@almadar/ui 5.75.0 → 5.76.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (340) hide show
  1. package/dist/avl/index.cjs +2545 -6006
  2. package/dist/avl/index.d.ts +43 -43
  3. package/dist/avl/index.js +1250 -4711
  4. package/dist/components/avl/atoms/AvlApplication.d.ts +1 -1
  5. package/dist/components/avl/atoms/AvlBindingRef.d.ts +1 -1
  6. package/dist/components/avl/atoms/AvlEffect.d.ts +1 -1
  7. package/dist/components/avl/atoms/AvlEntity.d.ts +1 -1
  8. package/dist/components/avl/atoms/AvlEvent.d.ts +1 -1
  9. package/dist/components/avl/atoms/AvlField.d.ts +1 -1
  10. package/dist/components/avl/atoms/AvlFieldType.d.ts +1 -1
  11. package/dist/components/avl/atoms/AvlGuard.d.ts +1 -1
  12. package/dist/components/avl/atoms/AvlLiteral.d.ts +1 -1
  13. package/dist/components/avl/atoms/AvlOperator.d.ts +1 -1
  14. package/dist/components/avl/atoms/AvlPage.d.ts +1 -1
  15. package/dist/components/avl/atoms/AvlPersistence.d.ts +1 -1
  16. package/dist/components/avl/atoms/AvlSExpr.d.ts +1 -1
  17. package/dist/components/avl/atoms/AvlState.d.ts +2 -2
  18. package/dist/components/avl/atoms/index.d.ts +4 -4
  19. package/dist/components/avl/{molecules → lib}/avl-behavior-compose-converter.d.ts +1 -1
  20. package/dist/components/avl/{molecules → lib}/avl-elk-layout.d.ts +2 -2
  21. package/dist/components/avl/{molecules → lib}/avl-flow-converter.d.ts +1 -1
  22. package/dist/components/avl/{molecules → lib}/avl-preview-converter.d.ts +1 -1
  23. package/dist/components/avl/{molecules → lib}/avl-story-schemas.d.ts +6 -6
  24. package/dist/components/avl/{molecules → lib}/avl-zoom-band.d.ts +1 -1
  25. package/dist/components/avl/molecules/Avl3DExprTree.d.ts +1 -1
  26. package/dist/components/avl/molecules/AvlBehaviorGlyph.d.ts +1 -1
  27. package/dist/components/avl/molecules/AvlClosedCircuit.d.ts +1 -1
  28. package/dist/components/avl/molecules/AvlOrbitalUnit.d.ts +1 -1
  29. package/dist/components/avl/molecules/AvlStateMachine.d.ts +1 -1
  30. package/dist/components/avl/molecules/AvlTransitionLane.d.ts +1 -1
  31. package/dist/components/avl/molecules/BehaviorView.d.ts +1 -1
  32. package/dist/components/avl/molecules/DetailView.d.ts +1 -1
  33. package/dist/components/avl/molecules/MiniStateMachine.d.ts +1 -1
  34. package/dist/components/avl/molecules/ModuleCard.d.ts +1 -1
  35. package/dist/components/avl/molecules/OrbPreviewNode.d.ts +1 -1
  36. package/dist/components/avl/molecules/SystemNode.d.ts +1 -1
  37. package/dist/components/avl/molecules/index.d.ts +9 -9
  38. package/dist/components/avl/organisms/Avl3DApplicationScene.d.ts +1 -1
  39. package/dist/components/avl/organisms/Avl3DEffects.d.ts +1 -1
  40. package/dist/components/avl/organisms/Avl3DOrbitalScene.d.ts +1 -1
  41. package/dist/components/avl/organisms/Avl3DTraitScene.d.ts +1 -1
  42. package/dist/components/avl/organisms/Avl3DTransitionScene.d.ts +1 -1
  43. package/dist/components/avl/organisms/Avl3DViewer.d.ts +2 -2
  44. package/dist/components/avl/organisms/AvlCosmicZoom.d.ts +1 -1
  45. package/dist/components/avl/organisms/AvlLegend.d.ts +1 -1
  46. package/dist/components/avl/organisms/AvlTraitScene.d.ts +1 -1
  47. package/dist/components/avl/organisms/AvlTransitionDetail.d.ts +1 -1
  48. package/dist/components/avl/organisms/AvlTransitionScene.d.ts +1 -1
  49. package/dist/components/avl/organisms/FlowCanvas.d.ts +2 -2
  50. package/dist/components/avl/organisms/OrbInspector.d.ts +1 -1
  51. package/dist/components/avl/organisms/ZoomBreadcrumb.d.ts +1 -1
  52. package/dist/components/avl/organisms/ZoomLegend.d.ts +1 -1
  53. package/dist/components/avl/organisms/index.d.ts +2 -2
  54. package/dist/components/avl/{molecules → types}/avl-behavior-compose-types.d.ts +1 -1
  55. package/dist/components/avl/{molecules → types}/avl-canvas-types.d.ts +1 -1
  56. package/dist/components/core/atoms/index.d.ts +2 -3
  57. package/dist/components/core/molecules/Breadcrumb.d.ts +1 -1
  58. package/dist/components/core/molecules/Card.d.ts +1 -1
  59. package/dist/components/core/molecules/Chart.d.ts +0 -2
  60. package/dist/components/core/molecules/ConfirmDialog.d.ts +0 -2
  61. package/dist/components/core/molecules/DataGrid.d.ts +1 -1
  62. package/dist/components/core/molecules/DataList.d.ts +1 -1
  63. package/dist/components/core/molecules/EmptyState.d.ts +1 -1
  64. package/dist/components/core/molecules/FloatingActionButton.d.ts +1 -1
  65. package/dist/components/core/molecules/FormSectionHeader.d.ts +1 -1
  66. package/dist/components/core/molecules/GraphCanvas.d.ts +0 -2
  67. package/dist/components/core/molecules/Header.d.ts +1 -1
  68. package/dist/components/core/molecules/Menu.d.ts +1 -1
  69. package/dist/components/core/molecules/Navigation.d.ts +1 -1
  70. package/dist/components/core/molecules/OrbitalVisualization.d.ts +0 -2
  71. package/dist/components/core/molecules/PageHeader.d.ts +1 -1
  72. package/dist/components/core/molecules/Section.d.ts +0 -2
  73. package/dist/components/core/molecules/Sidebar.d.ts +1 -1
  74. package/dist/components/core/molecules/SignaturePad.d.ts +0 -2
  75. package/dist/components/core/molecules/Split.d.ts +0 -2
  76. package/dist/components/core/molecules/StatDisplay.d.ts +1 -1
  77. package/dist/components/core/molecules/SwipeableRow.d.ts +1 -1
  78. package/dist/components/core/molecules/TableView.d.ts +1 -1
  79. package/dist/components/core/molecules/Tabs.d.ts +1 -1
  80. package/dist/components/core/molecules/UploadDropZone.d.ts +1 -1
  81. package/dist/components/core/molecules/WizardContainer.d.ts +0 -2
  82. package/dist/components/core/molecules/index.d.ts +1 -1
