@anweather/game-plugin-ssdk 1.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist-cjs/runtime/defaultService.js +18 -0
- package/dist-cjs/runtime/express.js +39 -0
- package/dist-cjs/runtime/index.js +7 -0
- package/dist-cjs/src/endpoint/EndpointParameters.js +12 -0
- package/dist-cjs/src/endpoint/endpointResolver.js +16 -0
- package/dist-cjs/src/endpoint/ruleset.js +38 -0
- package/dist-cjs/src/index.js +7 -0
- package/dist-cjs/src/models/index.js +4 -0
- package/dist-cjs/src/models/models_0.js +860 -0
- package/dist-cjs/src/protocols/Aws_restJson1.js +1077 -0
- package/dist-cjs/src/server/GamePluginService.js +231 -0
- package/dist-cjs/src/server/index.js +5 -0
- package/dist-cjs/src/server/operations/ApplyMove.js +109 -0
- package/dist-cjs/src/server/operations/ApplySaveFileEdit.js +109 -0
- package/dist-cjs/src/server/operations/AssignParticipants.js +101 -0
- package/dist-cjs/src/server/operations/DescribeSaveFile.js +101 -0
- package/dist-cjs/src/server/operations/GetGameResult.js +101 -0
- package/dist-cjs/src/server/operations/GetGameStatus.js +101 -0
- package/dist-cjs/src/server/operations/GetMetadata.js +99 -0
- package/dist-cjs/src/server/operations/GetPlayerView.js +101 -0
- package/dist-cjs/src/server/operations/GetSaveFileEditorState.js +101 -0
- package/dist-cjs/src/server/operations/Health.js +99 -0
- package/dist-cjs/src/server/operations/InitializeGame.js +101 -0
- package/dist-cjs/src/server/operations/IsConfigMove.js +101 -0
- package/dist-cjs/src/server/operations/IsOutOfTurnMove.js +101 -0
- package/dist-cjs/src/server/operations/SelectBotMove.js +101 -0
- package/dist-cjs/src/server/operations/ValidateMove.js +101 -0
- package/dist-cjs/src/server/operations/index.js +18 -0
- package/dist-cjs/tsconfig.cjs.tsbuildinfo +1 -0
- package/dist-es/runtime/defaultService.js +15 -0
- package/dist-es/runtime/express.js +36 -0
- package/dist-es/runtime/index.js +2 -0
- package/dist-es/src/endpoint/EndpointParameters.js +8 -0
- package/dist-es/src/endpoint/endpointResolver.js +12 -0
- package/dist-es/src/endpoint/ruleset.js +35 -0
- package/dist-es/src/index.js +3 -0
- package/dist-es/src/models/index.js +1 -0
- package/dist-es/src/models/models_0.js +855 -0
- package/dist-es/src/protocols/Aws_restJson1.js +1041 -0
- package/dist-es/src/server/GamePluginService.js +226 -0
- package/dist-es/src/server/index.js +2 -0
- package/dist-es/src/server/operations/ApplyMove.js +103 -0
- package/dist-es/src/server/operations/ApplySaveFileEdit.js +103 -0
- package/dist-es/src/server/operations/AssignParticipants.js +95 -0
- package/dist-es/src/server/operations/DescribeSaveFile.js +95 -0
- package/dist-es/src/server/operations/GetGameResult.js +95 -0
- package/dist-es/src/server/operations/GetGameStatus.js +95 -0
- package/dist-es/src/server/operations/GetMetadata.js +93 -0
- package/dist-es/src/server/operations/GetPlayerView.js +95 -0
- package/dist-es/src/server/operations/GetSaveFileEditorState.js +95 -0
- package/dist-es/src/server/operations/Health.js +93 -0
- package/dist-es/src/server/operations/InitializeGame.js +95 -0
- package/dist-es/src/server/operations/IsConfigMove.js +95 -0
- package/dist-es/src/server/operations/IsOutOfTurnMove.js +95 -0
- package/dist-es/src/server/operations/SelectBotMove.js +95 -0
- package/dist-es/src/server/operations/ValidateMove.js +95 -0
- package/dist-es/src/server/operations/index.js +15 -0
- package/dist-es/tsconfig.es.tsbuildinfo +1 -0
- package/dist-types/runtime/defaultService.d.ts +9 -0
- package/dist-types/runtime/express.d.ts +12 -0
- package/dist-types/runtime/index.d.ts +3 -0
- package/dist-types/src/endpoint/EndpointParameters.d.ts +20 -0
- package/dist-types/src/endpoint/endpointResolver.d.ts +5 -0
- package/dist-types/src/endpoint/ruleset.d.ts +2 -0
- package/dist-types/src/index.d.ts +22 -0
- package/dist-types/src/models/index.d.ts +1 -0
- package/dist-types/src/models/models_0.d.ts +402 -0
- package/dist-types/src/protocols/Aws_restJson1.d.ts +52 -0
- package/dist-types/src/server/GamePluginService.d.ts +54 -0
- package/dist-types/src/server/index.d.ts +2 -0
- package/dist-types/src/server/operations/ApplyMove.d.ts +41 -0
- package/dist-types/src/server/operations/ApplySaveFileEdit.d.ts +41 -0
- package/dist-types/src/server/operations/AssignParticipants.d.ts +41 -0
- package/dist-types/src/server/operations/DescribeSaveFile.d.ts +41 -0
- package/dist-types/src/server/operations/GetGameResult.d.ts +41 -0
- package/dist-types/src/server/operations/GetGameStatus.d.ts +41 -0
- package/dist-types/src/server/operations/GetMetadata.d.ts +41 -0
- package/dist-types/src/server/operations/GetPlayerView.d.ts +41 -0
- package/dist-types/src/server/operations/GetSaveFileEditorState.d.ts +41 -0
- package/dist-types/src/server/operations/Health.d.ts +41 -0
- package/dist-types/src/server/operations/InitializeGame.d.ts +41 -0
- package/dist-types/src/server/operations/IsConfigMove.d.ts +41 -0
- package/dist-types/src/server/operations/IsOutOfTurnMove.d.ts +41 -0
- package/dist-types/src/server/operations/SelectBotMove.d.ts +41 -0
- package/dist-types/src/server/operations/ValidateMove.d.ts +41 -0
- package/dist-types/src/server/operations/index.d.ts +15 -0
- package/package.json +88 -0
- package/runtime/package.json +5 -0
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@@ -0,0 +1,95 @@
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import { PluginStateOnlyInput, } from "../../models/models_0";
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import { deserializeGetGameResultRequest, serializeFrameworkException, serializeGetGameResultResponse, } from "../../protocols/Aws_restJson1";
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import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
