@ankhorage/zora 21.0.23 → 21.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (554) hide show
  1. package/CHANGELOG.md +11 -0
  2. package/README.md +6 -2
  3. package/dist/features/authoring/allowedChildren.d.ts +5 -2
  4. package/dist/features/authoring/allowedChildren.d.ts.map +1 -1
  5. package/dist/features/authoring/allowedChildren.js +13 -2
  6. package/dist/features/authoring/allowedChildren.js.map +1 -1
  7. package/dist/features/authoring/componentMeta.d.ts.map +1 -1
  8. package/dist/features/authoring/componentMeta.js +21 -0
  9. package/dist/features/authoring/componentMeta.js.map +1 -1
  10. package/dist/features/authoring/constants.d.ts +3 -0
  11. package/dist/features/authoring/constants.d.ts.map +1 -1
  12. package/dist/features/authoring/constants.js +3 -0
  13. package/dist/features/authoring/constants.js.map +1 -1
  14. package/dist/features/card/cardMeta.d.ts +1 -1
  15. package/dist/features/card/cardMeta.d.ts.map +1 -1
  16. package/dist/features/card/cardMeta.js +7 -2
  17. package/dist/features/card/cardMeta.js.map +1 -1
  18. package/dist/features/chess/adapters/inbound/ChessBoard.d.ts +5 -0
  19. package/dist/features/chess/adapters/inbound/ChessBoard.d.ts.map +1 -0
  20. package/dist/features/chess/adapters/inbound/ChessBoard.js +119 -0
  21. package/dist/features/chess/adapters/inbound/ChessBoard.js.map +1 -0
  22. package/dist/features/chess/adapters/inbound/OpeningBook.d.ts +5 -0
  23. package/dist/features/chess/adapters/inbound/OpeningBook.d.ts.map +1 -0
  24. package/dist/features/chess/adapters/inbound/OpeningBook.js +94 -0
  25. package/dist/features/chess/adapters/inbound/OpeningBook.js.map +1 -0
  26. package/dist/features/chess/meta.d.ts +219 -0
  27. package/dist/features/chess/meta.d.ts.map +1 -0
  28. package/dist/features/chess/meta.js +165 -0
  29. package/dist/features/chess/meta.js.map +1 -0
  30. package/dist/features/chess/public.d.ts +12 -0
  31. package/dist/features/chess/public.d.ts.map +1 -0
  32. package/dist/features/chess/public.js +10 -0
  33. package/dist/features/chess/public.js.map +1 -0
  34. package/dist/features/chess/utils/chessSquares.d.ts +4 -0
  35. package/dist/features/chess/utils/chessSquares.d.ts.map +1 -0
  36. package/dist/features/chess/utils/chessSquares.js +3 -0
  37. package/dist/features/chess/utils/chessSquares.js.map +1 -0
  38. package/dist/features/chess/utils/createBoardSquares.d.ts +4 -0
  39. package/dist/features/chess/utils/createBoardSquares.d.ts.map +1 -0
  40. package/dist/features/chess/utils/createBoardSquares.js +9 -0
  41. package/dist/features/chess/utils/createBoardSquares.js.map +1 -0
  42. package/dist/features/chess/utils/createChessBoardColorScheme.d.ts +35 -0
  43. package/dist/features/chess/utils/createChessBoardColorScheme.d.ts.map +1 -0
  44. package/dist/features/chess/utils/createChessBoardColorScheme.js +26 -0
  45. package/dist/features/chess/utils/createChessBoardColorScheme.js.map +1 -0
  46. package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts +11 -0
  47. package/dist/features/chess/utils/createOpeningBookColorScheme.d.ts.map +1 -0
  48. package/dist/features/chess/utils/createOpeningBookColorScheme.js +21 -0
  49. package/dist/features/chess/utils/createOpeningBookColorScheme.js.map +1 -0
  50. package/dist/features/chess/utils/getSquareFile.d.ts +4 -0
  51. package/dist/features/chess/utils/getSquareFile.d.ts.map +1 -0
  52. package/dist/features/chess/utils/getSquareFile.js +5 -0
  53. package/dist/features/chess/utils/getSquareFile.js.map +1 -0
  54. package/dist/features/chess/utils/getSquareRank.d.ts +4 -0
  55. package/dist/features/chess/utils/getSquareRank.d.ts.map +1 -0
  56. package/dist/features/chess/utils/getSquareRank.js +5 -0
  57. package/dist/features/chess/utils/getSquareRank.js.map +1 -0
  58. package/dist/features/chess/utils/isLightSquare.d.ts +4 -0
  59. package/dist/features/chess/utils/isLightSquare.d.ts.map +1 -0
  60. package/dist/features/chess/utils/isLightSquare.js +6 -0
  61. package/dist/features/chess/utils/isLightSquare.js.map +1 -0
  62. package/dist/features/game/adapters/inbound/Game.d.ts +5 -0
  63. package/dist/features/game/adapters/inbound/Game.d.ts.map +1 -0
  64. package/dist/features/game/adapters/inbound/Game.js +24 -0
  65. package/dist/features/game/adapters/inbound/Game.js.map +1 -0
  66. package/dist/features/game/adapters/inbound/GameEntity.d.ts +5 -0
  67. package/dist/features/game/adapters/inbound/GameEntity.d.ts.map +1 -0
  68. package/dist/features/game/adapters/inbound/GameEntity.js +29 -0
  69. package/dist/features/game/adapters/inbound/GameEntity.js.map +1 -0
  70. package/dist/features/game/adapters/inbound/GameField.d.ts +4 -0
  71. package/dist/features/game/adapters/inbound/GameField.d.ts.map +1 -0
  72. package/dist/features/game/adapters/inbound/GameField.js +32 -0
  73. package/dist/features/game/adapters/inbound/GameField.js.map +1 -0
  74. package/dist/features/game/adapters/inbound/GameInputZone.d.ts +4 -0
  75. package/dist/features/game/adapters/inbound/GameInputZone.d.ts.map +1 -0
  76. package/dist/features/game/adapters/inbound/GameInputZone.js +50 -0
  77. package/dist/features/game/adapters/inbound/GameInputZone.js.map +1 -0
  78. package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts +4 -0
  79. package/dist/features/game/adapters/inbound/GameMeasurementProbe.d.ts.map +1 -0
