@antv/l7-layers 2.15.1 → 2.15.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (243) hide show
  1. package/es/Geometry/index.js +9 -31
  2. package/es/Geometry/models/billboard.js +51 -89
  3. package/es/Geometry/models/plane.js +81 -143
  4. package/es/Geometry/models/sprite.js +60 -118
  5. package/es/canvas/index.js +10 -33
  6. package/es/canvas/models/canvas.js +41 -97
  7. package/es/citybuliding/building.js +8 -27
  8. package/es/citybuliding/models/build.js +57 -82
  9. package/es/core/BaseLayer.js +320 -484
  10. package/es/core/BaseModel.js +97 -126
  11. package/es/core/LayerPickService.js +21 -32
  12. package/es/core/TextureService.js +0 -13
  13. package/es/core/interface.js +17 -24
  14. package/es/core/shape/Path.js +13 -20
  15. package/es/core/shape/extrude.js +10 -31
  16. package/es/core/triangulation.js +54 -114
  17. package/es/earth/index.js +9 -33
  18. package/es/earth/models/atmosphere.js +30 -54
  19. package/es/earth/models/base.js +47 -85
  20. package/es/earth/models/bloomsphere.js +30 -54
  21. package/es/earth/utils.js +9 -13
  22. package/es/heatmap/index.js +10 -40
  23. package/es/heatmap/models/grid.js +28 -52
  24. package/es/heatmap/models/grid3d.js +28 -52
  25. package/es/heatmap/models/heatmap.js +91 -146
  26. package/es/heatmap/models/hexagon.js +28 -52
  27. package/es/heatmap/triangulation.js +0 -4
  28. package/es/image/index.js +9 -28
  29. package/es/image/models/image.js +66 -100
  30. package/es/index.js +9 -17
  31. package/es/line/index.js +9 -34
  32. package/es/line/models/arc.js +66 -118
  33. package/es/line/models/arc_3d.js +60 -108
  34. package/es/line/models/earthArc_3d.js +63 -111
  35. package/es/line/models/great_circle.js +56 -100
  36. package/es/line/models/half.js +46 -77
  37. package/es/line/models/line.js +94 -148
  38. package/es/line/models/linearline.js +45 -80
  39. package/es/line/models/simpleLine.js +41 -74
  40. package/es/line/models/wall.js +52 -92
  41. package/es/mask/index.js +9 -28
  42. package/es/mask/models/fill.js +29 -54
  43. package/es/plugins/DataMappingPlugin.js +80 -117
  44. package/es/plugins/DataSourcePlugin.js +45 -68
  45. package/es/plugins/FeatureScalePlugin.js +67 -122
  46. package/es/plugins/LayerAnimateStylePlugin.js +0 -5
  47. package/es/plugins/LayerMaskPlugin.js +3 -11
  48. package/es/plugins/LayerModelPlugin.js +67 -104
  49. package/es/plugins/LayerStylePlugin.js +3 -9
  50. package/es/plugins/LightingPlugin.js +12 -18
  51. package/es/plugins/MultiPassRendererPlugin.js +11 -16
  52. package/es/plugins/PixelPickingPlugin.js +12 -21
  53. package/es/plugins/RegisterStyleAttributePlugin.js +5 -12
  54. package/es/plugins/ShaderUniformPlugin.js +13 -27
  55. package/es/plugins/UpdateModelPlugin.js +0 -5
  56. package/es/plugins/UpdateStyleAttributePlugin.js +5 -11
  57. package/es/point/index.js +26 -77
  58. package/es/point/models/earthExtrude.js +61 -102
  59. package/es/point/models/earthFill.js +57 -87
  60. package/es/point/models/extrude.js +60 -101
  61. package/es/point/models/fill.js +70 -100
  62. package/es/point/models/fillmage.js +63 -107
  63. package/es/point/models/image.js +48 -88
  64. package/es/point/models/index.js +2 -2
  65. package/es/point/models/normal.js +30 -54
  66. package/es/point/models/radar.js +40 -64
  67. package/es/point/models/simplePoint.js +41 -69
  68. package/es/point/models/text.d.ts +2 -0
  69. package/es/point/models/text.js +214 -295
  70. package/es/point/shape/extrude.js +4 -13
  71. package/es/polygon/index.js +11 -40
  72. package/es/polygon/models/extrude.js +48 -92
  73. package/es/polygon/models/fill.js +54 -88
  74. package/es/polygon/models/index.js +3 -2
  75. package/es/polygon/models/ocean.js +42 -76
  76. package/es/polygon/models/water.js +37 -71
  77. package/es/raster/buffers/triangulation.js +2 -4
  78. package/es/raster/index.js +9 -32
  79. package/es/raster/models/raster.js +80 -116
  80. package/es/raster/models/rasterRgb.js +84 -127
  81. package/es/raster/models/rasterTerrainRgb.js +56 -84
  82. package/es/tile/interaction/getRasterData.js +14 -20
  83. package/es/tile/interaction/utils.js +7 -9
  84. package/es/tile/manager/base.js +63 -96
  85. package/es/tile/service/TileLayerService.js +30 -52
  86. package/es/tile/service/TilePickService.js +26 -40
  87. package/es/tile/service/TileSourceService.js +3 -7
  88. package/es/tile/tileFactory/DebugTile.js +28 -45
  89. package/es/tile/tileFactory/ImageTile.js +20 -38
