@anweather/game-plugin-ssdk 1.2.0

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Files changed (88) hide show
  1. package/dist-cjs/runtime/defaultService.js +18 -0
  2. package/dist-cjs/runtime/express.js +39 -0
  3. package/dist-cjs/runtime/index.js +7 -0
  4. package/dist-cjs/src/endpoint/EndpointParameters.js +12 -0
  5. package/dist-cjs/src/endpoint/endpointResolver.js +16 -0
  6. package/dist-cjs/src/endpoint/ruleset.js +38 -0
  7. package/dist-cjs/src/index.js +7 -0
  8. package/dist-cjs/src/models/index.js +4 -0
  9. package/dist-cjs/src/models/models_0.js +860 -0
  10. package/dist-cjs/src/protocols/Aws_restJson1.js +1077 -0
  11. package/dist-cjs/src/server/GamePluginService.js +231 -0
  12. package/dist-cjs/src/server/index.js +5 -0
  13. package/dist-cjs/src/server/operations/ApplyMove.js +109 -0
  14. package/dist-cjs/src/server/operations/ApplySaveFileEdit.js +109 -0
  15. package/dist-cjs/src/server/operations/AssignParticipants.js +101 -0
  16. package/dist-cjs/src/server/operations/DescribeSaveFile.js +101 -0
  17. package/dist-cjs/src/server/operations/GetGameResult.js +101 -0
  18. package/dist-cjs/src/server/operations/GetGameStatus.js +101 -0
  19. package/dist-cjs/src/server/operations/GetMetadata.js +99 -0
  20. package/dist-cjs/src/server/operations/GetPlayerView.js +101 -0
  21. package/dist-cjs/src/server/operations/GetSaveFileEditorState.js +101 -0
  22. package/dist-cjs/src/server/operations/Health.js +99 -0
  23. package/dist-cjs/src/server/operations/InitializeGame.js +101 -0
  24. package/dist-cjs/src/server/operations/IsConfigMove.js +101 -0
  25. package/dist-cjs/src/server/operations/IsOutOfTurnMove.js +101 -0
  26. package/dist-cjs/src/server/operations/SelectBotMove.js +101 -0
  27. package/dist-cjs/src/server/operations/ValidateMove.js +101 -0
  28. package/dist-cjs/src/server/operations/index.js +18 -0
  29. package/dist-cjs/tsconfig.cjs.tsbuildinfo +1 -0
  30. package/dist-es/runtime/defaultService.js +15 -0
  31. package/dist-es/runtime/express.js +36 -0
  32. package/dist-es/runtime/index.js +2 -0
  33. package/dist-es/src/endpoint/EndpointParameters.js +8 -0
  34. package/dist-es/src/endpoint/endpointResolver.js +12 -0
  35. package/dist-es/src/endpoint/ruleset.js +35 -0
  36. package/dist-es/src/index.js +3 -0
  37. package/dist-es/src/models/index.js +1 -0
  38. package/dist-es/src/models/models_0.js +855 -0
  39. package/dist-es/src/protocols/Aws_restJson1.js +1041 -0
  40. package/dist-es/src/server/GamePluginService.js +226 -0
  41. package/dist-es/src/server/index.js +2 -0
  42. package/dist-es/src/server/operations/ApplyMove.js +103 -0
  43. package/dist-es/src/server/operations/ApplySaveFileEdit.js +103 -0
  44. package/dist-es/src/server/operations/AssignParticipants.js +95 -0
  45. package/dist-es/src/server/operations/DescribeSaveFile.js +95 -0
  46. package/dist-es/src/server/operations/GetGameResult.js +95 -0
  47. package/dist-es/src/server/operations/GetGameStatus.js +95 -0
  48. package/dist-es/src/server/operations/GetMetadata.js +93 -0
  49. package/dist-es/src/server/operations/GetPlayerView.js +95 -0
  50. package/dist-es/src/server/operations/GetSaveFileEditorState.js +95 -0
  51. package/dist-es/src/server/operations/Health.js +93 -0
  52. package/dist-es/src/server/operations/InitializeGame.js +95 -0
  53. package/dist-es/src/server/operations/IsConfigMove.js +95 -0
  54. package/dist-es/src/server/operations/IsOutOfTurnMove.js +95 -0
  55. package/dist-es/src/server/operations/SelectBotMove.js +95 -0
  56. package/dist-es/src/server/operations/ValidateMove.js +95 -0
  57. package/dist-es/src/server/operations/index.js +15 -0
  58. package/dist-es/tsconfig.es.tsbuildinfo +1 -0
  59. package/dist-types/runtime/defaultService.d.ts +9 -0
  60. package/dist-types/runtime/express.d.ts +12 -0
  61. package/dist-types/runtime/index.d.ts +3 -0
  62. package/dist-types/src/endpoint/EndpointParameters.d.ts +20 -0
  63. package/dist-types/src/endpoint/endpointResolver.d.ts +5 -0
  64. package/dist-types/src/endpoint/ruleset.d.ts +2 -0
  65. package/dist-types/src/index.d.ts +22 -0
  66. package/dist-types/src/models/index.d.ts +1 -0
  67. package/dist-types/src/models/models_0.d.ts +402 -0
  68. package/dist-types/src/protocols/Aws_restJson1.d.ts +52 -0
  69. package/dist-types/src/server/GamePluginService.d.ts +54 -0
  70. package/dist-types/src/server/index.d.ts +2 -0
  71. package/dist-types/src/server/operations/ApplyMove.d.ts +41 -0
  72. package/dist-types/src/server/operations/ApplySaveFileEdit.d.ts +41 -0
  73. package/dist-types/src/server/operations/AssignParticipants.d.ts +41 -0
  74. package/dist-types/src/server/operations/DescribeSaveFile.d.ts +41 -0
  75. package/dist-types/src/server/operations/GetGameResult.d.ts +41 -0
  76. package/dist-types/src/server/operations/GetGameStatus.d.ts +41 -0
  77. package/dist-types/src/server/operations/GetMetadata.d.ts +41 -0
  78. package/dist-types/src/server/operations/GetPlayerView.d.ts +41 -0
  79. package/dist-types/src/server/operations/GetSaveFileEditorState.d.ts +41 -0
  80. package/dist-types/src/server/operations/Health.d.ts +41 -0
  81. package/dist-types/src/server/operations/InitializeGame.d.ts +41 -0
  82. package/dist-types/src/server/operations/IsConfigMove.d.ts +41 -0
  83. package/dist-types/src/server/operations/IsOutOfTurnMove.d.ts +41 -0
  84. package/dist-types/src/server/operations/SelectBotMove.d.ts +41 -0
  85. package/dist-types/src/server/operations/ValidateMove.d.ts +41 -0
  86. package/dist-types/src/server/operations/index.d.ts +15 -0
  87. package/package.json +88 -0
  88. package/runtime/package.json +5 -0
@@ -0,0 +1,402 @@
1
+ import { ServiceException as __BaseException, ValidationFailure as __ValidationFailure } from "@aws-smithy/server-common";