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import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
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import { fromBase64, toBase64, } from "@smithy/util-base64";
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import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
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export var GetGameResultServerInput;
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(function (GetGameResultServerInput) {
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GetGameResultServerInput.validate = PluginStateOnlyInput.validate;
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})(GetGameResultServerInput || (GetGameResultServerInput = {}));
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export class GetGameResultSerializer {
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serialize = serializeGetGameResultResponse;
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deserialize = deserializeGetGameResultRequest;
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isOperationError(error) {
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return false;
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}
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;
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serializeError(error, ctx) {
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throw error;
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}
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}
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export const getGetGameResultHandler = (operation, customizer) => {
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const mux = new httpbinding.HttpBindingMux([
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new httpbinding.UriSpec('POST', [
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{ type: 'path_literal', value: "v1" },
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{ type: 'path_literal', value: "games" },
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{ type: 'path_literal', value: "result" },
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], [], { service: "GamePlugin", operation: "GetGameResult" }),
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]);
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return new GetGameResultHandler(operation, mux, new GetGameResultSerializer(), serializeFrameworkException, customizer);
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};
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const serdeContextBase = {
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base64Encoder: toBase64,
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base64Decoder: fromBase64,
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utf8Encoder: toUtf8,
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utf8Decoder: fromUtf8,
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streamCollector: streamCollector,
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requestHandler: new NodeHttpHandler(),
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disableHostPrefix: true
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};
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async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
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let input;
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try {
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input = await serializer.deserialize(request, {
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endpoint: () => Promise.resolve(request), ...serdeContextBase
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});
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}
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catch (error) {
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if (__isFrameworkException(error)) {
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return serializeFrameworkException(error, serdeContextBase);
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}
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;
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return serializeFrameworkException(new __SerializationException(), serdeContextBase);
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}
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try {
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let validationFailures = validationFn(input);
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if (validationFailures && validationFailures.length > 0) {
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let validationException = validationCustomizer({ operation: operationName }, validationFailures);
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if (validationException) {
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return serializer.serializeError(validationException, serdeContextBase);
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}
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}
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let output = await operation(input, context);
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return serializer.serialize(output, serdeContextBase);
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}
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catch (error) {
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if (serializer.isOperationError(error)) {
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return serializer.serializeError(error, serdeContextBase);
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}
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console.log('Received an unexpected error', error);
