@antv/l7-layers 2.15.2 → 2.15.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (242) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.js +320 -484
  10. package/es/core/BaseModel.js +97 -126
  11. package/es/core/LayerPickService.js +21 -32
  12. package/es/core/TextureService.js +0 -13
  13. package/es/core/interface.js +17 -24
  14. package/es/core/shape/Path.js +13 -20
  15. package/es/core/shape/extrude.js +10 -31
  16. package/es/core/triangulation.js +54 -114
  17. package/es/earth/index.js +9 -33
  18. package/es/earth/models/atmosphere.js +30 -54
  19. package/es/earth/models/base.js +47 -85
  20. package/es/earth/models/bloomsphere.js +30 -54
  21. package/es/earth/utils.js +9 -13
  22. package/es/heatmap/index.js +10 -40
  23. package/es/heatmap/models/grid.js +28 -52
  24. package/es/heatmap/models/grid3d.js +28 -52
  25. package/es/heatmap/models/heatmap.js +91 -146
  26. package/es/heatmap/models/hexagon.js +28 -52
  27. package/es/heatmap/triangulation.js +0 -4
  28. package/es/image/index.js +9 -28
  29. package/es/image/models/image.js +66 -100
  30. package/es/index.js +9 -17
  31. package/es/line/index.js +9 -34
  32. package/es/line/models/arc.js +66 -118
  33. package/es/line/models/arc_3d.js +60 -108
  34. package/es/line/models/earthArc_3d.js +63 -111
  35. package/es/line/models/great_circle.js +56 -100
  36. package/es/line/models/half.js +46 -77
  37. package/es/line/models/line.js +94 -148
  38. package/es/line/models/linearline.js +45 -80
  39. package/es/line/models/simpleLine.js +41 -74
  40. package/es/line/models/wall.js +52 -92
  41. package/es/mask/index.js +9 -28
  42. package/es/mask/models/fill.js +29 -54
  43. package/es/plugins/DataMappingPlugin.js +80 -117
  44. package/es/plugins/DataSourcePlugin.js +45 -68
  45. package/es/plugins/FeatureScalePlugin.js +67 -122
  46. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  47. package/es/plugins/LayerMaskPlugin.js +3 -11
  48. package/es/plugins/LayerModelPlugin.js +67 -104
  49. package/es/plugins/LayerStylePlugin.js +3 -9
  50. package/es/plugins/LightingPlugin.js +12 -18
  51. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  52. package/es/plugins/PixelPickingPlugin.js +12 -21
  53. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  54. package/es/plugins/ShaderUniformPlugin.js +13 -27
  55. package/es/plugins/UpdateModelPlugin.js +0 -5
  56. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  57. package/es/point/index.js +26 -77
  58. package/es/point/models/earthExtrude.js +61 -102
  59. package/es/point/models/earthFill.js +57 -87
  60. package/es/point/models/extrude.js +60 -101
  61. package/es/point/models/fill.js +70 -100
  62. package/es/point/models/fillmage.js +63 -107
  63. package/es/point/models/image.js +48 -88
  64. package/es/point/models/index.js +2 -2
  65. package/es/point/models/normal.js +30 -54
  66. package/es/point/models/radar.js +40 -64
  67. package/es/point/models/simplePoint.js +41 -69
  68. package/es/point/models/text.js +197 -299
  69. package/es/point/shape/extrude.js +4 -13
  70. package/es/polygon/index.js +11 -40
  71. package/es/polygon/models/extrude.js +48 -92
  72. package/es/polygon/models/fill.js +54 -88
  73. package/es/polygon/models/index.js +3 -2
  74. package/es/polygon/models/ocean.js +42 -76
  75. package/es/polygon/models/water.js +37 -71
  76. package/es/raster/buffers/triangulation.js +2 -4
  77. package/es/raster/index.js +9 -32
  78. package/es/raster/models/raster.js +80 -116
  79. package/es/raster/models/rasterRgb.js +84 -127
  80. package/es/raster/models/rasterTerrainRgb.js +56 -84
  81. package/es/tile/interaction/getRasterData.js +14 -20
  82. package/es/tile/interaction/utils.js +7 -9
  83. package/es/tile/manager/base.js +63 -96
  84. package/es/tile/service/TileLayerService.js +30 -52
  85. package/es/tile/service/TilePickService.js +26 -40
  86. package/es/tile/service/TileSourceService.js +3 -7
  87. package/es/tile/tileFactory/DebugTile.js +28 -45
  88. package/es/tile/tileFactory/ImageTile.js +20 -38
  89. package/es/tile/tileFactory/MaskTile.js +22 -43
  90. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  91. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  92. package/es/tile/tileFactory/RasterTile.js +30 -53
  93. package/es/tile/tileFactory/Tile.js +63 -97
  94. package/es/tile/tileFactory/VectorTile.js +41 -68
  95. package/es/tile/tileFactory/index.js +0 -11
  96. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  97. package/es/tile/tileFactory/util.js +0 -3
  98. package/es/tile/tileLayer/BaseLayer.js +105 -146
  99. package/es/tile/utils.js +1 -1
  100. package/es/utils/blend.js +0 -2
  101. package/es/utils/collision-index.js +9 -16
  102. package/es/utils/dataMappingStyle.js +8 -18
  103. package/es/utils/extrude_polyline.js +101 -149
  104. package/es/utils/grid-index.js +2 -27
  105. package/es/utils/identityScale.js +0 -8
  106. package/es/utils/layerData.js +30 -44
  107. package/es/utils/multiPassRender.js +11 -13
  108. package/es/utils/polylineNormal.js +31 -37
  109. package/es/utils/simpleLine.js +2 -16