  90. package/es/tile/tileFactory/MaskTile.js +22 -43
  91. package/es/tile/tileFactory/RasterRGBTile.js +22 -42
  92. package/es/tile/tileFactory/RasterTerrainRGBTile.js +20 -38
  93. package/es/tile/tileFactory/RasterTile.js +30 -53
  94. package/es/tile/tileFactory/Tile.js +63 -97
  95. package/es/tile/tileFactory/VectorTile.js +41 -68
  96. package/es/tile/tileFactory/index.js +0 -11
  97. package/es/tile/tileFactory/layers/TileDebugLayer.js +6 -27
  98. package/es/tile/tileFactory/util.js +0 -3
  99. package/es/tile/tileLayer/BaseLayer.js +105 -146
  100. package/es/tile/utils.js +1 -1
  101. package/es/utils/blend.js +0 -2
  102. package/es/utils/collision-index.js +9 -16
  103. package/es/utils/dataMappingStyle.js +8 -18
  104. package/es/utils/extrude_polyline.js +101 -149
  105. package/es/utils/grid-index.js +2 -27
  106. package/es/utils/identityScale.js +0 -8
  107. package/es/utils/layerData.js +30 -44
  108. package/es/utils/multiPassRender.js +11 -13
  109. package/es/utils/polylineNormal.js +31 -37
  110. package/es/utils/simpleLine.js +2 -16
  111. package/es/utils/stencil.js +2 -3
  112. package/es/utils/symbol-layout.js +27 -53
  113. package/es/wind/index.js +9 -29
  114. package/es/wind/models/utils.js +26 -51
  115. package/es/wind/models/wind.js +101 -147
  116. package/es/wind/models/windRender.js +53 -66
  117. package/lib/Geometry/index.js +9 -38
  118. package/lib/Geometry/models/billboard.js +51 -97
  119. package/lib/Geometry/models/index.js +0 -5
  120. package/lib/Geometry/models/plane.js +79 -151
  121. package/lib/Geometry/models/sprite.js +60 -127
  122. package/lib/canvas/index.js +10 -40
  123. package/lib/canvas/models/canvas.js +41 -101
  124. package/lib/canvas/models/index.js +0 -3
  125. package/lib/citybuliding/building.js +8 -35
  126. package/lib/citybuliding/models/build.js +57 -92
  127. package/lib/core/BaseLayer.js +320 -478
  128. package/lib/core/BaseModel.js +97 -139
  129. package/lib/core/LayerPickService.js +21 -37
  130. package/lib/core/TextureService.js +0 -16
  131. package/lib/core/interface.js +21 -31
  132. package/lib/core/schema.js +0 -1
  133. package/lib/core/shape/Path.js +14 -31
  134. package/lib/core/shape/extrude.js +10 -54
  135. package/lib/core/triangulation.js +53 -153
  136. package/lib/earth/index.js +9 -43
  137. package/lib/earth/models/atmosphere.js +30 -63
  138. package/lib/earth/models/base.js +47 -90
  139. package/lib/earth/models/bloomsphere.js +30 -63
  140. package/lib/earth/utils.js +7 -31
  141. package/lib/heatmap/index.js +10 -48
  142. package/lib/heatmap/models/grid.js +28 -60
  143. package/lib/heatmap/models/grid3d.js +28 -60
  144. package/lib/heatmap/models/heatmap.js +91 -162
  145. package/lib/heatmap/models/hexagon.js +28 -60
  146. package/lib/heatmap/models/index.js +0 -6
  147. package/lib/heatmap/triangulation.js +0 -5
  148. package/lib/image/index.js +9 -36
  149. package/lib/image/models/image.js +66 -109
  150. package/lib/image/models/index.js +0 -3
  151. package/lib/index.js +7 -61
  152. package/lib/line/index.js +9 -40
  153. package/lib/line/models/arc.js +64 -128
  154. package/lib/line/models/arc_3d.js +58 -119
  155. package/lib/line/models/earthArc_3d.js +61 -122
  156. package/lib/line/models/great_circle.js +56 -111
  157. package/lib/line/models/half.js +46 -87
  158. package/lib/line/models/index.js +0 -11
  159. package/lib/line/models/line.js +92 -156
  160. package/lib/line/models/linearline.js +45 -92
  161. package/lib/line/models/simpleLine.js +41 -84
  162. package/lib/line/models/wall.js +52 -103
  163. package/lib/mask/index.js +9 -36
  164. package/lib/mask/models/fill.js +29 -63
  165. package/lib/mask/models/index.js +0 -3
  166. package/lib/plugins/DataMappingPlugin.js +80 -128
  167. package/lib/plugins/DataSourcePlugin.js +45 -76
  168. package/lib/plugins/FeatureScalePlugin.js +67 -138
  169. package/lib/plugins/LayerAnimateStylePlugin.js +0 -10
  170. package/lib/plugins/LayerMaskPlugin.js +4 -17
  171. package/lib/plugins/LayerModelPlugin.js +68 -113
  172. package/lib/plugins/LayerStylePlugin.js +4 -14
  173. package/lib/plugins/LightingPlugin.js +12 -25
  174. package/lib/plugins/MultiPassRendererPlugin.js +11 -22
  175. package/lib/plugins/PixelPickingPlugin.js +12 -27
  176. package/lib/plugins/RegisterStyleAttributePlugin.js +5 -19
  177. package/lib/plugins/ShaderUniformPlugin.js +13 -34
  178. package/lib/plugins/UpdateModelPlugin.js +1 -10
  179. package/lib/plugins/UpdateStyleAttributePlugin.js +5 -16