2
+ import { ExceptionOptionType as __ExceptionOptionType } from "@smithy/smithy-client";
3
+ import { DocumentType as __DocumentType } from "@smithy/types";
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+ /**
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+ * @public
6
+ */
7
+ export interface Move {
8
+ participantId: string | undefined;
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+ payload: __DocumentType | undefined;
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+ sequenceNumber: number | undefined;
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+ timestamp: Date | undefined;
12
+ }
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+ export declare namespace Move {
14
+ /**
15
+ * @internal
16
+ */
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+ const validate: (obj: Move, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
21
+ */
22
+ export interface ApplyMoveInput {
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+ pluginState: __DocumentType | undefined;
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+ move: Move | undefined;
25
+ }
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+ export declare namespace ApplyMoveInput {
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+ /**
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+ * @internal
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+ */
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+ const validate: (obj: ApplyMoveInput, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
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+ */
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+ export declare class InvalidMoveError extends __BaseException {
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+ readonly name: "InvalidMoveError";
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+ readonly $fault: "client";
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+ constructor(opts: __ExceptionOptionType<InvalidMoveError, __BaseException>);
39
+ }
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+ /**
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+ * @public
42
+ */
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+ export interface PluginStateUpdate {
44
+ nextTurnParticipantId?: string | undefined;
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+ pluginState: __DocumentType | undefined;
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+ }
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+ export declare namespace PluginStateUpdate {
48
+ /**
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+ * @internal
50
+ */
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+ const validate: (obj: PluginStateUpdate, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
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+ */
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+ export interface ApplySaveFileEditInput {
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+ profile: __DocumentType | undefined;
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+ edit: __DocumentType | undefined;
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+ }
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+ export declare namespace ApplySaveFileEditInput {
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+ /**
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+ * @internal
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+ */
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+ const validate: (obj: ApplySaveFileEditInput, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
68
+ */
69
+ export interface ApplySaveFileEditOutput {
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+ profile: __DocumentType | undefined;
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+ state: __DocumentType | undefined;
72
+ }
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+ export declare namespace ApplySaveFileEditOutput {
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+ /**
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+ * @internal
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+ */
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+ const validate: (obj: ApplySaveFileEditOutput, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
81
+ */
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+ export declare class SaveFileEditRejectedError extends __BaseException {
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+ readonly name: "SaveFileEditRejectedError";
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+ readonly $fault: "client";
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+ reason: string | undefined;
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+ constructor(opts: __ExceptionOptionType<SaveFileEditRejectedError, __BaseException>);
87
+ }
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+ /**
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+ * @public
90
+ */
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+ export interface AssignParticipantsInput {
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+ participants: (string)[] | undefined;
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+ config?: __DocumentType | undefined;
94
+ }
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+ export declare namespace AssignParticipantsInput {
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+ /**
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+ * @internal
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+ */
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+ const validate: (obj: AssignParticipantsInput, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
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+ */
