@anov/3d-ability 0.0.140 → 0.0.142

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (266) hide show
  1. package/dist/business/Animation/motion/index.js +35 -56
  2. package/dist/business/Animation/motion/index.js.map +1 -1
  3. package/dist/business/Animation/type.js +2 -2
  4. package/dist/business/Area/Fence/FenceBase.js +146 -187
  5. package/dist/business/Area/Fence/FenceBase.js.map +1 -1
  6. package/dist/business/Area/Fence/fence_base_01.js +120 -112
  7. package/dist/business/Area/Fence/fence_base_01.js.map +1 -1
  8. package/dist/business/Area/Fence/fence_feeting_01.js +218 -130
  9. package/dist/business/Area/Fence/fence_feeting_01.js.map +1 -1
  10. package/dist/business/Area/Fence/fence_roll_01.js +140 -130
  11. package/dist/business/Area/Fence/fence_roll_01.js.map +1 -1
  12. package/dist/business/Area/FillArea/FillAreaBase.js +87 -126
  13. package/dist/business/Area/FillArea/FillAreaBase.js.map +1 -1
  14. package/dist/business/Area/FillArea/fillArea_face_01.js +72 -98
  15. package/dist/business/Area/FillArea/fillArea_face_01.js.map +1 -1
  16. package/dist/business/Area/FillArea/fillArea_line_01.js +66 -94
  17. package/dist/business/Area/FillArea/fillArea_line_01.js.map +1 -1
  18. package/dist/business/Area/index.js +267 -483
  19. package/dist/business/Area/index.js.map +1 -1
  20. package/dist/business/Area/tool.js +14 -26
  21. package/dist/business/Area/tool.js.map +1 -1
  22. package/dist/business/Base/ObjectLayer.js +21 -46
  23. package/dist/business/Base/ObjectLayer.js.map +1 -1
  24. package/dist/business/Batch/index.js +189 -234
  25. package/dist/business/Batch/index.js.map +1 -1
  26. package/dist/business/Box/index.js +52 -81
  27. package/dist/business/Box/index.js.map +1 -1
  28. package/dist/business/Cylinder/index.js +51 -79
  29. package/dist/business/Cylinder/index.js.map +1 -1
  30. package/dist/business/Flyline/bubble/CircleBubble.js +1 -9
  31. package/dist/business/Flyline/bubble/CircleBubble.js.map +1 -1
  32. package/dist/business/Flyline/bubble/index.js +7 -21
  33. package/dist/business/Flyline/bubble/index.js.map +1 -1
  34. package/dist/business/Flyline/index.js +96 -162
  35. package/dist/business/Flyline/index.js.map +1 -1
  36. package/dist/business/Flyline/line/ArcLine.js +208 -291
  37. package/dist/business/Flyline/line/ArcLine.js.map +1 -1
  38. package/dist/business/Flyline/line/index.js +8 -22
  39. package/dist/business/Flyline/line/index.js.map +1 -1
  40. package/dist/business/HeatMap/HeatMap.js +380 -467
  41. package/dist/business/HeatMap/HeatMap.js.map +1 -1
  42. package/dist/business/HeatMap/core.js +405 -525
  43. package/dist/business/HeatMap/core.js.map +1 -1
  44. package/dist/business/HeatMap/shader.js +69 -3
  45. package/dist/business/HeatMap/shader.js.map +1 -1
  46. package/dist/business/InfoPanel/index.js +201 -242
  47. package/dist/business/InfoPanel/index.js.map +1 -1
  48. package/dist/business/Line/index.js +55 -88
  49. package/dist/business/Line/index.js.map +1 -1
  50. package/dist/business/Mark/KeyframeAnimation.js +145 -176
  51. package/dist/business/Mark/KeyframeAnimation.js.map +1 -1
  52. package/dist/business/Mark/index.js +196 -294
  53. package/dist/business/Mark/index.js.map +1 -1
  54. package/dist/business/Mark/shader/tanhao.js +36 -3
  55. package/dist/business/Mark/shader/tanhao.js.map +1 -1
  56. package/dist/business/Mark/type.js +1 -1
  57. package/dist/business/MaterialSwitch/MaterialSwitchSystem.js +377 -551
  58. package/dist/business/MaterialSwitch/MaterialSwitchSystem.js.map +1 -1
  59. package/dist/business/MaterialSwitch/inject.js +92 -58
  60. package/dist/business/MaterialSwitch/inject.js.map +1 -1
  61. package/dist/business/MaterialSwitch/shader/finalFade.js +74 -2
  62. package/dist/business/MaterialSwitch/shader/finalFade.js.map +1 -1
  63. package/dist/business/MaterialSwitch/shader/ground.js +95 -16
  64. package/dist/business/MaterialSwitch/shader/ground.js.map +1 -1
  65. package/dist/business/MaterialSwitch/shader/groundBase64.js +9 -3
  66. package/dist/business/MaterialSwitch/shader/groundBase64.js.map +1 -1
  67. package/dist/business/MaterialSwitch/shader/realFade.js +48 -9
  68. package/dist/business/MaterialSwitch/shader/realFade.js.map +1 -1
  69. package/dist/business/Plane/index.js +51 -78
  70. package/dist/business/Plane/index.js.map +1 -1
  71. package/dist/business/Poi/index.d.ts +5 -0
  72. package/dist/business/Poi/index.js +256 -295
  73. package/dist/business/Poi/index.js.map +1 -1
  74. package/dist/business/Poi/link/Cylinder.js +56 -89
  75. package/dist/business/Poi/link/Cylinder.js.map +1 -1
  76. package/dist/business/Poi/link/Pyramid.js +104 -165
  77. package/dist/business/Poi/link/Pyramid.js.map +1 -1
  78. package/dist/business/Poi/link/index.d.ts +1 -1
  79. package/dist/business/Poi/link/index.js +54 -114
