@angular/animations 12.2.7 → 13.0.0-next.10

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Files changed (92) hide show
  1. package/animations.d.ts +1 -1
  2. package/browser/browser.d.ts +9 -6
  3. package/browser/package.json +5 -5
  4. package/browser/testing/package.json +5 -5
  5. package/browser/testing/testing.d.ts +1 -1
  6. package/{esm2015/animations.js → esm2020/animations.mjs} +0 -0
  7. package/esm2020/browser/browser.mjs +5 -0
  8. package/{esm2015/browser/index.js → esm2020/browser/index.mjs} +0 -0
  9. package/{esm2015/browser/public_api.js → esm2020/browser/public_api.mjs} +0 -0
  10. package/{esm2015/browser/src/browser.js → esm2020/browser/src/browser.mjs} +0 -0
  11. package/{esm2015/browser/src/dsl/animation.js → esm2020/browser/src/dsl/animation.mjs} +0 -0
  12. package/{esm2015/browser/src/dsl/animation_ast.js → esm2020/browser/src/dsl/animation_ast.mjs} +0 -0
  13. package/{esm2015/browser/src/dsl/animation_ast_builder.js → esm2020/browser/src/dsl/animation_ast_builder.mjs} +0 -0
  14. package/{esm2015/browser/src/dsl/animation_dsl_visitor.js → esm2020/browser/src/dsl/animation_dsl_visitor.mjs} +0 -0
  15. package/{esm2015/browser/src/dsl/animation_timeline_builder.js → esm2020/browser/src/dsl/animation_timeline_builder.mjs} +0 -0
  16. package/{esm2015/browser/src/dsl/animation_timeline_instruction.js → esm2020/browser/src/dsl/animation_timeline_instruction.mjs} +0 -0
  17. package/{esm2015/browser/src/dsl/animation_transition_expr.js → esm2020/browser/src/dsl/animation_transition_expr.mjs} +0 -0
  18. package/esm2020/browser/src/dsl/animation_transition_factory.mjs +92 -0
  19. package/{esm2015/browser/src/dsl/animation_transition_instruction.js → esm2020/browser/src/dsl/animation_transition_instruction.mjs} +0 -0
  20. package/{esm2015/browser/src/dsl/animation_trigger.js → esm2020/browser/src/dsl/animation_trigger.mjs} +0 -0
  21. package/{esm2015/browser/src/dsl/element_instruction_map.js → esm2020/browser/src/dsl/element_instruction_map.mjs} +0 -0
  22. package/{esm2015/browser/src/dsl/style_normalization/animation_style_normalizer.js → esm2020/browser/src/dsl/style_normalization/animation_style_normalizer.mjs} +0 -0
  23. package/esm2020/browser/src/dsl/style_normalization/web_animations_style_normalizer.mjs +38 -0
  24. package/{esm2015/browser/src/private_export.js → esm2020/browser/src/private_export.mjs} +0 -0
  25. package/esm2020/browser/src/render/animation_driver.mjs +46 -0
  26. package/{esm2015/browser/src/render/animation_engine_instruction.js → esm2020/browser/src/render/animation_engine_instruction.mjs} +0 -0
  27. package/{esm2015/browser/src/render/animation_engine_next.js → esm2020/browser/src/render/animation_engine_next.mjs} +0 -0
  28. package/{esm2015/browser/src/render/css_keyframes/css_keyframes_driver.js → esm2020/browser/src/render/css_keyframes/css_keyframes_driver.mjs} +2 -3
  29. package/{esm2015/browser/src/render/css_keyframes/css_keyframes_player.js → esm2020/browser/src/render/css_keyframes/css_keyframes_player.mjs} +0 -0
  30. package/{esm2015/browser/src/render/css_keyframes/direct_style_player.js → esm2020/browser/src/render/css_keyframes/direct_style_player.mjs} +0 -0
  31. package/{esm2015/browser/src/render/css_keyframes/element_animation_style_handler.js → esm2020/browser/src/render/css_keyframes/element_animation_style_handler.mjs} +0 -0
  32. package/esm2020/browser/src/render/shared.mjs +221 -0
  33. package/{esm2015/browser/src/render/special_cased_styles.js → esm2020/browser/src/render/special_cased_styles.mjs} +0 -0
  34. package/{esm2015/browser/src/render/timeline_animation_engine.js → esm2020/browser/src/render/timeline_animation_engine.mjs} +0 -0
  35. package/{esm2015/browser/src/render/transition_animation_engine.js → esm2020/browser/src/render/transition_animation_engine.mjs} +2 -2
  36. package/{esm2015/browser/src/render/web_animations/dom_animation.js → esm2020/browser/src/render/web_animations/dom_animation.mjs} +0 -0
  37. package/{esm2015/browser/src/render/web_animations/web_animations_driver.js → esm2020/browser/src/render/web_animations/web_animations_driver.mjs} +0 -0
  38. package/{esm2015/browser/src/render/web_animations/web_animations_player.js → esm2020/browser/src/render/web_animations/web_animations_player.mjs} +0 -0
  39. package/{esm2015/browser/src/util.js → esm2020/browser/src/util.mjs} +0 -0
  40. package/{esm2015/browser/testing/index.js → esm2020/browser/testing/index.mjs} +0 -0
  41. package/{esm2015/browser/testing/public_api.js → esm2020/browser/testing/public_api.mjs} +0 -0
  42. package/{esm2015/browser/testing/src/mock_animation_driver.js → esm2020/browser/testing/src/mock_animation_driver.mjs} +0 -0
  43. package/{esm2015/browser/testing/src/testing.js → esm2020/browser/testing/src/testing.mjs} +0 -0
  44. package/{esm2015/browser/testing/testing.js → esm2020/browser/testing/testing.mjs} +0 -0
  45. package/{esm2015/index.js → esm2020/index.mjs} +0 -0
  46. package/{esm2015/public_api.js → esm2020/public_api.mjs} +0 -0
  47. package/{esm2015/src/animation_builder.js → esm2020/src/animation_builder.mjs} +0 -0
  48. package/{esm2015/src/animation_event.js → esm2020/src/animation_event.mjs} +0 -0
  49. package/{esm2015/src/animation_metadata.js → esm2020/src/animation_metadata.mjs} +0 -0
  50. package/{esm2015/src/animations.js → esm2020/src/animations.mjs} +0 -0
  51. package/{esm2015/src/players/animation_group_player.js → esm2020/src/players/animation_group_player.mjs} +0 -0
  52. package/{esm2015/src/players/animation_player.js → esm2020/src/players/animation_player.mjs} +0 -0
  53. package/{esm2015/src/private_export.js → esm2020/src/private_export.mjs} +0 -0
  54. package/{esm2015/src/util.js → esm2020/src/util.mjs} +0 -0
  55. package/{esm2015/src/version.js → esm2020/src/version.mjs} +1 -1
  56. package/fesm2015/{animations.js → animations.mjs} +2 -2
  57. package/fesm2015/animations.mjs.map +1 -0
  58. package/fesm2015/browser/{testing.js → testing.mjs} +2 -2
  59. package/fesm2015/browser/testing.mjs.map +1 -0
  60. package/fesm2015/{browser.js → browser.mjs} +15 -16
  61. package/fesm2015/browser.mjs.map +1 -0
  62. package/fesm2020/animations.mjs +1204 -0
  63. package/fesm2020/animations.mjs.map +1 -0
  64. package/fesm2020/browser/testing.mjs +150 -0
  65. package/fesm2020/browser/testing.mjs.map +1 -0
  66. package/fesm2020/browser.mjs +4693 -0
  67. package/fesm2020/browser.mjs.map +1 -0
  68. package/package.json +32 -8
  69. package/animations.metadata.json +0 -1
  70. package/browser/browser.metadata.json +0 -1
  71. package/browser/testing/testing.metadata.json +0 -1
  72. package/browser/testing.d.ts +0 -7
  73. package/browser/testing.metadata.json +0 -1
  74. package/browser.d.ts +0 -7
  75. package/browser.metadata.json +0 -1
  76. package/bundles/animations-browser-testing.umd.js +0 -477
  77. package/bundles/animations-browser-testing.umd.js.map +0 -1
  78. package/bundles/animations-browser.umd.js +0 -5172
  79. package/bundles/animations-browser.umd.js.map +0 -1
  80. package/bundles/animations.umd.js +0 -1252
  81. package/bundles/animations.umd.js.map +0 -1
  82. package/esm2015/animations.externs.js +0 -6
  83. package/esm2015/browser/browser.externs.js +0 -6
  84. package/esm2015/browser/browser.js +0 -6
  85. package/esm2015/browser/src/dsl/animation_transition_factory.js +0 -92
  86. package/esm2015/browser/src/dsl/style_normalization/web_animations_style_normalizer.js +0 -40
  87. package/esm2015/browser/src/render/animation_driver.js +0 -43
  88. package/esm2015/browser/src/render/shared.js +0 -225
  89. package/esm2015/browser/testing/testing.externs.js +0 -6
  90. package/fesm2015/animations.js.map +0 -1
  91. package/fesm2015/browser/testing.js.map +0 -1
  92. package/fesm2015/browser.js.map +0 -1
@@ -0,0 +1,1204 @@
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+ /**
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+ * @license Angular v13.0.0-next.10
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+ * (c) 2010-2021 Google LLC. https://angular.io/
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+ * License: MIT
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+ */
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+
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+ /**
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+ * An injectable service that produces an animation sequence programmatically within an
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+ * Angular component or directive.
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+ * Provided by the `BrowserAnimationsModule` or `NoopAnimationsModule`.
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+ *
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+ * @usageNotes
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+ *
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+ * To use this service, add it to your component or directive as a dependency.
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+ * The service is instantiated along with your component.
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+ *
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+ * Apps do not typically need to create their own animation players, but if you
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+ * do need to, follow these steps:
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+ *
