/extensions/notify.ts +0 -56
  106. package/examples/extensions/overlay-qa-tests.ts +0 -1349
  107. package/examples/extensions/overlay-test.ts +0 -151
  108. package/examples/extensions/permission-gate.ts +0 -35
  109. package/examples/extensions/pirate.ts +0 -48
  110. package/examples/extensions/plan-mode/README.md +0 -65
  111. package/examples/extensions/plan-mode/index.ts +0 -341
  112. package/examples/extensions/plan-mode/utils.ts +0 -168
  113. package/examples/extensions/preset.ts +0 -399
  114. package/examples/extensions/protected-paths.ts +0 -31
  115. package/examples/extensions/provider-payload.ts +0 -15
  116. package/examples/extensions/qna.ts +0 -120
  117. package/examples/extensions/question.ts +0 -265
  118. package/examples/extensions/questionnaire.ts +0 -428
  119. package/examples/extensions/rainbow-editor.ts +0 -89
  120. package/examples/extensions/reload-runtime.ts +0 -38
  121. package/examples/extensions/rpc-demo.ts +0 -125
  122. package/examples/extensions/sandbox/index.ts +0 -319
  123. package/examples/extensions/sandbox/package-lock.json +0 -92
  124. package/examples/extensions/sandbox/package.json +0 -19
  125. package/examples/extensions/send-user-message.ts +0 -98
  126. package/examples/extensions/session-name.ts +0 -28
  127. package/examples/extensions/shutdown-command.ts +0 -64
  128. package/examples/extensions/snake.ts +0 -344
  129. package/examples/extensions/space-invaders.ts +0 -561
  130. package/examples/extensions/ssh.ts +0 -221
  131. package/examples/extensions/status-line.ts +0 -41
  132. package/examples/extensions/subagent/README.md +0 -172
  133. package/examples/extensions/subagent/agents/planner.md +0 -37
  134. package/examples/extensions/subagent/agents/reviewer.md +0 -35
  135. package/examples/extensions/subagent/agents/scout.md +0 -50
  136. package/examples/extensions/subagent/agents/worker.md +0 -24
  137. package/examples/extensions/subagent/prompts/implement-and-review.md +0 -10
  138. package/examples/extensions/subagent/prompts/implement.md +0 -10
  139. package/examples/extensions/subagent/prompts/scout-and-plan.md +0 -9
  140. package/examples/extensions/summarize.ts +0 -196
  141. package/examples/extensions/system-prompt-header.ts +0 -18
  142. package/examples/extensions/timed-confirm.ts +0 -71
  143. package/examples/extensions/titlebar-spinner.ts +0 -59
  144. package/examples/extensions/todo.ts +0 -300
  145. package/examples/extensions/tool-override.ts +0 -144
  146. package/examples/extensions/tools.ts +0 -147
  147. package/examples/extensions/trigger-compact.ts +0 -41
  148. package/examples/extensions/truncated-tool.ts +0 -193
  149. package/examples/extensions/widget-placement.ts +0 -18
  150. package/examples/extensions/with-deps/index.ts +0 -33
  151. package/examples/extensions/with-deps/package-lock.json +0 -31
  152. package/examples/extensions/with-deps/package.json +0 -22
  153. package/examples/rpc-extension-ui.ts +0 -632
  154. package/examples/sdk/01-minimal.ts +0 -23
  155. package/examples/sdk/02-custom-model.ts +0 -50
  156. package/examples/sdk/03-custom-prompt.ts +0 -56
  157. package/examples/sdk/04-skills.ts +0 -47
  158. package/examples/sdk/05-tools.ts +0 -57
  159. package/examples/sdk/06-extensions.ts +0 -89
  160. package/examples/sdk/07-context-files.ts +0 -41
  161. package/examples/sdk/08-prompt-templates.ts +0 -48
  162. package/examples/sdk/09-api-keys-and-oauth.ts +0 -49
  163. package/examples/sdk/10-settings.ts +0 -52
  164. package/examples/sdk/11-sessions.ts +0 -49
  165. package/examples/sdk/12-full-control.ts +0 -83
  166. package/examples/sdk/README.md +0 -145
@@ -1,152 +0,0 @@
1
- #!/usr/bin/env bash
2
- # Build DOOM for pi-doom using doomgeneric and Emscripten
3
-
4
- set -e
5
-
6
- SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
7
- PROJECT_ROOT="$(dirname "$SCRIPT_DIR")"
8
- DOOM_DIR="$PROJECT_ROOT/doom"
9
- BUILD_DIR="$PROJECT_ROOT/doom/build"
10
-
11
- echo "=== pi-doom Build Script ==="
12
-
13
- # Check for emcc
14
- if ! command -v emcc &> /dev/null; then
15
- echo "Error: Emscripten (emcc) not found!"