  180. package/lib/point/index.js +26 -83
  181. package/lib/point/models/earthExtrude.js +61 -113
  182. package/lib/point/models/earthFill.js +57 -117
  183. package/lib/point/models/extrude.js +60 -111
  184. package/lib/point/models/fill.js +68 -109
  185. package/lib/point/models/fillmage.js +61 -115
  186. package/lib/point/models/image.js +48 -98
  187. package/lib/point/models/index.js +1 -12
  188. package/lib/point/models/normal.js +30 -64
  189. package/lib/point/models/radar.js +40 -74
  190. package/lib/point/models/simplePoint.js +41 -79
  191. package/lib/point/models/text.js +214 -303
  192. package/lib/point/shape/extrude.js +4 -20
  193. package/lib/polygon/index.js +11 -48
  194. package/lib/polygon/models/extrude.js +48 -103
  195. package/lib/polygon/models/fill.js +54 -98
  196. package/lib/polygon/models/index.js +2 -14
  197. package/lib/polygon/models/ocean.js +42 -88
  198. package/lib/polygon/models/water.js +37 -82
  199. package/lib/raster/buffers/triangulation.js +3 -7
  200. package/lib/raster/index.js +9 -40
  201. package/lib/raster/models/index.js +0 -5
  202. package/lib/raster/models/raster.js +80 -125
  203. package/lib/raster/models/rasterRgb.js +84 -139
  204. package/lib/raster/models/rasterTerrainRgb.js +56 -93
  205. package/lib/tile/interaction/getRasterData.js +14 -25
  206. package/lib/tile/interaction/utils.js +7 -19
  207. package/lib/tile/manager/base.js +63 -104
  208. package/lib/tile/service/TileLayerService.js +30 -57
  209. package/lib/tile/service/TilePickService.js +26 -48
  210. package/lib/tile/service/TileSourceService.js +2 -16
  211. package/lib/tile/style/utils.js +0 -3
  212. package/lib/tile/tileFactory/DebugTile.js +28 -53
  213. package/lib/tile/tileFactory/ImageTile.js +20 -46
  214. package/lib/tile/tileFactory/MaskTile.js +22 -51
  215. package/lib/tile/tileFactory/RasterRGBTile.js +22 -50
  216. package/lib/tile/tileFactory/RasterTerrainRGBTile.js +20 -46
  217. package/lib/tile/tileFactory/RasterTile.js +30 -63
  218. package/lib/tile/tileFactory/Tile.js +63 -102
  219. package/lib/tile/tileFactory/VectorTile.js +41 -76
  220. package/lib/tile/tileFactory/index.js +0 -25
  221. package/lib/tile/tileFactory/layers/TileDebugLayer.js +6 -32
  222. package/lib/tile/tileFactory/util.js +0 -9
  223. package/lib/tile/tileLayer/BaseLayer.js +105 -153
  224. package/lib/tile/utils.js +1 -5
  225. package/lib/utils/blend.js +0 -5
  226. package/lib/utils/collision-index.js +9 -25
  227. package/lib/utils/dataMappingStyle.js +8 -19
  228. package/lib/utils/extrude_polyline.js +101 -181
  229. package/lib/utils/grid-index.js +2 -28
  230. package/lib/utils/identityScale.js +0 -9
  231. package/lib/utils/layerData.js +30 -49
  232. package/lib/utils/multiPassRender.js +11 -16
  233. package/lib/utils/polylineNormal.js +31 -66
  234. package/lib/utils/simpleLine.js +2 -21
  235. package/lib/utils/stencil.js +0 -4
  236. package/lib/utils/symbol-layout.js +27 -55
  237. package/lib/wind/index.js +9 -37
  238. package/lib/wind/models/index.js +0 -3
  239. package/lib/wind/models/utils.js +26 -62
  240. package/lib/wind/models/wind.js +101 -157
  241. package/lib/wind/models/windRender.js +53 -71
  242. package/lib/wind/models/windShader.js +0 -1
  243. package/package.json +7 -7
@@ -7,50 +7,35 @@ import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConst
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  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
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  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
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  import _regeneratorRuntime from "@babel/runtime/regenerator";
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-
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  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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-
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  import { AttributeType, gl } from '@antv/l7-core';
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  import { generateColorRamp } from '@antv/l7-utils';
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  import { isNumber } from 'lodash';
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  import BaseModel from "../../core/BaseModel";
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  import { LinearDir } from "../../core/interface";