  83. package/dist/components/core/organisms/UISlotRenderer.d.ts +1 -1
  84. package/dist/components/core/organisms/index.d.ts +4 -4
  85. package/dist/components/core/templates/index.d.ts +12 -12
  86. package/dist/components/game/2d/{ActionButton.d.ts → atoms/ActionButton.d.ts} +1 -1
  87. package/dist/components/game/2d/{ChoiceButton.d.ts → atoms/ChoiceButton.d.ts} +1 -1
  88. package/dist/components/game/2d/{ControlButton.d.ts → atoms/ControlButton.d.ts} +1 -1
  89. package/dist/components/game/2d/{GameAudioToggle.d.ts → atoms/GameAudioToggle.d.ts} +1 -3
  90. package/dist/components/game/2d/atoms/GameIcon.d.ts +18 -0
  91. package/dist/components/game/2d/{ItemSlot.d.ts → atoms/ItemSlot.d.ts} +1 -1
  92. package/dist/components/game/2d/{MiniMap.d.ts → atoms/MiniMap.d.ts} +1 -1
  93. package/dist/components/game/2d/{ResourceCounter.d.ts → atoms/ResourceCounter.d.ts} +2 -2
  94. package/dist/components/game/2d/{ScoreDisplay.d.ts → atoms/ScoreDisplay.d.ts} +1 -1
  95. package/dist/components/game/2d/{Sprite.d.ts → atoms/Sprite.d.ts} +1 -1
  96. package/dist/components/game/2d/{StateIndicator.d.ts → atoms/StateIndicator.d.ts} +5 -4
  97. package/dist/components/game/2d/{StatusEffect.d.ts → atoms/StatusEffect.d.ts} +2 -2
  98. package/dist/components/game/2d/{WaypointMarker.d.ts → atoms/WaypointMarker.d.ts} +1 -1
  99. package/dist/components/game/2d/{Canvas2D.d.ts → molecules/Canvas2D.d.ts} +3 -3
  100. package/dist/components/game/2d/{ControlGrid.d.ts → molecules/ControlGrid.d.ts} +3 -2
  101. package/dist/components/game/2d/{GameHud.d.ts → molecules/GameHud.d.ts} +3 -1
  102. package/dist/components/game/2d/{GameMenu.d.ts → molecules/GameMenu.d.ts} +1 -1
  103. package/dist/components/game/2d/{InventoryGrid.d.ts → molecules/InventoryGrid.d.ts} +3 -2
  104. package/dist/components/game/2d/{ResourceBar.d.ts → molecules/ResourceBar.d.ts} +3 -1
  105. package/dist/components/game/2d/{StatBadge.d.ts → molecules/StatBadge.d.ts} +1 -1
  106. package/dist/components/game/2d/molecules/index.d.ts +107 -0
  107. package/dist/components/game/2d/{ActionTile.d.ts → organisms/ActionTile.d.ts} +1 -1
  108. package/dist/components/game/2d/{BattleBoard.d.ts → organisms/BattleBoard.d.ts} +4 -3
  109. package/dist/components/game/2d/{BoardgameBoard.d.ts → organisms/BoardgameBoard.d.ts} +3 -3
  110. package/dist/components/game/2d/{BuilderBoard.d.ts → organisms/BuilderBoard.d.ts} +7 -3
  111. package/dist/components/game/2d/{CanvasEffect.d.ts → organisms/CanvasEffect.d.ts} +4 -4
  112. package/dist/components/game/2d/{CardBattlerBoard.d.ts → organisms/CardBattlerBoard.d.ts} +1 -1
  113. package/dist/components/game/2d/{CastleBoard.d.ts → organisms/CastleBoard.d.ts} +2 -1
  114. package/dist/components/game/2d/{CityBuilderBoard.d.ts → organisms/CityBuilderBoard.d.ts} +1 -1
  115. package/dist/components/game/2d/{ClassifierBoard.d.ts → organisms/ClassifierBoard.d.ts} +7 -3
  116. package/dist/components/game/2d/{DebuggerBoard.d.ts → organisms/DebuggerBoard.d.ts} +7 -3
  117. package/dist/components/game/2d/{EventHandlerBoard.d.ts → organisms/EventHandlerBoard.d.ts} +1 -1
  118. package/dist/components/game/2d/{FishingBoard.d.ts → organisms/FishingBoard.d.ts} +12 -2
  119. package/dist/components/game/2d/{HexStrategyBoard.d.ts → organisms/HexStrategyBoard.d.ts} +13 -6
  120. package/dist/components/game/2d/{HolidayRunnerBoard.d.ts → organisms/HolidayRunnerBoard.d.ts} +3 -3
  121. package/dist/components/game/2d/{MatchPuzzleBoard.d.ts → organisms/MatchPuzzleBoard.d.ts} +3 -3
  122. package/dist/components/game/2d/{MinigolfBoard.d.ts → organisms/MinigolfBoard.d.ts} +3 -3
  123. package/dist/components/game/2d/{NegotiatorBoard.d.ts → organisms/NegotiatorBoard.d.ts} +7 -3
  124. package/dist/components/game/2d/{PinballBoard.d.ts → organisms/PinballBoard.d.ts} +12 -4
  125. package/dist/components/game/2d/{PirateBoard.d.ts → organisms/PirateBoard.d.ts} +13 -6
  126. package/dist/components/game/2d/{PlatformerBoard.d.ts → organisms/PlatformerBoard.d.ts} +1 -1
  127. package/dist/components/game/2d/{RacingBoard.d.ts → organisms/RacingBoard.d.ts} +13 -6
  128. package/dist/components/game/2d/{RoguelikeBoard.d.ts → organisms/RoguelikeBoard.d.ts} +2 -2
  129. package/dist/components/game/2d/{SequencerBoard.d.ts → organisms/SequencerBoard.d.ts} +1 -1
  130. package/dist/components/game/2d/{SimulationCanvas.d.ts → organisms/SimulationCanvas.d.ts} +3 -2
  131. package/dist/components/game/2d/{SimulationControls.d.ts → organisms/SimulationControls.d.ts} +6 -1
  132. package/dist/components/game/2d/{SimulatorBoard.d.ts → organisms/SimulatorBoard.d.ts} +7 -3
  133. package/dist/components/game/2d/{SokobanBoard.d.ts → organisms/SokobanBoard.d.ts} +3 -3
  134. package/dist/components/game/2d/{SpaceShmupBoard.d.ts → organisms/SpaceShmupBoard.d.ts} +13 -6
  135. package/dist/components/game/2d/{SpaceStationBoard.d.ts → organisms/SpaceStationBoard.d.ts} +3 -3
  136. package/dist/components/game/2d/{SportsBoard.d.ts → organisms/SportsBoard.d.ts} +3 -3
  137. package/dist/components/game/2d/{StateArchitectBoard.d.ts → organisms/StateArchitectBoard.d.ts} +1 -1
  138. package/dist/components/game/2d/{StateNode.d.ts → organisms/StateNode.d.ts} +1 -1
  139. package/dist/components/game/2d/{TanksBoard.d.ts → organisms/TanksBoard.d.ts} +3 -3
  140. package/dist/components/game/2d/{TowerDefenseBoard.d.ts → organisms/TowerDefenseBoard.d.ts} +1 -1
  141. package/dist/components/game/2d/{TraitSlot.d.ts → organisms/TraitSlot.d.ts} +1 -1
  142. package/dist/components/game/2d/{TraitStateViewer.d.ts → organisms/TraitStateViewer.d.ts} +2 -2