  110. package/es/utils/stencil.js +2 -3
  111. package/es/utils/symbol-layout.js +27 -53
  112. package/es/wind/index.js +9 -29
  113. package/es/wind/models/utils.js +26 -51
  114. package/es/wind/models/wind.js +101 -147
  115. package/es/wind/models/windRender.js +53 -66
  116. package/lib/Geometry/index.js +9 -38
  117. package/lib/Geometry/models/billboard.js +51 -97
  118. package/lib/Geometry/models/index.js +0 -5
  119. package/lib/Geometry/models/plane.js +79 -151
  120. package/lib/Geometry/models/sprite.js +60 -127
  121. package/lib/canvas/index.js +10 -40
  122. package/lib/canvas/models/canvas.js +41 -101
  123. package/lib/canvas/models/index.js +0 -3
  124. package/lib/citybuliding/building.js +8 -35
  125. package/lib/citybuliding/models/build.js +57 -92
  126. package/lib/core/BaseLayer.js +320 -478
  127. package/lib/core/BaseModel.js +97 -139
  128. package/lib/core/LayerPickService.js +21 -37
  129. package/lib/core/TextureService.js +0 -16
  130. package/lib/core/interface.js +21 -31
  131. package/lib/core/schema.js +0 -1
  132. package/lib/core/shape/Path.js +14 -31
  133. package/lib/core/shape/extrude.js +10 -54
  134. package/lib/core/triangulation.js +53 -153
  135. package/lib/earth/index.js +9 -43
  136. package/lib/earth/models/atmosphere.js +30 -63
  137. package/lib/earth/models/base.js +47 -90
  138. package/lib/earth/models/bloomsphere.js +30 -63
  139. package/lib/earth/utils.js +7 -31
  140. package/lib/heatmap/index.js +10 -48
  141. package/lib/heatmap/models/grid.js +28 -60
  142. package/lib/heatmap/models/grid3d.js +28 -60
  143. package/lib/heatmap/models/heatmap.js +91 -162
  144. package/lib/heatmap/models/hexagon.js +28 -60
  145. package/lib/heatmap/models/index.js +0 -6
  146. package/lib/heatmap/triangulation.js +0 -5
  147. package/lib/image/index.js +9 -36
  148. package/lib/image/models/image.js +66 -109
  149. package/lib/image/models/index.js +0 -3
  150. package/lib/index.js +7 -61
  151. package/lib/line/index.js +9 -40
  152. package/lib/line/models/arc.js +64 -128
  153. package/lib/line/models/arc_3d.js +58 -119
  154. package/lib/line/models/earthArc_3d.js +61 -122
  155. package/lib/line/models/great_circle.js +56 -111
  156. package/lib/line/models/half.js +46 -87
  157. package/lib/line/models/index.js +0 -11
  158. package/lib/line/models/line.js +92 -156
  159. package/lib/line/models/linearline.js +45 -92
  160. package/lib/line/models/simpleLine.js +41 -84
  161. package/lib/line/models/wall.js +52 -103
  162. package/lib/mask/index.js +9 -36
  163. package/lib/mask/models/fill.js +29 -63
  164. package/lib/mask/models/index.js +0 -3
  165. package/lib/plugins/DataMappingPlugin.js +80 -128
  166. package/lib/plugins/DataSourcePlugin.js +45 -76
  167. package/lib/plugins/FeatureScalePlugin.js +67 -138
  168. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  169. package/lib/plugins/LayerMaskPlugin.js +4 -17
  170. package/lib/plugins/LayerModelPlugin.js +68 -113
  171. package/lib/plugins/LayerStylePlugin.js +4 -14
  172. package/lib/plugins/LightingPlugin.js +12 -25
  173. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  174. package/lib/plugins/PixelPickingPlugin.js +12 -27
  175. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  176. package/lib/plugins/ShaderUniformPlugin.js +13 -34
  177. package/lib/plugins/UpdateModelPlugin.js +1 -10
  178. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  179. package/lib/point/index.js +26 -83
  180. package/lib/point/models/earthExtrude.js +61 -113
  181. package/lib/point/models/earthFill.js +57 -117
  182. package/lib/point/models/extrude.js +60 -111
  183. package/lib/point/models/fill.js +68 -109
  184. package/lib/point/models/fillmage.js +61 -115
  185. package/lib/point/models/image.js +48 -98
  186. package/lib/point/models/index.js +1 -12
  187. package/lib/point/models/normal.js +30 -64
  188. package/lib/point/models/radar.js +40 -74
  189. package/lib/point/models/simplePoint.js +41 -79
  190. package/lib/point/models/text.js +197 -307
  191. package/lib/point/shape/extrude.js +4 -20
  192. package/lib/polygon/index.js +11 -48
  193. package/lib/polygon/models/extrude.js +48 -103
  194. package/lib/polygon/models/fill.js +54 -98
  195. package/lib/polygon/models/index.js +2 -14
  196. package/lib/polygon/models/ocean.js +42 -88
  197. package/lib/polygon/models/water.js +37 -82
  198. package/lib/raster/buffers/triangulation.js +3 -7
  199. package/lib/raster/index.js +9 -40
  200. package/lib/raster/models/index.js +0 -5
  201. package/lib/raster/models/raster.js +80 -125
  202. package/lib/raster/models/rasterRgb.js +84 -139
  203. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  204. package/lib/tile/interaction/getRasterData.js +14 -25
  205. package/lib/tile/interaction/utils.js +7 -19
  206. package/lib/tile/manager/base.js +63 -104
  207. package/lib/tile/service/TileLayerService.js +30 -57
  208. package/lib/tile/service/TilePickService.js +26 -48
  209. package/lib/tile/service/TileSourceService.js +2 -16
  210. package/lib/tile/style/utils.js +0 -3
  211. package/lib/tile/tileFactory/DebugTile.js +28 -53