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  import { LineTriangulation } from "../../core/triangulation";
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  /* babel-plugin-inline-import '../shaders/linearLine/line_linear_frag.glsl' */
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  var linear_line_frag = "uniform float u_opacity : 1.0;\nuniform sampler2D u_texture;\nuniform float u_linearDir: 1.0;\n\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat;\n\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float linearRadio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n if(u_linearDir < 1.0) {\n linearRadio = styleMappingMat[3][3];\n }\n\n gl_FragColor = texture2D(u_texture, vec2(linearRadio, 0.5));\n\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
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  /* babel-plugin-inline-import '../shaders/linearLine/line_linear_vert.glsl' */
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  var linear_line_vert = "\nattribute float a_Miter;\nattribute vec2 a_Size;\nattribute vec3 a_Normal;\nattribute vec3 a_Position;\n\n// dash line\nattribute float a_Total_Distance;\nattribute vec2 a_DistanceAndIndex;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_heightfixed: 0.0;\nuniform float u_vertexScale: 1.0;\nuniform float u_raisingHeight: 0.0;\n\nuniform float u_opacity: 1.0;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n vec3 size = a_Miter * setPickingSize(a_Size.x) * reverse_offset_normal(a_Normal);\n \n vec2 offset = project_pixel(size.xy);\n\n float lineDistance = a_DistanceAndIndex.x;\n float currentLinePointRatio = lineDistance / a_Total_Distance;\n \n\n float lineOffsetWidth = length(offset + offset * sign(a_Miter)); // \u7EBF\u6A2A\u5411\u504F\u79FB\u7684\u8DDD\u79BB\uFF08\u5411\u4E24\u4FA7\u504F\u79FB\u7684\u548C\uFF09\n float linePixelSize = project_pixel(a_Size.x) * 2.0; // \u5B9A\u70B9\u4F4D\u7F6E\u504F\u79FB\uFF0C\u6309\u5730\u56FE\u7B49\u7EA7\u7F29\u653E\u540E\u7684\u8DDD\u79BB \u5355\u4FA7 * 2\n float texV = lineOffsetWidth/linePixelSize; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n // \u8BBE\u7F6E\u6570\u636E\u96C6\u7684\u53C2\u6570\n styleMappingMat[3][0] = currentLinePointRatio; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n styleMappingMat[3][3] = texV; // \u7EBF\u56FE\u5C42\u8D34\u56FE\u90E8\u5206\u7684 v \u5750\u6807\u503C\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, a_Size.y, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5 vertex height\n float lineHeight = a_Size.y; // size \u7B2C\u4E8C\u4E2A\u53C2\u6570\u4EE3\u8868\u7684\u9AD8\u5EA6 [linewidth, lineheight]\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n lineHeight *= 0.2; // \u4FDD\u6301\u548C amap/mapbox \u4E00\u81F4\u7684\u6548\u679C\n h *= 0.2;\n if(u_heightfixed < 1.0) {\n lineHeight = project_pixel(a_Size.y);\n }\n gl_Position = u_Mvp * (vec4(project_pos.xy + offset, lineHeight + h + u_raisingHeight, 1.0));\n } else {\n // mapbox - amap\n \n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // mapbox\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n h *= mapboxZoomScale;\n h += u_raisingHeight * mapboxZoomScale;\n if(u_heightfixed > 0.0) {\n lineHeight *= mapboxZoomScale;\n }\n \n } else {\n // amap\n h += u_raisingHeight;\n // lineHeight \u9876\u70B9\u504F\u79FB\u9AD8\u5EA6\n if(u_heightfixed < 1.0) {\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy + offset, lineHeight + h, 1.0));\n }\n\n setPickingColor(a_PickingColor);\n}\n";
27
-
28
22
  var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
29
23
  _inherits(LinearLineModel, _BaseModel);
30
-
31
24
  var _super = _createSuper(LinearLineModel);
32
-
33
25
  function LinearLineModel() {
34
26
  var _this;
35
-
36
27
  _classCallCheck(this, LinearLineModel);
37
-
38
28
  for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
39
29
  args[_key] = arguments[_key];
40
30
  }
41
-
42
31
  _this = _super.call.apply(_super, [this].concat(args));
43
-
44
32
  _defineProperty(_assertThisInitialized(_this), "updateTexture", function () {
45
33
  var createTexture2D = _this.rendererService.createTexture2D;
46
-
47
34
  if (_this.colorTexture) {
48
35
  _this.colorTexture.destroy();
49
36
  }
50
-
51
37
  var _ref = _this.layer.getLayerConfig(),
52
- rampColors = _ref.rampColors;
53
-
38
+ rampColors = _ref.rampColors;
54
39
  var imageData = generateColorRamp(rampColors);
55
40
  _this.colorTexture = createTexture2D({
56
41
  data: new Uint8Array(imageData.data),