  143. package/dist/components/game/2d/{TransitionArrow.d.ts → organisms/TransitionArrow.d.ts} +1 -1
  144. package/dist/components/game/2d/{UncontrolledBattleBoard.d.ts → organisms/UncontrolledBattleBoard.d.ts} +1 -1
  145. package/dist/components/game/2d/{VisualNovelBoard.d.ts → organisms/VisualNovelBoard.d.ts} +1 -9
  146. package/dist/components/game/2d/{WorldMapBoard.d.ts → organisms/WorldMapBoard.d.ts} +4 -3
  147. package/dist/components/game/2d/{BattleTemplate.d.ts → templates/BattleTemplate.d.ts} +4 -4
  148. package/dist/components/game/2d/{CardBattlerTemplate.d.ts → templates/CardBattlerTemplate.d.ts} +2 -2
  149. package/dist/components/game/2d/{CastleTemplate.d.ts → templates/CastleTemplate.d.ts} +4 -4
  150. package/dist/components/game/2d/{CityBuilderTemplate.d.ts → templates/CityBuilderTemplate.d.ts} +2 -2
  151. package/dist/components/game/2d/{GameTemplate.d.ts → templates/GameTemplate.d.ts} +1 -1
  152. package/dist/components/game/2d/{PlatformerTemplate.d.ts → templates/PlatformerTemplate.d.ts} +2 -2
  153. package/dist/components/game/2d/{RoguelikeTemplate.d.ts → templates/RoguelikeTemplate.d.ts} +3 -3
  154. package/dist/components/game/2d/{TopDownShooterTemplate.d.ts → templates/TopDownShooterTemplate.d.ts} +2 -2
  155. package/dist/components/game/2d/{TowerDefenseTemplate.d.ts → templates/TowerDefenseTemplate.d.ts} +2 -2
  156. package/dist/components/game/2d/{VisualNovelTemplate.d.ts → templates/VisualNovelTemplate.d.ts} +2 -2
  157. package/dist/components/game/2d/{WorldMapTemplate.d.ts → templates/WorldMapTemplate.d.ts} +4 -4
  158. package/dist/components/game/3d/{Canvas3D.d.ts → molecules/Canvas3D.d.ts} +1 -1
  159. package/dist/components/game/3d/{GameCanvas3D.d.ts → molecules/GameCanvas3D.d.ts} +3 -3
  160. package/dist/components/game/3d/{index.d.ts → molecules/index.d.ts} +20 -25
  161. package/dist/components/game/3d/{GameBoard3D.d.ts → organisms/GameBoard3D.d.ts} +2 -2
  162. package/dist/components/game/3d/{GameCanvas3DBattleTemplate.d.ts → templates/GameCanvas3DBattleTemplate.d.ts} +3 -3
  163. package/dist/components/game/3d/{GameCanvas3DCastleTemplate.d.ts → templates/GameCanvas3DCastleTemplate.d.ts} +3 -3
  164. package/dist/components/game/3d/{GameCanvas3DWorldMapTemplate.d.ts → templates/GameCanvas3DWorldMapTemplate.d.ts} +3 -3
  165. package/dist/components/game/{3d → shared/hooks}/useAssetLoader.d.ts +1 -1
  166. package/dist/components/game/{2d → shared/hooks}/useBattleState.d.ts +1 -1
  167. package/dist/components/game/{2d → shared/hooks}/useCamera.d.ts +1 -1
  168. package/dist/components/game/{2d → shared/hooks}/useCanvasEffects.d.ts +1 -1
  169. package/dist/components/game/{3d → shared/hooks}/useGameCanvas3DEvents.d.ts +1 -1
  170. package/dist/components/game/{3d → shared/hooks}/useThree.d.ts +1 -1
  171. package/dist/components/game/{2d → shared/hooks}/useUnitSpriteAtlas.d.ts +2 -2
  172. package/dist/components/game/shared/index.d.ts +0 -2
  173. package/dist/components/game/{2d → shared/lib}/editorUtils.d.ts +6 -1
  174. package/dist/components/game/{2d → shared/lib}/game3dAssetManifest.d.ts +1 -1
  175. package/dist/components/game/{2d → shared/lib}/mechanics.d.ts +1 -1
  176. package/dist/components/game/{2d → shared/lib}/physicsPresets.d.ts +2 -2
  177. package/dist/components/game/{2d → shared/lib}/puzzleObject.d.ts +1 -1
  178. package/dist/components/game/{2d → shared/providers}/GameAudioProvider.d.ts +3 -4
  179. package/dist/components/index.cjs +4459 -5117
  180. package/dist/components/index.d.ts +5 -5
  181. package/dist/components/index.js +3378 -4061
  182. package/dist/context/index.cjs +93 -827
  183. package/dist/context/index.d.ts +8 -8
  184. package/dist/context/index.js +3 -807
  185. package/dist/hooks/index.cjs +9 -278
  186. package/dist/hooks/index.d.ts +5 -6
  187. package/dist/hooks/index.js +11 -262
  188. package/dist/hooks/useAgentChat.d.ts +7 -6
  189. package/dist/{renderer → hooks}/useClientEffects.d.ts +1 -1
  190. package/dist/hooks/useCompile.d.ts +2 -6
  191. package/dist/hooks/useDeepAgentGeneration.d.ts +4 -4
  192. package/dist/hooks/useEventBus.d.ts +5 -3
  193. package/dist/hooks/useFileSystem.d.ts +11 -1
  194. package/dist/hooks/useOrbitalHistory.d.ts +2 -2
  195. package/dist/hooks/useQuerySingleton.d.ts +5 -4
  196. package/dist/{runtime → hooks}/useResolvedSchema.d.ts +1 -1
  197. package/dist/{runtime → hooks}/useTraitStateMachine.d.ts +5 -5
  198. package/dist/hooks/useUISlots.d.ts +7 -10
  199. package/dist/lib/api-client.d.ts +4 -3
  200. package/dist/{renderer → lib}/client-effect-executor.d.ts +4 -15
  201. package/dist/{runtime → lib}/createClientEffectHandlers.d.ts +4 -4
  202. package/dist/{renderer → lib}/data-resolver.d.ts +3 -16
  203. package/dist/lib/debugRegistry.d.ts +8 -7
  204. package/dist/lib/entityDebug.d.ts +4 -3
  205. package/dist/lib/getNestedValue.d.ts +15 -3
  206. package/dist/lib/guardRegistry.d.ts +3 -2
  207. package/dist/lib/index.cjs +11 -12
  208. package/dist/lib/index.d.ts +1 -1
  209. package/dist/lib/index.js +11 -12
  210. package/dist/lib/jazari/layout.d.ts +3 -2
  211. package/dist/{renderer → lib}/offline-executor.d.ts +6 -5
  212. package/dist/lib/parseContentSegments.d.ts +2 -1
  213. package/dist/{renderer → lib}/pattern-resolver.d.ts +2 -2
  214. package/dist/{runtime → lib}/perf.d.ts +0 -2
  215. package/dist/{renderer → lib}/slot-definitions.d.ts +3 -15
  216. package/dist/{renderer → lib}/trait-binding-resolver.d.ts +6 -2
  217. package/dist/lib/visualizer/browser.d.ts +3 -2
  218. package/dist/lib/visualizer/index.d.ts +6 -5
  219. package/dist/marketing/index.cjs +6 -6
  220. package/dist/marketing/index.js +6 -6