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return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
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}
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}
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export class GetGameResultHandler {
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operation;
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mux;
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serializer;
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serializeFrameworkException;
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validationCustomizer;
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constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
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this.operation = operation;
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this.mux = mux;
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this.serializer = serializer;
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this.serializeFrameworkException = serializeFrameworkException;
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this.validationCustomizer = validationCustomizer;
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}
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async handle(request, context) {
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const target = this.mux.match(request);
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if (target === undefined) {
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console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.GetGameResult. This indicates a misconfiguration.');
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return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
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}
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return handle(request, context, "GetGameResult", this.serializer, this.operation, this.serializeFrameworkException, GetGameResultServerInput.validate, this.validationCustomizer);
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}
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}
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import { PluginStateOnlyInput, } from "../../models/models_0";
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import { deserializeGetGameStatusRequest, serializeFrameworkException, serializeGetGameStatusResponse, } from "../../protocols/Aws_restJson1";
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import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
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import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
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import { fromBase64, toBase64, } from "@smithy/util-base64";
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import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
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export var GetGameStatusServerInput;
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(function (GetGameStatusServerInput) {
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GetGameStatusServerInput.validate = PluginStateOnlyInput.validate;
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})(GetGameStatusServerInput || (GetGameStatusServerInput = {}));
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export class GetGameStatusSerializer {
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serialize = serializeGetGameStatusResponse;
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deserialize = deserializeGetGameStatusRequest;
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isOperationError(error) {
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return false;
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}
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;
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serializeError(error, ctx) {
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throw error;
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}
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}
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export const getGetGameStatusHandler = (operation, customizer) => {
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const mux = new httpbinding.HttpBindingMux([
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new httpbinding.UriSpec('POST', [
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{ type: 'path_literal', value: "v1" },
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{ type: 'path_literal', value: "games" },
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{ type: 'path_literal', value: "status" },
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], [], { service: "GamePlugin", operation: "GetGameStatus" }),
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]);
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return new GetGameStatusHandler(operation, mux, new GetGameStatusSerializer(), serializeFrameworkException, customizer);
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};
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const serdeContextBase = {
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base64Encoder: toBase64,
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base64Decoder: fromBase64,
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utf8Encoder: toUtf8,
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utf8Decoder: fromUtf8,
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streamCollector: streamCollector,
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requestHandler: new NodeHttpHandler(),