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+ export interface AssignParticipantsOutput {
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+ participants: (string)[] | undefined;
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+ }
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+ export declare namespace AssignParticipantsOutput {
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+ /**
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+ * @internal
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+ */
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+ const validate: (obj: AssignParticipantsOutput, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
115
+ */
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+ export interface BotSkillLevelEntry {
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+ id: string | undefined;
118
+ displayName: string | undefined;
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+ }
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+ export declare namespace BotSkillLevelEntry {
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+ /**
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+ * @internal
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+ */
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+ const validate: (obj: BotSkillLevelEntry, path?: string) => __ValidationFailure[];
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+ }
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+ /**
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+ * @public
128
+ */
129
+ export interface DescribeSaveFileInput {
130
+ profile: __DocumentType | undefined;
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+ }
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+ export declare namespace DescribeSaveFileInput {
133
+ /**
134
+ * @internal
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+ */
136
+ const validate: (obj: DescribeSaveFileInput, path?: string) => __ValidationFailure[];
137
+ }
138
+ /**
139
+ * @public
140
+ */
141
+ export interface DescribeSaveFileOutput {
142
+ summary?: string | undefined;
143
+ }
144
+ export declare namespace DescribeSaveFileOutput {
145
+ /**
146
+ * @internal
147
+ */
148
+ const validate: (obj: DescribeSaveFileOutput, path?: string) => __ValidationFailure[];
149
+ }
150
+ /**
151
+ * @public
152
+ * @enum
153
+ */
154
+ export declare const Outcome: {
155
+ readonly ABANDONED: "ABANDONED";
156
+ readonly DRAW: "DRAW";
157
+ readonly WIN: "WIN";
158
+ };
159
+ /**
160
+ * @public
161
+ */
162
+ export type Outcome = typeof Outcome[keyof typeof Outcome];
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+ /**
164
+ * @public
165
+ */
166
+ export interface GameResultOutput {
167
+ outcome?: Outcome | undefined;
168
+ winners?: (string)[] | undefined;
169
+ }
170
+ export declare namespace GameResultOutput {
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+ /**
172
+ * @internal
173
+ */
174
+ const validate: (obj: GameResultOutput, path?: string) => __ValidationFailure[];
175
+ }
176
+ /**
177
+ * @public
178
+ */
179
+ export interface PluginStateOnlyInput {
180
+ pluginState: __DocumentType | undefined;
181
+ }
182
+ export declare namespace PluginStateOnlyInput {
183
+ /**
184
+ * @internal
185
+ */
186
+ const validate: (obj: PluginStateOnlyInput, path?: string) => __ValidationFailure[];
187
+ }
188
+ /**
189
+ * @public
190
+ */
191
+ export interface GameStatusOutput {
192
+ isGameOver: boolean | undefined;
193
+ }
194
+ export declare namespace GameStatusOutput {
195
+ /**
196
+ * @internal
197
+ */
198
+ const validate: (obj: GameStatusOutput, path?: string) => __ValidationFailure[];
199
+ }
200
+ /**
201
+ * @public
202
+ */
203
+ export interface GameTypeMetadata {
204
+ id: string | undefined;
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+ minPlayers: number | undefined;
206
+ maxPlayers: number | undefined;
207
+ displayName?: string | undefined;
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+ hasBotStrategy: boolean | undefined;
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+ teamPlay: boolean | undefined;
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+ spectatorSafe: boolean | undefined;
211
+ configSchema?: __DocumentType | undefined;
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+ botSkillLevels?: (BotSkillLevelEntry)[] | undefined;
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+ hasConfigMove?: boolean | undefined;
214
+ hasOutOfTurnMove?: boolean | undefined;
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+ hasCustomPlayerView?: boolean | undefined;
216
+ hasSaveFiles?: boolean | undefined;
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+ hasSaveSummary?: boolean | undefined;
218
+ hasSaveFileEditor?: boolean | undefined;
219
+ }
220
+ export declare namespace GameTypeMetadata {
221
+ /**
222
+ * @internal
223
+ */
224
+ const validate: (obj: GameTypeMetadata, path?: string) => __ValidationFailure[];
225
+ }
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+ /**
227
+ * @public
228
+ */
229
+ export interface GetPlayerViewInput {
230
+ pluginState: __DocumentType | undefined;
231
+ participantId: string | undefined;
232
+ }
233
+ export declare namespace GetPlayerViewInput {
234
+ /**
235
+ * @internal
236
+ */
237
+ const validate: (obj: GetPlayerViewInput, path?: string) => __ValidationFailure[];
238
+ }
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+ /**
240
+ * @public
241
+ */
242
+ export interface GetPlayerViewOutput {
243
+ pluginState: __DocumentType | undefined;
244
+ }
245
+ export declare namespace GetPlayerViewOutput {
246
+ /**
247
+ * @internal
248
+ */
249
+ const validate: (obj: GetPlayerViewOutput, path?: string) => __ValidationFailure[];