  221. package/dist/{runtime → providers}/EntitySchemaContext.d.ts +0 -4
  222. package/dist/providers/EventBusProvider.d.ts +3 -2
  223. package/dist/providers/OfflineModeProvider.d.ts +1 -1
  224. package/dist/providers/OrbitalProvider.d.ts +5 -4
  225. package/dist/providers/SelectionProvider.d.ts +6 -5
  226. package/dist/{runtime → providers}/ServerBridge.d.ts +14 -11
  227. package/dist/{context → providers}/ThemeContext.d.ts +5 -5
  228. package/dist/{runtime → providers}/TraitProvider.d.ts +4 -3
  229. package/dist/{context → providers}/UISlotContext.d.ts +2 -2
  230. package/dist/{context → providers}/UserContext.d.ts +3 -2
  231. package/dist/providers/VerificationProvider.d.ts +2 -1
  232. package/dist/providers/index.cjs +2101 -4930
  233. package/dist/providers/index.d.ts +1 -1
  234. package/dist/providers/index.js +1263 -4092
  235. package/dist/{renderer → providers}/navigation.d.ts +7 -7
  236. package/dist/renderer/index.cjs +84 -322
  237. package/dist/renderer/index.d.ts +12 -12
  238. package/dist/renderer/index.js +30 -301
  239. package/dist/runtime/OrbPreview.d.ts +1 -1
  240. package/dist/runtime/index.cjs +2809 -6315
  241. package/dist/runtime/index.d.ts +11 -11
  242. package/dist/runtime/index.js +1740 -5270
  243. package/dist/{hooks → types}/event-bus-types.d.ts +2 -1
  244. package/dist/{renderer/types.d.ts → types/renderer-types.d.ts} +14 -28
  245. package/dist/types/runtime-types.d.ts +21 -0
  246. package/dist/{runtime/ui → types}/slot-types.d.ts +5 -4
  247. package/locales/index.ts +1 -1
  248. package/package.json +4 -21
  249. package/dist/components/core/atoms/ThemeSelector.d.ts +0 -21
  250. package/dist/components/game/2d/CardHand.d.ts +0 -35
  251. package/dist/components/game/2d/CombatLog.d.ts +0 -30
  252. package/dist/components/game/2d/CraftingRecipe.d.ts +0 -40
  253. package/dist/components/game/2d/DialogueBox.d.ts +0 -66
  254. package/dist/components/game/2d/EnemyPlate.d.ts +0 -30
  255. package/dist/components/game/2d/GameCanvas2D.d.ts +0 -27
  256. package/dist/components/game/2d/GameOverScreen.d.ts +0 -57
  257. package/dist/components/game/2d/HealthPanel.d.ts +0 -31
  258. package/dist/components/game/2d/InventoryPanel.d.ts +0 -58
  259. package/dist/components/game/2d/IsometricCanvas.d.ts +0 -137
  260. package/dist/components/game/2d/PlatformerCanvas.d.ts +0 -60
  261. package/dist/components/game/2d/PowerupSlots.d.ts +0 -26
  262. package/dist/components/game/2d/QuestTracker.d.ts +0 -20
  263. package/dist/components/game/2d/ScoreBoard.d.ts +0 -18
  264. package/dist/components/game/2d/TurnPanel.d.ts +0 -32
  265. package/dist/components/game/2d/UnitCommandBar.d.ts +0 -25
  266. package/dist/components/game/2d/index.d.ts +0 -122
  267. package/dist/components/game/3d/FeatureRenderer.d.ts +0 -38
  268. package/dist/components/game/3d/FeatureRenderer3D.d.ts +0 -44
  269. package/dist/components/game/3d/PhysicsObject3D.d.ts +0 -74
  270. package/dist/components/game/3d/TileRenderer.d.ts +0 -57
  271. package/dist/components/game/3d/UnitRenderer.d.ts +0 -46
  272. package/dist/components/game/3d/index.cjs +0 -7715
  273. package/dist/components/game/3d/index.css +0 -503
  274. package/dist/components/game/3d/index.js +0 -7633
  275. package/dist/components/game/3d/patterns.d.ts +0 -20
  276. package/dist/components/game/shared/combatEffects.d.ts +0 -64
  277. package/dist/docs/index.cjs +0 -7024
  278. package/dist/docs/index.css +0 -1252
  279. package/dist/docs/index.d.cts +0 -574
  280. package/dist/docs/index.d.ts +0 -29
  281. package/dist/docs/index.js +0 -6981
  282. package/dist/hooks/useAgentTrace.d.ts +0 -85
  283. package/dist/hooks/useEntities.d.ts +0 -52
  284. package/dist/hooks/usePinchZoom.d.ts +0 -22
  285. package/dist/runtime/types.d.ts +0 -37
  286. package/dist/stores/entityStore.d.ts +0 -99
  287. package/dist/stores/filtering.d.ts +0 -51
  288. package/dist/stores/index.cjs +0 -217
  289. package/dist/stores/index.d.ts +0 -7
  290. package/dist/stores/index.js +0 -194
  291. /package/dist/components/avl/{molecules → hooks}/useCanvasDnd.d.ts +0 -0
  292. /package/dist/components/avl/{organisms → lib}/avl-3d-layout.d.ts +0 -0
  293. /package/dist/components/avl/{molecules → lib}/avl-layout.d.ts +0 -0
  294. /package/dist/components/avl/{organisms → lib}/avl-schema-parser.d.ts +0 -0
  295. /package/dist/components/avl/{organisms → lib}/avl-zoom-state.d.ts +0 -0
  296. /package/dist/components/avl/{derive-edit-focus.d.ts → lib/derive-edit-focus.d.ts} +0 -0
  297. /package/dist/components/avl/{molecules → lib}/wire-validation.d.ts +0 -0
  298. /package/dist/components/avl/{organisms → providers}/avl-3d-context.d.ts +0 -0
  299. /package/dist/components/avl/{atoms/types.d.ts → types/avl-atom-types.d.ts} +0 -0
  300. /package/dist/components/avl/{molecules → types}/avl-preview-types.d.ts +0 -0
  301. /package/dist/components/game/2d/{ComboCounter.d.ts → atoms/ComboCounter.d.ts} +0 -0
  302. /package/dist/components/game/2d/{DamageNumber.d.ts → atoms/DamageNumber.d.ts} +0 -0
  303. /package/dist/components/game/2d/{DialogueBubble.d.ts → atoms/DialogueBubble.d.ts} +0 -0
  304. /package/dist/components/game/2d/{GameCard.d.ts → atoms/GameCard.d.ts} +0 -0
  305. /package/dist/components/game/2d/{HealthBar.d.ts → atoms/HealthBar.d.ts} +0 -0
  306. /package/dist/components/game/2d/{TimerDisplay.d.ts → atoms/TimerDisplay.d.ts} +0 -0
  307. /package/dist/components/game/2d/{TurnIndicator.d.ts → atoms/TurnIndicator.d.ts} +0 -0
  308. /package/dist/components/game/2d/{ActionPalette.d.ts → organisms/ActionPalette.d.ts} +0 -0