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disableHostPrefix: true
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};
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async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
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let input;
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try {
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input = await serializer.deserialize(request, {
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endpoint: () => Promise.resolve(request), ...serdeContextBase
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});
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}
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catch (error) {
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if (__isFrameworkException(error)) {
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return serializeFrameworkException(error, serdeContextBase);
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}
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;
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return serializeFrameworkException(new __SerializationException(), serdeContextBase);
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}
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try {
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let validationFailures = validationFn(input);
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if (validationFailures && validationFailures.length > 0) {
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let validationException = validationCustomizer({ operation: operationName }, validationFailures);
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if (validationException) {
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return serializer.serializeError(validationException, serdeContextBase);
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}
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}
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let output = await operation(input, context);
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return serializer.serialize(output, serdeContextBase);
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}
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catch (error) {
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if (serializer.isOperationError(error)) {
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return serializer.serializeError(error, serdeContextBase);
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}
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console.log('Received an unexpected error', error);
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return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
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}
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}
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export class GetGameStatusHandler {
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operation;
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mux;
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serializer;
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serializeFrameworkException;
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validationCustomizer;
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constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
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this.operation = operation;
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this.mux = mux;
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this.serializer = serializer;
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this.serializeFrameworkException = serializeFrameworkException;
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this.validationCustomizer = validationCustomizer;
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}
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async handle(request, context) {
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const target = this.mux.match(request);
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if (target === undefined) {
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console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.GetGameStatus. This indicates a misconfiguration.');
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return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
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}
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return handle(request, context, "GetGameStatus", this.serializer, this.operation, this.serializeFrameworkException, GetGameStatusServerInput.validate, this.validationCustomizer);
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}
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}
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import { deserializeGetMetadataRequest, serializeFrameworkException, serializeGetMetadataResponse, } from "../../protocols/Aws_restJson1";
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import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
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import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
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import { fromBase64, toBase64, } from "@smithy/util-base64";
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import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
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export var GetMetadataServerInput;
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(function (GetMetadataServerInput) {