  80. package/dist/business/Poi/link/index.js.map +1 -1
  81. package/dist/business/Poi/panel/index.d.ts +124 -0
  82. package/dist/business/Poi/panel/index.js +474 -0
  83. package/dist/business/Poi/panel/index.js.map +1 -0
  84. package/dist/business/Poi/panel/interfaces.d.ts +67 -0
  85. package/dist/business/Poi/panel/interfaces.js +2 -0
  86. package/dist/business/Poi/panel/interfaces.js.map +1 -0
  87. package/dist/business/Poi/panel/utils.d.ts +72 -0
  88. package/dist/business/Poi/panel/utils.js +126 -0
  89. package/dist/business/Poi/panel/utils.js.map +1 -0
  90. package/dist/business/Poi/particle/DoubleCircle.js +71 -107
  91. package/dist/business/Poi/particle/DoubleCircle.js.map +1 -1
  92. package/dist/business/Poi/particle/DynamicCircle.js +75 -111
  93. package/dist/business/Poi/particle/DynamicCircle.js.map +1 -1
  94. package/dist/business/Poi/particle/SingleCircle.js +62 -98
  95. package/dist/business/Poi/particle/SingleCircle.js.map +1 -1
  96. package/dist/business/Poi/particle/index.js +49 -117
  97. package/dist/business/Poi/particle/index.js.map +1 -1
  98. package/dist/business/Poi/shader/circle.js +31 -3
  99. package/dist/business/Poi/shader/circle.js.map +1 -1
  100. package/dist/business/Poi/shader/cylinder.js +37 -3
  101. package/dist/business/Poi/shader/cylinder.js.map +1 -1
  102. package/dist/business/Poi/shader/doubleCircle.js +55 -3
  103. package/dist/business/Poi/shader/doubleCircle.js.map +1 -1
  104. package/dist/business/Poi/shader/dynamicCircle.js +67 -3
  105. package/dist/business/Poi/shader/dynamicCircle.js.map +1 -1
  106. package/dist/business/Poi/title/Border.js +7 -27
  107. package/dist/business/Poi/title/Border.js.map +1 -1
  108. package/dist/business/Poi/title/Ellipse.js +7 -27
  109. package/dist/business/Poi/title/Ellipse.js.map +1 -1
  110. package/dist/business/Poi/title/index.js +208 -292
  111. package/dist/business/Poi/title/index.js.map +1 -1
  112. package/dist/business/Poi/tools.js +22 -19
  113. package/dist/business/Poi/tools.js.map +1 -1
  114. package/dist/business/Poi/types.d.ts +3 -0
  115. package/dist/business/Poi/types.js.map +1 -1
  116. package/dist/business/Sphere/index.js +47 -72
  117. package/dist/business/Sphere/index.js.map +1 -1
  118. package/dist/business/Spline/index.js +190 -245
  119. package/dist/business/Spline/index.js.map +1 -1
  120. package/dist/business/SplitBuilding/index.js +327 -536
  121. package/dist/business/SplitBuilding/index.js.map +1 -1
  122. package/dist/business/SplitBuilding/type.js +2 -2
  123. package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js +218 -275
  124. package/dist/business/TrafficComponents/RealismTraffic/RealismTraffic.js.map +1 -1
  125. package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js +132 -177
  126. package/dist/business/TrafficComponents/StreamerTraffic/StreamerTraffic.js.map +1 -1
  127. package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js +51 -1
  128. package/dist/business/TrafficComponents/StreamerTraffic/fragmentShader.js.map +1 -1
  129. package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js +6 -1
  130. package/dist/business/TrafficComponents/StreamerTraffic/vertexShader.js.map +1 -1
  131. package/dist/business/TrafficComponents/base.js +32 -55
  132. package/dist/business/TrafficComponents/base.js.map +1 -1
  133. package/dist/business/TrafficComponents/utils.d.ts +1 -1
  134. package/dist/business/TrafficComponents/utils.js +26 -25
  135. package/dist/business/TrafficComponents/utils.js.map +1 -1
  136. package/dist/business/Utils/Curve.js +40 -56
  137. package/dist/business/Utils/Curve.js.map +1 -1
  138. package/dist/business/Utils/constant.js +1 -1
  139. package/dist/business/Utils/constant.js.map +1 -1
  140. package/dist/business/Utils/defineProps.js +13 -14
  141. package/dist/business/Utils/defineProps.js.map +1 -1
  142. package/dist/business/Utils/round-curve.js +127 -153
  143. package/dist/business/Utils/round-curve.js.map +1 -1
  144. package/dist/business/VideoPanel/index.js +258 -319
  145. package/dist/business/VideoPanel/index.js.map +1 -1
  146. package/dist/business/Water/index.js +78 -108
  147. package/dist/business/Water/index.js.map +1 -1
  148. package/dist/business/Water/types.js +1 -1
  149. package/dist/business/Water/types.js.map +1 -1
  150. package/dist/core/Camera/PerspectiveCamera/CameraExpand.js +383 -449
  151. package/dist/core/Camera/PerspectiveCamera/CameraExpand.js.map +1 -1
  152. package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js +107 -142
  153. package/dist/core/Camera/PerspectiveCamera/FollowOrbitControls.js.map +1 -1
  154. package/dist/core/Controls/FirstViewControl/index.js +84 -96
  155. package/dist/core/Controls/FirstViewControl/index.js.map +1 -1
  156. package/dist/core/Controls/ThirdViewControl/action/input.js +77 -98