  80. package/dist/features/game/adapters/inbound/GameMeasurementProbe.js +54 -0
  81. package/dist/features/game/adapters/inbound/GameMeasurementProbe.js.map +1 -0
  82. package/dist/features/game/adapters/inbound/GameOverlay.d.ts +4 -0
  83. package/dist/features/game/adapters/inbound/GameOverlay.d.ts.map +1 -0
  84. package/dist/features/game/adapters/inbound/GameOverlay.js +39 -0
  85. package/dist/features/game/adapters/inbound/GameOverlay.js.map +1 -0
  86. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts +16 -0
  87. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.d.ts.map +1 -0
  88. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js +16 -0
  89. package/dist/features/game/adapters/inbound/createGameKeyboardEvent.js.map +1 -0
  90. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts +14 -0
  91. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.d.ts.map +1 -0
  92. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js +25 -0
  93. package/dist/features/game/adapters/inbound/createGameMeasurementEvent.js.map +1 -0
  94. package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts +17 -0
  95. package/dist/features/game/adapters/inbound/createGamePointerEvent.d.ts.map +1 -0
  96. package/dist/features/game/adapters/inbound/createGamePointerEvent.js +20 -0
  97. package/dist/features/game/adapters/inbound/createGamePointerEvent.js.map +1 -0
  98. package/dist/features/game/adapters/inbound/measureGameEntity.d.ts +5 -0
  99. package/dist/features/game/adapters/inbound/measureGameEntity.d.ts.map +1 -0
  100. package/dist/features/game/adapters/inbound/measureGameEntity.js +22 -0
  101. package/dist/features/game/adapters/inbound/measureGameEntity.js.map +1 -0
  102. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts +15 -0
  103. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.d.ts.map +1 -0
  104. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js +67 -0
  105. package/dist/features/game/adapters/inbound/useGameInputZoneResponder.js.map +1 -0
  106. package/dist/features/game/composition/GameRuntimeContext.d.ts +5 -0
  107. package/dist/features/game/composition/GameRuntimeContext.d.ts.map +1 -0
  108. package/dist/features/game/composition/GameRuntimeContext.js +4 -0
  109. package/dist/features/game/composition/GameRuntimeContext.js.map +1 -0
  110. package/dist/features/game/composition/createGameBindingContext.d.ts +4 -0
  111. package/dist/features/game/composition/createGameBindingContext.d.ts.map +1 -0
  112. package/dist/features/game/composition/createGameBindingContext.js +10 -0
  113. package/dist/features/game/composition/createGameBindingContext.js.map +1 -0
  114. package/dist/features/game/composition/createGameMeasurementRegistry.d.ts +4 -0
  115. package/dist/features/game/composition/createGameMeasurementRegistry.d.ts.map +1 -0
  116. package/dist/features/game/composition/createGameMeasurementRegistry.js +15 -0
  117. package/dist/features/game/composition/createGameMeasurementRegistry.js.map +1 -0
  118. package/dist/features/game/composition/useGameRuntime.d.ts +5 -0
  119. package/dist/features/game/composition/useGameRuntime.d.ts.map +1 -0
  120. package/dist/features/game/composition/useGameRuntime.js +117 -0
  121. package/dist/features/game/composition/useGameRuntime.js.map +1 -0
  122. package/dist/features/game/composition/useGameScheduledEffects.d.ts +17 -0
  123. package/dist/features/game/composition/useGameScheduledEffects.d.ts.map +1 -0
  124. package/dist/features/game/composition/useGameScheduledEffects.js +40 -0
  125. package/dist/features/game/composition/useGameScheduledEffects.js.map +1 -0
  126. package/dist/features/game/meta/gameEntityMeta.d.ts +403 -0
  127. package/dist/features/game/meta/gameEntityMeta.d.ts.map +1 -0
  128. package/dist/features/game/meta/gameEntityMeta.js +224 -0
  129. package/dist/features/game/meta/gameEntityMeta.js.map +1 -0
  130. package/dist/features/game/meta/gameFieldMeta.d.ts +61 -0
  131. package/dist/features/game/meta/gameFieldMeta.d.ts.map +1 -0
  132. package/dist/features/game/meta/gameFieldMeta.js +48 -0
  133. package/dist/features/game/meta/gameFieldMeta.js.map +1 -0
  134. package/dist/features/game/meta/gameInputZoneMeta.d.ts +163 -0
  135. package/dist/features/game/meta/gameInputZoneMeta.d.ts.map +1 -0
  136. package/dist/features/game/meta/gameInputZoneMeta.js +138 -0
  137. package/dist/features/game/meta/gameInputZoneMeta.js.map +1 -0
  138. package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts +112 -0
  139. package/dist/features/game/meta/gameMeasurementProbeMeta.d.ts.map +1 -0
  140. package/dist/features/game/meta/gameMeasurementProbeMeta.js +70 -0
  141. package/dist/features/game/meta/gameMeasurementProbeMeta.js.map +1 -0
  142. package/dist/features/game/meta/gameMeta.d.ts +130 -0
  143. package/dist/features/game/meta/gameMeta.d.ts.map +1 -0
  144. package/dist/features/game/meta/gameMeta.js +113 -0
  145. package/dist/features/game/meta/gameMeta.js.map +1 -0
  146. package/dist/features/game/meta/gameOverlayMeta.d.ts +55 -0
  147. package/dist/features/game/meta/gameOverlayMeta.d.ts.map +1 -0
  148. package/dist/features/game/meta/gameOverlayMeta.js +65 -0
  149. package/dist/features/game/meta/gameOverlayMeta.js.map +1 -0
  150. package/dist/features/game/public.d.ts +8 -0
  151. package/dist/features/game/public.d.ts.map +1 -0
  152. package/dist/features/game/public.js +7 -0