  309. /package/dist/components/game/2d/{EventLog.d.ts → organisms/EventLog.d.ts} +0 -0
  310. /package/dist/components/game/2d/{ObjectRulePanel.d.ts → organisms/ObjectRulePanel.d.ts} +0 -0
  311. /package/dist/components/game/2d/{RuleEditor.d.ts → organisms/RuleEditor.d.ts} +0 -0
  312. /package/dist/components/game/2d/{SequenceBar.d.ts → organisms/SequenceBar.d.ts} +0 -0
  313. /package/dist/components/game/2d/{SimulationGraph.d.ts → organisms/SimulationGraph.d.ts} +0 -0
  314. /package/dist/components/game/2d/{StateJsonView.d.ts → organisms/StateJsonView.d.ts} +0 -0
  315. /package/dist/components/game/2d/{TopDownShooterBoard.d.ts → organisms/TopDownShooterBoard.d.ts} +0 -0
  316. /package/dist/components/game/2d/{VariablePanel.d.ts → organisms/VariablePanel.d.ts} +0 -0
  317. /package/dist/components/game/2d/{GameShell.d.ts → templates/GameShell.d.ts} +0 -0
  318. /package/dist/components/game/3d/{Camera3D.d.ts → molecules/Camera3D.d.ts} +0 -0
  319. /package/dist/components/game/3d/{Canvas3DErrorBoundary.d.ts → molecules/Canvas3DErrorBoundary.d.ts} +0 -0
  320. /package/dist/components/game/3d/{Canvas3DLoadingState.d.ts → molecules/Canvas3DLoadingState.d.ts} +0 -0
  321. /package/dist/components/game/3d/{Lighting3D.d.ts → molecules/Lighting3D.d.ts} +0 -0
  322. /package/dist/components/game/3d/{ModelLoader.d.ts → molecules/ModelLoader.d.ts} +0 -0
  323. /package/dist/components/game/3d/{Scene3D.d.ts → molecules/Scene3D.d.ts} +0 -0
  324. /package/dist/components/game/{2d → shared/hooks}/useGameAudio.d.ts +0 -0
  325. /package/dist/components/game/{3d → shared/hooks}/useRaycaster.d.ts +0 -0
  326. /package/dist/components/game/{3d → shared/hooks}/useSceneGraph.d.ts +0 -0
  327. /package/dist/components/game/{3d → shared/lib}/AssetLoader.d.ts +0 -0
  328. /package/dist/components/game/{3d → shared/lib}/culling.d.ts +0 -0
  329. /package/dist/components/game/{3d → shared/lib}/grid3D.d.ts +0 -0
  330. /package/dist/components/game/{2d/types.d.ts → shared/lib/physicsTypes.d.ts} +0 -0
  331. /package/dist/{runtime → lib}/embedded-traits.d.ts +0 -0
  332. /package/dist/{runtime → lib}/fn-form-lambda.d.ts +0 -0
  333. /package/dist/{renderer → lib}/init.d.ts +0 -0
  334. /package/dist/{runtime → lib}/orbitalsByTrait.d.ts +0 -0
  335. /package/dist/{runtime → lib}/prepareSchemaForPreview.d.ts +0 -0
  336. /package/dist/{context → lib}/themeTokens.d.ts +0 -0
  337. /package/dist/{runtime → lib}/wrapCallbackForEvent.d.ts +0 -0
  338. /package/dist/{context → providers}/CurrentPagePathContext.d.ts +0 -0
  339. /package/dist/{context → providers}/DesignThemeContext.d.ts +0 -0
  340. /package/dist/{context → providers}/OrbitalThemeProvider.d.ts +0 -0
@@ -12,7 +12,7 @@
12
12
  */
13
13
  import React from 'react';
14
14
  import type { EntityRow, EventKey } from '@almadar/core';
15
- import type { IconInput } from '../atoms';
15
+ import type { IconInput } from '../atoms/index';
16
16
  import { type DataDndProps } from './useDataDnd';
17
17
  import type { UiError } from '../atoms/types';
18
18
  export interface DataGridField {
@@ -12,7 +12,7 @@
12
12
  */
13
13
  import React from 'react';
14
14
  import type { EntityRow, EventKey } from "@almadar/core";
15
- import type { IconInput } from '../atoms';
15
+ import type { IconInput } from '../atoms/index';
16
16
  import { type DataDndProps } from './useDataDnd';
17
17
  import type { UiError } from '../atoms/types';
18
18
  export interface DataListField {
@@ -1,6 +1,6 @@
1
1
  import React from "react";
2
2
  import type { EventEmit } from "@almadar/core";
3
- import type { IconInput } from "../atoms";
3
+ import type { IconInput } from "../atoms/index";
4
4
  export type EmptyStateLook = "illustrated" | "icon-only" | "text-only" | "mascot";
5
5
  export interface EmptyStateProps {
6
6
  /**
@@ -11,7 +11,7 @@
11
11
  */
12
12
  import React from "react";
13
13
  import type { EventKey, EventPayload } from "@almadar/core";
14
- import type { IconInput } from "../atoms";
14
+ import type { IconInput } from "../atoms/index";
15
15
  export interface FloatingAction {
16
16
  /**
17
17
  * Action ID
@@ -5,7 +5,7 @@
5
5
  * Provides consistent styling and interaction for section headers.
6
6
  */
7
7
  import React from "react";
8
- import type { IconInput } from "../atoms";
8
+ import type { IconInput } from "../atoms/index";
9
9
  export interface FormSectionHeaderProps {
10
10
  /** Section title */
11
11
  title: string;
@@ -73,8 +73,6 @@ export interface GraphCanvasProps {
73
73
  linkOpacity?: number;
74
74
  /** Layout algorithm */
75
75
  layout?: "force" | "circular" | "grid";
76
- /** Entity name for schema-driven auto-fetch */
77
- entity?: string;
78
76
  /** Loading state */
79
77
  isLoading?: boolean;
80
78
  /** Error state */
@@ -6,7 +6,7 @@
6
6
  */
7
7
  import React from "react";
8
8
  import type { AssetUrl } from "@almadar/core";
9
- import type { IconInput } from "../atoms";
9
+ import type { IconInput } from "../atoms/index";
10
10
  import type { UiError } from '../atoms/types';
11
11
  export type HeaderLook = "hero" | "compact-bar" | "breadcrumb" | "contextual" | "editorial-banner";
12
12
  export interface HeaderNavigationItem {
@@ -5,7 +5,7 @@
5
5
  * Uses theme-aware CSS variables for styling.
6
6
  */
7
7
  import React from "react";
8
- import type { IconInput } from "../atoms";
8
+ import type { IconInput } from "../atoms/index";
9
9
  export interface MenuItem {
10
10
  /** Item ID (auto-generated from label if not provided) */
11
11
  id?: string;
@@ -5,7 +5,7 @@
5
5
  * Uses Menu, ButtonGroup molecules and Button, Icon, Badge, Typography, Divider atoms.