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+ * 1. Use the `build()` method to create a programmatic animation using the
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+ * `animate()` function. The method returns an `AnimationFactory` instance.
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+ *
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+ * 2. Use the factory object to create an `AnimationPlayer` and attach it to a DOM element.
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+ *
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+ * 3. Use the player object to control the animation programmatically.
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+ *
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+ * For example:
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+ *
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+ * ```ts
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+ * // import the service from BrowserAnimationsModule
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+ * import {AnimationBuilder} from '@angular/animations';
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+ * // require the service as a dependency
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+ * class MyCmp {
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+ * constructor(private _builder: AnimationBuilder) {}
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+ *
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+ * makeAnimation(element: any) {
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+ * // first define a reusable animation
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+ * const myAnimation = this._builder.build([
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+ * style({ width: 0 }),
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+ * animate(1000, style({ width: '100px' }))
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+ * ]);
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+ *
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+ * // use the returned factory object to create a player
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+ * const player = myAnimation.create(element);
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+ *
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+ * player.play();
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+ * }
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+ * }
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+ * ```
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+ *
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+ * @publicApi
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+ */
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+ class AnimationBuilder {
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+ }
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+ /**
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+ * A factory object returned from the `AnimationBuilder`.`build()` method.
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+ *
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+ * @publicApi
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+ */
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+ class AnimationFactory {
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+ }
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+
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+ /**
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+ * @license
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+ * Copyright Google LLC All Rights Reserved.
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+ *
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+ * Use of this source code is governed by an MIT-style license that can be
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+ * found in the LICENSE file at https://angular.io/license
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+ */
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+ /**
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+ * Specifies automatic styling.
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+ *
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+ * @publicApi
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+ */
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+ const AUTO_STYLE = '*';
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+ /**
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+ * Creates a named animation trigger, containing a list of `state()`
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+ * and `transition()` entries to be evaluated when the expression
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+ * bound to the trigger changes.
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+ *
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+ * @param name An identifying string.
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+ * @param definitions An animation definition object, containing an array of `state()`
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+ * and `transition()` declarations.
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+ *
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+ * @return An object that encapsulates the trigger data.
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+ *
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+ * @usageNotes
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+ * Define an animation trigger in the `animations` section of `@Component` metadata.
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+ * In the template, reference the trigger by name and bind it to a trigger expression that
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+ * evaluates to a defined animation state, using the following format:
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+ *
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+ * `[@triggerName]="expression"`
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+ *
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+ * Animation trigger bindings convert all values to strings, and then match the
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+ * previous and current values against any linked transitions.
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+ * Booleans can be specified as `1` or `true` and `0` or `false`.
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+ *
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+ * ### Usage Example
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+ *
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+ * The following example creates an animation trigger reference based on the provided
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+ * name value.
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+ * The provided animation value is expected to be an array consisting of state and
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+ * transition declarations.
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+ *
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+ * ```typescript
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+ * @Component({
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+ * selector: "my-component",
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+ * templateUrl: "my-component-tpl.html",
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+ * animations: [
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+ * trigger("myAnimationTrigger", [
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+ * state(...),
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+ * state(...),
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+ * transition(...),
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+ * transition(...)
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+ * ])
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+ * ]
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+ * })
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+ * class MyComponent {
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+ * myStatusExp = "something";
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+ * }
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+ * ```
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+ *
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+ * The template associated with this component makes use of the defined trigger
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+ * by binding to an element within its template code.
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+ *
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+ * ```html
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+ * <!-- somewhere inside of my-component-tpl.html -->
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+ * <div [@myAnimationTrigger]="myStatusExp">...</div>
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+ * ```
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+ *
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+ * ### Using an inline function
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+ * The `transition` animation method also supports reading an inline function which can decide
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+ * if its associated animation should be run.