  153. package/dist/features/game/public.js.map +1 -0
  154. package/dist/features/game/utils/clampGamePercentage.d.ts +3 -0
  155. package/dist/features/game/utils/clampGamePercentage.d.ts.map +1 -0
  156. package/dist/features/game/utils/clampGamePercentage.js +5 -0
  157. package/dist/features/game/utils/clampGamePercentage.js.map +1 -0
  158. package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts +15 -0
  159. package/dist/features/game/utils/resolveGameEntityMotionPlan.d.ts.map +1 -0
  160. package/dist/features/game/utils/resolveGameEntityMotionPlan.js +31 -0
  161. package/dist/features/game/utils/resolveGameEntityMotionPlan.js.map +1 -0
  162. package/dist/features/game/utils/toGamePercentage.d.ts +3 -0
  163. package/dist/features/game/utils/toGamePercentage.d.ts.map +1 -0
  164. package/dist/features/game/utils/toGamePercentage.js +6 -0
  165. package/dist/features/game/utils/toGamePercentage.js.map +1 -0
  166. package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts +5 -0
  167. package/dist/features/game/utils/useAnimatedGameEntityValue.d.ts.map +1 -0
  168. package/dist/features/game/utils/useAnimatedGameEntityValue.js +33 -0
  169. package/dist/features/game/utils/useAnimatedGameEntityValue.js.map +1 -0
  170. package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts +16 -0
  171. package/dist/features/game/utils/useGameEntityAnimatedStyle.d.ts.map +1 -0
  172. package/dist/features/game/utils/useGameEntityAnimatedStyle.js +52 -0
  173. package/dist/features/game/utils/useGameEntityAnimatedStyle.js.map +1 -0
  174. package/dist/features/game/utils/useGameEntityMeasurement.d.ts +5 -0
  175. package/dist/features/game/utils/useGameEntityMeasurement.d.ts.map +1 -0
  176. package/dist/features/game/utils/useGameEntityMeasurement.js +14 -0
  177. package/dist/features/game/utils/useGameEntityMeasurement.js.map +1 -0
  178. package/dist/features/game/utils/useGameEntityMotionProgress.d.ts +5 -0
  179. package/dist/features/game/utils/useGameEntityMotionProgress.d.ts.map +1 -0
  180. package/dist/features/game/utils/useGameEntityMotionProgress.js +87 -0
  181. package/dist/features/game/utils/useGameEntityMotionProgress.js.map +1 -0
  182. package/dist/features/game/utils/useGameReducedMotion.d.ts +3 -0
  183. package/dist/features/game/utils/useGameReducedMotion.d.ts.map +1 -0
  184. package/dist/features/game/utils/useGameReducedMotion.js +13 -0
  185. package/dist/features/game/utils/useGameReducedMotion.js.map +1 -0
  186. package/dist/features/layout/gridMeta.d.ts +1 -1
  187. package/dist/features/layout/gridMeta.d.ts.map +1 -1
  188. package/dist/features/layout/gridMeta.js +7 -2
  189. package/dist/features/layout/gridMeta.js.map +1 -1
  190. package/dist/features/layout/screenMeta.d.ts +1 -1
  191. package/dist/features/layout/viewMeta.d.ts +1 -1
  192. package/dist/features/layout/viewMeta.d.ts.map +1 -1
  193. package/dist/features/layout/viewMeta.js +6 -2
  194. package/dist/features/layout/viewMeta.js.map +1 -1
  195. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.d.ts.map +1 -1
  196. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js +16 -0
  197. package/dist/features/registry/ZORA_COMPONENT_REGISTRY.js.map +1 -1
  198. package/dist/features/section/screenSectionMeta.d.ts +1 -1
  199. package/dist/features/tabletop/adapters/inbound/CardBack.d.ts +5 -0
  200. package/dist/features/tabletop/adapters/inbound/CardBack.d.ts.map +1 -0
  201. package/dist/features/tabletop/adapters/inbound/CardBack.js +47 -0
  202. package/dist/features/tabletop/adapters/inbound/CardBack.js.map +1 -0
  203. package/dist/features/tabletop/adapters/inbound/CardHand.d.ts +5 -0
  204. package/dist/features/tabletop/adapters/inbound/CardHand.d.ts.map +1 -0
  205. package/dist/features/tabletop/adapters/inbound/CardHand.js +28 -0
  206. package/dist/features/tabletop/adapters/inbound/CardHand.js.map +1 -0
  207. package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts +5 -0
  208. package/dist/features/tabletop/adapters/inbound/PlayingCard.d.ts.map +1 -0
  209. package/dist/features/tabletop/adapters/inbound/PlayingCard.js +64 -0
  210. package/dist/features/tabletop/adapters/inbound/PlayingCard.js.map +1 -0
  211. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts +5 -0
  212. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.d.ts.map +1 -0
  213. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js +12 -0
  214. package/dist/features/tabletop/adapters/inbound/PokerTrainingTable.js.map +1 -0
  215. package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts +5 -0
  216. package/dist/features/tabletop/adapters/inbound/TabletopTable.d.ts.map +1 -0
  217. package/dist/features/tabletop/adapters/inbound/TabletopTable.js +206 -0
  218. package/dist/features/tabletop/adapters/inbound/TabletopTable.js.map +1 -0
  219. package/dist/features/tabletop/meta.d.ts +353 -0
  220. package/dist/features/tabletop/meta.d.ts.map +1 -0
  221. package/dist/features/tabletop/meta.js +252 -0
  222. package/dist/features/tabletop/meta.js.map +1 -0
  223. package/dist/features/tabletop/public.d.ts +10 -0
  224. package/dist/features/tabletop/public.d.ts.map +1 -0
  225. package/dist/features/tabletop/public.js +9 -0
  226. package/dist/features/tabletop/public.js.map +1 -0
  227. package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts +13 -0