6
6
  */
7
7
  import React from 'react';
8
- import type { IconInput } from '../atoms';
8
+ import type { IconInput } from '../atoms/index';
9
9
  import type { UiError } from '../atoms/types';
10
10
  export interface NavigationItem {
11
11
  /**
@@ -43,8 +43,6 @@ export interface OrbitalVisualizationProps {
43
43
  isLoading?: boolean;
44
44
  /** Error state */
45
45
  error?: UiError | null;
46
- /** Entity name for schema-driven auto-fetch */
47
- entity?: string;
48
46
  }
49
47
  export declare const OrbitalVisualization: React.FC<OrbitalVisualizationProps>;
50
48
  export default OrbitalVisualization;
@@ -1,6 +1,6 @@
1
1
  import React from "react";
2
2
  import type { EventEmit } from "@almadar/core";
3
- import type { IconInput } from "../atoms";
3
+ import type { IconInput } from "../atoms/index";
4
4
  import type { UiError } from '../atoms/types';
5
5
  export interface PageBreadcrumb {
6
6
  label: string;
@@ -35,8 +35,6 @@ export interface SectionProps {
35
35
  isLoading?: boolean;
36
36
  /** Error state */
37
37
  error?: UiError | null;
38
- /** Entity name for schema-driven auto-fetch */
39
- entity?: string;
40
38
  }
41
39
  /**
42
40
  * Section - Semantic content grouping with header
@@ -11,7 +11,7 @@
11
11
  */
12
12
  import React from 'react';
13
13
  import type { AssetUrl, EventEmit } from '@almadar/core';
14
- import type { IconInput } from '../atoms';
14
+ import type { IconInput } from '../atoms/index';
15
15
  import type { UiError } from '../atoms/types';
16
16
  export interface SidebarItem {
17
17
  /** Item ID */
@@ -36,8 +36,6 @@ export interface SignaturePadProps {
36
36
  }>;
37
37
  /** Event to emit on clear */
38
38
  clearEvent?: EventEmit<Record<string, never>>;
39
- /** Entity name for schema-driven context */
40
- entity?: string;
41
39
  /** Loading state */
42
40
  isLoading?: boolean;
43
41
  /** Error state */
@@ -33,8 +33,6 @@ export interface SplitProps {
33
33
  isLoading?: boolean;
34
34
  /** Error state */
35
35
  error?: UiError | null;
36
- /** Entity name for schema-driven auto-fetch */
37
- entity?: string;
38
36
  }
39
37
  /**
40
38
  * Split - Two-column layout with flexible ratios
@@ -6,7 +6,7 @@
6
6
  * No entity prop, no data fetching, no hooks beyond icon resolution.
7
7
  */
8
8
  import React from 'react';
9
- import type { IconInput } from '../atoms';
9
+ import type { IconInput } from '../atoms/index';
10
10
  import type { UiError } from '../atoms/types';
11
11
  export type StatDisplayLook = 'elevated' | 'flat' | 'progress-backed' | 'gauge' | 'sparkline';
12
12
  export interface StatDisplayProps {
@@ -7,7 +7,7 @@
7
7
  */
8
8
  import React from 'react';
9
9
  import type { EventKey, EventPayload } from "@almadar/core";
10
- import type { IconInput } from '../atoms';
10
+ import type { IconInput } from '../atoms/index';
11
11
  export interface SwipeAction {
12
12
  label: string;
13
13
  icon?: IconInput;
@@ -13,7 +13,7 @@
13
13
  */
14
14
  import React from 'react';
15
15
  import type { EntityRow, EventKey } from '@almadar/core';
16
- import type { IconInput } from '../atoms';
16
+ import type { IconInput } from '../atoms/index';
17
17
  import { type DataDndProps } from './useDataDnd';
18
18
  import type { UiError } from '../atoms/types';
19
19
  export interface TableViewColumn {
@@ -6,7 +6,7 @@
6
6
  */
7
7
  import React from 'react';
8
8
  import type { EventEmit } from '@almadar/core';
9
- import type { IconInput } from '../atoms';
9
+ import type { IconInput } from '../atoms/index';
10
10
  export interface TabItem {
11
11
  /**
12
12
  * Tab ID. Optional — schema-driven callers may pass `value` instead;
@@ -1,6 +1,6 @@
1
1
  import React from "react";
2
2
  import type { EventKey, EventPayload } from "@almadar/core";
3
- import type { IconInput } from "../atoms";
3
+ import type { IconInput } from "../atoms/index";
4
4
  export interface UploadDropZoneProps {
5
5
  /** Accepted MIME types (e.g., "image/*", "application/pdf") */
6
6
  accept?: string;
@@ -152,8 +152,6 @@ export interface WizardContainerProps {
152
152
  isLoading?: boolean;
153
153
  /** Error state */
154
154
  error?: UiError | null;
155
- /** Entity type name (schema-driven) */
156
- entity?: string;
157
155
  }
158
156
  /**
159
157
  * WizardContainer - Multi-step wizard
@@ -51,7 +51,7 @@ export { DateRangeSelector, type DateRangeSelectorProps, type DateRangeSelectorO
51
51
  export { ChartLegend, type ChartLegendProps, type ChartLegendItem } from './ChartLegend';
52
52
  export { LineChart, type LineChartProps, type ChartDataPoint } from './LineChart';
53
53
  export { ProgressDots, type ProgressDotsProps, type DotState, type DotSize } from './ProgressDots';
54
- export * from '../../game/2d';
54
+ export * from '../../game/2d/molecules/index';
55
55
  export { GraphView, type GraphViewProps, type GraphViewNode, type GraphViewEdge } from './GraphView';
56
56
  export { MapView, type MapViewProps, type MapMarkerData, type MapRouteData, type MapRouteWaypoint } from './MapView';
57
57
  export { NumberStepper, type NumberStepperProps, type NumberStepperSize } from './NumberStepper';
@@ -12,7 +12,7 @@
12
12
  * @packageDocumentation
13
13
  */
14
14
  import React from "react";
15
- import { type UISlot, type SlotContent } from "../../../context/UISlotContext";
15
+ import { type UISlot, type SlotContent } from "../../../providers/UISlotContext";
16
16
  export interface SuspenseConfig {
17
17
  /** Enable Suspense boundaries around slot content */
18
18
  enabled: boolean;
@@ -7,9 +7,9 @@ export { List, type ListProps, type ListItem } from "./List";
7
7
  export { CardGrid, type CardGridProps, type CardGridGap } from "./CardGrid";
8
8
  export { MasterDetail, type MasterDetailProps } from "./MasterDetail";
9
9
  export { StateMachineView, DomStateMachineVisualizer, OrbitalStateMachineView, type StateMachineViewProps, type TransitionBundle, } from "./StateMachineView";
10
- export * from "./book";
11
- export * from "./layout";
12
- export * from "../../game/2d";
10
+ export * from "./book/index";
11
+ export * from "./layout/index";
12
+ export * from "../../game/2d/molecules/index";
13
13
  export { UISlotRenderer, UISlotComponent, SlotContentRenderer, type UISlotRendererProps, } from "./UISlotRenderer";
14
14
  export { ModalSlot, type ModalSlotProps } from "./ModalSlot";
15
15
  export { DrawerSlot, type DrawerSlotProps } from "./DrawerSlot";
@@ -17,7 +17,7 @@ export { ToastSlot, type ToastSlotProps } from "./ToastSlot";
17
17
  export { NotifyListener } from "./NotifyListener";