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+ *
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+ * ```typescript
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+ * // this method is run each time the `myAnimationTrigger` trigger value changes.
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+ * function myInlineMatcherFn(fromState: string, toState: string, element: any, params: {[key:
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+ string]: any}): boolean {
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+ * // notice that `element` and `params` are also available here
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+ * return toState == 'yes-please-animate';
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+ * }
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+ *
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+ * @Component({
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+ * selector: 'my-component',
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+ * templateUrl: 'my-component-tpl.html',
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+ * animations: [
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+ * trigger('myAnimationTrigger', [
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+ * transition(myInlineMatcherFn, [
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+ * // the animation sequence code
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+ * ]),
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+ * ])
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+ * ]
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+ * })
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+ * class MyComponent {
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+ * myStatusExp = "yes-please-animate";
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+ * }
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+ * ```
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+ *
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+ * ### Disabling Animations
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+ * When true, the special animation control binding `@.disabled` binding prevents
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+ * all animations from rendering.
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+ * Place the `@.disabled` binding on an element to disable
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+ * animations on the element itself, as well as any inner animation triggers
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+ * within the element.
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+ *
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+ * The following example shows how to use this feature:
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+ *
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+ * ```typescript
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+ * @Component({
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+ * selector: 'my-component',
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+ * template: `
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+ * <div [@.disabled]="isDisabled">
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+ * <div [@childAnimation]="exp"></div>
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+ * </div>
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+ * `,
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+ * animations: [
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+ * trigger("childAnimation", [
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+ * // ...
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+ * ])
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+ * ]
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+ * })
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+ * class MyComponent {
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+ * isDisabled = true;
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+ * exp = '...';
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+ * }
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+ * ```
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+ *
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+ * When `@.disabled` is true, it prevents the `@childAnimation` trigger from animating,
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+ * along with any inner animations.
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+ *
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+ * ### Disable animations application-wide
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+ * When an area of the template is set to have animations disabled,
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+ * **all** inner components have their animations disabled as well.
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+ * This means that you can disable all animations for an app
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+ * by placing a host binding set on `@.disabled` on the topmost Angular component.
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+ *
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+ * ```typescript
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+ * import {Component, HostBinding} from '@angular/core';
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+ *
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+ * @Component({
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+ * selector: 'app-component',
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+ * templateUrl: 'app.component.html',
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+ * })
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+ * class AppComponent {
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+ * @HostBinding('@.disabled')
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+ * public animationsDisabled = true;
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+ * }
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+ * ```
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+ *
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+ * ### Overriding disablement of inner animations
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+ * Despite inner animations being disabled, a parent animation can `query()`
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+ * for inner elements located in disabled areas of the template and still animate
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+ * them if needed. This is also the case for when a sub animation is
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+ * queried by a parent and then later animated using `animateChild()`.
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+ *
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+ * ### Detecting when an animation is disabled
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+ * If a region of the DOM (or the entire application) has its animations disabled, the animation
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+ * trigger callbacks still fire, but for zero seconds. When the callback fires, it provides
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+ * an instance of an `AnimationEvent`. If animations are disabled,
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+ * the `.disabled` flag on the event is true.
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+ *
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+ * @publicApi
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+ */
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+ function trigger(name, definitions) {
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+ return { type: 7 /* Trigger */, name, definitions, options: {} };
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+ }
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+ /**
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+ * Defines an animation step that combines styling information with timing information.
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+ *
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+ * @param timings Sets `AnimateTimings` for the parent animation.
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+ * A string in the format "duration [delay] [easing]".
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+ * - Duration and delay are expressed as a number and optional time unit,
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+ * such as "1s" or "10ms" for one second and 10 milliseconds, respectively.
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+ * The default unit is milliseconds.
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+ * - The easing value controls how the animation accelerates and decelerates
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+ * during its runtime. Value is one of `ease`, `ease-in`, `ease-out`,
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+ * `ease-in-out`, or a `cubic-bezier()` function call.
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+ * If not supplied, no easing is applied.
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+ *
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+ * For example, the string "1s 100ms ease-out" specifies a duration of
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+ * 1000 milliseconds, and delay of 100 ms, and the "ease-out" easing style,
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+ * which decelerates near the end of the duration.
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+ * @param styles Sets AnimationStyles for the parent animation.
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+ * A function call to either `style()` or `keyframes()`
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+ * that returns a collection of CSS style entries to be applied to the parent animation.
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+ * When null, uses the styles from the destination state.
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+ * This is useful when describing an animation step that will complete an animation;
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+ * see "Animating to the final state" in `transitions()`.
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+ * @returns An object that encapsulates the animation step.
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+ *
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+ * @usageNotes
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+ * Call within an animation `sequence()`, `{@link animations/group group()}`, or
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+ * `transition()` call to specify an animation step
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+ * that applies given style data to the parent animation for a given amount of time.
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+ *
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+ * ### Syntax Examples
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+ * **Timing examples**
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+ *
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+ * The following examples show various `timings` specifications.
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+ * - `animate(500)` : Duration is 500 milliseconds.
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+ * - `animate("1s")` : Duration is 1000 milliseconds.
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+ * - `animate("100ms 0.5s")` : Duration is 100 milliseconds, delay is 500 milliseconds.
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+ * - `animate("5s ease-in")` : Duration is 5000 milliseconds, easing in.
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+ * - `animate("5s 10ms cubic-bezier(.17,.67,.88,.1)")` : Duration is 5000 milliseconds, delay is 10
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+ * milliseconds, easing according to a bezier curve.
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+ *
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+ * **Style examples**
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+ *
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+ * The following example calls `style()` to set a single CSS style.
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+ * ```typescript
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+ * animate(500, style({ background: "red" }))
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+ * ```
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+ * The following example calls `keyframes()` to set a CSS style
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+ * to different values for successive keyframes.
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+ * ```typescript
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+ * animate(500, keyframes(
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+ * [
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+ * style({ background: "blue" }),
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+ * style({ background: "red" })
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+ * ])
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+ * ```
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+ *
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+ * @publicApi
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+ */
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+ function animate(timings, styles = null) {
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+ return { type: 4 /* Animate */, styles, timings };
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+ }
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+ /**
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+ * @description Defines a list of animation steps to be run in parallel.
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+ *
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+ * @param steps An array of animation step objects.
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+ * - When steps are defined by `style()` or `animate()`
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+ * function calls, each call within the group is executed instantly.
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+ * - To specify offset styles to be applied at a later time, define steps with
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+ * `keyframes()`, or use `animate()` calls with a delay value.