  212. package/lib/tile/tileFactory/ImageTile.js +20 -46
  213. package/lib/tile/tileFactory/MaskTile.js +22 -51
  214. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  215. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  216. package/lib/tile/tileFactory/RasterTile.js +30 -63
  217. package/lib/tile/tileFactory/Tile.js +63 -102
  218. package/lib/tile/tileFactory/VectorTile.js +41 -76
  219. package/lib/tile/tileFactory/index.js +0 -25
  220. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  221. package/lib/tile/tileFactory/util.js +0 -9
  222. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  223. package/lib/tile/utils.js +1 -5
  224. package/lib/utils/blend.js +0 -5
  225. package/lib/utils/collision-index.js +9 -25
  226. package/lib/utils/dataMappingStyle.js +8 -19
  227. package/lib/utils/extrude_polyline.js +101 -181
  228. package/lib/utils/grid-index.js +2 -28
  229. package/lib/utils/identityScale.js +0 -9
  230. package/lib/utils/layerData.js +30 -49
  231. package/lib/utils/multiPassRender.js +11 -16
  232. package/lib/utils/polylineNormal.js +31 -66
  233. package/lib/utils/simpleLine.js +2 -21
  234. package/lib/utils/stencil.js +0 -4
  235. package/lib/utils/symbol-layout.js +27 -55
  236. package/lib/wind/index.js +9 -37
  237. package/lib/wind/models/index.js +0 -3
  238. package/lib/wind/models/utils.js +26 -62
  239. package/lib/wind/models/wind.js +101 -157
  240. package/lib/wind/models/windRender.js +53 -71
  241. package/lib/wind/models/windShader.js +0 -1
  242. package/package.json +7 -7
@@ -6,18 +6,13 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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-
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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-
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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  import { AttributeType, gl } from '@antv/l7-core';
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  import { isNumber } from 'lodash';
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  import BaseModel from "../../core/BaseModel";
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-
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  /* babel-plugin-inline-import '../shaders/normal_frag.glsl' */
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  var normalFrag = "uniform float u_opacity : 1;\nvarying vec4 v_color;\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n}\n";
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  /* babel-plugin-inline-import '../shaders/normal_vert.glsl' */
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  var normalVert = "\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute float a_Size;\nattribute vec4 a_Color;\n\nvarying vec4 v_color;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n\nvoid main() {\n v_color = a_Color;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position.xy, a_Position.z, 1.0);\n } else {\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2.,-a_Size /2.,0.,0.);\n gl_Position = project_common_position_to_clipspace(vec4(vec2(project_pos.xy),project_pos.z,project_pos.w));\n }\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n}\n";
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  export function PointTriangulation(feature) {
@@ -28,18 +23,13 @@ export function PointTriangulation(feature) {
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  size: coordinates.length
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  };
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  }
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  var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  _inherits(NormalModel, _BaseModel);
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  var _super = _createSuper(NormalModel);
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  function NormalModel() {
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  _classCallCheck(this, NormalModel);
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  return _super.apply(this, arguments);
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  }
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  _createClass(NormalModel, [{
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  key: "getDefaultStyle",
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  value: function getDefaultStyle() {
@@ -51,9 +41,8 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  key: "getUninforms",
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  value: function getUninforms() {
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  var _ref = this.layer.getLayerConfig(),
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- _ref$opacity = _ref.opacity,
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- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity;
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-
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+ _ref$opacity = _ref.opacity,
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+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity;