250
+ }
251
+ /**
252
+ * @public
253
+ */
254
+ export interface GetSaveFileEditorStateInput {
255
+ profile: __DocumentType | undefined;
256
+ }
257
+ export declare namespace GetSaveFileEditorStateInput {
258
+ /**
259
+ * @internal
260
+ */
261
+ const validate: (obj: GetSaveFileEditorStateInput, path?: string) => __ValidationFailure[];
262
+ }
263
+ /**
264
+ * @public
265
+ */
266
+ export interface GetSaveFileEditorStateOutput {
267
+ state: __DocumentType | undefined;
268
+ }
269
+ export declare namespace GetSaveFileEditorStateOutput {
270
+ /**
271
+ * @internal
272
+ */
273
+ const validate: (obj: GetSaveFileEditorStateOutput, path?: string) => __ValidationFailure[];
274
+ }
275
+ /**
276
+ * @public
277
+ */
278
+ export interface HealthOutput {
279
+ status: string | undefined;
280
+ gameType: string | undefined;
281
+ protocolVersion: number | undefined;
282
+ }
283
+ export declare namespace HealthOutput {
284
+ /**
285
+ * @internal
286
+ */
287
+ const validate: (obj: HealthOutput, path?: string) => __ValidationFailure[];
288
+ }
289
+ /**
290
+ * @public
291
+ */
292
+ export interface InitializeGameInput {
293
+ config?: __DocumentType | undefined;
294
+ participants: (string)[] | undefined;
295
+ }
296
+ export declare namespace InitializeGameInput {
297
+ /**
298
+ * @internal
299
+ */
300
+ const validate: (obj: InitializeGameInput, path?: string) => __ValidationFailure[];
301
+ }
302
+ /**
303
+ * @public
304
+ */
305
+ export interface IsConfigMoveInput {
306
+ payload: __DocumentType | undefined;
307
+ }
308
+ export declare namespace IsConfigMoveInput {
309
+ /**
310
+ * @internal
311
+ */
312
+ const validate: (obj: IsConfigMoveInput, path?: string) => __ValidationFailure[];
313
+ }
314
+ /**
315
+ * @public
316
+ */
317
+ export interface IsConfigMoveOutput {
318
+ isConfigMove: boolean | undefined;
319
+ }
320
+ export declare namespace IsConfigMoveOutput {
321
+ /**
322
+ * @internal
323
+ */
324
+ const validate: (obj: IsConfigMoveOutput, path?: string) => __ValidationFailure[];
325
+ }
326
+ /**
327
+ * @public
328
+ */
329
+ export interface IsOutOfTurnMoveInput {
330
+ payload: __DocumentType | undefined;
331
+ }
332
+ export declare namespace IsOutOfTurnMoveInput {
333
+ /**
334
+ * @internal
335
+ */
336
+ const validate: (obj: IsOutOfTurnMoveInput, path?: string) => __ValidationFailure[];
337
+ }
338
+ /**
339
+ * @public
340
+ */
341
+ export interface IsOutOfTurnMoveOutput {
342
+ isOutOfTurnMove: boolean | undefined;
343
+ }
344
+ export declare namespace IsOutOfTurnMoveOutput {
345
+ /**
346
+ * @internal
347
+ */
348
+ const validate: (obj: IsOutOfTurnMoveOutput, path?: string) => __ValidationFailure[];
349
+ }
350
+ /**
351
+ * @public
352
+ */
353
+ export interface SelectBotMoveInput {
354
+ pluginState: __DocumentType | undefined;
355
+ participantId: string | undefined;
356
+ skillLevel?: string | undefined;
357
+ }
358
+ export declare namespace SelectBotMoveInput {
359
+ /**
360
+ * @internal
361
+ */
362
+ const validate: (obj: SelectBotMoveInput, path?: string) => __ValidationFailure[];
363
+ }
364
+ /**
365
+ * @public
366
+ */
367
+ export interface SelectBotMoveOutput {
368
+ payload: __DocumentType | undefined;
369
+ }
370
+ export declare namespace SelectBotMoveOutput {
371
+ /**
372
+ * @internal
373
+ */
374
+ const validate: (obj: SelectBotMoveOutput, path?: string) => __ValidationFailure[];
375
+ }
376
+ /**
377
+ * @public
378
+ */
379
+ export interface MoveValidation {
380
+ valid: boolean | undefined;
381
+ reason?: string | undefined;
382
+ }
383
+ export declare namespace MoveValidation {
384
+ /**
385
+ * @internal
386
+ */
387
+ const validate: (obj: MoveValidation, path?: string) => __ValidationFailure[];
388
+ }
389
+ /**
390
+ * @public
391
+ */
392
+ export interface ValidateMoveInput {
393
+ pluginState: __DocumentType | undefined;
394
+ move: Move | undefined;
395
+ participantId: string | undefined;
396
+ }
397
+ export declare namespace ValidateMoveInput {
398
+ /**
399
+ * @internal
400
+ */
401
+ const validate: (obj: ValidateMoveInput, path?: string) => __ValidationFailure[];
402
+ }
@@ -0,0 +1,52 @@
1
+ import { InvalidMoveError, SaveFileEditRejectedError } from "../models/models_0";
2
+ import { ApplyMoveServerInput, ApplyMoveServerOutput } from "../server/operations/ApplyMove";
3
+ import { ApplySaveFileEditServerInput, ApplySaveFileEditServerOutput } from "../server/operations/ApplySaveFileEdit";
4
+ import { AssignParticipantsServerInput, AssignParticipantsServerOutput } from "../server/operations/AssignParticipants";
5
+ import { DescribeSaveFileServerInput, DescribeSaveFileServerOutput } from "../server/operations/DescribeSaveFile";
6
+ import { GetGameResultServerInput, GetGameResultServerOutput } from "../server/operations/GetGameResult";
7
+ import { GetGameStatusServerInput, GetGameStatusServerOutput } from "../server/operations/GetGameStatus";
8
+ import { GetMetadataServerInput, GetMetadataServerOutput } from "../server/operations/GetMetadata";
9
+ import { GetPlayerViewServerInput, GetPlayerViewServerOutput } from "../server/operations/GetPlayerView";
10
+ import { GetSaveFileEditorStateServerInput, GetSaveFileEditorStateServerOutput } from "../server/operations/GetSaveFileEditorState";
11
+ import { HealthServerInput, HealthServerOutput } from "../server/operations/Health";
12
+ import { InitializeGameServerInput, InitializeGameServerOutput } from "../server/operations/InitializeGame";
13
+ import { IsConfigMoveServerInput, IsConfigMoveServerOutput } from "../server/operations/IsConfigMove";
14
+ import { IsOutOfTurnMoveServerInput, IsOutOfTurnMoveServerOutput } from "../server/operations/IsOutOfTurnMove";
15
+ import { SelectBotMoveServerInput, SelectBotMoveServerOutput } from "../server/operations/SelectBotMove";