16
- echo ""
17
- echo "Install via Homebrew:"
18
- echo " brew install emscripten"
19
- echo ""
20
- echo "Or manually:"
21
- echo " git clone https://github.com/emscripten-core/emsdk.git ~/emsdk"
22
- echo " cd ~/emsdk && ./emsdk install latest && ./emsdk activate latest"
23
- echo " source ~/emsdk/emsdk_env.sh"
24
- exit 1
25
- fi
26
-
27
- # Clone doomgeneric if not present
28
- if [ ! -d "$DOOM_DIR/doomgeneric" ]; then
29
- echo "Cloning doomgeneric..."
30
- cd "$DOOM_DIR"
31
- git clone https://github.com/ozkl/doomgeneric.git
32
- fi
33
-
34
- # Create build directory
35
- mkdir -p "$BUILD_DIR"
36
-
37
- # Copy our platform file
38
- cp "$DOOM_DIR/doomgeneric_pi.c" "$DOOM_DIR/doomgeneric/doomgeneric/"
39
-
40
- echo "Compiling DOOM to WebAssembly..."
41
- cd "$DOOM_DIR/doomgeneric/doomgeneric"
42
-
43
- # Resolution - 640x400 is doomgeneric default, good balance of speed/quality
44
- RESX=${DOOM_RESX:-640}
45
- RESY=${DOOM_RESY:-400}
46
-
47
- echo "Resolution: ${RESX}x${RESY}"
48
-
49
- # Compile with Emscripten (no sound)
50
- emcc -O2 \
51
- -s WASM=1 \
52
- -s EXPORTED_FUNCTIONS="['_doomgeneric_Create','_doomgeneric_Tick','_DG_GetFrameBuffer','_DG_GetScreenWidth','_DG_GetScreenHeight','_DG_PushKeyEvent','_malloc','_free']" \
53
- -s EXPORTED_RUNTIME_METHODS="['ccall','cwrap','getValue','setValue','FS']" \
54
- -s ALLOW_MEMORY_GROWTH=1 \
55
- -s INITIAL_MEMORY=33554432 \
56
- -s MODULARIZE=1 \
57
- -s EXPORT_NAME="createDoomModule" \
58
- -s ENVIRONMENT='node' \
59
- -s FILESYSTEM=1 \
60
- -s FORCE_FILESYSTEM=1 \
61
- -s EXIT_RUNTIME=0 \
62
- -s NO_EXIT_RUNTIME=1 \
63
- -DDOOMGENERIC_RESX=$RESX \
64
- -DDOOMGENERIC_RESY=$RESY \
65
- -I. \
66
- am_map.c \
67
- d_event.c \
68
- d_items.c \
69
- d_iwad.c \
70
- d_loop.c \
71
- d_main.c \
72
- d_mode.c \
73
- d_net.c \
74
- doomdef.c \
75
- doomgeneric.c \
76
- doomgeneric_pi.c \
77
- doomstat.c \
78
- dstrings.c \
79
- f_finale.c \
80
- f_wipe.c \
81
- g_game.c \
82
- hu_lib.c \
83
- hu_stuff.c \
84
- i_cdmus.c \
85
- i_input.c \
86
- i_endoom.c \
87
- i_joystick.c \
88
- i_scale.c \
89
- i_sound.c \
90
- i_system.c \
91
- i_timer.c \
92
- i_video.c \
93
- icon.c \
94
- info.c \
95
- m_argv.c \
96
- m_bbox.c \
97
- m_cheat.c \
98
- m_config.c \
99
- m_controls.c \
100
- m_fixed.c \
101
- m_menu.c \
102
- m_misc.c \
103
- m_random.c \
104
- memio.c \
105
- p_ceilng.c \
106
- p_doors.c \
107
- p_enemy.c \
108
- p_floor.c \
109
- p_inter.c \
110
- p_lights.c \
111
- p_map.c \
112
- p_maputl.c \
113
- p_mobj.c \
114
- p_plats.c \
115
- p_pspr.c \
116
- p_saveg.c \
117
- p_setup.c \
118
- p_sight.c \
119
- p_spec.c \
120
- p_switch.c \
121
- p_telept.c \
122
- p_tick.c \
123
- p_user.c \
124
- r_bsp.c \