@@ -63,29 +48,25 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
63
48
  flipY: false
64
49
  });
65
50
  });
66
-
67
51
  return _this;
68
52
  }
69
-
70
53
  _createClass(LinearLineModel, [{
71
54
  key: "getUninforms",
72
55
  value: function getUninforms() {
73
56
  var _ref2 = this.layer.getLayerConfig(),
74
- _ref2$opacity = _ref2.opacity,
75
- opacity = _ref2$opacity === void 0 ? 1 : _ref2$opacity,
76
- _ref2$vertexHeightSca = _ref2.vertexHeightScale,
77
- vertexHeightScale = _ref2$vertexHeightSca === void 0 ? 20.0 : _ref2$vertexHeightSca,
78
- _ref2$raisingHeight = _ref2.raisingHeight,
79
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight,
80
- _ref2$heightfixed = _ref2.heightfixed,
81
- heightfixed = _ref2$heightfixed === void 0 ? false : _ref2$heightfixed,
82
- _ref2$linearDir = _ref2.linearDir,
83
- linearDir = _ref2$linearDir === void 0 ? LinearDir.VERTICAL : _ref2$linearDir;
84
-
57
+ _ref2$opacity = _ref2.opacity,
58
+ opacity = _ref2$opacity === void 0 ? 1 : _ref2$opacity,
59
+ _ref2$vertexHeightSca = _ref2.vertexHeightScale,
60
+ vertexHeightScale = _ref2$vertexHeightSca === void 0 ? 20.0 : _ref2$vertexHeightSca,
61
+ _ref2$raisingHeight = _ref2.raisingHeight,
62
+ raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight,
63
+ _ref2$heightfixed = _ref2.heightfixed,
64
+ heightfixed = _ref2$heightfixed === void 0 ? false : _ref2$heightfixed,
65
+ _ref2$linearDir = _ref2.linearDir,
66
+ linearDir = _ref2$linearDir === void 0 ? LinearDir.VERTICAL : _ref2$linearDir;
85
67
  if (this.rendererService.getDirty()) {
86
68
  this.colorTexture.bind();
87
69
  }
88
-
89
70
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
90
71
  opacity: opacity
91
72
  })) {
@@ -93,12 +74,10 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
93
74
  opacity: opacity
94
75
  });
95
76
  var encodeData = this.layer.getEncodedData();
96
-
97
77
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
98
- data = _this$calDataFrame.data,
99
- width = _this$calDataFrame.width,
100
- height = _this$calDataFrame.height;
101
-
78
+ data = _this$calDataFrame.data,
79
+ width = _this$calDataFrame.width,
80
+ height = _this$calDataFrame.height;
102
81
  this.rowCount = height; // 当前数据纹理有多少行
103
82
 
104
83
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
@@ -117,7 +96,6 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
117
96
  height: 1
118
97
  });
119
98
  }
120
-
121
99
  return {
122
100
  u_dataTexture: this.dataTexture,
123
101
  // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
@@ -127,6 +105,7 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
127
105
  // 纹理支持参数
128
106
  u_texture: this.colorTexture,
129
107
  // 贴图
108
+
130
109
  // 是否固定高度
131
110
  u_heightfixed: Number(heightfixed),
132
111
  // 顶点高度 scale
@@ -139,31 +118,25 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
139
118
  value: function () {
140
119
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
141
120
  return _regeneratorRuntime.wrap(function _callee$(_context) {
142
- while (1) {
143
- switch (_context.prev = _context.next) {
144
- case 0:
145
- this.updateTexture();
146
- return _context.abrupt("return", this.buildModels());
147
-
148
- case 2:
149
- case "end":
150
- return _context.stop();
151
- }
121
+ while (1) switch (_context.prev = _context.next) {
122
+ case 0:
123
+ this.updateTexture();
124
+ return _context.abrupt("return", this.buildModels());
125
+ case 2:
126
+ case "end":
127
+ return _context.stop();
152
128
  }
153
129
  }, _callee, this);
154
130
  }));
155
-
156
131
  function initModels() {
157
132
  return _initModels.apply(this, arguments);
158
133
  }
159
-
160
134
  return initModels;
161
135
  }()
162
136
  }, {
163
137
  key: "clearModels",
164
138
  value: function clearModels() {
165
139
  var _this$colorTexture, _this$dataTexture;
166
-
167
140
  (_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 ? void 0 : _this$colorTexture.destroy();
168
141
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
169
142
  }
@@ -172,40 +145,33 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
172
145
  value: function () {
173
146
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
174
147
  var _ref3, _ref3$depth, depth, model;
175
-
176
148
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
177
- while (1) {
178
- switch (_context2.prev = _context2.next) {
179
- case 0:
180
- _ref3 = this.layer.getLayerConfig(), _ref3$depth = _ref3.depth, depth = _ref3$depth === void 0 ? false : _ref3$depth;