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  return {
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  u_opacity: isNumber(opacity) ? opacity : 1.0
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  };
@@ -63,23 +52,18 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  value: function () {
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  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
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  return _regeneratorRuntime.wrap(function _callee$(_context) {
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- while (1) {
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- switch (_context.prev = _context.next) {
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- case 0:
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- return _context.abrupt("return", this.buildModels());
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- case 1:
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- case "end":
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- return _context.stop();
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- }
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+ while (1) switch (_context.prev = _context.next) {
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+ case 0:
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+ return _context.abrupt("return", this.buildModels());
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+ case 1:
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+ case "end":
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+ return _context.stop();
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  }
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  }, _callee, this);
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  }));
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  function initModels() {
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  return _initModels.apply(this, arguments);
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  }
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  return initModels;
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  }()
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  }, {
@@ -88,39 +72,33 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
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  var model;
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  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
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- while (1) {
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- switch (_context2.prev = _context2.next) {
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- case 0:
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- this.layer.triangulation = PointTriangulation;
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- _context2.next = 3;
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- return this.layer.buildLayerModel({
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- moduleName: 'pointNormal',
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- vertexShader: normalVert,
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- fragmentShader: normalFrag,
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- triangulation: PointTriangulation,
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- depth: {
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- enable: false
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- },
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- primitive: gl.POINTS,
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- pick: false
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- });
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+ while (1) switch (_context2.prev = _context2.next) {
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+ case 0:
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+ this.layer.triangulation = PointTriangulation;
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+ _context2.next = 3;
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+ return this.layer.buildLayerModel({
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+ moduleName: 'pointNormal',
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+ vertexShader: normalVert,
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+ fragmentShader: normalFrag,
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+ triangulation: PointTriangulation,
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+ depth: {
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+ enable: false
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+ },
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+ primitive: gl.POINTS,
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+ pick: false
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+ });
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+ case 3:
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+ model = _context2.sent;