16
+ import { ValidateMoveServerInput, ValidateMoveServerOutput } from "../server/operations/ValidateMove";
17
+ import { ServerSerdeContext, SmithyFrameworkException as __SmithyFrameworkException } from "@aws-smithy/server-common";
18
+ import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@smithy/protocol-http";
19
+ import { SerdeContext as __SerdeContext } from "@smithy/types";
20
+ export declare const deserializeApplyMoveRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<ApplyMoveServerInput>;
21
+ export declare const deserializeApplySaveFileEditRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<ApplySaveFileEditServerInput>;
22
+ export declare const deserializeAssignParticipantsRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<AssignParticipantsServerInput>;
23
+ export declare const deserializeDescribeSaveFileRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<DescribeSaveFileServerInput>;
24
+ export declare const deserializeGetGameResultRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<GetGameResultServerInput>;
25
+ export declare const deserializeGetGameStatusRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<GetGameStatusServerInput>;
26
+ export declare const deserializeGetMetadataRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<GetMetadataServerInput>;
27
+ export declare const deserializeGetPlayerViewRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<GetPlayerViewServerInput>;
28
+ export declare const deserializeGetSaveFileEditorStateRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<GetSaveFileEditorStateServerInput>;
29
+ export declare const deserializeHealthRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<HealthServerInput>;
30
+ export declare const deserializeInitializeGameRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<InitializeGameServerInput>;
31
+ export declare const deserializeIsConfigMoveRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<IsConfigMoveServerInput>;
32
+ export declare const deserializeIsOutOfTurnMoveRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<IsOutOfTurnMoveServerInput>;
33
+ export declare const deserializeSelectBotMoveRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<SelectBotMoveServerInput>;
34
+ export declare const deserializeValidateMoveRequest: (output: __HttpRequest, context: __SerdeContext) => Promise<ValidateMoveServerInput>;
35
+ export declare const serializeApplyMoveResponse: (input: ApplyMoveServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
36
+ export declare const serializeApplySaveFileEditResponse: (input: ApplySaveFileEditServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
37
+ export declare const serializeAssignParticipantsResponse: (input: AssignParticipantsServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
38
+ export declare const serializeDescribeSaveFileResponse: (input: DescribeSaveFileServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
39
+ export declare const serializeGetGameResultResponse: (input: GetGameResultServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
40
+ export declare const serializeGetGameStatusResponse: (input: GetGameStatusServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
41
+ export declare const serializeGetMetadataResponse: (input: GetMetadataServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
42
+ export declare const serializeGetPlayerViewResponse: (input: GetPlayerViewServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
43
+ export declare const serializeGetSaveFileEditorStateResponse: (input: GetSaveFileEditorStateServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
44
+ export declare const serializeHealthResponse: (input: HealthServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
45
+ export declare const serializeInitializeGameResponse: (input: InitializeGameServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
46
+ export declare const serializeIsConfigMoveResponse: (input: IsConfigMoveServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
47
+ export declare const serializeIsOutOfTurnMoveResponse: (input: IsOutOfTurnMoveServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
48
+ export declare const serializeSelectBotMoveResponse: (input: SelectBotMoveServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
49
+ export declare const serializeValidateMoveResponse: (input: ValidateMoveServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
50
+ export declare const serializeFrameworkException: (input: __SmithyFrameworkException, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
51
+ export declare const serializeInvalidMoveErrorError: (input: InvalidMoveError, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
52
+ export declare const serializeSaveFileEditRejectedErrorError: (input: SaveFileEditRejectedError, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
@@ -0,0 +1,54 @@
1
+ import { ApplyMove } from "./operations/ApplyMove";
2
+ import { ApplySaveFileEdit } from "./operations/ApplySaveFileEdit";
3
+ import { AssignParticipants } from "./operations/AssignParticipants";
4
+ import { DescribeSaveFile } from "./operations/DescribeSaveFile";
5
+ import { GetGameResult } from "./operations/GetGameResult";
6
+ import { GetGameStatus } from "./operations/GetGameStatus";
7
+ import { GetMetadata } from "./operations/GetMetadata";
8
+ import { GetPlayerView } from "./operations/GetPlayerView";
9
+ import { GetSaveFileEditorState } from "./operations/GetSaveFileEditorState";
10
+ import { Health } from "./operations/Health";
11
+ import { InitializeGame } from "./operations/InitializeGame";
12
+ import { IsConfigMove } from "./operations/IsConfigMove";
13