18
18
  export { Timeline, type TimelineProps, type TimelineItem, type TimelineItemStatus, } from "./Timeline";
19
19
  export { MediaGallery, type MediaGalleryProps, type MediaItem, } from "./MediaGallery";
20
- export { RuntimeDebugger, type RuntimeDebuggerProps, } from "./debug";
20
+ export { RuntimeDebugger, type RuntimeDebuggerProps, } from "./debug/index";
21
21
  export { HeroOrganism, type HeroOrganismProps, } from "../../marketing/organisms/HeroOrganism";
22
22
  export { FeatureGridOrganism, type FeatureGridOrganismProps, } from "../../marketing/organisms/FeatureGridOrganism";
23
23
  export { PricingOrganism, type PricingOrganismProps, } from "../../marketing/organisms/PricingOrganism";
@@ -2,19 +2,19 @@ export type { TemplateProps } from './types';
2
2
  export { DashboardLayout, type DashboardLayoutProps, type NavItem } from './DashboardLayout';
3
3
  export { AuthLayout, type AuthLayoutProps } from '../../marketing/templates/AuthLayout';
4
4
  export { CounterTemplate, type CounterTemplateProps, type CounterSize, type CounterVariant } from './CounterTemplate';
5
- export { GameTemplate, type GameTemplateProps } from '../../game/2d/GameTemplate';
5
+ export { GameTemplate, type GameTemplateProps } from '../../game/2d/templates/GameTemplate';
6
6
  export { GenericAppTemplate, type GenericAppTemplateProps } from './GenericAppTemplate';
7
- export { GameShell, type GameShellProps } from '../../game/2d/GameShell';
8
- export { BattleTemplate, type BattleTemplateProps, type BattlePhase, type BattleSlotContext, } from '../../game/2d/BattleTemplate';
9
- export { CastleTemplate, type CastleTemplateProps, type CastleSlotContext, } from '../../game/2d/CastleTemplate';
10
- export { WorldMapTemplate, type WorldMapTemplateProps, type WorldMapSlotContext, } from '../../game/2d/WorldMapTemplate';
11
- export { PlatformerTemplate, type PlatformerTemplateProps, } from '../../game/2d/PlatformerTemplate';
12
- export { TowerDefenseTemplate, type TowerDefenseTemplateProps, } from '../../game/2d/TowerDefenseTemplate';
13
- export { RoguelikeTemplate, type RoguelikeTemplateProps, } from '../../game/2d/RoguelikeTemplate';
14
- export { TopDownShooterTemplate, type TopDownShooterTemplateProps, } from '../../game/2d/TopDownShooterTemplate';
15
- export { CityBuilderTemplate, type CityBuilderTemplateProps, } from '../../game/2d/CityBuilderTemplate';
16
- export { VisualNovelTemplate, type VisualNovelTemplateProps, } from '../../game/2d/VisualNovelTemplate';
17
- export { CardBattlerTemplate, type CardBattlerTemplateProps, } from '../../game/2d/CardBattlerTemplate';
7
+ export { GameShell, type GameShellProps } from '../../game/2d/templates/GameShell';
8
+ export { BattleTemplate, type BattleTemplateProps, type BattlePhase, type BattleSlotContext, } from '../../game/2d/templates/BattleTemplate';
9
+ export { CastleTemplate, type CastleTemplateProps, type CastleSlotContext, } from '../../game/2d/templates/CastleTemplate';
10
+ export { WorldMapTemplate, type WorldMapTemplateProps, type WorldMapSlotContext, } from '../../game/2d/templates/WorldMapTemplate';
11
+ export { PlatformerTemplate, type PlatformerTemplateProps, } from '../../game/2d/templates/PlatformerTemplate';
12
+ export { TowerDefenseTemplate, type TowerDefenseTemplateProps, } from '../../game/2d/templates/TowerDefenseTemplate';
13
+ export { RoguelikeTemplate, type RoguelikeTemplateProps, } from '../../game/2d/templates/RoguelikeTemplate';
14
+ export { TopDownShooterTemplate, type TopDownShooterTemplateProps, } from '../../game/2d/templates/TopDownShooterTemplate';
15
+ export { CityBuilderTemplate, type CityBuilderTemplateProps, } from '../../game/2d/templates/CityBuilderTemplate';
16
+ export { VisualNovelTemplate, type VisualNovelTemplateProps, } from '../../game/2d/templates/VisualNovelTemplate';
17
+ export { CardBattlerTemplate, type CardBattlerTemplateProps, } from '../../game/2d/templates/CardBattlerTemplate';
18
18
  export { LandingPageTemplate, type LandingPageTemplateProps, type LandingPageEntity, } from '../../marketing/templates/LandingPageTemplate';
19
19
  export { PricingPageTemplate, type PricingPageTemplateProps, type PricingPageEntity, } from '../../marketing/templates/PricingPageTemplate';
20
20
  export { FeatureDetailPageTemplate, type FeatureDetailPageTemplateProps, type FeatureDetailPageEntity, type FeatureDetailSection, } from '../../marketing/templates/FeatureDetailPageTemplate';
@@ -1,4 +1,4 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  export interface ActionButtonProps {
4
4
  /** Sprite asset — takes precedence over icon when provided */
@@ -1,4 +1,4 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  export interface ChoiceButtonProps {
4
4
  /** Choice text content */
@@ -1,5 +1,5 @@
1
1
  import type { EventKey, Asset } from "@almadar/core";
2
- import { type IconInput } from '../../core/atoms/Icon';
2
+ import { type IconInput } from '../../../core/atoms/Icon';
3
3
  export interface ControlButtonProps {
4
4
  /** Sprite asset — takes precedence over icon when provided */
5
5
  assetUrl?: Asset;
@@ -11,7 +11,7 @@
11
11
  * @packageDocumentation
12
12
  */
13
13
  import React from 'react';
14
- import type { UiError } from '../../core/atoms/types';
14
+ import type { UiError } from '../../../core/atoms/types';
15
15
  export interface GameAudioToggleProps {
16
16
  /** Button size */
17
17
  size?: 'sm' | 'md' | 'lg';
@@ -21,8 +21,6 @@ export interface GameAudioToggleProps {
21
21
  isLoading?: boolean;
22
22
  /** Error state (passed through) */
23
23
  error?: UiError | null;
24
- /** Entity name for schema-driven auto-fetch */
25
- entity?: string;
26
24
  }
27
25
  export declare function GameAudioToggle({ size, className, }: GameAudioToggleProps): React.JSX.Element;
28
26
  export declare namespace GameAudioToggle {
@@ -0,0 +1,18 @@
1
+ import type { Asset } from '@almadar/core';
2
+ import { type IconInput } from '../../../core/atoms/Icon';
3
+ export interface GameIconProps {
4
+ /** Asset — when url is present, renders an img (Asset-primary). */
5
+ assetUrl?: Asset;
6
+ /** Lucide component or kebab-case icon name (fallback when no assetUrl). */
7
+ icon: IconInput;
8
+ /** Pixel size or named variant. */
9
+ size?: number | 'sm' | 'md' | 'lg';
10
+ /** Alt text for the img (defaults to assetUrl.category). */
11
+ alt?: string;
12
+ /** Additional CSS classes. */
13
+ className?: string;
14
+ }
15
+ export declare function GameIcon({ assetUrl, icon, size, alt, className }: GameIconProps): import("react/jsx-runtime").JSX.Element;