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+ * For example:
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+ *
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+ * ```typescript
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+ * group([
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+ * animate("1s", style({ background: "black" })),
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+ * animate("2s", style({ color: "white" }))
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+ * ])
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+ * ```
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+ *
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+ * @param options An options object containing a delay and
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+ * developer-defined parameters that provide styling defaults and
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+ * can be overridden on invocation.
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+ *
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+ * @return An object that encapsulates the group data.
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+ *
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+ * @usageNotes
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+ * Grouped animations are useful when a series of styles must be
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+ * animated at different starting times and closed off at different ending times.
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+ *
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+ * When called within a `sequence()` or a
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+ * `transition()` call, does not continue to the next
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+ * instruction until all of the inner animation steps have completed.
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+ *
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+ * @publicApi
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+ */
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+ function group(steps, options = null) {
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+ return { type: 3 /* Group */, steps, options };
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+ }
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+ /**
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+ * Defines a list of animation steps to be run sequentially, one by one.
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+ *
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+ * @param steps An array of animation step objects.
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+ * - Steps defined by `style()` calls apply the styling data immediately.
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+ * - Steps defined by `animate()` calls apply the styling data over time
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+ * as specified by the timing data.
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+ *
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+ * ```typescript
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+ * sequence([
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+ * style({ opacity: 0 }),
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+ * animate("1s", style({ opacity: 1 }))
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+ * ])
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+ * ```
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+ *
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+ * @param options An options object containing a delay and
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+ * developer-defined parameters that provide styling defaults and
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+ * can be overridden on invocation.
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+ *
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+ * @return An object that encapsulates the sequence data.
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+ *
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+ * @usageNotes
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+ * When you pass an array of steps to a
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+ * `transition()` call, the steps run sequentially by default.
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+ * Compare this to the `{@link animations/group group()}` call, which runs animation steps in
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+ *parallel.
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+ *
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+ * When a sequence is used within a `{@link animations/group group()}` or a `transition()` call,
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+ * execution continues to the next instruction only after each of the inner animation
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+ * steps have completed.
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+ *
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+ * @publicApi
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+ **/
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+ function sequence(steps, options = null) {
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+ return { type: 2 /* Sequence */, steps, options };
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+ }
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+ /**
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+ * Declares a key/value object containing CSS properties/styles that
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+ * can then be used for an animation `state`, within an animation `sequence`,
363
+ * or as styling data for calls to `animate()` and `keyframes()`.
364
+ *
365
+ * @param tokens A set of CSS styles or HTML styles associated with an animation state.
366
+ * The value can be any of the following:
367
+ * - A key-value style pair associating a CSS property with a value.
368
+ * - An array of key-value style pairs.
369
+ * - An asterisk (*), to use auto-styling, where styles are derived from the element
370
+ * being animated and applied to the animation when it starts.
371
+ *
372
+ * Auto-styling can be used to define a state that depends on layout or other
373
+ * environmental factors.
374
+ *
375
+ * @return An object that encapsulates the style data.
376
+ *
377
+ * @usageNotes
378
+ * The following examples create animation styles that collect a set of
379
+ * CSS property values:
380
+ *
381
+ * ```typescript
382
+ * // string values for CSS properties
383
+ * style({ background: "red", color: "blue" })
384
+ *
385
+ * // numerical pixel values
386
+ * style({ width: 100, height: 0 })
387
+ * ```
388
+ *
389
+ * The following example uses auto-styling to allow a component to animate from
390
+ * a height of 0 up to the height of the parent element:
391
+ *
392
+ * ```
393
+ * style({ height: 0 }),
394
+ * animate("1s", style({ height: "*" }))
395
+ * ```
396
+ *
397
+ * @publicApi
398
+ **/
399
+ function style(tokens) {
400
+ return { type: 6 /* Style */, styles: tokens, offset: null };
401
+ }
402
+ /**
403
+ * Declares an animation state within a trigger attached to an element.
404
+ *
405
+ * @param name One or more names for the defined state in a comma-separated string.
406
+ * The following reserved state names can be supplied to define a style for specific use
407
+ * cases:
408
+ *
409
+ * - `void` You can associate styles with this name to be used when
410
+ * the element is detached from the application. For example, when an `ngIf` evaluates
411
+ * to false, the state of the associated element is void.
412
+ * - `*` (asterisk) Indicates the default state. You can associate styles with this name
413
+ * to be used as the fallback when the state that is being animated is not declared
414
+ * within the trigger.
415
+ *
416
+ * @param styles A set of CSS styles associated with this state, created using the
417
+ * `style()` function.
418
+ * This set of styles persists on the element once the state has been reached.
419
+ * @param options Parameters that can be passed to the state when it is invoked.
420
+ * 0 or more key-value pairs.
421
+ * @return An object that encapsulates the new state data.
422
+ *
423
+ * @usageNotes
424
+ * Use the `trigger()` function to register states to an animation trigger.
425
+ * Use the `transition()` function to animate between states.
426
+ * When a state is active within a component, its associated styles persist on the element,
427
+ * even when the animation ends.
428
+ *
429
+ * @publicApi
430
+ **/
431
+ function state(name, styles, options) {
432
+ return { type: 0 /* State */, name, styles, options };
433
+ }
434
+ /**
435
+ * Defines a set of animation styles, associating each style with an optional `offset` value.
436
+ *
437
+ * @param steps A set of animation styles with optional offset data.
438
+ * The optional `offset` value for a style specifies a percentage of the total animation
439
+ * time at which that style is applied.
440
+ * @returns An object that encapsulates the keyframes data.
441
+ *
442
+ * @usageNotes
443
+ * Use with the `animate()` call. Instead of applying animations
444
+ * from the current state
445
+ * to the destination state, keyframes describe how each style entry is applied and at what point
446
+ * within the animation arc.
447
+ * Compare [CSS Keyframe Animations](https://www.w3schools.com/css/css3_animations.asp).
448
+ *
449
+ * ### Usage
450
+ *
451
+ * In the following example, the offset values describe
452
+ * when each `backgroundColor` value is applied. The color is red at the start, and changes to
453
+ * blue when 20% of the total time has elapsed.
454
+ *
455
+ * ```typescript
456
+ * // the provided offset values
457
+ * animate("5s", keyframes([
458
+ * style({ backgroundColor: "red", offset: 0 }),
459
+ * style({ backgroundColor: "blue", offset: 0.2 }),
460
+ * style({ backgroundColor: "orange", offset: 0.3 }),
461
+ * style({ backgroundColor: "black", offset: 1 })
462
+ * ]))
463
+ * ```
464
+ *
465
+ * If there are no `offset` values specified in the style entries, the offsets
466
+ * are calculated automatically.