  157. package/dist/core/Controls/ThirdViewControl/action/input.js.map +1 -1
  158. package/dist/core/Controls/ThirdViewControl/config/constants.js +1 -1
  159. package/dist/core/Controls/ThirdViewControl/config/constants.js.map +1 -1
  160. package/dist/core/Controls/ThirdViewControl/index.js +19 -28
  161. package/dist/core/Controls/ThirdViewControl/index.js.map +1 -1
  162. package/dist/core/Controls/ThirdViewControl/player/animation.js +126 -155
  163. package/dist/core/Controls/ThirdViewControl/player/animation.js.map +1 -1
  164. package/dist/core/Controls/ThirdViewControl/player/camera.js +47 -63
  165. package/dist/core/Controls/ThirdViewControl/player/camera.js.map +1 -1
  166. package/dist/core/Controls/ThirdViewControl/player/control.js +39 -49
  167. package/dist/core/Controls/ThirdViewControl/player/control.js.map +1 -1
  168. package/dist/core/Controls/ThirdViewControl/player.js +66 -91
  169. package/dist/core/Controls/ThirdViewControl/player.js.map +1 -1
  170. package/dist/core/Controls/base.js +14 -30
  171. package/dist/core/Controls/base.js.map +1 -1
  172. package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js +92 -131
  173. package/dist/core/Curve/RoundedCornersCurve/RoundedCornersCurve.js.map +1 -1
  174. package/dist/core/Debug/PerformanceInfo/Performance.js +22 -47
  175. package/dist/core/Debug/PerformanceInfo/Performance.js.map +1 -1
  176. package/dist/core/Light/PointLight/PointLightExt.js +4 -21
  177. package/dist/core/Light/PointLight/PointLightExt.js.map +1 -1
  178. package/dist/core/Material/FinirMaterial/FinirMaterial.js +37 -57
  179. package/dist/core/Material/FinirMaterial/FinirMaterial.js.map +1 -1
  180. package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js +116 -153
  181. package/dist/core/Material/PristineGridMaterial/PristineGridMaterial.js.map +1 -1
  182. package/dist/core/Material/PristineGridMaterial/shader/fragment.js +95 -1
  183. package/dist/core/Material/PristineGridMaterial/shader/fragment.js.map +1 -1
  184. package/dist/core/Material/PristineGridMaterial/shader/vertex.js +26 -1
  185. package/dist/core/Material/PristineGridMaterial/shader/vertex.js.map +1 -1
  186. package/dist/core/Material/SurfaceMaterial/index.js +76 -172
  187. package/dist/core/Material/SurfaceMaterial/index.js.map +1 -1
  188. package/dist/core/Material/decorators.js +6 -11
  189. package/dist/core/Material/decorators.js.map +1 -1
  190. package/dist/core/PostEffects/addACESFilmicToneMappingPass.js +16 -12
  191. package/dist/core/PostEffects/addACESFilmicToneMappingPass.js.map +1 -1
  192. package/dist/core/PostEffects/addBrightnessContrastPass.js +17 -13
  193. package/dist/core/PostEffects/addBrightnessContrastPass.js.map +1 -1
  194. package/dist/core/PostEffects/bloomPass.js +17 -10
  195. package/dist/core/PostEffects/bloomPass.js.map +1 -1
  196. package/dist/core/PostEffects/bloomSelect.js +60 -43
  197. package/dist/core/PostEffects/bloomSelect.js.map +1 -1
  198. package/dist/core/PostEffects/colorifyPass.js +17 -13
  199. package/dist/core/PostEffects/colorifyPass.js.map +1 -1
  200. package/dist/core/PostEffects/index.js +28 -22
  201. package/dist/core/PostEffects/index.js.map +1 -1
  202. package/dist/core/PostEffects/outlinePass.js +37 -50
  203. package/dist/core/PostEffects/outlinePass.js.map +1 -1
  204. package/dist/core/PostEffects/postprocessing.js +14 -12
  205. package/dist/core/PostEffects/postprocessing.js.map +1 -1
  206. package/dist/core/PostEffects/saoPass.js +15 -10
  207. package/dist/core/PostEffects/saoPass.js.map +1 -1
  208. package/dist/core/PostEffects/shader/colorify.js +22 -3
  209. package/dist/core/PostEffects/shader/colorify.js.map +1 -1
  210. package/dist/core/PostEffects/shader/gammaCorrectionShader.js +27 -3
  211. package/dist/core/PostEffects/shader/gammaCorrectionShader.js.map +1 -1
  212. package/dist/core/PostEffects/shader/mapping.js +66 -3
  213. package/dist/core/PostEffects/shader/mapping.js.map +1 -1
  214. package/dist/core/PostEffects/shader/thermalMaging.js +28 -3
  215. package/dist/core/PostEffects/shader/thermalMaging.js.map +1 -1
  216. package/dist/core/SceneEffect/grow/grow.js +85 -101
  217. package/dist/core/SceneEffect/grow/grow.js.map +1 -1
  218. package/dist/core/SceneEffect/grow/style_down.js +60 -77
  219. package/dist/core/SceneEffect/grow/style_down.js.map +1 -1
  220. package/dist/core/SceneEffect/grow/style_up.js +64 -81
  221. package/dist/core/SceneEffect/grow/style_up.js.map +1 -1
  222. package/dist/core/SceneEffect/grow/type.js +2 -2
  223. package/dist/core/SceneEffect/grow/type.js.map +1 -1
  224. package/dist/core/WeatherSystem/DynamicWeatherSystem.js +51 -76
  225. package/dist/core/WeatherSystem/DynamicWeatherSystem.js.map +1 -1
  226. package/dist/core/WeatherSystem/hdr/index.js +69 -105
  227. package/dist/core/WeatherSystem/hdr/index.js.map +1 -1