  228. package/dist/features/tabletop/utils/createPokerTrainingTableState.d.ts.map +1 -0
  229. package/dist/features/tabletop/utils/createPokerTrainingTableState.js +112 -0
  230. package/dist/features/tabletop/utils/createPokerTrainingTableState.js.map +1 -0
  231. package/dist/features/tabletop/utils/createTabletopColorScheme.d.ts +36 -0
  232. package/dist/features/tabletop/utils/createTabletopColorScheme.d.ts.map +1 -0
  233. package/dist/features/tabletop/utils/createTabletopColorScheme.js +144 -0
  234. package/dist/features/tabletop/utils/createTabletopColorScheme.js.map +1 -0
  235. package/dist/features/tabletop/utils/createTabletopGameSeats.d.ts +13 -0
  236. package/dist/features/tabletop/utils/createTabletopGameSeats.d.ts.map +1 -0
  237. package/dist/features/tabletop/utils/createTabletopGameSeats.js +22 -0
  238. package/dist/features/tabletop/utils/createTabletopGameSeats.js.map +1 -0
  239. package/dist/features/tabletop/utils/getPlayingCardLabel.d.ts +4 -0
  240. package/dist/features/tabletop/utils/getPlayingCardLabel.d.ts.map +1 -0
  241. package/dist/features/tabletop/utils/getPlayingCardLabel.js +6 -0
  242. package/dist/features/tabletop/utils/getPlayingCardLabel.js.map +1 -0
  243. package/dist/features/tabletop/utils/getTabletopCardDimensions.d.ts +12 -0
  244. package/dist/features/tabletop/utils/getTabletopCardDimensions.d.ts.map +1 -0
  245. package/dist/features/tabletop/utils/getTabletopCardDimensions.js +35 -0
  246. package/dist/features/tabletop/utils/getTabletopCardDimensions.js.map +1 -0
  247. package/dist/features/tabletop/utils/getTabletopSeatPosition.d.ts +9 -0
  248. package/dist/features/tabletop/utils/getTabletopSeatPosition.d.ts.map +1 -0
  249. package/dist/features/tabletop/utils/getTabletopSeatPosition.js +88 -0
  250. package/dist/features/tabletop/utils/getTabletopSeatPosition.js.map +1 -0
  251. package/dist/index.d.ts +8 -0
  252. package/dist/index.d.ts.map +1 -1
  253. package/dist/index.js +4 -0
  254. package/dist/index.js.map +1 -1
  255. package/dist/types/chess.d.ts +83 -0
  256. package/dist/types/chess.d.ts.map +1 -0
  257. package/dist/types/chess.js +2 -0
  258. package/dist/types/chess.js.map +1 -0
  259. package/dist/types/gamePresentation.d.ts +94 -0
  260. package/dist/types/gamePresentation.d.ts.map +1 -0
  261. package/dist/types/gamePresentation.js +2 -0
  262. package/dist/types/gamePresentation.js.map +1 -0
  263. package/dist/types/gameRuntime.d.ts +29 -0
  264. package/dist/types/gameRuntime.d.ts.map +1 -0
  265. package/dist/types/gameRuntime.js +2 -0
  266. package/dist/types/gameRuntime.js.map +1 -0
  267. package/dist/types/tabletop.d.ts +129 -0
  268. package/dist/types/tabletop.d.ts.map +1 -0
  269. package/dist/types/tabletop.js +2 -0
  270. package/dist/types/tabletop.js.map +1 -0
  271. package/package.json +3 -1
  272. package/src/features/authoring/allowedChildren.ts +15 -2
  273. package/src/features/authoring/componentMeta.test.ts +93 -0
  274. package/src/features/authoring/componentMeta.ts +27 -0
  275. package/src/features/authoring/constants.ts +3 -0
  276. package/src/features/card/cardMeta.ts +12 -2
  277. package/src/features/chess/adapters/inbound/ChessBoard.tsx +169 -0
  278. package/src/features/chess/adapters/inbound/OpeningBook.tsx +131 -0
  279. package/src/features/chess/meta.ts +168 -0
  280. package/src/features/chess/public.test.tsx +165 -0
  281. package/src/features/chess/public.ts +27 -0
  282. package/src/features/chess/utils/chessSquares.ts +6 -0
  283. package/src/features/chess/utils/createBoardSquares.ts +13 -0
  284. package/src/features/chess/utils/createChessBoardColorScheme.ts +55 -0
  285. package/src/features/chess/utils/createOpeningBookColorScheme.ts +26 -0
  286. package/src/features/chess/utils/getSquareFile.ts +6 -0
  287. package/src/features/chess/utils/getSquareRank.ts +6 -0
  288. package/src/features/chess/utils/isLightSquare.ts +8 -0
  289. package/src/features/chessTabletopOwnership.test.ts +71 -0
  290. package/src/features/game/adapters/inbound/Game.tsx +43 -0
  291. package/src/features/game/adapters/inbound/GameEntity.tsx +44 -0
  292. package/src/features/game/adapters/inbound/GameField.tsx +52 -0
  293. package/src/features/game/adapters/inbound/GameInputZone.tsx +99 -0
  294. package/src/features/game/adapters/inbound/GameMeasurementProbe.tsx +83 -0
  295. package/src/features/game/adapters/inbound/GameOverlay.tsx +58 -0
  296. package/src/features/game/adapters/inbound/createGameKeyboardEvent.test.ts +51 -0
  297. package/src/features/game/adapters/inbound/createGameKeyboardEvent.ts +33 -0
  298. package/src/features/game/adapters/inbound/createGameMeasurementEvent.test.ts +56 -0
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@@ -0,0 +1,64 @@
1
+ import { join } from 'node:path';
2
+ import { pathToFileURL } from 'node:url';
3
+
4
+ import { expect, test } from 'bun:test';
5
+ import { Window } from 'happy-dom';
6
+ import React from 'react';
7
+ import { renderToStaticMarkup } from 'react-dom/server';
8
+
9
+ import type { ZoraProvider as ZoraProviderComponent } from '../theme/runtime';
10
+ import type { GameEntity as GameEntityComponent, GameField as GameFieldComponent } from './public';
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+
12
+ const webDistRoot = join(import.meta.dir, '../../../web-dist');
13
+
14
+ test('generic web materialization renders Game field and entity without a plugin catalog', async () => {