467
+ *
468
+ * ```typescript
469
+ * animate("5s", keyframes([
470
+ * style({ backgroundColor: "red" }) // offset = 0
471
+ * style({ backgroundColor: "blue" }) // offset = 0.33
472
+ * style({ backgroundColor: "orange" }) // offset = 0.66
473
+ * style({ backgroundColor: "black" }) // offset = 1
474
+ * ]))
475
+ *```
476
+
477
+ * @publicApi
478
+ */
479
+ function keyframes(steps) {
480
+ return { type: 5 /* Keyframes */, steps };
481
+ }
482
+ /**
483
+ * Declares an animation transition as a sequence of animation steps to run when a given
484
+ * condition is satisfied. The condition is a Boolean expression or function that compares
485
+ * the previous and current animation states, and returns true if this transition should occur.
486
+ * When the state criteria of a defined transition are met, the associated animation is
487
+ * triggered.
488
+ *
489
+ * @param stateChangeExpr A Boolean expression or function that compares the previous and current
490
+ * animation states, and returns true if this transition should occur. Note that "true" and "false"
491
+ * match 1 and 0, respectively. An expression is evaluated each time a state change occurs in the
492
+ * animation trigger element.
493
+ * The animation steps run when the expression evaluates to true.
494
+ *
495
+ * - A state-change string takes the form "state1 => state2", where each side is a defined animation
496
+ * state, or an asterix (*) to refer to a dynamic start or end state.
497
+ * - The expression string can contain multiple comma-separated statements;
498
+ * for example "state1 => state2, state3 => state4".
499
+ * - Special values `:enter` and `:leave` initiate a transition on the entry and exit states,
500
+ * equivalent to "void => *" and "* => void".
501
+ * - Special values `:increment` and `:decrement` initiate a transition when a numeric value has
502
+ * increased or decreased in value.
503
+ * - A function is executed each time a state change occurs in the animation trigger element.
504
+ * The animation steps run when the function returns true.
505
+ *
506
+ * @param steps One or more animation objects, as returned by the `animate()` or
507
+ * `sequence()` function, that form a transformation from one state to another.
508
+ * A sequence is used by default when you pass an array.
509
+ * @param options An options object that can contain a delay value for the start of the animation,
510
+ * and additional developer-defined parameters. Provided values for additional parameters are used
511
+ * as defaults, and override values can be passed to the caller on invocation.
512
+ * @returns An object that encapsulates the transition data.
513
+ *
514
+ * @usageNotes
515
+ * The template associated with a component binds an animation trigger to an element.
516
+ *
517
+ * ```HTML
518
+ * <!-- somewhere inside of my-component-tpl.html -->
519
+ * <div [@myAnimationTrigger]="myStatusExp">...</div>
520
+ * ```
521
+ *
522
+ * All transitions are defined within an animation trigger,
523
+ * along with named states that the transitions change to and from.
524
+ *
525
+ * ```typescript
526
+ * trigger("myAnimationTrigger", [
527
+ * // define states
528
+ * state("on", style({ background: "green" })),
529
+ * state("off", style({ background: "grey" })),
530
+ * ...]
531
+ * ```
532
+ *
533
+ * Note that when you call the `sequence()` function within a `{@link animations/group group()}`
534
+ * or a `transition()` call, execution does not continue to the next instruction
535
+ * until each of the inner animation steps have completed.
536
+ *
537
+ * ### Syntax examples
538
+ *
539
+ * The following examples define transitions between the two defined states (and default states),
540
+ * using various options:
541
+ *
542
+ * ```typescript
543
+ * // Transition occurs when the state value
544
+ * // bound to "myAnimationTrigger" changes from "on" to "off"
545
+ * transition("on => off", animate(500))
546
+ * // Run the same animation for both directions
547
+ * transition("on <=> off", animate(500))
548
+ * // Define multiple state-change pairs separated by commas
549
+ * transition("on => off, off => void", animate(500))
550
+ * ```
551
+ *
552
+ * ### Special values for state-change expressions
553
+ *
554
+ * - Catch-all state change for when an element is inserted into the page and the
555
+ * destination state is unknown:
556
+ *
557
+ * ```typescript
558
+ * transition("void => *", [
559
+ * style({ opacity: 0 }),
560
+ * animate(500)
561
+ * ])
562
+ * ```
563
+ *
564
+ * - Capture a state change between any states:
565
+ *
566
+ * `transition("* => *", animate("1s 0s"))`
567
+ *
568
+ * - Entry and exit transitions:
569
+ *
570
+ * ```typescript
571
+ * transition(":enter", [
572
+ * style({ opacity: 0 }),
573
+ * animate(500, style({ opacity: 1 }))
574
+ * ]),
575
+ * transition(":leave", [
576
+ * animate(500, style({ opacity: 0 }))
577
+ * ])
578
+ * ```
579
+ *
580
+ * - Use `:increment` and `:decrement` to initiate transitions:
581
+ *
582
+ * ```typescript
583
+ * transition(":increment", group([
584
+ * query(':enter', [
585
+ * style({ left: '100%' }),
586
+ * animate('0.5s ease-out', style('*'))
587
+ * ]),
588
+ * query(':leave', [
589
+ * animate('0.5s ease-out', style({ left: '-100%' }))
590
+ * ])
591
+ * ]))
592
+ *
593
+ * transition(":decrement", group([
594
+ * query(':enter', [
595
+ * style({ left: '100%' }),
596
+ * animate('0.5s ease-out', style('*'))
597
+ * ]),
598
+ * query(':leave', [
599
+ * animate('0.5s ease-out', style({ left: '-100%' }))
600
+ * ])
601
+ * ]))
602
+ * ```
603
+ *
604
+ * ### State-change functions
605
+ *
606
+ * Here is an example of a `fromState` specified as a state-change function that invokes an
607
+ * animation when true:
608
+ *
609
+ * ```typescript
610
+ * transition((fromState, toState) =>
611
+ * {
612
+ * return fromState == "off" && toState == "on";
613
+ * },
614
+ * animate("1s 0s"))
615
+ * ```
616
+ *
617
+ * ### Animating to the final state
618
+ *
619
+ * If the final step in a transition is a call to `animate()` that uses a timing value
620
+ * with no style data, that step is automatically considered the final animation arc,
621
+ * for the element to reach the final state. Angular automatically adds or removes
622
+ * CSS styles to ensure that the element is in the correct final state.