  228. package/dist/core/WeatherSystem/index.js +77 -124
  229. package/dist/core/WeatherSystem/index.js.map +1 -1
  230. package/dist/core/WeatherSystem/objects/fog/index.js +52 -80
  231. package/dist/core/WeatherSystem/objects/fog/index.js.map +1 -1
  232. package/dist/core/WeatherSystem/objects/rain/index.js +72 -84
  233. package/dist/core/WeatherSystem/objects/rain/index.js.map +1 -1
  234. package/dist/core/WeatherSystem/objects/rain/lineRain.js +88 -118
  235. package/dist/core/WeatherSystem/objects/rain/lineRain.js.map +1 -1
  236. package/dist/core/WeatherSystem/objects/rain/plane.js +116 -146
  237. package/dist/core/WeatherSystem/objects/rain/plane.js.map +1 -1
  238. package/dist/core/WeatherSystem/objects/rain/point.js +100 -148
  239. package/dist/core/WeatherSystem/objects/rain/point.js.map +1 -1
  240. package/dist/core/WeatherSystem/objects/sky/cloud.js +71 -104
  241. package/dist/core/WeatherSystem/objects/sky/cloud.js.map +1 -1
  242. package/dist/core/WeatherSystem/objects/sky/index.js +66 -84
  243. package/dist/core/WeatherSystem/objects/sky/index.js.map +1 -1
  244. package/dist/core/WeatherSystem/objects/sky/outline.js +25 -45
  245. package/dist/core/WeatherSystem/objects/sky/outline.js.map +1 -1
  246. package/dist/core/WeatherSystem/shaders/cloud.js +74 -3
  247. package/dist/core/WeatherSystem/shaders/cloud.js.map +1 -1
  248. package/dist/core/WeatherSystem/shaders/fog.js +103 -3
  249. package/dist/core/WeatherSystem/shaders/fog.js.map +1 -1
  250. package/dist/core/WeatherSystem/shaders/rain.js +206 -7
  251. package/dist/core/WeatherSystem/shaders/rain.js.map +1 -1
  252. package/dist/core/WeatherSystem/shaders/sky.js +87 -3
  253. package/dist/core/WeatherSystem/shaders/sky.js.map +1 -1
  254. package/dist/core/WeatherSystem/sky/index.js +104 -135
  255. package/dist/core/WeatherSystem/sky/index.js.map +1 -1
  256. package/dist/core/WeatherSystem/utils/constant.js +44 -38
  257. package/dist/core/WeatherSystem/utils/constant.js.map +1 -1
  258. package/dist/core/WeatherSystem/utils/math.js +18 -25
  259. package/dist/core/WeatherSystem/utils/math.js.map +1 -1
  260. package/dist/core/WeatherSystem/utils/type.js +1 -1
  261. package/dist/core/WeatherSystem/utils/type.js.map +1 -1
  262. package/dist/core/WeatherSystem/weather/index.js +96 -141
  263. package/dist/core/WeatherSystem/weather/index.js.map +1 -1
  264. package/dist/utils/index.js +1 -1
  265. package/dist/utils/index.js.map +1 -1
  266. package/package.json +3 -3
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(r[e.resultName] = a.value, r.next = e.nextLoc, "return" !== r.method && (r.method = "next", r.arg = t), r.delegate = null, y) : a : (r.method = "throw", r.arg = new TypeError("iterator result is not an object"), r.delegate = null, y); } function pushTryEntry(t) { var e = { tryLoc: t[0] }; 1 in t && (e.catchLoc = t[1]), 2 in t && (e.finallyLoc = t[2], e.afterLoc = t[3]), this.tryEntries.push(e); } function resetTryEntry(t) { var e = t.completion || {}; e.type = "normal", delete e.arg, t.completion = e; } function Context(t) { this.tryEntries = [{ tryLoc: "root" }], t.forEach(pushTryEntry, this), this.reset(!0); } function values(e) { if (e || "" === e) { var r = e[a]; if (r) return r.call(e); if ("function" == typeof e.next) return e; if (!isNaN(e.length)) { var o = -1, i = function next() { for (; ++o < e.length;) if (n.call(e, o)) return next.value = e[o], next.done = !1, next; return next.value = t, next.done = !0, next; }; return i.next = i; } } throw new TypeError(_typeof(e) + " is not iterable"); } return GeneratorFunction.prototype = GeneratorFunctionPrototype, o(g, "constructor", { value: GeneratorFunctionPrototype, configurable: !0 }), o(GeneratorFunctionPrototype, "constructor", { value: GeneratorFunction, configurable: !0 }), GeneratorFunction.displayName = define(GeneratorFunctionPrototype, u, "GeneratorFunction"), e.isGeneratorFunction = function (t) { var e = "function" == typeof t && t.constructor; return !!e && (e === GeneratorFunction || "GeneratorFunction" === (e.displayName || e.name)); }, e.mark = function (t) { return Object.setPrototypeOf ? Object.setPrototypeOf(t, GeneratorFunctionPrototype) : (t.