15
+ const manifest: unknown = await Bun.file(join(webDistRoot, 'manifest.json')).json();
16
+ if (
17
+ typeof manifest !== 'object' ||
18
+ manifest === null ||
19
+ !('artifacts' in manifest) ||
20
+ !Array.isArray(manifest.artifacts)
21
+ ) {
22
+ throw new Error('Expected a generated web artifact catalog.');
23
+ }
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+ const artifactNames = Object.values(manifest.artifacts as readonly unknown[])
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+ .filter(
26
+ (artifact) => typeof artifact === 'object' && artifact !== null && 'exportName' in artifact,
27
+ )
28
+ .map((artifact) => artifact.exportName);
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+ const exports = new Set(artifactNames);
30
+ for (const name of [
31
+ 'Game',
32
+ 'GameField',
33
+ 'GameEntity',
34
+ 'GameInputZone',
35
+ 'GameMeasurementProbe',
36
+ 'GameOverlay',
37
+ ]) {
38
+ expect(exports.has(name), name).toBe(true);
39
+ }
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+
41
+ const { GameField } = (await import(
42
+ pathToFileURL(join(webDistRoot, 'components/game-field/index.js')).href
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+ )) as { GameField: typeof GameFieldComponent };
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+ const { GameEntity } = (await import(
45
+ pathToFileURL(join(webDistRoot, 'components/game-entity/index.js')).href
46
+ )) as { GameEntity: typeof GameEntityComponent };
47
+ const { ZoraProvider } = (await import(
48
+ pathToFileURL(join(webDistRoot, 'runtime/ZoraProvider.js')).href
49
+ )) as { ZoraProvider: typeof ZoraProviderComponent };
50
+ const browser = new Window();
51
+ browser.document.body.innerHTML = renderToStaticMarkup(
52
+ <ZoraProvider mode="light">
53
+ <GameField testID="field">
54
+ <GameEntity x={25} y={40} testID="entity" />
55
+ </GameField>
56
+ </ZoraProvider>,
57
+ );
58
+ expect(browser.document.querySelector('[data-testid="field"]')).not.toBeNull();
59
+ expect(browser.document.querySelector('[data-testid="field"]')?.getAttribute('style')).toContain(
60
+ 'min-height:320px',
61
+ );
62
+ expect(browser.document.querySelector('[data-testid="entity"]')).not.toBeNull();
63
+ browser.close();
64
+ });
@@ -0,0 +1,19 @@
1
+ export type {
2
+ GameEntityEasing,
3
+ GameEntityMotionProps,
4
+ GameEntityProps,
5
+ GameFieldProps,
6
+ GameInputZoneProps,
7
+ GameKeyboardBinding,
8
+ GameMeasurementProbeProps,
9
+ GameOverlayPlacement,
10
+ GameOverlayProps,
11
+ GamePointerEvents,
12
+ GameProps,
13
+ } from '../../types/gamePresentation';
14
+ export { Game } from './adapters/inbound/Game';
15
+ export { GameEntity } from './adapters/inbound/GameEntity';
16
+ export { GameField } from './adapters/inbound/GameField';
17
+ export { GameInputZone } from './adapters/inbound/GameInputZone';
18
+ export { GameMeasurementProbe } from './adapters/inbound/GameMeasurementProbe';
19
+ export { GameOverlay } from './adapters/inbound/GameOverlay';
@@ -0,0 +1,4 @@
1
+ /*** Clamp one game presentation coordinate to the inclusive field-percentage range. */
2
+ export function clampGamePercentage(value: number): number {
3
+ return Math.min(100, Math.max(0, value));
4
+ }
@@ -0,0 +1,63 @@
1
+ import { describe, expect, test } from 'bun:test';
2
+
3
+ import { resolveGameEntityMotionPlan } from './resolveGameEntityMotionPlan';
4
+
5
+ describe('resolveGameEntityMotionPlan configuration', () => {
6
+ test('preserves explicit transition and repeating alternate motion', () => {
7
+ expect(
8
+ resolveGameEntityMotionPlan(
9
+ {
10
+ transitionDurationMs: 70,
11
+ transitionEasing: 'ease-out',
12
+ motionOffsetY: 8,
13
+ motionDurationMs: 1200,
14
+ motionDelayMs: 100,
15
+ motionEasing: 'ease-in-out',
16
+ motionRepeat: true,
17
+ motionAlternate: true,
18
+ },
19
+ false,
20
+ ),
21
+ ).toEqual({
22
+ transitionDurationMs: 70,
23
+ transitionEasing: 'ease-out',
24
+ motionDurationMs: 1200,
25
+ motionDelayMs: 100,
26
+ motionEasing: 'ease-in-out',
27
+ motionEnabled: true,
28
+ motionRepeat: true,
29
+ motionAlternate: true,
30
+ motionPaused: false,
31
+ });
32
+ });
33
+
34
+ test('uses alternate only for repeating motion', () => {
35
+ expect(
36
+ resolveGameEntityMotionPlan(
37
+ { motionOffsetY: 5, motionDurationMs: 100, motionAlternate: true },
38
+ false,
39
+ ).motionAlternate,
40
+ ).toBe(false);
41
+ });
42
+ });
43
+
44
+ describe('resolveGameEntityMotionPlan reduced motion', () => {
45
+ test('disables decorative motion and transitions', () => {
46
+ const plan = resolveGameEntityMotionPlan(
47
+ { transitionDurationMs: 80, motionOffsetX: 12, motionDurationMs: 500 },
48
+ true,
49
+ );
50
+
51
+ expect(plan.transitionDurationMs).toBe(0);
52
+ expect(plan.motionEnabled).toBe(false);
53
+ });
54
+
55
+ test('keeps essential trajectories enabled', () => {
56
+ const plan = resolveGameEntityMotionPlan(
57
+ { motionOffsetY: 70, motionDurationMs: 600, motionEssential: true },
58
+ true,
59
+ );
60
+
61
+ expect(plan.motionEnabled).toBe(true);
62
+ });
63
+ });
@@ -0,0 +1,53 @@
1
+ import type { GameEntityEasing, GameEntityMotionProps } from '../../../types/gamePresentation';
2
+
3
+ export interface GameEntityMotionPlan {
4
+ readonly transitionDurationMs: number;
5
+ readonly transitionEasing: GameEntityEasing;
6
+ readonly motionDurationMs: number;
7
+ readonly motionDelayMs: number;