+ import { IsOutOfTurnMove } from "./operations/IsOutOfTurnMove";
14
+ import { SelectBotMove } from "./operations/SelectBotMove";
15
+ import { ValidateMove } from "./operations/ValidateMove";
16
+ import { Mux as __Mux, OperationSerializer as __OperationSerializer, ServerSerdeContext as __ServerSerdeContext, ServiceException as __ServiceException, ServiceHandler as __ServiceHandler, SmithyFrameworkException as __SmithyFrameworkException, ValidationCustomizer as __ValidationCustomizer } from "@aws-smithy/server-common";
17
+ import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@smithy/protocol-http";
18
+ export type GamePluginServiceOperations = "ApplyMove" | "ApplySaveFileEdit" | "AssignParticipants" | "DescribeSaveFile" | "GetGameResult" | "GetGameStatus" | "GetMetadata" | "GetPlayerView" | "GetSaveFileEditorState" | "Health" | "InitializeGame" | "IsConfigMove" | "IsOutOfTurnMove" | "SelectBotMove" | "ValidateMove";
19
+ export interface GamePluginService<Context> {
20
+ ApplyMove: ApplyMove<Context>;
21
+ ApplySaveFileEdit: ApplySaveFileEdit<Context>;
22
+ AssignParticipants: AssignParticipants<Context>;
23
+ DescribeSaveFile: DescribeSaveFile<Context>;
24
+ GetGameResult: GetGameResult<Context>;
25
+ GetGameStatus: GetGameStatus<Context>;
26
+ GetMetadata: GetMetadata<Context>;
27
+ GetPlayerView: GetPlayerView<Context>;
28
+ GetSaveFileEditorState: GetSaveFileEditorState<Context>;
29
+ Health: Health<Context>;
30
+ InitializeGame: InitializeGame<Context>;
31
+ IsConfigMove: IsConfigMove<Context>;
32
+ IsOutOfTurnMove: IsOutOfTurnMove<Context>;
33
+ SelectBotMove: SelectBotMove<Context>;
34
+ ValidateMove: ValidateMove<Context>;
35
+ }
36
+ export declare class GamePluginServiceHandler<Context> implements __ServiceHandler<Context> {
37
+ private readonly service;
38
+ private readonly mux;
39
+ private readonly serializerFactory;
40
+ private readonly serializeFrameworkException;
41
+ private readonly validationCustomizer;
42
+ /**
43
+ * Construct a GamePluginService handler.
44
+ * @param service The {@link GamePluginService} implementation that supplies the business logic for GamePluginService
45
+ * @param mux The {@link __Mux} that determines which service and operation are being invoked by a given {@link __HttpRequest}
46
+ * @param serializerFactory A factory for an {@link __OperationSerializer} for each operation in GamePluginService that
47
+ * handles deserialization of requests and serialization of responses
48
+ * @param serializeFrameworkException A function that can serialize {@link __SmithyFrameworkException}s
49
+ * @param validationCustomizer A {@link __ValidationCustomizer} for turning validation failures into {@link __SmithyFrameworkException}s
50
+ */
51
+ constructor(service: GamePluginService<Context>, mux: __Mux<"GamePlugin", GamePluginServiceOperations>, serializerFactory: <T extends GamePluginServiceOperations>(op: T) => __OperationSerializer<GamePluginService<Context>, T, __ServiceException>, serializeFrameworkException: (e: __SmithyFrameworkException, ctx: __ServerSerdeContext) => Promise<__HttpResponse>, validationCustomizer: __ValidationCustomizer<GamePluginServiceOperations>);
52
+ handle(request: __HttpRequest, context: Context): Promise<__HttpResponse>;
53
+ }
54
+ export declare const getGamePluginServiceHandler: <Context>(service: GamePluginService<Context>, customizer: __ValidationCustomizer<GamePluginServiceOperations>) => __ServiceHandler<Context, __HttpRequest, __HttpResponse>;
@@ -0,0 +1,2 @@
1
+ export * from "./operations";
2
+ export * from "./GamePluginService";
@@ -0,0 +1,41 @@
1
+ import { ApplyMoveInput, InvalidMoveError, PluginStateUpdate } from "../../models/models_0";
2
+ import { GamePluginService } from "../GamePluginService";
3
+ import { ServerSerdeContext, Mux as __Mux, Operation as __Operation, OperationSerializer as __OperationSerializer, ServerSerdeContext as __ServerSerdeContext, ServiceHandler as __ServiceHandler, SmithyFrameworkException as __SmithyFrameworkException, ValidationCustomizer as __ValidationCustomizer, ValidationFailure as __ValidationFailure } from "@aws-smithy/server-common";
4
+ import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@smithy/protocol-http";
5
+ export type ApplyMove<Context> = __Operation<ApplyMoveServerInput, ApplyMoveServerOutput, Context>;
6
+ export interface ApplyMoveServerInput extends ApplyMoveInput {
7
+ }
8
+ export declare namespace ApplyMoveServerInput {
9
+ /**
10
+ * @internal
11
+ */
12
+ const validate: (obj: Parameters<typeof ApplyMoveInput.validate>[0]) => __ValidationFailure[];
13
+ }
14
+ export interface ApplyMoveServerOutput extends PluginStateUpdate {
15
+ }
16
+ export type ApplyMoveErrors = InvalidMoveError;
17
+ export declare class ApplyMoveSerializer implements __OperationSerializer<GamePluginService<any>, "ApplyMove", ApplyMoveErrors> {
18
+ serialize: (input: ApplyMoveServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
19
+ deserialize: (output: __HttpRequest, context: import("@smithy/types").SerdeContext) => Promise<ApplyMoveServerInput>;
20
+ isOperationError(error: any): error is ApplyMoveErrors;
21
+ serializeError(error: ApplyMoveErrors, ctx: ServerSerdeContext): Promise<__HttpResponse>;
22
+ }
23
+ export declare const getApplyMoveHandler: <Context>(operation: __Operation<ApplyMoveServerInput, ApplyMoveServerOutput, Context>, customizer: __ValidationCustomizer<"ApplyMove">) => __ServiceHandler<Context, __HttpRequest, __HttpResponse>;
24
+ export declare class ApplyMoveHandler<Context> implements __ServiceHandler<Context> {
25
+ private readonly operation;
26
+ private readonly mux;
27
+ private readonly serializer;
28
+ private readonly serializeFrameworkException;
29
+ private readonly validationCustomizer;
30
+ /**
31
+ * Construct a ApplyMove handler.