__proto__ = GeneratorFunctionPrototype, define(t, u, "GeneratorFunction")), t.prototype = Object.create(g), t; }, e.awrap = function (t) { return { __await: t }; }, defineIteratorMethods(AsyncIterator.prototype), define(AsyncIterator.prototype, c, function () { return this; }), e.AsyncIterator = AsyncIterator, e.async = function (t, r, n, o, i) { void 0 === i && (i = Promise); var a = new AsyncIterator(wrap(t, r, n, o), i); return e.isGeneratorFunction(r) ? a : a.next().then(function (t) { return t.done ? t.value : a.next(); }); }, defineIteratorMethods(g), define(g, u, "Generator"), define(g, a, function () { return this; }), define(g, "toString", function () { return "[object Generator]"; }), e.keys = function (t) { var e = Object(t), r = []; for (var n in e) r.push(n); return r.reverse(), function next() { for (; r.length;) { var t = r.pop(); if (t in e) return next.value = t, next.done = !1, next; } return next.done = !0, next; }; }, e.values = values, Context.prototype = { constructor: Context, reset: function reset(e) { if (this.prev = 0, this.next = 0, this.sent = this._sent = t, this.done = !1, this.delegate = null, this.method = "next", this.arg = t, this.tryEntries.forEach(resetTryEntry), !e) for (var r in this) "t" === r.charAt(0) && n.call(this, r) && !isNaN(+r.slice(1)) && (this[r] = t); }, stop: function stop() { this.done = !0; var t = this.tryEntries[0].completion; if ("throw" === t.type) throw t.arg; return this.rval; }, dispatchException: function dispatchException(e) { if (this.done) throw e; var r = this; function handle(n, o) { return a.type = "throw", a.arg = e, r.next = n, o && (r.method = "next", r.arg = t), !!o; } for (var o = this.tryEntries.length - 1; o >= 0; --o) { var i = this.tryEntries[o], a = i.completion; if ("root" === i.tryLoc) return handle("end"); if (i.tryLoc <= this.prev) { var c = n.call(i, "catchLoc"), u = n.call(i, "finallyLoc"); if (c && u) { if (this.prev < i.catchLoc) return handle(i.catchLoc, !0); if (this.prev < i.finallyLoc) return handle(i.finallyLoc); } else if (c) { if (this.prev < i.catchLoc) return handle(i.catchLoc, !0); } else { if (!u) throw new Error("try statement without catch or finally"); if (this.prev < i.finallyLoc) return handle(i.finallyLoc); } } } }, abrupt: function abrupt(t, e) { for (var r = this.tryEntries.length - 1; r >= 0; --r) { var o = this.tryEntries[r]; if (o.tryLoc <= this.prev && n.call(o, "finallyLoc") && this.prev < o.finallyLoc) { var i = o; break; } } i && ("break" === t || "continue" === t) && i.tryLoc <= e && e <= i.finallyLoc && (i = null); var a = i ? i.completion : {}; return a.type = t, a.arg = e, i ? (this.method = "next", this.next = i.finallyLoc, y) : this.complete(a); }, complete: function complete(t, e) { if ("throw" === t.type) throw t.arg; return "break" === t.type || "continue" === t.type ? this.next = t.arg : "return" === t.type ? (this.rval = this.arg = t.arg, this.method = "return", this.next = "end") : "normal" === t.type && e && (this.next = e), y; }, finish: function finish(t) { for (var e = this.tryEntries.length - 1; e >= 0; --e) { var r = this.tryEntries[e]; if (r.finallyLoc === t) return this.complete(r.completion, r.afterLoc), resetTryEntry(r), y; } }, catch: function _catch(t) { for (var e = this.tryEntries.length - 1; e >= 0; --e) { var r = this.tryEntries[e]; if (r.tryLoc === t) { var n = r.completion; if ("throw" === n.type) { var o = n.arg; resetTryEntry(r); } return o; } } throw new Error("illegal catch attempt"); }, delegateYield: function delegateYield(e, r, n) { return this.delegate = { iterator: values(e), resultName: r, nextLoc: n }, "next" === this.method && (this.arg = t), y; } }, e; }
3
1
  function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
4
2
  function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
5
3
  function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
6
4
  function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
7
- function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
8
- function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } }
9
- function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
10
- function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
11
- function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
12
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
13
- function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
14
- function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
15
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
16
- function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
17
5
  function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
18
- function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : String(i); }
19
- function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
6
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); }
7
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
20
8
  import { Box3, Color, Group, LoaderModule, MeshBasicMaterial, ShaderMaterial } from '@anov/3d-core';
21
9
  import _ from 'lodash';
22
10
  import { StrategyManage as BubbleStrategy } from "../Poi/particle/index";
@@ -25,7 +13,7 @@ import { SOURCE_BASE_PATH } from "../Utils/constant";
25
13
  import { ELevel } from "./type";
26
14
  import { EMarkAnimationType, KeyframeAnimation } from "./KeyframeAnimation";
27
15
  import TanhaoShader from "./shader/tanhao";
28
- var DEFAULT_OPTION = {
16
+ const DEFAULT_OPTION = {
29
17
  uri: '',
30
18