8
+ readonly motionEasing: GameEntityEasing;
9
+ readonly motionEnabled: boolean;
10
+ readonly motionRepeat: boolean;
11
+ readonly motionAlternate: boolean;
12
+ readonly motionPaused: boolean;
13
+ }
14
+
15
+ /*** Normalize serializable GameEntity motion props against the current reduced-motion preference. */
16
+ export function resolveGameEntityMotionPlan(
17
+ props: GameEntityMotionProps,
18
+ reduceMotion: boolean,
19
+ ): GameEntityMotionPlan {
20
+ const essential = props.motionEssential === true;
21
+ const motionEnabled =
22
+ hasMotionOffset(props) &&
23
+ normalizeDuration(props.motionDurationMs) > 0 &&
24
+ (!reduceMotion || essential);
25
+
26
+ return {
27
+ transitionDurationMs: reduceMotion ? 0 : normalizeDuration(props.transitionDurationMs),
28
+ transitionEasing: props.transitionEasing ?? 'linear',
29
+ motionDurationMs: normalizeDuration(props.motionDurationMs),
30
+ motionDelayMs: normalizeDuration(props.motionDelayMs),
31
+ motionEasing: props.motionEasing ?? 'linear',
32
+ motionEnabled,
33
+ motionRepeat: props.motionRepeat === true,
34
+ motionAlternate: props.motionRepeat === true && props.motionAlternate === true,
35
+ motionPaused: props.motionPaused === true,
36
+ };
37
+ }
38
+
39
+ /*** Return whether any relative presentation offset requires a motion timeline. */
40
+ function hasMotionOffset(props: GameEntityMotionProps): boolean {
41
+ return (
42
+ (props.motionOffsetX ?? 0) !== 0 ||
43
+ (props.motionOffsetY ?? 0) !== 0 ||
44
+ (props.motionOpacityDelta ?? 0) !== 0 ||
45
+ (props.motionScaleDelta ?? 0) !== 0 ||
46
+ (props.motionRotationDelta ?? 0) !== 0
47
+ );
48
+ }
49
+
50
+ /*** Clamp an optional duration to a finite non-negative millisecond value. */
51
+ function normalizeDuration(value: number | undefined): number {
52
+ return value === undefined || !Number.isFinite(value) ? 0 : Math.max(0, value);
53
+ }
@@ -0,0 +1,6 @@
1
+ import { clampGamePercentage } from './clampGamePercentage';
2
+
3
+ /*** Convert one game percentage coordinate to React Native percentage style syntax. */
4
+ export function toGamePercentage(value: number): `${number}%` {
5
+ return `${clampGamePercentage(value)}%`;
6
+ }
@@ -0,0 +1,41 @@
1
+ import React from 'react';
2
+ import { Animated, Easing } from 'react-native';
3
+
4
+ import type { GameEntityEasing } from '../../../types/gamePresentation';
5
+
6
+ /*** Animate one bound numeric GameEntity presentation value toward its latest session-driven target. */
7
+ export function useAnimatedGameEntityValue(
8
+ target: number,
9
+ durationMs: number,
10
+ easing: GameEntityEasing,
11
+ ): Animated.Value {
12
+ const [value] = React.useState(() => new Animated.Value(target));
13
+
14
+ React.useEffect(() => {
15
+ value.stopAnimation();
16
+
17
+ if (durationMs === 0) {
18
+ value.setValue(target);
19
+ return undefined;
20
+ }
21
+
22
+ const animation = Animated.timing(value, {
23
+ toValue: target,
24
+ duration: durationMs,
25
+ easing: resolveGameEntityEasing(easing),
26
+ useNativeDriver: false,
27
+ });
28
+ animation.start();
29
+ return () => animation.stop();
30
+ }, [durationMs, easing, target, value]);
31
+
32
+ return value;
33
+ }
34
+
35
+ /*** Map serializable easing names onto React Native easing functions. */
36
+ function resolveGameEntityEasing(easing: GameEntityEasing) {
37
+ if (easing === 'ease-in') return Easing.in(Easing.ease);
38
+ if (easing === 'ease-out') return Easing.out(Easing.ease);
39
+ if (easing === 'ease-in-out') return Easing.inOut(Easing.ease);
40
+ return Easing.linear;
41
+ }
@@ -0,0 +1,87 @@
1
+ import { Animated } from 'react-native';
2
+
3
+ import type { GameEntityProps } from '../../../types/gamePresentation';
4
+ import { resolveGameEntityMotionPlan } from './resolveGameEntityMotionPlan';
5
+ import { useAnimatedGameEntityValue } from './useAnimatedGameEntityValue';
6
+ import { useGameEntityMotionProgress } from './useGameEntityMotionProgress';
7
+ import { useGameReducedMotion } from './useGameReducedMotion';
8
+
9
+ interface GameEntityAnimatedValues {
10
+ readonly x: Animated.Value;
11
+ readonly y: Animated.Value;
12
+ readonly opacity: Animated.Value;
13
+ readonly scale: Animated.Value;
14
+ readonly rotation: Animated.Value;
15
+ readonly progress: Animated.Value;
16
+ }
17
+
18
+ /*** Compose bound GameEntity values with optional relative presentation motion. */
19
+ export function useGameEntityAnimatedStyle(input: GameEntityProps) {
20
+ const reduceMotion = useGameReducedMotion();
21
+ const plan = resolveGameEntityMotionPlan(input, reduceMotion);
22
+ const values: GameEntityAnimatedValues = {
23
+ x: useAnimatedGameEntityValue(input.x ?? 0, plan.transitionDurationMs, plan.transitionEasing),
24
+ y: useAnimatedGameEntityValue(input.y ?? 0, plan.transitionDurationMs, plan.transitionEasing),
25
+ opacity: useAnimatedGameEntityValue(
26
+ input.opacity ?? 1,
27
+ plan.transitionDurationMs,
28
+ plan.transitionEasing,
29
+ ),
30
+ scale: useAnimatedGameEntityValue(
31
+ input.scale ?? 1,
32
+ plan.transitionDurationMs,
33
+ plan.transitionEasing,
34
+ ),
35
+ rotation: useAnimatedGameEntityValue(
36
+ input.rotation ?? 0,
37
+ plan.transitionDurationMs,
38
+ plan.transitionEasing,
39
+ ),
40
+ progress: useGameEntityMotionProgress(plan),
41
+ };
42
+
43
+ return createGameEntityAnimatedStyle(values, input);
44
+ }
45
+
46