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GetMetadataServerInput.validate = () => [];
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})(GetMetadataServerInput || (GetMetadataServerInput = {}));
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export class GetMetadataSerializer {
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serialize = serializeGetMetadataResponse;
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deserialize = deserializeGetMetadataRequest;
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isOperationError(error) {
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return false;
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}
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;
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serializeError(error, ctx) {
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throw error;
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}
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}
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export const getGetMetadataHandler = (operation, customizer) => {
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const mux = new httpbinding.HttpBindingMux([
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new httpbinding.UriSpec('GET', [
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{ type: 'path_literal', value: "v1" },
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{ type: 'path_literal', value: "metadata" },
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], [], { service: "GamePlugin", operation: "GetMetadata" }),
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]);
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return new GetMetadataHandler(operation, mux, new GetMetadataSerializer(), serializeFrameworkException, customizer);
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};
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const serdeContextBase = {
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base64Encoder: toBase64,
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base64Decoder: fromBase64,
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utf8Encoder: toUtf8,
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|
+
utf8Decoder: fromUtf8,
|
|
35
|
+
streamCollector: streamCollector,
|
|
36
|
+
requestHandler: new NodeHttpHandler(),
|
|
37
|
+
disableHostPrefix: true
|
|
38
|
+
};
|
|
39
|
+
async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
|
|
40
|
+
let input;
|
|
41
|
+
try {
|
|
42
|
+
input = await serializer.deserialize(request, {
|
|
43
|
+
endpoint: () => Promise.resolve(request), ...serdeContextBase
|
|
44
|
+
});
|
|
45
|
+
}
|
|
46
|
+
catch (error) {
|
|
47
|
+
if (__isFrameworkException(error)) {
|
|
48
|
+
return serializeFrameworkException(error, serdeContextBase);
|
|
49
|
+
}
|
|
50
|
+
;
|
|
51
|
+
return serializeFrameworkException(new __SerializationException(), serdeContextBase);
|
|
52
|
+
}
|
|
53
|
+
try {
|
|
54
|
+
let validationFailures = validationFn(input);
|
|
55
|
+
if (validationFailures && validationFailures.length > 0) {
|
|
56
|
+
let validationException = validationCustomizer({ operation: operationName }, validationFailures);
|
|
57
|
+
if (validationException) {
|
|
58
|
+
return serializer.serializeError(validationException, serdeContextBase);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
let output = await operation(input, context);
|
|
62
|
+
return serializer.serialize(output, serdeContextBase);
|
|
63
|
+
}
|
|
64
|
+
catch (error) {
|
|
65
|
+
if (serializer.isOperationError(error)) {
|
|
66
|
+
return serializer.serializeError(error, serdeContextBase);
|
|
67
|
+
}
|
|
68
|
+
console.log('Received an unexpected error', error);
|
|
69
|
+
return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
export class GetMetadataHandler {
|
|
73
|
+
operation;
|
|
74
|
+
mux;
|
|
75
|
+
serializer;
|
|
76
|
+
serializeFrameworkException;
|
|
77
|
+
validationCustomizer;
|
|
78
|
+
constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
|
|
79
|
+
this.operation = operation;
|
|
80
|
+
this.mux = mux;
|
|
81
|
+
this.serializer = serializer;
|
|
82
|
+
this.serializeFrameworkException = serializeFrameworkException;
|
|
83
|
+
this.validationCustomizer = validationCustomizer;
|
|
84
|
+
}
|
|
85
|
+
async handle(request, context) {
|
|
86
|
+
const target = this.mux.match(request);
|
|
87
|
+
if (target === undefined) {
|
|
88
|
+
console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.GetMetadata. This indicates a misconfiguration.');
|
|
89
|
+
return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
90
|
+
}
|
|
91
|
+
return handle(request, context, "GetMetadata", this.serializer, this.operation, this.serializeFrameworkException, GetMetadataServerInput.validate, this.validationCustomizer);
|
|
92
|
+
}
|
|
93
|
+
}
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { GetPlayerViewInput, } from "../../models/models_0";
|
|
2
|
+
import { deserializeGetPlayerViewRequest, serializeFrameworkException, serializeGetPlayerViewResponse, } from "../../protocols/Aws_restJson1";
|
|
3
|
+
import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
|
|
4
|
+
import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
|
|
5
|
+
import { fromBase64, toBase64, } from "@smithy/util-base64";
|
|
6
|
+
import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
|
|
7
|
+
export var GetPlayerViewServerInput;
|
|
8
|
+
(function (GetPlayerViewServerInput) {
|
|
9
|
+
GetPlayerViewServerInput.validate = GetPlayerViewInput.validate;
|
|
10
|
+
})(GetPlayerViewServerInput || (GetPlayerViewServerInput = {}));
|
|
11
|
+
export class GetPlayerViewSerializer {
|
|
12
|
+
serialize = serializeGetPlayerViewResponse;
|
|
13
|
+
deserialize = deserializeGetPlayerViewRequest;