  // 统一资源标识符,既可以是code也是可以资源路径
31
19
  level: 0,
@@ -42,297 +30,211 @@ var DEFAULT_OPTION = {
42
30
  color: ''
43
31
  }
44
32
  };
45
- var COLORS = ['#538FFF', '#FFA753', '#FF6353'];
46
- var MODEL_URI = "".concat(SOURCE_BASE_PATH, "/models/mark.glb");
47
- var load = new LoaderModule();
48
- var Mark = /*#__PURE__*/function (_ObjectLayer) {
49
- _inherits(Mark, _ObjectLayer);
50
- var _super = _createSuper(Mark);
51
- function Mark(option) {
52
- var _this;
53
- _classCallCheck(this, Mark);
54
- _this = _super.call(this);
55
- _defineProperty(_assertThisInitialized(_this), "_uri", void 0);
56
- _defineProperty(_assertThisInitialized(_this), "_level", void 0);
57
- _defineProperty(_assertThisInitialized(_this), "_animation", void 0);
58
- _defineProperty(_assertThisInitialized(_this), "_bubble", void 0);
59
- _defineProperty(_assertThisInitialized(_this), "_readyPromise", void 0);
60
- _defineProperty(_assertThisInitialized(_this), "_mesh", void 0);
61
- _defineProperty(_assertThisInitialized(_this), "_markMesh", void 0);
62
- _defineProperty(_assertThisInitialized(_this), "_bubbleMesh", void 0);
33
+ const COLORS = ['#538FFF', '#FFA753', '#FF6353'];
34
+ const MODEL_URI = `${SOURCE_BASE_PATH}/models/mark.glb`;
35
+ const load = new LoaderModule();
36
+ class Mark extends ObjectLayer {
37
+ get ready() {
38
+ return this._readyPromise;
39
+ }
40
+ get uri() {
41
+ return this._uri;
42
+ }
43
+ set uri(value) {
44
+ this._uri = value;
45
+ }
46
+ get animation() {
47
+ return this._animation;
48
+ }
49
+ get level() {
50
+ return this._level;
51
+ }
52
+ set level(value) {
53
+ if (this._level === value) return;
54
+ this._level = Math.max(0, Math.min(value, 3));
55
+ this.setMeshLevel();
56
+ this.bubble.color = this.getColor();
57
+ }
58
+ get bubble() {
59
+ return this._bubble;
60
+ }
61
+ set bubble(value) {
62
+ this._bubble = value;
63
+ }
64
+ constructor(option) {
65
+ super();
66
+ _defineProperty(this, "_uri", void 0);
67
+ _defineProperty(this, "_level", void 0);
68
+ _defineProperty(this, "_animation", void 0);
69
+ _defineProperty(this, "_bubble", void 0);
70
+ _defineProperty(this, "_readyPromise", void 0);
71
+ _defineProperty(this, "_mesh", void 0);
72
+ _defineProperty(this, "_markMesh", void 0);
73
+ _defineProperty(this, "_bubbleMesh", void 0);
63
74
  // 动画相关参数
64
- _defineProperty(_assertThisInitialized(_this), "_animationController", void 0);
65
- var param = _.mergeWith(_.cloneDeep(DEFAULT_OPTION), option, _this.arrayMergeCustomizer);
66
- var uri = param.uri,
67
- animation = param.animation,
68
- _param$level = param.level,
69
- level = _param$level === void 0 ? ELevel.Low : _param$level,
70
- bubble = param.bubble;
71
- _this._uri = uri;
72
- _this._animation = animation;
73
- _this._level = Math.max(0, Math.min(level, 3));
74
- _this._bubble = bubble;
75
- if (!bubble.color) _this._bubble.color = _this.getColor();
76
- _this._readyPromise = _this.init();
77
- return _this;
75
+ _defineProperty(this, "_animationController", void 0);
76
+ const param = _.mergeWith(_.cloneDeep(DEFAULT_OPTION), option, this.arrayMergeCustomizer);
77
+ const {
78
+ uri,
79
+ animation,
80
+ level = ELevel.Low,
81
+ bubble
82
+ } = param;
83
+ this._uri = uri;
84
+ this._animation = animation;
85
+ this._level = Math.max(0, Math.min(level, 3));
86
+ this._bubble = bubble;
87
+ if (!bubble.color) this._bubble.color = this.getColor();
88
+ this._readyPromise = this.init();
78
89
  }
79
90
 
80
91
  // 动画设置
81
- _createClass(Mark, [{
82
- key: "ready",
83
- get: function get() {
84
- return this._readyPromise;
85
- }
86
- }, {
87
- key: "uri",
88
- get: function get() {
89
- return this._uri;
90
- },
91
- set: function set(value) {
92
- this._uri = value;
93
- }
94
- }, {
95
- key: "animation",
96
- get: function get() {
97
- return this._animation;
98
- }
99
- }, {
100
- key: "level",
101
- get: function get() {
102
- return this._level;
103
- },
104
- set: function set(value) {
105
- if (this._level === value) return;
106
- this._level = Math.max(0, Math.min(value, 3));
107
- this.setMeshLevel();
108
- this.bubble.color = this.getColor();
109
- }
110
- }, {
111
- key: "bubble",
112
- get: function get() {
113
- return this._bubble;
114
- },
115
- set: function set(value) {
116
- this._bubble = value;
117
- }
118
- }, {
119
- key: "init",
120
- value: function () {
121
- var _init = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee() {
122
- var _this2 = this;
123
- var group, BubbleClass;
124
- return _regeneratorRuntime().wrap(function _callee$(_context) {
125
- while (1) switch (_context.prev = _context.next) {
126
- case 0:
127
- group = new Group();
128
- _context.next = 3;
129
- return this.loadModel(MODEL_URI);
130
- case 3:
131
- this._markMesh = _context.sent;
132
- group.add(this._markMesh);
92
+ init() {
93
+ var _this = this;
94