+ /*** Build one animated React Native style from base values and relative motion progress. */
47
+ function createGameEntityAnimatedStyle(values: GameEntityAnimatedValues, input: GameEntityProps) {
48
+ const left = Animated.add(values.x, Animated.multiply(values.progress, input.motionOffsetX ?? 0));
49
+ const top = Animated.add(values.y, Animated.multiply(values.progress, input.motionOffsetY ?? 0));
50
+ const opacity = Animated.add(
51
+ values.opacity,
52
+ Animated.multiply(values.progress, input.motionOpacityDelta ?? 0),
53
+ );
54
+ const scale = Animated.add(
55
+ values.scale,
56
+ Animated.multiply(values.progress, input.motionScaleDelta ?? 0),
57
+ );
58
+ const rotation = Animated.add(
59
+ values.rotation,
60
+ Animated.multiply(values.progress, input.motionRotationDelta ?? 0),
61
+ );
62
+
63
+ return {
64
+ left: left.interpolate({
65
+ inputRange: [-10_000, 10_000],
66
+ outputRange: ['-10000%', '10000%'],
67
+ }),
68
+ top: top.interpolate({
69
+ inputRange: [-10_000, 10_000],
70
+ outputRange: ['-10000%', '10000%'],
71
+ }),
72
+ opacity: opacity.interpolate({
73
+ inputRange: [0, 1],
74
+ outputRange: [0, 1],
75
+ extrapolate: 'clamp',
76
+ }),
77
+ transform: [
78
+ { scale },
79
+ {
80
+ rotate: rotation.interpolate({
81
+ inputRange: [-36_000, 36_000],
82
+ outputRange: ['-36000deg', '36000deg'],
83
+ }),
84
+ },
85
+ ],
86
+ };
87
+ }
@@ -0,0 +1,19 @@
1
+ import React from 'react';
2
+ import type { View } from 'react-native';
3
+
4
+ import { measureGameEntity } from '../adapters/inbound/measureGameEntity';
5
+ import { GameRuntimeContext } from '../composition/GameRuntimeContext';
6
+
7
+ /*** Register one optional measurable GameEntity view inside its local Game scope. */
8
+ export function useGameEntityMeasurement(
9
+ elementRef: React.RefObject<View | null>,
10
+ measurementId: string | undefined,
11
+ ): void {
12
+ const runtime = React.useContext(GameRuntimeContext);
13
+ const registerMeasurement = runtime?.registerMeasurement;
14
+
15
+ React.useEffect(() => {
16
+ if (measurementId === undefined || registerMeasurement === undefined) return undefined;
17
+ return registerMeasurement(measurementId, () => measureGameEntity(elementRef.current));
18
+ }, [elementRef, measurementId, registerMeasurement]);
19
+ }
@@ -0,0 +1,114 @@
1
+ import React from 'react';
2
+ import { Animated, Easing } from 'react-native';
3
+
4
+ import type { GameEntityEasing } from '../../../types/gamePresentation';
5
+ import type { GameEntityMotionPlan } from './resolveGameEntityMotionPlan';
6
+
7
+ interface MotionAnimationInput {
8
+ readonly durationMs: number;
9
+ readonly delayMs: number;
10
+ readonly easing: GameEntityEasing;
11
+ readonly repeat: boolean;
12
+ readonly alternate: boolean;
13
+ }
14
+
15
+ /*** Drive one optional relative GameEntity motion timeline without changing game-session state. */
16
+ export function useGameEntityMotionProgress(plan: GameEntityMotionPlan): Animated.Value {
17
+ const [progress] = React.useState(() => new Animated.Value(0));
18
+ const signature = createMotionSignature(plan);
19
+ const previousSignature = React.useRef(signature);
20
+ const {
21
+ motionEnabled,
22
+ motionPaused,
23
+ motionDurationMs,
24
+ motionDelayMs,
25
+ motionEasing,
26
+ motionRepeat,
27
+ motionAlternate,
28
+ } = plan;
29
+
30
+ React.useEffect(() => {
31
+ progress.stopAnimation();
32
+
33
+ if (!motionEnabled) {
34
+ progress.setValue(0);
35
+ return undefined;
36
+ }
37
+
38
+ if (previousSignature.current !== signature) {
39
+ progress.setValue(0);
40
+ previousSignature.current = signature;
41
+ }
42
+
43
+ if (motionPaused) return undefined;
44
+
45
+ const animation = createMotionAnimation(progress, {
46
+ durationMs: motionDurationMs,
47
+ delayMs: motionDelayMs,
48
+ easing: motionEasing,
49
+ repeat: motionRepeat,
50
+ alternate: motionAlternate,
51
+ });
52
+ animation.start();
53
+ return () => animation.stop();
54
+ }, [
55
+ motionAlternate,
56
+ motionDelayMs,
57
+ motionDurationMs,
58
+ motionEasing,
59
+ motionEnabled,
60
+ motionPaused,
61
+ motionRepeat,
62
+ progress,
63
+ signature,
64
+ ]);
65
+
66
+ return progress;
67
+ }
68
+
69
+ /*** Create the one-shot or repeating React Native motion sequence for one entity. */
70
+ function createMotionAnimation(progress: Animated.Value, input: MotionAnimationInput) {
71
+ const forward = () =>
72
+ Animated.timing(progress, {
73
+ toValue: 1,
74
+ duration: input.durationMs,
75
+ easing: resolveMotionEasing(input.easing),
76
+ useNativeDriver: false,
77
+ });
78
+ const reverse = () =>
79
+ Animated.timing(progress, {
80
+ toValue: 0,
81
+ duration: input.durationMs,
82
+ easing: resolveMotionEasing(input.easing),
83
+ useNativeDriver: false,
84
+ });
85
+ const movement = input.alternate
86
+ ? Animated.loop(Animated.sequence([forward(), reverse()]))
87
+ : input.repeat
88
+ ? Animated.loop(forward())
89
+ : forward();
90
+
91
+ return input.delayMs === 0
92
+ ? movement
93
+ : Animated.sequence([Animated.delay(input.delayMs), movement]);
94
+ }
95
+
96
+ /*** Create a stable signature for motion parameters that should restart the relative timeline. */
97
+ function createMotionSignature(plan: GameEntityMotionPlan): string {
98
+ return [
99
+ plan.motionDurationMs,
100
+ plan.motionDelayMs,
101
+ plan.motionEasing,
102
+ plan.motionEnabled,
103
+ plan.motionRepeat,
104
+ plan.motionAlternate,
105
+ ].join(':');
106
+ }
107
+
108