|
|
14
|
+
isOperationError(error) {
|
|
15
|
+
return false;
|
|
16
|
+
}
|
|
17
|
+
;
|
|
18
|
+
serializeError(error, ctx) {
|
|
19
|
+
throw error;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
export const getGetPlayerViewHandler = (operation, customizer) => {
|
|
23
|
+
const mux = new httpbinding.HttpBindingMux([
|
|
24
|
+
new httpbinding.UriSpec('POST', [
|
|
25
|
+
{ type: 'path_literal', value: "v1" },
|
|
26
|
+
{ type: 'path_literal', value: "games" },
|
|
27
|
+
{ type: 'path_literal', value: "player-view" },
|
|
28
|
+
], [], { service: "GamePlugin", operation: "GetPlayerView" }),
|
|
29
|
+
]);
|
|
30
|
+
return new GetPlayerViewHandler(operation, mux, new GetPlayerViewSerializer(), serializeFrameworkException, customizer);
|
|
31
|
+
};
|
|
32
|
+
const serdeContextBase = {
|
|
33
|
+
base64Encoder: toBase64,
|
|
34
|
+
base64Decoder: fromBase64,
|
|
35
|
+
utf8Encoder: toUtf8,
|
|
36
|
+
utf8Decoder: fromUtf8,
|
|
37
|
+
streamCollector: streamCollector,
|
|
38
|
+
requestHandler: new NodeHttpHandler(),
|
|
39
|
+
disableHostPrefix: true
|
|
40
|
+
};
|
|
41
|
+
async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
|
|
42
|
+
let input;
|
|
43
|
+
try {
|
|
44
|
+
input = await serializer.deserialize(request, {
|
|
45
|
+
endpoint: () => Promise.resolve(request), ...serdeContextBase
|
|
46
|
+
});
|
|
47
|
+
}
|
|
48
|
+
catch (error) {
|
|
49
|
+
if (__isFrameworkException(error)) {
|
|
50
|
+
return serializeFrameworkException(error, serdeContextBase);
|
|
51
|
+
}
|
|
52
|
+
;
|
|
53
|
+
return serializeFrameworkException(new __SerializationException(), serdeContextBase);
|
|
54
|
+
}
|
|
55
|
+
try {
|
|
56
|
+
let validationFailures = validationFn(input);
|
|
57
|
+
if (validationFailures && validationFailures.length > 0) {
|
|
58
|
+
let validationException = validationCustomizer({ operation: operationName }, validationFailures);
|
|
59
|
+
if (validationException) {
|
|
60
|
+
return serializer.serializeError(validationException, serdeContextBase);
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
let output = await operation(input, context);
|
|
64
|
+
return serializer.serialize(output, serdeContextBase);
|
|
65
|
+
}
|
|
66
|
+
catch (error) {
|
|
67
|
+
if (serializer.isOperationError(error)) {
|
|
68
|
+
return serializer.serializeError(error, serdeContextBase);
|
|
69
|
+
}
|
|
70
|
+
console.log('Received an unexpected error', error);
|
|
71
|
+
return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
export class GetPlayerViewHandler {
|
|
75
|
+
operation;
|
|
76
|
+
mux;
|
|
77
|
+
serializer;
|
|
78
|
+
serializeFrameworkException;
|
|
79
|
+
validationCustomizer;
|
|
80
|
+
constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
|
|
81
|
+
this.operation = operation;
|
|
82
|
+
this.mux = mux;
|
|
83
|
+
this.serializer = serializer;
|
|
84
|
+
this.serializeFrameworkException = serializeFrameworkException;
|
|
85
|
+
this.validationCustomizer = validationCustomizer;
|
|
86
|
+
}
|
|
87
|
+
async handle(request, context) {
|
|
88
|
+
const target = this.mux.match(request);
|
|
89
|
+
if (target === undefined) {
|
|
90
|
+
console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.GetPlayerView. This indicates a misconfiguration.');
|
|
91
|
+
return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
92
|
+
}
|
|
93
|
+
return handle(request, context, "GetPlayerView", this.serializer, this.operation, this.serializeFrameworkException, GetPlayerViewServerInput.validate, this.validationCustomizer);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { GetSaveFileEditorStateInput, } from "../../models/models_0";
|
|
2
|
+
import { deserializeGetSaveFileEditorStateRequest, serializeFrameworkException, serializeGetSaveFileEditorStateResponse, } from "../../protocols/Aws_restJson1";
|
|
3
|
+
import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
|
|
4
|
+
import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
|
|
5
|
+
import { fromBase64, toBase64, } from "@smithy/util-base64";
|
|
6
|
+
import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
|
|
7
|
+
export var GetSaveFileEditorStateServerInput;
|
|
8
|
+
(function (GetSaveFileEditorStateServerInput) {
|
|
9
|
+
GetSaveFileEditorStateServerInput.validate = GetSaveFileEditorStateInput.validate;
|
|
10
|
+
})(GetSaveFileEditorStateServerInput || (GetSaveFileEditorStateServerInput = {}));
|
|
11
|
+
export class GetSaveFileEditorStateSerializer {
|
|
12
|
+
serialize = serializeGetSaveFileEditorStateResponse;
|
|
13
|
+
deserialize = deserializeGetSaveFileEditorStateRequest;
|
|
14
|
+
isOperationError(error) {
|
|
15
|
+
return false;
|
|
16
|
+
}
|
|
17
|
+
;
|
|
18
|
+
serializeError(error, ctx) {
|
|
19
|
+
throw error;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
export const getGetSaveFileEditorStateHandler = (operation, customizer) => {
|
|
23
|
+
const mux = new httpbinding.HttpBindingMux([
|
|
24
|
+
new httpbinding.UriSpec('POST', [
|
|
25
|
+
{ type: 'path_literal', value: "v1" },
|
|
26
|
+
{ type: 'path_literal', value: "saves" },
|
|
27
|
+
{ type: 'path_literal', value: "editor-state" },
|
|
28
|
+
], [], { service: "GamePlugin", operation: "GetSaveFileEditorState" }),
|
|
29
|
+
]);
|
|
30
|
+
return new GetSaveFileEditorStateHandler(operation, mux, new GetSaveFileEditorStateSerializer(), serializeFrameworkException, customizer);
|
|
31
|
+
};
|
|
32
|
+
const serdeContextBase = {
|
|
33
|
+
base64Encoder: toBase64,
|
|
34
|
+
base64Decoder: fromBase64,
|
|
35
|
+
utf8Encoder: toUtf8,
|
|
36
|
+
utf8Decoder: fromUtf8,
|
|
37
|
+
streamCollector: streamCollector,
|
|
38
|
+
requestHandler: new NodeHttpHandler(),
|
|
39
|
+
disableHostPrefix: true
|
|
40
|
+
};
|
|
41
|
+
async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