125
- r_data.c \
126
- r_draw.c \
127
- r_main.c \
128
- r_plane.c \
129
- r_segs.c \
130
- r_sky.c \
131
- r_things.c \
132
- s_sound.c \
133
- sha1.c \
134
- sounds.c \
135
- st_lib.c \
136
- st_stuff.c \
137
- statdump.c \
138
- tables.c \
139
- v_video.c \
140
- w_checksum.c \
141
- w_file.c \
142
- w_file_stdc.c \
143
- w_main.c \
144
- w_wad.c \
145
- wi_stuff.c \
146
- z_zone.c \
147
- dummy.c \
148
- -o "$BUILD_DIR/doom.js"
149
-
150
- echo ""
151
- echo "Build complete!"
152
- echo "Output: $BUILD_DIR/doom.js and $BUILD_DIR/doom.wasm"
@@ -1,72 +0,0 @@
1
- /**
2
- * pi-doom platform implementation for doomgeneric
3
- *
4
- * Minimal implementation - no sound, just framebuffer and input.
5
- */
6
-
7
- #include "doomgeneric.h"
8
- #include "doomkeys.h"
9
- #include <emscripten.h>
10
- #include <stdint.h>
11
-
12
- // Key event queue
13
- #define KEY_QUEUE_SIZE 256
14
- static struct {
15
- int pressed;
16
- unsigned char key;
17
- } key_queue[KEY_QUEUE_SIZE];
18
- static int key_queue_read = 0;
19
- static int key_queue_write = 0;
20
-
21
- // Get the framebuffer pointer for JS to read
22
- EMSCRIPTEN_KEEPALIVE
23
- uint32_t *DG_GetFrameBuffer(void) { return DG_ScreenBuffer; }
24
-
25
- // Get framebuffer dimensions
26
- EMSCRIPTEN_KEEPALIVE
27
- int DG_GetScreenWidth(void) { return DOOMGENERIC_RESX; }
28
-
29
- EMSCRIPTEN_KEEPALIVE
30
- int DG_GetScreenHeight(void) { return DOOMGENERIC_RESY; }
31
-
32
- // Push a key event from JavaScript
33
- EMSCRIPTEN_KEEPALIVE
34
- void DG_PushKeyEvent(int pressed, unsigned char key) {
35
- int next_write = (key_queue_write + 1) % KEY_QUEUE_SIZE;
36
- if (next_write != key_queue_read) {
37
- key_queue[key_queue_write].pressed = pressed;
38
- key_queue[key_queue_write].key = key;
39
- key_queue_write = next_write;
40
- }
41
- }
42
-
43
- void DG_Init(void) {
44
- // Nothing to initialize
45
- }
46
-
47
- void DG_DrawFrame(void) {
48
- // Frame is in DG_ScreenBuffer, JS reads via DG_GetFrameBuffer
49
- }
50
-
51
- void DG_SleepMs(uint32_t ms) {
52
- // No-op - JS handles timing
53
- (void)ms;
54
- }
55
-
56
- uint32_t DG_GetTicksMs(void) {
57
- return (uint32_t)emscripten_get_now();
58
- }
59
-
60
- int DG_GetKey(int *pressed, unsigned char *key) {
61
- if (key_queue_read != key_queue_write) {
62
- *pressed = key_queue[key_queue_read].pressed;
63
- *key = key_queue[key_queue_read].key;
64
- key_queue_read = (key_queue_read + 1) % KEY_QUEUE_SIZE;
65
- return 1;
66
- }
67
- return 0;
68
- }
69
-
70
- void DG_SetWindowTitle(const char *title) {
71
- (void)title;
72
- }
@@ -1,132 +0,0 @@
1
- /**
2
- * DOOM Component for overlay mode
3
- *
4
- * Renders DOOM frames using half-block characters (▀) with 24-bit color.