+ return _asyncToGenerator(function* () {
95
+ const group = new Group();
96
+ _this._markMesh = yield _this.loadModel(MODEL_URI);
97
+ group.add(_this._markMesh);
133
98
 
134
- // 气泡
135
- _context.next = 7;
136
- return BubbleStrategy.dynamicCircle();
137
- case 7:
138
- BubbleClass = _context.sent;
139
- this._bubbleMesh = new BubbleClass(_objectSpread({
140
- radius: 0.5
141
- }, this.bubble));
142
- group.add(this._bubbleMesh);
143
- this._mesh = group;
144
- this.add(this._mesh);
145
- this.setMeshLevel();
146
- this.setModelPosition();
147
- this._animationController = new KeyframeAnimation(this._markMesh, this._animation);
148
- this._bubble = this.createProxy(this._bubble, this._bubbleMesh);
149
- this._animation = this.createProxy(this._animation, null, function (key, value) {
150
- _this2._animationController[key] = value;
151
- });
152
- return _context.abrupt("return", true);
153
- case 18:
154
- case "end":
155
- return _context.stop();
156
- }
157
- }, _callee, this);
158
- }));
159
- function init() {
160
- return _init.apply(this, arguments);
161
- }
162
- return init;
163
- }()
164
- }, {
165
- key: "setModelPosition",
166
- value: function setModelPosition() {
167
- if (this.bubble.visible !== false) {
168
- var _this$getBoxSize = this.getBoxSize(this._markMesh),
169
- height = _this$getBoxSize.height;
170
- this._markMesh.position.setY(height * 0.5);
171
- } else {
172
- this._markMesh.position.setY(0);
173
- }
174
- }
175
- }, {
176
- key: "loadModel",
177
- value: function loadModel(uri) {
178
- return new Promise(function (resolve, reject) {
179
- load.loadGLTF({
180
- url: uri,
181
- autoBackward: false,
182
- isCache: true,
183
- draco: true,
184
- onLoad: function onLoad(gltf) {
185
- resolve(gltf.scene);
186
- },
187
- onError: function onError() {
188
- // eslint-disable-next-line prefer-promise-reject-errors
189
- reject(null);
190
- }
191
- });
99
+ // 气泡
100
+ const BubbleClass = yield BubbleStrategy.dynamicCircle();
101
+ _this._bubbleMesh = new BubbleClass(_objectSpread({
102
+ radius: 0.5
103
+ }, _this.bubble));
104
+ group.add(_this._bubbleMesh);
105
+ _this._mesh = group;
106
+ _this.add(_this._mesh);
107
+ _this.setMeshLevel();
108
+ _this.setModelPosition();
109
+ _this._animationController = new KeyframeAnimation(_this._markMesh, _this._animation);
110
+ _this._bubble = _this.createProxy(_this._bubble, _this._bubbleMesh);
111
+ _this._animation = _this.createProxy(_this._animation, null, (key, value) => {
112
+ _this._animationController[key] = value;
192
113
  });
114
+ return true;
115
+ })();
116
+ }
117
+ setModelPosition() {
118
+ if (this.bubble.visible !== false) {
119
+ const {
120
+ height
121
+ } = this.getBoxSize(this._markMesh);
122
+ this._markMesh.position.setY(height * 0.5);
123
+ } else {
124
+ this._markMesh.position.setY(0);
193
125
  }
194
- }, {
195
- key: "setMeshLevel",
196
- value: function setMeshLevel() {
197
- var vertexShader = TanhaoShader.vertexShader,
198
- fragmentShader = TanhaoShader.fragmentShader;
199
- var panelMaterial = new ShaderMaterial({
200
- uniforms: {
201
- color: {
202
- value: new Color(this.getColor())
203
- }
126
+ }
127
+ loadModel(uri) {
128
+ return new Promise((resolve, reject) => {
129
+ load.loadGLTF({
130
+ url: uri,
131
+ autoBackward: false,
132
+ isCache: true,
133
+ draco: true,
134
+ onLoad: gltf => {
135
+ resolve(gltf.scene);
204
136
  },
205
- vertexShader: vertexShader,
206
- fragmentShader: fragmentShader,
207
- transparent: true,
208
- // 设置材质双面渲染,确保从正反两面都能正确显示
209
- side: 2,
210
- // 关闭深度测试
211
- depthTest: true,
212
- depthWrite: false
213
- });
214
- var borderMaterial = new MeshBasicMaterial({
215
- color: this.getColor()
216
- });
217
- this._markMesh.traverse(function (object) {
218
- if (object.type === 'Mesh') {
219
- var mesh = object;
220
- if (mesh.name === 'Mesh')
221
- // TODO:等确定命名规范
222
- mesh.material = borderMaterial;
223
- if (mesh.name === 'Mesh_1') mesh.material = panelMaterial;
224
- // // 处理材质数组
225
- // if (Array.isArray(mesh.material)) {
226
- // // 如果是多材质对象
227
- // (mesh.material as Material[]).forEach((material) => {
228
- // (material as MeshBasicMaterial).color.set(this.getColor())
229
- // })
230
- // }
231
- // else {
232
- // // 单一材质
233
- // (mesh.material as MeshBasicMaterial).color.set(this.getColor())
234
- // }
137
+ onError: () => {
138
+ // eslint-disable-next-line prefer-promise-reject-errors
139
+ reject(null);
235
140
  }
236
141
  });
237
- }
238
- }, {
239
- key: "getColor",
240
- value: function getColor() {
241
- return COLORS[this.level];
242
- }
243
-
244
- // 更新动画混合器
245
- }, {
246
- key: "update",
247
- value: function () {
248
- var _update = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee2(delta) {
249
- var _this$_animationContr;
250
- return _regeneratorRuntime().wrap(function _callee2$(_context2) {
251