181
- this.layer.triangulation = LineTriangulation;
182
- _context2.next = 4;
183
- return this.layer.buildLayerModel({
184
- moduleName: 'lineRampColors',
185
- vertexShader: linear_line_vert,
186
- fragmentShader: linear_line_frag,
187
- triangulation: LineTriangulation,
188
- depth: {
189
- enable: depth
190
- }
191
- });
192
-
193
- case 4:
194
- model = _context2.sent;
195
- return _context2.abrupt("return", [model]);
196
-
197
- case 6:
198
- case "end":
199
- return _context2.stop();
200
- }
149
+ while (1) switch (_context2.prev = _context2.next) {
150
+ case 0:
151
+ _ref3 = this.layer.getLayerConfig(), _ref3$depth = _ref3.depth, depth = _ref3$depth === void 0 ? false : _ref3$depth;
152
+ this.layer.triangulation = LineTriangulation;
153
+ _context2.next = 4;
154
+ return this.layer.buildLayerModel({
155
+ moduleName: 'lineRampColors',
156
+ vertexShader: linear_line_vert,
157
+ fragmentShader: linear_line_frag,
158
+ triangulation: LineTriangulation,
159
+ depth: {
160
+ enable: depth
161
+ }
162
+ });
163
+ case 4:
164
+ model = _context2.sent;
165
+ return _context2.abrupt("return", [model]);
166
+ case 6:
167
+ case "end":
168
+ return _context2.stop();
201
169
  }
202
170
  }, _callee2, this);
203
171
  }));
204
-
205
172
  function buildModels() {
206
173
  return _buildModels.apply(this, arguments);
207
174
  }
208
-
209
175
  return buildModels;
210
176
  }()
211
177
  }, {
@@ -259,12 +225,13 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
259
225
  size: 2,
260
226
  update: function update(feature) {
261
227
  var _feature$size = feature.size,
262
- size = _feature$size === void 0 ? 1 : _feature$size;
228
+ size = _feature$size === void 0 ? 1 : _feature$size;
263
229
  return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
264
230
  }
265
231
  }
266
- }); // point layer size;
232
+ });
267
233
 
234
+ // point layer size;
268
235
  this.styleAttributeService.registerStyleAttribute({
269
236
  name: 'normal',
270
237
  type: AttributeType.Attribute,
@@ -301,8 +268,6 @@ var LinearLineModel = /*#__PURE__*/function (_BaseModel) {
301
268
  });
302
269
  }
303
270
  }]);
304
-
305
271
  return LinearLineModel;
306
272
  }(BaseModel);
307
-
308
273
  export { LinearLineModel as default };
@@ -5,60 +5,46 @@ import _inherits from "@babel/runtime/helpers/esm/inherits";
5
5
  import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
6
6
  import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
7
7
  import _regeneratorRuntime from "@babel/runtime/regenerator";
8
-
9
8
  function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
-
11
9
  function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
-
13
10
  import { AttributeType, gl } from '@antv/l7-core';
14
11
  import { rgb2arr } from '@antv/l7-utils';
15
12
  import { isNumber } from 'lodash';
16
13
  import BaseModel from "../../core/BaseModel";
17
14
  import { SimpleLineTriangulation } from "../../core/triangulation";
18
-
19
15
  /* babel-plugin-inline-import '../shaders/simple/simpleline_frag.glsl' */
20
16
  var simple_line_frag = "\nvarying vec4 v_color;\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n float d_distance_ratio = styleMappingMat[3].r; // \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n\n gl_FragColor = v_color;\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n"; // linear simple line shader
21
-
22
17
  /* babel-plugin-inline-import '../shaders/simple/simpleline_linear_frag.glsl' */
23
18
  var simle_linear_frag = "uniform vec4 u_sourceColor;\nuniform vec4 u_targetColor;\n\nvarying mat4 styleMappingMat;\nvoid main() {\n float opacity = styleMappingMat[0][0];\n\n // styleMappingMat[3][0] \u5F53\u524D\u70B9\u4F4D\u8DDD\u79BB\u5360\u7EBF\u603B\u957F\u7684\u6BD4\u4F8B\n gl_FragColor = mix(u_sourceColor, u_targetColor, styleMappingMat[3][0]);\n gl_FragColor.a *= opacity; // \u5168\u5C40\u900F\u660E\u5EA6\n}\n";
24
-
25
19
  /* babel-plugin-inline-import '../shaders/simple/simpleline_vert.glsl' */
26
20