623
+ *
624
+ * The following example defines a transition that starts by hiding the element,
625
+ * then makes sure that it animates properly to whatever state is currently active for trigger:
626
+ *
627
+ * ```typescript
628
+ * transition("void => *", [
629
+ * style({ opacity: 0 }),
630
+ * animate(500)
631
+ * ])
632
+ * ```
633
+ * ### Boolean value matching
634
+ * If a trigger binding value is a Boolean, it can be matched using a transition expression
635
+ * that compares true and false or 1 and 0. For example:
636
+ *
637
+ * ```
638
+ * // in the template
639
+ * <div [@openClose]="open ? true : false">...</div>
640
+ * // in the component metadata
641
+ * trigger('openClose', [
642
+ * state('true', style({ height: '*' })),
643
+ * state('false', style({ height: '0px' })),
644
+ * transition('false <=> true', animate(500))
645
+ * ])
646
+ * ```
647
+ *
648
+ * @publicApi
649
+ **/
650
+ function transition(stateChangeExpr, steps, options = null) {
651
+ return { type: 1 /* Transition */, expr: stateChangeExpr, animation: steps, options };
652
+ }
653
+ /**
654
+ * Produces a reusable animation that can be invoked in another animation or sequence,
655
+ * by calling the `useAnimation()` function.
656
+ *
657
+ * @param steps One or more animation objects, as returned by the `animate()`
658
+ * or `sequence()` function, that form a transformation from one state to another.
659
+ * A sequence is used by default when you pass an array.
660
+ * @param options An options object that can contain a delay value for the start of the
661
+ * animation, and additional developer-defined parameters.
662
+ * Provided values for additional parameters are used as defaults,
663
+ * and override values can be passed to the caller on invocation.
664
+ * @returns An object that encapsulates the animation data.
665
+ *
666
+ * @usageNotes
667
+ * The following example defines a reusable animation, providing some default parameter
668
+ * values.
669
+ *
670
+ * ```typescript
671
+ * var fadeAnimation = animation([
672
+ * style({ opacity: '{{ start }}' }),
673
+ * animate('{{ time }}',
674
+ * style({ opacity: '{{ end }}'}))
675
+ * ],
676
+ * { params: { time: '1000ms', start: 0, end: 1 }});
677
+ * ```
678
+ *
679
+ * The following invokes the defined animation with a call to `useAnimation()`,
680
+ * passing in override parameter values.
681
+ *
682
+ * ```js
683
+ * useAnimation(fadeAnimation, {
684
+ * params: {
685
+ * time: '2s',
686
+ * start: 1,
687
+ * end: 0
688
+ * }
689
+ * })
690
+ * ```
691
+ *
692
+ * If any of the passed-in parameter values are missing from this call,
693
+ * the default values are used. If one or more parameter values are missing before a step is
694
+ * animated, `useAnimation()` throws an error.
695
+ *
696
+ * @publicApi
697
+ */
698
+ function animation(steps, options = null) {
699
+ return { type: 8 /* Reference */, animation: steps, options };
700
+ }
701
+ /**
702
+ * Executes a queried inner animation element within an animation sequence.
703
+ *
704
+ * @param options An options object that can contain a delay value for the start of the
705
+ * animation, and additional override values for developer-defined parameters.
706
+ * @return An object that encapsulates the child animation data.
707
+ *
708
+ * @usageNotes
709
+ * Each time an animation is triggered in Angular, the parent animation
710
+ * has priority and any child animations are blocked. In order
711
+ * for a child animation to run, the parent animation must query each of the elements
712
+ * containing child animations, and run them using this function.
713
+ *
714
+ * Note that this feature is designed to be used with `query()` and it will only work
715
+ * with animations that are assigned using the Angular animation library. CSS keyframes
716
+ * and transitions are not handled by this API.
717
+ *
718
+ * @publicApi
719
+ */
720
+ function animateChild(options = null) {
721
+ return { type: 9 /* AnimateChild */, options };
722
+ }
723
+ /**
724
+ * Starts a reusable animation that is created using the `animation()` function.
725
+ *
726
+ * @param animation The reusable animation to start.
727
+ * @param options An options object that can contain a delay value for the start of
728
+ * the animation, and additional override values for developer-defined parameters.
729
+ * @return An object that contains the animation parameters.
730
+ *
731
+ * @publicApi
732
+ */
733
+ function useAnimation(animation, options = null) {
734
+ return { type: 10 /* AnimateRef */, animation, options };
735
+ }
736
+ /**
737
+ * Finds one or more inner elements within the current element that is
738
+ * being animated within a sequence. Use with `animate()`.
739
+ *
740
+ * @param selector The element to query, or a set of elements that contain Angular-specific
741
+ * characteristics, specified with one or more of the following tokens.
742
+ * - `query(":enter")` or `query(":leave")` : Query for newly inserted/removed elements.
743
+ * - `query(":animating")` : Query all currently animating elements.
744
+ * - `query("@triggerName")` : Query elements that contain an animation trigger.
745
+ * - `query("@*")` : Query all elements that contain an animation triggers.
746
+ * - `query(":self")` : Include the current element into the animation sequence.
747
+ *
748
+ * @param animation One or more animation steps to apply to the queried element or elements.
749
+ * An array is treated as an animation sequence.
750
+ * @param options An options object. Use the 'limit' field to limit the total number of
751
+ * items to collect.
752
+ * @return An object that encapsulates the query data.
753
+ *
754
+ * @usageNotes
755
+ * Tokens can be merged into a combined query selector string. For example:
756
+ *
757
+ * ```typescript
758
+ * query(':self, .record:enter, .record:leave, @subTrigger', [...])
759
+ * ```
760
+ *
761
+ * The `query()` function collects multiple elements and works internally by using
762
+ * `element.querySelectorAll`. Use the `limit` field of an options object to limit
763
+ * the total number of items to be collected. For example:
764
+ *
765
+ * ```js
766
+ * query('div', [
767
+ * animate(...),
768
+ * animate(...)
769
+ * ], { limit: 1 })
770
+ * ```
771
+ *
772
+ * By default, throws an error when zero items are found. Set the
773
+ * `optional` flag to ignore this error. For example:
774
+ *
775
+ * ```js
776
+ * query('.some-element-that-may-not-be-there', [
777
+ * animate(...),
778
+ * animate(...)
779
+ * ], { optional: true })
780
+ * ```
781
+ *
782
+ * ### Usage Example
783
+ *
784
+ * The following example queries for inner elements and animates them
785
+ * individually using `animate()`.
786
+ *
787
+ * ```typescript
788
+ * @Component({
789
+ * selector: 'inner',
790
+ * template: `
791
+ * <div [@queryAnimation]="exp">
792
+ * <h1>Title</h1>
793
+ * <div class="content">
794
+ * Blah blah blah
795
+ * </div>
796
+ * </div>
797
+ * `,
798
+ * animations: [
799
+ * trigger('queryAnimation', [
800
+ * transition('* => goAnimate', [
801
+ * // hide the inner elements
802
+ * query('h1', style({ opacity: 0 })),
803
+ * query('.content', style({ opacity: 0 })),
804
+ *
805
+ * // animate the inner elements in, one by one
806
+ * query('h1', animate(1000, style({ opacity: 1 }))),
807
+ * query('.content', animate(1000, style({ opacity: 1 }))),
808
+ * ])
809
+ * ])
810
+ * ]
811
+ * })
812
+ * class Cmp {
813
+ * exp = '';
814
+ *
815
+ * goAnimate() {
816
+ * this.exp = 'goAnimate';
817
+ * }
818
+ * }
819
+ * ```
820
+ *
821
+ * @publicApi
822
+ */
823
+ function query(selector, animation, options = null) {
824
+ return { type: 11 /* Query */, selector, animation, options };
825
+ }
826
+ /**
827
+ * Use within an animation `query()` call to issue a timing gap after
828
+ * each queried item is animated.