+ /*** Map serializable timeline easing names onto React Native easing functions. */
109
+ function resolveMotionEasing(easing: GameEntityEasing) {
110
+ if (easing === 'ease-in') return Easing.in(Easing.ease);
111
+ if (easing === 'ease-out') return Easing.out(Easing.ease);
112
+ if (easing === 'ease-in-out') return Easing.inOut(Easing.ease);
113
+ return Easing.linear;
114
+ }
@@ -0,0 +1,15 @@
1
+ import React from 'react';
2
+ import { AccessibilityInfo } from 'react-native';
3
+
4
+ /*** Track the cross-platform system reduced-motion preference for game presentation. */
5
+ export function useGameReducedMotion(): boolean {
6
+ const [reduceMotion, setReduceMotion] = React.useState(false);
7
+
8
+ React.useEffect(() => {
9
+ void AccessibilityInfo.isReduceMotionEnabled().then(setReduceMotion);
10
+ const subscription = AccessibilityInfo.addEventListener('reduceMotionChanged', setReduceMotion);
11
+ return () => subscription.remove();
12
+ }, []);
13
+
14
+ return reduceMotion;
15
+ }
@@ -1,12 +1,22 @@
1
1
  import type { ZoraComponentMeta } from '../../types/authoring';
2
- import { CONTAINER_ALLOWED_CHILDREN } from '../authoring/allowedChildren';
2
+ import {
3
+ CHESS_ALLOWED_CHILDREN,
4
+ CONTAINER_ALLOWED_CHILDREN,
5
+ GAME_ALLOWED_CHILDREN,
6
+ TABLETOP_ALLOWED_CHILDREN,
7
+ } from '../authoring/allowedChildren';
3
8
  import { LAYOUT_PROPS } from './constants';
4
9
 
5
10
  export const gridMeta = {
6
11
  name: 'Grid',
7
12
  category: 'foundation',
8
13
  directManifestNode: true,
9
- allowedChildren: [...CONTAINER_ALLOWED_CHILDREN],
14
+ allowedChildren: [
15
+ ...CONTAINER_ALLOWED_CHILDREN,
16
+ ...CHESS_ALLOWED_CHILDREN,
17
+ ...GAME_ALLOWED_CHILDREN,
18
+ ...TABLETOP_ALLOWED_CHILDREN,
19
+ ],
10
20
  props: {
11
21
  ...LAYOUT_PROPS,
12
22
  cols: { type: 'number', category: 'Layout', default: 1 },
@@ -1,12 +1,20 @@
1
1
  import type { ZoraComponentMeta } from '../../types/authoring';
2
- import { CONTAINER_ALLOWED_CHILDREN } from '../authoring/allowedChildren';
2
+ import {
3
+ CHESS_ALLOWED_CHILDREN,
4
+ CONTAINER_ALLOWED_CHILDREN,
5
+ GAME_ALLOWED_CHILDREN,
6
+ } from '../authoring/allowedChildren';
3
7
  import { LAYOUT_PROPS } from './constants';
4
8
 
5
9
  export const viewMeta = {
6
10
  name: 'View',
7
11
  category: 'foundation',
8
12
  directManifestNode: true,
9
- allowedChildren: [...CONTAINER_ALLOWED_CHILDREN],
13
+ allowedChildren: [
14
+ ...CONTAINER_ALLOWED_CHILDREN,
15
+ ...CHESS_ALLOWED_CHILDREN,
16
+ ...GAME_ALLOWED_CHILDREN,
17
+ ],
10
18
  props: {
11
19
  ...LAYOUT_PROPS,
12
20
  direction: { type: 'enum', category: 'Layout', enum: ['row', 'column'] },
@@ -20,6 +20,7 @@ import { Breadcrumbs } from '../breadcrumbs/public';
20
20
  import { Button, ButtonGroup, IconButton } from '../button/public';
21
21
  import { Card, MediaCard, MetricCard, PostCard, ProductCard } from '../card/public';
22
22
  import { ChatListItem, MessageBubble } from '../chat/public';
23
+ import { ChessBoard, OpeningBook } from '../chess/public';
23
24
  import { Chip, ChipGroup } from '../chip/public';
24
25
  import { CollectionEditor } from '../collection-editor/public';
25
26
  import { ContentRail } from '../content-rail/public';
@@ -34,6 +35,14 @@ import { SearchInput } from '../form/search-input/public';
34
35
  import { Select } from '../form/select/public';
35
36
  import { Switch } from '../form/switch/public';
36
37
  import { TextInput } from '../form/text-input/public';
38
+ import {
39
+ Game,
40
+ GameEntity,
41
+ GameField,
42
+ GameInputZone,
43
+ GameMeasurementProbe,
44
+ GameOverlay,
45
+ } from '../game/public';
37
46
  import { Gradient } from '../gradient/public';
38
47
  import { Hero } from '../hero/public';
39
48
  import { Icon } from '../icon/public';
@@ -53,6 +62,13 @@ import { ScreenSection, SectionHeader } from '../section/public';
53
62
  import { SelectableItem } from '../selection/public';
54
63
  import { Skeleton, SkeletonCard, SkeletonList, SkeletonText } from '../skeleton/public';
55
64
  import { Surface } from '../surface/public';
65
+ import {
66
+ CardBack,
67
+ CardHand,
68
+ PlayingCard,
69
+ PokerTrainingTable,
70
+ TabletopTable,
71
+ } from '../tabletop/public';
56
72
  import { Tab, TabList, TabPanel, Tabs } from '../tabs/public';
57
73
  import { ThemeModeToggle } from '../theme/adapters/inbound/ThemeModeToggle';
58
74
  import { TimePicker } from '../time-picker/public';
@@ -110,6 +126,12 @@ const _ZORA_COMPONENT_REGISTRY = {
110
126
  FormError,
111
127
  Field,
112
128
  Gradient,
129
+ Game,
130
+ GameEntity,
131
+ GameField,
132
+ GameInputZone,
133
+ GameMeasurementProbe,
134
+ GameOverlay,
113
135
  Heading,
114
136
  Icon,
115
137
  IconButton,
@@ -160,6 +182,7 @@ const _ZORA_COMPONENT_REGISTRY = {
160
182
  SignInForm,
161
183
  SignUpForm,
162
184
  ChatListItem,
185
+ ChessBoard,
163
186
  CollectionEditor,
164
187
  ContentRail,
165
188
  EmptyState,
@@ -168,6 +191,7 @@ const _ZORA_COMPONENT_REGISTRY = {
168
191
  ListItem,
169
192
  ListSection,
170
193
  MessageBubble,
194
+ OpeningBook,
171
195
  MissingElement,
172
196
  PostCard,
173
197
  ProductCard,
@@ -178,6 +202,11 @@ const _ZORA_COMPONENT_REGISTRY = {
178
202
  SectionHeader,
179
203
  SelectableItem,
180
204
  PaletteItem,
205
+ CardBack,
206
+ CardHand,
207
+ PlayingCard,
208
+ TabletopTable,
209
+ PokerTrainingTable,
181
210
  Timeline,
182
211
  TreeItem,
183
212
  TreeView,