16
+ export declare namespace GameIcon {
17
+ var displayName: string;
18
+ }
@@ -1,4 +1,4 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  export interface ItemSlotProps {
4
4
  /** Sprite asset — takes precedence over icon when provided */
@@ -1,4 +1,4 @@
1
- import type { Rect } from '../../core/atoms/types';
1
+ import type { Rect } from '../../../core/atoms/types';
2
2
  export interface MiniMapTile {
3
3
  x: number;
4
4
  y: number;
@@ -1,5 +1,5 @@
1
- import type { ColorToken } from '../../core/atoms/types';
2
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import type { ColorToken } from '../../../core/atoms/types';
2
+ import { type IconInput } from '../../../core/atoms/Icon';
3
3
  import type { Asset } from '@almadar/core';
4
4
  export interface ResourceCounterProps {
5
5
  /** Sprite asset — takes precedence over icon when provided */
@@ -1,4 +1,4 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  export interface ScoreDisplayProps {
4
4
  /** Sprite asset — takes precedence over icon when provided */
@@ -5,7 +5,7 @@
5
5
  */
6
6
  import React from 'react';
7
7
  import type { EventKey, Asset } from "@almadar/core";
8
- import type { AnimationName } from '../shared/spriteAnimationTypes';
8
+ import type { AnimationName } from '../../shared/spriteAnimationTypes';
9
9
  export interface SpriteProps {
10
10
  /** Spritesheet asset */
11
11
  spritesheet: Asset;
@@ -1,16 +1,17 @@
1
1
  import React from 'react';
2
- import { type IconInput } from '../../core/atoms/Icon';
2
+ import { type IconInput } from '../../../core/atoms/Icon';
3
3
  import type { Asset } from '@almadar/core';
4
4
  export interface StateStyle {
5
5
  icon: IconInput;
6
6
  bgClass: string;
7
7
  }
8
+ export type StateIndicatorState = 'idle' | 'active' | 'sleeping' | 'moving' | 'eating' | 'waiting' | 'happy' | 'scared' | 'done' | 'error' | 'ready' | 'cooldown';
8
9
  export interface StateIndicatorProps {
9
10
  /** Sprite image URL — takes precedence over the state icon when provided */
10
11
  assetUrl?: Asset;
11
- /** The current state name */
12
- state: string;
13
- /** Optional label override (defaults to capitalized state name) */
12
+ /** The current state known values get a styled indicator, unknown values fall back to default */
13
+ state: StateIndicatorState | string;
14
+ /** Optional label override */
14
15
  label?: string;
15
16
  /** Size variant */
16
17
  size?: 'sm' | 'md' | 'lg';
@@ -1,10 +1,10 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  export interface StatusEffectProps {
4
4
  /** Sprite asset — takes precedence over icon when provided */
5
5
  assetUrl?: Asset;
6
6
  /** Lucide icon name or component */
7
- icon: IconInput;
7
+ icon?: IconInput;
8
8
  /** Label describing the effect */
9
9
  label?: string;
10
10
  /** Remaining duration in seconds */
@@ -1,4 +1,4 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  export interface WaypointMarkerProps {
4
4
  /** Sprite asset — takes precedence over icon when provided */
@@ -22,9 +22,9 @@
22
22
  */
23
23
  import * as React from 'react';
24
24
  import type { Asset, EventEmit } from '@almadar/core';
25
- import type { IsometricTile, IsometricUnit, IsometricFeature, ActiveEffect } from '../shared/isometricTypes';
26
- import type { ResolvedFrame } from '../shared/spriteAnimationTypes';
27
- import type { UiError } from '../../core/atoms/types';
25
+ import type { IsometricTile, IsometricUnit, IsometricFeature, ActiveEffect } from '../../shared/isometricTypes';
26
+ import type { ResolvedFrame } from '../../shared/spriteAnimationTypes';
27
+ import type { UiError } from '../../../core/atoms/types';
28
28
  export interface TileCoord {
29
29
  x: number;
30
30
  y: number;
@@ -1,11 +1,12 @@
1
1
  import * as React from 'react';
2
- import type { EventEmit } from '@almadar/core';
3
- import type { IconInput } from '../../core/atoms';
2
+ import type { EventEmit, Asset } from '@almadar/core';
3
+ import type { IconInput } from '../../../core/atoms/index';
4
4
  export type ControlGridKind = 'dpad' | 'actions';
5
5
  export interface ControlGridButton {
6
6
  id: string;
7
7
  label?: string;
8
8
  icon?: IconInput;
9
+ assetUrl?: Asset;
9
10
  variant?: 'primary' | 'secondary' | 'ghost' | string;
10
11
  }
11
12
  export type DPadDirection = 'up' | 'down' | 'left' | 'right';
@@ -1,5 +1,6 @@
1
1
  import { type StatBadgeProps } from "./StatBadge";
2
- import type { IconInput } from "../../core/atoms";
2
+ import type { Asset } from "@almadar/core";
3
+ import type { IconInput } from "../../../core/atoms/index";
3
4
  export interface GameHudStat extends Omit<StatBadgeProps, "size"> {
4
5
  /** Data source entity name */
5
6
  source?: string;
@@ -19,6 +20,7 @@ export interface GameHudElement {
19
20
  value?: number | string;
20
21
  /** Lucide icon name or component */
21
22
  icon?: IconInput;
23
+ assetUrl?: Asset;
22
24
  /** Display format */
23
25
  format?: string;
24
26
  /** Max value (for bars/hearts) */
@@ -1,5 +1,5 @@
1
1
  import type { EventKey, EventPayload } from "@almadar/core";
2
- import { type EventBusContextType } from "../../../hooks/useEventBus";
2
+ import { type EventBusContextType } from "../../../../hooks/useEventBus";
3
3
  export type MenuOption = EventPayload & {
4
4
  /** Optional ID (generated from index if not provided) */
5
5
  id?: string;
@@ -1,8 +1,9 @@
1
- import type { EventEmit } from '@almadar/core';
2
- import type { IconInput } from '../../core/atoms';
1
+ import type { EventEmit, Asset } from '@almadar/core';
2
+ import type { IconInput } from '../../../core/atoms/index';
3
3
  export interface InventoryGridItem {
4
4
  id: string;
5
5
  icon?: IconInput;
6
+ assetUrl?: Asset;
6
7
  label?: string;
7
8
  quantity?: number;
8
9
  rarity?: 'common' | 'uncommon' | 'rare' | 'epic' | 'legendary';
@@ -1,7 +1,9 @@
1
- import type { IconInput } from '../../core/atoms';
1
+ import type { Asset } from '@almadar/core';
2
+ import type { IconInput } from '../../../core/atoms/index';
2
3
  export interface ResourceBarResource {
3
4
  /** Icon for the resource */
4
5
  icon?: IconInput;
6
+ assetUrl?: Asset;
5
7
  /** Resource name */
6
8
  label: string;
7
9
  /** Current amount */
@@ -1,4 +1,4 @@
1
- import { type IconInput } from '../../core/atoms/Icon';
1
+ import { type IconInput } from '../../../core/atoms/Icon';
2
2
  import type { Asset } from '@almadar/core';
3
3
  /**
4
4
  * StatBadge — game stat display molecule (distinct from core Badge atom).