5
- * Height is calculated from width to maintain DOOM's aspect ratio.
6
- */
7
-
8
- import type { Component } from "@apholdings/jensen-tui";
9
- import { isKeyRelease, type TUI } from "@apholdings/jensen-tui";
10
- import type { DoomEngine } from "./doom-engine.js";
11
- import { DoomKeys, mapKeyToDoom } from "./doom-keys.js";
12
-
13
- function renderHalfBlock(
14
- rgba: Uint8Array,
15
- width: number,
16
- height: number,
17
- targetCols: number,
18
- targetRows: number,
19
- ): string[] {
20
- const lines: string[] = [];
21
- const scaleX = width / targetCols;
22
- const scaleY = height / (targetRows * 2);
23
-
24
- for (let row = 0; row < targetRows; row++) {
25
- let line = "";
26
- const srcY1 = Math.floor(row * 2 * scaleY);
27
- const srcY2 = Math.floor((row * 2 + 1) * scaleY);
28
-
29
- for (let col = 0; col < targetCols; col++) {
30
- const srcX = Math.floor(col * scaleX);
31
- const idx1 = (srcY1 * width + srcX) * 4;
32
- const idx2 = (srcY2 * width + srcX) * 4;
33
- const r1 = rgba[idx1] ?? 0,
34
- g1 = rgba[idx1 + 1] ?? 0,
35
- b1 = rgba[idx1 + 2] ?? 0;
36
- const r2 = rgba[idx2] ?? 0,
37
- g2 = rgba[idx2 + 1] ?? 0,
38
- b2 = rgba[idx2 + 2] ?? 0;
39
- line += `\x1b[38;2;${r1};${g1};${b1}m\x1b[48;2;${r2};${g2};${b2}m▀`;
40
- }
41
- line += "\x1b[0m";
42
- lines.push(line);
43
- }
44
- return lines;
45
- }
46
-
47
- export class DoomOverlayComponent implements Component {
48
- private engine: DoomEngine;
49
- private tui: TUI;
50
- private interval: ReturnType<typeof setInterval> | null = null;
51
- private onExit: () => void;
52
-
53
- // Opt-in to key release events for smooth movement
54
- wantsKeyRelease = true;
55
-
56
- constructor(tui: TUI, engine: DoomEngine, onExit: () => void, resume = false) {
57
- this.tui = tui;
58
- this.engine = engine;
59
- this.onExit = onExit;
60
-
61
- // Unpause if resuming
62
- if (resume) {
63
- this.engine.pushKey(true, DoomKeys.KEY_PAUSE);
64
- this.engine.pushKey(false, DoomKeys.KEY_PAUSE);
65
- }
66
-
67
- this.startGameLoop();
68
- }
69
-
70
- private startGameLoop(): void {
71
- this.interval = setInterval(() => {
72
- try {
73
- this.engine.tick();
74
- this.tui.requestRender();
75
- } catch {
76
- // WASM error (e.g., exit via DOOM menu) - treat as quit
77
- this.dispose();
78
- this.onExit();
79
- }
80
- }, 1000 / 35);
81
- }
82
-
83
- handleInput(data: string): void {
84
- // Q to pause and exit (but not on release)
85
- if (!isKeyRelease(data) && (data === "q" || data === "Q")) {
86
- // Send DOOM's pause key before exiting
87
- this.engine.pushKey(true, DoomKeys.KEY_PAUSE);
88
- this.engine.pushKey(false, DoomKeys.KEY_PAUSE);
89
- this.dispose();
90
- this.onExit();
91
- return;
92
- }
93
-
94
- const doomKeys = mapKeyToDoom(data);
95
- if (doomKeys.length === 0) return;
96
-
97
- const released = isKeyRelease(data);
98
-
99
- for (const key of doomKeys) {
100
- this.engine.pushKey(!released, key);
101
- }
102
- }
103
-
104
- render(width: number): string[] {
105
- // DOOM renders at 640x400 (1.6:1 ratio)
106
- // With half-block characters, each terminal row = 2 pixels
107
- // So effective ratio is 640:200 = 3.2:1 (width:height in terminal cells)