|
|
42
|
+
let input;
|
|
43
|
+
try {
|
|
44
|
+
input = await serializer.deserialize(request, {
|
|
45
|
+
endpoint: () => Promise.resolve(request), ...serdeContextBase
|
|
46
|
+
});
|
|
47
|
+
}
|
|
48
|
+
catch (error) {
|
|
49
|
+
if (__isFrameworkException(error)) {
|
|
50
|
+
return serializeFrameworkException(error, serdeContextBase);
|
|
51
|
+
}
|
|
52
|
+
;
|
|
53
|
+
return serializeFrameworkException(new __SerializationException(), serdeContextBase);
|
|
54
|
+
}
|
|
55
|
+
try {
|
|
56
|
+
let validationFailures = validationFn(input);
|
|
57
|
+
if (validationFailures && validationFailures.length > 0) {
|
|
58
|
+
let validationException = validationCustomizer({ operation: operationName }, validationFailures);
|
|
59
|
+
if (validationException) {
|
|
60
|
+
return serializer.serializeError(validationException, serdeContextBase);
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
let output = await operation(input, context);
|
|
64
|
+
return serializer.serialize(output, serdeContextBase);
|
|
65
|
+
}
|
|
66
|
+
catch (error) {
|
|
67
|
+
if (serializer.isOperationError(error)) {
|
|
68
|
+
return serializer.serializeError(error, serdeContextBase);
|
|
69
|
+
}
|
|
70
|
+
console.log('Received an unexpected error', error);
|
|
71
|
+
return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
export class GetSaveFileEditorStateHandler {
|
|
75
|
+
operation;
|
|
76
|
+
mux;
|
|
77
|
+
serializer;
|
|
78
|
+
serializeFrameworkException;
|
|
79
|
+
validationCustomizer;
|
|
80
|
+
constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
|
|
81
|
+
this.operation = operation;
|
|
82
|
+
this.mux = mux;
|
|
83
|
+
this.serializer = serializer;
|
|
84
|
+
this.serializeFrameworkException = serializeFrameworkException;
|
|
85
|
+
this.validationCustomizer = validationCustomizer;
|
|
86
|
+
}
|
|
87
|
+
async handle(request, context) {
|
|
88
|
+
const target = this.mux.match(request);
|
|
89
|
+
if (target === undefined) {
|
|
90
|
+
console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.GetSaveFileEditorState. This indicates a misconfiguration.');
|
|
91
|
+
return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
92
|
+
}
|
|
93
|
+
return handle(request, context, "GetSaveFileEditorState", this.serializer, this.operation, this.serializeFrameworkException, GetSaveFileEditorStateServerInput.validate, this.validationCustomizer);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
@@ -0,0 +1,93 @@
|
|
|
1
|
+
import { deserializeHealthRequest, serializeFrameworkException, serializeHealthResponse, } from "../../protocols/Aws_restJson1";
|
|
2
|
+
import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
|
|
3
|
+
import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
|
|
4
|
+
import { fromBase64, toBase64, } from "@smithy/util-base64";
|
|
5
|
+
import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
|
|
6
|
+
export var HealthServerInput;
|
|
7
|
+
(function (HealthServerInput) {
|
|
8
|
+
HealthServerInput.validate = () => [];
|
|
9
|
+
})(HealthServerInput || (HealthServerInput = {}));
|
|
10
|
+
export class HealthSerializer {
|
|
11
|
+
serialize = serializeHealthResponse;
|
|
12
|
+
deserialize = deserializeHealthRequest;
|
|
13
|
+
isOperationError(error) {
|
|
14
|
+
return false;
|
|
15
|
+
}
|
|
16
|
+
;
|
|
17
|
+
serializeError(error, ctx) {
|
|
18
|
+
throw error;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
21
|
+
export const getHealthHandler = (operation, customizer) => {
|
|
22
|
+
const mux = new httpbinding.HttpBindingMux([
|
|
23
|
+
new httpbinding.UriSpec('GET', [
|
|
24
|
+
{ type: 'path_literal', value: "v1" },
|
|
25
|
+
{ type: 'path_literal', value: "health" },
|
|
26
|
+
], [], { service: "GamePlugin", operation: "Health" }),
|
|
27
|
+
]);
|
|
28
|
+
return new HealthHandler(operation, mux, new HealthSerializer(), serializeFrameworkException, customizer);
|
|
29
|
+
};
|
|
30
|
+
const serdeContextBase = {
|
|
31
|
+
base64Encoder: toBase64,
|
|
32
|
+
base64Decoder: fromBase64,
|
|
33
|
+
utf8Encoder: toUtf8,
|
|
34
|
+
utf8Decoder: fromUtf8,
|
|
35
|
+
streamCollector: streamCollector,
|
|
36
|
+
requestHandler: new NodeHttpHandler(),
|
|
37
|
+
disableHostPrefix: true
|
|
38
|
+
};
|
|
39
|
+
async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
|
|
40
|
+
let input;
|
|
41
|
+
try {
|
|
42
|
+
input = await serializer.deserialize(request, {
|
|
43
|
+
endpoint: () => Promise.resolve(request), ...serdeContextBase
|
|
44
|
+
});
|
|
45
|
+
}
|
|
46
|
+
catch (error) {
|
|
47
|
+
if (__isFrameworkException(error)) {
|
|
48
|
+
return serializeFrameworkException(error, serdeContextBase);
|
|
49
|
+
}
|
|
50
|
+
;
|
|
51
|
+
return serializeFrameworkException(new __SerializationException(), serdeContextBase);
|
|
52
|
+
}
|
|
53
|
+
try {
|
|
54
|
+
let validationFailures = validationFn(input);
|
|
55
|
+
if (validationFailures && validationFailures.length > 0) {
|
|
56
|
+
let validationException = validationCustomizer({ operation: operationName }, validationFailures);
|
|
57
|
+
if (validationException) {
|
|
58
|
+
return serializer.serializeError(validationException, serdeContextBase);
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
let output = await operation(input, context);
|
|
62
|
+
return serializer.serialize(output, serdeContextBase);
|
|
63
|
+
}
|
|
64
|
+
catch (error) {
|
|
65
|
+
if (serializer.isOperationError(error)) {
|
|
66
|
+
return serializer.serializeError(error, serdeContextBase);
|
|
67
|
+
}
|
|
68
|
+
console.log('Received an unexpected error', error);
|
|
69
|
+
return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
export class HealthHandler {
|
|
73
|
+
operation;
|
|
74
|
+
mux;
|
|
75
|
+
serializer;
|
|
76
|
+
serializeFrameworkException;
|
|