  var simple_line_vert = "attribute vec4 a_Color;\nattribute vec2 a_Size;\nattribute vec3 a_Position;\n\nattribute float a_Total_Distance;\nattribute float a_Distance;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\n\nuniform float u_opacity: 1.0;\nuniform float u_vertexScale: 1.0;\n\n#pragma include \"projection\"\n\nvarying vec4 v_color;\n\nvarying mat4 styleMappingMat; // \u7528\u4E8E\u5C06\u5728\u9876\u70B9\u7740\u8272\u5668\u4E2D\u8BA1\u7B97\u597D\u7684\u6837\u5F0F\u503C\u4F20\u9012\u7ED9\u7247\u5143\n\n#pragma include \"styleMapping\"\n#pragma include \"styleMappingCalOpacity\"\n\nvoid main() {\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n styleMappingMat = mat4(\n 0.0, 0.0, 0.0, 0.0, // opacity - strokeOpacity - strokeWidth - empty\n 0.0, 0.0, 0.0, 0.0, // strokeR - strokeG - strokeB - strokeA\n 0.0, 0.0, 0.0, 0.0, // offsets[0] - offsets[1]\n 0.0, 0.0, 0.0, 0.0 // distance_ratio/distance/pixelLen/texV\n );\n\n float rowCount = u_cellTypeLayout[0][0]; // \u5F53\u524D\u7684\u6570\u636E\u7EB9\u7406\u6709\u51E0\u884C\n float columnCount = u_cellTypeLayout[0][1]; // \u5F53\u770B\u5230\u6570\u636E\u7EB9\u7406\u6709\u51E0\u5217\n float columnWidth = 1.0/columnCount; // \u5217\u5BBD\n float rowHeight = 1.0/rowCount; // \u884C\u9AD8\n float cellCount = calCellCount(); // opacity - strokeOpacity - strokeWidth - stroke - offsets\n float id = a_vertexId; // \u7B2Cn\u4E2A\u9876\u70B9\n float cellCurrentRow = floor(id * cellCount / columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u884C\n float cellCurrentColumn = mod(id * cellCount, columnCount) + 1.0; // \u8D77\u59CB\u70B9\u5728\u7B2C\u51E0\u5217\n \n // cell \u56FA\u5B9A\u987A\u5E8F opacity -> strokeOpacity -> strokeWidth -> stroke ... \n // \u6309\u987A\u5E8F\u4ECE cell \u4E2D\u53D6\u503C\u3001\u82E5\u6CA1\u6709\u5219\u81EA\u52A8\u5F80\u4E0B\u53D6\u503C\n float textureOffset = 0.0; // \u5728 cell \u4E2D\u53D6\u503C\u7684\u504F\u79FB\u91CF\n\n vec2 opacityAndOffset = calOpacityAndOffset(cellCurrentRow, cellCurrentColumn, columnCount, textureOffset, columnWidth, rowHeight);\n styleMappingMat[0][0] = opacityAndOffset.r;\n textureOffset = opacityAndOffset.g;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n\n \n v_color = a_Color; \n styleMappingMat[3][0] = a_Distance / a_Total_Distance;\n\n vec4 project_pos = project_position(vec4(a_Position.xy, 0, 1.0));\n\n float h = float(a_Position.z) * u_vertexScale; // \u7EBF\u9876\u70B9\u7684\u9AD8\u5EA6 - \u517C\u5BB9\u4E0D\u5B58\u5728\u7B2C\u4E09\u4E2A\u6570\u503C\u7684\u60C5\u51B5\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, project_pixel(a_Size.y) + h * 0.2, 1.0));\n } else {\n float lineHeight = a_Size.y;\n // \u517C\u5BB9 mapbox \u5728\u7EBF\u9AD8\u5EA6\u4E0A\u7684\u6548\u679C\u8868\u73B0\u57FA\u672C\u4E00\u81F4\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n h *= 2.0/pow(2.0, 20.0 - u_Zoom);\n }\n\n // #define COORDINATE_SYSTEM_P20 5.0\n // #define COORDINATE_SYSTEM_P20_OFFSET 6.0\n // amap1.x\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // \u4FDD\u6301\u9AD8\u5EA6\u76F8\u5BF9\u4E0D\u53D8\n lineHeight *= pow(2.0, 20.0 - u_Zoom);\n }\n\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, lineHeight + h, 1.0));\n gl_PointSize = 10.0;\n }\n}\n";
27
-
28
21
  var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
29
22
  _inherits(SimpleLineModel, _BaseModel);
30
-
31
23
  var _super = _createSuper(SimpleLineModel);
32
-
33
24
  function SimpleLineModel() {
34
25
  _classCallCheck(this, SimpleLineModel);
35
-
36
26
  return _super.apply(this, arguments);
37
27
  }
38
-
39
28
  _createClass(SimpleLineModel, [{
40
29
  key: "getUninforms",
41
30
  value: function getUninforms() {
42
31
  var _ref = this.layer.getLayerConfig(),
43
- _ref$opacity = _ref.opacity,
44
- opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
45
- sourceColor = _ref.sourceColor,
46
- targetColor = _ref.targetColor,
47
- _ref$vertexHeightScal = _ref.vertexHeightScale,
48
- vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal; // 转化渐变色
49
-
50
-
32
+ _ref$opacity = _ref.opacity,
33
+ opacity = _ref$opacity === void 0 ? 1 : _ref$opacity,
34
+ sourceColor = _ref.sourceColor,
35
+ targetColor = _ref.targetColor,
36
+ _ref$vertexHeightScal = _ref.vertexHeightScale,
37
+ vertexHeightScale = _ref$vertexHeightScal === void 0 ? 20.0 : _ref$vertexHeightScal;
38
+
39
+ // 转化渐变色
51
40
  var useLinearColor = 0; // 默认不生效
52
-
53
41
  var sourceColorArr = [0, 0, 0, 0];
54
42
  var targetColorArr = [0, 0, 0, 0];
55
-
56
43
  if (sourceColor && targetColor) {
57
44
  sourceColorArr = rgb2arr(sourceColor);
58
45
  targetColorArr = rgb2arr(targetColor);
59
46
  useLinearColor = 1;
60
47
  }
61
-
62
48
  if (this.dataTextureTest && this.dataTextureNeedUpdate({
63
49
  opacity: opacity
64
50
  })) {
@@ -66,12 +52,10 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
66
52
  opacity: opacity
67
53
  });
68
54
  var encodeData = this.layer.getEncodedData();
69
-
70
55