108
- // Add 1 row for footer
109
- const ASPECT_RATIO = 3.2;
110
- const MIN_HEIGHT = 10;
111
- const height = Math.max(MIN_HEIGHT, Math.floor(width / ASPECT_RATIO));
112
-
113
- const rgba = this.engine.getFrameRGBA();
114
- const lines = renderHalfBlock(rgba, this.engine.width, this.engine.height, width, height);
115
-
116
- // Footer
117
- const footer = " DOOM | Q=Pause | WASD=Move | Shift+WASD=Run | Space=Use | F=Fire | 1-7=Weapons";
118
- const truncatedFooter = footer.length > width ? footer.slice(0, width) : footer;
119
- lines.push(`\x1b[2m${truncatedFooter}\x1b[0m`);
120
-
121
- return lines;
122
- }
123
-
124
- invalidate(): void {}
125
-
126
- dispose(): void {
127
- if (this.interval) {
128
- clearInterval(this.interval);
129
- this.interval = null;
130
- }
131
- }
132
- }
@@ -1,173 +0,0 @@
1
- /**
2
- * DOOM Engine - WebAssembly wrapper for doomgeneric
3
- */
4
-
5
- import { existsSync, readFileSync } from "node:fs";
6
- import { createRequire } from "node:module";
7
- import { dirname, join } from "node:path";
8
- import { fileURLToPath } from "node:url";
9
-
10
- export interface DoomModule {
11
- _doomgeneric_Create: (argc: number, argv: number) => void;
12
- _doomgeneric_Tick: () => void;
13
- _DG_GetFrameBuffer: () => number;
14
- _DG_GetScreenWidth: () => number;
15
- _DG_GetScreenHeight: () => number;
16
- _DG_PushKeyEvent: (pressed: number, key: number) => void;
17
- _malloc: (size: number) => number;
18
- _free: (ptr: number) => void;
19
- HEAPU8: Uint8Array;
20
- HEAPU32: Uint32Array;
21
- FS_createDataFile: (parent: string, name: string, data: number[], canRead: boolean, canWrite: boolean) => void;
22
- FS_createPath: (parent: string, path: string, canRead: boolean, canWrite: boolean) => string;
23
- setValue: (ptr: number, value: number, type: string) => void;
24
- getValue: (ptr: number, type: string) => number;
25
- }
26
-
27
- export class DoomEngine {
28
- private module: DoomModule | null = null;
29
- private frameBufferPtr: number = 0;
30
- private initialized = false;
31
- private wadPath: string;
32
- private _width = 640;
33
- private _height = 400;
34
-
35
- constructor(wadPath: string) {
36
- this.wadPath = wadPath;
37
- }
38
-
39
- get width(): number {
40
- return this._width;
41
- }
42
-
43
- get height(): number {
44
- return this._height;
45
- }
46
-
47
- async init(): Promise<void> {
48
- // Locate WASM build
49
- const __dirname = dirname(fileURLToPath(import.meta.url));
50
- const buildDir = join(__dirname, "doom", "build");
51
- const doomJsPath = join(buildDir, "doom.js");
52
-
53
- if (!existsSync(doomJsPath)) {
54
- throw new Error(`WASM not found at ${doomJsPath}. Run ./doom/build.sh first`);
55
- }
56
-
57
- // Read WAD file
58
- const wadData = readFileSync(this.wadPath);
59
- const wadArray = Array.from(new Uint8Array(wadData));
60
-
61
- // Load WASM module - eval to bypass jiti completely
62
- const doomJsCode = readFileSync(doomJsPath, "utf-8");
63
- const moduleExports: { exports: unknown } = { exports: {} };
64
- const nativeRequire = createRequire(doomJsPath);
65