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+ return _context2.abrupt("return", [model]);
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+ case 5:
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+ case "end":
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+ return _context2.stop();
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  }
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  }, _callee2, this);
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  }));
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  }
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  return buildModels;
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  }()
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  }, {
@@ -144,15 +122,13 @@ var NormalModel = /*#__PURE__*/function (_BaseModel) {
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  size: 1,
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  update: function update(feature) {
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  var _feature$size = feature.size,
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- size = _feature$size === void 0 ? 1 : _feature$size;
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+ size = _feature$size === void 0 ? 1 : _feature$size;
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  return Array.isArray(size) ? [size[0]] : [size];
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  }
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  }
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  });
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  }
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  }]);
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  return NormalModel;
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  }(BaseModel);
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  export { NormalModel as default };
@@ -5,46 +5,35 @@ import _inherits from "@babel/runtime/helpers/esm/inherits";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
-
13
10
  import { AttributeType, gl } from '@antv/l7-core';
14
11
  import { isNumber } from 'lodash';
15
12
  import BaseModel from "../../core/BaseModel";
16
13
  import { SizeUnitType } from "../../core/interface";
17
14
  import { PointFillTriangulation } from "../../core/triangulation";
18
-
19
15
  /* babel-plugin-inline-import '../shaders/radar/radar_frag.glsl' */
20
16
  var pointFillFrag = "\nuniform float u_additive;\nuniform float u_opacity: 1.0;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec2 v_exteude;\n#pragma include \"sdf_2d\"\n#pragma include \"picking\"\n\nvoid main() {\n\n lowp float antialiasblur = v_data.z;\n float r = v_radius / (v_radius);\n\n float outer_df = sdCircle(v_data.xy, 1.0);\n float inner_df = sdCircle(v_data.xy, r);\n\n float opacity_t = smoothstep(0.0, antialiasblur, outer_df);\n\n gl_FragColor = vec4(v_color.rgb, v_color.a * u_opacity);\n\n if(u_additive > 0.0) {\n gl_FragColor *= opacity_t;\n } else {\n gl_FragColor.a *= opacity_t;\n }\n\n if(gl_FragColor.a > 0.0) {\n gl_FragColor = filterColor(gl_FragColor);\n }\n\n vec2 extrude = v_exteude;\n vec2 dir = normalize(extrude);\n vec2 baseDir = vec2(1.0, 0.0);\n float pi = 3.14159265359;\n // full circle\n // float rades = dot(dir, baseDir);\n // float flag = sign(dir.y);\n // float radar_v = (flag - 1.0) * -0.5 + flag * acos(rades)/pi/2.0;\n \n // half circle\n float flag = sign(dir.y);\n float rades = dot(dir, baseDir);\n float radar_v = (flag - 1.0) * -0.5 * acos(rades)/pi;\n // simple AA\n if(radar_v > 0.99) {\n radar_v = 1.0 - (radar_v - 0.99)/0.01;\n }\n\n gl_FragColor.a *= radar_v;\n}\n";
21
-
22
17
  /* babel-plugin-inline-import '../shaders/radar/radar_vert.glsl' */
23
18
  var pointFillVert = "attribute vec4 a_Color;\nattribute vec3 a_Position;\nattribute vec3 a_Extrude;\nattribute float a_Size;\nuniform float u_speed: 1.0;\nuniform float u_time;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform int u_Size_Unit;\n\nvarying vec4 v_data;\nvarying vec4 v_color;\nvarying float v_radius;\nvarying vec2 v_exteude;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvoid main() {\n vec3 extrude = a_Extrude;\n float newSize = setPickingSize(a_Size);\n\n float time = u_time * u_speed;\n mat2 rotateMatrix = mat2( \n cos(time), sin(time), \n -sin(time), cos(time)\n );\n v_exteude = rotateMatrix * a_Extrude.xy;\n\n // unpack color(vec2)\n v_color = a_Color;\n\n\n\n // anti-alias\n float blur = 0.0;\n float antialiasblur = -max(2.0 / u_DevicePixelRatio / a_Size, blur);\n\n if(u_Size_Unit == 1) {\n newSize = newSize * u_PixelsPerMeter.z;\n }\n // radius(16-bit)\n v_radius = newSize;\n\n vec2 offset = (extrude.xy * (newSize));\n vec3 aPosition = a_Position;\n \n // \u4E0D\u4EE5\u7C73\u4E3A\u5B9E\u9645\u5355\u4F4D\n offset = project_pixel(offset);\n \n v_data = vec4(extrude.x, extrude.y, antialiasblur, -1.0);\n\n vec4 project_pos = project_position(vec4(aPosition.xy, 0.0, 1.0));\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp *vec4(project_pos.xy + offset, 0.0, 1.0);\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, project_pixel(setPickingOrder(0.0)), 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