32
+ * @param operation The {@link __Operation} implementation that supplies the business logic for ApplyMove
33
+ * @param mux The {@link __Mux} that verifies which service and operation are being invoked by a given {@link __HttpRequest}
34
+ * @param serializer An {@link __OperationSerializer} for ApplyMove that
35
+ * handles deserialization of requests and serialization of responses
36
+ * @param serializeFrameworkException A function that can serialize {@link __SmithyFrameworkException}s
37
+ * @param validationCustomizer A {@link __ValidationCustomizer} for turning validation failures into {@link __SmithyFrameworkException}s
38
+ */
39
+ constructor(operation: __Operation<ApplyMoveServerInput, ApplyMoveServerOutput, Context>, mux: __Mux<"GamePlugin", "ApplyMove">, serializer: __OperationSerializer<GamePluginService<Context>, "ApplyMove", ApplyMoveErrors>, serializeFrameworkException: (e: __SmithyFrameworkException, ctx: __ServerSerdeContext) => Promise<__HttpResponse>, validationCustomizer: __ValidationCustomizer<"ApplyMove">);
40
+ handle(request: __HttpRequest, context: Context): Promise<__HttpResponse>;
41
+ }
@@ -0,0 +1,41 @@
1
+ import { ApplySaveFileEditInput, ApplySaveFileEditOutput, SaveFileEditRejectedError } from "../../models/models_0";
2
+ import { GamePluginService } from "../GamePluginService";
3
+ import { ServerSerdeContext, Mux as __Mux, Operation as __Operation, OperationSerializer as __OperationSerializer, ServerSerdeContext as __ServerSerdeContext, ServiceHandler as __ServiceHandler, SmithyFrameworkException as __SmithyFrameworkException, ValidationCustomizer as __ValidationCustomizer, ValidationFailure as __ValidationFailure } from "@aws-smithy/server-common";
4
+ import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@smithy/protocol-http";
5
+ export type ApplySaveFileEdit<Context> = __Operation<ApplySaveFileEditServerInput, ApplySaveFileEditServerOutput, Context>;
6
+ export interface ApplySaveFileEditServerInput extends ApplySaveFileEditInput {
7
+ }
8
+ export declare namespace ApplySaveFileEditServerInput {
9
+ /**
10
+ * @internal
11
+ */
12
+ const validate: (obj: Parameters<typeof ApplySaveFileEditInput.validate>[0]) => __ValidationFailure[];
13
+ }
14
+ export interface ApplySaveFileEditServerOutput extends ApplySaveFileEditOutput {
15
+ }
16
+ export type ApplySaveFileEditErrors = SaveFileEditRejectedError;
17
+ export declare class ApplySaveFileEditSerializer implements __OperationSerializer<GamePluginService<any>, "ApplySaveFileEdit", ApplySaveFileEditErrors> {
18
+ serialize: (input: ApplySaveFileEditServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
19
+ deserialize: (output: __HttpRequest, context: import("@smithy/types").SerdeContext) => Promise<ApplySaveFileEditServerInput>;
20
+ isOperationError(error: any): error is ApplySaveFileEditErrors;
21
+ serializeError(error: ApplySaveFileEditErrors, ctx: ServerSerdeContext): Promise<__HttpResponse>;
22
+ }
23
+ export declare const getApplySaveFileEditHandler: <Context>(operation: __Operation<ApplySaveFileEditServerInput, ApplySaveFileEditServerOutput, Context>, customizer: __ValidationCustomizer<"ApplySaveFileEdit">) => __ServiceHandler<Context, __HttpRequest, __HttpResponse>;
24
+ export declare class ApplySaveFileEditHandler<Context> implements __ServiceHandler<Context> {
25
+ private readonly operation;
26
+ private readonly mux;
27
+ private readonly serializer;
28
+ private readonly serializeFrameworkException;
29
+ private readonly validationCustomizer;
30
+ /**
31
+ * Construct a ApplySaveFileEdit handler.