- const moduleFunc = new Function("module", "exports", "__dirname", "__filename", "require", doomJsCode);
66
- moduleFunc(moduleExports, moduleExports.exports, buildDir, doomJsPath, nativeRequire);
67
- const createDoomModule = moduleExports.exports as (config: unknown) => Promise<DoomModule>;
68
-
69
- const moduleConfig = {
70
- locateFile: (path: string) => {
71
- if (path.endsWith(".wasm")) {
72
- return join(buildDir, path);
73
- }
74
- return path;
75
- },
76
- print: () => {},
77
- printErr: () => {},
78
- preRun: [
79
- (module: DoomModule) => {
80
- // Create /doom directory and add WAD
81
- module.FS_createPath("/", "doom", true, true);
82
- module.FS_createDataFile("/doom", "doom1.wad", wadArray, true, false);
83
- },
84
- ],
85
- };
86
-
87
- this.module = await createDoomModule(moduleConfig);
88
- if (!this.module) {
89
- throw new Error("Failed to initialize DOOM module");
90
- }
91
-
92
- // Initialize DOOM
93
- this.initDoom();
94
-
95
- // Get framebuffer info
96
- this.frameBufferPtr = this.module._DG_GetFrameBuffer();
97
- this._width = this.module._DG_GetScreenWidth();
98
- this._height = this.module._DG_GetScreenHeight();
99
- this.initialized = true;
100
- }
101
-
102
- private initDoom(): void {
103
- if (!this.module) return;
104
-
105
- const args = ["doom", "-iwad", "/doom/doom1.wad"];
106
- const argPtrs: number[] = [];
107
-
108
- for (const arg of args) {
109
- const ptr = this.module._malloc(arg.length + 1);
110
- for (let i = 0; i < arg.length; i++) {
111
- this.module.setValue(ptr + i, arg.charCodeAt(i), "i8");
112
- }
113
- this.module.setValue(ptr + arg.length, 0, "i8");
114
- argPtrs.push(ptr);
115
- }
116
-
117
- const argvPtr = this.module._malloc(argPtrs.length * 4);
118
- for (let i = 0; i < argPtrs.length; i++) {
119
- this.module.setValue(argvPtr + i * 4, argPtrs[i]!, "i32");
120
- }
121
-
122
- this.module._doomgeneric_Create(args.length, argvPtr);
123
-
124
- for (const ptr of argPtrs) {
125
- this.module._free(ptr);
126
- }
127
- this.module._free(argvPtr);
128
- }
129
-
130
- /**
131
- * Run one game tick
132
- */
133
- tick(): void {
134
- if (!this.module || !this.initialized) return;
135
- this.module._doomgeneric_Tick();
136
- }
137
-
138
- /**
139
- * Get current frame as RGBA pixel data
140
- * DOOM outputs ARGB, we convert to RGBA
141
- */
142
- getFrameRGBA(): Uint8Array {
143
- if (!this.module || !this.initialized) {
144
- return new Uint8Array(this._width * this._height * 4);
145
- }
146
-
147
- const pixels = this._width * this._height;
148
- const buffer = new Uint8Array(pixels * 4);
149
-
150
- for (let i = 0; i < pixels; i++) {
151
- const argb = this.module.getValue(this.frameBufferPtr + i * 4, "i32");
152
- const offset = i * 4;
153
- buffer[offset + 0] = (argb >> 16) & 0xff; // R
154
- buffer[offset + 1] = (argb >> 8) & 0xff; // G
155
- buffer[offset + 2] = argb & 0xff; // B
156
- buffer[offset + 3] = 255; // A
157
- }
158
-
159
- return buffer;
160
- }
161
-
162
- /**
163
- * Push a key event
164
- */
165
- pushKey(pressed: boolean, key: number): void {
166
- if (!this.module || !this.initialized) return;
167
- this.module._DG_PushKeyEvent(pressed ? 1 : 0, key);