829
+ *
830
+ * @param timings A delay value.
831
+ * @param animation One ore more animation steps.
832
+ * @returns An object that encapsulates the stagger data.
833
+ *
834
+ * @usageNotes
835
+ * In the following example, a container element wraps a list of items stamped out
836
+ * by an `ngFor`. The container element contains an animation trigger that will later be set
837
+ * to query for each of the inner items.
838
+ *
839
+ * Each time items are added, the opacity fade-in animation runs,
840
+ * and each removed item is faded out.
841
+ * When either of these animations occur, the stagger effect is
842
+ * applied after each item's animation is started.
843
+ *
844
+ * ```html
845
+ * <!-- list.component.html -->
846
+ * <button (click)="toggle()">Show / Hide Items</button>
847
+ * <hr />
848
+ * <div [@listAnimation]="items.length">
849
+ * <div *ngFor="let item of items">
850
+ * {{ item }}
851
+ * </div>
852
+ * </div>
853
+ * ```
854
+ *
855
+ * Here is the component code:
856
+ *
857
+ * ```typescript
858
+ * import {trigger, transition, style, animate, query, stagger} from '@angular/animations';
859
+ * @Component({
860
+ * templateUrl: 'list.component.html',
861
+ * animations: [
862
+ * trigger('listAnimation', [
863
+ * ...
864
+ * ])
865
+ * ]
866
+ * })
867
+ * class ListComponent {
868
+ * items = [];
869
+ *
870
+ * showItems() {
871
+ * this.items = [0,1,2,3,4];
872
+ * }
873
+ *
874
+ * hideItems() {
875
+ * this.items = [];
876
+ * }
877
+ *
878
+ * toggle() {
879
+ * this.items.length ? this.hideItems() : this.showItems();
880
+ * }
881
+ * }
882
+ * ```
883
+ *
884
+ * Here is the animation trigger code:
885
+ *
886
+ * ```typescript
887
+ * trigger('listAnimation', [
888
+ * transition('* => *', [ // each time the binding value changes
889
+ * query(':leave', [
890
+ * stagger(100, [
891
+ * animate('0.5s', style({ opacity: 0 }))
892
+ * ])
893
+ * ]),
894
+ * query(':enter', [
895
+ * style({ opacity: 0 }),
896
+ * stagger(100, [
897
+ * animate('0.5s', style({ opacity: 1 }))
898
+ * ])
899
+ * ])
900
+ * ])
901
+ * ])
902
+ * ```
903
+ *
904
+ * @publicApi
905
+ */
906
+ function stagger(timings, animation) {
907
+ return { type: 12 /* Stagger */, timings, animation };
908
+ }
909
+
910
+ /**
911
+ * @license
912
+ * Copyright Google LLC All Rights Reserved.
913
+ *
914
+ * Use of this source code is governed by an MIT-style license that can be
915
+ * found in the LICENSE file at https://angular.io/license
916
+ */
917
+ function scheduleMicroTask(cb) {
918
+ Promise.resolve(null).then(cb);
919
+ }
920
+
921
+ /**
922
+ * @license
923
+ * Copyright Google LLC All Rights Reserved.
924
+ *
925
+ * Use of this source code is governed by an MIT-style license that can be
926
+ * found in the LICENSE file at https://angular.io/license
927
+ */
928
+ /**
929
+ * An empty programmatic controller for reusable animations.
930
+ * Used internally when animations are disabled, to avoid
931
+ * checking for the null case when an animation player is expected.
932
+ *
933
+ * @see `animate()`
934
+ * @see `AnimationPlayer`
935
+ * @see `GroupPlayer`
936
+ *
937
+ * @publicApi
938
+ */
939
+ class NoopAnimationPlayer {
940
+ constructor(duration = 0, delay = 0) {
941
+ this._onDoneFns = [];
942
+ this._onStartFns = [];
943
+ this._onDestroyFns = [];
944
+ this._started = false;
945
+ this._destroyed = false;
946
+ this._finished = false;
947
+ this._position = 0;
948
+ this.parentPlayer = null;
949
+ this.totalTime = duration + delay;
950
+ }
951
+ _onFinish() {
952
+ if (!this._finished) {
953
+ this._finished = true;
954
+ this._onDoneFns.forEach(fn => fn());
955
+ this._onDoneFns = [];
956
+ }
957
+ }
958
+ onStart(fn) {
959
+ this._onStartFns.push(fn);
960
+ }
961
+ onDone(fn) {
962
+ this._onDoneFns.push(fn);
963
+ }
964
+ onDestroy(fn) {
965
+ this._onDestroyFns.push(fn);
966
+ }
967
+ hasStarted() {
968
+ return this._started;
969
+ }
970
+ init() { }
971
+ play() {
972
+ if (!this.hasStarted()) {
973
+ this._onStart();
974
+ this.triggerMicrotask();
975
+ }
976
+ this._started = true;
977
+ }
978
+ /** @internal */
979
+ triggerMicrotask() {
980
+ scheduleMicroTask(() => this._onFinish());
981
+ }
982
+ _onStart() {
983
+ this._onStartFns.forEach(fn => fn());
984
+ this._onStartFns = [];
985
+ }
986
+ pause() { }
987
+ restart() { }
988
+ finish() {
989
+ this._onFinish();
990
+ }
991
+ destroy() {
992
+ if (!this._destroyed) {
993
+ this._destroyed = true;
994
+ if (!this.hasStarted()) {
995
+ this._onStart();
996
+ }
997
+ this.finish();
998
+ this._onDestroyFns.forEach(fn => fn());
999
+ this._onDestroyFns = [];
1000
+ }
1001
+ }
1002
+ reset() {
1003
+ this._started = false;
1004
+ }
1005
+ setPosition(position) {
1006
+ this._position = this.totalTime ? position * this.totalTime : 1;
1007
+ }
1008
+ getPosition() {
1009
+ return this.totalTime ? this._position / this.totalTime : 1;
1010
+ }
1011
+ /** @internal */
1012
+ triggerCallback(phaseName) {
1013
+ const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;
1014
+ methods.forEach(fn => fn());
1015
+ methods.length = 0;
1016
+ }
1017
+ }
1018
+
1019
+ /**
1020
+ * @license
1021
+ * Copyright Google LLC All Rights Reserved.