- while (1) switch (_context2.prev = _context2.next) {
252
- case 0:
253
- _context2.next = 2;
254
- return this.ready;
255
- case 2:
256
- (_this$_animationContr = this._animationController) === null || _this$_animationContr === void 0 || _this$_animationContr.update(delta);
257
- case 3:
258
- case "end":
259
- return _context2.stop();
260
- }
261
- }, _callee2, this);
262
- }));
263
- function update(_x) {
264
- return _update.apply(this, arguments);
265
- }
266
- return update;
267
- }() // 播放动画
268
- }, {
269
- key: "play",
270
- value: function () {
271
- var _play = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee3(type) {
272
- return _regeneratorRuntime().wrap(function _callee3$(_context3) {
273
- while (1) switch (_context3.prev = _context3.next) {
274
- case 0:
275
- _context3.next = 2;
276
- return this.ready;
277
- case 2:
278
- this._animationController.play(type);
279
- case 3:
280
- case "end":
281
- return _context3.stop();
282
- }
283
- }, _callee3, this);
284
- }));
285
- function play(_x2) {
286
- return _play.apply(this, arguments);
287
- }
288
- return play;
289
- }() // 播放动画
290
- }, {
291
- key: "stop",
292
- value: function () {
293
- var _stop = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime().mark(function _callee4(type) {
294
- return _regeneratorRuntime().wrap(function _callee4$(_context4) {
295
- while (1) switch (_context4.prev = _context4.next) {
296
- case 0:
297
- _context4.next = 2;
298
- return this.ready;
299
- case 2:
300
- this._animationController.stop(type);
301
- case 3:
302
- case "end":
303
- return _context4.stop();
304
- }
305
- }, _callee4, this);
306
- }));
307
- function stop(_x3) {
308
- return _stop.apply(this, arguments);
142
+ });
143
+ }
144
+ setMeshLevel() {
145
+ const {
146
+ vertexShader,
147
+ fragmentShader
148
+ } = TanhaoShader;
149
+ const panelMaterial = new ShaderMaterial({
150
+ uniforms: {
151
+ color: {
152
+ value: new Color(this.getColor())
153
+ }
154
+ },
155
+ vertexShader,
156
+ fragmentShader,
157
+ transparent: true,
158
+ // 设置材质双面渲染,确保从正反两面都能正确显示
159
+ side: 2,
160
+ // 关闭深度测试
161
+ depthTest: true,
162
+ depthWrite: false
163
+ });
164
+ const borderMaterial = new MeshBasicMaterial({
165
+ color: this.getColor()
166
+ });
167
+ this._markMesh.traverse(object => {
168
+ if (object.type === 'Mesh') {
169
+ const mesh = object;
170
+ if (mesh.name === 'Mesh')
171
+ // TODO:等确定命名规范
172
+ mesh.material = borderMaterial;
173
+ if (mesh.name === 'Mesh_1') mesh.material = panelMaterial;
174
+ // // 处理材质数组
175
+ // if (Array.isArray(mesh.material)) {
176
+ // // 如果是多材质对象
177
+ // (mesh.material as Material[]).forEach((material) => {
178
+ // (material as MeshBasicMaterial).color.set(this.getColor())
179
+ // })
180
+ // }
181
+ // else {
182
+ // // 单一材质
183
+ // (mesh.material as MeshBasicMaterial).color.set(this.getColor())
184
+ // }
309
185
  }
310
- return stop;
311
- }()
312
- }, {
313
- key: "getBoxSize",
314
- value: function getBoxSize(mesh) {
315
- // mesh.updateWorldMatrix(true, true)
316
- var _Box3$setFromObject = new Box3().setFromObject(mesh),
317
- max = _Box3$setFromObject.max,
318
- min = _Box3$setFromObject.min;
319
- return {
320
- width: max.x - min.x,
321
- height: max.y - min.y
322
- };
323
- }
186
+ });
187
+ }
188
+ getColor() {
189
+ return COLORS[this.level];
190
+ }
324
191
 
325
- // 销毁资源
326
- }, {
327
- key: "dispose",
328
- value: function dispose() {
329
- if (this._animationController) {
330
- this._animationController.destroy();
331
- this._animationController = null;
332
- }
192
+ // 更新动画混合器
193
+ update(delta) {
194
+ var _this2 = this;
195
+ return _asyncToGenerator(function* () {
196
+ var _this2$_animationCont;
197
+ yield _this2.ready;
198
+ (_this2$_animationCont = _this2._animationController) === null || _this2$_animationCont === void 0 || _this2$_animationCont.update(delta);
199
+ })();
200
+ }
201
+
202
+ // 播放动画
203
+ play(type) {
204
+ var _this3 = this;
205
+ return _asyncToGenerator(function* () {
206
+ yield _this3.ready;
207
+ _this3._animationController.play(type);
208
+ })();
209
+ }
210
+
211
+ // 播放动画
212
+ stop(type) {
213
+ var _this4 = this;
214
+ return _asyncToGenerator(function* () {
215
+ yield _this4.ready;
216
+ _this4._animationController.stop(type);
217
+ })();
218
+ }
219
+ getBoxSize(mesh) {
220
+ // mesh.updateWorldMatrix(true, true)
221
+ const {
222
+ max,
223
+ min
224
+ } = new Box3().setFromObject(mesh);
225
+ return {
226
+ width: max.x - min.x,
227
+ height: max.y - min.y
228
+ };
229
+ }
230
+
231
+ // 销毁资源
232
+ dispose() {
233
+ if (this._animationController) {
234
+ this._animationController.destroy();
235
+ this._animationController = null;
333
236
  }
334
- }]);
335
- return Mark;
336
- }(ObjectLayer);
237
+ }
238
+ }
337
239
  export { Mark, EMarkAnimationType };
338
240
  //# sourceMappingURL=index.js.map