77
|
+
validationCustomizer;
|
|
78
|
+
constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
|
|
79
|
+
this.operation = operation;
|
|
80
|
+
this.mux = mux;
|
|
81
|
+
this.serializer = serializer;
|
|
82
|
+
this.serializeFrameworkException = serializeFrameworkException;
|
|
83
|
+
this.validationCustomizer = validationCustomizer;
|
|
84
|
+
}
|
|
85
|
+
async handle(request, context) {
|
|
86
|
+
const target = this.mux.match(request);
|
|
87
|
+
if (target === undefined) {
|
|
88
|
+
console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.Health. This indicates a misconfiguration.');
|
|
89
|
+
return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
90
|
+
}
|
|
91
|
+
return handle(request, context, "Health", this.serializer, this.operation, this.serializeFrameworkException, HealthServerInput.validate, this.validationCustomizer);
|
|
92
|
+
}
|
|
93
|
+
}
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
import { InitializeGameInput, } from "../../models/models_0";
|
|
2
|
+
import { deserializeInitializeGameRequest, serializeFrameworkException, serializeInitializeGameResponse, } from "../../protocols/Aws_restJson1";
|
|
3
|
+
import { InternalFailureException as __InternalFailureException, SerializationException as __SerializationException, isFrameworkException as __isFrameworkException, httpbinding, } from "@aws-smithy/server-common";
|
|
4
|
+
import { NodeHttpHandler, streamCollector, } from "@smithy/node-http-handler";
|
|
5
|
+
import { fromBase64, toBase64, } from "@smithy/util-base64";
|
|
6
|
+
import { fromUtf8, toUtf8, } from "@smithy/util-utf8";
|
|
7
|
+
export var InitializeGameServerInput;
|
|
8
|
+
(function (InitializeGameServerInput) {
|
|
9
|
+
InitializeGameServerInput.validate = InitializeGameInput.validate;
|
|
10
|
+
})(InitializeGameServerInput || (InitializeGameServerInput = {}));
|
|
11
|
+
export class InitializeGameSerializer {
|
|
12
|
+
serialize = serializeInitializeGameResponse;
|
|
13
|
+
deserialize = deserializeInitializeGameRequest;
|
|
14
|
+
isOperationError(error) {
|
|
15
|
+
return false;
|
|
16
|
+
}
|
|
17
|
+
;
|
|
18
|
+
serializeError(error, ctx) {
|
|
19
|
+
throw error;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
export const getInitializeGameHandler = (operation, customizer) => {
|
|
23
|
+
const mux = new httpbinding.HttpBindingMux([
|
|
24
|
+
new httpbinding.UriSpec('POST', [
|
|
25
|
+
{ type: 'path_literal', value: "v1" },
|
|
26
|
+
{ type: 'path_literal', value: "games" },
|
|
27
|
+
{ type: 'path_literal', value: "initialize" },
|
|
28
|
+
], [], { service: "GamePlugin", operation: "InitializeGame" }),
|
|
29
|
+
]);
|
|
30
|
+
return new InitializeGameHandler(operation, mux, new InitializeGameSerializer(), serializeFrameworkException, customizer);
|
|
31
|
+
};
|
|
32
|
+
const serdeContextBase = {
|
|
33
|
+
base64Encoder: toBase64,
|
|
34
|
+
base64Decoder: fromBase64,
|
|
35
|
+
utf8Encoder: toUtf8,
|
|
36
|
+
utf8Decoder: fromUtf8,
|
|
37
|
+
streamCollector: streamCollector,
|
|
38
|
+
requestHandler: new NodeHttpHandler(),
|
|
39
|
+
disableHostPrefix: true
|
|
40
|
+
};
|
|
41
|
+
async function handle(request, context, operationName, serializer, operation, serializeFrameworkException, validationFn, validationCustomizer) {
|
|
42
|
+
let input;
|
|
43
|
+
try {
|
|
44
|
+
input = await serializer.deserialize(request, {
|
|
45
|
+
endpoint: () => Promise.resolve(request), ...serdeContextBase
|
|
46
|
+
});
|
|
47
|
+
}
|
|
48
|
+
catch (error) {
|
|
49
|
+
if (__isFrameworkException(error)) {
|
|
50
|
+
return serializeFrameworkException(error, serdeContextBase);
|
|
51
|
+
}
|
|
52
|
+
;
|
|
53
|
+
return serializeFrameworkException(new __SerializationException(), serdeContextBase);
|
|
54
|
+
}
|
|
55
|
+
try {
|
|
56
|
+
let validationFailures = validationFn(input);
|
|
57
|
+
if (validationFailures && validationFailures.length > 0) {
|
|
58
|
+
let validationException = validationCustomizer({ operation: operationName }, validationFailures);
|
|
59
|
+
if (validationException) {
|
|
60
|
+
return serializer.serializeError(validationException, serdeContextBase);
|
|
61
|
+
}
|
|
62
|
+
}
|
|
63
|
+
let output = await operation(input, context);
|
|
64
|
+
return serializer.serialize(output, serdeContextBase);
|
|
65
|
+
}
|
|
66
|
+
catch (error) {
|
|
67
|
+
if (serializer.isOperationError(error)) {
|
|
68
|
+
return serializer.serializeError(error, serdeContextBase);
|
|
69
|
+
}
|
|
70
|
+
console.log('Received an unexpected error', error);
|
|
71
|
+
return serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
72
|
+
}
|
|
73
|
+
}
|
|
74
|
+
export class InitializeGameHandler {
|
|
75
|
+
operation;
|
|
76
|
+
mux;
|
|
77
|
+
serializer;
|
|
78
|
+
serializeFrameworkException;
|
|
79
|
+
validationCustomizer;
|
|
80
|
+
constructor(operation, mux, serializer, serializeFrameworkException, validationCustomizer) {
|
|
81
|
+
this.operation = operation;
|
|
82
|
+
this.mux = mux;
|
|
83
|
+
this.serializer = serializer;
|
|
84
|
+
this.serializeFrameworkException = serializeFrameworkException;
|
|
85
|
+
this.validationCustomizer = validationCustomizer;
|
|
86
|
+
}
|
|
87
|
+
async handle(request, context) {
|
|
88
|
+
const target = this.mux.match(request);
|
|
89
|
+
if (target === undefined) {
|
|
90
|
+
console.log('Received a request that did not match com.boardgame.plugin#GamePlugin.InitializeGame. This indicates a misconfiguration.');
|
|
91
|
+
return this.serializeFrameworkException(new __InternalFailureException(), serdeContextBase);
|
|
92
|
+
}
|
|
93
|
+
return handle(request, context, "InitializeGame", this.serializer, this.operation, this.serializeFrameworkException, InitializeGameServerInput.validate, this.validationCustomizer);
|
|
94
|
+
}
|
|
95
|
+
}
|