168
- }
169
-
170
- isInitialized(): boolean {
171
- return this.initialized;
172
- }
173
- }
@@ -1,104 +0,0 @@
1
- /**
2
- * DOOM key codes (from doomkeys.h)
3
- */
4
- export const DoomKeys = {
5
- KEY_RIGHTARROW: 0xae,
6
- KEY_LEFTARROW: 0xac,
7
- KEY_UPARROW: 0xad,
8
- KEY_DOWNARROW: 0xaf,
9
- KEY_STRAFE_L: 0xa0,
10
- KEY_STRAFE_R: 0xa1,
11
- KEY_USE: 0xa2,
12
- KEY_FIRE: 0xa3,
13
- KEY_ESCAPE: 27,
14
- KEY_ENTER: 13,
15
- KEY_TAB: 9,
16
- KEY_F1: 0x80 + 0x3b,
17
- KEY_F2: 0x80 + 0x3c,
18
- KEY_F3: 0x80 + 0x3d,
19
- KEY_F4: 0x80 + 0x3e,
20
- KEY_F5: 0x80 + 0x3f,
21
- KEY_F6: 0x80 + 0x40,
22
- KEY_F7: 0x80 + 0x41,
23
- KEY_F8: 0x80 + 0x42,
24
- KEY_F9: 0x80 + 0x43,
25
- KEY_F10: 0x80 + 0x44,
26
- KEY_F11: 0x80 + 0x57,
27
- KEY_F12: 0x80 + 0x58,
28
- KEY_BACKSPACE: 127,
29
- KEY_PAUSE: 0xff,
30
- KEY_EQUALS: 0x3d,
31
- KEY_MINUS: 0x2d,
32
- KEY_RSHIFT: 0x80 + 0x36,
33
- KEY_RCTRL: 0x80 + 0x1d,
34
- KEY_RALT: 0x80 + 0x38,
35
- } as const;
36
-
37
- import { Key, matchesKey, parseKey } from "@apholdings/jensen-tui";
38
-
39
- /**
40
- * Map terminal key input to DOOM key codes
41
- * Supports both raw terminal input and Kitty protocol sequences
42
- */
43
- export function mapKeyToDoom(data: string): number[] {
44
- // Arrow keys
45
- if (matchesKey(data, Key.up)) return [DoomKeys.KEY_UPARROW];
46
- if (matchesKey(data, Key.down)) return [DoomKeys.KEY_DOWNARROW];
47
- if (matchesKey(data, Key.right)) return [DoomKeys.KEY_RIGHTARROW];
48
- if (matchesKey(data, Key.left)) return [DoomKeys.KEY_LEFTARROW];
49
-
50
- // WASD - check both raw char and Kitty sequences
51
- if (data === "w" || matchesKey(data, "w")) return [DoomKeys.KEY_UPARROW];
52
- if (data === "W" || matchesKey(data, Key.shift("w"))) return [DoomKeys.KEY_UPARROW, DoomKeys.KEY_RSHIFT];
53
- if (data === "s" || matchesKey(data, "s")) return [DoomKeys.KEY_DOWNARROW];
54
- if (data === "S" || matchesKey(data, Key.shift("s"))) return [DoomKeys.KEY_DOWNARROW, DoomKeys.KEY_RSHIFT];
55
- if (data === "a" || matchesKey(data, "a")) return [DoomKeys.KEY_STRAFE_L];
56
- if (data === "A" || matchesKey(data, Key.shift("a"))) return [DoomKeys.KEY_STRAFE_L, DoomKeys.KEY_RSHIFT];
57
- if (data === "d" || matchesKey(data, "d")) return [DoomKeys.KEY_STRAFE_R];
58
- if (data === "D" || matchesKey(data, Key.shift("d"))) return [DoomKeys.KEY_STRAFE_R, DoomKeys.KEY_RSHIFT];
59
-
60
- // Fire - F key
61
- if (data === "f" || data === "F" || matchesKey(data, "f") || matchesKey(data, Key.shift("f"))) {
62
- return [DoomKeys.KEY_FIRE];
63
- }
64
-
65
- // Use/Open
66
- if (data === " " || matchesKey(data, Key.space)) return [DoomKeys.KEY_USE];
67
-
68
- // Menu/UI keys
69
- if (matchesKey(data, Key.enter)) return [DoomKeys.KEY_ENTER];
70
- if (matchesKey(data, Key.escape)) return [DoomKeys.KEY_ESCAPE];
71
- if (matchesKey(data, Key.tab)) return [DoomKeys.KEY_TAB];
72
- if (matchesKey(data, Key.backspace)) return [DoomKeys.KEY_BACKSPACE];
73
-
74
- // Ctrl keys (except Ctrl+C) = fire (legacy support)
75
- const parsed = parseKey(data);
76
- if (parsed?.startsWith("ctrl+") && parsed !== "ctrl+c") {
77
- return [DoomKeys.KEY_FIRE];
78
- }
79