32
+ * @param operation The {@link __Operation} implementation that supplies the business logic for ApplySaveFileEdit
33
+ * @param mux The {@link __Mux} that verifies which service and operation are being invoked by a given {@link __HttpRequest}
34
+ * @param serializer An {@link __OperationSerializer} for ApplySaveFileEdit that
35
+ * handles deserialization of requests and serialization of responses
36
+ * @param serializeFrameworkException A function that can serialize {@link __SmithyFrameworkException}s
37
+ * @param validationCustomizer A {@link __ValidationCustomizer} for turning validation failures into {@link __SmithyFrameworkException}s
38
+ */
39
+ constructor(operation: __Operation<ApplySaveFileEditServerInput, ApplySaveFileEditServerOutput, Context>, mux: __Mux<"GamePlugin", "ApplySaveFileEdit">, serializer: __OperationSerializer<GamePluginService<Context>, "ApplySaveFileEdit", ApplySaveFileEditErrors>, serializeFrameworkException: (e: __SmithyFrameworkException, ctx: __ServerSerdeContext) => Promise<__HttpResponse>, validationCustomizer: __ValidationCustomizer<"ApplySaveFileEdit">);
40
+ handle(request: __HttpRequest, context: Context): Promise<__HttpResponse>;
41
+ }
@@ -0,0 +1,41 @@
1
+ import { AssignParticipantsInput, AssignParticipantsOutput } from "../../models/models_0";
2
+ import { GamePluginService } from "../GamePluginService";
3
+ import { ServerSerdeContext, Mux as __Mux, Operation as __Operation, OperationSerializer as __OperationSerializer, ServerSerdeContext as __ServerSerdeContext, ServiceHandler as __ServiceHandler, SmithyFrameworkException as __SmithyFrameworkException, ValidationCustomizer as __ValidationCustomizer, ValidationFailure as __ValidationFailure } from "@aws-smithy/server-common";
4
+ import { HttpRequest as __HttpRequest, HttpResponse as __HttpResponse } from "@smithy/protocol-http";
5
+ export type AssignParticipants<Context> = __Operation<AssignParticipantsServerInput, AssignParticipantsServerOutput, Context>;
6
+ export interface AssignParticipantsServerInput extends AssignParticipantsInput {
7
+ }
8
+ export declare namespace AssignParticipantsServerInput {
9
+ /**
10
+ * @internal
11
+ */
12
+ const validate: (obj: Parameters<typeof AssignParticipantsInput.validate>[0]) => __ValidationFailure[];
13
+ }
14
+ export interface AssignParticipantsServerOutput extends AssignParticipantsOutput {
15
+ }
16
+ export type AssignParticipantsErrors = never;
17
+ export declare class AssignParticipantsSerializer implements __OperationSerializer<GamePluginService<any>, "AssignParticipants", AssignParticipantsErrors> {
18
+ serialize: (input: AssignParticipantsServerOutput, ctx: ServerSerdeContext) => Promise<__HttpResponse>;
19
+ deserialize: (output: __HttpRequest, context: import("@smithy/types").SerdeContext) => Promise<AssignParticipantsServerInput>;
20
+ isOperationError(error: any): error is AssignParticipantsErrors;
21
+ serializeError(error: AssignParticipantsErrors, ctx: ServerSerdeContext): Promise<__HttpResponse>;
22
+ }
23
+ export declare const getAssignParticipantsHandler: <Context>(operation: __Operation<AssignParticipantsServerInput, AssignParticipantsServerOutput, Context>, customizer: __ValidationCustomizer<"AssignParticipants">) => __ServiceHandler<Context, __HttpRequest, __HttpResponse>;
24
+ export declare class AssignParticipantsHandler<Context> implements __ServiceHandler<Context> {
25
+ private readonly operation;
26
+ private readonly mux;
27
+ private readonly serializer;
28
+ private readonly serializeFrameworkException;
29
+ private readonly validationCustomizer;
30
+ /**
31
+ * Construct a AssignParticipants handler.
32
+ * @param operation The {@link __Operation} implementation that supplies the business logic for AssignParticipants
33
+ * @param mux The {@link __Mux} that verifies which service and operation are being invoked by a given {@link __HttpRequest}
34
+ * @param serializer An {@link __OperationSerializer} for AssignParticipants that
35
+ * handles deserialization of requests and serialization of responses
36
+ * @param serializeFrameworkException A function that can serialize {@link __SmithyFrameworkException}s
37
+ * @param validationCustomizer A {@link __ValidationCustomizer} for turning validation failures into {@link __SmithyFrameworkException}s
38
+ */
39
+ constructor(operation: __Operation<AssignParticipantsServerInput, AssignParticipantsServerOutput, Context>, mux: __Mux<"GamePlugin", "AssignParticipants">, serializer: __OperationSerializer<GamePluginService<Context>, "AssignParticipants", AssignParticipantsErrors>, serializeFrameworkException: (e: __SmithyFrameworkException, ctx: __ServerSerdeContext) => Promise<__HttpResponse>, validationCustomizer: __ValidationCustomizer<"AssignParticipants">);
40
+ handle(request: __HttpRequest, context: Context): Promise<__HttpResponse>;
41
+ }