24
-
25
19
  var RadarModel = /*#__PURE__*/function (_BaseModel) {
26
20
  _inherits(RadarModel, _BaseModel);
27
-
28
21
  var _super = _createSuper(RadarModel);
29
-
30
22
  function RadarModel() {
31
23
  _classCallCheck(this, RadarModel);
32
-
33
24
  return _super.apply(this, arguments);
34
25
  }
35
-
36
26
  _createClass(RadarModel, [{
37
27
  key: "getUninforms",
38
28
  value: function getUninforms() {
39
29
  var _ref = this.layer.getLayerConfig(),
40
- _ref$opacity = _ref.opacity,
41
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
42
- blend = _ref.blend,
43
- _ref$speed = _ref.speed,
44
- speed = _ref$speed === void 0 ? 1 : _ref$speed,
45
- _ref$unit = _ref.unit,
46
- unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
47
-
30
+ _ref$opacity = _ref.opacity,
31
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
32
+ blend = _ref.blend,
33
+ _ref$speed = _ref.speed,
34
+ speed = _ref$speed === void 0 ? 1 : _ref$speed,
35
+ _ref$unit = _ref.unit,
36
+ unit = _ref$unit === void 0 ? 'pixel' : _ref$unit;
48
37
  return {
49
38
  u_Size_Unit: SizeUnitType[unit],
50
39
  u_speed: speed,
@@ -56,11 +45,10 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
56
45
  key: "getAnimateUniforms",
57
46
  value: function getAnimateUniforms() {
58
47
  var _ref2 = this.layer.getLayerConfig(),
59
- _ref2$animateOption = _ref2.animateOption,
60
- animateOption = _ref2$animateOption === void 0 ? {
61
- enable: false
62
- } : _ref2$animateOption;
63
-
48
+ _ref2$animateOption = _ref2.animateOption,
49
+ animateOption = _ref2$animateOption === void 0 ? {
50
+ enable: false
51
+ } : _ref2$animateOption;
64
52
  return {
65
53
  u_animate: this.animateOption2Array(animateOption),
66
54
  u_time: this.layer.getLayerAnimateTime()
@@ -76,23 +64,18 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
76
64
  value: function () {
77
65
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
78
66
  return _regeneratorRuntime.wrap(function _callee$(_context) {
79
- while (1) {
80
- switch (_context.prev = _context.next) {
81
- case 0:
82
- return _context.abrupt("return", this.buildModels());
83
-
84
- case 1:
85
- case "end":
86
- return _context.stop();
87
- }
67
+ while (1) switch (_context.prev = _context.next) {
68
+ case 0:
69
+ return _context.abrupt("return", this.buildModels());
70
+ case 1:
71
+ case "end":
72
+ return _context.stop();
88
73
  }
89
74
  }, _callee, this);
90
75
  }));
91
-
92
76
  function initModels() {
93
77
  return _initModels.apply(this, arguments);
94
78
  }
95
-
96
79
  return initModels;
97
80
  }()
98
81
  }, {
@@ -101,46 +84,40 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
101
84
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
102
85
  var model;
103
86
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
104
- while (1) {
105
- switch (_context2.prev = _context2.next) {
106
- case 0:
107
- _context2.next = 2;
108
- return this.layer.buildLayerModel({
109
- moduleName: 'pointRadar',
110
- vertexShader: pointFillVert,
111
- fragmentShader: pointFillFrag,
112
- triangulation: PointFillTriangulation,
113
- depth: {
114
- enable: false
115
- }
116
- });
117
-
118
- case 2:
119
- model = _context2.sent;
120
- return _context2.abrupt("return", [model]);
121
-
122
- case 4:
123
- case "end":
124
- return _context2.stop();
125
- }
87
+ while (1) switch (_context2.prev = _context2.next) {
88
+ case 0:
89
+ _context2.next = 2;
90
+ return this.layer.buildLayerModel({
91
+ moduleName: 'pointRadar',
92
+ vertexShader: pointFillVert,
93
+ fragmentShader: pointFillFrag,
94
+ triangulation: PointFillTriangulation,
95
+ depth: {
96
+ enable: false
97
+ }
98
+ });
99
+ case 2:
100
+ model = _context2.sent;
101
+ return _context2.abrupt("return", [model]);
102
+ case 4:
103
+ case "end":
104
+ return _context2.stop();
126
105
  }
127
106
  }, _callee2, this);
128
107
  }));
129
-
130
108
  function buildModels() {
131
109
  return _buildModels.apply(this, arguments);
132
110
  }
133
-
134
111
  return buildModels;
135
112
  }()
136
113
  }, {
137
114
  key: "clearModels",
138
115
  value: function clearModels() {
139
116
  var _this$dataTexture;
140
-
141
117
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
142
- } // overwrite baseModel func
118
+ }
143
119
 
120
+ // overwrite baseModel func
144
121
  }, {
145
122
  key: "animateOption2Array",
146
123
  value: function animateOption2Array(option) {
@@ -167,8 +144,9 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
167
144
  return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
168
145
  }
169
146
  }
170
- }); // point layer size;
147
+ });
171
148
 
149
+ // point layer size;
172
150
  this.styleAttributeService.registerStyleAttribute({
173
151
  name: 'size',
174
152
  type: AttributeType.Attribute,
@@ -183,15 +161,13 @@ var RadarModel = /*#__PURE__*/function (_BaseModel) {
183
161
  size: 1,
184
162
  update: function update(feature) {
185
163
  var _feature$size = feature.size,
186
- size = _feature$size === void 0 ? 5 : _feature$size;
164
+ size = _feature$size === void 0 ? 5 : _feature$size;