1022
+ *
1023
+ * Use of this source code is governed by an MIT-style license that can be
1024
+ * found in the LICENSE file at https://angular.io/license
1025
+ */
1026
+ /**
1027
+ * A programmatic controller for a group of reusable animations.
1028
+ * Used internally to control animations.
1029
+ *
1030
+ * @see `AnimationPlayer`
1031
+ * @see `{@link animations/group group()}`
1032
+ *
1033
+ */
1034
+ class AnimationGroupPlayer {
1035
+ constructor(_players) {
1036
+ this._onDoneFns = [];
1037
+ this._onStartFns = [];
1038
+ this._finished = false;
1039
+ this._started = false;
1040
+ this._destroyed = false;
1041
+ this._onDestroyFns = [];
1042
+ this.parentPlayer = null;
1043
+ this.totalTime = 0;
1044
+ this.players = _players;
1045
+ let doneCount = 0;
1046
+ let destroyCount = 0;
1047
+ let startCount = 0;
1048
+ const total = this.players.length;
1049
+ if (total == 0) {
1050
+ scheduleMicroTask(() => this._onFinish());
1051
+ }
1052
+ else {
1053
+ this.players.forEach(player => {
1054
+ player.onDone(() => {
1055
+ if (++doneCount == total) {
1056
+ this._onFinish();
1057
+ }
1058
+ });
1059
+ player.onDestroy(() => {
1060
+ if (++destroyCount == total) {
1061
+ this._onDestroy();
1062
+ }
1063
+ });
1064
+ player.onStart(() => {
1065
+ if (++startCount == total) {
1066
+ this._onStart();
1067
+ }
1068
+ });
1069
+ });
1070
+ }
1071
+ this.totalTime = this.players.reduce((time, player) => Math.max(time, player.totalTime), 0);
1072
+ }
1073
+ _onFinish() {
1074
+ if (!this._finished) {
1075
+ this._finished = true;
1076
+ this._onDoneFns.forEach(fn => fn());
1077
+ this._onDoneFns = [];
1078
+ }
1079
+ }
1080
+ init() {
1081
+ this.players.forEach(player => player.init());
1082
+ }
1083
+ onStart(fn) {
1084
+ this._onStartFns.push(fn);
1085
+ }
1086
+ _onStart() {
1087
+ if (!this.hasStarted()) {
1088
+ this._started = true;
1089
+ this._onStartFns.forEach(fn => fn());
1090
+ this._onStartFns = [];
1091
+ }
1092
+ }
1093
+ onDone(fn) {
1094
+ this._onDoneFns.push(fn);
1095
+ }
1096
+ onDestroy(fn) {
1097
+ this._onDestroyFns.push(fn);
1098
+ }
1099
+ hasStarted() {
1100
+ return this._started;
1101
+ }
1102
+ play() {
1103
+ if (!this.parentPlayer) {
1104
+ this.init();
1105
+ }
1106
+ this._onStart();
1107
+ this.players.forEach(player => player.play());
1108
+ }
1109
+ pause() {
1110
+ this.players.forEach(player => player.pause());
1111
+ }
1112
+ restart() {
1113
+ this.players.forEach(player => player.restart());
1114
+ }
1115
+ finish() {
1116
+ this._onFinish();
1117
+ this.players.forEach(player => player.finish());
1118
+ }
1119
+ destroy() {
1120
+ this._onDestroy();
1121
+ }
1122
+ _onDestroy() {
1123
+ if (!this._destroyed) {
1124
+ this._destroyed = true;
1125
+ this._onFinish();
1126
+ this.players.forEach(player => player.destroy());
1127
+ this._onDestroyFns.forEach(fn => fn());
1128
+ this._onDestroyFns = [];
1129
+ }
1130
+ }
1131
+ reset() {
1132
+ this.players.forEach(player => player.reset());
1133
+ this._destroyed = false;
1134
+ this._finished = false;
1135
+ this._started = false;
1136
+ }
1137
+ setPosition(p) {
1138
+ const timeAtPosition = p * this.totalTime;
1139
+ this.players.forEach(player => {
1140
+ const position = player.totalTime ? Math.min(1, timeAtPosition / player.totalTime) : 1;
1141
+ player.setPosition(position);
1142
+ });
1143
+ }
1144
+ getPosition() {
1145
+ const longestPlayer = this.players.reduce((longestSoFar, player) => {
1146
+ const newPlayerIsLongest = longestSoFar === null || player.totalTime > longestSoFar.totalTime;
1147
+ return newPlayerIsLongest ? player : longestSoFar;
1148
+ }, null);
1149
+ return longestPlayer != null ? longestPlayer.getPosition() : 0;
1150
+ }
1151
+ beforeDestroy() {
1152
+ this.players.forEach(player => {
1153
+ if (player.beforeDestroy) {
1154
+ player.beforeDestroy();
1155
+ }
1156
+ });
1157
+ }
1158
+ /** @internal */
1159
+ triggerCallback(phaseName) {
1160
+ const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;
1161
+ methods.forEach(fn => fn());
1162
+ methods.length = 0;
1163
+ }
1164
+ }
1165
+
1166
+ /**
1167
+ * @license
1168
+ * Copyright Google LLC All Rights Reserved.
1169
+ *
1170
+ * Use of this source code is governed by an MIT-style license that can be
1171
+ * found in the LICENSE file at https://angular.io/license
1172
+ */
1173
+ const ɵPRE_STYLE = '!';
1174
+
1175
+ /**
1176
+ * @license
1177
+ * Copyright Google LLC All Rights Reserved.
1178
+ *
1179
+ * Use of this source code is governed by an MIT-style license that can be
1180
+ * found in the LICENSE file at https://angular.io/license
1181
+ */
1182
+
1183
+ /**
1184
+ * @license
1185
+ * Copyright Google LLC All Rights Reserved.
1186
+ *
1187
+ * Use of this source code is governed by an MIT-style license that can be
1188
+ * found in the LICENSE file at https://angular.io/license
1189
+ */
1190
+
1191
+ /**
1192
+ * @license
1193
+ * Copyright Google LLC All Rights Reserved.
1194
+ *
1195
+ * Use of this source code is governed by an MIT-style license that can be
1196
+ * found in the LICENSE file at https://angular.io/license
1197
+ */
1198
+
1199
+ /**
1200
+ * Generated bundle index. Do not edit.
1201
+ */
1202
+
1203
+ export { AUTO_STYLE, AnimationBuilder, AnimationFactory, NoopAnimationPlayer, animate, animateChild, animation, group, keyframes, query, sequence, stagger, state, style, transition, trigger, useAnimation, AnimationGroupPlayer as ɵAnimationGroupPlayer, ɵPRE_STYLE };
1204
+ //# sourceMappingURL=animations.mjs.map