- if (data.length === 1 && data.charCodeAt(0) < 32 && data !== "\x03") {
80
- return [DoomKeys.KEY_FIRE];
81
- }
82
-
83
- // Weapon selection (0-9)
84
- if (data >= "0" && data <= "9") return [data.charCodeAt(0)];
85
-
86
- // Plus/minus for screen size
87
- if (data === "+" || data === "=") return [DoomKeys.KEY_EQUALS];
88
- if (data === "-") return [DoomKeys.KEY_MINUS];
89
-
90
- // Y/N for prompts
91
- if (data === "y" || data === "Y" || matchesKey(data, "y") || matchesKey(data, Key.shift("y"))) {
92
- return ["y".charCodeAt(0)];
93
- }
94
- if (data === "n" || data === "N" || matchesKey(data, "n") || matchesKey(data, Key.shift("n"))) {
95
- return ["n".charCodeAt(0)];
96
- }
97
-
98
- // Other printable characters (for cheats)
99
- if (data.length === 1 && data.charCodeAt(0) >= 32) {
100
- return [data.toLowerCase().charCodeAt(0)];
101
- }
102
-
103
- return [];
104
- }
@@ -1,75 +0,0 @@
1
- /**
2
- * DOOM Overlay Demo - Play DOOM as an overlay
3
- *
4
- * Usage: pi --extension ./examples/extensions/doom-overlay
5
- *
6
- * Commands:
7
- * /doom-overlay - Play DOOM in an overlay (Q to pause/exit)
8
- *
9
- * This demonstrates that overlays can handle real-time game rendering at 35 FPS.
10
- */
11
-
12
- import type { ExtensionAPI } from "@apholdings/jensen-code";
13
- import { DoomOverlayComponent } from "./doom-component.js";
14
- import { DoomEngine } from "./doom-engine.js";
15
- import { ensureWadFile } from "./wad-finder.js";
16
-
17
- // Persistent engine instance - survives between invocations
18
- let activeEngine: DoomEngine | null = null;
19
- let activeWadPath: string | null = null;
20
-
21
- export default function (pi: ExtensionAPI) {
22
- pi.registerCommand("doom-overlay", {
23
- description: "Play DOOM as an overlay. Q to pause and exit.",
24
-
25
- handler: async (args, ctx) => {
26
- if (!ctx.hasUI) {
27
- ctx.ui.notify("DOOM requires interactive mode", "error");
28
- return;
29
- }
30
-
31
- // Auto-download WAD if not present
32
- ctx.ui.notify("Loading DOOM...", "info");
33
- const wad = args?.trim() ? args.trim() : await ensureWadFile();
34
-
35
- if (!wad) {
36
- ctx.ui.notify("Failed to download DOOM WAD file. Check your internet connection.", "error");
37
- return;
38
- }
39
-
40
- try {
41
- // Reuse existing engine if same WAD, otherwise create new
42
- let isResume = false;
43
- if (activeEngine && activeWadPath === wad) {
44
- ctx.ui.notify("Resuming DOOM...", "info");
45
- isResume = true;
46
- } else {
47
- ctx.ui.notify(`Loading DOOM from ${wad}...`, "info");
48
- activeEngine = new DoomEngine(wad);
49
- await activeEngine.init();
50
- activeWadPath = wad;
51
- }
52
-
53
- await ctx.ui.custom(
54
- (tui, _theme, _keybindings, done) => {
55
- return new DoomOverlayComponent(tui, activeEngine!, () => done(undefined), isResume);
56
- },
57
- {
58
- overlay: true,
59
- overlayOptions: {
60
- width: "75%",
61
- maxHeight: "95%",
62
- anchor: "center",
63
- margin: { top: 1 },
64
- },
65
- },
66
- );
67
- } catch (error) {
68
- ctx.ui.notify(`Failed to load DOOM: ${error}`, "error");
69
- activeEngine = null;
70
- activeWadPath = null;
71
- }
72
- },
73
- });
74
- }
75
-