187
165
  return Array.isArray(size) ? [size[0]] : [size];
188
166
  }
189
167
  }
190
168
  });
191
169
  }
192
170
  }]);
193
-
194
171
  return RadarModel;
195
172
  }(BaseModel);
196
-
197
173
  export { RadarModel as default };
@@ -6,18 +6,13 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
6
6
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
7
  import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
8
8
  import _regeneratorRuntime from "@babel/runtime/regenerator";
9
-
10
9
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
-
12
10
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
13
-
14
11
  import { AttributeType, gl } from '@antv/l7-core';
15
12
  import { isNumber } from 'lodash';
16
13
  import BaseModel from "../../core/BaseModel";
17
-
18
14
  /* babel-plugin-inline-import '../shaders/simplePoint_frag.glsl' */
19
15
  var simplePointFrag = "\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\nuniform float u_additive;\n\nuniform float u_stroke_opacity : 1;\n\nuniform vec4 u_stroke_color : [0.0, 0.0, 0.0, 0.0];\n\nvarying vec4 v_color;\nvarying mat4 styleMappingMat; // \u4F20\u9012\u4ECE\u7247\u5143\u4E2D\u4F20\u9012\u7684\u6620\u5C04\u6570\u636E\nvarying float v_blur;\nvarying float v_innerRadius;\n\n#pragma include \"picking\"\nvoid main() {\n vec2 center = vec2(0.5);\n\n float opacity = styleMappingMat[0][0];\n // Tip: \u7247\u5143\u5230\u4E2D\u5FC3\u70B9\u7684\u8DDD\u79BB 0 - 1\n float fragmengTocenter = distance(center, gl_PointCoord) * 2.0;\n // Tip: \u7247\u5143\u7684\u526A\u5207\u6210\u5706\u5F62\n float circleClipOpacity = 1.0 - smoothstep(v_blur, 1.0, fragmengTocenter);\n\n\n if(v_innerRadius < 0.99) {\n // \u5F53\u5B58\u5728 stroke \u4E14 stroke > 0.01\n float blurWidth = (1.0 - v_blur)/2.0;\n vec4 stroke = vec4(u_stroke_color.rgb, u_stroke_opacity);\n if(fragmengTocenter > v_innerRadius + blurWidth) {\n gl_FragColor = stroke;\n } else if(fragmengTocenter > v_innerRadius - blurWidth){\n float mixR = (fragmengTocenter - (v_innerRadius - blurWidth)) / (blurWidth * 2.0);\n gl_FragColor = mix(v_color, stroke, mixR);\n } else {\n gl_FragColor = v_color;\n }\n } else {\n // \u5F53\u4E0D\u5B58\u5728 stroke \u6216 stroke <= 0.01\n gl_FragColor = v_color;\n }\n\n gl_FragColor.a *= opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n \n if(u_additive > 0.0) {\n gl_FragColor *= circleClipOpacity;\n } else {\n gl_FragColor.a *= circleClipOpacity;\n }\n\n}\n";
20
-
21
16
  /* babel-plugin-inline-import '../shaders/simplePoint_vert.glsl' */
22
17
  var simplePointVert = "\nattribute vec3 a_Position;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute float a_Size;\nattribute vec4 a_Color;\nvarying vec4 v_color;\n\nuniform float u_opacity : 1;\nuniform vec2 u_offsets;\nuniform float u_stroke_width;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\nvarying float v_blur;\nvarying float v_innerRadius;\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"project\"\nvoid main() {\n v_color = a_Color;\n v_blur = 1.0 - max(2.0/a_Size, 0.05);\n v_innerRadius = max((a_Size - u_stroke_width) / a_Size, 0.0);\n\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\nstyleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n\n vec2 textrueOffsets = vec2(0.0, 0.0);\n if(hasOffsets()) {\n vec2 valueXPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.r = pos2value(valueXPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n\n vec2 valueYPos = nextPos(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset);\n textrueOffsets.g = pos2value(valueYPos, columnWidth, rowHeight); // x\n textureOffset += 1.0;\n } else {\n textrueOffsets = u_offsets;\n }\n\n // cal style mapping\n \n vec2 offset = project_pixel(textrueOffsets);\n \n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * vec4(a_Position.xy + offset, a_Position.z, 1.0);\n } else { // else\n vec4 project_pos = project_position(vec4(a_Position, 1.0)) + vec4(a_Size / 2.,-a_Size /2.,0.,0.);\n gl_Position = project_common_position_to_clipspace(vec4(vec2(project_pos.xy+offset),project_pos.z,project_pos.w));\n }\n\n gl_PointSize = a_Size * 2.0 * u_DevicePixelRatio;\n setPickingColor(a_PickingColor);\n}\n";
23
18
  export function PointTriangulation(feature) {
@@ -28,18 +23,13 @@ export function PointTriangulation(feature) {
28
23
  size: coordinates.length
29
24
  };
30
25
  }
31
-
32
26
  var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
33
27
  _inherits(SimplePointModel, _BaseModel);
34
-
35
28
  var _super = _createSuper(SimplePointModel);
36
-
37
29
  function SimplePointModel() {
38
30
  _classCallCheck(this, SimplePointModel);
39
-
40
31
  return _super.apply(this, arguments);
41
32
  }
42
-
43
33
  _createClass(SimplePointModel, [{
44
34
  key: "getDefaultStyle",
45
35
  value: function getDefaultStyle() {
@@ -51,18 +41,17 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
51
41
  key: "getUninforms",
52
42
  value: function getUninforms() {
53
43
  var _ref = this.layer.getLayerConfig(),
54
- _ref$opacity = _ref.opacity,
55
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
56
- _ref$offsets = _ref.offsets,