  var _this$calDataFrame = this.calDataFrame(this.cellLength, encodeData, this.cellProperties),
71
- data = _this$calDataFrame.data,
72
- width = _this$calDataFrame.width,
73
- height = _this$calDataFrame.height;
74
-
56
+ data = _this$calDataFrame.data,
57
+ width = _this$calDataFrame.width,
58
+ height = _this$calDataFrame.height;
75
59
  this.rowCount = height; // 当前数据纹理有多少行
76
60
 
77
61
  this.dataTexture = this.cellLength > 0 && data.length > 0 ? this.createTexture2D({
@@ -90,7 +74,6 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
90
74
  height: 1
91
75
  });
92
76
  }
93
-
94
77
  return {
95
78
  u_dataTexture: this.dataTexture,
96
79
  // 数据纹理 - 有数据映射的时候纹理中带数据,若没有任何数据映射时纹理是 [1]
@@ -109,39 +92,32 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
109
92
  value: function () {
110
93
  var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
111
94
  return _regeneratorRuntime.wrap(function _callee$(_context) {
112
- while (1) {
113
- switch (_context.prev = _context.next) {
114
- case 0:
115
- return _context.abrupt("return", this.buildModels());
116
-
117
- case 1:
118
- case "end":
119
- return _context.stop();
120
- }
95
+ while (1) switch (_context.prev = _context.next) {
96
+ case 0:
97
+ return _context.abrupt("return", this.buildModels());
98
+ case 1:
99
+ case "end":
100
+ return _context.stop();
121
101
  }
122
102
  }, _callee, this);
123
103
  }));
124
-
125
104
  function initModels() {
126
105
  return _initModels.apply(this, arguments);
127
106
  }
128
-
129
107
  return initModels;
130
108
  }()
131
109
  }, {
132
110
  key: "clearModels",
133
111
  value: function clearModels() {
134
112
  var _this$dataTexture;
135
-
136
113
  (_this$dataTexture = this.dataTexture) === null || _this$dataTexture === void 0 ? void 0 : _this$dataTexture.destroy();
137
114
  }
138
115
  }, {
139
116
  key: "getShaders",
140
117
  value: function getShaders() {
141
118
  var _ref2 = this.layer.getLayerConfig(),
142
- sourceColor = _ref2.sourceColor,
143
- targetColor = _ref2.targetColor;
144
-
119
+ sourceColor = _ref2.sourceColor,
120
+ targetColor = _ref2.targetColor;
145
121
  if (sourceColor && targetColor) {
146
122
  // 分离 linear 功能
147
123
  return {
@@ -162,41 +138,34 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
162
138
  value: function () {
163
139
  var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
164
140
  var _this$getShaders, frag, vert, type, model;
165
-
166
141
  return _regeneratorRuntime.wrap(function _callee2$(_context2) {
167
- while (1) {
168
- switch (_context2.prev = _context2.next) {
169
- case 0:
170
- _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
171
- _context2.next = 3;
172
- return this.layer.buildLayerModel({
173
- moduleName: type,
174
- vertexShader: vert,
175
- fragmentShader: frag,
176
- triangulation: SimpleLineTriangulation,
177
- primitive: gl.LINES,
178
- depth: {
179
- enable: false
180
- },
181
- pick: false
182
- });
183
-
184
- case 3:
185
- model = _context2.sent;
186
- return _context2.abrupt("return", [model]);
187
-
188
- case 5:
189
- case "end":
190
- return _context2.stop();
191
- }
142
+ while (1) switch (_context2.prev = _context2.next) {
143
+ case 0:
144
+ _this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
145
+ _context2.next = 3;
146
+ return this.layer.buildLayerModel({
147
+ moduleName: type,
148
+ vertexShader: vert,
149
+ fragmentShader: frag,
150
+ triangulation: SimpleLineTriangulation,
151
+ primitive: gl.LINES,
152
+ depth: {
153
+ enable: false
154
+ },
155
+ pick: false
156
+ });
157
+ case 3:
158
+ model = _context2.sent;
159
+ return _context2.abrupt("return", [model]);
160
+ case 5:
161
+ case "end":
162
+ return _context2.stop();
192
163
  }
193
164
  }, _callee2, this);
194
165
  }));
195
-
196
166
  function buildModels() {
197
167
  return _buildModels.apply(this, arguments);
198
168
  }
199
-
200
169
  return buildModels;
201
170
  }()
202
171
  }, {
@@ -250,15 +219,13 @@ var SimpleLineModel = /*#__PURE__*/function (_BaseModel) {
250
219
  size: 2,
251
220
  update: function update(feature) {
252
221
  var _feature$size = feature.size,
253
- size = _feature$size === void 0 ? 1 : _feature$size;
222
+ size = _feature$size === void 0 ? 1 : _feature$size;
254
223
  return Array.isArray(size) ? [size[0], size[1]] : [size, 0];
255
224
  }
256
225
  }
257
226
  });
258
227
  }
259
228
  }]);
260
-
261
229
  return SimpleLineModel;
262
230
  }(BaseModel);
263
-
264
231
  export { SimpleLineModel as default };