57
- offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
58
- blend = _ref.blend,
59
- _ref$strokeOpacity = _ref.strokeOpacity,
60
- strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
61
- _ref$strokeWidth = _ref.strokeWidth,
62
- strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
63
- _ref$stroke = _ref.stroke,
64
- stroke = _ref$stroke === void 0 ? '#fff' : _ref$stroke;
65
-
44
+ _ref$opacity = _ref.opacity,
45
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
46
+ _ref$offsets = _ref.offsets,
47
+ offsets = _ref$offsets === void 0 ? [0, 0] : _ref$offsets,
48
+ blend = _ref.blend,
49
+ _ref$strokeOpacity = _ref.strokeOpacity,
50
+ strokeOpacity = _ref$strokeOpacity === void 0 ? 1 : _ref$strokeOpacity,
51
+ _ref$strokeWidth = _ref.strokeWidth,
52
+ strokeWidth = _ref$strokeWidth === void 0 ? 0 : _ref$strokeWidth,
53
+ _ref$stroke = _ref.stroke,
54
+ stroke = _ref$stroke === void 0 ? '#fff' : _ref$stroke;
66
55
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
67
56
  opacity: opacity,
68
57
  offsets: offsets
@@ -73,12 +62,10 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
73
62
  offsets: offsets
74
63
  });
75
64
  var encodeData = this.layer.getEncodedData();
76
-
77
65
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
78
- data = _this$calDataFrame.data,
79
- width = _this$calDataFrame.width,
80
- height = _this$calDataFrame.height;
81
-
66
+ data = _this$calDataFrame.data,
67
+ width = _this$calDataFrame.width,
68
+ height = _this$calDataFrame.height;
82
69
  this.rowCount = height; // 当前数据纹理有多少行
83
70
 
84
71
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
@@ -97,7 +84,6 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
97
84
  height: 1
98
85
  });
99
86
  }
100
-
101
87
  return {
102
88
  u_additive: blend === 'additive' ? 1.0 : 0.0,
103
89
  u_dataTexture: this.dataTexture,
@@ -115,23 +101,18 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
115
101
  value: function () {
116
102
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
117
103
  return _regeneratorRuntime.wrap(function _callee$(_context) {
118
- while (1) {
119
- switch (_context.prev = _context.next) {
120
- case 0:
121
- return _context.abrupt("return", this.buildModels());
122
-
123
- case 1:
124
- case "end":
125
- return _context.stop();
126
- }
104
+ while (1) switch (_context.prev = _context.next) {
105
+ case 0:
106
+ return _context.abrupt("return", this.buildModels());
107
+ case 1:
108
+ case "end":
109
+ return _context.stop();
127
110
  }
128
111
  }, _callee, this);
129
112
  }));
130
-
131
113
  function initModels() {
132
114
  return _initModels.apply(this, arguments);
133
115
  }
134
-
135
116
  return initModels;
136
117
  }()
137
118
  }, {
@@ -140,45 +121,38 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
140
121
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
141
122
  var model;
142
123
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
143
- while (1) {
144
- switch (_context2.prev = _context2.next) {
145
- case 0:
146
- this.layer.triangulation = PointTriangulation;
147
- _context2.next = 3;
148
- return this.layer.buildLayerModel({
149
- moduleName: 'pointSimple',
150
- vertexShader: simplePointVert,
151
- fragmentShader: simplePointFrag,
152
- triangulation: PointTriangulation,
153
- depth: {
154
- enable: false
155
- },
156
- primitive: gl.POINTS
157
- });
158
-
159
- case 3:
160
- model = _context2.sent;
161
- return _context2.abrupt("return", [model]);
162
-
163
- case 5:
164
- case "end":
165
- return _context2.stop();
166
- }
124
+ while (1) switch (_context2.prev = _context2.next) {
125
+ case 0:
126
+ this.layer.triangulation = PointTriangulation;
127
+ _context2.next = 3;
128
+ return this.layer.buildLayerModel({
129
+ moduleName: 'pointSimple',
130
+ vertexShader: simplePointVert,
131
+ fragmentShader: simplePointFrag,
132
+ triangulation: PointTriangulation,
133
+ depth: {
134
+ enable: false
135
+ },
136
+ primitive: gl.POINTS
137
+ });
138
+ case 3:
139
+ model = _context2.sent;
140
+ return _context2.abrupt("return", [model]);
141
+ case 5:
142
+ case "end":
143
+ return _context2.stop();
167
144
  }
168
145
  }, _callee2, this);
169
146
  }));
170
-
171
147
  function buildModels() {
172
148
  return _buildModels.apply(this, arguments);
173
149
  }
174
-
175
150
  return buildModels;
176
151
  }()
177
152
  }, {
178
153
  key: "clearModels",
179
154
  value: function clearModels() {
180
155
  var _this$dataTexture;
181
-
182
156
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
183
157
  }
184
158
  }, {
@@ -197,15 +171,13 @@ var SimplePointModel = /*#__PURE__*/function (_BaseModel) {
197
171
  size: 1,
198
172
  update: function update(feature) {
199
173
  var _feature$size = feature.size,
200
- size = _feature$size === void 0 ? 1 : _feature$size;
174
+ size = _feature$size === void 0 ? 1 : _feature$size;
201
175
  return Array.isArray(size) ? [size[0]] : [size];
202
176
  }
203
177
  }
204
178
  });
205
179
  }
206
180
  }]);
207
-
208
181
  return SimplePointModel;
209
182
  }(BaseModel);
210
-
211
183
  export { SimplePointModel as default };